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found the game's recreation of the city to be "pretty faithful". However, they were critical of the complex controls and wrote, "Even with the joystick, game movement takes more than 50 keystroke combinations. Just starting the manual transmission vehicles and getting them on the road requires at
243:, a cyborg sent back in time to kill her. Alternatively, the player can become the Terminator and eliminate Kyle and Sarah. Either way, the player chases his opponent through Los Angeles, buying or stealing weapons and equipment, while attempting to eliminate his enemy and avoid the police.
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to
National Blvd (vertically). A game map is included in the box for reference. Though the buildings and their placement within the world is generic, and highways/overpasses have been removed, the streets and their layout are largely accurate. The game also includes some landmarks, such as
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wrote that the game did an "excellent" job of capturing the original film's "spirit." He also wrote that the film had always seemed like "perfect material" on which to base a computer game, and that, "One can only wonder why designers waited so long to produce a game based on
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offered praise for the game and the ability to play as either Reese or the
Terminator. However, they noted initial difficulty in figuring out the gameplay due to an unclear instruction manual, and also wrote that the 3D effects occasionally go "completely haywire".
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The game takes place within a huge (roughly 10 Γ 6 miles or 16 Γ 10 kilometres) 3-D rendered area of central Los
Angeles. The game area runs roughly from Beverly Drive to Central Ave (lengthwise), and from
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Danish software house cum hardware manufacturer Robtek acquired the licence to interpret
Terminator and Terminator II over a year ago, but sadly went into receivership before anything saw the light of day.
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This game was written in 100% assembly and takes up more than 35,000 lines. The game contains approximately 20,000 3D objects. It was developed using
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with all debugging being done remotely. It was created on a variety of 286 and 386 computers. All graphics were created on IBMs and Amigas using
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300:. More than 700 frames of animations were created. The delta mode compression yielded a 100-to-1 ratio.
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The game was released in July 1991, coinciding with the theatrical release of the film
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737:"1989 promo shows the 'Terminator' NES game that never was"
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Borovskis, Thomas (January 1992). "Review: Terminator".
446:, but gamers should be thankful that the wait is over."
700:
Rand, Paul; Boone, Tim (December 1991). "Terminator".
704:. No. 120. United Kingdom. pp. 100β102.
485:The game topped the charts when it was released.
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1421:Superman vs. The Terminator: Death to the Future
811:"Tangling with Terminator in post-apocalypse LA"
798:(in German). Germany. December 1991. p. 70.
640:Decoster, Jeane; Crook, David (July 27, 1991).
764:Alt, Guido (November 1991). "Er Ist ZurΓΌck!".
1571:Special effects of Terminator 2: Judgment Day
898:
639:
231:Set in 1984, the player takes on the role of
1407:Aliens versus Predator versus The Terminator
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208:, and was the first video game based on the
310:. It was the first video game based on the
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1051:Terminator Salvation: The Machinima Series
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30:
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659:
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276:to create computer video games based on
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671:"The Terminator: Robot Rampage in L.A."
472:praised the game's title sequences and
456:least 5 finger pretzeling keystrokes".
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580:Kevelson, Morton A. (September 1990).
482:criticized the graphics and controls.
449:Jeane Decoster and David Crook of the
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783:(in German). Germany. pp. 52β53.
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529:"Graphically Portrayed (Adventure)"
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945:Terminator 3: Rise of the Machines
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669:Threadgill, Todd (November 1991).
14:
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809:Perkins, Lee (October 10, 1991).
768:(in German). Germany. p. 13.
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260:, and the Silver Lake Reservoir.
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535:. September 1991. pp. 32β33
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1477:X: A Laser Battle for Salvation
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676:. No. 88. pp. 118β119
1646:Video games set in Los Angeles
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1:
1414:RoboCop Versus The Terminator
1338:RoboCop Versus The Terminator
503:"Active Imagination (Action)"
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735:Fingas, Jon (July 8, 2019).
328:
7:
1197:The Sarah Connor Chronicles
991:The Sarah Connor Chronicles
721:. March 1989. p. 101.
715:"Pics, Pecs & Pixels".
