33:
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264:, and posted disparaging comments online. One attacker created a computer game that allowed players to punch a picture of Sarkeesian. Supporters responded by donating to the Kickstarter project. By the time the campaign closed on June 15, it had raised $ 158,922 from 6,968 donors, considerably higher than the original goal. The events generated substantial press coverage and helped bring the issue of pervasive
955:. Carpenter commended the series for rendering the ideas and language of media criticism into a format accessible for a general audience. He judged it limited in failing to analyze the cultural milieu that perpetuates damaging tropes, but overall found it an "intelligent, engaging, and entertaining point of departure" for viewers interested in media studies.
1002:, Joshua Rivera said the series "illustrates in painstaking detail" video game designers' penchant for using violence against women as narrative shorthand, calling it "lazy storytelling", and said Sarkeesian's work is valuable because "as video games mature as a medium, they need to be held to the kind of scrutiny we hold other art forms to."
319:
released its end of year report outlining its continued plans for the Tropes series and announced they were planning two new video series tackling the "positive" portrayal of women in video games, as well as the "portrayal of masculine identities in games", while saying that it had released only 6 of
942:
In August 2014, after the release of the sixth episode of the video series, which focused on the "Women as
Background Decoration" trope, harassment of Sarkeesian had reached such levels that she announced that a threat drove her out of her home. She was quoted as having posted on Twitter, "Some very
659:
This episode discusses various incarnations of the pervasive "Women as Reward" trope, which presents women or their bodies as rewards for game actions. Sarkeesian argues that the trope, which caters to a presumed straight male audience, is part of a pattern of male sexual entitlement in the wider
938:
The harassment continued as the series went into production. When the second video of the series was flagged on YouTube for "containing inappropriate material" by challengers of the series, it was temporarily blocked. However, Sarkeesian appealed the block and it was lifted. Due to her previous
256:. She launched the Kickstarter project on May 17, 2012, with an initial goal of $ 6,000 to produce five videos of 10–20 minutes in length. The project reached its target in less than 24 hours, and Sarkeesian promptly set a series of "stretch" goals to fund additional installments.
304:
also stated that the production quality of the videos had increased from her previous works, but suggested
Sarkeesian disclose her plan for the rest of her Kickstarter money to "knock down the only legitimate point" from her critics and provide guidance for other video bloggers.
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initially made the studio defensive, but led the team to realize that the game's female characters were solely servants, prostitutes, witches, queens, girls, or mistresses, though this was not their intention. As a result, the development team decided to expand
943:
scary threats have just been made against me and my family. Contacting authorities now", followed by a later tweet, "I'm safe. Authorities have been notified. Staying with friends tonight. I'm not giving up. But this harassment of women in tech must stop!"
805:
This installment discusses the dearth of female stock enemies and multiplayer characters in games. Where they do exist, they are often set apart through sexualization and stereotypical identifiers, though other games present them on comparable footing to
856:
This episode explores several ancient tropes that present femaleness as inherently threatening: "Grotesquely Female" characters, whose female traits are repulsive; the "Sinister
Seductress", whose sexuality is dangerous; and characters who combine both
276:
After the close of the
Kickstarter, Sarkeesian decided to redevelop her concept for the series, writing that the additional funding allowed her to "expand the scope, scale and production values of the project". In January 2013, Sarkeesian launched a
1025:
Speaking about "Women as
Background Decoration", Steinberg wrote that Sarkeesian cites no evidence for her claims that video games facilitate violence against women, though he commended her activism in combating sexism. Noah Berlatsky wrote in
240:
invited her to speak about developing strong female characters; the engagement was well received and inspired her to think more about games. Sarkeesian determined that some tropes she planned to discuss in her new series, such as the
567:
This episode focuses on variants of the "Women as
Background Decoration" trope that combine both sexualization and violence in the portrayal of female characters, often in order to paint more significant male characters as brutal or
259:
The
Kickstarter project also triggered a campaign of misogynist harassment from segments of video game culture. Attackers sent Sarkeesian death and rape threats, hacked her webpages and social media, vandalized her article on
235:
in film, television and other popular media that she believes reinforce damaging stereotypes about women. After the success of "Tropes vs. Women", Sarkeesian began planning a follow-up series. In 2012, video game studio
1785:
394:" trope, in which a passive female must be rescued by a male hero. It traces the formula's history from its origins in ancient literature to its establishment in early video games, particularly the influential
989:
described the videos as an analysis of sexism that, while possibly "difficult to swallow" for some video game players, did not attack gaming itself but only "disappointing" stories in games. Maddy Myers of
1226:
1318:
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wrote that the videos' strength lies in
Sarkeesian's "deft at anticipating rebuttals", and said such work was important in challenging the industry to move away from overused tropes. In 2013,
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have objected to
Sarkeesian's discussions of video game portrayals of their industry, particularly her use of terminology that they believe plays into the objectification she criticizes.
