1499:: An adaptive epsilon adaptation strategy for reinforcement learning similar to VBDE, with monotone convergence guarantees. In this framework, the epsilon parameter is viewed as the expectation of a posterior distribution weighting a greedy agent (that fully trusts the learned reward) and uniform learning agent (that distrusts the learned reward). This posterior is approximated using a suitable Beta distribution under the assumption of normality of observed rewards. In order to address the possible risk of decreasing epsilon too quickly, uncertainty in the variance of the learned reward is also modeled and updated using a normal-gamma model. (Gimelfarb et al., 2019).
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techniques, this work provided practically applicable optimal solutions for
Bernoulli bandits provided that time horizons and numbers of arms did not become excessively large. Pilarski et al. later extended this work in "Delayed Reward Bernoulli Bandits: Optimal Policy and Predictive Meta-Algorithm PARDI" to create a method of determining the optimal policy for Bernoulli bandits when rewards may not be immediately revealed following a decision and may be delayed. This method relies upon calculating expected values of reward outcomes which have not yet been revealed and updating posterior probabilities when rewards are revealed.
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constructed an explicit form for a class of adaptive policies with uniformly maximum convergence rate properties for the total expected finite horizon reward under sufficient assumptions of finite state-action spaces and irreducibility of the transition law. A main feature of these policies is that the choice of actions, at each state and time period, is based on indices that are inflations of the right-hand side of the estimated average reward optimality equations. These inflations have recently been called the optimistic approach in the work of Tewari and
Bartlett, Ortner Filippi, Cappé, and Garivier, and Honda and Takemura.
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1711:. In this example, each adversary has two arms to pull. They can either Deny or Confess. Standard stochastic bandit algorithms don't work very well with these iterations. For example, if the opponent cooperates in the first 100 rounds, defects for the next 200, then cooperate in the following 300, etc. then algorithms such as UCB won't be able to react very quickly to these changes. This is because after a certain point sub-optimal arms are rarely pulled to limit exploration and focus on exploitation. When the environment changes the algorithm is unable to adapt or may not even detect the change.
1689:: The framework of UCB-ALP is shown in the right figure. UCB-ALP is a simple algorithm that combines the UCB method with an Adaptive Linear Programming (ALP) algorithm, and can be easily deployed in practical systems. It is the first work that show how to achieve logarithmic regret in constrained contextual bandits. Although is devoted to a special case with single budget constraint and fixed cost, the results shed light on the design and analysis of algorithms for more general CCB problems.
20:
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algorithm is the f-Discounted-Sliding-Window
Thompson Sampling (f-dsw TS) proposed by Cavenaghi et al. The f-dsw TS algorithm exploits a discount factor on the reward history and an arm-related sliding window to contrast concept drift in non-stationary environments. Another work by Burtini et al. introduces a weighted least squares Thompson sampling approach (WLS-TS), which proves beneficial in both the known and unknown non-stationary cases.
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2014 by the work on the CLUB algorithm. Following this work, several other researchers created algorithms to learn multiple models at the same time under bandit feedback. For example, COFIBA was introduced by Li and
Karatzoglou and Gentile (SIGIR 2016), where the classical collaborative filtering, and content-based filtering methods try to learn a static recommendation model given training data.
50:) is a problem in which a decision maker iteratively selects one of multiple fixed choices (i.e., arms or actions) when the properties of each choice are only partially known at the time of allocation, and may become better understood as time passes. A fundamental aspect of bandit problems is that choosing an arm does not affect the properties of the arm or other arms.
1489:: Similar to the epsilon-decreasing strategy, except that epsilon is reduced on basis of the learning progress instead of manual tuning (Tokic, 2010). High fluctuations in the value estimates lead to a high epsilon (high exploration, low exploitation); low fluctuations to a low epsilon (low exploration, high exploitation). Further improvements can be achieved by a
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information and to multi-armed bandits in the mixed stochastic-adversarial setting . The paper presented an empirical evaluation and improved analysis of the performance of the EXP3 algorithm in the stochastic setting, as well as a modification of the EXP3 algorithm capable of achieving "logarithmic" regret in stochastic environment.
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Approaches using multiple bandits that cooperate sharing knowledge in order to better optimize their performance started in 2013 with "A Gang of
Bandits", an algorithm relying on a similarity graph between the different bandit problems to share knowledge. The need of a similarity graph was removed in
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The dueling bandit variant was introduced by Yue et al. (2012) to model the exploration-versus-exploitation tradeoff for relative feedback. In this variant the gambler is allowed to pull two levers at the same time, but they only get a binary feedback telling which lever provided the best reward. The
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The multi-armed bandit problem models an agent that simultaneously attempts to acquire new knowledge (called "exploration") and optimize their decisions based on existing knowledge (called "exploitation"). The agent attempts to balance these competing tasks in order to maximize their total value over
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In the paper "Asymptotically efficient adaptive allocation rules", Lai and
Robbins (following papers of Robbins and his co-workers going back to Robbins in the year 1952) constructed convergent population selection policies that possess the fastest rate of convergence (to the population with highest
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Another formulation of the multi-armed bandit has each arm representing an independent Markov machine. Each time a particular arm is played, the state of that machine advances to a new one, chosen according to the Markov state evolution probabilities. There is a reward depending on the current state
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In practice, there is usually a cost associated with the resource consumed by each action and the total cost is limited by a budget in many applications such as crowdsourcing and clinical trials. Constrained contextual bandit (CCB) is such a model that considers both the time and budget constraints
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A useful generalization of the multi-armed bandit is the contextual multi-armed bandit. At each iteration an agent still has to choose between arms, but they also see a d-dimensional feature vector, the context vector they can use together with the rewards of the arms played in the past to make the
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For
Bernoulli multi-armed bandits, Pilarski et al. studied computation methods of deriving fully optimal solutions (not just asymptotically) using dynamic programming in the paper "Optimal Policy for Bernoulli Bandits: Computation and Algorithm Gauge." Via indexing schemes, lookup tables, and other
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Later in "Optimal adaptive policies for Markov decision processes" Burnetas and
Katehakis studied the much larger model of Markov Decision Processes under partial information, where the transition law and/or the expected one period rewards may depend on unknown parameters. In this work, the authors
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EXP3 is a popular algorithm for adversarial multiarmed bandits, suggested and analyzed in this setting by Auer et al. . Recently there was an increased interest in the performance of this algorithm in the stochastic setting, due to its new applications to stochastic multi-armed bandits with side
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Another variant of the multi-armed bandit problem is called the adversarial bandit, first introduced by Auer and Cesa-Bianchi (1998). In this variant, at each iteration, an agent chooses an arm and an adversary simultaneously chooses the payoff structure for each arm. This is one of the strongest
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The
Combinatorial Multiarmed Bandit (CMAB) problem arises when instead of a single discrete variable to choose from, an agent needs to choose values for a set of variables. Assuming each variable is discrete, the number of possible choices per iteration is exponential in the number of variables.
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When optimal solutions to multi-arm bandit tasks are used to derive the value of animals' choices, the activity of neurons in the amygdala and ventral striatum encodes the values derived from these policies, and can be used to decode when the animals make exploratory versus exploitative choices.
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in the paper "Optimal adaptive policies for sequential allocation problems", where index based policies with uniformly maximum convergence rate were constructed, under more general conditions that include the case in which the distributions of outcomes from each population depend on a vector of
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Garivier and
Moulines derive some of the first results with respect to bandit problems where the underlying model can change during play. A number of algorithms were presented to deal with this case, including Discounted UCB and Sliding-Window UCB. A similar approach based on Thompson Sampling
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More recently, researchers have generalized algorithms from traditional MAB to dueling bandits: Relative Upper Confidence Bounds (RUCB), Relative EXponential weighing (REX3), Copeland Confidence Bounds (CCB), Relative Minimum Empirical Divergence (RMED), and Double Thompson Sampling (DTS).
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95:. The objective of the gambler is to maximize the sum of rewards earned through a sequence of lever pulls. The crucial tradeoff the gambler faces at each trial is between "exploitation" of the machine that has the highest expected payoff and "exploration" to get more
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difficulty of this problem stems from the fact that the gambler has no way of directly observing the reward of their actions. The earliest algorithms for this problem are InterleaveFiltering, Beat-The-Mean. The relative feedback of dueling bandits can also lead to
80:"), who has to decide which machines to play, how many times to play each machine and in which order to play them, and whether to continue with the current machine or try a different machine. The multi-armed bandit problem also falls into the broad category of
2008:
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for each lever. For example, as illustrated with the POKER algorithm, the price can be the sum of the expected reward plus an estimation of extra future rewards that will gain through the additional knowledge. The lever of highest price is always pulled.
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Moreover, optimal policies better predict animals' choice behavior than alternative strategies (described below). This suggests that the optimal solutions to multi-arm bandit problems are biologically plausible, despite being computationally demanding.
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of the machine. In a generalization called the "restless bandit problem", the states of non-played arms can also evolve over time. There has also been discussion of systems where the number of choices (about which arm to play) increases over time.
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choice of the arm to play. Over time, the learner's aim is to collect enough information about how the context vectors and rewards relate to each other, so that it can predict the next best arm to play by looking at the feature vectors.
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tends to zero with probability 1 when the number of played rounds tends to infinity. Intuitively, zero-regret strategies are guaranteed to converge to a (not necessarily unique) optimal strategy if enough rounds are played.
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be the mean values associated with these reward distributions. The gambler iteratively plays one lever per round and observes the associated reward. The objective is to maximize the sum of the collected rewards. The horizon
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unknown parameters. Burnetas and Katehakis (1996) also provided an explicit solution for the important case in which the distributions of outcomes follow arbitrary (i.e., non-parametric) discrete, univariate distributions.
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The model has also been used to control dynamic allocation of resources to different projects, answering the question of which project to work on, given uncertainty about the difficulty and payoff of each possibility.
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Besbes, O.; Gur, Y.; Zeevi, A. Stochastic multi-armed-bandit problem with non-stationary rewards. In Proceedings of the Advances in Neural Information Processing Systems, Montreal, QC, Canada, 8–13 December 2014; pp.
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A major breakthrough was the construction of optimal population selection strategies, or policies (that possess uniformly maximum convergence rate to the population with highest mean) in the work described below.
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57:. A notable alternative setup for the multi-armed bandit problem include the "best arm identification" problem where the goal is instead to identify the best choice by the end of a finite number of rounds.
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generalizations of the bandit problem as it removes all assumptions of the distribution and a solution to the adversarial bandit problem is a generalized solution to the more specific bandit problems.
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In these practical examples, the problem requires balancing reward maximization based on the knowledge already acquired with attempting new actions to further increase knowledge. This is known as the
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Seldin, Y., Szepesvári, C., Auer, P. and Abbasi-Yadkori, Y., 2012, December. Evaluation and Analysis of the Performance of the EXP3 Algorithm in Stochastic Environments. In EWRL (pp. 103–116).
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Instances of the multi-armed bandit problem include the task of iteratively allocating a fixed, limited set of resources between competing (alternative) choices in a way that minimizes the
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Several CMAB settings have been studied in the literature, from settings where the variables are binary to more general setting where each variable can take an arbitrary set of values.
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in a multi-armed bandit setting. A. Badanidiyuru et al. first studied contextual bandits with budget constraints, also referred to as Resourceful Contextual Bandits, and show that a
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Cavenaghi, E.; Sottocornola, G.; Stella, F.; Zanker, M. Non Stationary Multi-Armed Bandit: Empirical Evaluation of a New Concept Drift-Aware Algorithm. Entropy 2021, 23, 380. <
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in 1952, realizing the importance of the problem, constructed convergent population selection strategies in "some aspects of the sequential design of experiments". A theorem, the
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Python implementation of bandit strategies that supports context-free, parametric and non-parametric contextual policies with built-in parallelization and simulation capability.
1628:: The algorithm reduces the contextual bandit problem into a series of supervised learning problem, and does not rely on typical realizability assumption on the reward function.
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simplifications of the policy and the main proof were given for the case of normal populations with known variances. The next notable progress was obtained by Burnetas and
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1565:: the authors assume a linear dependency between the expected reward of an action and its context and model the representation space using a set of linear predictors.
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Gai, Y.; Krishnamachari, B.; Jain, R. (2010), "Learning multiuser channel allocations in cognitive radio networks: A combinatorial multi-armed bandit formulation",
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Branislav Kveton; Manzil Zaheer; Csaba Szepesvári; Lihong Li; Mohammad Ghavamzadeh; Craig Boutilier (2020), "Randomized exploration in generalized linear bandits",
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In the original specification and in the above variants, the bandit problem is specified with a discrete and finite number of arms, often indicated by the variable
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Computer science researchers have studied multi-armed bandits under worst-case assumptions, obtaining algorithms to minimize regret in both finite and infinite (
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trials. During the exploration phase, a lever is randomly selected (with uniform probability); during the exploitation phase, the best lever is always selected.
