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Beatmania

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1110:(April 28, 1999): The only Beatmania title for the Wonderswan, and also the only title released on the system from Konami. It featured 11 songs from the arcade 3rdMix. Because of the better sound processing capabilities for the system, the tracks closely resembled their arcade counterparts. It made use of the vertical orientation on the system to better mimic the arcade screen format. A snap-on mini turntable was bundled with the game. Also worth noting is that on some advertisement material, the game was referred to as vol.1 of a series, hinting that Konami had positive expectations in its sales and planned subsequent releases. It was sold around the same period as Beatmania GB. 663:
face of the cabinet on the mini, while placed between the keys, ahead of the coin drop on standard cabinets. The mini-cabinet contained 6 speakers, 4 normal mid/high range, and 2 larger subs. The standard cabinet contained 10 speakers, including the 2 subs. Functionally the game boards, HDD, and ROM chips were the same between cabinets. Finally, the mini cabinet had a smaller spacing between the turntable and the keys, and the turntable was approximately half the diameter of the standard version. Today the mini-cabinet is much more difficult to find, especially in the United States.
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will trigger a preset sound sample and recomposes the song properly. Players are judged for each key press for the accuracy of the timing on a scale of p-great (from "perfect great"; also called "flashing great"), great, good, bad and poor. Hitting keys/scratching when corresponding notes are absent will deplete a bar indicating the audience satisfaction. The passing range is shown on the bar as a red region on the right, and green for the failing range on the left. The game may end prematurely if the bar is completely depleted, but this depends on individual machine settings.
623:, this mode is designed for the most skilled of players. A single course is provided, featuring ten of the most difficult songs in a particular version. The audience bar functions similarly to that of Expert mode, but falling to zero doesn't result in an immediate game over. Rather, "Danger" is displayed on the screen, and it will take several subsequent misses to end the game. The bar is restored after each song, though the bar will be increased to just barely over "Danger", should it have been in effect at the end of the song. 154: 465: 52: 514:, inexperienced players can go through a training stage with DJ Konami, a voice-over that walks the player through the basics of the game. After the training stage players can select songs normally and regardless of their performance won't end a game prematurely. The voice over was not featured in any other Beatmania series game, although a similarly formatted Tutorial mode was recently added to the 651: 1093:(September 28, 2000): A Game Boy Color-exclusive game, it follows the format of the previous GatchaMix with console tracks from the PlayStation and other popular licensed songs from real-life artists. This release also had 25 tracks in total. GatchaMix2 was previously going named to be Beatmania GB Net Jam, with the tracks available for download through the Mobile System GB in Japan. 973:(September 9, 1999): Append disc and complete port of the arcade 4thMix. All-new songs from the arcade 4thMix were included in addition to new console tracks. The Bonus Edit mode can be accessed if the discs are swapped in the order of 3rdMix, then GottaMix, then 4thMix. The Bonus Edit mode adds songs from 3rdMix that were excluded from the previous console port. 662:
Two major styles of the Beatmania cabinet were originally created, the standard cabinet, and the mini-style cabinet. The standard cabinet was taller and wider than the mini-style and included a 29" screen, versus the 20" screen on the mini cabinet. The 1P/2P/Effect buttons were placed on the vertical
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Each key has a corresponding vertical bar onscreen, as does the turntable. The bars indicate the path which rectangular icons cascade down towards a horizontal line near the bottom of the screen. The player must hit the corresponding key or rotate the turntable when the icon matches the line, which
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and its variants have a following in Japan and all around the world. The password-based Internet Ranking service allowed competition wherever a machine is available. Today in the United States, many of the original Beatmania cabinets are in the hands of arcade collectors and Bemani enthusiasts, and
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The PlayStation releases were only available in Japan apart from one which was created especially for the European market. The first game acted as a key disc, which is required to play the subsequent releases through disc-changing, dubbed as append discs. Special hidden songs could be accessed for
