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The Surge

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not to launch UTOPIA's rockets, its nanites became self-aware and, in an attempt at self-preservation, created a system-wide crash (the eponymous surge) that corrupted every human and machine connected to CREO's network. The devastation destroyed CREO's governing AIs ("Sally" being one of them) and killed off its executives. As the last one dies, UTOPIA's launch is authorized by the automated system.
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As the player gathers audiologs, meets different NPCs, and explores the decadent structures, it becomes evident that Project reSOLVE is indeed working, but at a pace far too slow to ensure mankind's survival, along with unspecified long-term toxicity. Under pressure, the CREO board of directors chose
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to achieve the intended result much faster, but at the expense of killing off 95% of the human race after its initial deployment. Battling his way into the Executive Forum and disabling its firewall, Warren is exposed to the truth about the plot and CREO: as the board of directors debated whether or
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After choosing a starting robotic rig, Warren (who uses a wheelchair) is prepared for surgical implantation of an advanced CREO exoskeleton, gone horribly wrong when the automated system fails to sedate him, painfully grafting each component until he passes out during neurosurgery. Waking up, Warren
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The player takes control of Warren, a new employee on his first day on the job on board a bullet train towards the headquarters of CREO, one of the largest tech conglomerates now controlling the world, renowned for its revolutionary breakthroughs in a multitude of fields, from common household items
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makes good use of its detailed sci-fi setting and provides an engaging experience throughout the 30 to 40-hour campaign, mostly thanks to its widely customizable inventory and wickedly fun combat system. It may struggle to keep the action moving and tell a strong story amid the chaos of battle, and
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to advanced exoskeletons. Its most relevant activity however is "Project reSOLVE", ideated by its founder Jonah Guttenberg, which involves a complex chemical formula dispersed via rockets to slowly reseed the Earth's damaged atmosphere, as well as boost the growth of flora worldwide.
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finds the facility in ruins, with drones attacking personnel and fellow workers prey to a deranged bloodthirst. Guided by an executive known only as "Sally", Warren is forced to traverse the entire complex, up to the Executive Forum, in order to find out what exactly happened.
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Regardless of the player's choice, an epilogue is played from Warren's perspective as he slowly crawls out of the wrecked maglev station he initially arrived in, his exoskeleton gravely damaged and disabled, cutting to black just as he is within reach of his wheelchair.
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to battle enemies. The exoskeleton can be customized through the game using "modular upgrades", according to the developer. The combat allows players to target different body parts of enemies, as well as utilize finishing moves often ending in dismemberment in
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Warren subsequently advances through UTOPIA's launch platform in order to stop the rocket, until he is confronted by an amalgam of the nanites' consciousnesses, the "Rogue Process". Upon its defeat, the player is presented with two different endings:
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began in August 2015. The first concept art and pre-alpha gameplay footage was publicly shown in March 2016, in advance to German site PC Games Hardware. The game is powered by the FLEDGE engine, developed from scratch by
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if the payload was launched intact, worldwide communication and radar equipment will quickly start to fail as the Rogue Process takes them over, dooming mankind. This ending is considered canon in
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squad is sent to investigate the now silent facility, succumbing quickly to its deranged denizens and a still alive Rogue Process. Realizing the danger, further military action is taken.