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Semi-uniform strategies were the earliest (and simplest) strategies discovered to approximately solve the bandit problem. All those strategies have in common a
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103:. In practice, multi-armed bandits have been used to model problems such as managing research projects in a large organization, like a science foundation or a
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represents the optimal policy to be compared with other policies in the non-stationary setting. The dynamic oracle optimises the expected reward at each step
4156:(2012), "Regret Analysis of Stochastic and Nonstochastic Multi-armed Bandit Problems", Foundations and Trends® in Machine Learning: Vol. 5: No. 1, pp 1–122.
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to uniformly randomly explore. After receiving the rewards the weights are updated. The exponential growth significantly increases the weight of good arms.
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68:. In contrast to general RL, the selected actions in bandit problems do not affect the reward distribution of the arms. The name comes from imagining a
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Many strategies exist that provide an approximate solution to the contextual bandit problem, and can be put into two broad categories detailed below.
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Burtini, Giuseppe, Jason Loeppky, and Ramon Lawrence. "A survey of online experiment design with the stochastic multi-armed bandit." arXiv preprint
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Press, William H. (2009), "Bandit solutions provide unified ethical models for randomized clinical trials and comparative effectiveness research",
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Many strategies exist which provide an approximate solution to the bandit problem, and can be put into the four broad categories detailed below.
1050:
1600:. Then, UCB is employed on each constant piece. Successive refinements of the partition of the context space are scheduled or chosen adaptively.
3971:{\displaystyle \rho ^{\pi }(T)=\sum _{t=1}^{T}{\mu _{t}^{*}}-\mathbb {E} _{\pi }^{\mu }\left={\mathcal {D}}(T)-\mathbb {E} _{\pi }^{\mu }\left}
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decreases as the experiment progresses, resulting in highly explorative behaviour at the start and highly exploitative behaviour at the finish.
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rounds is defined as the expected difference between the reward sum associated with an optimal strategy and the sum of the collected rewards:
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Lihong Li; Wei Chu; John Langford; Robert E. Schapire (2010), "A contextual-bandit approach to personalized news article recommendation",
788:. This problem is crucial in various applications, including clinical trials, adaptive routing, recommendation systems, and A/B testing.
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or Bayesian Bandits, and are surprisingly easy to implement if you can sample from the posterior for the mean value of each alternative.
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Filippi, S. and Cappé, O. and Garivier, A. (2010). "Online regret bounds for Markov decision processes with deterministic transitions",
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Improving Online Marketing Experiments with Drifting Multi-armed Bandits, Giuseppe Burtini, Jason Loeppky, Ramon Lawrence, 2015 <
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In BAI, the objective is to identify the arm having the highest expected reward. An algorithm in this setting is characterized by a
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regret is achievable. However, their work focuses on a finite set of policies, and the algorithm is computationally inefficient.
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Honda, J.; Takemura, A. (2011). "An asymptotically optimal policy for finite support models in the multi-armed bandit problem".
2395:{\displaystyle {\hat {x}}_{j}(t)={\begin{cases}x_{j}(t)/p_{j}(t)&{\text{if }}j=i_{t}\\0,&{\text{otherwise}}\end{cases}}}
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Dayanik, S.; Powell, W.; Yamazaki, K. (2008), "Index policies for discounted bandit problems with availability constraints",
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Katehakis, Michael N.; Veinott, Jr., Arthur F. (1987). "The Multi-Armed Bandit Problem: Decomposition and Computation".
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We follow the arm that we think has the best performance so far adding exponential noise to it to provide exploration.
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Neural Information Processing – 21st International Conference, ICONIP 2014, Malaisia, November 03-06,2014, Proceedings
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about the expected payoffs of the other machines. The trade-off between exploration and exploitation is also faced in
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package facilitating the simulation and evaluation of both context-free and contextual Multi-Armed Bandit policies.
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Chen, Wei; Wang, Yajun; Yuan, Yang (2013), "Combinatorial multi-armed bandit: General framework and applications",
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Yue, Yisong; Broder, Josef; Kleinberg, Robert; Joachims, Thorsten (2012), "The K-armed dueling bandits problem",
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Hong, Tzung-Pei; Song, Wei-Ping; Chiu, Chu-Tien (November 2011). "Evolutionary Composite Attribute Clustering".
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Soare, M., Lazaric, A., & Munos, R. (2014). Best-Arm Identification in Linear Bandits. ArXiv, abs/1409.6110.
2003:{\displaystyle p_{i}(t)=(1-\gamma ){\frac {\omega _{i}(t)}{\sum _{j=1}^{K}\omega _{j}(t)}}+{\frac {\gamma }{K}}}
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Auer, P.; Cesa-Bianchi, N.; Freund, Y.; Schapire, R. E. (2002). "The Nonstochastic Multiarmed Bandit Problem".
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mean) for the case that the population reward distributions are the one-parameter exponential family. Then, in
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Leslie Pack Kaelbling and Michael L. Littman (1996). Exploitation versus Exploration: The Single-State Case
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is built and analyzed w.r.t the random forest built knowing the joint distribution of contexts and rewards.
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is the number of rounds that remain to be played. The bandit problem is formally equivalent to a one-state
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lever (based on previous observations) is always pulled except when a (uniformly) random action is taken.
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Zoghi, Masrour; Karnin, Zohar S; Whiteson, Shimon; Rijke, Maarten D (2015), "Copeland Dueling Bandits",
5336:"ε-BMC: A Bayesian Ensemble Approach to Epsilon-Greedy Exploration in Model-Free Reinforcement Learning"
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Sutton, R. S. & Barto, A. G. 1998 Reinforcement learning: an introduction. Cambridge, MA: MIT Press.
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The 31st International Conference on Machine Learning, Journal of Machine Learning Research (ICML 2014)
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On Upper-Confidence Bound Policies for Non-Stationary Bandit Problems, Garivier and Moulines, 2008 <
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1612:: a kernelized non-linear version of linearUCB, with efficient implementation and finite-time analysis.
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the period of time considered. There are many practical applications of the bandit model, for example:
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6814:, Institute of Mathematical Statistics Lecture Notes - Monograph Series, vol. 8, pp. 29–39,
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its actual probability of being the optimal lever. Probability matching strategies are also known as
107:. In early versions of the problem, the gambler begins with no initial knowledge about the machines.
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Proceedings of the 23rd International Conference on Artificial Intelligence and Statistics (AISTATS)
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Proceedings of the 14th International Conference on Artificial Intelligence and Statistics (AISTATS)
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3112:. In the infinite armed case, introduced by Agrawal (1995), the "arms" are a continuous variable in
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6850:; Veinott, Jr., Arthur F. (1987), "The multi-armed bandit problem: decomposition and computation",
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Probability matching strategies reflect the idea that the number of pulls for a given lever should
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Li, Shuai; Alexandros, Karatzoglou; Gentile, Claudio (2016), "Collaborative Filtering Bandits",
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Alekh Agarwal; Daniel J. Hsu; Satyen Kale; John Langford; Lihong Li; Robert E. Schapire (2014),
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investigating the effects of different experimental treatments while minimizing patient losses,
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Probability matching strategies also admit solutions to so-called contextual bandit problems.
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1606:: The reward distribution follows a generalized linear model, an extension to linear bandits.
1592:: The nonlinear reward functions are estimated using a piecewise constant estimator called a
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of the trials, and a lever is selected at random (with uniform probability) for a proportion
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How must a given budget be distributed among these research departments to maximize results?
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Allesiardo, Robin (2014), "A Neural Networks Committee for the Contextual Bandit Problem",
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5831:, 29th Conference on Uncertainty in Artificial Intelligence (UAI 2013) and (JFPDA 2013).,
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problem in multi-armed bandits is the one of Best Arm Identification (BAI), also known as
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6224:"A Relative Exponential Weighing Algorithm for Adversarial Utility-based Dueling Bandits"
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https://proceedings.neurips.cc/paper/2014/file/903ce9225fca3e988c2af215d4e544d3-Paper.pdf
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2011 International Conference on Technologies and Applications of Artificial Intelligence
5304:"Value-Difference Based Exploration: Adaptive Control Between Epsilon-Greedy and Softmax"
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Communication, Control, and Computing (Allerton), 2010 48th Annual Allerton Conference on
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t = 1,2,...,T 1. For each arm generate a random noise from an exponential distribution
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Gentile, Claudio; Li, Shuai; Zappella, Giovanni (2014), "Online Clustering of Bandits",
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http://www.scitepress.org/DigitalLibrary/PublicationsDetail.aspx?ID=Dx2xXEB0PJE=&t=1
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4604:
4548:
4436:
4399:
4349:
4341:
4337:
4271:
4132:
3717:
3527:
3336:
3289:
3151:
3115:
3095:
1382:
678:
399:
352:
28:
6234:
5794:
5088:"Delayed Reward Bernoulli Bandits: Optimal Policy and Predictive Meta-Algorithm PARDI"
4565:
7884:
7872:
7676:
7328:
7199:
7192:
6987:
6956:, a classic example (with known answer) of the exploitation vs. exploration tradeoff.
6825:
6750:
6706:
6657:
5570:
5529:
5495:
5481:
5467:
5335:
5314:
5282:
5225:
5176:
5121:
5109:
5069:
5057:
4858:
4806:
4801:
4766:
4750:
4733:
4624:
4469:
Proceedings of International Joint Conferences on Artificial Intelligence (IJCAI2015)
4404:
4222:
4188:
1513:
1254:
1246:
96:
6764:
6690:
5951:"Algorithms with Logarithmic or Sublinear Regret for Constrained Contextual Bandits"
5683:
5584:
5543:
5343:
Proceedings of the Thirty-Fifth Conference on Uncertainty in Artificial Intelligence
5254:"Adaptive ε-greedy exploration in reinforcement learning based on value differences"
4700:
4492:
Farias, Vivek F; Ritesh, Madan (2011), "The irrevocable multiarmed bandit problem",
4353:
4306:
4289:
3148:). In the non-stationary setting, it is assumed that the expected reward for an arm
7629:
7619:
7426:
7220:
7170:
7165:
7108:
7096:
6910:
6861:
6815:
6785:
6742:
6685:
6638:
6622:
6610:
6546:
6534:
6121:
5890:
5671:
5562:
5521:
5459:
5369:
5274:
5215:
5207:
5166:
5156:
5099:
5047:
5005:
4953:
4942:"Online regret bounds for Markov decision processes with deterministic transitions"
4872:
4837:
4796:
4786:
4745:
4688:
4649:
4596:
4544:
4513:
4394:
4384:
4333:
4301:
4261:
4157:
4124:
4093:
4048:
4043:
4003:
3999:
1576:
1493:-weighted action selection in case of exploratory actions (Tokic & Palm, 2011).
1287:
165:
148:
100:
32:
6881:
5888:
5827:
Michal Valko; Nathan Korda; Rémi Munos; Ilias Flaounas; Nello Cristianini (2013),
5381:
5017:
4136:
7742:
7686:
7508:
7150:
7070:
6746:
6731:, Lecture Notes in Computer Science, vol. 8834, Springer, pp. 374–381,
6671:
6414:
The 39th International ACM SIGIR Conference on Information Retrieval (SIGIR 2016)
5278:
5211:
5161:
4670:
4612:
4321:
4180:
3286:
no longer represents the whole sequence of expected (stationary) rewards for arm
2922:
Add noise to each arm and pull the one with the highest value 3. Update value:
1250:
191:
118:
110:
6470:
Proceedings of the 30th International Conference on Machine Learning (ICML 2013)
5826:
4221:, Monographs on Statistics and Applied Probability, London: Chapman & Hall,
7716:
7681:
7671:
7496:
7254:
7080:
6125:
5435:
4771:
Proceedings of the National Academy of Sciences of the United States of America
2510:{\displaystyle \omega _{j}(t+1)=\omega _{j}(t)\exp(\gamma {\hat {x}}_{j}(t)/K)}
142:
6820:
6790:
6231:
Proceedings of the 32nd International Conference on Machine Learning (ICML-15)
6196:
Proceedings of the 31st International Conference on Machine Learning (ICML-14)
6161:
Proceedings of the 30th International Conference on Machine Learning (ICML-13)
5720:
5009:
4958:
4941:
4692:
4266:
4098:
4081:
267:, each distribution being associated with the rewards delivered by one of the
7921:
7661:
7641:
7558:
7237:
6643:
6324:
Wu, Huasen; Liu, Xin (2016), "Double Thompson Sampling for Dueling Bandits",
5755:
Kwang-Sung Jun; Aniruddha Bhargava; Robert D. Nowak; Rebecca Willett (2017),
5525:
5113:
5104:
5087:
5061:
5052:
5035:
4892:"Optimistic linear programming gives logarithmic regret for irreducible MDPs"
4654:
4053:
4037:
3145:
1619:
1239:
114:
73:
6614:
6289:
Komiyama, Junpei; Honda, Junya; Kashima, Hisashi; Nakagawa, Hiroshi (2015),
6189:"Relative Upper Confidence Bound for the $ K$ -Armed Dueling Bandit Problem"
5493:
5463:
4791:
4389:
7747:
7578:
6993:
6990:, and Upper Confidence Bound exploration/exploitation balancing strategies.
