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Don't Give Up the Ship (game)

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The rules that Gygax and Arneson developed call for pencil and paper, six-sided dice, rulers and protractors, and model ships, ideally of 1:1200 scale. Single ship engagements can be played on a tabletop, but fleet battles require more space. Arneson had previously played Fletcher Pratt wargames on
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that things began moving again. There Dave Arneson displayed some of his 1:1200 sailing ship models, and in a subsequent discussion of my attempt he mentioned that his group in Minneapolis-St. Paul were currently developing just such a set of rules. Thereafter began a long correspondence wherein
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The protractor is also called into use to determine which cannons can fire on an enemy ship. Cannons can aim at the masts or at the hull, and the chance of hitting is 5 in 6 at short range (4") and 1 in 6 at long range (16"). The amount of damage from a hit is determined by the weight of the
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also included a detachable sheet to detail the qualities of ships and track their state through the game. This served as a precedent for later character sheets in role-playing games pioneered by Arneson and Gygax.
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The rules are elaborate and cover morale, sinking, fires, broken masts, and boarding. The conclusion of the book provides the statistics necessary to re-enact historical encounters such as took place between the
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has been out of print for decades, it is still played and studied, due to the high profiles of the game's creators. Mike Carr himself has run the game for groups at gaming conventions in 2013 and 2014, including
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we exchanged rules and ideas while Mike Carr eventually joined us in order to devise much of the optional rules and arrange the mass of material Dave and I had put together.
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which focused on their mutual interest in naval battles. By 1971, Arneson and Gygax had produced a draft version of the game. The game was published in 1971, as part of
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ever appeared. Arneson distributed some photocopies to local gamers in the Twin Cities and to remote play-by-post participants in his Napoleonic campaign.
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on August 19, 1812. The second edition adds 4 pages of simplified rules for battles between fleets, as well as a map for the
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During 1968 I began to gather material in an attempt to devise some sort of rules to encompass the single-ship actions of the
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Wind speed and direction are determined by a roll of the dice; sail ships can only make slow progress against the wind by
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to its product roadmap, and the title is listed as forthcoming in some TSR advertisements of the day, for example in
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is used to measure the angle between the wind direction and the ship direction, and this determines ship speed.
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developed a set of naval campaign rules for the Great Age of Sail called
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In the foreword, Gygax writes about the genesis of the rules:
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which is attached to surviving drafts, it would appear that
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in 1975. The game was developed as a collaboration between