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With the introduction of the Internet Ranking service, scores are now counted as 2 points for "Just Great" and 1 point for "Great", which makes the overall EX Score. Upon completion of the course, a password is given to the player to submit to the official website for worldwide ranking. All of the
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Several key mixes were never ported to home or portable consoles, including Beatmania 7thMix and Beatmania The Final. There are many console-exclusive songs that were also never introduced in the Arcade releases—those include "GOTTAMIX" and "THE SOUND OF TOKYO!" respectively. Many songs were also
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The player is a club DJ who must manipulate the controls according to the instructions on the screen to win the praise of the audience. Each game consists of a set number of songs of various difficulties, and each song must attain a certain degree of satisfaction from the audience in order to
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In addition to the courses format of 2ndMIX, the audience bar is now full from the beginning, and any decrease will carry onto the next stage, where good performance does not recover the bar. The audience bar is characteristically colored in red, and no continues are allowed upon game
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released on one mix at the arcades but released in another style for the consumer versions. The best example of this was Gottamix 2, which contained consumer-exclusive songs in addition to the "Complete Mix 2 Anothers" that was released months earlier as an arcade exclusive.
1031:(January 31, 2002): Key disc release and the only coupled release. As the name implies, new songs from 6thMix and Core Remix are included. Both the Left Hand Scratch Mode and the Original Expert Course Mode were carried over from the console beatmania IIDX series. 480:
type arranged. They resemble the layout of the keys of a piano (e.g. C, C#, D, D#, and E) and are color-coded in the same fashion, with the lower row white and the top row black. A turntable is to the right of the five keys, and is turned, or "scratched".
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The unit of score in the game is "money". A final grade (A – H) is given at the end of the game to indicate the player's performance. This grade is not directly based on the "money score", but is instead based on the player's overall accuracy.
995:(July 27, 2000): First console release to drop the append disc format. It could act as a key disc and access the append releases. Includes songs from the first Beatmania up to 5thMix and GottaMix, chosen through fan votes on the internet. 882:(2000): The Gauge method is different from Beatmania 5thMix. It is similar to the HARD gauge in the beatmania IIDX series. Added Hi-speed 2/3 (from completeMix2), both "TOTAL RECALL" and "KAKATTEKONKAI" are not available in this version. 955:(December 23, 1998): The first stand-alone append disc to be sold. Features various, but not all, new songs from the arcade 3rdMix in addition to original console tracks. The Expert Mode from the arcade version was notably excluded. 1011:(December 21, 2000): Append disc and complete port of the arcade ClubMIX. Only one new secret console-exclusive track was added. The Bonus Edit mode included tracks from the arcade completeMIX2 with rearranged button sequences. 198:, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Knowledge. 545:, Free mode is another practice mode that follows all the rules of the Normal mode, with passing and failing scores, but allows the player to play all the predefined number of songs regardless of each song's difficulty. 1001:(September 7, 2000): The official follow-up release to GottaMix, again, featuring all-new songs exclusive to the console. The tracks were themed around music from around the world. The "Another" charts from 530:
The regular mode. Players select songs and play normally. A pool of songs is available for every stage, with the next stage pool being more difficult than the last. Clearing is required to get to the next
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The Bemani Pocket line were portable gaming devices with a monochrome LCD screen, each featuring a :number of songs in a specific theme. As with most other Bemani releases, they were sold only in Japan.
864:(1999): "Believe again (Hyper Mega Mix)" and "Luv to me (Third-Mix)" are the English versions from Complete Mix. "Believe Again (80's J-Pop)" and "Find Out (Soul)" are not available in this version. 1061:(March 11, 1999): Features 10 songs selected from 2ndMix, 3rdMix and Yebisu Mix. Another 10 original songs complete the music list. The game was developed by Konami Computer Entertainment Kobe. 563:
Players must play through all the songs in a set order, with the audience bar dropping in greater degrees and increasing less. All the other rules follow the normal mode. Continues are allowed.
