504:. The game begins with twins Lucas and Claus and their mother Hinawa preparing to return home to Tazmily Village after visiting Hinawa's father, who lives in the northern reaches of the Islands. Before they can return, Tazmily Village is attacked by a mysterious military force known as the Pigmask Army, who bomb the nearby forest and start a forest fire. Hinawa's husband, Flint, is alerted to the fire and sets out to rescue his family. He finds Lucas and Claus, but discovers that Hinawa was killed defending them from a hostile Drago, a normally peaceful lizard-like creature. Later, Claus leaves the village to take revenge on the Drago; Flint attempts to follow him and discovers and defeats the Drago, which has been turned into a cyborg, but fails to find Claus.
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982:, was composed late in the game's development; earlier in development Itoi intended to use the "Pigmask Army" theme as the main theme of the game. During the creation of an important scene in the game, however, Sakai was asked to create a song that would have a greater impact than the Pigmask theme; upon its creation, it was chosen to be used as the main theme instead of the "Pigmask Army" song. Itoi claims that, given how quickly Sakai composed the song, that he had been "waiting for the order" to make a song like "Love Theme". Itoi requested that "Love Theme" be playable on a piano with only one finger, as the "Eight Melodies" theme from
809:" with little reason to revisit, he wanted the player to see the town gossip grow dynamically. It was enough of a departure from the series that the development team questioned whether fans would consider it part of the series. Itoi intended the game to have 12 chapters with various game mechanics and rotating player-characters. He conceptualized the development as moving 3D puppets before realizing the degree of programming required. As development wore on, Itoi reduced the scope of the chapters until seven or nine were left. The "uncomfortable beauty" of
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466:, rather than immediately decremented. This allows a mortally wounded character to perform actions like attacking or healing themselves, as long as the player acts quickly enough. If a character loses all HP, it will become unconscious and cannot participate unless revived by another character. The player loses a battle if all characters become unconscious; the player will then be given the option to continue play from the nearest save point, but with half the DP on their person.
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sets off with his dog Boney. While travelling there, he learns psychic powers from a superpowered, benevolent, androgynous creature known as a
Magypsy. At the club, he finds Kumatora working as a waitress, as well as Duster, who has lost his memory. They join and recover the Egg and restore Duster's memory, but while attempting to board a flying Pigmask airship, a mysterious Masked Man shakes them off and sends them flying to the ground, separating them.
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attributed the change in tone to his own growth and the character composition of the new development team. Itoi later reflected on the ending's lesson on the virtue of helping bad people. Itoi felt that the ending's renewal theme reflected his worldview of appreciating our time on Earth in light of the planet's inevitable end. Much of the rest of the script was written after-hours at a local hotel where they would continue their work.
1325:. He was impressed by the quality of the fan translation and described Itoi as a "storyteller" who chose the Japanese role-playing game medium to tell his story. Parkin noted how the "excellent" script unfurled from a "straightforward tale" into "breadth and depth of quality that few titles many times its budget achieve" with "affecting scenes" and "unexpected impact". He compared the chapter approach with the method of
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454:. When the player comes into contact with an enemy in the overworld, the game transitions to a battle screen. Battles are viewed from a presumed first-person perspective, showing the enemies against a distorted, animated background. The player can assign each character in their party to perform an action, such as attacking an enemy or using items to restore HP or PP. Some characters can utilize
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308:, in which it received praise for its character development, stylized graphics, music, and story, but was criticized for its lack of innovation in the role-playing genre. The game is noted for its themes of grief and rebellion against tyranny, and its progressively more mature and dramatic tone than its previous two installments.
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time a mysterious peddler known as Yokuba, who works with the
Pigmasks, introduces the concept of currency and sells television-like devices known as Happy Boxes to the townspeople, with the unwilling help of a monkey named Salsa whom he abuses. Salsa escapes from Yokuba's control with the help of Kumatora, Lucas, and Wess.
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received critical acclaim, it sold around 200,000 copies in its first week of sales in Japan and despite not having an
English localization, critics imported it for reception and gave it mostly positive reviews. It was one of Japan's top 20 bestselling games for the first half of 2006, and received a
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Lucas and company set out to confront Porky and pull the last needle. While fighting their way to him, they discover that Yokuba was the
Magypsy responsible for protecting the seventh Needle, who betrayed them and started working for the Pigmasks. The heroes confront Porky deep beneath New Pork City,
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logo was made from a fusion of metal and trees, which Itoi interpreted as the discomfort of two materials that were impossible to fuse. The chimeras theme informed the game's original subtitle: "Forest of the
Chimeras", which eventually became "The End of the Pig King" before the game was cancelled.
