29:
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of 2003 has been developed further. ChromeEngine 4 was completed in 2006 and provided support for the PlayStation 3. Techland is using its own engine, known as C-Engine. Previously, Techland's engine was called Chrome Engine, but the C-Engine technology is all new. According to the lead designer of
317:
The endeavour was successful enough that, in 1991, when Poland introduced changes to its intellectual property laws, he pivoted to officially founding
Techland. Initially, the company focused on translating foreign programs and publishing them on the Polish market. In 1993, Techland began producing
488:
the company, Tymon Smektała: “we agreed that this is what we want to do and we want to create games with highly detailed graphics so that you can truly immerse yourself in this world. We knew that to achieve this, we had to create a new engine, a new technology”.
448:, another Polish developer, who proceeded to rename it to CD Projekt Red Vancouver. They also celebrated the company's 30th anniversary that December with a series of discounts for its clients. In 2022, Techland released the open world survival horror game
774:
514:. In addition to this, Techland is also working on another mysterious title. Furthermore, the studio continues to provide ongoing post-launch support for Dying Light 2, ensuring a steady stream of updates and content for the game.
465:
announced that it would become the company's majority shareholder. Despite acquiring a 67% stake in the company for a reported US$ 1.6 billion, the Polish developer is to maintain creative independence and control over its brands.
314:, displayed an interest in video games since his early childhood. In his final years of high school, together with his friends, he started distributing video games to different shops across Poland.
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Techland is currently involved in multiple projects, including the development of a highly anticipated AAA open-world fantasy RPG, which the studio has described as its
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One of the main advantage of the technology is said to be the best possible support of ray tracing (and NVIDIA DLSS) and better use of multi-core processors.
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On
January 10, 2024, it was reported that Tencent had completed the acquisition of a controlling stake in Techland.
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1036:"Dying Light 2 od strony technicznej. Gra ma mieć ogromną mapę i zaoferuje główny wątek fabularny na 20 godzin"
278:
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417:
411:
405:
399:
325:, the first game developed in-house, in 1995. Techland released the sci-fi-themed first-person-shooter
1103:
450:
1010:"Engine, świat i fabuła Dying Light 2 – wywiad z Tymonem Smektałą ze studia Techland | GRYOnline.pl"
984:"Engine, świat i fabuła Dying Light 2 – wywiad z Tymonem Smektałą ze studia Techland | GRYOnline.pl"
934:"Tencent's Acquisition of Techland the Biggest Deal of 2023 in Poland. We Know the Estimated Price"
335:
was released in 2005. Techland has also developed driving games including rally simulation games
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641:"Polski Techland zdobywa zagraniczne rynki. Oto historia producenta gry "Dead Island""
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881:"Celebrate the 30th Anniversary of Techland with us and a giveaway of Crime Cities!"
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returned to those storefronts in April 2018 with
Techland as the sole publisher.
422:
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798:"Don't Panic, Call of Juarez Gunslinger Isn't Gone; It Just Changed Publishers"
704:
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The company was founded in 1991 by Paweł Marchewka. Marchewka, born in 1973 in
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761:"Call Of Juarez: Gunslinger Delisted From Some Major Online Storefronts"
700:"Techland's first published game is inXile's Torment: Tides of Numenera"
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403:, was released in 2016. Techland's first title as a game publisher was
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856:"CD PROJEKT acquires the Canadian Digital Scapes development studio"
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appeared in 2013. In August 2013, the company launched a branch in
321:
Techland started as a distributor of computer software and created
959:"Tencent completes majority ownership of Dying Light dev Techland"
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824:"The Call of Juarez series has a new publisher through Techland"
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its own software: Dictionaries, translators, computer-games.
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In 2011, Techland released open world survival horror game
1339:
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667:"Techland opens Vancouver studio to work on Dying Light"
248:
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In July 2021 Techland sold
Digital Scapes Studios to
298:in western Poland and has offices in Wrocław and
270:founded in 1991 by Paweł Marchewka. It developed
1780:
733:"Call of Juarez Gunslinger delisted from Steam"
931:
385:, a first-person survival horror game for the
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908:"Tencent Buys Dying Light Developer Techland"
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376:, under the name Digital Scapes Studios.
