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In 2008, Bogost became an associate professor in the School of
Literature, Communication, and Culture at the Georgia Institute of Technology. In 2010, he was appointed Director of the Graduate Program in Digital Media, a position he held until 2012. In 2011, Bogost became a professor of Digital Media
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In 2021, Bogost quit his job at the
Georgia Institute of Technology partly because of the university's lack of COVID-19 protection requirements. He took a joint professorship at Washington University where he serves as director and professor of the Film and Media Studies program in Arts &
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and an adjunct professor of
Interactive Computing. In 2012, he was named the Ivan Allen College Distinguished Chair in Media Studies and a professor of Interactive Computing, both positions he still holds. With Christopher Schaberg, he is co-editor of the series
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Hurley, Mary Kate (2016). "Saintly
Ecologies: Tracing Collectivities in the Life of King Oswald of Northumbria". In Randy P. Schiff; Joseph Taylor (eds.).
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as director and professor of the Film and Media
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Play
Anything: The Pleasure of Limits, the Uses of Boredom, and the Secret of Games
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Bogost received his bachelor's in
Philosophy and Comparative Literature from the
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in 1998. He then went on to get his masters in
Comparative Literature from the
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911:"The Curse of Cow Clicker: How a Cheeky Satire Became a Videogame Hit"
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Winner, Vanguard & Virtuoso Awards, Indiecade
Festival 2010 (for
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The
Politics of Ecology: Life, Land, and Law in Medieval Britain
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and in Interactive Computing in the College of Computing at the
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from the article and its talk page, especially if potentially
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The State of Play: Creators and Critics on Video Game Culture
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309:(University of Minnesota Press, 2012) critiques aspects of
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Released as both an iOS game and an installation at the
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2010. Bogost has released many other games, including
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Persuasive Games: The Expressive Power of Videogames
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Alien Phenomenology, or What It's Like to Be a Thing
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Persuasive Games: The Expressive Power of Videogames
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Unit Operations: An Approach to Videogame Criticism
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Alien Phenomenology or What It's Like to be a Thing
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Unit Operations: An Approach to Videogame Criticism
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Alien Phenomenology or What It's Like to be a Thing
212:. He previously held a joint professorship in the
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456:Also released for Atari VCS as a limited edition
321:Sciences and the McKelvey School of Engineering.
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683:Racing the Beam: The Atari Video Computer System
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238:Racing the Beam: The Atari Video Computer System
214:School of Literature, Media, and Communication
1179:University of California, Los Angeles alumni
825:. Columbus: Ohio State UP. pp. 127–50.
253:, won two awards, Vanguard and Virtuoso, at
1114:Ian Bogost talks about Serious Games at XML
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324:Bogost was a co-founder of the game studio
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1119:Bio at The Art History of Games Conference
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56:about living persons that is unsourced or
263:, a satire and critique of the influx of
127:Learn how and when to remove this message
1174:University of Southern California alumni
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630:. University Of Minnesota Press. 2011.
608:. University Of Minnesota Press. 2012.
590:. University Of Minnesota Press. 2015.
416:Museum of Contemporary Art Jacksonville
344:Finalist, Indiecade Festival 2010 (for
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917:. Vol. 20, no. 1. Conde Nast
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875:McElroy, Griffin (3 September 2010).
521:Concept and Design w/ Michael Keesey
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204:. He holds a joint professorship at
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267:. He is a frequent contributor to
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1184:American male non-fiction writers
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283:University of Southern California
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852:The Atlanta Journal-Constitution
846:Stirgus, Eric (August 2, 2021).
698:2nd edition (with Nick Montfort)
626:How to Do Things with Videogames
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1139:American video game designers
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664:Newsgames: Journalism at Play
571:. Seven Stories Press. 2015.
527:The Howard Dean for Iowa Game
243:Newsgames: Journalism at Play
1159:American mass media scholars
588:How to Talk about Videogames
302:from Bloomsbury Publishing.
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194:is an American academic and
34:biography of a living person
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490:Jetset: A Game for Airports
61:must be removed immediately
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1055:"deanforamericagame.com"
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974:"Cruel 2 B Kind - about"
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1164:Browser game developers
646:A Slow Year: Game Poems
423:A Slow Year: Game Poems
1149:Video game researchers
998:. Persuasive games.com
648:. Open Texture. 2010.
534:Concept and Design w/
481:Concept and Design w/
48:Please help by adding
553:. Basic Books. 2016.
235:and the co-author of
206:Washington University
1134:Georgia Tech faculty
1019:"Horde of Directors"
374:adding missing items
315:actor-network theory
265:social network games
223:He is the author of
54:Contentious material
16:American philosopher
1081:Seven Stories Press
727:. MIT Press. 2006.
709:. MIT Press. 2007.
686:. MIT Press. 2009.
666:. MIT Press. 2010.
293:Professional career
196:video game designer
1057:. Dean for America
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372:; you can help by
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1061:1 September
1002:13 December
980:24 November
958:24 November
921:9 September
436:Cow Clicker
346:A Slow Year
339:A Slow Year
260:Cow Clicker
251:A Slow Year
201:Cow Clicker
1128:Categories
1086:20 October
1039:11 January
807:2022-12-28
802:Bogost.com
769:2013-03-05
743:References
734:026202599X
370:incomplete
247:Atari 2600
192:Ian Bogost
143:Ian Bogost
87:newspapers
762:IndieCade
305:His book
277:Education
255:IndieCade
157:Atari VCS
39:citations
896:"Simony"
881:Engadget
857:1 August
462:Fatworld
159:joystick
65:libelous
398:Release
180:Website
101:scholar
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555:ISBN
531:2003
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395:Game
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