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The Hidden Shrine of Tamoachan

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shrine." He continued: "The shrine has two entrances, but the rules are written based on the assumption that you enter through the tournament entrance. If you choose to use the other, more obvious, entrance, the DM must read the rules from back to front, which can get confusing. Although the map and rules are detailed, they are also confusing. And parts of the scoring system seem less than logical. Traversa concluded his review by saying, "Of all the modules TSR has published (and I have read them all) I would rate this right in the middle. For those DMs who have trouble designing their own dungeons, I say buy it. For those who don't, save your and make your own shrine."
213: 275:(Origins '79). The original printing consisted of forty loose-leaf pages in a zipper storage bag, with a light blue cover; only three hundred copies were printed to be sold at Origins '79. In addition to the adventure itself, the module contains a scoring system and pre-rolled characters for adventuring. The original Origins pre-publication version did not have a module code and was titled 413:, and gave the module an 8 out of 10 overall. Bambra noted the adventure's "Central and South American flavour", and "setting... from Aztec and Mayan culture and mythology". He added, "the room descriptions portray this very well and the accompanying booklet of black and white illustrations enhance the atmosphere even more." He felt that the treasures were skimpy, and that 308:. The 1981 version consisted of a forty-page booklet with an outer folder and a color cover. The 1980 version featured a monochrome cover of a fire-breathing bat-monster, while the 1981 printing had a dark brown full color cover with cover art of a green giant. A separate booklet of artwork was included in the module, containing illustrations depicting what the 417:
running the adventure as part of a campaign would need to increase the total value to make exploration worthwhile to the players. He felt that the recommended levels of 5th-7th was a bit unrealistic, as the lower level characters would have a very hard time in the shrine, and felt that 6th-8th level
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The shrine is an ancient pyramid in the style of the Mayas and Aztecs, and the names, creatures, and characters in the adventure are also based on that time period. The adventure contains a booklet including fifteen illustrations of the shrine intended to be shown to the players when they arrive at
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listed the module as one of the "Top 10 D&D Modules I Found in Storage This Weekend". According to Denmead, "the whole dungeon is trap-o-palooza, and it's really important to listen, pay attention, and always assume that when something looks too good to be true, you're probably dead already, so
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No. 29. He stated that "This module is well thought out and is very detailed. The illustrations are accurate and add an extra dimension to the adventure. Reference sheets contain a combat matrix for the three characters included, and a monster index with the statistics of all the creatures in the
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characters would have a reasonable chance of success. He called the adventure "enjoyable and colourful", especially for players who think and act fast. Bambra said it would appeal more to gamers who like mental challenges and problem solving.
29: 899: 1888: 255:. The characters must penetrate this Mayan-style temple, which is full of tricks and traps. Some of the traps include cursed items, firebombs, and triggered statues. 2465: 317: 66: 1893: 440:
in its list of the ten best classic adventures, noting the players' destination as a "Mayan-style temple full of surprising traps and devious tricks."
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rules. It is the first in the C-series of modules, a set of unrelated adventures originally designed for competitive play, with the
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the corresponding areas. Three pre-generated characters are also included which are designed to be used with the scoring system.
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received generally positive reviews from critics and was ranked the 18th greatest Dungeons & Dragons adventure of all time by
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Dungeon Magazine 141, December 2006, Savage Tide Adventure Path: The Sea Wyvern's Wake, Richard Pett
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In 2017, Wizards re-released the adventure updated to the 5th Edition rules as part of the
134: 560:; Dungeon Design Panel (November 2004). "The 30 Greatest D&D Adventures of All Time". 8: 2218: 1778: 1295: 1148: 628: 2374: 2297: 1916: 1861: 1728: 562: 426: 196: 2346: 2243: 1738: 1143: 677: 530: 346: 337: 167: 162: 788: 642: 2381: 2262: 2186: 1244: 1202: 742: 567: 445: 321: 309: 244: 471: 2402: 1821: 1758: 1026: 623: 522: 392: 28: 2426: 2012: 1743: 1056: 930: 659: 414: 366: 297: 281:
After Origins '79, unsold copies were put up for sale at the Dungeon Shoppe in
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The first version published for sale to the general public in 1980 was titled
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was ranked the 18th greatest Dungeons & Dragons adventure of all time by
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would see as part of specific encounters, including work by Otus,
41:. The artwork depicts a creature battling a group of adventurers. 1946: 1851: 1748: 1463: 1458: 1409: 1342: 1230: 1127: 874: 248: 1773: 1326: 190:, the module was made available to the general public in 1980. 552: 360:
In the 2006, 3rd Edition Dungeon Magazine modules series, the
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Heroic Worlds: A History and Guide to Role-Playing Games
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at a disused temple near the ruined city of Tamoachan.
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and bore the module code C1. This book was written by
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The module was the first to introduce players to the
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and others. The adventure itself takes place in the
658: 529:. Buffalo, New York: Prometheus Books. p. 87. 267:This module was originally used for the Official 251:deep in the heart of a tropical jungle—the 2466:Role-playing game supplements introduced in 1980 2452: 621:Traversa, Doug (July 1980). "Capsule Reviews". 827: 278:Lost Tamoachan: The Hidden Shrine of Lubaatum. 171:campaign setting for use with the 1st edition 813: 2212:Dungeon Master Option: High-Level Campaigns 1175: 820: 806: 548: 546: 179:representing the first letter in the word 1514: 654: 652: 304:, and featured illustrations by Otus and 731: 729: 620: 390:Doug Traversa reviewed the adventure in 735: 543: 16:Dungeons & Dragons adventure module 2453: 649: 587: 583: 581: 579: 577: 521: 373:#141 'The Sea Wyvern's Wake' chapter. 262: 2166:Player's Option: Combat & Tactics 1977: 1513: 1174: 841: 801: 750:from the original on November 3, 2012 726: 2173:Player's Option: Skills & Powers 616: 614: 612: 610: 608: 517: 515: 513: 511: 509: 507: 207: 2180:Player's Option: Spells & Magic 785:at the Pen & Paper RPG Database 574: 13: 736:Denmead, Ken (December 18, 2007). 