1769: 1818: 967:(May 29, 1999): The second stand-alone append disc release. Features 19 songs made by KCEJ unique to the PlayStation console and three songs from 4thMix that served as a preview. 265: 1790: 1804: 1797: 184: 1776: 1762: 1811: 1329: 979:(March 2, 2000): Append disc port of the arcade 5thMix. All-new songs from the arcade were included, with several console-exclusive songs available in Bonus Edit mode. 555:
A mode for skilled players with courses that predefines the songs to be played. The rules for this mode have been modified throughout different versions of the game.
1025:, the difficulty of songs was indicated by the number of passengers on a plane. The songs cover a wide spectrum of skill levels that suit from beginners to experts. 757:
The main platform for the series, most other releases were based on certain titles from the arcade series or featured a selection of songs across several of them.
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The Dreams Come True edition uses the same rules as CompleteMIX, but also features a minigame in between songs where a player can rapidly scratch to restore life.
1041:, Skank, Les Rhythmes Digitales, and more. Also included are classic beatmania tracks from various mixes. The European licenses are also featured in GottaMix 2. 1251:: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team. New songs were not added, but a new play mode was. 424:
series (a more advanced version featuring 7 keys and higher difficulty levels, and to this day still receiving new version updates) and the other being
870:(1999): "tokai", "Find Out", "Believe Again 'Hyper Mega Mix' (Japanese Version)", and "Luv to me (Japanese Version)" are not available in this version. 201:
Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
1193:: A special edition for the Georgia Signature novelty goods stores of Japan. It was included inside a gift package for their Millennium Campaign. 851:
Korean local releases (licensed by Unico Electronics Co. Ltd. (now Uniana)) removed Japanese vocal songs because of the Korean law at that time.
949:: Append disc included with the release of Beatmania containing all-new songs. Features the debut of the popular Bemani artist Sanae Shintani. 1879: 497:
Various game modes are available, with different rule alterations that provide suitable challenges for players of various degrees of skill.
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Three games were released for the Game Boy color exclusively in Japan. The first two were backwards compatible with the classic Game Boy.
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and first released in December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with
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The game controls consist of five plastic vertical rectangular keys that are arranged in a zigzag pattern like the letter "M" or in
637:, the Easy mode offers simplified playing sequences for songs. The selection of Easy and Hard modes were discarded altogether from 1874: 732:
series has been released on multiple platforms in addition to its arcade releases. The majority of the games are featured on the
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Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success.
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Different themed course are given, each running five songs long. The scoring rules follow that of the previous beatmania.
1404: 116: 430:, a remake of the 5-key series which featured a more modern hardware platform, a pedal for optional effects and a 3.5" 209: 441:, there have been unlicensed hard-drive copies which made it playable on a computer's keyboard, or even with a modded 222:
Content in this edit is translated from the existing Japanese Knowledge article at ]; see its history for attribution.
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on their March 1, 1998 issue as being the most-successful dedicated arcade game of the month. By May 1999,
858:(1998): Logo is a variation of Beatmania, but is actually 2ndMix. "tokai" is not available in this version. 102: 985:(July 21, 2000): Key disc release of the arcade version of the same name. Features music of the J-Pop duo 1849: 1594: 1587: 1557: 28: 1083:
in addition to animations songs like Mobile Suit Gundam Starship Girl Yamamoto Yohko make up 20 tracks.
1748: 1734: 1706: 1187:: The internal hardware was updated to improve sound quality, and was kept for all subsequent releases. 69: 404:
line of music games from Konami is named after the series, was first adopted in the arcade release of
84: 1844: 1755: 1727: 1713: 1671: 1664: 1483: 1215:: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team. 1171:: A special release of SummerMIX with a clear body given away as a prize. 5000 units were given away. 1087:
is listed as one of the producers and the title was developed by Konami Computer Entertainment Japan.