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It too never appeared. 53: 228:Lake Geneva wargames convention 59:Cover for the first edition of 46:Rules for the Great Age of Sail 373:originally planned to publish 13: 1: 471: 154:. The game was published by 18:Don't Give Up The Ship! 7: 488:Shannon Appelcline (2011). 450: 422:Mike Carr (in yellow) runs 398:Another planned TSR title, 158:in 1972 and republished by 10: 666: 183: 26: 413: 281:a classroom floor at the 131: 123: 115: 101: 91: 71: 52: 43: 203:and raised by Commodore 492:. Mongoose Publishing. 490:Designers & Dragons 285:, and the distances in 283:University of Minnesota 257:Don't Give Up the Ship! 201:Purser Samuel Hambleton 600:Don't Give Up the Ship 570:Peterson, Jon (2012). 531:Peterson, Jon (2012). 518:Don't Give up the Ship 436:Don't Give Up the Ship 431: 424:Don't Give Up the Ship 408:International Wargamer 400:Naval Orders of Battle 357:Don't Give Up the Ship 335:Don't Give Up the Ship 287:Don't Give Up the Ship 275:International Wargamer 266:International Wargamer 248: 245:Don't Give Up the Ship 241:International Wargamer 233: 177:Dungeons & Dragons 143:Don't Give Up the Ship 61:Don't Give Up the Ship 38:Don't Give Up the Ship 421: 238: 220: 572:Playing at the World 557:Playing at the World 533:Playing at the World 514:Playing at the World 63:(1972). Artwork by 27:For other uses, see 463:2nd edition, 1975, 456:1st edition, 1972, 362:Corner of the Table 324:Battle of Trafalgar 209:Battle of Lake Erie 205:Oliver Hazard Perry 192:to the crew of his 40: 635:Miniature wargames 630:Guidon Games games 432: 249: 36: 499:978-1-907702-58-7 393:Ships of the Line 383:Ships of the Line 375:Ships of the Line 353:Ships of the Line 343:Ships of the Line 139: 138: 48: 16:(Redirected from 657: 625:Gary Gygax games 586: 585: 567: 561: 553: 547: 546: 528: 522: 510: 504: 503: 485: 388:Strategic Review 243:which contained 57: 44: 41: 35: 21: 665: 664: 660: 659: 658: 656: 655: 654: 645:TSR, Inc. games 610: 609: 595: 590: 589: 582: 568: 564: 554: 550: 543: 529: 525: 511: 507: 500: 486: 479: 474: 453: 416: 346: 186: 108: 67: 32: 23: 22: 15: 12: 11: 5: 663: 653: 652: 650:Napoleonic era 647: 642: 637: 632: 627: 622: 608: 607: 594: 593:External links 591: 588: 587: 581:978-0615642048 580: 562: 548: 542:978-0615642048 541: 523: 520:in Manuscript" 516:blog article " 505: 498: 476: 475: 473: 470: 469: 468: 461: 452: 449: 415: 412: 345: 340: 271:Fletcher Pratt 190:James Lawrence 185: 182: 148:Napoleonic era 137: 136: 133: 129: 128: 125: 121: 120: 117: 113: 112: 103: 99: 98: 93: 89: 88: 75: 69: 68: 58: 50: 49: 9: 6: 4: 3: 2: 662: 651: 648: 646: 643: 641: 638: 636: 633: 631: 628: 626: 623: 621: 618: 617: 615: 606: 605:BoardGameGeek 602: 601: 597: 596: 583: 577: 573: 566: 560: 558: 552: 544: 538: 534: 527: 521: 519: 515: 509: 501: 495: 491: 484: 482: 477: 466: 462: 459: 455: 454: 448: 446: 442: 437: 429: 425: 420: 411: 409: 405: 401: 396: 394: 390: 389: 384: 380: 376: 372: 368: 364: 363: 358: 354: 350: 344: 339: 336: 332: 329:The original 327: 325: 321: 320: 314: 313: 305: 301: 299: 295: 290: 288: 284: 278: 276: 272: 268: 267: 262: 258: 254: 246: 242: 237: 232: 229: 225: 219: 216: 214: 211:, during the 210: 206: 202: 198: 197: 191: 181: 179: 178: 173: 169: 165: 161: 157: 153: 149: 145: 144: 134: 130: 126: 122: 118: 114: 111: 107: 104: 100: 97: 94: 90: 87: 83: 79: 76: 74: 70: 66: 62: 56: 51: 47: 42: 39: 34: 30: 19: 599: 571: 565: 556: 551: 532: 526: 517: 513: 508: 489: 458:Guidon Games 435: 433: 423: 407: 399: 397: 392: 386: 382: 374: 371:Guidon Games 360: 356: 352: 349:Dave Arneson 347: 342: 334: 331:Guidon Games 328: 318: 312:Constitution 311: 306: 304:cannonball. 302: 291: 286: 279: 274: 265: 261:Guidon Games 256: 250: 244: 240: 221: 217: 195: 187: 175: 164:Dave Arneson 156:Guidon Games 142: 141: 140: 132:Playing time 116:Years active 106:Guidon Games 92:Illustrators 78:Dave Arneson 60: 45: 37: 33: 640:Naval games 379:TSR Hobbies 377:. In 1975, 333:edition of 224:War of 1812 213:War of 1812 614:Categories 472:References 367:Gary Gygax 298:protractor 239:June 1971 196:Chesapeake 168:Gary Gygax 102:Publishers 82:Gary Gygax 465:TSR, Inc. 434:Although 406:zine the 319:Guerriere 172:Mike Carr 160:TSR, Inc. 135:six hours 119:1972–1975 110:TSR, Inc. 96:Don Lowry 86:Mike Carr 73:Designers 65:Don Lowry 451:Editions 152:wargames 445:GaryCon 441:Gen Con 428:Gen Con 294:tacking 253:Gen Con 207:in the 184:History 124:Players 578:  539:  496:  414:Legacy 381:added 170:, and 150:naval 296:. A 247:rules 576:ISBN 537:ISBN 494:ISBN 443:and 430:2013 317:HMS 315:and 310:USS 194:USS 127:3–18 603:at 426:at 616:: 480:^ 447:. 215:. 166:, 84:, 80:, 584:. 545:. 502:. 31:. 20:)

Index

Don't Give Up The Ship!
Don't Give Up the Ship (disambiguation)

Don Lowry
Designers
Dave Arneson
Gary Gygax
Mike Carr
Don Lowry
Guidon Games
TSR, Inc.
Napoleonic era
wargames
Guidon Games
TSR, Inc.
Dave Arneson
Gary Gygax
Mike Carr
Dungeons & Dragons
James Lawrence
USS Chesapeake
Purser Samuel Hambleton
Oliver Hazard Perry
Battle of Lake Erie
War of 1812
War of 1812
Lake Geneva wargames convention

Gen Con
Guidon Games

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