1451:
Kyle, Catherine Bailey (2014). "Her Story, Too: Final
Fantasy X, Revolutionary Girl Utena, and the Feminist Hero's Journey". In Jones, Norma; Bajac-Carter, Maja; Batchelor, Bob (eds.).
1426:
Kyle, Catherine Bailey (2014). "Her Story, Too: Final Fantasy X, Revolutionary Girl Utena, and the Feminist Hero's Journey". In Jones, Norma; Bajac-Carter, Maja; Batchelor, Bob (eds.).
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female characters. She also highlights examples of video games that feature more well-rounded representations of women. Critical response to the series was generally positive.
497:
This video covers the "Ms. Male Character" trope, in which female characters are merely variants of established male characters with stereotypical female identifiers, such as
203:
used to represent women in video games. Sarkeesian argues that most video games cater to a straight male audience, such as by featuring primarily male playable characters and
1789:
722:
via camera angles and costume choices; in contrast, male protagonists' buttocks are typically de-emphasized or hidden by clothing and other "Strategic Butt Coverings".
1522:
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This video discusses how female characters tend to have similarly slender, conventionally attractive physiques, compared to the much wider range of male body shapes.
312:'s "flag" system, though it was quickly restored. Part 5 was released on June 17, 2014, focusing on the use of women in shallow background roles or as sex objects.
1855:
996:
stated that Sarkeesian faces difficulties due to the unrealistic expectations and intense scrutiny placed on her and other female video game critics. Writing in
542:
serve as titillating set dressing or as minimally interactive props for sex or violence, generally to add an "edgy, gritty or racy" aspect to the game world.
1014:
wrote that Sarkeesian's attackers effectively deter legitimate critique of her work, as many commentators are wary of being associated with the harassment.
972:
about his frequent use of helpless "damsels" in his games; Miyamoto responded, "I haven’t given it a lot of deep thought over the years." Jesse Singal of
2061:
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magazine named Sarkeesian one of its "125 Women of Impact", writing that regardless of the harassment, "Damsel in Distress" was "racking up accolades".
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This video discusses the sexualized outfits often worn by female game characters, and explores the differences between sexualization and empowerment.
2113:
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referred to the first four videos of the series as "essential viewing for anyone interested in video games". The series inspired Suellentrop to ask
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wrote that the production values of the new series were high, saying "so far, she appears to have put the money to good use." Fruzsina Eördögh of
221:
with the intention of creating feminist media criticism accessible to the younger generation. In 2011 she collaborated with the feminist magazine
1632:
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1707:
431:
This video explores "dark and edgy" variants of the Damsel in Distress trope in 21st-century video games, such as the "disposable woman", the "
1326:
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288:
series, "Damsels in Distress (Part 1)", was released on March 7, 2013. The delay led some critics to question how she was using the money.
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2004:
1961:
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685:
An addendum to the previous episode, this video focuses on the use of women as rewards for exchanging real money in the context of
882:
This episode explores the ways games exoticize indigenous or "tribal" characters with long-standing racist and sexist stereotypes.
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Parts 2 and 3 of the series were released on May 28 and August 1, 2013. The second video was briefly removed due to abuse of
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have also observed that the abuse directed at Sarkeesian makes it harder for legitimate criticism of her work to be heard.
177:
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the originally planned 12 videos to this point due to increased commitments to public appearances and media interaction.
1476:
Settle, Amber; McGill, Monica M.; Decker, Adrienne (2013). "Diversity in the game industry: Is outreach the solution?".
1760:
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videos are "full of selective and skewed analysis" that overlooks evidence that may challenge Sarkeesian's arguments.