5895:
Proceedings of the 31st International Conference on Machine Learning (ICML)
5859:
Féraud, Raphaël; Allesiardo, Robin; Urvoy, Tanguy; Clérot, Fabrice (2016).
5725:
Proceedings of the 34th International Conference on Machine Learning (ICML)
5229:
5180:
4842:
4825:
4810:
4517:
4408:
2556:
it prefers arms with higher weights (exploit), it chooses with probability
1106:{\displaystyle \mathbb {P} ({\hat {a}}_{\tau }\neq a^{\star })\leq \delta }
176:
6865:
6326:
The 30th Annual Conference on Neural Information Processing Systems (NIPS)
5955:
The 29th Annual Conference on Neural Information Processing Systems (NIPS)
5696:
Sarah Filippi; Olivier Cappé; Aurélien Garivier; Csaba Szepesvári (2010),
4876:
4128:
1497:
Adaptive epsilon-greedy strategy based on Bayesian ensembles (Epsilon-BMC)
882:
is a (random) stopping time which suggests when to stop collecting samples
19:
7843:
7614:
7523:
7518:
7140:
7118:
6930:
6926:
6898:
5566:
1379:: A pure exploration phase is followed by a pure exploitation phase. For
121:, gives an optimal policy for maximizing the expected discounted reward.
6187:
Zoghi, Masrour; Whiteson, Shimon; Munos, Remi; Rijke, Maarten D (2014),
5891:"Taming the monster: A fast and simple algorithm for contextual bandits"
5360:
Scott, S.L. (2010), "A modern Bayesian look at the multi-armed bandit",
5034:
Pilarski, Sebastian; Pilarski, Slawomir; Varró, Dániel (February 2021).
4573:, In European Conference on Machine Learning, Springer, pp. 437–448
1373:, but this can vary widely depending on circumstances and predilections.
1145:, the objective is to identify the arm with the highest expected reward
991:, the objective is to identify the arm with the highest expected reward
7737:
7696:
7691:
7604:
7513:
7421:
7333:
7313:
6907:, open-source implementation of bandit strategies in Python and Matlab.
6904:
6873:
6839:
6799:
6152:
Urvoy, Tanguy; Clérot, Fabrice; Féraud, Raphaël; Naamane, Sami (2013),
5721:"Provably optimal algorithms for generalized linear contextual bandits"
5675:
5036:"Optimal Policy for Bernoulli Bandits: Computation and Algorithm Gauge"
4608:
4431:
Brochu, Eric; Hoffman, Matthew W.; de Freitas, Nando (September 2010),
4345:
4275:
4161:
1047:
with the least possible amount of trials and with probability of error
703:
6894:
6774:
Weber, Richard (1992), "On the Gittins index for multiarmed bandits",
6538:
5516:
Auer, P. (2000). "Using upper confidence bounds for online learning".
5137:"Theory of choice in bandit, information sampling, and foraging tasks"
4250:
Weber, Richard (1992), "On the Gittins index for multiarmed bandits",
3078:
Might be computationally expensive (calculating the exponential terms)
7732:
7701:
7599:
7443:
7406:
7343:
7297:
7292:
7277:
6654:
Approximate Dynamic Programming: Solving the Curses of Dimensionality
5757:"Scalable generalized linear bandits: Online computation and hashing"
5373:
4587:(1988), "Restless bandits: Activity allocation in a changing world",
6291:"Regret Lower Bound and Optimal Algorithm in Dueling Bandit Problem"
6073:
5518:
Proceedings 41st Annual Symposium on Foundations of Computer Science
4600:
719:
706:) time horizons for both stochastic and non-stochastic arm payoffs.
7634:
7466:
6971:
6947:
6943:
6521:
6422:
6360:, Advances in Neural Information Processing Systems 26, NIPS 2013,
6356:
Cesa-Bianchi, Nicolo; Gentile, Claudio; Zappella, Giovanni (2013),
6334:
6267:
5993:
5967:
5805:
5773:
5733:
4861:(1997). "Optimal adaptive policies for Markov decision processes".
4715:
4326:
Journal of the Royal Statistical Society. Series B (Methodological)
4040: – a powerful, general strategy for analyzing bandit problems.
1463:: Similar to the epsilon-greedy strategy, except that the value of
190:
The version of the problem now commonly analyzed was formulated by
6737:
6605:
6390:
6366:
6060:
5903:
5837:
5666:
5608:
5446:
5438:
Proceedings of the 19th international conference on World wide web
5000:
4441:
1487:
Adaptive epsilon-greedy strategy based on value differences (VDBE)
924:
is a guess on the best arm based on the data collected up to time
7757:
7594:
7548:
7471:
7371:
7366:
7318:
6443:
5196:"Subcortical Substrates of Explore-Exploit Decisions in Primates"
3989:
Many variants of the problem have been proposed in recent years.
1490:
490:{\displaystyle \rho =T\mu ^{*}-\sum _{t=1}^{T}{\widehat {r}}_{t}}
184:
69:
6920:
6674:(1952), "Some aspects of the sequential design of experiments",
6505:"Combinatorial Multi-armed Bandits for Real-Time Strategy Games"
6138:
Yue, Yisong; Joachims, Thorsten (2011), "Beat the Mean Bandit",
7772:
7752:
7624:
7416:
5419:"The Epoch-Greedy Algorithm for Contextual Multi-armed Bandits"
5086:
Pilarski, Sebastian; Pilarski, Slawomir; Varro, Daniel (2021).
4463:
Shen, Weiwei; Wang, Jun; Jiang, Yu-Gang; Zha, Hongyuan (2015),
3613:{\displaystyle {\mathcal {D}}(T)=\sum _{t=1}^{T}{\mu _{t}^{*}}}
3062:
Maintains weights for each arm to calculate pulling probability
6466:
4826:"Optimal adaptive policies for sequential allocation problems"
4667:
2640:
1544:
7573:
7553:
7543:
7538:
7533:
7528:
7491:
7323:
3140:
This framework refers to the multi-armed bandit problem in a
187:
so that German scientists could also waste their time on it.
87:
In the problem, each machine provides a random reward from a
6978:
Blog post on multi-armed bandit strategies, with Python code
6288:
6016:
Adaptive online prediction by following the perturbed leader
5924:
4713:
1569:
LinRel (Linear Associative Reinforcement Learning) algorithm
7563:
6498:
6496:
6355:
6018:. Journal of Machine Learning Research, 6(Apr), pp.639–660.
5858:
5718:
5494:
Wei Chu; Lihong Li; Lev Reyzin; Robert E. Schapire (2011),
4324:(1979). "Bandit Processes and Dynamic Allocation Indices".
3073:
The standard FPL does not have good theoretical guarantees
2388:
1707:
An example often considered for adversarial bandits is the
1682:
A simple algorithm with logarithmic regret is proposed in:
6942:
Tutorial: Introduction to Bandits: Algorithms and Theory.
6259:
Advances in Neural Information Processing Systems, NIPS'15
6101:
3459:
by always selecting the best arm, with expected reward of
5425:, vol. 20, Curran Associates, Inc., pp. 817–824
5393:
6493:
6462:
6460:
6447:
2010 IEEE Symposium on New Frontiers in Dynamic Spectrum
6256:
6151:
5949:
Wu, Huasen; Srikant, R.; Liu, Xin; Jiang, Chong (2015),
5334:
Gimelfarb, Michel; Sanner, Scott; Lee, Chi-Guhn (2019),
6222:
Gajane, Pratik; Urvoy, Tanguy; Clérot, Fabrice (2015),
6186:
4716:"Optimal Best Arm Identification with Fixed Confidence"
4430:
4082:"Finite-time Analysis of the Multiarmed Bandit Problem"
4079:
2584:
The (external) regret of the Exp3 algorithm is at most
1702:
1678:
Framework of UCB-ALP for constrained contextual bandits
6806:
6050:
Discounted UCB, Levente Kocsis, Csaba Szepesvári, 2006
4567:
Multi-armed bandit algorithms and empirical evaluation
4424:
4290:"Some aspects of the sequential design of experiments"
2915:{\displaystyle I(t)=arg\max _{i}\{R_{i}(t)+Z_{i}(t)\}}
6846:
6628:
6457:
6298:
Proceedings of the 28th Conference on Learning Theory
5925:
Badanidiyuru, A.; Langford, J.; Slivkins, A. (2014),
5829:
Finite-Time Analysis of Kernelised Contextual Bandits
5085:
5033:
4485:
4219:
Bandit problems: Sequential allocation of experiments
4112:
3762:
3740:
3720:
3687:
3667:
3631:
3552:
3530:
3497:
3465:
3435:
3359:
3339:
3312:
3292:
3260:
3204:
3174:
3154:
3118:
3098:
3065:
Doesn't need to know the pulling probability per arm
3028:{\displaystyle R_{I(t)}(t+1)=R_{I(t)}(t)+x_{I(t)}(t)}
2928:
2830:
2801:
2735:
2681:
2659:
2590:
2562:
2530:
2408:
2262:
2218:
2157:
2087:
2060:
2016:
1882:
1835:
1793:
1753:
1644:
1469:
1428:
1405:
1385:
1353:
1333:
1307:
1207:
1151:
1125:
1053:
997:
959:
930:
894:
868:
816:
681:
636:
589:
533:
506:
424:
402:
382:
355:
308:
273:
215:
6145:
5918:
4734:"Asymptotically efficient adaptive allocation rules"
1194:{\displaystyle a^{\star }\in \arg \max _{k}\mu _{k}}
1040:{\displaystyle a^{\star }\in \arg \max _{k}\mu _{k}}
6411:
6282:
6215:
4465:"Portfolio Choices with Orthogonal Bandit Learning"
3415:{\displaystyle \mu ^{k}=\{\mu _{t}^{k}\}_{t=1}^{T}}
6923:, open-source implementation of bandit strategies.
6812:Adaptive statistical procedures and related topics
6180:
5934:Proceeding of Conference on Learning Theory (COLT)
5362:Applied Stochastic Models in Business and Industry
5333:
3970:
3746:
3726:
3706:
3673:
3653:
3612:
3536:
3516:
3483:
3451:
3414:
3345:
3325:
3298:
3278:
3246:
3190:
3160:
3124:
3104:
3027:
2914:
2816:
2787:
2718:
2665:
2630:
2568:
2548:
2509:
2394:
2248:
2204:
2143:
2073:
2046:
2002:
1865:
1821:
1777:
1663:
1503:
1475:
1449:
1414:
1391:
1365:
1339:
1319:
1213:
1193:
1137:
1105:
1039:
983:
936:
916:
874:
848:
687:
650:
611:
575:
519:
489:
408:
388:
361:
340:
294:
259:
6966:S. Bubeck and N. Cesa-Bianchi A Survey on Bandits
6379:
6250:
6221:
5948:
5861:"Random Forest for the Contextual Bandit Problem"
5761:Advances in Neural Information Processing Systems
5702:Advances in Neural Information Processing Systems
5698:"Parametric Bandits: The Generalized Linear Case"
5496:"Contextual bandits with linear payoff functions"
5423:Advances in Neural Information Processing Systems
5400:Advances in Neural Information Processing Systems
4899:Advances in Neural Information Processing Systems
4856:
4823:
3333:denotes the sequence of expected rewards for arm
2788:{\displaystyle \forall i:Z_{i}(t)\sim Exp(\eta )}
7919:
6502:
6154:"Generic Exploration and K-armed Voting Bandits"
4764:
4462:
4456:
4080:Auer, P.; Cesa-Bianchi, N.; Fischer, P. (2002).
2856:
1632:
1399:trials in total, the exploration phase occupies
1172:
1018:
548:
6590:
6437:
6131:
6097:
6095:
5944:
5942:
5649:
5633:Contextual bandits with similarity information.