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and testing to ensure that the game properly displays the translated text. The translation included minor deviations from the original, such as localization of place names and puns. The few dramatic changes included renaming some characters and locations. For example, the character "Yokuba", loosely
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Another of his themes was the duality of the seriousness and lightheartedness of games, which is why he added a serious death scene to the first chapter. Itoi's
Nintendo 64 version of the final battle was darker, "dirtier", and more upsetting, though the final version changed little in concept. Itoi
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The seventh and final Needle is located beneath New Pork City, the capital of the
Pigmasks. Lucas and company travel there and meet Leder, another villager, who reveals that the inhabitants of Tazmily Village are the last survivors of a global apocalypse, who travelled to the Nowhere Islands as they
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that the lack of localization was because it "just didn't make business sense" to make one for a game released very late in the handheld's lifespan. He also said that he was in talks with Iwata to possibly release it on the North
American Wii U eShop prior to Iwata's death. The game was re-released
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Lucas reaches the seventh needle and confronts the Masked Man, who is revealed to be a brainwashed Claus. During the battle between Claus and Lucas, Hinawa's spirit speaks to the boys and begs them not to fight. This eventually causes Claus to remove his mask and commit suicide by casting lightning
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In response to the
Pigmasks' invasion, neophyte thief Duster is sent by his father and teacher Wess to the abandoned Osohe Castle to retrieve the mysterious Egg of Light. While there he meets the spirited young Princess Kumatora, but both he and the Egg are caught in a trap and vanish. At the same
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Three years later, Tazmily
Village has been taken over by the Pigmask Army, who have modernized it with railways, Happy Boxes, and other modern technology. Lucas hears rumours that Duster, who has been missing since leaving for Osohe Castle, is working as a bassist at the nearby Club Titiboo, and
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incredible power to completely reshape the world. Because of this, the Masked Man is trying to find and pull the Needles. Lucas and Boney reunite with Duster and Kumatora and race to pull the Needles before the Masked Man, but only manage to pull three, with the Masked Man pulling another three.
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Lucas and Boney land in a haystack back in Tazmily, and learn from the Magypsies that beneath the Islands is a massive dragon. The Magypsies' purpose is to guard seven Needles that were placed in the dragon to control its power; whoever pulls most of the Needles will be able to use the dragon's
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The team reported that "the highest levels" of Nintendo of America knew about their project, though they did not intervene. The localization team planned to end the project if Nintendo were to make an announcement about the future of the game, or if they were asked to cease development of the
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who would become engrossed in a big murder case, and the story would unfold from a young female clerk at a flower shop who would slowly recall parts of a story consequential to the plot. Thus, the city would appear to grow. This idea of a "single place changing over time" was central to
725:, the next Nintendo console. Itoi stated that an additional two years would have been required to finish the game, which was 30% complete at the time of cancellation. Iwata stated retrospectively that the focus on 3D graphics made the project overcomplex. Miyamoto also stated that the
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were protected by the dragon's power. To prevent a second apocalypse from reoccurring, the survivors sealed their previous memories in the Egg of Light; Leder was given the role of revealing the truth if the situation called for it. He also reveals that the leader of the Pigmasks is
1128:, they decided to undertake the task, for themselves and for fans of the game. The translation team consisted of around a dozen individuals, including project lead Clyde "Tomato" Mandelin, a professional Japanese-to-English translator. The project took two years and thousands of
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was "one of his themes". Players sweat when learning an ability based on Itoi's belief of how physical struggle facilitates growth. He also included characters like the Magypsies and Duster (who has a bad leg) to show the value of having friends with different qualities.
848:" power struggle. The antagonist, Porky, was designed as a "symbol of humankind", complementing Itoi's view of evil on a fungible morality spectrum with "pranks" and "crimes" at its extremes. Itoi compared the way in which the characters realize their psychic powers with
489:, with each enemy possessing a musical theme with different rhythms. Using this system, the player can attack the enemy up to sixteen times in a row. When the correct beat is not apparent, the player can put the enemy to sleep to isolate the beat from the music.
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From this day forth, you'll be rewarded for your hard work. It'll be given in units called DP (Dragon Power). You can use DP in shops and other places in exchange for good and services. You can save and withdraw DP anytime by talking to nearby
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called it the "perfect" Game Boy Advance role-playing game. Reviewers praised its story (even though the game was only available in Japanese) and graphics, and lamented its 1990s role-playing game mechanics. Critics also complimented its music.
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but he seals himself inside an "Absolutely Safe Capsule" built by Dr. Andonuts; unbeknownst to him, however, Andonuts has tricked him, as the Absolutely Safe Capsule also renders the outside world safe by permanently sealing Porky within it.
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wrote that the game retained the quirkiness of the previous soundtracks in the series despite the change in composers. He found the second half of the album, which included reinterpreted "classics" from the series, to be its strongest.
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world without technical restrictions. However, their early specifications exceeded the capabilities and memory limits of Nintendo 64; halfway through development the team scaled back its large scope and changed the platform to the
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editor Imran Khan alleges that Nintendo planned an English localization but canceled it due to fears that the central theme of bereavement, as well as instances of drug use and animal cruelty, would generate controversy. Former
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reviewers noted the level of detail from the game's direction, accessibility and wit of the story, unconventional art style, and conventional game mechanics. They considered the timed battles to be both useful and difficult.
406:(PP), offense, and defense. Weapons, armor, or accessories can be equipped on a character to increase certain attributes. The player can restore their characters' HP and PP or heal various status ailments by visiting
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had gained popularity and been played in elementary schools due to its simplicity. The "OK desu ka?" that plays after the player chooses the character's name was recorded without Itoi's knowledge by
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Jordan Jackson wrote that the visuals are typical of the series and fit the game's mood, and the website's Mike Moehnke criticized the inventory limits carried over from the previous game. Green of
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series. Jackson wrote that the music was "just as catchy as previous games" despite being "almost completely new". Moehnke agreed, calling it "nothing less than stunning". He noted overtones of
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said that the fan translation's "massive undertaking ... stands as a massive success" and that "one cannot even begin to fathom why Nintendo wouldn't see fit to release the game in the West".