1067:(November 25, 1999): Features 5 songs selected from GottaMix. Songs from famous artists such as the 1859: 1741: 1657: 1650: 1643: 1636: 1629: 1622: 1615: 1608: 1601: 217: 1692: 1503: 986: 723: 62: 520:
games. Prior to practice mode players could choose to play a practice stage during normal games.
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for Most Popular DJ-Simulation Arcade Game. By 2000, the game had sold 25,000 arcade machines.
1068: 961:: Append disc included with the 3rdMix soundtrack. Features 5 new songs from the arcade 3rdMix. 694: 1343: 445:
controller. Its popularity led to non-official simulators, with one of the most popular being
1854: 1477: 1273: 927: 733: 442: 238: 1136:: The first release to feature a smoother design that was used with all subsequent releases. 330: 299: 287: 8: 641:
and after, with difficulty selection becoming options within the integrated Normal mode.
1496: 1178: 397: 109: 1441: 1353: 1160: 213: 1419: 1022: 675: 339: 280: 275: 1206: 710: 943:(October 1, 1998): The console release of the arcade 2ndMix. Acts as a key disc. 1577: 1072: 1046: 916:(2000): Includes almost all songs from the Japanese version (Removed 10 songs). 737: 516: 420: 344: 231: 1838: 1565: 1374: 1115: 678:. Below are some of the artists who made frequent appearances in the series. 438: 426: 348: 1037:(June 2000): The European version of Beatmania included licensed songs from 1084: 1080: 166: 1308: 1018: 431: 393: 381: 38: 935:
certain append discs if the discs were changed through a specific order.
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and kept ever since. The series came to an end with the last game being
1322:"Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)". 1152: 1098: 741: 477: 220:
to the source of your translation. A model attribution edit summary is
1130:: The only version to feature a body that mimicked the arcade cabinet. 1017:(March 29, 2001): PlayStation-exclusive key disc release. Produced by 464: 51: 1379: 1148: 1221:: A collaborated release with the teenage girls' magazine Kawaii!. 650: 989:. The difficulty is notably lower than most other previous games. 595:
Internet Ranking services have ended and are no longer available.
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and other portable devices, achieving a million unit sales. The
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For the North American release for the PlayStation 2, see
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The following are arranged in the order of their release.
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offers many musical genres from different disciplines of
1344:"Computer Games: Most Popular DJ-Simulation Arcade Game" 1245:: Popular songs from various artists from the year 2000. 1199:: Hello Kitty's face is molded on the scratch disc part. 1272:
had sold 6,700 arcade units, for which it received the
1309:"Annual Report of a Foreign Private Issuer Form 20-F" 910:(1999): Includes all songs from the Japanese version. 904:(1997): Includes all songs from the Japanese version. 187:
a machine-translated version of the Japanese article.
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marked as remixes were available in Bonus Edit mode.
