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Light Force

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361: 356: 351: 346: 341: 205: 227:, an ice planet, desert planet, and ends at the aliens' factories. Every level has the player tasked with shooting down multiple waves of enemy spaceships to progress to the next level. Weapon upgrades and a shield for your ship can be acquired as you progress. After completing the last level, the game loops back to the first. The game has a 252:
label. The company's co-founder Greg Follis explained that Faster Than Light was originally the title of the game, but he considered it "too good to waste". The game was the first to use "Lasermation" for the graphics, which was described by Gargoyle director Ted Heathcote as "a new technique for
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received positive reviews from video games critics, later being ranked as one of the best games for the Spectrum by multiple gaming magazines. The game was a commercial success, with the Spectrum version debuting at number two in the UK sales charts.
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system, tasked as the only fighter in the area to fight off a species of aliens taking over the peaceful system. The game spans five levels, ranging from a jungle section, an
931: 446:. It dropped down to number three the following week. All three versions of the game received positive reviews from video game critics. Graham Taylor for 936: 753: 733: 573: 926: 249: 173: 76: 640: 689: 833: 231:
feature, where the player can get point bonuses for completing optional objectives, like destroying all alien buildings.
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placed it 82nd in their list of the top 100 games for the Spectrum. The Spectrum version was rated number 26 in the
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The player controls a spaceship which must defeat waves of attacking enemies in five different levels.
916: 896: 612: 593: 778: 718: 617: 465: 320: 547: 490:, and was nominated in the "Best Shoot 'em up" and "State of the Art award" categories. In 1991, 441: 71: 59: 20: 8: 95: 83: 24: 659: 108: 843: 622: 216: 165: 141: 865: 818: 798: 526: 459: 308: 136: 859: 464:
praised its graphics, calling it the best he has seen on a Spectrum shoot 'em up.
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The game won the award for best graphics of the year according to the readers of
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was the composer for the Commodore 64 version. It was released in 1986 for the
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called it "the ultimate blaster" and "essential purchase". One reviewer for
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said that the title was appropriate for fans of scrolling shooter genre.
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considered it to be one of the best shoot 'em ups for the Amstrad.
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designed by Greg Follis and Roy Carter, developed by their company
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Dunn, Mike; Eddy, Richard; Valducci, Massimo (December 1986).
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Gary, Penn; Rignall, Julian; Sumner, Paul (December 1986).
19:"Lightforce" redirects here. For the Australian band, see 219:. The player controls a "Light Force" flightcraft in the 567: 565: 563: 208:
The "Light Force" navigating through the jungle level.
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debuted at number two in the UK sales charts, behind
560: 545: 888: 687: 782:. No. 43. 23–29 October 1986. p. 19. 516: 514: 512: 864:can be played for free in the browser at the 530:. No. 34. November 1986. pp. 16–17. 338: 253:showing really vivid high speed animation". 932:Video games developed in the United Kingdom 509: 500:"Official Top 100 Games of All Time" list. 657: 47: 742:. No. 37. December 1986. p. 93. 647:. No. 27. September 1986. p. 7. 762:. No. 13. January 1987. p. 14. 711: 621:. Vol. 5, no. 36. p. 24. 203: 822:. No. 91. August 1991. p. 40. 683: 681: 471:Tim Metcalfe positively compared it to 889: 802:. No. 38. March 1987. p. 35. 571: 541: 539: 537: 834:"Let the People Decide! The Results!" 