27:
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16:Polish video game developer and publisher
1819:Video game companies established in 1991
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294:(2015). The company is headquartered in
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697:
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1343:
1121:
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1789:Polish companies established in 1991
505:
13:
932:Maciej Graffke (11 January 2024).
796:Greenbaum, Aaron (13 April 2018).
14:
1840:
1084:
759:Vazquez, Suriel (31 March 2018).
433:citing a publishing dispute with
1814:Video game development companies
675:. 16 August 2013. Archived from
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925:
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731:Boudreau, Ian (31 March 2018).
1809:Video game companies of Poland
906:Lyles, Taylor (24 July 2023).
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279:Call of Juarez: Bound in Blood
239:(majority stake, 2024–present)
1:
1829:2024 mergers and acquisitions
822:Roemer, Dan (30 April 2018).
698:Parfitt, Ben (10 June 2016).
517:
472:
409:, released in 2017. In 2018,
397:. An expansion for the game,
1460:Tencent Animation and Comics
1147:
1062:"Techland's Biggest Project"
647:(in Polish). 26 October 2013
501:List of Techland video games
7:
1486:Ku Music Asian Music Awards
1369:
379:In 2015, Techland released
61:; 33 years ago
10:
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595:(in Polish). 7 August 2017
531:Adams, Dan (11 May 2006).
498:
476:
439:Call of Juarez: Gunslinger
418:Call of Juarez: Gunslinger
412:Call of Juarez: The Cartel
406:Torment: Tides of Numenera
400:Dying Light: The Following
331:in 2003. A prequel titled
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1042:(in Polish). 1 April 2021
451:Dying Light 2: Stay Human
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708:. Newbay. Archived from
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421:were both delisted from
512:biggest project to date
483:Techland's proprietary
276:(2006) and its prequel
533:"E3 2006: Dead Island"
1824:Video game publishers
1732:Lao Gan Ma fraud case
1670:Valhalla Game Studios
1599:Radiant Entertainment
365:Dead Island: Riptide
264:video game developer
1794:Ostrów Wielkopolski
1665:Turtle Rock Studios
1552:Grinding Gear Games
1509:Film and television
679:on 31 December 2013
431:PlayStation Network
312:Ostrów Wielkopolski
282:(2009), as well as
222:Number of employees
94:Number of locations
23:
1557:Klei Entertainment
1547:Fulqrum Publishing
1516:New Classics Media
1100:Techland's channel
1068:. 4 September 2024
860:www.cdprojekt.com/
777:on 2 November 2017
621:. 23 February 2016
343:Xpand Rally Xtreme
177:series (2011–2013)
169:series (2006–2013)
128:Adrian Ciszewski (
21:
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1699:Yager Development
1605:Sixjoy Hong Kong
1337:
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887:. 2 December 2021
836:on 16 August 2018
615:"Paweł Marchewka"
589:"Paweł Marchewka"
506:Upcoming Projects
395:Microsoft Windows
333:Chrome: Specforce
257:
256:
204:182.7M PLN (2018)
135:Oleg Klapovskiy (
121:Paweł Marchewka (
1836:
1631:The Chinese Room
1572:Digital Extremes
1521:Tencent Pictures
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1677:Visual Arts
1530:Video games
1291:Xpand Rally
1269:Other games
1243:Dying Light
1233:Dying Light
1213:Dead Island
1202:Dead Island
1072:5 September
1066:Techtroduce
1016:(in Polish)
990:(in Polish)
829:Destructoid
456:Dying Light
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104:Area served
50:Video games
1783:Categories
1763:Chen Yidan
1758:Tony Zhang
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1616:Sumo Group
1594:Riot Games
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1190:Gunslinger
1183:The Cartel
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518:References
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1371:Tencent
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891:16 June
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564:"About"
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328:Chrome
300:Warsaw
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