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Hunter: The Reckoning (video game)

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who suffered at the hands of the prison's warden and his supernatural staff rose up in vengeful rage, driven by evil to exact their vengeance upon the residents of Ashcroft. The four witnessed the uprising of the supernatural evil, and received a message in their minds from benign supernatural beings called messengers to act against the vast supernatural force that threatened the population of Ashcroft. Choosing to heed their calling, the four became Imbued, and destroyed the evil inside the prison. The four Imbued locked the prison, sealing what was left of the evil inside, and left Ashcroft.
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well in an action video game. They considered making the game appeal to younger audiences, but decided against it to avoid straying too far from the nature of the tabletop game. Certain characters were taken from the tabletop game, while the main cast was based on pre-made characters by High Voltage Software staff. The art direction was influenced by films, including
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looking washed out and having frame rate problems in several areas, particularly in the multiplayer mode and when a lot of enemies are shown on screen at the same time. The sound effects were well received, but were also downgraded in the GameCube version. Reception of the voice acting was varied: it was called excellent by
526:. The game's horror often relied on visuals and audio, with dark and dank environments; the developers also made use of the scare tactic of warping something that normally is seen as comforting into something scary, as seen in one part where a little girl's teddy bear transforms into a monster and kills her parents. 934:
The Xbox version's visuals were frequently praised, with its environments described as atmospheric and detailed. Likewise, reviewers enjoyed the look of the characters, their animations, and their designs. The GameCube version's visuals were however considered a major step down from the Xbox version,
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The game consists of 23 levels, set in locations including a graveyard, sewer system, prison, hospital, mansion, and a torture chamber. The levels vary in length, ranging from around five minutes to around half an hour, and have a variety of different objectives, including traversing the map, freeing
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Players take the roles of four hunters, which have different character classes: Deuce is an Avenger, and the strongest; Samantha is a Defender, and is balanced between speed and power; Father Cortez is a Judge, and has weak melee skills but strong edges; and Kassandra is a Martyr, and is fast and has
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On the anniversary of the closing and abandonment of Ashcroft Penitentiary, several hundred local teenagers hold a rave in the courtyard. The lively celebration awakens the dormant wraiths, who slaughter most of the teenagers, and, freed from their prison, rage out into the town and begin to destroy
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differed from most of High Voltage Software's games based on licensed properties, in that it was based on a game system rather than on characters in a specific setting with an established look. In adapting the tabletop game into a video game format, the developers focused on elements that would fit
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One year before the events of the game, four people are present at the execution by electric chair of the serial killer Nathaniel Arkady at Ashcroft Penitentiary: Spenser "Deuce" Wyatt, Samantha Alexander, Kassandra Cheyung, and Father Esteban Cortez. As the switch was thrown, the souls of the dead
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specifically came from how the console was new at the time, offering higher graphical capabilities compared to other available consoles. This was seen as important, as the game was intended from the beginning to be the first in a series, and be a flagship title for the publisher that gave a good
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and still alive. After they kill Degenhardt and Hadrian, Carpenter attacks them for denying him his revenge on Hadrian. Degenhardt turns out to not be truly dead, and to have deliberately reawakened the haunting as part of his plan to find his living family's ghosts and give them new bodies. By
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mode for up to four players. The players fight using ranged and melee weapons, but can also use magic spells called "edges", with effects such as dealing damage to a group of enemies, or healing oneself. Certain weapons can be earned as pick-ups through exploration, including a machine gun, a
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as their feeding grounds for the last 50 years, and the warden has been embraced by the vampires, turned into one himself. In addition to feeding on the inmates, the vampires are subjecting them to torture and experiments; the inmates that die end up rising again as vengeful
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port followed on November 19 of the same year in North America, and on July 25, 2003, in Europe; this port was tweaked to have lower difficulty, based on feedback from the original release. The Xbox version was added to the
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A wraith appears to the hunters, named Carpenter, and tells them that warden Degenhardt is a vampire, and that Dr. Hadrian has been performing flesh-warping experiments on the inmates. Arkady, they find out, is a
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Players take the roles of hunters who fight hordes of enemies with melee weapons, ranged weapons, and magic. The story revolves around Ashcroft Penitentiary, a prison which has been taken over by
931:. The game's camera was frequently criticized, preventing players from seeing enemies in front of them, and making the multiplayer mode frustrating due to how it limits players' movement. 917:
The gameplay and combat were mostly well received by critics, particularly its multiplayer mode. The single-player mode was criticized by some reviewers as feeling lonely and repetitive;
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hostages, escorting non-player characters, and searching for things. After finishing the game, players get access to a new difficulty level and alternate costumes for their characters.
