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Multiplex race games prioritize the role of strategy while retaining the element of chance. Each player has more than one piece to move as in complex race games, but every choice of move greatly impacts the outcome of the game. Multiplex race games include the many varieties of the
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Complex race games combine chance and strategy, but still emphasize more on the former. Each player often has more than one piece to move (typically four), and so choices of move can be made that will put a player in advantageous positions. Complex race games include those from the
323:. However, board game surveys generally follow Murray in assigning games played on two-dimensional fields to a separate category, such as Murray's "Games of Alignment and Configuration", keeping only linear games (as defined above) in their "race games" category.
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It is possible to broaden the definition of the term "race games" to comprise all board games in which the winner is the first to attain a specified position. In addition to the race games specified above, the category would then include games such as
343:, while the final question, for the win, must be answered in the center space, it is not the attainment of this position, but rather the correct answer (an "asset") that wins and ends the game.
303:, players roll-and-move to spaces which may help or hinder their progress, but there is no physical "finish line": a win is not attained positionally, but rather by the collection of assets.
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Many board games share some characteristics with these games, but are not categorized as race games. For example, the characteristic roll-and-move mechanism of race games is also found in
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Race games may be categorized by their ratio of luck to skill. Other classifications include geographical distribution or derivation; and shape of track (including spiral,
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Murray (1951, pp. 4, 37–52). Cf. Bell's "Games of
Position" (1960, pp. 91–112; 1969, pp. 55–70), and Parlett's "Space Games" (1999, pp. 8–12, 109–182).
291:), but here the object of the game is not to finish first, it is to capture and remove enemy pieces from the board. Similarly in games as diverse as
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Simple race games involve pure luck. Each player has only one piece to move, and the outcome of the game thus depends solely on chance. The
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133:; and also the most widely dispersed: "all cultures that have games at all have race games". Race games often use
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is descended from simple race games originating in the Indian subcontinent. The ancient
Egyptian game
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Strategic race games eliminate (or render trivial) the element of chance. Examples include Bantu and
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New
Approaches to Board Games Research: Asian Origins and Future Perspectives
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529:(1995), "A Classification of Board Games", in de Voogt, Alexander J. (ed.),
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known, with implements and representations dating back to at least the 3rd
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Mineola, NY: Dover, 1979 ed.), London: Oxford
University Press,
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University Press,
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were almost certainly race games, and may belong in this category.
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is the progenitor of most simple
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is the most well-known representative. Others include
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464:Board and Table Games from Many Civilizations
439:Board and Table Games from Many Civilizations
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485:A History of Board-Games Other Than Chess
94:Learn how and when to remove this message
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57:This article includes a list of general
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194:family. Many of these games, such as
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512:, Oxford: Oxford University Press,
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437:(rev. 1969 and rpt. with vol 2 as
63:it lacks sufficient corresponding
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508:The Oxford History of Board Games
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181:was likely a simple race game.
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408:For example, de Voogt (1995).
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257:and the ancient Mesopotamian
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253:. The ancient Egyptian game
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39:Race Game (disambiguation)
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699:Dedicated deck card game
371:Parlett 1999, p. 34–106.
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157:or "labyrinthine" as in
30:Not to be confused with
460:Board and Table Games 2
109:is a large category of
78:more precise citations.
737:Abstract strategy game
605:Cooperative board game
527:de Voogt, Alexander J.
435:Board and Table Games
381:The Trictrac Home Page
817:Social deduction game
812:Paper-and-pencil game
689:Collectible card game
625:Cross and circle game
192:cross and circle game
610:Deduction board game
595:Adventure board game
462:(rpt. with vol 1 as
149:, and square—either
37:For other uses, see
704:Shedding-type games
362:Parlett 1999, p 34.
283:running-fight games
141:Types of race games
694:Deck-building game
637:Running-fight game
175:Snakes and Ladders
155:Snakes and Ladders
27:Type of board game
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719:Trick-taking game
271:Hare and Tortoise
237:family, of which
171:Game of the Goose
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16:(Redirected from
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714:Tarot card games
657:Chinese dominoes
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642:Tables game
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321:Tic-tac-toe
251:Acey-deucey
235:tables game
111:board games
84:August 2024
76:introducing
32:racing game
843:Race games
747:Tafl games
664:Train game
587:Board game
351:References
239:Backgammon
119:millennium
115:board game
59:references
18:Race games
807:Piecepack
787:Dice game
681:Card game
620:Race game
600:Amerigame
285:(such as
265:Strategic
228:Multiplex
201:Parcheesi
107:Race game
837:Category
797:Megagame
709:Patience
652:Dominoes
615:Eurogame
504:(1999),
483:(1951),
458:(1969),
456:Bell, RC
433:(1960),
431:Bell, RC
294:Monopoly
243:Trictrac
771:Wargame
580:by type
222:Chaupar
218:Pachisi
207:Trouble
185:Complex
159:Thaayam
72:improve
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491:
470:
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319:, and
288:Coppit
249:, and
213:Sorry!
210:, and
165:Simple
153:as in
129:, and
121:BC in
61:, but
780:Other
393:Bantu
327:Notes
255:Senet
179:Mehen
123:Egypt
669:18XX
535:ISBN
514:ISBN
489:ISBN
468:ISBN
443:ISBN
313:Agon
297:and
247:Nard
220:and
196:Ludo
135:dice
131:Iran
127:Iraq
395:at
309:Hex
161:).
839::
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