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series. The game follows Lucas, a young boy with psychic abilities, and a party of characters as they attempt to prevent a mysterious invading army from corrupting and destroying the world.
1479:. Parkin wrote that the game was filled with "memorable moments", including a character who criticizes the player "for not giggling at puns", frogs with progressively silly costumes that
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418:. Currency is introduced in the later half of the game as Dragon Points (DP), earned by winning battles and used to purchase items. The player can deposit or withdraw DP from frogs.
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or a flash cartridge. The localization patch was downloaded over 100,000 times in the first week following its release. Along with the translation, the team announced the
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development cycles. He saw himself as simultaneously making the game he wanted to play and setting traps for the player, and as making a game Nintendo could not.
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games. When one of the player's characters directly attacks an enemy with a weapon, they can repeatedly attack the enemy by pressing the button in time with the
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in "flat pastel textures devoid of shading" as juxtaposed with background art that "fizzes with life and character". He described the cutscenes' animations as "
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travelled in time to the Nowhere Islands and began building an empire there, kidnapping inhabitants from other time periods (including Dr. Andonuts from
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has few penalties for death. Jackson reflected that while the game is humorous and grows in enjoyment, it has some somber moments as well. Eisenbeis of
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had been cancelled following a number of delays. Iwata and Miyamoto clarified in an interview that resources had been moved to the development of the
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cited "the importance of mothers" as a key theme about which the game revolves, which he preferred to the mid-game "slapstick insanity" and final
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was released in Japan on April 20, 2006, where it became a bestseller. Prior to its release, the game was in the "top five most wanted games" of
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In an epilogue set in pitch darkness, the game's cast reveals that they have survived and wish the player farewell. After the credits, the
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Simon Parkin detailed the 12-year development, the series' legacy as both "one of Japan's most beloved" and the video game cognoscenti's "
462:, combat uses a "rolling health" system: when one of the player's characters is injured, its HP will gradually "roll" down, similar to an
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scene", and that while the game's simpleness could have leaned towards "raw stupidity", instead it was "elegant in its simplicity".
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had few standout selling points other than its attention to detail and "only systemic innovation": the rhythm-based battle system.
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at Lucas's magic-reflecting Franklin Badge. Lucas pulls the final Needle, awakening the Dragon and destroying the Nowhere Islands.
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series writer and creator Shigesato Itoi has stated that he does not have any plans to create a fourth installment in the series.
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translation. They acknowledged that the legality of the localization was unclear since the final translation required use of an
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1339:, individuals and community", and that what he first considers a name customization "trick" becomes useful later in the game.
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called it "undoubtedly one of the best known fan translations in existence", with active retranslations into other languages.
540:) to populate it, as well as transforming the local wildlife into twisted new forms (including the Drago that killed Hinawa).
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reported the full-color, 200-page player's guide to be akin to a professional strategy guide, with quality "on par with ...
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console. Itoi had believed that restarting the project was impossible but changed his mind following encouragement from the
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was expected to be a 64DD launch game, but development shifted back to the Nintendo 64 after the 64DD's commercial failure.
458:-based abilities referred to as PSI, which includes stronger attacks and healing abilities, and require PP to execute. Like
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Jeremy Signor listed it among his "best unreleased Japanese role-playing games" for its script and attention to detail.
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The project included translating, writing, and revising about 1,000 pages of the game script in addition to extensive
901:. Shigesato Itoi stated that Sakai was chosen for the role given his deep understanding of the game's story and the
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series features Lucas as a playable fighter, as well as minor characters as collectibles, items, or stage hazards.
840:(Chinese characters) so as to remain accessible to young children. Itoi described the game world as governed by a "
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1331:. Parkin wrote that the script allowed for the somewhat "heavy-handed" juxtaposition of "nature and technology,
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and Franklin Badge pin. The game was marketed in Japan with a television commercial that has Japanese actress
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reacted favorably to the demo and compared the multi-character narrative to the Japan-only Super Famicom RPG
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1633:!", Fils-Aimé responds by saying "How about this instead?" and then proceeds to eat a Fire Flower from the
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were both unavailable. Sakai worked to make the music feel similar to previous entries in the series. The
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1124:. Reid Young, co-founder of Starmen.net, said that when they realized Nintendo was not going to localize
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1295:. It ended the year with over 368,000 copies sold, the 36th highest of the year in Japan. Jenni Lada of
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813:—multiple creatures fused into one—was central to the game and the idea behind the metallic and wooden
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development spanned four consoles. The game was eventually released for the handheld Game Boy Advance.
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logo. Itoi served less of a manager role and more as a team member and scriptwriter than in previous
290:. It was initially canceled in 2000, but development was restarted in 2003 for the Game Boy Advance.
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that no other game in the history of time garnered such demand for translation, and Chris Plante of
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franchise had not been abandoned and that he was still interested in bringing the game to fruition.