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would translate well into. Production began around the beginning of 2001, and the game was announced in April of the same year. The choice to develop the game for the
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The original Xbox release of the game was well received by critics, while the GameCube version received "mixed or average" reviews, according to the
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called the game the "cream of the crop" of its genre, that future four-player games should be compared to, and in 2006 ranked it as the tenth best
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video game adaptation came up during a brainstorm meeting at Interplay, whose staff included many fans of the series. When choosing which of the
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the population. The Imbued return to Ashcroft to confront the source of the evil that threatens the town and protect the remaining survivors.
3695: 3435: 1122: 1983: 3402: 1937: 441:. The game was produced by Scot Lane and Kevin Sheller, designed by Dave Rodriguez, and programmed by Dan Goodman, with art by Matt Corso. 2201: 1766: 2911: 2516: 1637: 996: 1914: 1326: 3342: 1534: 2240: 3421: 3322: 2996: 2330: 1826: 1174: 353:
quick attacks. The characters also have a set of statistics, such as strength and accuracy, which can be raised throughout the game.
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The game was released for the Xbox in North America on May 21, 2002, following a delay from March 15, and in Europe on July 5. A
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take on the real world where monsters exist and hide in plain sight. The prison, Ashcroft Penitentiary, has been taken over by
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did however find the combat sluggish and annoying, and thought the game seemed difficult in lieu of having intelligent enemy
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confronting him in the attic of his mansion, the hunters release the tortured spirits, kill Degenhardt, and escape Ashcroft.
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The characters have different strengths and weaknesses: Father Cortez, the Judge, can use powerful magic abilities.
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acquired the movie rights for the game. The film was planned to be directed by Boll, produced by
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as their feeding grounds; the inmates who die there rise again as vengeful and destructive
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into a video game as they thought it would translate well into an
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listed it as one of the top Xbox games that "need" an
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due to Interplay's division Digital Mayhem's focus on
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considered only the multiplayer mode worth playing.
2017: 2015: 1470: 1399: 1074: 1072: 1070: 1068: 1066: 1064: 1977: 1975: 1973: 1971: 1969: 1390: 1349: 1116: 1114: 1112: 1435: 1433: 1313: 3622: 2102: 2100: 2098: 2096: 2094: 2092: 2012: 1787: 1566:"Tour of Chicago - Pt. 1: High Voltage Software" 1061: 340:game where players fight hordes of enemies in a 1966: 1824: 1504:"Hunter: The Reckoning in Development for Xbox" 1498: 1496: 1109: 2297: 1430: 1210: 1208: 1206: 1204: 1202: 1026: 1024: 1022: 1020: 1018: 1016: 1014: 755: 726: 2510: 2089: 1898: 1861: 1652: 1535:"Hunter: The Reckoning - Scot Lane Interview" 1439: 