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Mike Carr (game designer)

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for training as one of the original "Turtle Traders," gaining expertise in technical trend trading before being let go with the rest of the class of recruits as the firm retrenched after losses in 1988. Later, Carr spent time as a futures trader, an investment manager, manager of a marketing firm, a
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might have sold 5,000 copies a month. By the end of 1979, it was trading over 30,000 copies per month, and only going up from there". Following Carr's financial success due to his module being included in the boxed set, Gygax changed the module included with the
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module. Peterson wrote, "it was a good idea to target a module at beginning dungeon masters — but it also had clear implications for the legal situation. Previously, when Arneson sought a 5% royalty on the whole contents of the
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module which showed that "a module like this could bring significant income to its author". "As Arneson's lawsuit loomed, TSR made a very pointed substitution to the contents of the
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marketing consultant and most recently as a freelance writer, authoring snowmobile travel articles for several magazines. He is also involved in the production of
239:, the module enjoyed a sizeable print run. Carr also served as the editor of the three central rulebooks for the more complex Advanced Dungeons & Dragons: 1717: 558: 1500: 491: 17: 2309: 1196: 1047: 2289: 2035: 522: 178:, but had to convince his parents to drive him to Lake Geneva for the weekend. While at Gen Con, he met the convention's organizer, 703: 2111: 1989: 1813: 1427: 1010: 643: 2294: 1996: 1896: 713: 277: 2101: 2003: 1889: 1727: 609: 451: 197: 289: 1875: 1224: 708: 688: 1882: 769: 718: 2299: 1968: 1617: 1440: 1435: 1143: 1136: 1130: 744: 739: 693: 475: 1868: 1625: 1485: 1382: 779: 2156: 2149: 1861: 1735: 1707: 1630: 1490: 1470: 1460: 319:. In the early 1980s Carr also authored three children's books which were published by TSR, including one in the 236: 2059: 1780: 1690: 1655: 1640: 1516: 1495: 1475: 1450: 1412: 845: 764: 759: 749: 2304: 2184: 1702: 1670: 1650: 1635: 1480: 1455: 1397: 1377: 1360: 1314: 1262: 1251: 1019: 870: 810: 2219: 1853: 1665: 1526: 1465: 1445: 1173: 2177: 2163: 1521: 1365: 805: 636: 283: 2319: 2212: 2080: 1607: 815: 586: 184: 48: 499: 416:
Carr was honored in 2007 as the only person who had attended every Gen Con convention since 1968. His
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Carr left TSR in 1983. That year, he was recruited by the noted Chicago commodities trader
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as a teenager. After high school, Carr completed a Bachelor of Arts degree in history from
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Hafeez, Zahida (September 10, 1998). "Hoop dreams: Broker gives back by helping league",
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While still a teenager living in Saint Paul in 1968, Carr created a game called
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Empire of the Imagination: Gary Gygax and the Birth of Dungeons & Dragons
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game was also the only one that had been played at every Gen Con.
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rose dramatically. Right before the steam tunnel incident, the
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when the module was sold alone and when it was included in the
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received "mainstream notoriety. And with that, sales of the
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before going on to work as a restaurant manager with