715:. 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Retrieved 472:the original 462: 444: 442: 437: 433: 432: 425: 421: 420: 408: 404: 399: 391: 389: 382:collection. 377: 375: 370: 361: 359: 351:Quetzalcoatl 336: 330: 318:Greg Fleming 289: 287: 277: 276: 268: 266: 257: 252: 242: 229: 225:adding to it 220: 204:Plot summary 195: 191: 185: 180: 176: 172: 166: 158: 152: 143: 142: 141: 67: 34: 20: 2319:Dragonlance 2247:3rd edition 2239:2nd edition 2138:Fiend Folio 2084:Supplements 1693:Dragonlance 1444:Abeir-Toril 1417:Spelljammer 1217:Dragonlance 1052:Jon Pickens 1042:Tom Moldvay 1032:Mike Mearls 1012:Rob Heinsoo 982:Keith Baker 885:Film series 668:Grubb, Jeff 664:Baker, Rich 594:White Dwarf 589:Bambra, Jim 410:White Dwarf 363:Savage Tide 181:competition 2455:Categories 2033:(original) 1922:Eilistraee 1724:Catti-brie 1532:Dragonborn 1387:Planescape 1320:Strixhaven 1196:Birthright 1118:Ral Partha 1007:Jeff Grubb 997:Monte Cook 992:David Cook 972:Gary Gygax 951:Miniatures 946:Magic item 916:Adventures 754:August 12, 719:2017-02-21 689:2009-02-12 554:Mona, Erik 478:2007-03-29 454:References 401:Jim Bambra 232:March 2009 161:) fantasy 2375:Ravenloft 2305:Dead Gods 2067:Immortals 2053:Companion 1935:Tharizdun 1802:Beholders 1754:Lord Soth 1734:Elminster 1703:Ravenloft 1617:Barbarian 1612:Artificer 1594:Warforged 1564:Half-orcs 1474:Underdark 1394:Ravenloft 1350:Blackmoor 1336:Mahasarpa 1275:Ghostwalk 1086:Companies 926:Attribute 921:Alignment 436:includes 403:reviewed 386:Reception 302:Erol Otus 39:Erol Otus 2288:List of 2263:Complete 2257:Expanded 2237:AD&D 1928:Greyhawk 1884:Vampires 1698:Greyhawk 1662:Sorcerer 1584:Tiefling 1569:Halfling 1559:Half-elf 1439:Aebrynis 1380:Pelinore 1289:Jakandor 1282:Greyhawk 1266:Kara-Tur 1259:Al-Qadim 1238:Exandria 1210:Dark Sun 1137:Licenses 1062:Jim Ward 965:Creators 956:Psionics 909:Gameplay 870:Editions 748:Archived 670:(2006). 570:: 68–81. 525:(1991). 314:Jeff Dee 151:for the 87:Greyhawk 68:AD&D 2290:Eberron 2280:modules 2278:Notable 2252:D&D 2245:D&D 1947:Moradin 1930:deities 1912:Bahamut 1867:Kobolds 1852:Owlbear 1832:Goblins 1817:Dragons 1807:Centaur 1784:Wulfgar 1749:Iggwilv 1667:Warlock 1647:Paladin 1637:Fighter 1604:Classes 1464:Mystara 1459:Eberron 1410:Rokugan 1343:Mystara 1313:Ravnica 1231:Eberron 1128:WizKids 875:Gen Con 853:General 566:(116). 563:Dungeon 427:Dungeon 249:pyramid 197:Dungeon 159:D&D 94:Authors 2060:Master 2046:Expert 1957:Tiamat 1952:Mystra 1879:Trolls 1874:Slaadi 1827:Giants 1812:Devils 1774:Tenser 1672:Wizard 1652:Ranger 1627:Cleric 1589:Triton 1579:Kender 1327:Theros 1307:planes 1252:Faerûn 843:Basics 680:  627:(29). 533:  147:is an 2254:v3.5 2039:Basic 1940:Vecna 1847:Mimic 1764:Minsc 1719:Alias 1657:Rogue 1632:Druid 1574:Human 1554:Gnome 1537:Dwarf 1491:Sigil 1469:Oerth 1454:Krynn 1449:Athas 1113:Paizo 941:Magic 743:Wired 631:: 28. 446:Wired 347:Mayan 343:Aztec 333:Olman 78:5 - 7 2260:and 1857:Orcs 1842:Lich 1642:Monk 1622:Bard 1547:Drow 756:2009 678:ISBN 643:"C1" 531:ISBN 324:and 296:and 243:The 121:C1, 111:1980 58:9032 47:Code 1542:Elf 1093:TSR 227:. 2457:: 746:. 740:. 728:^ 666:; 662:; 651:^ 607:^ 599:40 597:. 576:^ 556:; 545:^ 506:^ 496:. 345:, 328:. 320:, 316:, 135:C5 133:, 131:C4 129:, 127:C3 125:, 123:C2 50:C1 821:e 814:t 807:v 758:. 722:. 692:. 645:. 601:. 539:. 500:. 481:. 234:) 230:( 177:C 157:(

Index


Erol Otus
AD&D
Greyhawk
Harold Johnson
Jeff R. Leason
C2
C3
C4
C5
adventure module
Dungeons & Dragons
role-playing game
World of Greyhawk
Origins International Game Expo
Dungeon

adding to it
player characters
pyramid
Origins International Game Expo
Lake Geneva, Wisconsin
Harold Johnson
Jeff R. Leason
Erol Otus
Darlene Pekul
player characters
Jeff Dee
Greg Fleming
David S. LaForce

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