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to complete; it was estimated that the theoretical freelance cost of the translation was $ 30,000.
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The final release had no subtitle because Itoi did not want to lead the player's interpretation.
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because he was uninterested in computer graphics trends. The series' games were written in the
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as producers. The team mostly consisted of members involved in the development of the previous
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in its look and feel, which he did not consider negative, albeit somewhat antiquated. Lada of
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said the game mechanics were "depressingly basic" against more advanced role-playing games.
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game charts. At one point leading up to its release, the game's "Love Theme" would play as
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Flint in an inn setting, as compared between the Nintendo 64 and Game Boy Advance versions
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readers ranked the game as one of their top ten most anticipated towards the end of 1999.
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2968:"Nintendo Allegedly Cancelled Localisation Of Mother 3 Due To Its Controversial Aspects"
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3034:"Reggie Fils-Aimé Had "A Serious Conversation" About Bringing Mother 3 West With Iwata"
1625:. The short features a fan in attendance talking to then-Nintendo of America President
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production, a "detective story where the city was the main character". He thought of a
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is set in the fictional Nowhere Islands, an unknown length of time after the events of
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Parkin felt that the role-playing game elements were less interesting and added that
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developed the game, with input from Itoi. While the graphics were changed from 3D to
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Parkin wrote that the "childlike" and "unusually Western" graphics were similar to
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was about 60% complete by July 2004, and was released on April 20, 2006 in Japan.
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3181:"Mother 3 in English! an Interview with Reid Young, co-founder of Starmen.Net!"
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being the only game to be released outside Japan for decades until 2015, with
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trade show. It was expected to be released in North America under the title
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English localization was one of 2008's "worst heartbreaks". Frank Caron of
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A 10-second sample of the game's theme, highlighting the song's simplicity.
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did not receive an official release outside Japan. On October 17, 2008,
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3996:"EarthBound's Lucas is coming to Super Smash Bros. as DLC this June"
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spanned twelve years and four consoles, beginning in 1994 for the
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2028:[About the development of "MOTHER 3" has been canceled].
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was one of the best role-playing games for the Game Boy Advance.
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This revolving player-character mechanic was first attempted in
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3299:"You Say Tomato: A Pro on Fan-Translating Nintendo's Mother 3"
3262:"You Say Tomato: A Pro on Fan-Translating Nintendo's Mother 3"
3065:"Classic Rare games have been added to Nintendo Switch Online"
1289:"Platinum Hall of Fame" score of 35/40 from Japanese reviewer
738:, Nintendo announced that it had restarted the development of
394:. Leveling up a character permanently enhances its individual
3225:"Mama's boys: the epic story of the Mother 3 fan translation"
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1169:-level changes to the game code to support features such as
532:(Known as Pokey Minch in Mother 2), who after the events of
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in 2008, and received over 100,000 downloads within a week.
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In 2003, in a Japanese commercial for the compilation game
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3410:"Important Importables: Notable fan translation projects"
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as proof of the fan base's dedication, and Jenni Lada of
1047:
on the verge of tears as she explains her feelings about
879:
at HAL Laboratory whose previous works include music for
662:
555:
logo is shown restored to being made completely of wood.
410:
which are abundant in the game world, and the player can
3733:"Editorial: Why I'm Still Playing the Game Boy Advance"
2816:
1365:
Few pregnancies have been as painful and protracted as
3139:"Remember Earthbound? Play the sequel now, in English"
3127:
2340:"Years Later, Mother 3 Still Lives Up to All the Hype"
1946:
1888:
1842:
1759:
1725:
1723:
618:, the team transitioned from the Super Famicom to the
3957:
Thomas, Lucas M.; Casamassina, Matt (April 4, 2008).
3218:
3216:
3214:
3212:
1521:
was "the closest games have yet come to literature."
3290:
3253:
3092:
3090:
2613:"Shigesato Itoi Tells All about Mother 3 (Part One)"
2581:"Shigesato Itoi Tells All about Mother 3 (Part One)"
2549:"Shigesato Itoi Tells All about Mother 3 (Part One)"
2514:"Shigesato Itoi Tells All about Mother 3 (Part One)"
2482:"Shigesato Itoi Tells All about Mother 3 (Part Two)"
2441:"Shigesato Itoi Tells All about Mother 3 (Part One)"
2409:"Shigesato Itoi Tells All about Mother 3 (Part Two)"
1969:"Shigesato Itoi Tells All about Mother 3 (Part Two)"
1934:
1557:, 26 years after the original game's release on the
1411:
role-playing games, and of greater dramatic impact.
4388:
Cancelled Super Nintendo Entertainment System games
3749:
3373:"Cult classic 'Earthbound' launches today on Wii U"
2941:"Mother 3 Coming to Wii U Virtual Console in Japan"
2233:
1720:
1039:Deluxe Box Set was produced with a special edition
3987:
3650:
3209:
2637:
1732:"Ex-Nintendo President Talks Regrets And Mother 3"
3956:
3845:
3174:
3172:
3170:
3087:
2992:
19:"EarthBound 2" redirects here. For Mother 2, see
4359:
3928:"Lucas From Mother 3 Added to Smash Bros. Brawl"
3919:
3882:
3808:
3687:
3628:"Important Importables Review: Mother 3 for GBA"
3364:
2959:
2673:
2671:
2016:
1639:series in order to throw a fireball at the fan.
