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Circus (video game)

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they lost their final clown. If the player has reached over a certain number of points, they can play one more time like the balloon bonus (the availability of this bonus may differ, as indicated in the list of rules shown after the player enters the credits). The player cannot gain another clown in the same way during this play bonus.
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was released to arcades in 1977. Reflecting on the release, Ivy reflected that the team at Exidy though the game might appeal to a female audience which "was always the Holy Grail. It wasn't violent, it was cute. Even the sound was cute! The game had a warm and fluffy feel to it that we thought woman
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as games prior to this had been created in hardware using discrete integrated circuits. This change allowed for much more flexibility with Ivy stating he could add "more "intelligence": to the game. It was much simpler for you to make the game easier or harder for the player responding to his or her
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are played as a sound effect. The player can continue if they still have stock remaining, or if they have been rewarded the bonus play. When the player has depleted all of their stock, the screen switches over to the demo screen, where the number of balloons is the same as that of the player's before
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If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the three rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce
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using a teletype machine. To add colour to the game, Ivy added cellophane to the screen to give the balloons their colors. He reflected on making the game recalling that on July 4, 1977, he was working into the night on it and hearing fireworks outside, saying he wandered outside noticing fireworks
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Destroying all of the blue balloons causes another sound effect and allows the player to play one more time (one clown) after they have depleted their stock. The words "BONUS PLAY" appear to indicate this bonus, but destroying all of the blue balloons a second time will not allow the player to gain
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Hitting any of the balloons with the clown causes them to burst, and the player receives 20 points for bursting the yellow balloon, 50 points for the green balloon, and 100 points for the blue balloon. Bursting the entire row of balloons causes a sound effect and awards the player 10 times the
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located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. However, it is impossible to make contact with the clown with the seesaw in certain locations. The four jumping boards located on the sides of the screen serve to
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off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards and will pass straight through the boards while moving upwards.
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with eliminating objects on a screen. Wanting to make something different and appealing, he decided on making a game that was cute and had begun incorporating the tetter-totter and which led to eliminating balloons and then became the idea for
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The game was successful at arcades. Ivy said that "of all the games we did, was the one that made the most profit. It was the game that let Exidy grow into a mature company." The popularity of the game led to Exidy to manufacture and supply
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another clown (the bonus can be activated while the player is using the extra clown). This may differ in certain levels like 7 and 8, where all three rows of balloons must be destroyed in order to activate the bonus.
789:, the main character, Hiromi Oka, plays arcade games at game centers and cafes in several scenes, and the sound effect for when an entire row of balloons is destroyed is used as part of the background music. 759:
in that the objective is to eliminate 3 rows of football players wearing uniforms of different colors. Eliminated rows are refilled along with a similar sound effect to the original game.
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Three rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A
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going off and thought to himself ""Why am I working on a holiday?"" But I had to get the game done and shipped. That is what you have to do when you own a company."
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original points as a bonus (i.e. 200 points for the yellow balloon). A new row of balloons instantly replaces the old one when the entire row is destroyed.
1287: 1272: 631:(IPM). The balloons are changed to kittens, and the mother cat appears to prevent the player from progressing after a certain amount of time passes. 326:
A clown will die if the player fails to receive them with the seesaw at the bottom of the screen, and two measures of the funeral march in
755:(Taito). This game uses American football as a motif. Though the game uses a normal paddle instead of a seesaw, the game is similar to 89: 889: 61: 1292: 42: 713:(Exidy). The character gathers stars by swinging off the trapeze. The same game was also released by Taito with the title 68: 1277: 801: 1282: 1181: 1124: 1059: 108: 75: 1148: 46: 57: 1078: 949: 374: 1257: 925: 331: 1101: 773:. The seesaw was changed to a trampoline and features cuter characters, new items, levels, and bosses. 1252: 1226: 1171: 977: 738: 449:. Midway's version added an "Oof" and "Pow" when one of the characters faceplanted into the ground. 1262: 1086: 869: 556: 494: 366:
was developed at Exidy. Exidy was founded in 1973 and first made video games that were variants on
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appears from the edge of the screen where there is a jumping board, and the player must move the
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The game was developed by Howell Ivy. He developed the idea for the game when working at the
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as a motif, and has sound effects for the start of the game and game over scene (
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included a track titled "COMPUTER GAME 'Theme From the Circus'" in their
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magazine reviewed the Atari VCS version in 1989, giving it an 82% score.
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The arcade game was a commercial success for Taito in Japan, where
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for game overs.) It was released in Japan by Data East as
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decrease the area where it is impossible to make contact.
