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power being required the bigger the object being transmitted is, and organic beings being forced into a coma for six weeks upon teleportation, leading to life support systems being invented to allow for safe interdimensional travel. A pattern begins to emerge exploring other dimensions: Different forms of Earth's
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inhabited every dimension, causing speculation that the dimensions were created from the collective dreaming minds of Earth's youth. Present day, the player is a music video producer who is entrusted with 3 million dollars in inheritance from a dead relative. The game starts with the player risking
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Six years before the player's journey to the
Distortion Dimension begins, an alien artifact is discovered, which world governments learn is a device that can teleport any object anywhere interdimensionally, which revolutionizes industries on Earth. The technology, however, is not perfect, with more
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screen featured the enemy singing a song called "You Are Dead". One of the most distinctive features of the game was the sleep mode. When player went to sleep, a dream appeared which consisted of a minigame. If the player failed the dream sequence it would result in a nightmare, which decreased
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all this money to set out for the
Distortion Dimension, named for its abundance of loud guitar noise, for new and exciting music video material which could result in even larger profits, at the risk of a financial net loss, being stranded in another dimension, or death.
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The game was developed by Pop Rocket, a company founded in
December 1991. Originally slated for Q4 1993, the game was delayed until November 1995. In North America the game was distributed by
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entrepreneur in the "Distortion
Dimension", a place where they fight "Guitar Warriors" in
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It was critically acclaimed for being innovative and creative.
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The programming of this game was headed up mostly by
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734:Video games with gender-selectable protagonists
261:mental energy (an important stat in the game).
554:"Pop Rocket previews Total Distortion CD-Rom"
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460:. Archived from the original on May 16, 2009
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729:Video games developed in the United States
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109:Learn how and when to remove this message
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524:"Pop Rocket receives venture capital"
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428:. January 1, 1992. Archived from
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41:Please help
36:verification
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634:February 8,
620:"Newsflash"
328:Publication
279:Development
272:pop culture
250:music video
176:Platform(s)
693:Categories
383:References
296:Joe Sparks
238:Pop Rocket
221:is a 1995
158:Pop Rocket
147:Pop Rocket
69:newspapers
659:MobyGames
464:8 January
319:Reception
314:Reception
258:game over
185:Macintosh
474:cite web
457:GameSpot
244:Gameplay
200:Genre(s)
590:MacUser
568:July 5,
538:July 5,
508:July 5,
436:July 5,
406:22 July
401:YouTube
338:MacUser
289:E3 1995
234:Windows
191:Release
181:Windows
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164:Engine
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331:Score
209:music
90:JSTOR
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480:link
466:2012
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304:and
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.