4559:
4557:
4369:Proceedings of the National Academy of Sciences
3247:{\displaystyle \mu _{t-1}^{k}\neq \mu _{t}^{k}}
2524:Exp3 chooses an arm at random with probability
197:
66:exploration–exploitation tradeoff dilemma
5396:"An empirical evaluation of Thompson sampling"
4889:
4433:Portfolio Allocation for Bayesian Optimization
1301:: The best lever is selected for a proportion
675:which issues a reward of one with probability
576:{\displaystyle \mu ^{*}=\max _{k}\{\mu _{k}\}}
183:, the problem was proposed to be dropped over
179:, it proved so intractable that, according to
175:Originally considered by Allied scientists in
7009:
6677:Bulletin of the American Mathematical Society
6405:
5597:
5416:
5327:
5295:
5193:
4985:
4563:
4320:
4294:Bulletin of the American Mathematical Society
4213:
630:is a strategy whose average regret per round
91:specific to that machine, that is not known
7023:
6092:
5939:
5602:, Conference on Learning Theory, COLT 2010,
5556:
5487:
5429:
5410:
5387:
5355:
5353:
5311:KI 2011: Advances in Artificial Intelligence
5261:KI 2010: Advances in Artificial Intelligence
5092:IEEE Transactions on Artificial Intelligence
5081:
5079:
5040:IEEE Transactions on Artificial Intelligence
5029:
5027:
4767:"Sequential choice from several populations"
4554:
4491:
3392:
3373:
2909:
2865:
1583:
570:
557:
254:
222:
60:The multi-armed bandit problem is a classic
6974:, a survey/tutorial for Contextual Bandits.
6933:implementation of bandit strategies in C++.
6698:
6509:Journal of Artificial Intelligence Research
6373:
6137:
5882:
5788:
4720:Journal of Machine Learning Research (JMLR)
4533:(1979), "Discussion of Dr Gittins' paper",
4175:
4173:
4171:
4169:
3714:and the cumulative expected reward at step
2641:Follow the perturbed leader (FPL) algorithm
1545:Approximate solutions for contextual bandit
947:There are two predominant settings in BAI:
748:. Unsourced material may be challenged and
151:efforts for minimizing delays in a network,
7953:Science and technology during World War II
7016:
7002:
6972:A Survey on Contextual Multi-armed Bandits
6726:
5639:, Conference on Learning Theory, COLT 2011
5623:
4731:
4707:
4564:Vermorel, Joannes; Mohri, Mehryar (2005),
4314:
4075:
4073:
3524:for the dynamic oracle at final time step
1714:
1281:
856:is a sequence of actions at each time step
709:
6819:
6789:
6736:
6689:
6642:
6604:
6520:
6421:
6389:
6365:
6333:
6317:
6266:
6115:
5966:
5902:
5836:
5820:
5804:
5772:
5748:
5732:
5689:
5665:
5607:
5598:Rigollet, Philippe; Zeevi, Assaf (2010),
5445:
5350:
5301:
5268:
5245:
5219:
5170:
5160:
5103:
5076:
5051:
5024:
4999:
4957:
4910:
4841:
4800:
4790:
4749:
4682:
4653:
4630:
4577:
4523:
4507:
4440:
4398:
4388:
4305:
4265:
4097:
3910:
3828:
1055:
768:Learn how and when to remove this message
282:
6652:Powell, Warren B. (2007), "Chapter 10",
5719:Lihong Li; Yu Lu; Dengyong Zhou (2017),
5712:
5643:
5629:
5591:
5134:
4824:Burnetas, A.N.; Katehakis, M.N. (1996).
4536:Journal of the Royal Statistical Society
4166:
3135:
3087:
2081:randomly according to the probabilities
1673:
1552:
1273:
780:An important variation of the classical
341:{\displaystyle \mu _{1},\dots ,\mu _{K}}
260:{\displaystyle B=\{R_{1},\dots ,R_{K}\}}
128:
18:
6699:Sutton, Richard; Barto, Andrew (1998),
6670:
6104:Journal of Computer and System Sciences
4636:
4583:
4529:
4287:
4179:
4070:
4022:
4013:
3491:. Thus, the cumulative expected reward
124:
7920:
6651:
5520:. IEEE Comput. Soc. pp. 270–279.
4939:
3681:is computed as the difference between
6997:
6921:bandit.sourceforge.net Bandit project
6773:
6323:
5600:Nonparametric Bandits with Covariates
5359:
5302:Tokic, Michel; Palm, Günther (2011),
5251:
4765:Katehakis, M.N.; Robbins, H. (1995).
4366:
4249:
4185:Multi-armed bandit allocation indices
2631:{\displaystyle O({\sqrt {KTlog(K)}})}
2144:{\displaystyle p_{1}(t),...,p_{K}(t)}
2010:
1693:
1522:
1347:. A typical parameter value might be
295:{\displaystyle K\in \mathbb {N} ^{+}}
206:or MAB) can be seen as a set of real
162:exploitation vs. exploration tradeoff
7854:Generative adversarial network (GAN)
5515:
5417:Langford, John; Zhang, Tong (2008),
5394:Olivier Chapelle; Lihong Li (2011),
5194:Costa, V.D.; Averbeck, B.B. (2019).
4714:Aurelien Garivier; Emilie Kaufmann,
4243:
4209:
4207:
4205:
4203:
3070:Has efficient theoretical guarantees
2719:{\displaystyle \forall i:R_{i}(1)=0}
1703:Example: Iterated prisoner's dilemma
1579:to obtain an estimate of confidence.
1535:
1233:
1224:
746:adding citations to reliable sources
713:
16:Resource problem in machine learning
6349:
4890:Tewari, A.; Bartlett, P.L. (2008).
4360:
3452:{\displaystyle t\in {\mathcal {T}}}
3191:{\displaystyle t\in {\mathcal {T}}}
23:A row of slot machines in Las Vegas
13:
6853:Mathematics of Operations Research
6555:
6476:, pp. 151–159, archived from
4864:Mathematics of Operations Research
4549:10.1111/j.2517-6161.1979.tb01069.x
4415:
4338:10.1111/j.2517-6161.1979.tb01068.x
4116:Mathematics of Operations Research
3891:
3690:
3555:
3500:
3444:
3183:
2736:
2682:
2579:
1571:: Similar to LinUCB, but utilizes
1422:trials and the exploitation phase
917:{\displaystyle {\hat {a}}_{\tau }}
695:, and otherwise a reward of zero.
612:{\displaystyle {\widehat {r}}_{t}}
14:
7964:
7948:Metaphors referring to body parts
6960:Bandit algorithms vs. A-B testing
6888:
6656:, New York: John Wiley and Sons,
6074:https://doi.org/10.3390/e23030380
6014:Hutter, M. and Poland, J., 2005.
4640:(1981), "Arm-acquiring bandits",
4200:
3992:
3984:
3707:{\displaystyle {\mathcal {D}}(T)}
3517:{\displaystyle {\mathcal {D}}(T)}
849:{\displaystyle (a_{t})_{t\geq 1}}
7892:
7891:
7871:
6562:
5927:"Resourceful contextual bandits"
3081:Computationally quite efficient
3038:
2205:{\displaystyle x_{i_{t}}(t)\in }
1822:{\displaystyle \omega _{i}(1)=1}
1778:{\displaystyle \gamma \in (0,1]}
1201:minimizing probability of error
984:{\displaystyle \delta \in (0,1)}
718:
6691:10.1090/S0002-9904-1952-09620-8
6631:Advances in Applied Probability
6079:
6066:
6061:https://arxiv.org/abs/0805.3415
6053:
6044:
6030:
6021:
6008:
5999:
5982:
5852:
5550:
5509:
5236:
5187:
5128:
4979:
4966:
4933:
4883:
4850:
4830:Advances in Applied Mathematics
4817:
4758:
4738:Advances in Applied Mathematics
4732:Lai, T.L.; Robbins, H. (1985).
4725:
4661:
4307:10.1090/S0002-9904-1952-09620-8
3654:{\displaystyle \rho ^{\pi }(T)}
2256:set:
1527:Pricing strategies establish a
1504:Probability matching strategies
202:The multi-armed bandit (short:
7804:Recurrent neural network (RNN)
7794:Differentiable neural computer
5961:, Curran Associates: 433–441,
5406:, Curran Associates: 2249–2257
4589:Journal of Applied Probability
4281:
4234:
4143:
4106:
3902:
3896:
3779:
3773:
3701:
3695:
3648:
3642:
3566:
3560:
3511:
3505:
3168:can change at every time step
3144:setting (i.e., in presence of
3046:
3022:
3016:
3011:
3005:
2991:
2985:
2980:
2974:
2960:
2948:
2943:
2937:
2906:
2900:
2884:
2878:
2840:
2834:
2811:
2805:
2782:
2776:
2761:
2755:
2707:
2701:
2645:
2625:
2620:
2614:
2594:
2543:
2531:
2519:
2504:
2493:
2487:
2475:
2462:
2453:
2447:
2431:
2419:
2342:
2336:
2318:
2312:
2288:
2282:
2270:
2199:
2187:
2181:
2175:
2138:
2132:
2104:
2098:
1981:
1975:
1939:
1933:
1917:
1905:
1899:
1893:
1810:
1804:
1772:
1760:
1664:{\displaystyle O({\sqrt {T}})}
1658:
1648:
1450:{\displaystyle (1-\epsilon )N}
1441:
1429:
1094:
1069:
1059:
978:
966:
902:
831:
817:
1:
7849:Variational autoencoder (VAE)
7809:Long short-term memory (LSTM)
7076:Computational learning theory
6986:illustrating Epsilon-greedy,
6777:Annals of Applied Probability
5767:, Curran Associates: 99–109,
5630:Slivkins, Aleksandrs (2011),
4253:Annals of Applied Probability
4064:
1633:Constrained contextual bandit
1604:Generalized linear algorithms
1366:{\displaystyle \epsilon =0.1}
673:Bernoulli multi-armed bandit,
662:
64:problem that exemplifies the
7829:Convolutional neural network
6954:Feynman's restaurant problem
6747:10.1007/978-3-319-12637-1_47
5708:, Curran Associates: 586–594
5279:10.1007/978-3-642-16111-7_23
5212:10.1016/j.neuron.2019.05.017
5162:10.1371/journal.pcbi.1004164
4946:Theoretical Computer Science
4751:10.1016/0196-8858(85)90002-8
4002:. A solution is to take the
3484:{\displaystyle \mu _{t}^{*}}
3279:{\displaystyle \mu _{t}^{k}}
1739:
1573:Singular-value decomposition
667:A common formulation is the
527:is the maximal reward mean,
198:The multi-armed bandit model
7:
7824:Multilayer perceptron (MLP)
6984:Animated, interactive plots
4031:
2549:{\displaystyle (1-\gamma )}
1709:iterated prisoner's dilemma
1461:Epsilon-decreasing strategy
1320:{\displaystyle 1-\epsilon }
10:
7969:
7900:Artificial neural networks
7814:Gated recurrent unit (GRU)
7040:Differentiable programming
6126:10.1016/j.jcss.2011.12.028
5561:. IEEE. pp. 305–308.
5141:PLOS Computational Biology
3035:The rest remains the same
1876:t = 1, 2, ..., T 1. Set
1415:{\displaystyle \epsilon N}
1237:
155:financial portfolio design
37:multi-armed bandit problem
7867:
7781:
7725:
7654:
7587:
7459:
7359:
7352:
7306:
7270:
7233:Artificial neural network
7213:
7089:
7056:Automatic differentiation
7029:
6503:Santiago Ontañón (2017),
5345:, AUAI Press, p. 162
5010:10.1007/s10994-011-5257-4
4959:10.1016/j.tcs.2010.04.005
4693:10.1137/S0097539701398375
4217:; Fristedt, Bert (1985),
2249:{\displaystyle j=1,...,K}
2047:{\displaystyle i=1,...,K}
1866:{\displaystyle i=1,...,K}
1584:Online non-linear bandits
1476:{\displaystyle \epsilon }
1340:{\displaystyle \epsilon }
953:Given a confidence level
951:Fixed confidence setting:
803:, described as follows:
669:Binary multi-armed bandit
7061:Neuromorphic engineering
7024:Differentiable computing
5867:: 93–101. Archived from
5526:10.1109/sfcs.2000.892116
5105:10.1109/TAI.2021.3117743
5053:10.1109/TAI.2021.3074122
4857:Burnetas, Apostolos N.;
3326:{\displaystyle \mu ^{k}}
2402:
1598:nonparametric regression
1561:(Upper Confidence Bound)
520:{\displaystyle \mu ^{*}}
89:probability distribution
7938:Stochastic optimization
7834:Residual neural network
7250:Artificial Intelligence
6821:10.1214/lnms/1215540286
6791:10.1214/aoap/1177005588
6615:10.1145/1870103.1870106
5464:10.1145/1772690.1772758
5135:Averbeck, B.B. (2015).