1090:(Complete Guide to Consoles): 46–77. 16 October 1989. 1033: 1031: 1029: 1027: 1025: 1010: 1000: 998: 996: 994: 837: 347:when he was developing his first video game titled 49:. Unsourced material may be challenged and removed. 1022: 991: 950:"Video Game Flyers: Circus, Exidy, Inc. (Germany)" 1144:"Circus Atari (Registration Number PA0000174636)" 1244: 972: 970: 765:(Taito). This game was released as a remake of 967: 777: 284:in Japan. The game is a re-themed variant of 1201:Drury, Paul (2022). "The Making of Circus". 825:is parodied. This scene is also included in 655:Circus Linux, a modern rendition of the game 727:as a motif, and was also released by Taito. 1288:Video games developed in the United States 132: 1273:Multiplayer and single-player video games 944: 942: 109:Learn how and when to remove this message 684:, replaces the seesaw with a trampoline. 650: 639: 406: 1245: 978:"circus, video game at arcade-history" 939: 664:for the Atari VCS on January 10, 1980. 545:). It was the seventh highest-earning 460:and the year's fourth highest-earning 456:was among the top ten highest-earning 1200: 1169: 1108: 1037: 1016: 1004: 912: 910: 908: 827:Akira Toriyama's Manga Theater Vol.1 47:adding citations to reliable sources 18: 1207:. No. 237. Future Publishing. 1118:[Popular Machines: Best 3] 1043: 13: 1071: 905: 372:and found success with their game 14: 1304: 1238:at the Killer List of Video Games 1220: 901:. December 31, 1977. p. 150. 226: 980:. arcade-history.com. 2008-04-04 854: 840: 783:In the animated film version of 769:in 1987. It was later ported to 723:(Meadows Games). This game uses 704: 520: 351:which had a similar approach to 23: 1163: 1136: 1094: 1067:15 February 1978. pp. 2–3. 625:was also released by Data East. 34:needs additional citations for 1149:United States Copyright Office 920:[Circus Taito Sales]. 882: 635: 338: 1: 1128:(in Japanese). No. 113. 875: 601:(lit. "Balloon popping game" 254:1-2 players alternating turns 1176:. Creative Computing Press. 1132:February 1979. pp. 2–3. 1063:(in Japanese). No. 90. 423:several companies including 7: 1293:Video games set in circuses 926:Agency for Cultural Affairs 833: 297: 10: 1309: 1194: 778:Appearances in other media 501: 1278:Multiplayer hotseat games 1053:[Best 3 Results] 821:, includes a scene where 739:The U.S. Air Force (song) 547:arcade video game of 1978 515: 250: 238: 218: 206: 194: 155: 143: 131: 126: 1283:Video games about clowns 1087:Computer and Video Games 954:The Arcade Flyer Archive 870:List of Atari 2600 games 733:(Exidy). This game uses 647:for the Atari VCS (1980) 495:Computer and Video Games 382:was the second game for 58:"Circus" video game 1079:"Complete Games Guide" 798:Yellow Magic Orchestra 656: 648: 421:printed circuit boards 1170:Small, David (1983). 1130:Amusement Press, Inc. 1065:Amusement Press, Inc. 690:was released for the 682:TRS-80 Color Computer 678:Atari 8-bit computers 654: 643: 541:(licensed release by 531:(licensed release by 427:who renamed the game 407:Release and reception 280:, and distributed by 1102:"GAMES Magazine #34" 743:Ring a Ring o' Roses 741:for the opening and 464:, below Taito's own 458:arcade games of 1977 43:improve this article 922:Media Arts Database 673:Clowns and Balloons 445:who released it as 435:who released it as 1258:Arcade video games 1173:The Creative Atari 848:Video games portal 657: 649: 415:could relate to." 345:Ramtek Corporation 332:Piano Sonata No. 2 1230:at Arcade-history 1019:, pp. 30–31. 