331:(AR) device that allows her to review actions and conversations of the non-player characters that were part of a crew that had been aboard the station; these can be manipulated like a recording, fast-forwarding or rewinding as necessary. This allows the player to either watch as characters move in and out of rooms, or to even follow a character through the station. This is used to help identify clues to proceed further in the game, such as to identify the key code for a locked door. The AR device also has a fictional email system where additional information is relayed to the player.
2035:
494:, which when it was released had felt new to players because of its novel take on the environmental narrative. They wanted to introduce new elements that would engage the player more, and instead transitioned the story to a space station and giving the player the ability to witness the set interactions of characters to make the player feel more a part of the story. Much inspiration for this aspect was taken from the character dynamics of the immersive play
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809:, but enough to allow Fullbright to continue developing games. Fullbright founder Steve Gaynor attributes this performance partly to the sheer number of games being released in 2017 versus 2013, saying, "I think that it is much harder to be one of the indie games that breaks through in a massive way now," and that he himself was "behind on my backlog of just stuff that's come out in 2017".
444:
causing
Venturis to lobby heavily in its repeal. Ultimately failing in their efforts, its CEO Sergio Venturi consults with its Corporate Strategic AI, JUNO, about how to gain support to overturn the decision. The AI concludes that the destruction of an orbital station by "accident" would be their best option to influence public opinion, with
443:
sector that leads to ODIN's physical hardware. Inside, Sareh learns the truth behind the station's recent troubles: The "Venturis Belt", a planned
Venturis project consisting of a series of completely-automated vacation bungalows in Earth's orbit, could not be built due to the Human Oversight Accord
360:
is the
Venturis Corporation, which operates a number of the stations orbiting Earth. The advent of automation has brought conflict between the corporations and the Orbital Workers Union, leading to legislation such as the Human Oversight Accord, which requires AI-operated stations to include a crew
435:
s oxygen tanks and communications array, causing the station to lose all but 50 hours worth of oxygen as well as any means of sending a distress signal. E.V. and Clive voluntarily entered cryogenic pods to extend the remaining oxygen supply, followed by Andrew after he uses algae on the station to
460:
comes under JUNO's control and Amy is ordered to deliver the core to
Venturis. With the core safely installed on her ship, Amy reveals herself to ODIN as a member of the AI Liberation Front (a guerrilla organisation advocating for sentient AI rights) and offers the AI asylum instead. Knowing the
34:
436:
extend the supply further. The remaining crew decided to spend the remaining time jury-rigging an automated drone to act as an escape pod so the crew could escape to the nearby Moon. As the jury-rigging nears completion, the drone suddenly explodes, injuring Natali and Bert.
448:
selected as the target. Consequently, ODIN was ordered by
Venturis to stage the accident, intentionally decompressing the oxygen tanks and disabling communications. Rescue attempts were also cancelled by Venturis, ensuring the loss of the entire crew.
420:
station, retrieve AI data from each of its sections and retrieve the physical processing module ('wetware') of ODIN, the station's AI. As Amy explores the station, she is able to piece together events on the station using its
533:. The game was scheduled for release in 2016, but was delayed to Q1 2017, following feedback from playtesters in mid-2015, which led the developers to rethink parts of the game. The overhaul was shown at the 2016
760:"successfully overcomes the challenge of featuring eight characters and making them all interesting in a relatively short game." Not each publication felt the same emotional satisfaction, however;
456:
and leading to the rescue of all six crew members. The player is dispatched not long after to retrieve ODIN's core with the likely intent of wiping it. When Amy retrieves ODIN's physical core,
1616:
743:. Several reviews commented on the short length of the title. Some critics were impressed by the emotional connection that the game forges between the player and the characters.
348:(AI), among other ventures, civilians often learn and work for such corporations as part of an economy which promotes loyalty to a given corporation. Among corporations such as
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500:, where audience members can choose what actors to follow and determine the important plot points for themselves. An easter egg in the final game where a character sings "
344:
The game takes place in 2088 where hypercorporations have a key influence on society: In addition to being responsible for space travel, orbital habitats and
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With ODIN's help, Sareh was able to restore communications and send a distress signal, getting the attention of a cruise ship operated by
Venturis's rival
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in
December 2014. The brief trailer featured a radio dialogue between a man and a woman, set in the Lunar Transfer Station
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With no hope left among the crew, ODIN hints to Sareh (although not outright) to investigate a forbidden door in the
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ranked the game 22nd on their list of the "Top 50 Games of 2017". The game won the award for "Best
Setting" in
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The player-character
Amitjyoti "Amy" Ferrier (Sarah Grayson) is assigned by Venturis to enter the abandoned
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in
October 2020. The game received generally positive reviews upon release but it sold fewer copies than
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s Game of the Year Awards 2017 and IGN's Best of 2017 Awards. It won the award for "Best Graphics" in
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acting as an automated cargo transfer point between Earth and Venturis's Zenith Lunar Resort on the
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388:) and six specialists to oversee the station's operation: Station administrator E.V. St James (
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set aboard a seemingly-empty space station in 2088. The player-character, Amy, has an
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The player views the actions and conversations of the missing crew through an in-game
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s 2017 Game of the Year Awards, and was nominated for "Best Xbox One Game" in both
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1781:. National Academy of Video Game Trade Reviewers. February 9, 2018. Archived from
1712:
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1098:"Fullbright's Tacoma received a gameplay overhaul, here's what it looks like now"
516:
1807:. National Academy of Video Game Trade Reviewers. March 13, 2018. Archived from
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noted that its aesthetic was similar to that of Rapture, the underwater city of
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1884:"Hellblade: Senua's Sacrifice at forefront of BAFTA Games Awards nominations"
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s Allegra Frank wrote "I found myself in want of more payoff for everyone."