905:series in general, in addition to the fact that
3522:
3520:
3336:"Fans Release Gorgeous Mother 3 Companion Book"
3327:
2864:
2778:
2776:
2333:
2331:
2329:
2014:
2012:
2010:
2008:
2006:
2004:
2002:
2000:
1998:
1996:
1667:
1629:. After the fan says "Come on, Reggie, give us
1165:(فساد, "corruption"). The ROM hacking entailed
1141:
3950:
3401:
3167:
3025:
2197:
2161:
1729:
1360:was surprisingly "darker" than its forebears.
1148:
871:Music of the EarthBound series § Mother 3
4122:
3774:
3486:
3484:
3482:
3480:
3478:
2736:
2701:
2699:
2668:
2295:
1815:
1809:
425:In a battle sequence, the player can perform
3724:
3621:
3619:
3617:
3517:
2773:
2326:
2264:
2091:
2089:
2087:
1993:
3959:"Super Smash Bros. Brawl FAQ page 11 of 26"
2895:
2543:
2541:
2476:
2474:
2472:
2470:
2468:
2403:
2401:
1963:
1961:
519:Lucas and his party exploring the overworld
259:focuses on exploring the game world from a
4129:
4115:
3925:
3891:"The Worst Heartbreaks in Videogames 2008"
3475:
3441:
3439:
3437:
3435:
2932:
2870:
2742:
2696:
2125:
1449:Greg Kasavin compared it with that of the
1440:Richard Eisenbeis praised the system, and
39:
3993:
3614:
2708:"Vapor Trails: The Games that Never Were"
2337:
2084:
2056:"Four Games To Launch With Japanese 64DD"
2048:
1615:s lack of a localization by presenting a
1524:Nintendo has been heavily criticized for
1348:Mark Green wrote that the game felt like
1031:for residents who made phonecalls to the
990:more than a decade before the release of
824:Itoi chose to use the pixelated style of
805:. Unlike previous RPGs, which he saw as "
571:add-on, shown here as docked beneath the
246:. It is the third and final entry in the
4061:
4030:
3526:
3062:
2998:
2938:
2605:
2573:
2538:
2506:
2490:. August 2006. p. 7. Archived from
2465:
2433:
2417:. August 2006. p. 7. Archived from
2398:
1977:. August 2006. p. 8. Archived from
1958:
1952:
1940:
1608:, Nintendo made a humorous reference to
1001:
769:
562:
514:
420:
370:fictional world, primarily shown from a
296:was never localized or released outside
3693:
3656:
3557:
3432:
3370:
3333:
2745:"Inside Famitsu: Rogue Galaxy and More"
2301:
2239:
335:Nintendo Switch Online + Expansion Pack
4508:Video games produced by Kensuke Tanabe
4360:
4074:from the original on November 12, 2020
3938:from the original on September 8, 2014
3888:
3851:
3814:
3780:
3755:
3730:
3638:from the original on September 8, 2014
3463:from the original on September 8, 2014
3389:from the original on November 29, 2014
3352:from the original on September 8, 2014
3296:
3259:
3178:
3155:from the original on September 8, 2014
3075:from the original on February 21, 2024
3031:
2965:
2920:from the original on September 8, 2014
2871:Sloderbeck, Matt (February 22, 2006).
2852:from the original on September 4, 2014
2837:
2782:
2761:from the original on September 8, 2014
2621:. July 2006. p. 2. Archived from
2589:. July 2006. p. 6. Archived from
2557:. July 2006. p. 4. Archived from
2522:. July 2006. p. 3. Archived from
2449:. July 2006. p. 1. Archived from
2270:
2185:from the original on February 19, 2014
2149:from the original on February 20, 2015
2113:from the original on November 29, 2014
1797:from the original on September 8, 2014
1782:
1203:cited the two-year fan translation of
4110:
3975:from the original on December 3, 2014
3796:from the original on October 29, 2014
3490:
3334:Cavalli, Earnest (October 20, 2008).
3222:
3136:
3096:
2947:from the original on 16 November 2015
2939:Goldfarb, Andrew (13 November 2015).
2901:
2873:"Mother 3 Gets a Little More Special"
2705:
2338:Eisenbeis, Richard (March 29, 2013).
2036:from the original on October 18, 2014
1680:Renamed Fassad in the fan translation
3994:McWhertor, Michael (April 1, 2015).
3926:Burchfield, Evan (October 1, 2007).
3815:Thomas, Lucas M. (August 17, 2006).
3756:Signor, Jeremy (February 22, 2011).
3625:
3407:
3099:"Mother 3 Fan Translation Completed"
3063:Robinson, Andy (February 21, 2024).
2999:Tamburro, Paul (February 11, 2019).
2020:
1539:series as "neglected" in regards to
1120:, converts all the game's text into
1113:that, when applied on a copy of the
925:on November 2, 2006. Kyle Miller of
657:The Legend of Zelda: Ocarina of Time
390:to the party, which is required for
3889:Plante, Chris (December 17, 2008).
3297:Parkin, Simon (December 28, 2008).
