Knowledge

Daniel Thalmann

Source 📝

31: 264:
of virtual humans, initiating a new field of animation that now attracts many researchers. Rendering of tens of thousands of agents, collision detection and generation of varieties of individual people became important issues. He also introduced, with Marcelo Kallmann, the concept of
219:, and member of the editorial board of six other journals. Thalmann has published more than 650 papers in graphics, animation, and virtual reality. He is coeditor of 30 books, and coauthor of several books including 300:
Distinguished Career Award in 2010 and the 2012 Canadian Human Computer Communications Society Achievement Award. In 2015, he received the CGI Career Achievement Award from the Computer Graphics Society (CGS).
256:
In the 1990s, Thalmann focused his research on behavioural animation of Virtual Humans, introducing the concept of synthetic vision for autonomous virtual humans, and developing methods for realistic
439: 284:(US). He has also created with him the International Conference on Virtual Rehabilitation and is a founder of the International Society of Virtual Rehabilitation. 179:. In his PhD, he worked very early on the concept of abstract machines for portable compilers and operating systems. From 1977 to 1989, he was Professor at the 269:
as objects that describe their own possible interactions. He recently extended his research from virtual humans to social robots, working in the team on
239:
became interested in the realistic computer modelling and rendering of the human form, in motion. In 1988, they directed the short film
551: 541: 476: 546: 183:, in Canada, where he started to work on computer graphics and animation. Then, he came back to Switzerland and founded the 571: 566: 556: 488: 427: 208: 204: 122: 450: 196: 343: 368: 385: 330: 482: 293: 88: 418:, IEEE Transactions on Visualization and Computer Graphics, Vol.7, Issue 2, April 2001, pp.152-164 501: 398: 381: 241: 236: 77: 561: 277: 245:, which is widely regarded as the first computer film to employ synthetic actors, in this case 180: 132: 67: 388:, The Journal of Visualization and Computer Animation, Vol. 1, Issue 1, August 1990, pp.18–21 155:, Switzerland and Director of Research Development at MIRALab Sarl in Geneva, Switzerland. 576: 356: 321:, Proceedings of the 3rd international conference on Software engineering, 1978, pp.333-341 176: 168: 49: 167:(1970) and a combined Certificate in Statistics and Computer Science (1972) both from the 8: 402: 270: 200: 281: 207:. From 2009 to 2017, he was Visiting Professor at the Institute for Media Innovation, 261: 172: 112: 63: 246: 184: 164: 250: 148: 59: 519: 512: 505: 535: 266: 30: 415: 318: 297: 526: 403:
A Global Human Walking Model with real time Kinematic Personification
319:
Evolution in the design of abstract machines for software portability
212: 95:
Canadian Human Computer Communications Society Achievement Award 2012
416:
Hierarchical Model for Real Time Simulation of Virtual Human Crowds
260:
modelling. In the late 1990s, he launched the first project on
461: 292:
Thalmann received an Honorary Doctorate (Honoris Causa) from
191:, Switzerland. He has been Visiting Professor/ Researcher at 147:
is a Swiss and Canadian computer scientist and a pioneer in
257: 192: 188: 152: 127: 440:
Eurographics, European association for Computer Graphics
405:, The Visual Computer, Vol.6, No6, 1990, pp.344-358. 280:, a term he coined with Professor Grigore Burdea of 296:in Toulouse, France, in 2003. He also received the 533: 386:A vision-based approach to behavioural animation 217:Journal of Computer Animation and Virtual Worlds 511:Jonathan Maim, Barbara Maim, Daniel Thalmann, 451:Canadian Human Computer Communications Society 227:(second edition 2023), published by Springer. 93:Eurographics Distinguished Career Award 2010 276:Thalmann is also recognized in the area of 126:École Polytechnique Fédérale de Lausanne ( 29: 151:. He is currently Honorary Professor at 534: 355:M. Guttierrez, F. Vexo, D. Thalmann, 331:Computer Animation and Virtual Worlds 235:In the 1980s, Thalmann together with 16:Swiss and Canadian computer scientist 287: 13: 215:. He is co-editor-in-chief of the 14: 588: 518:Helena Grillon, Daniel Thalmann, 470: 359:, Springer, 2023 (second edition) 209:Nanyang Technological University 205:National University of Singapore 123:Nanyang Technological University 552:Computer graphics professionals 455: 444: 433: 495: 421: 408: 391: 374: 362: 