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Spellbinder (video game)

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format, with black and one other colour being used to draw the sprites and backdrops, although the colour varied from room to room, illustrating the environments. A large number of items could be examined for clues, or searched for possible items. The game was relatively open-ended for a game of the
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The game was written by Dan and Etan Shirron, two teenagers from Israel. They were 14½ and 16 when they started coding the game in 1986. The equipment used to write it was a memory monitor chip, a monochrome 14" TV, a cassette tape recorder and their own BASIC-written graphic-design software. The
167:, allowing the player to move around a large section of the castle right from the start, and start to mix various spells. A few of these spells were listed in the manual, but most had to be discovered from in-game clues. 147:
The player takes the role of a Magelord, named Eldon the Spellbinder. His task is to find the evil Magelord outcast Zorn, in the castle of Lorraine, and defeat him by use of the so-called Ultimate Spell.
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The game is pseudo-3D, allowing the player to move left, right, forwards and backwards in a room, though not up and down. It was presented in a
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Unusually, for a BBC Micro game, it has continuous background music: a version of
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Index


Developer(s)
Publisher(s)
Superior Software
Acornsoft
Platform(s)
Acorn Electron
BBC Micro
EU
Genre(s)
Adventure
Single-player
BBC Micro
Acorn Electron
monochrome
Exile
The Stranglers
Feline
"Spellbinder"
Spellbinder review
v
t
e
Superior Software
Overdrive
Repton
Deathstar
Citadel
Thrust
Galaforce

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