3260:Parkin, Simon (December 28, 2008).
3013:from the original on April 25, 2019
2980:from the original on April 24, 2019
2386:from the original on 2 October 2020
2072:from the original on April 27, 2015
1909:
1863:
1604:During Nintendo's digital event at
1577:wrote that the lack of an official
1218:
1161:and, incidentally, the Arabic word
778:Itoi thought of the concept behind
717:announced in late August 2000 that
704:Satoru Iwata and Shigeru Miyamoto,
13:
4012:from the original on April 2, 2015
3833:from the original on July 14, 2014
3712:from the original on July 13, 2018
3657:Alfonso, Andrew (April 24, 2006).
3545:from the original on July 10, 2014
3420:from the original on July 29, 2014
3241:from the original on March 5, 2014
3179:Plante, Chris (October 17, 2008).
3115:from the original on July 14, 2014
2966:Doolan, Liam (February 11, 2019).
2838:Parkin, Simon (October 29, 2008).
2656:from the original on July 25, 2014
2643:
2356:from the original on June 19, 2014
2302:Adashek, Jeffrey (July 22, 2004).
2221:from the original on June 26, 2014
1783:Parkin, Simon (October 29, 2008).
1531:lack of an international release.
1088:
935:
313:unofficial English fan translation
14:
4524:
4493:Video games with oblique graphics
4488:Video games scored by Shogo Sakai
4433:Japanese role-playing video games
4136:
4088:
3626:Lada, Jenni (February 17, 2012).
3371:Webster, Andrew (July 18, 2013).
3315:from the original on May 11, 2014
3278:from the original on May 13, 2014
3223:Caron, Frank (October 28, 2008).
3137:Caron, Frank (October 20, 2008).
2706:Cowan, Danny (February 7, 2007).
352:similar to previous games in the
4453:Video games about psychic powers
4340:
4339:
4224:
4047:from the original on 2014-06-12.
3694:Kasavin, Greg (April 24, 2006).
3097:Fahey, Mike (October 17, 2008).
3044:from the original on May 8, 2022
2904:"Deluxe Mother 3 Game Boy Micro"
2743:Edge Staff (November 30, 2005).
1747:from the original on May 9, 2022
1490:" battle, a bad haiku, and the "
1074:later said in an interview with
978:"Love Theme", the main theme of
969:Problems playing this file? See
951:
694:
685:
4498:Virtual Console games for Wii U
4062:Young, Reid, ed. (March 2009).
4024:
3603:from the original on 2015-06-26
3527:Gantayat, Anoop (May 3, 2006).
3056:
2685:from the original on 2014-02-15
2368:
1696:
1683:
1023:and at the top of the Japanese
378:, the player may converse with
4478:Video games developed in Japan
4031:Schreier, Jason (2014-06-10).
3758:"The 14 Best Unreleased JRPGs"
3731:Bailey, Kat (March 30, 2011).
2679:"Exclusive Interview (Part 1)"
2304:"Mother 3 to See 2005 Release"
1730:Jason Schreier (May 6, 2022).
1674:
1649:
1085:service on February 21, 2024.
567:The game was designed for the
558:
358:series. The player controls a
337:exclusively in Japan in 2024.
333:in Japan in 2015, and for the
278:and then transitioning to the
1:
3455:(in Japanese). No. 906.
3408:Lada, Jenni (March 5, 2010).
3032:Hagues, Alana (May 3, 2022).
2026:"『MOTHER 3』の開発が中止になったことについての"
1714:
758:, the story was not altered.
750:fanbase. Nintendo subsidiary
638:Nintendo showcased a demo of
286:add-on, when it was known as
4448:Nintendo Switch Online games
4438:Media containing Gymnopedies
3577:] (in Japanese). Tokyo:
2902:Block, Gerry (May 1, 2006).
2848:. Gamer Network. p. 1.
2242:"Mother 1 and 2 Hit the GBA"
1912:"Mother 3 - Staff Retroview"
1793:. Gamer Network. p. 2.
1502:Multiple critics wrote that
1321:", and the endurance of its
1214:
477:system not seen in previous
7:
4463:Science fantasy video games
4428:Japan-exclusive video games
4398:Video games about dinosaurs
4383:Cancelled Nintendo 64 games
3866:. p. 1. Archived from
3671:. p. 2. Archived from
3575:Famitsu Game Whitebook 2007
2800:. p. 3. Archived from
2720:. p. 2. Archived from
1668:
1142:
921:soundtrack was released on
340:
10:
4529:
4513:Video games about siblings
4483:Video games set on islands
4443:Mother (video game series)
4403:Fiction about mind control
4054:
3696:"Mother 3 Import Hands-On"
2273:"Further News of Mother 3"
2097:"Earthbound 64 (Mother 3)"
1092:
997:
868:
578:
473:includes a unique musical
18:
4503:Works about twin brothers
4468:Single-player video games
4408:Video games about suicide
4335:
4300:
4274:
4233:
4222:
4170:
4147:
3852:Mackey, Bob (July 2010).
3567:Famitsū Gēmu Hakusho 2007
3491:Green, Mark (June 2006).