642:"Riding Arnold's Coattails"
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196:developed and published by
10:
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1123:Terminator/Model 101/T-800
938:Terminator 2: Judgment Day
841:"Bethesda A brief History"
476:theme music. Guido Alt of
307:Terminator 2: Judgment Day
272:announced a deal with the
227:Targeting a police officer
204:. It is based on the 1984
1631:Single-player video games
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616:. August 1991. p. 81
561:. October 1991. p. 6
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766:Aktueller Software Markt
702:Computer and Video Games
509:. April 1991. p. 45
479:Aktueller Software Markt
462:Computer and Video Games
365:Computer and Video Games
353:Aktueller Software Markt
325:game in the late 1980s.
274:Hemdale Film Corporation
264:Development and release
1611:Action-adventure games
302:
228:
966:Terminator: Dark Fate
674:Computer Gaming World
614:Computer Gaming World
582:"Show Reports: Games"
559:Computer Gaming World
533:Computer Gaming World
507:Computer Gaming World
438:Computer Gaming World
282:
226:
206:film of the same name
194:action-adventure game
1510:Hasta la vista, baby
1484:Terminator Salvation
1283:Rise of the Machines
952:Terminator Salvation
610:"His Master's Voice"
1331:The Terminator 2029
1313:Genisys: Future War
1290:War of the Machines
435:Todd Threadgill of
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959:Terminator Genisys
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270:Bethesda Softworks
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198:Bethesda Softworks
78:Christopher Weaver
56:Bethesda Softworks
45:Bethesda Softworks
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319:previous attempts
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268:In mid-1990,
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88:Julian Le Fay
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84:Programmer(s)
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67:Julian Le Fay
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1503:I'll be back
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1366:Dawn of Fate
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1085:Sarah Connor
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851:. Retrieved
849:. March 1996
844:
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825:– via
819:. Retrieved
817:. p. 49
814:
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744:. Retrieved
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678:. Retrieved
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649:. Retrieved
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618:. Retrieved
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592:. Retrieved
590:. p. 61
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563:. Retrieved
558:
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537:. Retrieved
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511:. Retrieved
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237:Sarah Connor
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132:
114:Craig Walton
112:Julian Lefay
52:Publisher(s)
40:Developer(s)
1527:"Soldier" (
1462:Attractions
1208:Video games
1188:The Current
1115:Terminators
1095:Miles Dyson
1090:John Connor
1029:Born to Run
1015:Heavy Metal
983:Live-action
680:February 7,
620:February 7,
594:February 7,
565:February 7,
539:February 7,
513:February 7,
343:Publication
315:film series
213:film series
142:Platform(s)
120:Composer(s)
74:Producer(s)
62:Director(s)
1600:Categories
1551:Rottweiler
1486:: The Ride
1373:Resistance
1216:Film-based
1100:Kyle Reese
1073:Characters
997:characters
915:Terminator
821:January 3,
796:Power Play
746:August 22,
651:January 3,
489:References
474:Terminator
424:Power Play
323:Terminator
313:Terminator
241:Terminator
233:Kyle Reese
211:Terminator
192:is a 1991
134:Terminator
124:Tom McMail
1621:DOS games
1380:Survivors
1306:Salvation
878:MobyGames
781:Play Time
414:Play Time
334:Reception
329:Reception
239:from the
108:Writer(s)
102:J. Rainey
94:Artist(s)
1587:Category
1435:Infinity
1270:Game Boy
1255:computer
1043:Animated
1002:episodes
853:July 12,
741:Engadget
219:Gameplay
165:Genre(s)
1520:Related
1345:Rampage
1238:Sega CD
1138:Cameron
846:GamePro
815:The Age
718:The One
469:The Age
176:Mode(s)
153:Release
1495:Quotes
1453:novels
1401:Comics
1359:Skynet
1265:16-bit
1250:arcade
1148:T-3000
1128:T-1000
1105:Skynet
370:88/100
129:Series
1394:Print
1260:8-bit
1166:Music
1153:Rev-9
1008:Pilot
923:Films
587:.info
346:Score
294:DPIII
156:July
1233:Sega
855:2021
823:2020
748:2021
682:2018
653:2020
622:2018
596:2018
567:2018
541:2018
515:2018
358:5/12
296:and
288:and
200:for
158:1991
1228:DOS
1133:T-X
876:at
428:73%
418:55%
202:DOS
147:DOS
1602::
1451:T2
843:.
813:.
756:^
739:.
690:^
661:^
644:.
630:^
612:.
584:.
557:.
531:.
505:.
298:DA
256:,
215:.
1531:)
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906:e
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