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its weapon progression plateaued early, but it offers some interesting ideas and delivers a solid new take on a familiar genre." While
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if a plot-critical audiolog was recovered and uploaded into the rocket's payload, the nanites will be rendered inert. A
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It was announced on February 8, 2018 that a sequel was in early development for a 2019 release.
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is considered a spiritual successor to Deck13 Interactive's earlier action role-playing game
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This article is about the video game. For use in a military context, see
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to fast-track "Project UTOPIA", which involved large-scale usage of
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stated, "I didn't mind investing over 50 hours to the grind in
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was released on September 24, 2019, on PC, PS4 and Xbox one.
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The game takes place in a dystopian future where mankind has
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series of games. The gameplay involves players using an
648:"The Surge Launch Trailer Released Ahead of Schedule" 726:"Hands-on with Amazon's Luna game streaming service" 551:received "mixed or average" reviews, according to 318:to keep up with a far more efficient equivalent. 1293: 890:"A Mechanical Soul - The Surge - PlayStation 4" 1117: 622:"Fighting the Future: Jan Klose on The Surge" 1066:"The Surge 2 gets a September release date" 390:. The game was released on 16 May 2017 for 1124: 1110: 723: 42: 1044: 973: 803: 801: 918: 832: 775: 773: 698: 1294: 999: 943: 941: 887: 858: 747: 745: 672: 645: 1105: 1063: 883: 881: 798: 781:"The Surge for PlayStation 4 Reviews" 619: 241:version released on 20 October 2020. 1025: 947: 770: 938: 742: 413: 22:Afghanistan War troop surge of 2010 13: 878: 620:Eiser, Martin (17 December 2015). 14: 1373: 1086: 1026:Hall, Charlie (7 February 2018). 1357:PlayStation 4 Pro enhanced games 1337:Video games developed in Germany 1045:Donnellan, Jimmy (Feb 7, 2018). 809:"The Surge for Xbox One Reviews" 724:Gartenberg, Chaim (2020-10-20). 1307:Action role-playing video games 1057: 1038: 1028:"The Surge 2 is coming in 2019" 1019: 993: 974:Macgregor, Jody (16 May 2017). 967: 919:Starkey, Daniel (17 May 2017). 912: 859:Goroff, Michael (26 May 2017). 852: 673:Kollar, Philip (13 June 2016). 308:exhausted the world's resources 276:is designed in the challenging 1000:Kollar, Philip (15 May 2017). 888:Reiner, Andrew (15 May 2017). 826: 717: 692: 666: 639: 613: 386:, and features integration of 364: 1: 699:Fischer, Tyler (2017-03-17). 646:Warman, Dylan (13 May 2017). 606: 402:, and on 20 October 2020 for 833:Porreca, Ray (16 May 2017). 409: 225:. The game was released for 18:Iraq War troop surge of 2007 7: 1322:Science fiction video games 1243:Black Sails: The Ghost Ship 268: 10: 1378: 1131: 1064:Wales, Matt (2019-06-04). 948:Ryan, John (15 May 2017). 753:"The Surge for PC Reviews" 592: 15: 1342:Focus Entertainment games 1332:Single-player video games 1273: 1227: 1200: 1173: 1139: 865:Electronic Gaming Monthly 588: 475:Electronic Gaming Monthly 455: 452: 426: 423: 237:on 16 May 2017, while an 196: 184: 166: 142: 132: 122: 103: 84: 74: 62: 50: 41: 36: 650:. OnlySP. Archived from 217:video game developed by 301: 223:Focus Home Interactive 171:Windows, PS4, Xbox One 69:Focus Home Interactive 26:Surge (disambiguation) 24:. For other uses, see 1362:Soulslike video games 1317:Dystopian video games 1327:PlayStation 4 games 1281:Focus Entertainment 1257:Lords of the Fallen 835:"Review: The Surge" 654:on 25 December 2019 449: 420: 250:Lords of the Fallen 215:action role-playing 191:Action role-playing 1164:Battle of the Gods 1002:"The Surge review" 976:"The Surge review" 950:"The Surge Review" 921:"The Surge Review" 861:"The Surge review" 447: 418: 376:Deck13 Interactive 345:United States Army 256:Rise of the Robots 219:Deck13 Interactive 128:Simon H. 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Index

Iraq War troop surge of 2007
Afghanistan War troop surge of 2010
Surge (disambiguation)

Developer(s)
Deck13 Interactive
Publisher(s)
Focus Home Interactive
Director(s)
Producer(s)
Artist(s)
Writer(s)
Composer(s)
Platform(s)
Microsoft Windows
PlayStation 4
Xbox One
Amazon Luna
Genre(s)
Action role-playing
Single-player
action role-playing
Deck13 Interactive
Focus Home Interactive
PlayStation 4
Windows
Xbox One
Amazon Luna
Lords of the Fallen
Rise of the Robots

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