347:, Sarkeesian reflected that, in 2022, there were fewer examples of sexist tropes and "the pattern is less egregious".
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323:
The series ended with its final episode, "The Lady Sidekick", posted on April 27, 2017. Sarkeesian announced that
2772:
1655:
933:
1812:
1352:
2802:
1523:"Anita Sarkeesian's First 'Tropes vs. Women in Games' Video May Come Out Next Month, But Her Tumblr's Live Now"
245:", were particularly pervasive in video games, and decided to devote the second series specifically to games.
2767:
2051:
718:
In this episode, Sarkeesian argues that video games often objectify female protagonists by sexualizing their
593:
The first in a series of videos on positive female characters, this installment discusses the Scythian from
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2141:
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modern games. It then discusses games and concepts that deconstruct the traditional damsel formula.
539:
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535:
436:
265:
204:
929:
32:
1883:"Gaming vlogger Anita Sarkeesian is forced from home after receiving harrowing death threats"
2688:
2033:
1633:'Tropes vs. Women' reveals staggering number of video games that treat women as sex objects
998:
690:
686:
281:
web page called "Bits of Tropes Vs. Women in Games" previewing samples of the first video.
624:
Continuing the series of videos on positive female characters, this installment discusses
8:
1319:"Not Just Playing Games: The Benefits of Failure and the Power of a Supportive Community"
748:
502:
402:
1478:
Proceedings of the 14th annual ACM SIGITE conference on Information technology education
334:
returned with a three part miniseries on Queer Tropes in Video Games that is similar to
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1966:
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242:
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against Sarkeesian, causing her to flee her home at one point. Released on the channel
49:
2579:
All the Slender Ladies: Body Diversity in Video Games - Tropes vs Women in Video Games
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1786:"Anita Sarkeesian's Tropes Vs. Women Video Series Examines The Damsel In Distress"
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often sexualizes females; this is one way games are typically designed around the
432:
2739:
2727:
1736:"Anita Sarkeesian is back with Feminist Frequency video on queer tropes in games"
1133:
951:
Nate Carpenter reviewed the "Damsel in Distress" video positively in the journal
343:
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This installment examines the "Dude in Distress" twist on the damsel trope and "
2008:
1909:"Tropes vs Anita Sarkeesian: on passing off anti-feminist nonsense as critique"
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439:", which debase female characters to motivate or empower the male protagonist.
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1682:"Anita Sarkeesian launching new video series focused on masculinity in games"
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196:
between March 2013 and April 2017, the series consists of eighteen episodes.
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181:
2085:"Pixelated Prostitution: Feminist Sex Work Debate Bleeds Into Video Games"
2142:"Criticism about female characters led to playable Emily in Dishonored 2"
2109:
1037:
907:
This episode explores the limited roles games generally assign to female
498:
469:
253:
185:
2700:
1612:"New Anita Sarkeesian Video Calls Out Gaming's 'Women in Refrigerators'"
1561:"Anita Sarkeesian is not stealing Kickstarter money to buy Gucci shoes"
1063:
1033:
1015:
37:
2029:
Video games can be better: Violence against women isn't for decoration
1761:"Sarkeesian reflects on 10 years of 'Tropes vs. Women in Video Games'"
1403:
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experiences, Sarkeesian disabled comments and ratings for her videos.
200:
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752:
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1856:"Feminist game critic driven from home by disturbing online threats"
534:
This video examines "Women as Background Decoration", a trope where
231:
video series for her site titled "Tropes vs. Women", which examined
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Carpenter, Nate (Spring 2013). "Tropes vs. Women in Video Games ".
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978:
965:
908:
719:
506:
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Body Language & The Male Gaze - Tropes vs Women in Video Games
2169:
In the text these references are preceded by a double dagger (‡):
1708:"Tropes vs. Women ends the series with a look at female sidekicks"
1255:"The Gaming Industry's Greatest Adversary Is Just Getting Started"
2005:"Hyper Mode: Anita Sarkeesian And The Trouble With Magic Bullets"
1841:"Sarkeesian driven out of home by online abuse and death threats"
309:
228:
169:
505:", where stereotypical feminine traits are all that distinguish
2551:
Are Women Too Hard To Animate? - Tropes vs Women in Video Games
1526:
278:
237:
1656:"When will gamers understand that criticism isn't censorship?"