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dj nagureo/reo nagumo/tiger YAMATO and other aliases
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Unsourced material may be challenged and removed. 1287:units in Japan by 2004, and eventually a total of 896:games in North America under the name HipHopMania. 1233:: A selection of love songs from various artists. 1836: 1227:: Songs from the dating sim Tokimeki Memorial 2. 456:consequently, are a rare sight at many arcades. 1366: 1165:: Songs from the dating sim Tokimeki Memorial. 468:Keyboard and turntable controls for beatmania. 367: 216:accompanying your translation by providing an 178:Click for important translation instructions. 165:expand this article with text translated from 1504: 1225:Beatmania Pocket -Tokimeki Memorial 2 edition 826:Beatmania 6thMix – The UK Underground Musics- 418:gave birth to several spinoffs, such as the 1511: 1497: 1239:: Various songs from classic Konami games. 1191:Beatmania Pocket -Enjoy Georgia Signature- 999:Beatmania Append GOTTAMIX 2 ~Going Global~ 263: 1434: 876:(1999): No removed songs in this version. 136:Learn how and when to remove this message 649: 463: 14: 1837: 1205:: A selection of songs from titles by 1197:Beatmania Pocket -Hello Kitty Edition- 1147:: A selection of songs from titles by 709:BEMANI Sound Team "L.E.D, dj TAKA and 1492: 1372: 832:Beatmania 7thMix – Keepin' Evolution- 437:While the series was never ported to 1880:Video games produced by Hideo Kojima 1373:Beals, Gregory (December 11, 2000). 983:Beatmania featuring Dreams Come True 814:Beatmania featuring Dreams Come True 147: 74:adding citations to reliable sources 45: 1418:. December 31, 2004. Archived from 1410:Konami Computer Entertainment Japan 1151:. The body had the color scheme of 880:Beatstage 5thMix -Time to get down- 874:Beatstage 4thMix -the beat goes on- 796:Beatmania 5thMix -Time to get down- 790:Beatmania 4thMix -the beat goes on- 492: 24: 1219:Beatmania Pocket -Kawaii! version- 25: 1896: 1885:Video games scored by Tappi Iwase 1460: 1249:Beatmania Pocket -Tigers Version2 1243:Beatmania Pocket -Best Hits 2000– 1203:Beatmania Pocket -AnimeSong Mix3- 1175:Beatmania Pocket -AnimeSong Mix2- 1145:Beatmania Pocket -AnimeSong Mix1- 645: 1213:Beatmania Pocket -Tigers version 152: 50: 1352:. Guinness. 2000. p. 121. 1231:Beatmania Pocket -Love Stories- 691:Hiroyuki Togo and other aliases 666: 61:needs additional citations for 1875:Video games developed in Japan 1397: 1336: 1315: 1301: 1177:Features songs from titles by 888:North American arcade releases 459: 226:You may also add the template 13: 1: 1518: 1328:(in Japanese). No. 559. 1294: 1029:Beatmania 6thMix + Core Remix 1015:Beatmania THE SOUND OF TOKYO! 384:developed and distributed by 1255: 1140:Beatmania Pocket -SummerMix- 959:Beatmania Append 3rdMix Mini 601:featuring "Dreams Come True" 434:drive to save play records. 7: 1865:PlayStation (console) games 1442:"Japan Platinum Game Chart" 1349:Guinness World Records 2001 1279:The PlayStation version of 947:Beatmania Append Yebisu Mix 717: 396:sequels, but also moved to 228:{{Translated|ja|beatmania}} 10: 1901: 1405:"Million-Seller Genealogy" 1332:March 1, 1998. p. 25. 