349: 336: 324: 311: 197:University of Nebraska-Lincoln 1: 542:Computer graphics researchers 357:Stepping Into Virtual Reality 346:, Springer 2012 (2nd edition) 304: 225:Stepping Into Virtual Reality 547:Canadian computer scientists 158: 7: 572:People associated with CERN 567:University of Geneva alumni 230: 163:After a master's degree in 10: 593: 414:S. R. Musse, D. Thalmann, 342:D. Thalmann, S. R. Musse, 223:(second edition 2012) and 557:Swiss computer scientists 138: 118: 108: 101: 83: 73: 55: 45: 37: 28: 21: 294:Paul-Sabatier University 89:Paul-Sabatier University 502:Nadia Magnenat Thalmann 242:Rendez-vous in Montreal 237:Nadia Magnenat Thalmann 91:, Toulouse, France 2002 78:Nadia Magnenat Thalmann 506:Rendez-vous a Montreal 278:Virtual Rehabilitation 181:University of Montreal 133:University of Montreal 68:Virtual Rehabilitation 41:Switzerland and Canada 175:(1977) also from the 171:, he earned a PhD in 145:Prof. Daniel Thalmann 97:CGI Career Award 2015 483:List of publications 477:List of publications 399:N. Magnenat-Thalmann 382:N. Magnenat-Thalmann 177:University of Geneva 169:University of Geneva 50:University of Geneva 504:, Daniel Thalmann, 271:Nadine Social Robot 201:University of Tokyo 87:Dr. Honoris Causa, 525:EPFL VRLab demos, 369:The Ottawa Citizen 282:Rutgers University 485:at Google Scholar 380:Olivier Renault, 288:Awards and honors 142: 141: 103:Scientific career 584: 520:Attention Crowds 513:Crowd Simulation 464: 459: 453: 448: 442: 437: 431: 425: 419: 412: 406: 395: 389: 378: 372: 366: 360: 353: 347: 344:Crowd Simulation 340: 334: 328: 322: 315: 262:crowd simulation 221:Crowd Simulation 173:Computer Science 113:Computer Science 64:Crowd Simulation 33: 19: 18: 592: 591: 587: 586: 585: 583: 582: 581: 532: 531: 527:YouTube Channel 498: 489:Homepage and CV 473: 468: 467: 460: 456: 449: 445: 438: 434: 430:, June 20, 2003 426: 422: 413: 409: 401:, D. Thalmann, 396: 392: 384:, D. Thalmann, 379: 375: 367: 363: 354: 350: 341: 337: 329: 325: 316: 312: 307: 290: 247:Humphrey Bogart 233: 187:lab (VRlab) at 185:virtual reality 165:Nuclear Physics 161: 131: 125: 96: 94: 92: 46:Alma mater 24: 23:Daniel Thalmann 17: 12: 11: 5: 590: 580: 579: 574: 569: 564: 559: 554: 549: 544: 530: 529: 523: 516: 509: 497: 494: 493: 492: 486: 480: 472: 471:External links 469: 466: 465: 454: 443: 432: 420: 407: 390: 373: 361: 348: 335: 323: 309: 308: 306: 303: 289: 286: 251:Marilyn Monroe 232: 229: 160: 157: 149:Virtual humans 140: 139: 136: 135: 120: 116: 115: 110: 106: 105: 99: 98: 85: 81: 80: 75: 71: 70: 60:Virtual Humans 57: 56:Known for 53: 52: 47: 43: 42: 39: 35: 34: 26: 25: 22: 15: 9: 6: 4: 3: 2: 589: 578: 575: 573: 570: 568: 565: 563: 562:Living people 560: 558: 555: 553: 550: 548: 545: 543: 540: 539: 537: 528: 524: 521: 517: 514: 510: 507: 503: 500: 499: 490: 487: 484: 481: 478: 475: 474: 463: 458: 452: 447: 441: 436: 429: 424: 417: 411: 404: 400: 394: 387: 383: 377: 370: 365: 358: 352: 345: 339: 332: 327: 320: 317:D.Thalmann, 314: 310: 302: 299: 295: 285: 283: 279: 274: 272: 268: 267:smart objects 263: 259: 254: 252: 248: 244: 243: 238: 228: 226: 222: 218: 214: 210: 206: 202: 198: 194: 190: 186: 182: 178: 174: 170: 166: 156: 154: 150: 146: 137: 134: 129: 124: 121: 117: 114: 111: 107: 104: 100: 90: 86: 82: 79: 76: 72: 69: 65: 61: 58: 54: 51: 48: 44: 40: 36: 32: 27: 20: 457: 446: 435: 423: 410: 393: 376: 364: 351: 338: 326: 313: 298:Eurographics 291: 275: 255: 240: 234: 224: 220: 216: 162: 144: 143: 119:Institutions 102: 577:1946 births 496:Films/Demos 397:R. Boulic, 371:, June 1987 38:Citizenship 536:Categories 428:La dépèche 305:References 213:Singapore 159:Biography 231:Research 491:at EPFL 479:at EPFL 333:, Wiley 522:, 2007 515:, 2006 508:, 1987 462:CGI'15 203:, and 109:Fields 84:Awards 74:Spouse 258:gait 249:and 193:CERN 189:EPFL 153:EPFL 128:EPFL 538:: 273:. 253:. 211:, 199:, 195:, 66:, 62:, 130:)

Index


University of Geneva
Virtual Humans
Crowd Simulation
Virtual Rehabilitation
Nadia Magnenat Thalmann
Paul-Sabatier University
Computer Science
Nanyang Technological University
EPFL
University of Montreal
Virtual humans
EPFL
Nuclear Physics
University of Geneva
Computer Science
University of Geneva
University of Montreal
virtual reality
EPFL
CERN
University of Nebraska-Lincoln
University of Tokyo
National University of Singapore
Nanyang Technological University
Singapore
Nadia Magnenat Thalmann
Rendez-vous in Montreal
Humphrey Bogart
Marilyn Monroe

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.