1813:"Anita Sarkeesian debuts first episode of "Tropes vs. Women""
1590:"Anita Sarkeesian, I Love You. But Please Show Us The Money"
574:"The Scythian - Positive Female Characters in Video Games"
2467:
Strategic Butt Coverings - Tropes vs Women in Video Games
1168:
986:
2635:
Not Your Exotic Fantasy - Tropes vs Women in Video Games
2355:
The Scythian - Positive Female Characters in Video Games
1430:. New York: Rowman & Littlefield. pp. 131–132.
1285:
252:
her series on "Tropes vs. Women in Video Games" through
1138:"Online Misogyny: Can't Ignore It, Can't Not Ignore It"
812:"All the Slender Ladies: Body Diversity in Video Games"
2523:
Lingerie is not Armor - Tropes vs Women in Video Games
1374:
Humphreys, Sal; Vered, Karen Orr (September 5, 2013).
2711:
2607:
Sinister Seductress - Tropes vs Women in Video Games
2114:"The Gender Games, Part 2: Videogames Meet Feminism"
2045:
2043:
1108:"Gaming While Male: A 'Privilege' Few Men Recognize"
1547:
Feminist Frequency - "Damsels in Distress (Part 1)"
1455:. New York: Rowman & Littlefield. p. 131.
2663:The Lady Sidekick - Tropes vs Women in Video Games
1649:
1647:
1475:
1376:"Reflecting on Gender and Digital Networked Media"
1353:"Tropes vs. Women in Video Games Kickstarter page"
605:"Jade - Positive Female Characters in Video Games"
2040:
1959:
2759:
2383:Jade - Positive Female Characters in Video Games
1587:
1164:"Tropes vs Women in Video Games: Why It Matters"
1057:claim that women characters fit narrow roles in
1941:(1). Michigan Technological University: 97–99.
1838:
1644:
1626:
1673:
1520:
1373:
2052:"Vile foes of feminist game critic miss mark"
1327:John D. and Catherine T. MacArthur Foundation
509:female characters within diverse male groups.
1758:
1583:
1581:
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666:"Women as Reward - Special DLC Mini-Episode"
248:In May 2012, Sarkeesian announced she would
184:, and came to widespread attention when its
2002:
1312:
1310:
1308:
2439:Women as Reward - Special DLC Mini-Episode
1881:McDonald, Soraya Nadia (August 29, 2014).
1419:
1286:Williams, Mary Elizabeth (June 14, 2012).
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1253:Kolhatkar, Sheelah (November 26, 2014).
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1214:
1132:
1088:List of video game crowdfunding projects
1072:'s role as a playable main character in
548:"Women as Background Decoration: Part 2"
515:"Women as Background Decoration: Part 1"
271:
215:In 2009, Sarkeesian started her website
2064:from the original on September 21, 2021
1960:Chris Suellentrop (December 13, 2013).
1653:
1323:Spotlight on Digital Media and Learning
2760:
2327:Women as Background Decoration: Part 2
2299:Women as Background Decoration: Part 1
1810:
1679:
1514:
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1317:Cupaiuolo, Christine (June 21, 2012).
1224:
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596:Superbrothers: Sword & Sworcery EP
199:The series explores and critiques the
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477:
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411:
370:
2083:Berlatsky, Noah (20 December 2014).
1854:Dominguez, James (August 29, 2014).
1450:
1425:
1190:Greenhouse, Emily (August 1, 2013).
1161:
178:gender representation in video games
1839:Campbell, Colin (August 27, 2014).
1680:Dredge, Stuart (January 27, 2015).
1588:Fruzsina Eördögh (March 19, 2013).
1521:Stephen Totilo (January 30, 2013).
1482:Association for Computing Machinery
1227:"Taking on games that demean women"
1148:
728:"Body Language & The Male Gaze"
13:
2164:
2140:Alexander, Julia (June 14, 2017).
2022:
1862:. Sydney, Australia: Fairfax Media
1759:Farokhmanesh, Megan (2022-03-25).
1559:Kevin Morris (February 13, 2013).