1327:"Hunter: The Reckoning - Scot Lane Interview" 1295: 1293: 1256: 1254: 1252: 1250: 1248: 1168: 1166: 1164: 1162: 1160: 1158: 1156: 1154: 980: 976: 974: 972: 970: 968: 966: 964: 2328: 2188:"Hunter: The Reckoning for GameCube Reviews" 1790:"Microsoft Rolls Out New Xbox 360 BC Update" 1658: 1600: 1493: 808: 658: 458:was picked over more established games like 1984:"Hunter: The Reckoning Review for GameCube" 1199: 1120: 1011: 547:functionality in November 2007, and to the 3706:Video games developed in the United States 2517: 2503: 1981: 1636:(in Italian). NetAddiction. July 3, 2002. 1290: 1245: 1151: 961: 630: 590: 389:who do not care who or what they destroy. 368:is set in the prison town Ashcroft in the 32: 3711:Multiplayer and single-player video games 3691:Video games featuring female protagonists 2142: 2140: 2022:Varanini, Giancarlo (November 19, 2002). 1030: 981:Mirabella III, Fran (November 25, 2002). 566:, with shooting planned to take place in 3686:Video games featuring black protagonists 2227:"Hunter: The Reckoning for Xbox Reviews" 2021: 1362:"Hunter: The Reckoning Interview (Xbox)" 1214: 1078: 413: 321: 2221: 2219: 2182: 2180: 1701:from the original on September 26, 2017 1482:Hunter: The Reckoning – Hunter's Manual 1302:Hunter: The Reckoning – Hunter's Manual 1175:"Hunter: The Reckoning (Xbox) - Review" 1123:"Hunter: The Reckoning Review for Xbox" 3623: 2310:from the original on February 18, 2017 2165:from the original on November 21, 2015 2137: 2106: 2058: 2040:from the original on November 25, 2019 1917:from the original on November 15, 2016 1843:from the original on November 12, 2019 1806:from the original on November 15, 2013 1788:Alexander, Leigh (November 27, 2007). 1769:from the original on December 21, 2019 1640:from the original on November 13, 2019 1564:Van Zelfden, N. Evan (June 16, 2006). 1514:from the original on November 25, 2019 1458:from the original on November 13, 2019 1418:from the original on November 13, 2019 1400:Varanini, Giancarlo (April 24, 2002). 1378:from the original on November 25, 2019 1278:from the original on November 12, 2019 2524: 2498: 2343:from the original on October 21, 2020 2279:from the original on January 27, 2017 2243:from the original on October 19, 2015 1097:from the original on February 6, 2019 1081:"Hunter: The Reckoning Review (Xbox)" 1033:"Hunter: The Reckoning Review (Xbox)" 627: 587: 562:, and written by David Schneider and 3696:Video games set in the United States 2263:"Top 10 Tuesday: Games with Zombies" 2216: 2177: 2146: 2059:Gibson, Jon M. (February 15, 2003). 1582:from the original on August 13, 2018 1532: 1324: 1172: 1079:Varanini, Giancarlo (May 24, 2002). 2024:"Hunter: The Reckoning Review (GC)" 1049:from the original on August 4, 2015 757: 728: 577: 13: 2329:Lucard, Alex (February 22, 2020). 1935: 1899:Linder, Brian (October 22, 2004). 1880:from the original on July 26, 2019 1862:Linder, Brian (January 22, 2004). 1825:Knezevic, Kevin (April 19, 2018). 1709:– via Nintendo World Report. 1659:Surette, Tim (December 27, 2002). 1440:Ahmed, Shahed (October 31, 2010). 1233:from the original on March 4, 2016 1031:Goldstein, Hilary (May 17, 2002). 38:Cover art, featuring Father Cortez 14: 3722: 3488:Werewolf: Conspicuous Consumption 2467: 2204:from the original on May 16, 2015 1733:from the original on June 8, 2016 1402:"Hunter: The Reckoning goes gold" 999:from the original on May 20, 2015 810: 660: 2926:Rage: Warriors of the Apocalypse 2898:Chronicle of the Black Labyrinth 1982:Star Dingo (December 23, 2002). 1608:. Ilex Press. pp. 156–159. 