250:. In keeping with the realistic nature of the game, players can break their skateboard and even bones if they crash hard enough (especially if the player does so into moving vehicles). Breaking their skateboard will mean the player has to restart their run and will lose their score, so it is in their best interest to use the 'bail' button combination (L2 + R2), as well as the 'tuck' button (Circle/O), while in the air to minimize the damage.
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32:
282:, the player must go back through the levels and once again complete them. At the end of the runs, the player is able to take a photo of any tricks performed in that run to feature on the cover. Completing all of this lets the player feature in the 'Skater of the Year' issue of the magazine, which marks the end of the game.
270:
In the competition levels (last level of each zone), the player's objective is also to gain score, except this time they are being judged on "high difficulty, risk and style". Repeating the same tricks in the same areas devalues their point score, so the player must use a wide selection of different
258:
This is the main gameplay mode, where the player advances through 12 different levels in a series of two-minute runs. When the player enters a level, there is no time limit so they are free to explore the whole area before starting their run with the Select button. The player then has two minutes to
356:. Players can rename and re-clothe (when new clothes are unlocked) any skater if so desired. Each player has different statistics, meaning that some tricks will be performed more easily. Also, each character also has a special move that is executed with a specific combination.
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At certain points in the game, the player is also offered choices of sponsors. Three are available at once, but only one can be chosen, which then gives the player new decks, shirts, pants and shoes to outfit their skater with.
206:
The objective of the game is to take one of the six fictional skaters and work through a total of 12 levels across the globe, gaining sponsors, decks and clothing, and eventually appearing on the front of
319:: One player does a trick, then the other must match it. If they do not, they are assigned one of the letters of 'HORSE'. The first player to get all the letters, spelling out the whole word, loses.
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331:: Taking advantage of the ragdoll physics, the players take turns inflicting the most damage to the player by crashing into different objects in the level. The highest score wins.
278:
Once the player has completed the game on the Expert setting, they are classified as a 'Pro Skater'. However, to fully complete the game and to feature on the cover of
187:, being seen as "technically superior to Tony Hawk" and an "almost sim-like approach to the sport". Aside from less advanced graphics, this was one of the reasons
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of skateboarding as a whole, the focus of the game is mostly on technical tricks and to perform tricks efficiently, a formula that the future skateboarding
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325:: Each player takes turns doing different tricks at five different spots. The highest total point score wins.
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tricks and objects in the level, as well as avoiding bails (sometimes almost completely) to progress.
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series, even from its outset, had a focus on arcade style gameplay and is rather more forgiving.
195:(due to unconventional controls) is fairly steep compared to the 'pick up and play' style of the
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There are seven total multiplayer game types available for two players. In the same way as
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necessary to complete the level without breaking their board or getting caught by ether a
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Reviewers noted the more realistic style and different control layout, compared to
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712:"Take-Two Releases Thrasher for PS [date mislalebed as "April 27, 2000"]"
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313:: Players take turns doing single tricks. The highest scoring single trick wins.
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875:"Thrasher: Skate and Destroy Review [date mislabeled as "May 2, 2000"]"
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Chou, Che; Johnston, Chris; Hager, Dean; Davison, John (February 2000).
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gave the game each a score of 7/10, and the other two gave it 6.5/10.
307:: Each player has a two-minute run to beat the other player's score.
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1063:"Thrasher: Skate and Destroy Review for PlayStation on GamePro.com"
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Despite having less recognition, it received high scores from both
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The game is unique for its soundtrack as it only features early
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songs from the late 1980s to early 1990s as compared to other
814:
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The game received above-average reviews according to the
552:
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904:"Thrasher Presents: Skate and Destroy for PlayStation"
352:
There are six fictional characters to choose from in
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version was also developed, but was later cancelled.
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842:
235:series of video games would build on, whereas the
1177:. Vol. 3, no. 5. Ziff Davis. p. 94
199:games. It is also one of the first games to have
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1240:
1169:"Thrasher [Presents]: Skate and Destroy"
1136:"Thrasher [Presents]: Skate and Destroy"
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213:magazine - from which the game takes its name.
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781:"Thrasher Presents Skate and Destroy Releases"
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807:
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810:"Thrasher: Skate and Destroy (GBC Preview)"
667:called it "a sim that's tedious, not fun".
246:developed sports titles, the game features
158:. The game was later published in Japan by
1412:Video games developed in the United States
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971:
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30:
1382:Multiplayer and single-player video games
710:Sato, Yukiyoshi Ike (November 23, 1999).
343:: The highest wallride in the level wins.
1097:
937:"Thrasher: Skate & Destroy - Review"
838:
836:
1021:. No. 127. Ziff Davis. p. 184
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866:
843:Perry, Douglass C. (December 6, 1999).
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1129:
1127:
1112:from the original on January 16, 2020
873:Gerstmann, Jeff (November 15, 1999).
833:
728:from the original on October 21, 2000
376:video game soundtracks in the genre.
1060:
898:
896:
863:
808:Harris, Craig (September 17, 1999).
1328:Thrasher Presents Skate and Destroy
1201:Thrasher Presents Skate and Destroy
1100:"Test: Thrasher: Skate And Destroy"
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133:Thrasher Presents Skate and Destroy
25:Thrasher Presents Skate and Destroy
13:
1174:Official U.S. PlayStation Magazine
1124:
615:Official U.S. PlayStation Magazine
337:: Longest grind in the level wins.