930:Anita Sarkeesian § Harassment
14:
2819:
2682:
1907:Steadman, Ian (August 27, 2014).
1784:Hilliard, Kyle (March 28, 2013).
1654:Jenkins, Ria (January 30, 2015).
1345:
366:(million as of January 23, 2019)
2745:
2733:
2721:
1962:"In the Footsteps of Lara Croft"
1106:Mullis, Steve (April 27, 2014).
786:"Are Women Too Hard To Animate?"
747:This video discusses how games'
2808:Gamergate (harassment campaign)
2783:American non-fiction web series
2702:Tropes vs. Women in Video Games
2650:
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2594:
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1788:. Game Informer. Archived from
1777:
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1727:
1706:Frank, Allegra (Apr 27, 2017).
1699:
1603:
1552:
1540:
1453:Heroines of Film and Television
1444:
1428:Heroines of Film and Television
1367:
1288:"Lara Croft battles male jerks"
1225:Singal, Jesse (June 22, 2013).
1192:"Twitter's Free Speech Problem"
934:Gamergate (harassment campaign)
336:Tropes vs. Women in Video Games
165:Tropes vs. Women in Video Games
25:Tropes vs. Women in Video Games
1811:Romano, Aja (March 18, 2013).
1734:Takahashi, Dean (2019-03-05).
1610:Hamilton, Kirk (28 May 2013).
1279:
1126:
327:would produce another series.
286:Tropes vs Women in Video Games
180:. The series was financed via
98:
1:
2793:Kickstarter-funded web series
1093:
210:
188:campaign triggered a wave of
2003:Maddy Myers (June 4, 2013).
918:
840:September 28, 2016
669:September 14, 2015
501:. It further discusses the "
445:"Damsel in Distress: Part 3"
412:"Damsel in Distress: Part 2"
371:"Damsel in Distress: Part 1"
7:
1355:. Kickstarter. May 17, 2012
1162:Dean, Paul (May 31, 2013).
1081:
815:September 1, 2016
481:November 18, 2013
350:
77:Matt Joynt, Nathan Sandberg
10:
2824:
2243:Damsel in Distress: Part 3
2215:Damsel in Distress: Part 2
2187:Damsel in Distress: Part 1
1383:Television & New Media
927:
866:January 31, 2017
702:January 19, 2016
699:"Strategic Butt Coverings"
390:This video discusses the "
1860:The Sydney Morning Herald
905:
880:
863:"Not Your Exotic Fantasy"
854:
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803:
778:
745:
716:
683:
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643:August 31, 2015
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551:August 25, 2014
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437:woman in the refrigerator
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1395:10.1177/1527476413502682
891:April 27, 2017
731:March 31, 2016
577:March 31, 2015
448:August 1, 2013
172:video series created by
2798:Works about video games
2778:2017 web series endings
1988:"125 Women of Impact".
1490:10.1145/2512276.2512283
1114:. National Public Radio
924:Harassment and response
789:July 27, 2016
761:"Lingerie is not Armor"
540:non-playable characters
518:June 16, 2014
374:March 7, 2013
284:The first video in the
2773:2013 web series debuts
1260:Bloomberg Businessweek
764:June 6, 2016
631:Beyond Good & Evil
608:May 12, 2015
415:May 28, 2013
266:sexism in video gaming
2803:Women and video games
1549:accessed May 28, 2013
958:Chris Suellentrop of
928:Further information:
837:"Sinister Seductress"
272:Production and impact
2768:2010s YouTube series
2112:(October 21, 2014).
2034:Entertainment Weekly
1935:Women & Language
1267:on November 26, 2014
999:Entertainment Weekly
953:Women & Language
691:pre-order incentives
687:downloadable content
536:sexually objectified
478:"Ms. Male Character"
268:to wider attention.
74:Theme music composer
16:YouTube video series
1887:The Washington Post
888:"The Lady Sidekick"
749:character animation
503:Smurfette Principle
2788:Feminist criticism
2690:Feminist Frequency
2271:Ms. Male Character
2031:. Rivera, Joshua.
1967:The New York Times
961:The New York Times
947:Critical reception
392:Damsel in Distress
332:Feminist Frequency
325:Feminist Frequency
317:Feminist Frequency
243:Damsel in Distress
218:Feminist Frequency
194:Feminist Frequency
50:Video game culture
40:used in the videos
2119:RealClearPolitics
2057:Chicago Sun-Times
2050:Steinberg, Neil.