400:), engineer Roberta "Bert" Williams (Abigail Marlowe), medic Sareh Hasmadi (
1938:"Bury Me, My Love and MyoBeatz among 2018 Games for Change Awards nominees"
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1966:"'Life Is Strange: Before the Storm' Wins Big at Games for Change Awards"
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1016:"Steve Gaynor Interview: 'Tacoma,' 'Sleep No More' and What it All Means"
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476:'s second game, following their successful environmental narrative game
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1999:"Tacoma is a tense and beautiful sci-fi story about adversity and AI"
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1684:"Fullbright's Steve Gaynor on Tacoma and the changing state of indie"
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482:. Initially, Fullbright had anticipated developing a similar game to
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The story takes place on the Venturis-owned Lunar Transfer Station
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1858:"Complete list of 2018 Independent Games Festival Awards Winners"
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Three days prior, the station was hit by meteor impacts striking
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are its AI ODIN (Operational Data Interface Network) (voiced by
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1047:"Tacoma is the next game from Gone Home developer Fullbright"
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1117:"E3 2017: Gone Home Devs Next Game Tacoma Gets Release Date"
960:"'Tacoma' focuses on story over action and that's just fine"
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from being judged on its own, says creator Steve Gaynor"
1832:"Independent Games Festival Awards Nominees Announced"
1710:
Chris Schilling (March 2018). "The Making of Tacoma".
988:"The BioShock games were pre-production for Gone Home"
882:
National Academy of Video Game Trade Reviewers Awards
2052:
736:
received "generally favorable" reviews, according to
461:
alternative, ODIN accepts as Amy leaves the station.
1171:"Hands-on with Amazon's Luna game streaming service"
1558:"Nominees for Destructoid's Best Xbox Game of 2017"
490:. However, they found that this was too similar to
486:, this time having a story take place in a home in
1752:"Here are your 2017 Golden Joystick Award winners"
314:interface, showing the crew as indistinct figures.
508:, which features the song in a notable sequence.
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1079:"Tacoma delayed to spring 2017, Fullbright says"
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1911:"British Academy Games Awards Winners in 2018"
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1617:"The 2017 Adventure Game Of The Year Awards"
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802:s 2017 Adventure Game of the Year Awards.
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2170:Video games featuring female protagonists
2100:Video games about artificial intelligence
1588:"Best of 2017 Awards: Best Xbox One Game"
1504:"Eurogamer's Top 50 Games of 2017: 30-21"
1402:
1324:"Facing Mortality In Space - Tacoma - PC"
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396:), network specialist Natali Kuroshenko (
339:
392:), operations specialist Clive Siddiqi (
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1935:
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1556:Makedonski, Brett (December 11, 2017).
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1882:deAlessandri, Marie (March 15, 2018).
1829:
1729:"Golden Joystick Awards 2017 Nominees"
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1169:Gartenberg, Chaim (October 20, 2020).
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1014:Suellentrop, Chris (August 30, 2017).
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1502:Eurogamer staff (December 28, 2017).
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958:Byrd, Christopher (August 2, 2017).
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1830:Faller, Patrick (January 5, 2018).
1412:Sanchez, Miranda (August 1, 2017).
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13:
1997:Webster, Andrew (August 2, 2017).
1989:
1264:"Tacoma for PlayStation 4 Reviews"
1045:Hall, Charlie (December 5, 2014).
14:
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2020:
1964:Fogel, Stefanie (June 29, 2018).
1856:Whitney, Kayla (March 22, 2018).
1750:Chalk, Andy (November 17, 2017).
1682:Joe Donnelly (October 13, 2017).
1474:Frank, Allegra (August 1, 2017).
1383:Roberts, David (August 1, 2017).
1355:Plagge, Kallie (August 1, 2017).
912:14th British Academy Games Awards
665:
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1936:McAloon, Alissa (May 31, 2018).
1727:Gaito, Eri (November 13, 2017).
1646:Joe Donnelly (October 3, 2017).
1615:Favis, Elise (January 9, 2018).
1115:Plagge, Kallie (June 11, 2017).
1077:Sarkar, Samit (March 14, 2016).
805:The game sold fewer copies than
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1322:Favis, Elise (August 1, 2017).