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New York: Bloomsbury Publishing. 24: 2290:20th-century American male writers 575: 25: 2331: 1969:Forgotten Realms Campaign Setting 541: 520: 27:American writer and game designer 1802: 2157:Expedition to the Demonweb Pits 2150:Expedition to the Barrier Peaks 18:Mike Carr (Board game designer) 593: 514: 484: 460: 212:TSR and Dungeons & Dragons 155: 46:Mike Carr (in yellow) running 13: 1: 2295:20th-century American writers 2185:The Lost Caverns of Tsojcanth 425: 388:which was a module he wrote. 2220:The Temple of Elemental Evil 1718:List of 3rd edition monsters 1713:List of 2nd edition monsters 557:Peterson, Jon (2021-10-12). 391: 220:, and wrote an introductory 7: 2178:The Keep on the Borderlands 2164:The Gates of Firestorm Peak 1501:List of alternative classes 284:The Keep on the Borderlands 10: 2336: 2213:The Ruins of Undermountain 666: 587:Milwaukee Journal Sentinel 2243: 2100: 2052: 2020: 1914: 1907: 1846: 1812: 1808: 1797: 1726: 1616: 1535: 1509: 1426: 1348: 1344: 1333: 1250: 1009: 1005: 994: 978:System Reference Document 960: 909: 788: 732: 676: 672: 661: 602:The Complete TurtleTrader 150: 124: 116: 108: 88: 61: 39: 32: 2300:American fantasy writers 1920:Arms and Equipment Guide 442:Witwer, Michael (2015). 357:In Search of the Unknown 348:In Search of the Unknown 346:" by swapping in Carr's 340:In Search of the Unknown 229:In Search of the Unknown 2116:modules and sourcebooks 1225:Masque of the Red Death 1000:Geography and cosmology 600:Covel, Michael (2007). 386:Keep on the Borderlands 365:James Dallas Egbert III 313:) the first edition of 185:Don't Give Up The Ship! 49:Don't Give Up the Ship! 2029:Wrath of the Immortals 1948:Deities & Demigods 1855:Dungeons & Dragons 1830:Dungeon Master's Guide 1661:Illithid (mind flayer) 1618:Creatures and monsters 724:Sources and influences 654:Dungeons & Dragons 369:Dungeons & Dragons 272:The Village of Hommlet 234:Dungeons & Dragons 223:Dungeons & Dragons 176:Lake Geneva, Wisconsin 1941:Book of Vile Darkness 1934:Book of Exalted Deeds 1339:Characters and beings 947:Strategic Simulations 309:, Timothy Jones, and 278:The World of Greyhawk 248:Dungeon Masters Guide 2305:Board game designers 2234:White Plume Mountain 2192:Queen of the Spiders 2136:Desert of Desolation 1983:Manual of the Planes 1127:Magic: The Gathering 922:Wizards of the Coast 529:on 10 September 2010 468:Into the Borderlands 266:White Plume Mountain 237:introductory box set 2043:Epic Level Handbook 1686:Reptilian humanoids 1603:Strahd von Zarovich 1252:Planes of existence 1120:Kingdoms of Kalamar 973:Game System License 2122:Against the Giants 1847:Classic boxed sets 1741:Corellon Larethian 1728:Deities and powers 1536:Notable characters 1349:Races and lineages 684:Adventurers League 419:Fight in the Skies 328:Jon Peterson, for 302:Deep Dwarven Delve 296:Against the Giants 208:in the mid-1970s. 202:Macalester College 163:Fight in the Skies 129:Role-playing games 2320:Wargame designers 2272: 2271: 2268: 2267: 2264: 2263: 2171:The Isle of Dread 2096: 2095: 2053:Psionics Handbook 1823:Player's Handbook 1793: 1792: 1789: 1788: 1563:Volothamp Geddarm 1329: 1328: 1325: 1324: 1011:Campaign settings 990: 989: 986: 985: 968:Open Game License 611:978-0-06-124171-0 453:978-1-63286-279-2 260:Vault of the Drow 142: 141: 72:September 4, 1951 16:(Redirected from 2327: 2206:Red Hand of Doom 2021:High-level rules 2011:Unearthed Arcana 1912: 1911: 1898:Rules Cyclopedia 1810: 1809: 1799: 1798: 1346: 1345: 1335: 1334: 1069:Forgotten Realms 1027:Council of Wyrms 1007: 1006: 996: 995: 927:Grenadier Models 714:Related products 674: 673: 663: 662: 646: 639: 632: 623: 622: 616: 615: 597: 591: 582: 573: 572: 570: 569: 554: 539: 538: 536: 534: 525:. 