4792:10.1073/pnas.92.19.8584
4390:10.1073/pnas.0912378106
4267:10.1214/aoap/1177005588
4099:10.1023/A:1013689704352
2569:{\displaystyle \gamma }
1719:
1616:Bandit Forest algorithm
1299:Epsilon-greedy strategy
1282:Semi-uniform strategies
1214:{\displaystyle \delta }
1138:{\displaystyle T\geq 1}
710:Best Arm Identification
651:{\displaystyle \rho /T}
619:is the reward in round
371:Markov decision process
7933:Sequential experiments
6702:Reinforcement Learning
6644:10.1239/aap/1214950209
6140:Proceedings of ICML'11
5252:Tokic, Michel (2010),
4843:10.1006/aama.1996.0007
4655:10.1214/aop/1176994469
4518:10.1287/opre.1100.0891
3972:
3950:
3868:
3805:
3748:
3728:
3708:
3675:
3655:
3614:
3592:
3538:
3518:
3485:
3453:
3416:
3347:
3327:
3300:
3280:
3248:
3192:
3162:
3126:
3106:
3029:
2916:
2818:
2789:
2720:
2667:
2632:
2570:
2550:
2511:
2396:
2250:
2206:
2145:
2075:
2048:
2004:
1964:
1867:
1823:
1779:
1679:
1665:
1626:Oracle-based algorithm
1477:
1451:
1416:
1393:
1377:Epsilon-first strategy
1367:
1341:
1321:
1215:
1195:
1139:
1107:
1041:
985:
938:
918:
876:
850:
689:
652:
613:
577:
521:
491:
467:
410:
390:
363:
342:
296:
261:
134:
105:pharmaceutical company
62:reinforcement learning
39:(sometimes called the
24:
7789:Neural Turing machine
7377:Human image synthesis
6866:10.1287/moor.12.2.262
6848:Katehakis, Michael N.
4877:10.1287/moor.22.1.222
4859:Katehakis, Michael N.
4642:Annals of Probability
4129:10.1287/moor.12.2.262
4059:Stochastic scheduling
3973:
3930:
3848:
3785:
3749:
3729:
3709:
3676:
3656:
3615:
3572:
3539:
3519:
3486:
3454:
3417:
3348:
3328:
3301:
3281:
3249:
3193:
3163:
3136:Non-stationary bandit
3127:
3107:
3088:Infinite-armed bandit
3030:
2917:
2819:
2790:
2721:
2668:
2666:{\displaystyle \eta }
2633:
2571:
2551:
2512:
2397:
2251:
2207:
2146:
2076:
2074:{\displaystyle i_{t}}
2049:
2005:
1944:
1868:
1824:
1780:
1715:Approximate solutions
1677:
1666:
1553:Online linear bandits
1478:
1452:
1417:
1394:
1368:
1342:
1322:
1274:Approximate solutions
1238:Further information:
1216:
1196:
1140:
1119:Given a time horizon
1117:Fixed budget setting:
1108:
1042:
986:
939:
937:{\displaystyle \tau }
919:
877:
875:{\displaystyle \tau }
851:
690:
653:
614:
578:
522:
492:
447:
411:
391:
389:{\displaystyle \rho }
364:
343:
297:
262:
132:
117:, first published by
82:stochastic scheduling
76:(sometimes known as "
48:-armed bandit problem
22:
7880:Computer programming
7859:Graph neural network
7434:Text-to-video models
7412:Text-to-image models
7260:Large language model
7245:Scientific computing
7051:Statistical manifold
7046:Information geometry
5653:Annals of Statistics
5567:10.1109/taai.2011.59
5440:, pp. 661–670,
4288:Robbins, H. (1952).
4023:Combinatorial bandit
4014:Collaborative bandit
3760:
3747:{\displaystyle \pi }
3738:
3718:
3685:
3674:{\displaystyle \pi }
3665:
3629:
3550:
3528:
3495:
3463:
3433:
3357:
3337:
3310:
3290:
3258:
3202:
3172:
3152:
3116:
3096:
2926:
2828:
2817:{\displaystyle I(t)}
2799:
2733:
2679:
2657:
2588:
2560:
2528:
2406:
2260:
2216:
2155:
2085:
2058:
2014:
1880:
1833:
1791:
1751:
1642:
1467:
1426:
1403:
1383:
1351:
1331:
1305:
1205:
1149:
1123:
1051:
995:
957:
928:
892:
866:
814:
742:improve this section
679:
634:
628:zero-regret strategy
587:
531:
504:
422:
400:
380:
353:
306:
271:
213:
125:Empirical motivation
7226:In-context learning
7066:Pattern recognition
6531:2017arXiv171004805O
6432:2015arXiv150203473L
6400:2014arXiv1401.8257G
6344:2016arXiv160407101W
6277:2015arXiv150600312Z
5977:2015arXiv150406937W
5913:2014arXiv1402.0555A
5847:2013arXiv1309.6869V
5815:2019arXiv190608947K
5783:2017arXiv170600136J
5743:2017arXiv170300048L
5618:2010arXiv1003.1630R
5456:2010arXiv1003.0146L
5153:2015PLSCB..11E4164A
4940:Ortner, R. (2010).
4783:1995PNAS...92.8584K
4495:Operations Research
4451:2010arXiv1009.5419B
4381:2009PNAS..10622387P
4375:(52): 22387–22392,
4154:Nicolò Cesa-Bianchi
3924:
3842:
3821:
3608:
3480:
3411:
3390:
3275:
3243:
3225:
1610:KernelUCB algorithm
1290:behavior where the
782:regret minimization
7928:Sequential methods
7819:Echo state network
7707:Jürgen Schmidhuber
7402:Facial recognition
7397:Speech recognition
7307:Software libraries
6593:Journal of the ACM
6580:Multi-armed bandit
5676:10.1214/13-aos1101
4162:10.1561/2200000024
3968:
3908:
3826:
3807:
3744:
3724:
3704:
3671:
3651:
3610:
3594:
3534:
3514:
3481:
3466:
3449:
3412:
3391:
3376:
3343:
3323:
3296:
3276:
3261:
3244:
3229:
3205:
3188:
3158:
3122:
3102:
3025:
2912:
2864:
2814:
2785:
2716:
2663:
2628:
2566:
2546:
2507:
2392:
2387:
2246:
2202:
2151:3. Receive reward
2141:
2071:
2044:
2000:
1863:
1819:
1775:
1694:Adversarial bandit
1680:
1661:
1590:UCBogram algorithm
1523:Pricing strategies
1473:
1447:
1412:
1389:
1363:
1337:
1317:
1211:
1191:
1180:
1135:
1103:
1037:
1026:
981:
934:
914:
872:
846:
685:
648:
609:
573:
556:
517:
487:
406:
386:
359:
338:
292:
257:
135:
29:probability theory
25:
7915:
7914:
7677:Stephen Grossberg
7650:
7649:
6988:Thompson sampling
6831:978-0-940600-09-6
6756:978-3-319-12636-4
6712:978-0-262-19398-6
6663:978-0-470-17155-4
6539:10.1613/jair.5398
6358:A Gang of Bandits
5320:978-3-642-24455-1
5288:978-3-642-16110-0
4952:(29): 2684–2695.
4228:978-0-412-24810-8
4194:978-0-471-92059-5
3727:{\displaystyle T}
3537:{\displaystyle T}
3346:{\displaystyle k}
3299:{\displaystyle k}
3161:{\displaystyle k}
3125:{\displaystyle K}
3105:{\displaystyle K}
3085:
3084:
2855:
2623:
2478:
2383:
2350:
2273:
1998:
1985:
1687:UCB-ALP algorithm
1656:
1536:Contextual bandit
1514:Thompson sampling
1392:{\displaystyle N}
1234:Optimal solutions
1225:Bandit strategies
1171:
1072:
1017:
905:
778:
777:
770:
688:{\displaystyle p}
600:
547:
478:
409:{\displaystyle T}
362:{\displaystyle H}
78:one-armed bandits
7960:
7943:Machine learning
7905:Machine learning
7895:
7894:
7875:
7630:Action selection
7620:Self-driving car
7427:Stable Diffusion
7392:Speech synthesis
7357:
7356:
7221:Machine learning
7097:Gradient descent
7018:
7011:
7004:
6995:
6994:
6884:
6843:
6823:
6802:
6793:
6784:(4): 1024–1033,
6767:
6740:
6720:
6715:, archived from
6694:
6693:
6666:
6647:
6646:
6625:
6608:
6566:
6565:
6550:
6549:
6524:
6500:
6491:
6490:
6489:
6488:
6482:
6475:
6464:
6455:
6454:
6452:
6441:
6435:
6434:
6425:
6409:
6403:
6402:
6393:
6377:
6371:
6370:
6369:
6353:
6347:
6346:
6337:
6321:
6315:
6314:
6313:
6312:
6306:
6300:, archived from
6295:
6286:
6280:
6279:
6270:
6254:
6248:
6247:
6246:
6245:
6239:
6233:, archived from
6228:
6219:
6213:
6212:
6211:
6210:
6204:
6198:, archived from
6193:
6184:
6178:
6177:
6176:
6175:
6169:
6163:, archived from
6158:
6149:
6143:
6142:
6135:
6129:
6128:
6119:
6110:(5): 1538–1556,
6099:
6090:
6083:
6077:
6070:
6064:
6057:
6051:
6048:
6042:
6034:
6028:
6025:
6019:
6012:
6006:
6003:
5997:
5986:
5980:
5979:
5970:
5946:
5937:
5936:
5931:
5922:
5916:
5915:
5906:
5886:
5880:
5879:
5877:
5876:
5856:
5850:
5849:
5840:
5824:
5818:
5817:
5808:
5792:
5786:
5785:
5776:
5752:
5746:
5745:
5736:
5716:
5710:
5709:
5693:
5687:
5686:
5669:
5647:
5641:
5640:
5638:
5627:
5621:
5620:
5611:
5595:
5589:
5588:
5554:
5548:
5547:
5513:
5507:
5506:
5500:
5491:
5485:
5484:
5449:
5433:
5427:
5426:
5414:
5408:
5407:
5391:
5385:
5384:
5374:10.1002/asmb.874
5357:
5348:
5346:
5340:
5331:
5325:
5323:
5308:
5299:
5293:
5291:
5272:
5258:
5249:
5243:
5240:
5234:
5233:
5223:
5191:
5185:
5184:
5174:
5164:
5132:
5126:
5125:
5107:
5083:
5074:
5073:
5055:
5031:
5022:
5021:
5003:
4988:Machine Learning
4983:
4977:
4970:
4964:
4963:
4961:
4937:
4931:
4930:
4928:
4927:
4921:
4915:. Archived from
4914:
4896:
4887:
4881:
4880:
4854:
4848:
4847:
4845:
4821:
4815:
4814:
4804:
4794:
4762:
4756:
4755:
4753:
4729:
4723:
4722:
4711:
4705:
4704:
4686:
4665:
4659:
4658:
4657:
4634:
4628:
4627:
4581:
4575:
4574:
4572:
4561:
4552:
4551:
4527:
4521:
4520:
4511:
4489:
4483:
4482:
4481:
4480:
4471:, archived from
4460:
4454:
4453:
4444:
4428:
4422:
4419:
4413:
4412:
4402:
4392:
4364:
4358:
4357:
4318:
4312:
4311:
4309:
4285:
4279:
4278:
4269:
4260:(4): 1024–1033,
4247:
4241:
4238:
4232:
4231:
4215:Berry, Donald A.
4211:
4198:
4197:
4177:
4164:
4150:Sébastien Bubeck
4147:
4141:
4140:
4110:
4104:
4103:
4101:
4092:(2/3): 235–256.
4086:Machine Learning
4077:
4049:Optimal stopping
4044:Greedy algorithm
4006:as a reference.