14:
1423:
1193:
912:. CBS Interactive. Archived from
893:
747:Schofield, Jack (July 29, 1999).
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1392:PlayStation (console)-only games
1310:King of the Road (skateboarding)
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162:on March 4, 2000 under the name
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1134:Fischer, Blake (January 2000).
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974:"Thrasher: Skate & Destroy"
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1377:Cancelled Game Boy Color games
1167:Rybicki, Joe (February 2000).
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1:
1407:Underground Development games
1010:"Thrasher: Skate and Destroy"
845:"Thrasher: Skate and Destroy"
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347:
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1241:High Speed Productions, Inc.
379:
7:
1387:PlayStation (console) games
1098:Kornifex (March 10, 2000).
972:Edge staff (January 2000).
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139:Thrasher: Skate and Destroy
10:
1428:
1061:iBot (December 17, 1999).
1402:Skateboarding video games
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1018:Electronic Gaming Monthly
686:Electronic Gaming Monthly
479:Electronic Gaming Monthly
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293:Dave Mirra Freestyle BMX
146:video game developed by
1108:(in French). Webedia.
1397:Rockstar Games games
953:on November 15, 2014
191:was ignored, as the
1285:Thrasher (magazine)
1079:on February 7, 2005
661:. Blake Fischer of
415:
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655:review aggregation
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1073:IDG Entertainment
987:Future Publishing
947:All Media Network
789:. Blue Flame Labs
650:
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280:Thrasher Magazine
150:and published by
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96:November 23, 1999
87:November 15, 1999
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1372:1999 video games
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1075:. Archived from
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949:. Archived from
935:Kanarick, Mark.
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286:Multiplayer Mode
136:, also known as
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1144:. No. 61.
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1050:. January 2000.
1046:. No. 81.
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683:Two critics of
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577:Next Generation
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389:Aggregate score
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248:ragdoll physics
242:Like the other
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201:ragdoll physics
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19:1999 video game
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1260:Fausto Vitello
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1194:External links
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916:on May 4, 2019
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265:Police Officer
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193:learning curve
170:Game Boy Color
152:Rockstar Games
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1148:. p. 100
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1146:Imagine Media
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1105:Jeuxvideo.com
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1043:Game Informer
1040:"Thrasher ".
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1025:September 19,
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414:Review scores
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1254:Eric Swenson
1200:
1181:November 10,
1179:. Retrieved
1172:
1162:
1150:. Retrieved
1139:
1114:. Retrieved
1103:
1093:
1081:. Retrieved
1077:the original
1066:
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1041:
1035:
1023:. Retrieved
1016:
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991:. Retrieved
989:. p. 96
980:
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955:. Retrieved
951:the original
940:
930:
918:. Retrieved
914:the original
909:GameRankings
907:
883:. Retrieved
878:
853:. Retrieved
851:. Ziff Davis
848:
823:. Retrieved
813:
803:
791:. Retrieved
784:
775:
765:– via
759:. Retrieved
757:. p. 62
754:The Guardian
752:
749:"Quick kill"
742:
730:. Retrieved
722:Red Ventures
715:
705:
684:
679:
662:
659:GameRankings
652:
613:
575:
563:
551:
539:
501:
489:
477:
465:
427:
403:GameRankings
363:
353:
351:
341:Big Wallride
340:
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165:Thrasher SK8
164:
163:
138:
137:
132:
131:
130:
52:Publisher(s)
40:Developer(s)
1083:January 16,
957:January 15,
920:January 15,
885:January 15,
855:January 15,
793:January 15,
419:Publication
160:UEP Systems
156:PlayStation
124:multiplayer
69:PlayStation
64:Platform(s)
1366:Categories
1302:Television
1247:Key people
825:January 5,
820:Ziff Davis
697:References
394:Aggregator
374:skate punk
360:Soundtrack
348:Characters
335:Long Grind
317:H.O.R.S.E.
311:Nickel Bag
298:Dave Mirra
261:high score
254:Skate Mode
227:simulation
144:skateboard
1277:Magazines
1262:(founder)
1256:(founder)
1206:MobyGames
1048:FuncoLand
786:MobyGames
385:Reception
380:Reception
237:Tony Hawk
223:Tony Hawk
197:Tony Hawk
1292:Juxtapoz
1270:Products
1110:Archived
879:GameSpot
726:Archived
717:GameSpot
657:website
541:GameSpot
354:Thrasher
329:Sick Fix
305:Sessions
259:get the
217:Gameplay
210:Thrasher
189:Thrasher
184:GameSpot
154:for the
105:Genre(s)
1342:Related
1152:May 15,
1141:NextGen
1068:GamePro
942:AllGame
664:NextGen
503:GamePro
484:6.75/10
429:AllGame
370:hip-hop
323:Top Dog
142:, is a
116:Mode(s)
75:Release
558:8.5/10
546:8.1/10
244:Z-Axis
148:Z-Axis
110:Sports
45:Z-Axis
1320:Other
1013:(PDF)
977:(PDF)
671:Notes
570:17/20
422:Score
397:Score
232:Skate
1183:2020
1154:2020
1118:2022
1085:2020
1027:2022
995:2022
982:Edge
959:2020
922:2020
887:2020
857:2020
827:2014
795:2020
763:2021
734:2022
496:8/10
472:6/10
467:Edge
368:and
181:and
168:. A
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