2037:, 28 August 2014.
1992:. March 29, 2013.
1462:978-1-4422-3149-8
1437:978-1-4422-3149-8
1136:(June 13, 2012).
1042:RealClearPolitics
1007:Chicago Sun-Times
916:
915:
640:"Women as Reward"
315:In January 2015,
190:online harassment
161:
160:
118:Jonathan McIntosh
90:Original language
82:Country of origin
2815:
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2748:
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2406:Anita Sarkeesian
2402:
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2378:Anita Sarkeesian
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2368:
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2350:Anita Sarkeesian
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2322:Anita Sarkeesian
2318:
2312:
2311:
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2294:Anita Sarkeesian
2290:
2284:
2283:
2281:
2279:
2266:Anita Sarkeesian
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2256:
2255:
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2238:Anita Sarkeesian
2234:
2228:
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2210:Anita Sarkeesian
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2182:Anita Sarkeesian
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1360:
1349:
1343:
1342:
1340:
1338:
1329:. Archived from
1314:
1303:
1302:
1300:
1298:
1283:
1277:
1276:
1274:
1272:
1263:. Archived from
1250:
1244:
1243:
1241:
1239:
1232:The Boston Globe
1222:
1209:
1208:
1206:
1204:
1187:
1181:
1180:
1178:
1176:
1159:
1146:
1145:
1134:Marcotte, Amanda
1130:
1124:
1123:
1121:
1119:
1103:
1056:
1052:Tropes vs. Women
1046:Tropes vs. Women
974:The Boston Globe
970:Shigeru Miyamoto
898:
896:
873:
871:
847:
845:
822:
820:
796:
794:
771:
769:
738:
736:
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650:
648:
615:
613:
584:
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558:
556:
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523:
488:
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455:
453:
422:
420:
381:
379:
355:
354:
295:The Boston Globe
174:Anita Sarkeesian
157:
155:
147:
145:
124:Original release
100:
69:Anita Sarkeesian
60:Anita Sarkeesian
35:
21:
20:
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2471:
2460:
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2455:
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2443:
2432:
2431:
2427:
2417:
2415:
2411:Women as Reward
2404:
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2193:
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2179:
2175:
2167:
2165:Primary sources
2162:
2152:
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2134:
2124:
2122:
2107:
2103:
2093:
2091:
2081:
2077:
2067:
2065:
2048:
2041:
2027:
2023:
2013:
2011:
2001:
1997:
1987:
1986:
1982:
1972:
1970:
1958:
1954:
1931:
1927:
1917:
1915:
1905:
1901:
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1792:on June 7, 2013
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1718:
1716:
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1674:
1664:
1662:
1652:
1645:
1635:. Opam, Kwame.
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1627:
1617:
1615:
1608:
1604:
1594:
1592:
1586:
1579:
1569:
1567:
1557:
1553:
1545:
1541:
1531:
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1519:
1515:
1500:
1484:. p. 175.
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353:
330:In March 2019,
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2684:
2683:External links
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2009:Paste Magazine
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1843:. Polygon.com.