4004:Condorcet winner
4000:voting paradoxes
3977:
3975:
3974:
3969:
3967:
3963:
3962:
3961:
3960:
3949:
3944:
3923:
3918:
3913:
3895:
3894:
3885:
3881:
3880:
3879:
3878:
3867:
3862:
3841:
3836:
3831:
3822:
3820:
3815:
3804:
3799:
3772:
3771:
3753:
3751:
3750:
3745:
3733:
3731:
3730:
3725:
3713:
3711:
3710:
3705:
3694:
3693:
3680:
3678:
3677:
3672:
3660:
3658:
3657:
3652:
3641:
3640:
3619:
3617:
3616:
3611:
3609:
3607:
3602:
3591:
3586:
3559:
3558:
3543:
3541:
3540:
3535:
3523:
3521:
3520:
3515:
3504:
3503:
3490:
3488:
3487:
3482:
3479:
3474:
3458:
3456:
3455:
3450:
3448:
3447:
3421:
3419:
3418:
3413:
3410:
3405:
3389:
3384:
3369:
3368:
3352:
3350:
3349:
3344:
3332:
3330:
3329:
3324:
3322:
3321:
3305:
3303:
3302:
3297:
3285:
3283:
3282:
3277:
3274:
3269:
3253:
3251:
3250:
3245:
3242:
3237:
3224:
3219:
3197:
3195:
3194:
3189:
3187:
3186:
3167:
3165:
3164:
3159:
3131:
3129:
3128:
3123:
3111:
3109:
3108:
3103:
3051:
3050:
3034:
3032:
3031:
3026:
3015:
3014:
2984:
2983:
2947:
2946:
2921:
2919:
2918:
2913:
2899:
2898:
2877:
2876:
2863:
2823:
2821:
2820:
2815:
2794:
2792:
2791:
2786:
2754:
2753:
2725:
2723:
2722:
2717:
2700:
2699:
2672:
2670:
2669:
2664:
2637:
2635:
2634:
2629:
2624:
2598:
2575:
2573:
2572:
2567:
2555:
2553:
2552:
2547:
2516:
2514:
2513:
2508:
2500:
2486:
2485:
2480:
2479:
2471:
2446:
2445:
2418:
2417:
2401:
2399:
2398:
2393:
2391:
2390:
2384:
2381:
2367:
2366:
2351:
2348:
2335:
2334:
2325:
2311:
2310:
2281:
2280:
2275:
2274:
2266:
2255:
2253:
2252:
2247:
2211:
2209:
2208:
2203:
2174:
2173:
2172:
2171:
2150:
2148:
2147:
2142:
2131:
2130:
2097:
2096:
2080:
2078:
2077:
2072:
2070:
2069:
2053:
2051:
2050:
2045:
2009:
2007:
2006:
2001:
1999:
1991:
1986:
1984:
1974:
1973:
1963:
1958:
1942:
1932:
1931:
1921:
1892:
1891:
1872:
1870:
1869:
1864:
1828:
1826:
1825:
1820:
1803:
1802:
1784:
1782:
1781:
1776:
1732:
1731:
1727:
1670:
1668:
1667:
1662:
1657:
1652:
1577:Ridge regression
1482:
1480:
1479:
1474:
1456:
1454:
1453:
1448:
1421:
1419:
1418:
1413:
1398:
1396:
1395:
1390:
1372:
1370:
1369:
1364:
1346:
1344:
1343:
1338:
1326:
1324:
1323:
1318:
1220:
1218:
1217:
1212:
1200:
1198:
1197:
1192:
1190:
1189:
1179:
1161:
1160:
1144:
1142:
1141:
1136:
1112:
1110:
1109:
1104:
1093:
1092:
1080:
1079:
1074:
1073:
1065:
1058:
1046:
1044:
1043:
1038:
1036:
1035:
1025:
1007:
1006:
990:
988:
987:
982:
943:
941:
940:
935:
923:
921:
920:
915:
913:
912:
907:
906:
898:
881:
879:
878:
873:
855:
853:
852:
847:
845:
844:
829:
828:
786:pure exploration
773:
766:
762:
759:
753:
722:
714:
694:
692:
691:
686:
657:
655:
654:
649:
644:
618:
616:
615:
610:
608:
607:
602:
601:
593:
582:
580:
579:
574:
569:
568:
555:
543:
542:
526:
524:
523:
518:
516:
515:
496:
494:
493:
488:
486:
485:
480:
479:
471:
466:
461:
443:
442:
415:
413:
412:
407:
395:
393:
392:
387:
368:
366:
365:
360:
347:
345:
344:
339:
337:
336:
318:
317:
301:
299:
298:
293:
291:
290:
285:
266:
264:
263:
258:
253:
252:
234:
233:
166:machine learning
149:adaptive routing
101:machine learning
33:machine learning
7968:
7967:
7963:
7962:
7961:
7959:
7958:
7957:
7918:
7917:
7916:
7911:
7863:
7777:
7743:Google DeepMind
7721:
7687:Geoffrey Hinton
7646:
7583:
7509:Project Debater
7455:
7353:Implementations
7348:
7302:
7266:
7209:
7151:Backpropagation
7085:
7071:Tensor calculus
7025:
7022:
6891:
6832:
6757:
6713:
6664:
6587:
6586:
6585:
6567:
6563:
6558:
6556:Further reading
6553:
6501:
6494:
6486:
6484:
6480:
6473:
6465:
6458:
6450:
6442:
6438:
6410:
6406:
6378:
6374:
6354:
6350:
6322:
6318:
6310:
6308:
6304:
6293:
6287:
6283:
6255:
6251:
6243:
6241:
6237:
6226:
6220:
6216:
6208:
6206:
6202:
6191:
6185:
6181:
6173:
6171:
6167:
6156:
6150:
6146:
6136:
6132:
6117:10.1.1.162.2764
6100:
6093:
6084:
6080:
6071:
6067:
6058:
6054:
6049:
6045:
6035:
6031:
6026:
6022:
6013:
6009:
6004:
6000:
5987:
5983:
5947:
5940:
5929:
5923:
5919:
5887:
5883:
5874:
5872:
5857:
5853:
5825:
5821:
5793:
5789:
5753:
5749:
5717:
5713:
5694:
5690:
5648:
5644:
5636:
5628:
5624:
5596:
5592:
5577:
5555:
5551:
5536:
5514:
5510:
5498:
5492:
5488:
5474:
5434:
5430:
5415:
5411:
5392:
5388:
5358:
5351:
5338:
5332:
5328:
5321:
5306:
5300:
5296:
5289:
5256:
5250:
5246:
5241:
5237:
5192:
5188:
5147:(3): e1004164.
5133:
5129:
5084:
5077:
5032:
5025:
4984:
4980:
4971:
4967:
4938:
4934:
4925:
4923:
4919:
4894:
4888:
4884:
4855:
4851:
4822:
4818:
4763:
4759:
4730:
4726:
4712:
4708:
4671:SIAM J. Comput.
4666:
4662:
4635:
4631:
4601:10.2307/3214163
4582:
4578:
4570:
4562:
4555:
4528:
4524:
4509:10.1.1.380.6983
4490:
4486:
4478:
4476:
4461:
4457:
4429:
4425:
4420:
4416:
4365:
4361:
4319:
4315:
4286:
4282:
4248:
4244:
4239:
4235:
4229:
4212:
4201:
4195:
4178:
4167:
4148:
4144:
4111:
4107:
4078:
4071:
4067:
4034:
4025:
4016:
3995:
3987:
3956:
3952:
3951:
3945:
3934:
3929:
3925:
3919:
3914:
3909:
3890:
3889:
3874:
3870:
3869:
3863:
3852:
3847:
3843:
3837:
3832:
3827:
3816:
3811:
3806:
3800:
3789:
3767:
3763:
3761:
3758:
3757:
3739:
3736:
3735:
3719:
3716:
3715:
3689:
3688:
3686:
3683:
3682:
3666:
3663:
3662:
3636:
3632:
3630:
3627:
3626:
3603:
3598:
3593:
3587:
3576:
3554:
3553:
3551:
3548:
3547:
3544:is defined as:
3529:
3526:
3525:
3499:
3498:
3496:
3493:
3492:
3475:
3470:
3464:
3461:
3460:
3443:
3442:
3434:
3431:
3430:
3406:
3395:
3385:
3380:
3364:
3360:
3358:
3355:
3354:
3338:
3335:
3334:
3317:
3313:
3311:
3308:
3307:
3291:
3288:
3287:
3270:
3265:
3259:
3256:
3255:
3238:
3233:
3220:
3209:
3203:
3200:
3199:
3182:
3181:
3173:
3170:
3169:
3153:
3150:
3149:
3138:
3117:
3114:
3113:
3097:
3094:
3093:
3090:
3049:
3041:
3036:
3001:
2997:
2970:
2966:
2933:
2929:
2927:
2924:
2923:
2894:
2890:
2872:
2868:
2859:
2829:
2826:
2825:
2800:
2797:
2796:
2749:
2745:
2734:
2731:
2730:
2695:
2691:
2680:
2677:
2676:
2674:Initialisation:
2658:
2655:
2654:
2648:
2643:
2597:
2589:
2586:
2585:
2582:
2580:Regret analysis
2561:
2558:
2557:
2529:
2526:
2525:
2522:
2517:
2496:
2481:
2470:
2469:
2468:
2441:
2437:
2413:
2409:
2407:
2404:
2403:
2386:
2385:
2380:
2378:
2369:
2368:
2362:
2358:
2347:
2345:
2330:
2326:
2321:
2306:
2302:
2295:
2294:
2276:
2265:
2264:
2263:
2261:
2258:
2257:
2217:
2214:
2213:
2167:
2163:
2162:
2158:
2156:
2153:
2152:
2126:
2122:
2092:
2088:
2086:
2083:
2082:
2065:
2061:
2059:
2056:
2055:
2015:
2012:
2011:
1990:
1969:
1965:
1959:
1948:
1943:
1927:
1923:
1922:
1920:
1887:
1883:
1881:
1878:
1877:
1834:
1831:
1830:
1798:
1794:
1792:
1789:
1788:
1786:Initialisation:
1752:
1749:
1748:
1742:
1733:
1729:
1725:
1723:
1722:
1717:
1705:
1696:
1651:
1643:
1640:
1639:
1635:
1586:
1555:
1547:
1538:
1525:
1506:
1468:
1465:
1464:
1427:
1424:
1423:
1404:
1401:
1400:
1384:
1381:
1380:
1352:
1349:
1348:
1332:
1329:
1328:
1306:
1303:
1302:
1284:
1276:
1242:
1236:
1227:
1206:
1203:
1202:
1185:
1181:
1175:
1156:
1152:
1150:
1147:
1146:
1124:
1121:
1120:
1088:
1084:
1075:
1064:
1063:
1062:
1054:
1052:
1049:
1048:
1031:
1027:
1021:
1002:
998:
996:
993:
992:
958:
955:
954:
929:
926:
925:
908:
897:
896:
895:
893:
890:
889:
867:
864:
863:
834:
830:
824:
820:
815:
812:
811:
774:
763:
757:
754:
739:
723:
712:
680:
677:
676:
665:
640:
635:
632:
631:
603:
592:
591:
590:
588:
585:
584:
564:
560:
551:
538:
534:
532:
529:
528:
511:
507:
505:
502:
501:
481:
470:
469:
468:
462:
451:
438:
434:
423:
420:
419:
401:
398:
397:
381:
378:
377:
354:
351:
350:
332:
328:
313:
309:
307:
304:
303:
286:
281:
280:
272:
269:
268:
248:
244:
229:
225:
214:
211:
210:
200:
192:Herbert Robbins
143:clinical trials
127:
119:John C. Gittins
111:Herbert Robbins
17:
12:
11:
5:
7966:
7956:
7955:
7950:
7945:
7940:
7935:
7930:
7913:
7912:
7910:
7909:
7908:
7907:
7902:
7889:
7888:
7887:
7882:
7868:
7865:
7864:
7862:
7861:
7856:
7851:
7846:
7841:
7836:
7831:
7826:
7821:
7816:
7811:
7806:
7801:
7796:
7791:
7785:
7783:
7779:
7778:
7776:
7775:
7770:
7765:
7760:
7755:
7750:
7745:
7740:
7735:
7729:
7727:
7723:
7722:
7720:
7719:
7717:Ilya Sutskever
7714:
7709:
7704:
7699:
7694:
7689:
7684:
7682:Demis Hassabis
7679:
7674:
7672:Ian Goodfellow
7669:
7664:
7658:
7656:
7652:
7651:
7648:
7647:
7645:
7644:
7639:
7638:
7637:
7627:
7622:
7617:
7612:
7607:
7602:
7597:
7591:
7589:
7585:
7584:
7582:
7581:
7576:
7571:
7566:
7561:
7556:
7551:
7546:
7541:
7536:
7531:
7526:
7521:
7516:
7511:
7506:
7501:
7500:
7499:
7489:
7484:
7479:
7474:
7469:
7463:
7461:
7457:
7456:
7454:
7453:
7448:
7447:
7446:
7441:
7431:
7430:
7429:
7424:
7419:
7409:
7404:
7399:
7394:
7389:
7384:
7379:
7374:
7369:
7363:
7361:
7354:
7350:
7349:
7347:
7346:
7341:
7336:
7331:
7326:
7321:
7316:
7310:
7308:
7304:
7303:
7301:
7300:
7295:
7290:
7285:
7280:
7274:
7272:
7268:
7267:
7265:
7264:
7263:
7262:
7255:Language model
7252:
7247:
7242:
7241:
7240:
7230:
7229:
7228:
7217:
7215:
7211:
7210:
7208:
7207:
7205:Autoregression
7202:
7197:
7196:
7195:
7185:
7183:Regularization
7180:
7179:
7178:
7173:
7168:
7158:
7153:
7148:
7146:Loss functions
7143:
7138:
7133:
7128:
7123:
7122:
7121:
7111:
7106:
7105:
7104:
7093:
7091:
7087:
7086:
7084:
7083:
7081:Inductive bias
7078:
7073:
7068:
7063:
7058:
7053:
7048:
7043:
7035:
7033:
7027:
7026:
7021:
7020:
7013:
7006:
6998:
6992:
6991:
6981:
6975:
6969:
6963:
6957:
6951:
6940:
6934:
6924:
6918:
6913:, open-source
6908:
6902:
6890:
6889:External links
6887:
6886:
6885:
6860:(2): 262–268,
6844:
6830:
6804:
6770:
6769:
6755:
6723:
6722:
6711:
6696:
6684:(5): 527–535,
6668:
6662:
6649:
6637:(2): 377–400,
6626:
6568:
6561:
6560:
6559:
6557:
6554:
6552:
6551:
6492:
6456:
6453:, pp. 1–9
6436:
6404:
6372:
6348:
6316:
6281:
6249:
6214:
6179:
6144:
6130:
6091:
6078:
6065:
6052:
6043:
6029:
6020:
6007:
5998:
5981:
5938:
5917:
5881:
5851:
5819:
5787:
5747:
5711:
5688:
5660:(2): 693–721,
5642:
5622:
5590:
5575:
5549:
5535:978-0769508504
5534:
5508:
5486:
5472:
5428:
5409:
5386:
5368:(2): 639–658,
5349:
5326:
5319:
5294:
5287:
5270:10.1.1.458.464
5244:
5235:
5206:(3): 533–535.