1237:Beatmania Pocket -KonaMix- 914:HipHopMania complete Mix 2 721: 190:Machine translation, like 36: 26: 1575: 1535: 1526: 1484:Killer List of Videogames 1169:Beatmania Pocket Skeleton 965:Beatmania Append GottaMix 368: 338: 326: 316: 308: 298: 286: 274: 262: 257: 167:the corresponding article 1108:Beatmania for Wonderswan 1065:Beatmania GB 2 GatchaMix 1009:Beatmania Append ClubMix 908:HipHopMania complete Mix 353:other Konami music games 37:Not to be confused with 1091:Beatmania GB GatchaMix2 977:Beatmania Append 5thMIX 971:Beatmania Append 4thMix 953:Beatmania Append 3rdMix 802:Beatmania completeMix 2 724:List of Beatmania games 237:For more guidance, see 1069:Yellow Magic Orchestra 892:Konami released three 846:Korean arcade releases 659: 473:progress to the next. 469: 1870:Turntable video games 1330:Amusement Press, Inc. 1274:Guinness World Record 1185:Beatmania Pocket 2000 868:Beatstage completeMix 784:Beatmania completeMix 653: 590:completeMIX and after 467: 239:Knowledge:Translation 210:copyright attribution 820:Beatmania Core Remix 798:(September 22, 1999) 780:(September 28, 1998) 412:, released in 2002. 331:Beatmania: The Final 70:improve this article 18:Beatmania: The Final 993:Beatmania Best Hits 838:Beatmania The Final 822:(November 28, 2000) 768:(December 31, 1997) 410:Beatmania The Final 322:December 10th, 1997 1850:Arcade video games 1770:25: Cannon Ballers 1550:(European release) 1179:Shotaro Ishinomori 1159:Beatmania Pocket - 1035:Beatmania (Europe) 834:(January 31, 2002) 808:Beatmania Club Mix 804:(January 27, 2000) 786:(January 19, 1999) 660: 470: 218:interlanguage link 1832: 1831: 1828: 1827: 1422:on March 15, 2005 1359:978-0-85112-102-4 1161:Tokimeki Memorial 1134:Beatmania Pocket2 697:and other aliases 656:Beatmania 6th MIX 619:First offered in 382:rhythm video game 358: 357: 252:Video game series 250: 249: 179: 175: 146: 145: 138: 120: 32:(2006 video game) 16:(Redirected from 1892: 1845:1997 video games 1784:27: Heroic Verse 1721:18 Resort Anthem 1533: 1532: 1513: 1506: 1499: 1490: 1489: 1474: 1470:official website 1454: 1453: 1451: 1449: 1438: 1432: 1431: 1429: 1427: 1401: 1395: 1394: 1389: 1387: 1370: 1364: 1363: 1340: 1334: 1333: 1319: 1313: 1312: 1305: 1291:units in Japan. 1290: 1286: 1128:Beatmania Pocket 1023:Yasuharu Konishi 987:Dreams Come True 921:Console releases 862:Beatstage 3rdMix 810:(March 28, 2000) 792:(April 26, 1999) 778:Beatmania 3rdMix 774:(March 18, 1998) 772:Beatmania 2ndMix 688:Hiroshi Watanabe 676:electronic music 633:Available since 508:Beatmania 2ndMix 493:Additional rules 406:Beatmania 3rdMix 373: 371: 370: 281:Music video game 267: 255: 254: 229: 223: 196:Google Translate 177: 173: 156: 155: 148: 141: 134: 130: 127: 121: 119: 78: 54: 46: 21: 1900: 1899: 1895: 1894: 1893: 1891: 1890: 1889: 1860:Beatmania games 1835: 1834: 1833: 1824: 1819:32: Pinky Crush 1700:15: DJ Troopers 1571: 1522: 1517: 1472: 1463: 1458: 1457: 1447: 1445: 1444:. 