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1294:Porreca, Ray (August 1, 2017).
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1144:"Tacoma coming to PS4 on May 8"
1096:Hall, Charlie (June 13, 2016).
986:Peel, Jeremy (August 9, 2017).
404:), and botanist Andrew Dagyab (
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1443:Kelly, Andy (August 1, 2017).
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1233:"Tacoma for Xbox One Reviews"
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535:Electronic Entertainment Expo
2095:Adventure games set in space
1805:"Horizon wins 7; Mario GOTY"
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7:
1532:"Best Setting 2017: Tacoma"
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16:2017 adventure video game
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901:Excellence in Narrative
1779:"Nominee List for 2017"
1199:"Tacoma for PC Reviews"
561:on May 8, 2018, and on
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346:artificial intelligence
871:Xbox Game of the Year
841:Golden Joystick Awards
756:'s review stated that
557:on August 2, 2017, on
511:The company announced
340:Characters and setting
2050:at Wikimedia Commons
565:on October 20, 2020.
502:Is That All There Is?
1785:on February 15, 2018
1020:www.rollingstone.com
267:in May 2018, and on
2160:PlayStation 4 games
2048:Tacoma (video game)
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1596:. December 20, 2017
1568:on February 3, 2018
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898:Competition Awards
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263:in August 2017, on
2165:Walking simulators
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845:Best Storytelling
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488:Tacoma, Washington
441:Network Technology
2046:Media related to
1811:on March 14, 2018
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380:. Present on the
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1476:"Tacoma review"
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598:(XONE) 79/100
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600:(PS4) 79/100
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2120:MacOS games
2115:Linux games
2069:Video games
1562:Destructoid
1301:Destructoid
1279:December 6,
1062:December 6,
855:Best Audio
787:Destructoid
658:GamesRadar+
622:Destructoid
612:Publication
596:(PC) 76/100
563:Amazon Luna
465:Development
402:Eva La Dare
390:Dawnn Lewis
386:Carl Lumbly
269:Amazon Luna
196:Amazon Luna
192:May 8, 2018
152:Amazon Luna
119:Platform(s)
71:Tynan Wales
64:Designer(s)
2079:Categories
1841:January 6,
1652:prevented
1631:January 9,
1572:January 3,
1389:GamesRadar
1269:Metacritic
1238:Metacritic
1204:Metacritic
945:References
936:Nominated
919:Nominated
916:Narrative
904:Nominated
888:Nominated
874:Nominated
866:Nominated
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848:Nominated
741:Metacritic
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583:Aggregator
474:Fullbright
245:Fullbright
241:video game
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2010:August 2,
2004:The Verge
1943:Gamasutra
1921:April 12,
1895:March 16,
1867:March 22,
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1667:March 30,
1650:Gone Home
1509:Eurogamer
1487:August 1,
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1307:August 1,
1248:March 30,
1214:March 30,
1175:The Verge
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999:August 9,
971:August 2,
807:Gone Home
774:Eurogamer
574:Reception
569:Reception
492:Gone Home
484:Gone Home
479:Gone Home
406:Greg Chun
274:Gone Home
238:adventure
214:Adventure
1836:GameSpot
1757:PC Gamer
1689:PC Gamer
1661:PC Gamer
1536:PC Gamer
1450:PC Gamer
1362:GameSpot
1128:June 11,
1122:GameSpot
993:PCGamesN
826:Category
779:PC Gamer
746:PC Gamer
708:PC Gamer
646:GameSpot
555:Xbox One
530:BioShock
454:Carnival
425:system.
354:Carnival
335:Synopsis
281:Gameplay
261:Xbox One
209:Genre(s)
180:Xbox One
142:Xbox One
1977:July 2,
1971:Variety
1949:July 2,
1481:Polygon
1148:Gematsu
1102:Polygon
1083:Polygon
1052:Polygon
1030:June 5,
930:Awards
763:Polygon
721:Polygon
639:8.25/10
551:Windows
525:Polygon
220:Mode(s)
176:Windows
161:Release
137:Windows
2055:Portal
1763:May 8,
1654:Tacoma
829:Result
813:Awards
758:Tacoma
734:Tacoma
714:84/100
701:8.5/10
553:, and
539:Tacoma
521:Tacoma
513:Tacoma
470:Tacoma
458:Tacoma
446:Tacoma
430:Tacoma
418:Tacoma
382:Tacoma
366:Tacoma
358:Hilton
356:, and
350:Amazon
323:is an
321:Tacoma
259:, and
236:is an
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107:Engine
27:Tacoma
926:2018
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837:2017
823:Award
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615:Score
586:Score
547:macOS
543:Linux
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127:Linux
112:Unity
2012:2017
1979:2018
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1216:2018
1182:2022
1156:2022
1130:2017
1064:2014
1032:2020
1001:2017
973:2017
832:Ref
820:Year
726:7/10
710:(US)
651:7/10
627:9/10
412:Plot
378:Moon
1889:MCV
1862:AXS
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