5186:
5127:
5098:(2): 152–163.
5075:
5023:
4994:(3): 361–391.
4978:
4965:
4932:
4912:10.1.1.69.5482
4882:
4871:(1): 222–255.
4849:
4836:(2): 122–142.
4816:
4777:(19): 8584–5.
4757:
4724:
4706:
4684:10.1.1.130.158
4660:
4648:(2): 284–292,
4638:Whittle, Peter
4629:
4585:Whittle, Peter
4576:
4553:
4543:(2): 148–177,
4531:Whittle, Peter
4522:
4502:(2): 383–399,
4484:
4455:
4423:
4414:
4359:
4332:(2): 148–177.
4313:
4300:(5): 527–535.
4280:
4242:
4233:
4227:
4199:
4193:
4181:Gittins, J. C.
4165:
4142:
4123:(2): 262–268.
4105:
4068:
4066:
4063:
4062:
4061:
4056:
4051:
4046:
4041:
4033:
4030:
4024:
4021:
4015:
4012:
3994:
3993:Dueling bandit
3991:
3986:
3985:Other variants
3983:
3966:
3959:
3955:
3948:
3943:
3940:
3937:
3933:
3928:
3922:
3917:
3912:
3907:
3904:
3901:
3898:
3893:
3888:
3884:
3877:
3873:
3866:
3861:
3858:
3855:
3851:
3846:
3840:
3835:
3830:
3825:
3819:
3814:
3810:
3803:
3798:
3795:
3792:
3788:
3784:
3781:
3778:
3775:
3770:
3766:
3743:
3723:
3703:
3700:
3697:
3692:
3670:
3650:
3647:
3644:
3639:
3635:
3606:
3601:
3597:
3590:
3585:
3582:
3579:
3575:
3571:
3568:
3565:
3562:
3557:
3533:
3513:
3510:
3507:
3502:
3478:
3473:
3469:
3446:
3441:
3438:
3427:dynamic oracle
3409:
3404:
3401:
3398:
3394:
3388:
3383:
3379:
3375:
3372:
3367:
3363:
3342:
3320:
3316:
3295:
3273:
3268:
3264:
3241:
3236:
3232:
3228:
3223:
3218:
3215:
3212:
3208:
3185:
3180:
3177:
3157:
3142:non-stationary
3137:
3134:
3121:
3101:
3089:
3086:
3083:
3082:
3079:
3075:
3074:
3071:
3067:
3066:
3063:
3059:
3058:
3055:
3048:
3045:
3040:
3037:
3024:
3021:
3018:
3013:
3010:
3007:
3004:
3000:
2996:
2993:
2990:
2987:
2982:
2979:
2976:
2973:
2969:
2965:
2962:
2959:
2956:
2953:
2950:
2945:
2942:
2939:
2936:
2932:
2911:
2908:
2905:
2902:
2897:
2893:
2889:
2886:
2883:
2880:
2875:
2871:
2867:
2862:
2858:
2854:
2851:
2848:
2845:
2842:
2839:
2836:
2833:
2813:
2810:
2807:
2804:
2784:
2781:
2778:
2775:
2772:
2769:
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2763:
2760:
2757:
2752:
2748:
2744:
2741:
2738:
2715:
2712:
2709:
2706:
2703:
2698:
2694:
2690:
2687:
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2662:
2649:
2647:
2644:
2642:
2639:
2627:
2622:
2619:
2616:
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2610:
2607:
2604:
2601:
2596:
2593:
2581:
2578:
2565:
2545:
2542:
2539:
2536:
2533:
2521:
2518:
2506:
2503:
2499:
2495:
2492:
2489:
2484:
2477:
2474:
2467:
2464:
2461:
2458:
2455:
2452:
2449:
2444:
2440:
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2433:
2430:
2427:
2424:
2421:
2416:
2412:
2389:
2379:
2377:
2374:
2371:
2370:
2365:
2361:
2357:
2354:
2346:
2344:
2341:
2338:
2333:
2329:
2324:
2320:
2317:
2314:
2309:
2305:
2301:
2300:
2298:
2293:
2290:
2287:
2284:
2279:
2272:
2269:
2245:
2242:
2239:
2236:
2233:
2230:
2227:
2224:
2221:
2201:
2198:
2195:
2192:
2189:
2186:
2183:
2180:
2177:
2170:
2166:
2161:
2140:
2137:
2134:
2129:
2125:
2121:
2118:
2115:
2112:
2109:
2106:
2103:
2100:
2095:
2091:
2068:
2064:
2043:
2040:
2037:
2034:
2031:
2028:
2025:
2022:
2019:
1997:
1994:
1989:
1983:
1980:
1977:
1972:
1968:
1962:
1957:
1954:
1951:
1947:
1941:
1938:
1935:
1930:
1926:
1919:
1916:
1913:
1910:
1907:
1904:
1901:
1898:
1895:
1890:
1886:
1862:
1859:
1856:
1853:
1850:
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1844:
1841:
1838:
1818:
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1809:
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1801:
1797:
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1721:
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1704:
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1695:
1692:
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1690:
1660:
1655:
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1634:
1631:
1630:
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1623:
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1607:
1601:
1585:
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1581:
1580:
1566:
1554:
1551:
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1537:
1534:
1524:
1521:
1505:
1502:
1501:
1500:
1494:
1484:
1472:
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1437:
1434:
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1411:
1408:
1388:
1374:
1362:
1359:
1356:
1336:
1316:
1313:
1310:
1283:
1280:
1275:
1272:
1235:
1232:
1226:
1223:
1210:
1188:
1184:
1178:
1174:
1170:
1167:
1164:
1159:
1155:
1134:
1131:
1128:
1102:
1099:
1096:
1091:
1087:
1083:
1078:
1071:
1068:
1061:
1057:
1034:
1030:
1024:
1020:
1016:
1013:
1010:
1005:
1001:
980:
977:
974:
971:
968:
965:
962:
945:
944:
933:
911:
904:
901:
883:
871:
857:
843:
840:
837:
833:
827:
823:
819:
797:decision rule,
776:
775:
726:
724:
717:
711:
708:
684:
664:
661:
647:
643:
639:
606:
599:
596:
572:
567:
563:
559:
554:
550:
546:
541:
537:
514:
510:
484:
477:
474:
465:
460:
457:
454:
450:
446:
441:
437:
433:
430:
427:
405:
385:
358:
335:
331:
327:
324:
321:
316:
312:
289:
284:
279:
276:
256:
251:
247:
243:
240:
237:
232:
228:
224:
221:
218:
199:
196:
158:
157:
152:
146:
126:
123:
15:
9:
6:
4:
3:
2:
7965:
7954:
7951:
7949:
7946:
7944:
7941:
7939:
7936:
7934:
7931:
7929:
7926:
7925:
7923:
7906:
7903:
7901:
7898:
7897:
7890:
7886:
7883:
7881:
7878:
7877:
7874:
7870:
7869:
7866:
7860:
7857:
7855:
7852:
7850:
7847:
7845:
7842:
7840:
7837:
7835:
7832:
7830:
7827:
7825:
7822:
7820:
7817:
7815:
7812:
7810:
7807:
7805:
7802:
7800:
7797:
7795:
7792:
7790:
7787:
7786:
7784:
7782:Architectures
7780:
7774:
7771:
7769:
7766:
7764:
7761:
7759:
7756:
7754:
7751:
7749:
7746:
7744:
7741:
7739:
7736:
7734:
7731:
7730:
7728:
7726:Organizations
7724:
7718:
7715:
7713:
7710:
7708:
7705:
7703:
7700:
7698:
7695:
7693:
7690:
7688:
7685:
7683:
7680:
7678:
7675:
7673:
7670:
7668:
7665:
7663:
7662:Yoshua Bengio
7660:
7659:
7657:
7653:
7643:
7642:Robot control
7640:
7636:
7633:
7632:
7631:
7628:
7626:
7623:
7621:
7618:
7616:
7613:
7611:
7608:
7606:
7603:
7601:
7598:
7596:
7593:
7592:
7590:
7586:
7580:
7577:
7575:
7572:
7570:
7567:
7565:
7562:
7560:
7559:Chinchilla AI
7557:
7555:
7552:
7550:
7547:
7545:
7542:
7540:
7537:
7535:
7532:
7530:
7527:
7525:
7522:
7520:
7517:
7515:
7512:
7510:
7507:
7505:
7502:
7498:
7495:
7494:
7493:
7490:
7488:
7485:
7483:
7480:
7478:
7475:
7473:
7470:
7468:
7465:
7464:
7462:
7458:
7452:
7449:
7445:
7442:
7440:
7437:
7436:
7435:
7432:
7428:
7425:
7423:
7420:
7418:
7415:
7414:
7413:
7410:
7408:
7405:
7403:
7400:
7398:
7395:
7393:
7390:
7388:
7385:
7383:
7380:
7378:
7375:
7373:
7370:
7368:
7365:
7364:
7362:
7358:
7355:
7351:
7345:
7342:
7340:
7337:
7335:
7332:
7330:
7327:
7325:
7322:
7320:
7317:
7315:
7312:
7311:
7309:
7305:
7299:
7296:
7294:
7291:
7289:
7286:
7284:
7281:
7279:
7276:
7275:
7273:
7269:
7261:
7258:
7257:
7256:
7253:
7251:
7248:
7246:
7243:
7239:
7238:Deep learning
7236:
7235:
7234:
7231:
7227:
7224:
7223:
7222:
7219:
7218:
7216:
7212:
7206:
7203:
7201:
7198:
7194:
7191:
7190:
7189:
7186:
7184:
7181:
7177:
7174:
7172:
7169:
7167:
7164:
7163:
7162:
7159:
7157:
7154:
7152:
7149:
7147:
7144:
7142:
7139:
7137:
7134:
7132:
7129:
7127:
7126:Hallucination
7124:
7120:
7117:
7116:
7115:
7112:
7110:
7107:
7103:
7100:
7099:
7098:
7095:
7094:
7092:
7088:
7082:
7079:
7077:
7074:
7072:
7069:
7067:
7064:
7062:
7059:
7057:
7054:
7052:
7049:
7047:
7044:
7042:
7041:
7037:
7036:
7034:
7032:
7028:
7019:
7014:
7012:
7007:
7005:
7000:
6999:
6996:
6989:
6985:
6982:
6979:
6976:
6973:
6970:
6967:
6964:
6961:
6958:
6955:
6952:
6949:
6945:
6941:
6938:
6935:
6932:
6928:
6925:
6922:
6919:
6916:
6912:
6909:
6906:
6903:
6900:
6896:
6893:
6892:
6883:
6879:
6875:
6871:
6867:
6863:
6859:
6855:
6854:
6849:
6845:
6841:
6837:
6833:
6827:
6822:
6817:
6813:
6809:
6808:Katehakis, M.
