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Shatterhand

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465:. When a robotic part appears, the player can change the letter by punching it. However, punching it too much will turn it into a large gold coin. After collecting three parts, a "robotic satellite" will appear floating alongside the player. The robotic satellite will attack alongside the player and can also be used to hover into the air by crouching and holding the A button. There are eight possible robotic satellites, depending on the combination of the letters collected, each with a different attack. For example, the ααβ robot fires laser beams, while αβα attacks with a sword. The robot can take damage from enemies and if it sustains too much, it will eventually be destroyed. If the player already has a robotic companion and picks up a new combination of letters, the new robot will replace the previous one. However, if the player picks up the same combination twice in a row while still maintaining the robot, the player character will combine with the robot and will have more powerful attacks for a limited period before reverting to his standard form. 681: 29: 561: 556: 551: 546: 541: 468:
There are a total of seven stages dubbed "Areas". Area A, a factory stage, serves as the game's introductory stage, while the game's five subsequent stages, Area B to Area F, can be played in any order. The final stage, Area G, becomes accessible after the six stages are completed. The player starts
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The coins are used as currency that allows the player to obtain additional power-ups by standing over a certain platforms and crouching over it. These platforms will indicate which power-up the player will receive, along with the cost of the item. There are three types of power-up platforms: the
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is a side-scrolling action game that follows many of the established conventions in the genre. The main character's primary attacks are his very own fists, which he can also use to intercept enemy bullets. There are two type of
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arms developed by the Law and Order Regulatory Division (L.O.R.D.) to replace the ones he lost. Hermann accepts the offer and becomes an agent codenamed "Shatterhand," who is now tasked with the mission to defeat Metal Command.
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and costs 300 coins, the second will increase the player's attack power (changing the color of the player's vest from green to brown) and costs 100 coins, and the third gives out an extra
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Set in the year 2030, a group of military renegades known as Metal Command, led by General Gus Grover, are seeking to conquer the world by building an army of
406:, ends up losing both of his arms during a skirmish with members of Metal Command. After the incident, Hermann is offered two specially developed 1785: 1076: 1745: 1155: 1795: 1353: 1780: 1008: 927: 1264: 1212: 1790: 1688: 497:. The graphics for most of the characters and items were changed as well. The most notable change is Area C, a carnival level in 1160: 663: 1568: 1760: 1673: 1296: 93: 1765: 65: 1770: 112: 469:
off the game with two extra lives and can obtain more throughout the game. If the player loses all their lives, the
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which specialized in the publication of licensed titles. The Famicom version follows the same storyline as the
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Harris, Steve; Semrad, Ed; Alessi, Martin; Williams, Ken (September 1991).
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Martinez, Ed; Petzolt, Rick; Morgan, Marianne (January–February 1992).
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TV series and features a different opening sequence from the one in
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soldiers. Steve Hermann, a young police officer from the
1030:"Lo Más Nuevo: La Tecnología del Puñetazo — Shatterahnd" 1038:(in Spanish). No. 20. Hobby Press. pp. 58–61. 1017:. Vol. 5, no. 4. Signal Research. p. 67. 1210: 714:
garnered generally favorable reception from critics.