1541:. TXB. p. 2. Archived from 1333:. TXB. p. 1. Archived from 1262:"Q&A: Hunter: The Reckoning" 829: 824: 819: 814: 809: 776: 771: 766: 761: 756: 747: 742: 737: 732: 727: 679: 674: 669: 664: 659: 2806:Dirty Secrets of the Black Hand 2431: 2387: 2355: 2322: 2291: 2255: 2052: 1929: 1892: 1864:"Dead Director Does More Games" 1855: 1818: 1781: 1745: 1713: 1683: 1622: 1594: 1557: 1526: 1215:Bramwell, Tom (July 21, 2002). 3502:Revelations of the Dark Mother 2298:Sanchez, David (May 4, 2012). 2149:"Hunter: The Reckoning (Xbox)" 2121:. pp. 1–2. Archived from 2109:"Hunter: The Reckoning (Xbox)" 1938:"Hunter: The Reckoning (Xbox)" 1217:"Hunter: The Reckoning (Xbox)" 914:tabletop game it is based on. 409: 292:, were both released in 2003. 16:2002 hack-and-slash video game 1: 3666:Interplay Entertainment games 3661:World of Darkness video games 3586:Vampire: The Eternal Struggle 3563:GURPS Vampire: The Masquerade 2480: (archived April 9, 2004) 2107:Meston, Zach (June 8, 2002). 2061:"Hunter: The Reckoning (GCN)" 1721:"Hunter : The Reckoning" 983:"Hunter: The Reckoning (GCN)" 954: 3160:Land of Eight Million Dreams 2664:Kindred of the Ebony Kingdom 2147:Ruby, Aaron (June 7, 2002). 1121:Dan Elektro (June 3, 2002). 573: 274:, and is part of the larger 7: 3656:High Voltage Software games 3196:Book of Storyteller Secrets 2622:Mage: The Sorcerers Crusade 1489:. May 21, 2002. p. 29. 1442:"Hunter to arrive in March" 450:tabletop role-playing games 317: 10: 3727: 3681:Video games about vampires 3403:World of Darkness Preludes 1309:. May 21, 2002. p. 5. 529: 418:The game was developed by 269:tabletop role-playing game 3554: 3519: 3458: 3386: 3352: 3278: 3269: 3219: 3183: 3126: 3041: 2963: 2864: 2758: 2751: 2680: 2534: 640: 635: 600: 595: 349:chainsaw, and a shotgun. 306:Interplay chose to adapt 223: 207: 150: 134: 122: 112: 102: 86: 67: 55: 43: 31: 26: 3646:Dark fantasy video games 3409:Werewolf: The Apocalypse 3073:Pardoners and Puppeteers 3054:Charnel Houses of Europe 2905:Dark Alliance: Vancouver 2799:Dark Alliance: Vancouver 2571:Changeling: The Dreaming 2550:Werewolf: The Apocalypse 1994:International Data Group 1133:International Data Group 551:system's in April 2018. 479:Changeling: The Dreaming 467:Werewolf: The Apocalypse 452:in the series to adapt, 251:video game developed by 3641:Body horror video games 3636:Cooperative video games 3509:Vampire: The Masquerade 3203:Constantinople by Night 2714:Promethean: The Created 2643:Mummy: The Resurrection 2608:Werewolf: The Wild West 2543:Vampire: The Masquerade 1695:Interplay Entertainment 1661:"Hunter: The Reckoning" 1630:"Hunter: The reckoning" 1533:Bart (August 2, 2001). 1508:Interplay Entertainment 1487:Interplay Entertainment 1325:Bart (August 2, 2001). 1307:Interplay Entertainment 461:Vampire: The Masquerade 439:Interplay Entertainment 437:, and was published by 360: 257:Interplay Entertainment 62:Interplay Entertainment 3323:Choice of Games series 2954:Under a Blood Red Moon 2855:Under a Blood Red Moon 2841:Sabbat: The Black Hand 2700:Werewolf: The Forsaken 2650:Victorian Age: Vampire 2578:Vampire: The Dark Ages 1753:"Interplay Reckons So" 1729:(in French). Webedia. 1606:The Art of Game Worlds 1173:Marriott, Scott Alan. 545:backward compatibility 423: 327: 3676:Third-person shooters 3528:Kindred: The Embraced 3363:Hunter: The Reckoning 3146:Dreams and Nightmares 2983:The Book of Chantries 2735:Geist: The Sin-Eaters 2636:Hunter: The Reckoning 2629:Wraith: The Great War 2485:Hunter: The Reckoning 1901:"Hunter Scribe Hired" 1697:. November 19, 2002. 1522:– via GameZone. 