6805:
6801:
6797:
6792:
6787:
6783:
6779:
6778:
6772:
6771:
6766:
6762:
6758:
6752:
6748:
6744:
6739:
6734:
6730:
6725:
6724:
6719:on 2013-12-11
6718:
6714:
6708:
6705:, MIT Press,
6704:
6703:
6697:
6692:
6687:
6683:
6679:
6678:
6673:
6669:
6665:
6659:
6655:
6650:
6645:
6640:
6636:
6632:
6627:
6624:
6620:
6616:
6612:
6607:
6602:
6598:
6594:
6589:
6588:
6583:
6582:
6581:
6575:
6571:
6548:
6544:
6540:
6536:
6532:
6528:
6523:
6518:
6514:
6510:
6506:
6499:
6497:
6483:on 2016-11-19
6479:
6472:
6471:
6463:
6461:
6449:
6448:
6440:
6433:
6429:
6424:
6419:
6415:
6408:
6401:
6397:
6392:
6387:
6383:
6376:
6368:
6363:
6359:
6352:
6345:
6341:
6336:
6331:
6327:
6320:
6307:on 2016-06-17
6303:
6299:
6292:
6285:
6278:
6274:
6269:
6264:
6260:
6253:
6240:on 2015-09-08
6236:
6232:
6225:
6218:
6205:on 2016-03-26
6201:
6197:
6190:
6183:
6170:on 2016-10-02
6166:
6162:
6155:
6148:
6141:
6134:
6127:
6123:
6118:
6113:
6109:
6105:
6098:
6096:
6088:
6082:
6075:
6069:
6062:
6056:
6047:
6040:
6033:
6024:
6017:
6011:
6002:
5995:
5991:
5985:
5978:
5974:
5969:
5964:
5960:
5956:
5952:
5945:
5943:
5935:
5928:
5921:
5914:
5910:
5905:
5900:
5897:: 1638–1646,
5896:
5892:
5885:
5871:on 2016-08-10
5870:
5866:
5862:
5855:
5848:
5844:
5839:
5834:
5830:
5823:
5816:
5812:
5807:
5802:
5798:
5791:
5784:
5780:
5775:
5770:
5766:
5762:
5758:
5751:
5744:
5740:
5735:
5730:
5727:: 2071–2080,
5726:
5722:
5715:
5707:
5703:
5699:
5692:
5685:
5681:
5677:
5673:
5668:
5663:
5659:
5655:
5654:
5646:
5635:
5634:
5626:
5619:
5615:
5610:
5605:
5601:
5594:
5586:
5582:
5578:
5576:9781457721748
5572:
5568:
5564:
5560:
5553:
5545:
5541:
5537:
5531:
5527:
5523:
5519:
5512:
5504:
5497:
5490:
5483:
5479:
5475:
5473:9781605587998
5469:
5465:
5461:
5457:
5453:
5448:
5443:
5439:
5432:
5424:
5420:
5413:
5405:
5401:
5397:
5390:
5383:
5379:
5375:
5371:
5367:
5363:
5356:
5354:
5344:
5337:
5330:
5322:
5316:
5312:
5305:
5298:
5290:
5284:
5280:
5276:
5271:
5266:
5262:
5255:
5248:
5239:
5231:
5227:
5222:
5217:
5213:
5209:
5205:
5201:
5197:
5190:
5182:
5178:
5173:
5168:
5163:
5158:
5154:
5150:
5146:
5142:
5138:
5131:
5123:
5119:
5115:
5111:
5106:
5101:
5097:
5093:
5089:
5082:
5080:
5071:
5067:
5063:
5059:
5054:
5049:
5045:
5041:
5037:
5030:
5028:
5019:
5015:
5011:
5007:
5002:
4997:
4993:
4989:
4982:
4976:, pp. 115–122
4975:
4969:
4960:
4955:
4951:
4947:
4943:
4936:
4922:on 2012-05-25
4918:
4913:
4908:
4904:
4900:
4893:
4886:
4878:
4874:
4870:
4866:
4865:
4860:
4853:
4844:
4839:
4835:
4831:
4827:
4820:
4812:
4808:
4803:
4798:
4793:
4788:
4784:
4780:
4776:
4772:
4768:
4761:
4752:
4747:
4743:
4739:
4735:
4728:
4721:
4717:
4710:
4702:
4698:
4694:
4690:
4685:
4680:
4676:
4673:
4672:
4664:
4656:
4651:
4647:
4643:
4639:
4633:
4626:
4622:
4618:
4614:
4610:
4606:
4602:
4598:
4594:
4590:
4586:
4580:
4569:
4568:
4560:
4558:
4550:
4546:
4542:
4538:
4537:
4532:
4526:
4519:
4515:
4510:
4505:
4501:
4497:
4496:
4488:
4475:on 2021-12-04
4474:
4470:
4466:
4459:
4452:
4448:
4443:
4438:
4434:
4427:
4418:
4410:
4406:
4401:
4396:
4391:
4386:
4382:
4378:
4374:
4370:
4363:
4355:
4351:
4347:
4343:
4339:
4335:
4331:
4327:
4323:
4322:J. C. Gittins
4317:
4308:
4303:
4299:
4295:
4291:
4284:
4277:
4273:
4268:
4263:
4259:
4255:
4254:
4246:
4237:
4230:
4224:
4220:
4216:
4210:
4208:
4206:
4204:
4196:
4190:
4186:
4182:
4176:
4174:
4172:
4170:
4163:
4159:
4155:
4151:
4146:
4138:
4134:
4130:
4126:
4122:
4118:
4117:
4109:
4100:
4095:
4091:
4087:
4083:
4076:
4074:
4069:
4060:
4057:
4055:
4054:Search theory
4052:
4050:
4047:
4045:
4042:
4039:
4038:Gittins index
4036:
4035:
4029:
4020:
4011:
4007:
4005:
4001:
3990:
3982:
3978:
3964:
3957:
3953:
3946:
3941:
3938:
3935:
3931:
3926:
3920:
3915:
3905:
3899:
3886:
3882:
3875:
3871:
3864:
3859:
3856:
3853:
3849:
3844:
3838:
3833:
3823:
3817:
3812:
3808:
3801:
3796:
3793:
3790:
3786:
3782:
3776:
3768:
3764:
3755:
3741:
3721:
3698:
3668:
3645:
3637:
3633:
3625:
3620:
3604:
3599:
3595:
3588:
3583:
3580:
3577:
3573:
3569:
3563:
3545:
3531:
3508:
3476:
3471:
3467:
3439:
3436:
3428:
3423:
3407:
3402:
3399:
3396:
3386:
3381:
3377:
3370:
3365:
3361:
3353:, defined as
3340:
3318:
3314:
3293:
3271:
3266:
3262:
3239:
3234:
3230:
3226:
3221:
3216:
3213:
3210:
3206:
3178:
3175:
3155:
3147:
3146:concept drift
3143:
3133:
3119:
3099:
3080:
3077:
3076:
3072:
3069:
3068:
3064:
3061:
3060:
3056:
3053:
3052:
3044:
3019:
3008:
3002:
2998:
2994:
2988:
2977:
2971:
2967:
2963:
2957:
2954:
2951:
2940:
2934:
2930:
2903:
2895:
2891:
2887:
2881:
2873:
2869:
2860:
2852:
2849:
2846:
2843:
2837:
2831:
2808:
2802:
2779:
2773:
2770:
2767:
2764:
2758:
2750:
2746:
2742:
2739:
2728:
2713:
2710:
2704:
2696:
2692:
2688:
2685:
2675:
2660:
2652:
2638:
2617:
2611:
2608:
2605:
2602:
2599:
2591:
2577:
2563:
2540:
2537:
2534:
2501:
2497:
2490:
2482:
2472:
2465:
2459:
2456:
2450:
2442:
2438:
2434:
2428:
2425:
2422:
2414:
2410:
2375:
2372:
2363:
2359:
2355:
2352:
2339:
2331:
2327:
2322:
2315:
2307:
2303:
2296:
2291:
2285:
2277:
2267:
2243:
2240:
2237:
2234:
2231:
2228:
2225:
2222:
2219:
2196:
2193:
2190:
2184:
2178:
2168:
2164:
2159:
2135:
2127:
2123:
2119:
2116:
2113:
2110:
2107:
2101:
2093:
2089:
2066:
2062:
2041:
2038:
2035:
2032:
2029:
2026:
2023:
2020:
2017:
1995:
1992:
1987:
1978:
1970:
1966:
1960:
1955:
1952:
1949:
1945:
1936:
1928:
1924:
1914:
1911:
1908:
1902:
1896:
1888:
1884:
1875:
1860:
1857:
1854:
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1620:random forest
1617:
1614:
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1591:
1588:
1587:
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886:Decision rule
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860:Stopping rule
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808:Sampling rule
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793:sampling rule
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727:This section
725:
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208:distributions
205:
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186:
182:
181:Peter Whittle
178:
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7712:David Silver
7360:Audio–visual
7214:Applications
7193:Augmentation
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4534:
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4468:
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4421:Press (1986)
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3132:dimensions.
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7896:Categories
7844:Autoencoder
7799:Transformer
7667:Alex Graves
7615:OpenAI Five
7519:IBM Watsonx
7141:Convolution
7119:Overfitting
6931:open-source
6905:PyMaBandits
6899:open-source
6672:Robbins, H.
6515:: 665–702,
6037:199–207<
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4744:(1): 4–22.
4595:: 287–298,
3734:for policy
3661:for policy
3622:Hence, the
3306:. Instead,
3047:Exp3 vs FPL
3039:Explanation
2651:Parameters:
2520:Explanation
1745:Parameters:
758:August 2024
97:information
7922:Categories
7885:Technology
7738:EleutherAI
7697:Fei-Fei Li
7692:Yann LeCun
7605:Q-learning
7588:Decisional
7514:IBM Watson
7422:Midjourney
7314:TensorFlow
7161:Activation
7114:Regression
7109:Clustering
6911:Contextual
6522:1710.04805
6487:2019-06-14
6423:1502.03473
6335:1604.07101
6311:2016-04-27
6268:1506.00312
6244:2016-04-29
6209:2016-04-27
6174:2016-04-29
5994:1510.00757
5968:1504.06937
5875:2016-06-10
5806:1906.08947
5774:1706.00136
5734:1703.00048
4926:2012-10-12
4479:2016-03-20
4065:References
704:asymptotic
663:Variations
7768:MIT CSAIL
7733:Anthropic
7702:Andrew Ng
7600:AlphaZero
7444:VideoPoet
7407:AlphaFold
7344:MindSpore
7298:SpiNNaker
7293:Memristor
7200:Diffusion
7176:Rectifier
7156:Batchnorm
7136:Attention
7131:Adversary
6927:Banditlib
6738:1409.8191
6606:0711.3861
6391:1401.8257
6367:1306.0811
6112:CiteSeerX
5904:1402.0555
5838:1309.6869
5667:1110.6084
5609:1003.1630
5505:: 208–214
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5265:CiteSeerX
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4625:202109695
4504:CiteSeerX
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2411:ω
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2271:^
2185:∈
1993:γ
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1946:∑
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1912:−
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1758:∈
1755:γ
1740:Algorithm
1563:algorithm
1471:ϵ
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1247:Katehakis
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311:μ
278:∈
239:…
194:in 1952.
7876:Portals
7635:Auto-GPT
7467:Word2vec
7271:Hardware
7188:Datasets
7090:Concepts
6895:MABWiser
6765:14155718
6599:: 1–50,
5684:14258665
5585:14125100
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4354:17724147
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4032:See also
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2727:For each
2349:if
2054:2. Draw
1874:For each
93:a priori
7758:Meta AI
7595:AlphaGo
7579:PanGu-Σ
7549:ChatGPT
7524:Granite
7472:Seq2seq
7451:Whisper
7372:WaveNet
7367:AlexNet
7339:Flux.jl
7319:PyTorch
7171:Sigmoid
7166:Softmax
7031:General
6874:3689689
6840:4355518
6800:2959678
6623:1654066
6570:Scholia
6547:8517525
6527:Bibcode
6428:Bibcode
6396:Bibcode
6340:Bibcode
6273:Bibcode
5996:(2015).
5973:Bibcode
5909:Bibcode
5865:Aistats
5843:Bibcode
5811:Bibcode
5779:Bibcode
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4400:2793317
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4346:2985029
4276:2959678
2212:4. For
1559:LinUCB
1491:softmax
1251:Robbins
750:removed
735:sources
185:Germany
70:gambler
7773:Huawei
7753:OpenAI
7655:People
7625:MuZero
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7554:GPT-J
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7324:Keras
6948:Part2
6944:Part1
6878:S2CID
6870:JSTOR
6836:JSTOR
6796:JSTOR
6761:S2CID
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6619:S2CID
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