53:. Unsourced material may be challenged and removed. 1702: 1213:"Put The Power In Your Hands With Shatterhand!" 383: 377: 365:) in Japan in 1991 as a licensed game for the 1347: 972:. No. 26. Sendai Publishing. p. 16. 910: 895: 880: 865: 850: 835: 820: 805: 790: 775: 760: 745: 730: 538: 1147: 1104:"Test: Mit Stahlharter Faust — Shatterhand" 1354: 1340: 369:based on the live-action superhero series 139: 1172: 1027: 919: 904: 889: 874: 859: 113:Learn how and when to remove this message 844: 829: 814: 799: 784: 427:that can be retrieved by destroying the 1689:Street Fighter Online: Mouse Generation 1278: 1243: 1161:VideoGames & Computer Entertainment 1101: 1069: 769: 754: 739: 724: 476: 1786:Video games based on television series 1703: 1284: 1178: 1153: 976: 1569:Uchu Sentai Kyuranger vs. Space Squad 1361: 1335: 1285:Kaharl, Jonathan (January 22, 2018). 1095: 1006: 955: 925: 431:containers scattered throughout each 1674:Campus Special Investigator Hikaruon 1204: 1127: 1063: 1042: 1021: 1000: 984:"NEW GAMES CROSS REVIEW: 特救指令ソルブレイン" 675: 51:adding citations to reliable sources 22: 1746:Nintendo Entertainment System games 926:Baker, Christopher Michael (1998). 512: 453:The letter icons are shaped in the 13: 1796:Video games scored by Iku Mizutani 361:was originally released by Angel ( 14: 1812: 1781:Video games about police officers 1314: 1181:"Nintendo ProReview: Shatterhand" 1156:"Video-Game Reviews: Shatterhand" 540: 1102:Forster, Winfried (March 1991). 679: 559: 554: 549: 544: 539: 27: 1299:from the original on 2018-01-25 1267:from the original on 2014-09-04 1154:Walker, Brent (November 1991). 1059:. October 1991. pp. 46–53. 996:. November 1, 1991. p. 40. 38:needs additional citations for 1791:Video games developed in Japan 1179:Taylor, Matt (November 1991). 1028:del Campo, Manuel (May 1993). 1: 1007:Poole, Stephen (April 1992). 992:(in Japanese). No. 150. 717: 339:Nintendo Entertainment System 246:Nintendo Entertainment System 1070:Ordoñez, Laura (July 1993). 508: 18:Shatterhand (disambiguation) 7: 1761:Science fiction video games 1235:: CS1 maint: date format ( 1135:"Super Stars: Shatter Hand" 1087:(in Spanish). No. 15. 1014:Game Players Nintendo Guide 414: 384: 10: 1817: 1766:Side-scrolling video games 1646:Toei Fushigi Comedy Series 1601:Zaido: Pulis Pangkalawakan 1119:(in German). No. 13. 964:"Review Crew: Shatterhand" 435:: coins and letter icons. 15: 1771:Single-player video games 1640:The Space Sheriff Spirits 1610: 1578: 1532: 1452: 1442: 1381: 1371: 1049:"Features: Shatterhand". 969:Electronic Gaming Monthly 571:Electronic Gaming Monthly 525: 522: 378: 313: 293: 255: 239: 225: 211: 201: 162: 150: 138: 133: 1166:Larry Flynt Publications 385:Tokkyū Shirei Soruburein 145:North American cover art 1801:Video games set in 2030 439:first will restore the 393: 928:"Shatterhand - Review" 483:Tokkyū Shirei Solbrain 450:and costs 2000 coins. 1776:Tokusatsu video games 481:The Famicom version, 372:Super Rescue Solbrain 477:Regional differences 47:improve this article 16:For other uses, see 1756:PlayChoice-10 games 1741:Natsume Atari games 1594:Big Bad Beetleborgs 1579:Foreign adaptations 1555:Super Hero Taisen Z 1292:Hardcore Gaming 101 1263:. August 28, 2010. 1121:Markt & Technik 1057:Nintendo of America 519: 1261:Imagine Publishing 911:Natsume Co., Ltd. 896:Natsume Co., Ltd. 881:Natsume Co., Ltd. 866:Natsume Co., Ltd. 851:Natsume Co., Ltd. 836:Natsume Co., Ltd. 821:Natsume Co., Ltd. 806:Natsume Co., Ltd. 791:Natsume Co., Ltd. 776:Natsume Co., Ltd. 761:Natsume Co., Ltd. 746:Natsume Co., Ltd. 731:Natsume Co., Ltd. 691:. You can help by 517: 219:Norihide Mizoguchi 217:Shunichi Taniguchi 1736:Metal Hero Series 1726:Fictional cyborgs 1698: 1697: 1541:Gokaiger VS Gavan 1528: 1527: 1438: 1437: 1364:Metal Hero Series 1225:. pp. 18–19. 1168:. pp. 40–42. 1091:. pp. 80–82. 938:All Media Network 709: 708: 673: 672: 471:game will be over 345:and published by 323: 322: 286:November 19, 1992 234:Hiroyuki Iwatsuki 207:Kazuhiko Ishihara 123: 122: 115: 97: 1808: 1711:1991 video games 1505:B-Fighter Kabuto 1450: 1449: 1379: 1378: 1356: 1349: 1342: 1333: 1332: 1308: 1307: 1305: 1304: 1282: 1276: 1275: 1273: 1272: 1247: 1241: 1240: 1234: 1226: 1208: 1202: 1201: 1199: 1198: 1176: 1170: 1169: 1151: 1145: 1144: 1131: 1125: 1124: 1117: 1099: 1093: 1092: 1085: 1067: 1061: 1060: 1055:. Vol. 29. 1046: 1040: 1039: 1025: 1019: 1018: 1004: 998: 997: 980: 974: 973: 959: 953: 952: 950: 949: 940:. Archived from 923: 917: 916: 908: 902: 901: 893: 887: 886: 878: 872: 871: 863: 857: 856: 848: 842: 841: 833: 827: 826: 818: 812: 811: 803: 797: 796: 788: 782: 781: 773: 767: 766: 758: 752: 751: 743: 737: 736: 728: 704: 701: 683: 676: 564: 563: 562: 558: 557: 553: 552: 548: 547: 543: 542: 520: 516: 389: 387: 381: 380: 285: 276: 268:October 26, 1991 267: 221:Sachiko Matsuura 191: 176: 143: 131: 130: 118: 111: 107: 104: 98: 96: 55: 31: 23: 1816: 1815: 1811: 1810: 1809: 1807: 1806: 1805: 1701: 1700: 1699: 1694: 1626:Robot Detective 1606: 1574: 1548:Gavan the Movie 1524: 1434: 1367: 1360: 1317: 1312: 1311: 1302: 1300: 1283: 1279: 1270: 1268: 1249: 1248: 1244: 1228: 1227: 1209: 1205: 1196: 1194: 1189:. No. 28. 1177: 1173: 1164:. 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Developer(s)
Natsume
Publisher(s)
JP
Angel
NA
EU
Jaleco
Programmer(s)
Artist(s)
Composer(s)
Hiroyuki Iwatsuki
Platform(s)
Nintendo Entertainment System
PlayChoice-10
JP
NA

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