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The computer game version uses video briefings and fictional news reports to enhance the atmosphere both before and after the missions. The view during gameplay is from the perspective of an external trailing rotatable camera. In the game player weapons are limited to submarine-launched torpedoes,
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151:. The gameplay is limited to a 15-mission single-player campaign in which the player carries out anti-submarine, anti-surface ship roles, intelligence gathering activities, and the launch of submarine based cruise missiles.
181:, and was the first attempt at a serious modern submarine and anti-submarine warfare simulation game published for the entertainment market. It was designed by Stephen Newberg and developed by
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was a joint venture of Simon & Schuster
Interactive, Virtus Corp., and Clancy Interactive Entertainment, a company Clancy formed to translate his concepts into multimedia products.
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controls, basic sonar functions, and weapons targeting and firing, providing an arcade like feel to the game play, as opposed to a true submarine command simulation.
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with a VLS system for launching
Tomahawk missiles at off-map targets (as a mission objective). The player is provided with a simplified scanning screen display for
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at various depths are simulated as well, affecting sonar readings and accuracy. Commands are limited to directional steering,
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380:Take-Down – Missions in Korea
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169:is also the title of a board
241:. 1997-02-27. Archived from
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175:Game Designer's Workshop
239:"Online Gaming Review"
533:Advanced Warfighter 2
157:book by the same name
707:The Sum of All Fears
526:Advanced Warfighter
123:submarine simulator
99:Submarine simulator
941:Windows-only games
46:Clancy Interactive
44:Virtus Corporation
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88:November 18, 1996
79:Microsoft Windows
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271:. Retrieved
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247:. Retrieved
243:the original
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52:Publisher(s)
40:Developer(s)
843:Elite Squad
793:Other games
771:(cancelled)
592:(cancelled)
554:Shadow Wars
480:Ghost Recon
470:Ghost Recon
432:(cancelled)
373:Rogue Spear
366:Rainbow Six
356:Rainbow Six
348:video games
214:Development
183:Marc Miller
129:Los Angeles
74:Platform(s)
68:Juan Benito
64:Designer(s)
900:Categories
776:Resurgence
647:Conviction
633:Essentials
582:Breakpoint
451:Extraction
273:2018-11-04
249:2023-04-16
225:References
153:Tom Clancy
121:is a 1996
768:Heartland
734:H.A.W.X 2
666:Ryanverse
654:Blacklist
589:Frontline
575:Wildlands
297:MobyGames
208:periscope
142:USS
134:submarine
127:Improved
886:Category
850:XDefiant
815:Politika
568:Phantoms
540:Predator
429:Patriots
394:Lockdown
189:Gameplay
144:Cheyenne
94:Genre(s)
860:Related
727:H.A.W.X
718:H.A.W.X
415:Vegas 2
171:wargame
105:Mode(s)
85:Release
836:EndWar
695:(1991)
687:(1990)
679:(1987)
458:Mobile
268:EW.com
161:tie-in
437:Siege
408:Vegas
196:sonar
159:as a
206:and
179:1975
808:SSN
547:Wii
443:DLC
306:at
303:SSN
295:at
292:SSN
177:in
167:SSN
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336:e
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.