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1643:
1641:, 17 June 2014
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1059:Arkane Studios
1012:Neil Steinberg
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470:retro-inspired
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150:April 27, 2017
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2614:September 29,
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2010:
2006:
1999:
1991:
1984:
1969:
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1936:
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1913:New Statesman
1910:
1903:
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1842:
1835:
1820:
1819:
1818:The Daily Dot
1814:
1807:
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1499:9781450322393
1495:
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1414:
1410:
1405:
1400:
1396:
1392:
1388:
1384:
1377:
1370:
1354:
1348:
1333:on 2014-10-24
1332:
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1098:
1089:
1086:
1085:
1079:
1077:
1076:
1071:
1070:Emily Kaldwin
1066:
1065:
1061:'s 2012 game
1060:
1053:
1049:
1047:
1043:
1039:
1035:
1031:
1030:
1023:
1021:
1020:Anna Anthropy
1017:
1013:
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1008:
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1001:
1000:
995:
994:
988:
985:Paul Dean of
983:
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541:
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531:
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508:
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500:
494:
490:
480:
476:
471:
467:
466:ironic sexism
461:
457:
447:
443:
438:
434:
433:mercy killing
428:
424:
414:
410:
405:
404:
399:
398:
393:
387:
383:
373:
369:
364:YouTube views
363:
361:Release date
360:
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348:
346:
345:
341:According to
339:
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333:
328:
326:
321:
318:
313:
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140:March 7, 2013
139:
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103:
96:
92:
88:
85:United States
84:
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72:
68:
64:
61:
58:
54:
51:
48:
44:
39:
34:
29:
26:
22:
19:
2701:
2668:. Retrieved
2662:
2652:
2640:. Retrieved
2634:
2624:
2612:. Retrieved
2606:
2596:
2586:September 1,
2584:. Retrieved
2578:
2568:
2556:. Retrieved
2550:
2540:
2528:. Retrieved
2522:
2512:
2500:. Retrieved
2494:
2484:
2472:. Retrieved
2466:
2456:
2444:. Retrieved
2438:
2428:
2416:. Retrieved
2410:
2400:
2388:. Retrieved
2382:
2372:
2360:. Retrieved
2354:
2344:
2332:. Retrieved
2326:
2316:
2304:. Retrieved
2298:
2288:
2276:. Retrieved
2270:
2260:
2248:. Retrieved
2242:
2232:
2220:. Retrieved
2214:
2204:
2192:. Retrieved
2186:
2176:
2168:
2151:. Retrieved
2145:
2135:
2123:. Retrieved
2117:
2110:Young, Cathy
2104:
2092:. Retrieved
2078:
2066:. Retrieved
2055:
2032:
2024:
2014:20 September
2012:. Retrieved
1998:
1989:
1983:
1971:. Retrieved
1965:
1955:
1938:
1934:
1928:
1916:. Retrieved
1912:
1902:
1890:. Retrieved
1886:
1876:
1864:. Retrieved
1859:
1849:
1834:
1822:. Retrieved
1816:
1806:
1794:. Retrieved
1790:the original
1779:
1768:. Retrieved
1764:
1754:
1743:. Retrieved
1739:
1729:
1717:. Retrieved
1711:
1701:
1689:. Retrieved
1686:The Guardian
1685:
1675:
1663:. Retrieved
1660:The Guardian
1659:
1636:
1628:
1616:. Retrieved
1605:
1595:19 September
1593:. Retrieved
1570:19 September
1568:. Retrieved
1554:
1542:
1530:. Retrieved
1516:
1477:
1471:
1452:
1446:
1427:
1421:
1386:
1382:
1369:
1357:. Retrieved
1347:
1335:. Retrieved
1331:the original
1322:
1295:. Retrieved
1291:
1281:
1269:. Retrieved
1265:the original
1258:
1248:
1236:. Retrieved
1230:
1201:. Retrieved
1195:
1185:
1173:. Retrieved
1167:
1128:
1116:. Retrieved
1111:
1101:
1075:Dishonored 2
1073:
1062:
1051:
1050:
1045:
1027:
1024:
1005:
1004:
997:
991:
984:
977:
973:
959:
957:
952:
950:
941:
937:
629:
594:
401:
395:
342:
340:
335:
331:
329:
324:
322:
316:
314:
307:
299:
293:
290:Jesse Singal
285:
283:
275:
258:
247:
227:to create a
222:
216:
214:
205:objectifying
198:
193:
182:crowdfunding
164:
163:
162:
66:Presented by
24:
18:
2752:Video games
2642:January 31,
2125:October 22,
1973:27 December
1740:VentureBeat
1691:January 30,
1665:January 30,
1532:3 September
1359:October 24,
1337:October 23,
1271:December 4,
1112:www.npr.org
1038:Cathy Young
1034:sex workers
568:villainous.
499:Ms. Pac-Man
435:" and the "
406:franchises.
254:Kickstarter
186:Kickstarter
101:of episodes
56:Directed by
2762:Categories
2692:'s channel
2068:16 October
1918:August 29,
1892:August 29,
1866:August 29,
1770:2022-09-17
1745:2021-06-12
1404:2328/35044
1094:References
1064:Dishonored
1032:that some
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