707: 705: 678: 658:Jankiewicz, Joshua (8 August 2015). 610: 23:. For the Marvel Comics energy, see 534: 276: 13: 702: 611:Cook, John (4–10 September 1986). 604: 242:is the first game published under 14: 953: 937:Video games scored by Rob Hubbard 853: 340: 176:imprint. It was released for the 794:"The 1986 Crash Readers' Awards" 556:. No. 22. pp. 128–129. 359: 354: 349: 344: 339: 27:. For the Star Wars energy, see 826: 806: 786: 766: 746: 726: 712:Metcalfe, Tim (December 1986). 641:"Gargoyle go Faster Than Light" 572:Taylor, Graham (October 1986). 651: 633: 586: 582:. No. 55. pp. 32–33. 234: 1: 927:Vertically scrolling shooters 846:. September 1993. p. 11. 613:"Light Force - FTL in action" 503: 436:, the ZX Spectrum version of 600:. December 1986. p. 56. 272: 217:vertically scrolling shooter 172:, and published under their 166:vertically scrolling shooter 7: 199: 10: 958: 875:at SpectrumComputing.co.uk 722:. No. 62. p. 50. 698:. No. 14. p. 24. 18: 922:Single-player video games 402: 399: 289: 286: 147: 135: 127: 107: 94: 82: 70: 58: 46: 41: 779:Popular Computing Weekly 719:Computer and Video Games 618:Popular Computing Weekly 466:Computer and Video Games 321:Computer and Video Games 814:"Top 100 Speccy Games!" 209: 207: 912:Gargoyle Games games 645:ZX Computing Monthly 598:ZX Computing Monthly 21:Mortification (band) 664:Hardcore Gaming 101 574:"Lightforce Review" 522:"Lightforce Review" 396: 283: 25:Lightforce (energy) 907:Commodore 64 games 394: 281: 210: 53:Spectrum cover art 942:ZX Spectrum games 902:Amstrad CPC games 844:Dennis Publishing 427: 426: 392: 391: 250:Faster Than Light 174:Faster Than Light 157: 156: 142:Scrolling shooter 77:Faster Than Light 16:1986 shooter game 949: 897:1986 video games 866:Internet Archive 848: 847: 830: 824: 823: 810: 804: 803: 790: 784: 783: 770: 764: 763: 750: 744: 743: 730: 724: 723: 709: 700: 699: 685: 676: 675: 673: 671: 660:"Gargoyle Games" 655: 649: 648: 637: 631: 630: 608: 602: 601: 590: 584: 583: 569: 558: 557: 543: 532: 531: 518: 470: 397: 393: 364: 363: 362: 358: 357: 353: 352: 348: 347: 343: 342: 284: 280: 248: 51: 39: 38: 957: 956: 952: 951: 950: 948: 947: 946: 887: 886: 856: 851: 842:. 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Retrieved 663: 653: 644: 635: 616: 606: 597: 588: 577: 551: 525: 495: 491: 487: 485: 478: 472: 460: 453: 447: 442: 437: 431: 429: 418: 408: 381: 369: 331: 319: 307: 295: 263:Commodore 64 239: 238: 212: 211: 192: 190: 182:Commodore 64 160: 159: 158: 118:Commodore 64 88:Greg Follis 72:Publisher(s) 60:Developer(s) 33: 883:at Lemon 64 880:Light Force 872:Light Force 861:Light Force 734:"Scroll On" 666:. p. 3 548:"Zzap Test" 438:Light Force 413:Crash Smash 400:Publication 287:Publication 269:computers. 267:ZX Spectrum 259:Amstrad CPC 255:Rob Hubbard 240:Light Force 235:Development 213:Light Force 193:Light Force 188:platforms. 186:ZX Spectrum 178:Amstrad CPC 161:Light Force 122:ZX Spectrum 114:Amstrad CPC 109:Platform(s) 101:Rob Hubbard 96:Composer(s) 84:Designer(s) 42:Light Force 891:Categories 754:"Hit List" 670:24 January 504:References 433:MicroScope 423:SU Classic 229:high score 164:is a 1986 90:Roy Carter 690:"Reviews" 627:0265-0509 278:Reception 273:Reception 29:The Force 774:"Charts" 474:Galaxian 443:Paperboy 200:Gameplay 137:Genre(s) 553:Zzap!64 480:Zzap!64 383:Zzap!64 221:Regulus 148:Mode(s) 128:Release 625:  395:Awards 265:, and 184:, and 819:Crash 799:Crash 695:Amtix 527:Crash 492:Crash 488:Crash 469:' 461:Crash 455:Amtix 409:Crash 403:Award 326:33/40 309:Crash 297:Amtix 290:Score 247:' 215:is a 103:(C64) 672:2020 623:ISSN 376:7/10 131:1986 388:87% 314:91% 302:85% 893:: 836:. 816:. 796:. 776:. 756:. 736:. 716:. 704:^ 692:. 680:^ 662:. 643:. 615:. 596:. 576:. 562:^ 550:. 536:^ 524:. 511:^ 477:. 261:, 180:, 120:, 116:, 674:. 629:. 31:.

Index

Mortification (band)
Lightforce (energy)
The Force

Developer(s)
Gargoyle Games
Publisher(s)
Faster Than Light
Designer(s)
Composer(s)
Rob Hubbard
Platform(s)
Amstrad CPC
Commodore 64
ZX Spectrum
Genre(s)
Scrolling shooter
Single-player
vertically scrolling shooter
Gargoyle Games
Faster Than Light
Amstrad CPC
Commodore 64
ZX Spectrum

vertically scrolling shooter
Regulus
asteroid belt
high score
Gargoyle Games

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