941:, not very strong by 912:Hunter: The Reckoning 499:Hunter: The Reckoning 486:, which they thought 455:Hunter: The Reckoning 431:High Voltage Software 427:Hunter: The Reckoning 420:High Voltage Software 417: 366:Hunter: The Reckoning 331:Hunter: The Reckoning 325: 308:Hunter: The Reckoning 280:series. Two sequels, 267:. It is based on the 253:High Voltage Software 241:Hunter: The Reckoning 128:Hunter: The Reckoning 50:High Voltage Software 27:Hunter: The Reckoning 3651:Hack and slash games 3474:Vampire: Netherworld 3430:Wraith: The Oblivion 3310:Coteries of New York 2721:Changeling: The Lost 2693:Vampire: The Requiem 2564:Wraith: The Oblivion 2159:Meredith Corporation 2154:Entertainment Weekly 2125:on February 12, 2005 1671:on February 18, 2008 1187:on November 15, 2014 938:Entertainment Weekly 859:Entertainment Weekly 338:third-person shooter 249:third-person shooter 218:third-person shooter 3415:Heart of the Forest 3317:Shadows of New York 3256:A World of Darkness 3139:Book of Lost Dreams 3103:Necropolis: Atlanta 2997:The Book of Shadows 2976:Beyond the Barriers 2834:Necropolis: Atlanta 2827:Giovanni Chronicles 2778:Book of the Kindred 2707:Mage: The Awakening 2615:Kindred of the East 2557:Mage: The Ascension 2275:. August 23, 2006. 2077:on December 2, 2005 1765:. August 26, 2002. 1139:on February 4, 2005 945:, and "hideous" by 624: 584: 473:Mage: The Ascension 3570:Mind's Eye Theatre 3436:The Orpheus Device 3210:Libellus Sanguinis 3087:Spooks and Oracles 2990:The Book of Crafts 2848:Second Inquisition 2792:Clanbook: Lasombra 1510:. April 30, 2001. 622: 582: 424: 328: 3618: 3617: 3600:Darkness Unveiled 3454: 3453: 3395:World of Darkness 3302:Ocean House Hotel 3265: 3264: 2728:Hunter: The Vigil 2657:Demon: The Fallen 2527:World of Darkness 2000:on March 12, 2005 1545:on April 18, 2003 1337:on April 18, 2003 876:review aggregator 871: 870: 620: 619: 446:World of Darkness 444:The concept of a 433:in the AtlasTech 429:was developed by 370:World of Darkness 277:World of Darkness 255:and published by 237: 236: 191:November 19, 2002 3718: 3631:2002 video games 3495:The Fragile Path 3276: 3275: 3249:Time of Judgment 3174:The Shadow Court 3023:Celestial Chorus 2884:Book of the Wyrm 2785:Chicago by Night 2756: 2755: 2742:Mummy: The Curse 2519: 2512: 2505: 2496: 2495: 2474:Official website 2461: 2435: 2429: 2391: 2385: 2359: 2353: 2352: 2350: 2348: 2326: 2320: 2319: 2317: 2315: 2295: 2289: 2288: 2286: 2284: 2259: 2253: 2252: 2250: 2248: 2223: 2214: 2213: 2211: 2209: 2184: 2175: 2174: 2172: 2170: 2144: 2135: 2134: 2132: 2130: 2104: 2087: 2086: 2084: 2082: 2073:. 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646: 643: 638: 634: 626: 623:Review scores 615: 612: 610: 607: 606: 603: 598: 594: 586: 571: 569: 565: 561: 557: 552: 550: 546: 542: 537: 527: 525: 524: 519: 518: 513: 512: 507: 506: 500: 496: 493: 489: 485: 481: 480: 475: 474: 469: 468: 463: 462: 457: 456: 451: 447: 442: 440: 436: 432: 428: 421: 416: 407: 404: 398: 394: 390: 388: 383: 379: 375: 371: 367: 358: 354: 350: 347: 343: 342:single-player 339: 336: 332: 324: 315: 313: 309: 304: 302: 298: 293: 291: 290: 285: 284: 279: 278: 273: 270: 266: 262: 258: 254: 250: 247: 243: 242: 233: 229: 228:Single-player 226: 222: 219: 215: 212: 210: 206: 200:July 25, 2003 197: 193: 188: 184: 183: 181: 172: 168: 163: 159: 158: 156: 153: 149: 146: 142: 139: 137: 133: 130: 129: 125: 121: 117: 115: 111: 107: 105: 104:Programmer(s) 101: 94: 93: 91: 89: 85: 79:Kevin Sheller 78: 75: 74: 72: 70: 66: 63: 60: 58: 54: 51: 48: 46: 42: 35: 30: 25: 19: 3607: 3598: 3591: 3584: 3575: 3568: 3561: 3542: 3534: 3526: 3508: 3500: 3493: 3486: 3479: 3472: 3465: 3441: 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Retrieved 986: 946: 942: 936: 933: 922: 918: 916: 911: 905: 894: 893:video game. 884: 878: 873: 857: 842: 801: 786: 719: 704: 689: 648: 564:Drew Daywalt 553: 533: 521: 517:Blade Runner 515: 509: 503: 498: 497: 495:impression. 