462:arcade video game 270:arcade video game 258: 257: 119: 118: 111: 93: 1300: 1253:1977 video games 1216: 1188: 1187: 1167: 1161: 1160: 1158: 1156: 1140: 1134: 1133: 1121: 1112: 1106: 1105: 1104:. December 1982. 1098: 1092: 1091: 1083: 1075: 1069: 1068: 1056: 1047: 1041: 1035: 1020: 1014: 1008: 1002: 989: 988: 986: 985: 974: 965: 964: 962: 960: 946: 937: 936: 934: 932: 914: 903: 902: 894: 886: 864: 859: 858: 850: 845: 844: 843: 815:'s early works, 694:network by Sega. 688:Seesaw Jump 2005 478:(distributed by 386:to solely use a 230: 228: 184: 173: 136: 124: 123: 114: 107: 103: 100: 94: 92: 51: 27: 19: 16:1977 arcade game 1308: 1307: 1303: 1302: 1301: 1299: 1298: 1297: 1263:Breakout clones 1243: 1242: 1223: 1197: 1192: 1191: 1184: 1168: 1164: 1154: 1152: 1142: 1141: 1137: 1119: 1114: 1113: 1109: 1100: 1099: 1095: 1081: 1077: 1076: 1072: 1054: 1049: 1048: 1044: 1036: 1023: 1015: 1011: 1003: 992: 983: 981: 976: 975: 968: 958: 956: 948: 947: 940: 930: 928: 924:(in Japanese). 916: 915: 906: 892: 888: 887: 883: 878: 860: 853: 846: 841: 839: 836: 818:Wonder Island 2 780: 707: 660:Atari released 638: 599:Fūsen-wari game 523: 518: 504: 409: 341: 328:Frédéric Chopin 300: 234: 225: 201: 190: 179: 164: 139: 122: 121:1977 video game 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 1306: 1296: 1295: 1290: 1285: 1280: 1275: 1270: 1265: 1260: 1255: 1241: 1240: 1232: 1222: 1221:External links 1219: 1218: 1217: 1196: 1193: 1190: 1189: 1182: 1162: 1135: 1107: 1093: 1070: 1042: 1021: 1009: 990: 966: 938: 904: 890:"Coin Machine" 880: 879: 877: 874: 873: 872: 866: 865: 851: 835: 832: 831: 830: 813:Akira Toriyama 809: 790: 779: 776: 775: 774: 760: 750: 728: 718: 706: 703: 702: 701: 695: 685: 665: 637: 634: 633: 632: 626: 619:Balloon Circus 616: 606: 596: 586: 580: 570: 560: 550: 536: 522: 519: 517: 514: 513: 512: 503: 500: 408: 405: 400:6502 processor 388:Microprocessor 340: 337: 299: 296: 256: 255: 252: 248: 247: 242: 236: 235: 233: 232: 222: 220: 216: 215: 210: 204: 203: 198: 192: 191: 189: 188: 177: 161: 159: 153: 152: 147: 141: 140: 137: 129: 128: 120: 117: 116: 99:September 2019 31: 29: 22: 15: 9: 6: 4: 3: 2: 1305: 1294: 1291: 1289: 1286: 1284: 1281: 1279: 1276: 1274: 1271: 1269: 1266: 1264: 1261: 1259: 1256: 1254: 1251: 1250: 1248: 1239: 1237: 1233: 1231: 1229: 1225: 1224: 1214: 1210: 1206: 1205: 1199: 1198: 1185: 1183:9780916688349 1179: 1175: 1174: 1166: 1151: 1150: 1145: 1139: 1131: 1127: 1126: 1117: 1111: 1103: 1097: 1089: 1088: 1080: 1074: 1066: 1062: 1061: 1052: 1046: 1040:, p. 31. 1039: 1034: 1032: 1030: 1028: 1026: 1018: 1013: 1007:, p. 30. 1006: 1001: 999: 997: 995: 979: 973: 971: 955: 951: 945: 943: 927: 923: 919: 913: 911: 909: 900: 899: 891: 885: 881: 871: 868: 867: 863: 857: 852: 849: 838: 828: 824: 820: 819: 814: 810: 807: 803: 799: 795: 791: 788: 787: 782: 781: 772: 771:PlayStation 2 768: 764: 761: 758: 754: 751: 748: 744: 740: 736: 732: 729: 726: 722: 721:Gypsy Juggler 719: 716: 712: 709: 708: 705:Similar games 699: 696: 693: 689: 686: 683: 679: 675: 674: 669: 666: 663: 659: 658: 653: 646: 642: 630: 627: 624: 620: 617: 614: 610: 607: 604: 600: 597: 594: 590: 587: 584: 581: 578: 574: 571: 568: 564: 561: 558: 554: 553:Circus Circus 551: 548: 544: 540: 537: 534: 530: 529: 525: 524: 521:Arcade clones 511: 510: 506: 505: 499: 497: 496: 491: 489: 485: 481: 477: 473: 469: 468: 467:Speed Race DX 463: 459: 455: 450: 448: 444: 440: 439: 434: 430: 426: 422: 416: 413: 404: 401: 397: 392: 389: 385: 381: 377: 376: 371: 370: 365: 361: 359: 354: 350: 346: 336: 333: 