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The technique can be used to create a sense of invisibility, by rendering transparency. The object is illuminated not by a replacement of its own visual properties, but by the corresponding visual surface placed behind the object as seen from an arbitrary viewing point.
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IEEE Computer
Society January/February 2007 (Vol. 27, No. 1) pp. 90-96, The Digital Chameleon Principle: Computing Invisibility by Rendering Transparency Frank Nielsen, Sony Computer Science Laboratories
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The objects are typically replaced by neutral color ones, the projection giving all its visual properties, thus the name shader lamps.
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software is typically used to compute the deformation caused by the non perpendicular, non-planar or even complex projection surface.
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Mitsubishi
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technique used to change the appearance of physical objects. The still or moving objects are illuminated, using one or more
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also invented at
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