487: 484:action games 477: 471: 465: 459: 453: 445: 443: 426: 425: 399: 395: 391: 365: 364: 355: 351: 330: 329: 307: 305: 294: 287: 281: 275: 240: 239: 238: 179: 175:July 5, 2002 166:May 21, 2002 154: 126: 57:Publisher(s) 45:Developer(s) 18: 3593:3rd Edition 3544:NY by Night 3539:(2018–2021) 3271:Video games 3004:Digital Web 2752:Supplements 2347:December 6, 1810:November 1, 1586:December 1, 628:Publication 435:game engine 410:Development 346:multiplayer 312:action game 232:multiplayer 136:Platform(s) 108:Dan Goodman 88:Designer(s) 69:Producer(s) 3701:Xbox games 3625:Categories 3520:TV and web 3459:Literature 3422:Earthblood 3398:(canceled) 3296:Bloodlines 3289:Redemption 3129:Changeling 2945:Red Talons 2877:Axis Mundi 2585:Inquisitor 2273:Ziff Davis 2232:Metacritic 2193:Metacritic 1911:Ziff Davis 1874:Ziff Davis 1763:Ziff Davis 1372:Ziff Davis 1043:Ziff Davis 993:Ziff Davis 955:References 880:Metacritic 609:Metacritic 588:Aggregator 244:is a 2002 118:Matt Corso 3443:Afterlife 3329:Bloodhunt 3186:Dark Ages 3117:The Risen 3110:Renegades 3060:Guildbook 2932:Tribebook 2446:Eurogamer 2402:Eurogamer 1795:Gamasutra 1571:Gamasutra 1539:Team Xbox 1331:Team Xbox 1222:Eurogamer 691:Eurogamer 579:Reception 574:Reception 554:In 2004, 543:system's 523:Dark City 114:Artist(s) 76:Scot Lane 3377:Redeemer 3336:Swansong 3066:Haunters 2867:Werewolf 2684:Darkness 2599:Werewolf 2414:GameSpot 2376:GameSpot 2341:Archived 2308:Archived 2304:GameZone 2277:Archived 2241:Archived 2202:Archived 2163:Archived 2038:Archived 2029:GameSpot 1958:March 9, 1948:GameStop 1915:Archived 1878:Archived 1841:Archived 1832:GameSpot 1804:Archived 1767:Archived 1731:Archived 1699:Archived 1665:GameZone 1638:Archived 1580:Archived 1512:Archived 1456:Archived 1447:GameSpot 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and 2379:, and 1612:  902:remake 891:zombie 852:8.7/10 849:6.8/10 793:7.7/10 616:79/100 613:70/100 520:, and 488:Hunter 374:gothic 123:Series 631:Score 591:Score 505:Blade 333:is a 3609:Rage 2966:Mage 2592:Mage 2490:IMDb 2437:See 2393:See 2361:See 2349:2010 2316:2019 2285:2019 2249:2019 2210:2019 2171:2019 2131:2019 2083:2019 2046:2019 2006:2019 1960:2015 1923:2019 1886:2019 1849:2019 1812:2019 1775:2019 1739:2019 1707:2019 1677:2019 1646:2019 1610:ISBN 1588:2019 1551:2019 1520:2019 1464:2019 1424:2019 1384:2019 1343:2019 1284:2019 1239:2019 1193:2019 1145:2019 1103:2019 1055:2019 1005:2019 796:8/10 714:8/10 699:8/10 642:Xbox 602:Xbox 492:Xbox 378:punk 372:, a 361:Plot 286:and 263:and 261:Xbox 155:Xbox 141:Xbox 2488:at 2458:IGN 2426:IGN 2268:IGN 2119:IGN 2071:IGN 1906:IGN 1869:IGN 1758:IGN 1367:IGN 1038:IGN 988:IGN 919:IGN 886:IGN 864:N/A 844:IGN 837:85% 711:N/A 696:N/A 655:N/A 476:or 344:or 196:PAL 171:PAL 3627:: 2449:, 2443:, 2417:, 2411:, 2405:, 2399:, 2373:, 2367:, 2339:. 2333:. 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Index

The cover shows a silhouette of the character Father Cortez carrying a crossbow and a sword
Developer(s)
High Voltage Software
Publisher(s)
Interplay Entertainment
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Hunter: The Reckoning
Platform(s)
Xbox
GameCube
NA
PAL
NA
PAL
Genre(s)
Hack and slash
third-person shooter
Single-player
multiplayer
hack-and-slash
third-person shooter
High Voltage Software
Interplay Entertainment
Xbox
GameCube
tabletop role-playing game
of the same name

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