329: 324: 320: 316: 312: 309: 305: 295: 293: 292: 287: 283: 279: 275: 271: 268: 267:block breaker 264: 263: 253: 249: 246: 245:Block breaker 243: 241: 237: 231:December 1977 224: 223: 221: 217: 214: 211: 209: 205: 200:Edward Valeau 199: 197: 193: 187: 182: 178: 176: 171: 167: 163: 162: 160: 158: 154: 151: 148: 146: 142: 135: 130: 125: 113: 110: 102: 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 1235: 1227: 1202: 1172: 1165: 1153:. Retrieved 1147: 1138: 1125:Game Machine 1123: 1116:"人気マシン・ベスト3" 1110: 1096: 1085: 1073: 1060:Game Machine 1058: 1045: 1012: 982:. Retrieved 957:. Retrieved 953: 929:. Retrieved 921: 918:"サーカスタイトー販売" 896: 884: 862:1970s portal 826: 822: 816: 805: 786:Ace o Nerae! 784: 766: 762: 756: 752: 746: 730: 720: 714: 710: 698:Circus Linux 697: 687: 671: 662:Circus Atari 661: 645:Circus Atari 644: 628: 623:Mini Balloon 622: 618: 613:Nihon Bussan 608: 598: 588: 582: 573:Devil Circus 572: 562: 552: 538: 526: 507: 493: 492: 487: 475: 465: 453: 451: 446: 436: 428: 417: 411: 410: 395: 393: 391:reactions." 383: 379: 373: 367: 363: 362: 357: 352: 348: 342: 325: 321: 317: 313: 301: 289: 272:released by 261: 260: 259: 157:Publisher(s) 145:Developer(s) 138:Arcade flyer 105: 96: 86: 79: 72: 65: 53: 41:Please help 36:verification 33: 1268:Exidy games 1204:Retro Gamer 802:first album 636:Home clones 563:Seesaw Jump 429:Seesaw Jump 349:Clean Sweep 339:Development 308:springboard 286:Atari, Inc. 208:Platform(s) 196:Designer(s) 1247:Categories 1038:Drury 2022 1017:Drury 2022 1005:Drury 2022 984:2008-05-25 876:References 794:electropop 753:Field Goal 735:sky diving 715:Trampoline 676:, for the 394:Ivy coded 375:Death Race 202:Howell Ivy 69:newspapers 1213:1742-3155 792:Japanese 763:Plump Pop 603:Data East 557:Universal 549:in Japan. 484:Universal 1051:"結果ベスト3" 898:Cash Box 834:See also 806:Tong Poo 731:Rip Cord 670:'s 1982 668:Datasoft 629:Nyankoro 476:Breakout 378:(1976). 298:Gameplay 291:Breakout 240:Genre(s) 1195:Sources 811:One of 747:Nice On 725:otedama 711:Trapeze 589:Piccolo 583:Pierrot 539:Acrobat 502:Reviews 488:Scratch 447:Acrobat 251:Mode(s) 219:Release 83:scholar 1236:Circus 1228:Circus 1211:  1180:  1155:1 June 959:24 May 931:24 May 823:Circus 767:Circus 757:Circus 692:i-mode 533:Midway 528:Clowns 516:Legacy 482:) and 454:Circus 438:Clowns 433:Midway 412:Circus 396:Circus 380:Circus 364:Circus 358:Circus 353:Circus 262:Circus 213:Arcade 127:Circus 85:  78:  71:  64:  56:  1120:(PDF) 1082:(PDF) 1055:(PDF) 893:(PDF) 796:band 609:Bonpa 585:(Uko) 543:Taito 509:Games 480:Namco 472:Atari 443:Taito 398:on a 384:Exidy 304:clown 282:Taito 274:Exidy 265:is a 186:Taito 175:Exidy 150:Exidy 90:JSTOR 76:books 1209:ISSN 1178:ISBN 1157:2021 961:2021 933:2021 680:and 577:Hoei 567:Sega 441:and 425:Sega 369:Pong 278:1977 62:news 593:IPM 486:'s 474:'s 360:. 330:'s 288:'s 276:in 45:by 1249:: 1146:. 1122:. 1084:. 1057:. 1024:^ 993:^ 969:^ 952:. 941:^ 907:^ 895:. 490:. 470:, 431:, 227:WW 181:JP 170:EU 166:NA 1215:. 1186:. 1159:. 987:. 963:. 935:. 829:. 808:. 749:. 717:. 615:) 611:( 605:) 595:) 591:( 579:) 575:( 569:) 565:( 559:) 555:( 535:) 229:: 183:: 172:: 168:/ 112:) 106:( 101:) 97:( 87:· 80:· 73:· 66:· 39:.

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"Circus" video game
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Developer(s)
Exidy
Publisher(s)
NA
EU
Exidy
JP
Taito
Designer(s)
Platform(s)
Arcade
Genre(s)
Block breaker
block breaker
arcade video game
Exidy
1977
Taito

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