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Kuntz 784: 728: 704:Popular culture 668: 657: 650: 620: 619: 612: 598: 594: 583: 576: 567: 565: 555: 542: 532: 530: 519: 515: 505: 503: 490: 489: 485: 478: 466: 465: 461: 454: 440: 433: 428: 394: 214: 188:with Gygax and 166:(also known as 158: 153: 104: 84:, United States 76: 73: 67: 65: 57: 35: 28: 23: 22: 15: 12: 11: 5: 2333: 2323: 2322: 2317: 2312: 2307: 2302: 2297: 2292: 2287: 2270: 2269: 2266: 2265: 2262: 2261: 2259: 2258: 2256:D&D Beyond 2253: 2247: 2245: 2241: 2240: 2238: 2237: 2230: 2223: 2216: 2209: 2202: 2195: 2188: 2181: 2174: 2167: 2160: 2153: 2146: 2139: 2132: 2125: 2118: 2108: 2106: 2098: 2097: 2094: 2093: 2091: 2090: 2073: 2065: 2056: 2054: 2050: 2049: 2047: 2046: 2039: 2032: 2024: 2022: 2018: 2017: 2015: 2014: 2007: 2000: 1993: 1986: 1979: 1972: 1965: 1958: 1951: 1944: 1937: 1930: 1923: 1915: 1909: 1905: 1904: 1902: 1901: 1894: 1887: 1880: 1873: 1866: 1859: 1850: 1848: 1844: 1843: 1841: 1840: 1837:Monster Manual 1833: 1826: 1818: 1816: 1814:Core rulebooks 1806: 1805: 1795: 1794: 1791: 1790: 1787: 1786: 1784: 1783: 1778: 1773: 1768: 1767: 1766: 1761: 1748: 1743: 1738: 1732: 1730: 1724: 1723: 1721: 1720: 1715: 1710: 1705: 1700: 1695: 1694: 1693: 1683: 1678: 1673: 1668: 1663: 1658: 1653: 1648: 1643: 1638: 1633: 1628: 1622: 1620: 1614: 1613: 1611: 1610: 1605: 1600: 1595: 1590: 1585: 1580: 1575: 1570: 1568:Gord the Rogue 1565: 1560: 1555: 1550: 1545: 1539: 1537: 1533: 1532: 1530: 1529: 1524: 1519: 1513: 1511: 1507: 1506: 1504: 1503: 1498: 1493: 1488: 1483: 1478: 1473: 1468: 1463: 1458: 1453: 1448: 1443: 1438: 1432: 1430: 1424: 1423: 1421: 1420: 1415: 1410: 1405: 1400: 1395: 1390: 1385: 1380: 1375: 1374: 1373: 1363: 1358: 1352: 1350: 1342: 1341: 1331: 1330: 1327: 1326: 1323: 1322: 1320: 1319: 1318: 1317: 1307: 1302: 1301: 1300: 1295: 1290: 1285: 1280: 1275: 1270: 1265: 1256: 1254: 1248: 1247: 1245: 1244: 1237: 1230: 1229: 1228: 1214: 1207: 1200: 1193: 1192: 1191: 1184: 1177: 1163: 1156: 1155: 1154: 1147: 1140: 1123: 1116: 1109: 1102: 1095: 1094: 1093: 1086: 1079: 1065: 1058: 1051: 1044: 1037: 1030: 1023: 1015: 1013: 1003: 1002: 992: 991: 988: 987: 984: 983: 981: 980: 975: 970: 964: 962: 958: 957: 955: 954: 949: 944: 939: 934: 929: 924: 919: 913: 911: 907: 906: 904: 903: 898: 893: 888: 883: 881:Jonathan Tweet 878: 873: 868: 863: 858: 853: 848: 846:Harold Johnson 843: 838: 833: 828: 823: 818: 813: 808: 803: 798: 792: 790: 786: 785: 783: 782: 777: 772: 767: 762: 760:Game mechanics 757: 755:Dungeon Master 752: 747: 742: 736: 734: 730: 729: 727: 726: 721: 716: 711: 706: 701: 696: 691: 686: 680: 678: 670: 669: 659: 658: 649: 648: 641: 634: 626: 618: 617: 610: 592: 574: 540: 513: 483: 476: 459: 452: 430: 429: 427: 424: 398:Richard Dennis 393: 390: 242:Monster Manual 226:module called 213: 210: 192:. Carr began 174:convention in 157: 154: 152: 149: 140: 139: 126: 122: 121: 118: 114: 113: 110: 106: 105: 103: 102: 99: 96: 92: 90: 86: 85: 63: 59: 58: 45: 37: 36: 33: 26: 9: 6: 4: 3: 2: 2332: 2321: 2318: 2316: 2315:Living people 2313: 2311: 2308: 2306: 2303: 2301: 2298: 2296: 2293: 2291: 2288: 2286: 2283: 2282: 2280: 2257: 2254: 2252: 2249: 2248: 2246: 2242: 2236: 2235: 2231: 2229: 2228: 2224: 2222: 2221: 2217: 2215: 2214: 2210: 2208: 2207: 2203: 2201: 2200: 2196: 2194: 2193: 2189: 2187: 2186: 2182: 2180: 2179: 2175: 2173: 2172: 2168: 2166: 2165: 2161: 2159: 2158: 2154: 2152: 2151: 2147: 2145: 2144: 2140: 2138: 2137: 2133: 2131: 2130: 2126: 2124: 2123: 2119: 2117: 2115: 2110: 2109: 2107: 2105: 2099: 2089: 2088: 2083: 2082: 2077: 2074: 2072: 2070: 2066: 2064: 2062: 2058: 2057: 2055: 2051: 2045: 2044: 2040: 2038: 2037: 2033: 2031: 2030: 2026: 2025: 2023: 2019: 2013: 2012: 2008: 2006: 2005: 2001: 1999: 1998: 1994: 1992: 1991: 1987: 1985: 1984: 1980: 1978: 1977: 1976:Libris Mortis 1973: 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Index

Mike Carr (Board game designer)
Mike Carr (in yellow) running Don't Give Up the Ship! at Gen Con Indy 2013.
Don't Give Up the Ship!
Gen Con
Minneapolis
Minnesota
Role-playing games
fantasy
wargames
Fight in the Skies
Gen Con
Lake Geneva, Wisconsin
Gary Gygax
Don't Give Up The Ship!
Dave Arneson
wargaming
International Federation of Wargamers
Macalester College
Ground Round
TSR, Inc.
Dungeons & Dragons
In Search of the Unknown
introductory box set
Monster Manual
Dungeon Masters Guide
Players Handbook
Vault of the Drow
White Plume Mountain
The Village of Hommlet
The World of Greyhawk

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