2169:"Earthbound 64 Cancelled"
1866:"Mother 3 - Staff Review"
1659:
1497:
1231:
1228:
1149:
828:for the Game Boy Advance
765:
209:
197:
177:
165:
153:
143:
131:
121:
97:
85:
73:
50:
38:
33:
3569:
2271:Putnam, Gabriel (2003).
1642:
1555:Nintendo Virtual Console
1095:Mother 3 fan translation
864:
436:of the background music.
326:was re-released for the
4458:Video games about twins
3817:"Retro Remix: Round 25"
2240:Hindman, Heath (2003).
1561:in 1989. Bob Mackey of
888:Super Smash Bros. Melee
836:alphabet instead of in
581:Development of Mother 3
492:
414:the game by talking to
374:. While navigating the
366:who explore the game's
350:role-playing video game
255:Like previous entries,
228:role-playing video game
4413:Game Boy Advance games
4393:Science fiction comedy
3854:"Found in Translation"
2376:"Interview: Mycom Inc"
2205:"Mother 3 Pushed Back"
1551:EarthBound: Beginnings
1374:
1083:Nintendo Switch Online
1013:
940:
775:
654:cartridge, similar to
589:began in 1994 for the
576:
520:
437:
4183:EarthBound Beginnings
3932:Nintendo World Report
3790:Action Button Dot Net
3581:. 2007. p. 387.
3197:on September 15, 2011
3069:Video Games Chronicle
2786:(February 24, 2006).
2145:. September 2, 1999.
1619:animation created by
1467:reviewers noted that
1363:
1005:
939:
773:
566:
518:
424:
380:non-player characters
4423:HAL Laboratory games
4378:Cancelled 64DD games
3745:on December 2, 2011.
3457:Kadokawa Corporation
2625:on February 26, 2015
2593:on February 26, 2015
2561:on February 26, 2015
2526:on February 26, 2015
2494:on February 26, 2015
2453:on February 26, 2015
1876:on November 29, 2014
1831:. Scene: Chapter 4.
1588:Although acclaimed,
1171:variable width fonts
798:private investigator
644:Nintendo Space World
372:top-down perspective
315:was released by the
261:top-down perspective
4373:Brownie Brown games
4064:"Mother 3 Handbook"
3870:on October 10, 2015
3784:(August 15, 2008).
3770:on August 21, 2011.
2804:on November 3, 2014
2788:"The Week in Japan"
2421:on February 1, 2014
2181:. August 21, 2000.
2133:"Japan Wants Zelda"
2109:. August 22, 2000.
2024:(August 22, 2000).
1922:on January 29, 2015
1549:being localized as
1483:, a "reconstructed
1225:
1068:Nintendo of America
877:video game composer
782:towards the end of
364:playable characters
348:is a single-player
4473:Video game sequels
3235:Condé Nast Digital
3149:Condé Nast Digital
2883:on August 24, 2014
2681:. Nintendo Dream.
2314:on August 24, 2014
2283:on August 22, 2014
2252:on August 22, 2014
2217:. March 22, 2000.
1819:(April 20, 2008).
1223:
1059:in December 2015.
1014:
941:
842:might equals right
776:
577:
521:
438:
320:internet community
4355:
4354:
4326:Super Smash Bros.
3901:IGN Entertainment
3786:"Mother 3 (****)"
3675:on March 26, 2012
3588:978-4-7577-3577-4
3191:IGN Entertainment
2840:"Mother 3 Review"
2724:on April 26, 2015
1864:Jackson, Jordan.
1785:"Mother 3 Review"
1598:Super Smash Bros.
1452:Mario & Luigi
1282:
1281:
1183:Mother 3 Handbook
1081:in Japan via the
956:
742:for the portable
388:experience points
238:and published by
219:
218:
204:Role-playing game
4520:
4418:Grief in fiction
4368:2006 video games
4343:
4342:
4228:
4131:
4124:
4117:
4108:
4107:
4103:
4100:
4099:
4097:Official website
4083:
4081:
4079:
4049:
4048:
4033:"Nintendo Makes
4028:
4022:
4021:
4019:
4017:
3991:
3985:
3984:
3982:
3980:
3954:
3948:
3947:
3945:
3943:
3923:
3917:
3916:
3914:
3912:
3907:on June 15, 2011
3903:. Archived from
3886:
3880:
3879:
3877:
3875:
3849:
3843:
3842:
3840:
3838:
3812:
3806:
3805:
3803:
3801:
3778:
3772:
3771:
3766:. Archived from
3753:
3747:
3746:
3741:. Archived from
3728:
3722:
3721:
3719:
3717:
3691:
3685:
3684:
3682:
3680:
3654:
3648:
3647:
3645:
3643:
3623:
3612:
3611:
3609:
3608:
3561:
3555:
3554:
3552:
3550:
3529:"No More Mother"
3524:
3515:
3514:
3512:
3510:
3505:. pp. 36–37
3488:
3473:
3472:
3470:
3468:
3443:
3430:
3429:
3427:
3425:
3405:
3399:
3398:
3396:
3394:
3368:
3362:
3361:
3359:
3357:
3331:
3325:
3324:
3322:
3320:
3294:
3288:
3287:
3285:
3283:
3257:
3251:
3250:
3248:
3246:
3220:
3207:
3206:
3204:
3202:
3193:. Archived from
3176:
3165:
3164:
3162:
3160:
3134:
3125:
3124:
3122:
3120:
3094:
3085:
3084:
3082:
3080:
3060:
3054:
3053:
3051:
3049:
3029:
3023:
3022:
3020:
3018:
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2990:
2989:
2987:
2985:
2963:
2957:
2956:
2954:
2952:
2936:
2930:
2929:
2927:
2925:
2899:
2893:
2892:
2890:
2888:
2879:. Archived from
2868:
2862:
2861:
2859:
2857:
2835:
2814:
2813:
2811:
2809:
2780:
2771:
2770:
2768:
2766:
2740:
2734:
2733:
2731:
2729:
2703:
2694:
2693:
2691:
2690:
2675:
2666:
2665:
2663:
2661:
2641:
2635:
2634:
2632:
2630:
2609:
2603:
2602:
2600:
2598:
2577:
2571:
2570:
2568:
2566:
2545:
2536:
2535:
2533:
2531:
2510:
2504:
2503:
2501:
2499:
2478:
2463:
2462:
2460:
2458:
2437:
2431:
2430:
2428:
2426:
2405:
2396:
2395:
2393:
2391:
2372:
2366:
2365:
2363:
2361:
2335:
2324:
2323:
2321:
2319:
2310:. Archived from
2299:
2293:
2292:
2290:
2288:
2279:. Archived from
2268:
2262:
2261:
2259:
2257:
2248:. Archived from
2237:
2231:
2230:
2228:
2226:
2201:
2195:
2194:
2192:
2190:
2165:
2159:
2158:
2156:
2154:
2129:
2123:
2122:
2120:
2118:
2093:
2082:
2081:
2079:
2077:
2068:. June 2, 1997.
2052:
2046:
2045:
2043:
2041:
2018:
1991:
1990:
1988:
1986:
1981:on April 3, 2015
1965:
1956:
1950:
1944:
1938:
1932:
1931:
1929:
1927:
1918:. Archived from
1907:
1886:
1885:
1883:
1881:
1872:. Archived from
1861:
1840:
1839:
1825:Game Boy Advance
1813:
1807:
1806:
1804:
1802:
1780:
1757:
1756:
1754:
1752:
1727:
1708:
1700:
1694:
1687:
1681:
1678:
1672:
1671:
1661:
1653:
1627:Reggie Fils-Aimé
1614:
1535:referred to the
1530:
1512:
1448:
1439:
1428:
1417:
1402:
1395:
1386:
1377:Simon Parkin of
1371:
1347:
1316:
1308:
1226:
1222:
1154:
1152:
1151:
1145:
1072:Reggie Fils-Aimé
1011:
958:
957:
938:
897:
854:human physiology
788:
744:Game Boy Advance
698:
689:
595:Shigeru Miyamoto
487:background music
398:such as maximum
263:and engaging in
244:Game Boy Advance
189:
172:Game Boy Advance
127:Nobuhiro Imagawa
114:Keisuke Terasaki
106:Shinichi Kameoka
45:Japanese box art
43:
31:
30:
4528:
4527:
4523:
4522:
4521:
4519:
4518:
4517:
4358:
4357:
4356:
4351:
4331:
4296:
4270:
4266:Marcus Lindblom
4256:Hirokazu Tanaka
4229:
4220:
4214:fan translation
4166:
4143:
4135:
4101:
4095:
4094:
4091:
4086:
4077:
4075:
4057:
4052:
4029:
4025:
4015:
4013:
3992:
3988:
3978:
3976:
3955:
3951:
3941:
3939:
3924:
3920:
3910:
3908:
3887:
3883:
3873:
3871:
3850:
3846:
3836:
3834:
3813:
3809:
3799:
3797:
3779:
3775:
3754:
3750:
3729:
3725:
3715:
3713:
3706:CBS Interactive
3692:
3688:
3678:
3676:
3655:
3651:
3641:
3639:
3624:
3615:
3606:
3604:
3589:
3571:
3563:
3562:
3558:
3548:
3546:
3525:
3518:
3508:
3506:
3489:
3476:
3466:
3464:
3445:
3444:
3433:
3423:
3421:
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2022:Itoi, Shigesato
2019:
1994:
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1967:
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1910:Moehnke, Mike.
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1314:
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1108:fan translation
1097:
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1089:Fan translation
1053:Virtual Console
1037:limited edition
1009:
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988:Hirokazu Tanaka
976:
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585:Development of
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368:two-dimensional
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331:Virtual Console
272:Its development
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4162:HAL Laboratory
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4089:External links
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3971:. p. 11.
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1093:Main article:
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1041:Game Boy Micro
999:
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911:Keiichi Suzuki
882:Kirby Air Ride
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615:Super Mario 64
579:Main article:
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306:cult following
270:with enemies.
236:HAL Laboratory
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2757:. p. 5.
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1953:Fangamer 2009
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1517:posited that
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1062:Game Informer
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1029:music on hold
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4246:Satoru Iwata
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4076:. Retrieved
4040:
4034:
4026:
4014:. Retrieved
3999:
3989:
3979:September 7,
3977:. Retrieved
3962:
3952:
3942:September 7,
3940:. Retrieved
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