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444: 440: 435: 433: 429: 428: 427:Beatmania III 423: 422: 417: 413: 411: 407: 403: 399: 398:home consoles 395: 391: 387: 383: 379: 378: 364: 363: 354: 350: 349:Beatmania III 346: 343: 341: 337: 334:July 26, 2002 332: 329: 325: 319: 317:First release 315: 311: 307: 303: 301: 297: 294: 293:Konami G.M.D. 291: 289: 285: 282: 279: 277: 273: 266: 261: 256: 240: 236: 233: 225: 219: 215: 211: 207: 203: 200: 197: 193: 189: 186: 183: 182: 176: 170: 168: 163:You can help 159: 150: 149: 140: 137: 129: 118: 115: 111: 108: 104: 101: 97: 94: 90: 87: –  86: 82: 81:Find sources: 75: 71: 65: 64: 59:This article 57: 53: 48: 47: 44: 40: 33: 31: 19: 1855:Bemani games 1817: 1810: 1805:30: Resident 1803: 1798:29: Casthour 1796: 1789: 1782: 1775: 1768: 1761: 1754: 1747: 1740: 1733: 1726: 1719: 1712: 1705: 1698: 1691: 1684: 1677: 1670: 1663: 1656: 1649: 1642: 1635: 1628: 1621: 1614: 1607: 1600: 1595:Club Version 1593: 1586: 1576: 1564: 1556: 1547: 1540: 1539: 1519: 1478: 1467: 1446:. Retrieved 1436: 1424:. Retrieved 1420:the original 1408: 1399: 1391: 1384:. Retrieved 1378: 1368: 1347: 1338: 1325:Game Machine 1323: 1317: 1303: 1285:1.09 million 1280: 1278: 1269: 1265: 1262:Game Machine 1261: 1259: 1248: 1242: 1236: 1230: 1224: 1218: 1212: 1202: 1196: 1190: 1184: 1174: 1168: 1158: 1144: 1139: 1133: 1127: 1107: 1090: 1085:Hideo Kojima 1081:Hikaru Utada 1064: 1059:Beatmania GB 1058: 1034: 1028: 1014: 1008: 1002: 998: 992: 982: 976: 970: 964: 958: 952: 946: 940: 926: 920: 919: 913: 907: 901: 893: 887: 879: 873: 867: 861: 855: 850: 845: 837: 831: 825: 819: 813: 807: 801: 795: 789: 783: 777: 771: 765: 752: 746: 729: 727: 671: 670: 667:Main artists 661: 655: 638: 634: 628: 620: 614: 600: 589: 578: 568: 558: 550: 542: 536: 525: 515: 511: 507: 506:Featured in 501: 496: 487: 483: 475: 471: 452: 451: 446: 436: 425: 419: 415: 414: 409: 405: 376: 375: 361: 360: 359: 300:Publisher(s) 288:Developer(s) 214:edit summary 205: 174:(March 2009) 172: 164: 132: 123: 113: 106: 99: 92: 80: 68:Please help 63:verification 60: 43: 29: 1777:26: Rootage 1763:24: Sinobuz 1749:22: Pendual 1735:20: Tricoro 1707:16: Empress 1672:11: IIDXRED 1528:Video games 1386:October 30, 1289:1.1 million 1019:shibuya-kei 928:PlayStation 902:HipHopMania 734:PlayStation 695:Naoki Maeda 460:Basic rules 443:PlayStation 432:floppy disk 374:(styled as 269:Series logo 169:in Japanese 85:"Beatmania" 39:Beatlemania 1839:Categories 1812:31: Epolis 1756:23: Copula 1728:19: Lincle 1714:17: Sirius 1665:10th Style 1295:References 1260:In Japan, 1153:Mazinger Z 1099:Wonderswan 742:WonderSwan 740:, and the 685:Mikio Endo 478:vibraphone 309:Creator(s) 126:April 2008 96:newspapers 1742:21: Spada 1658:9th Style 1651:8th Style 1644:7th Style 1637:6th Style 1630:5th Style 1623:4th Style 1616:3rd Style 1609:2nd Style 1602:Substream 1558:Beatmania 1548:Beatmania 1541:Beatmania 1520:Beatmania 1479:Beatmania 1468:Beatmania 1281:Beatmania 1270:Beatmania 1266:Beatmania 1256:Reception 941:Beatmania 894:Beatmania 856:Beatstage 766:Beatmania 730:Beatmania 700:DJ TAKAWO 672:Beatmania 559:Beatmania 512:Beatmania 453:Beatmania 416:Beatmania 377:beatmania 362:Beatmania 340:Spin-offs 320:Beatmania 258:Beatmania 232:talk page 30:Beatmania 1693:14: Gold 1380:Newsweek 1163:Edition- 1149:Go Nagai 718:Releases 711:TOMOSUKE 502:Practice 386:Japanese 276:Genre(s) 208:provide 1482:at the 1264:listed 1021:artist 615:Expert+ 380:) is a 230:to the 212:in the 171:. 110:scholar 1561:(2006) 1448:May 2, 1416:Konami 1412:(KCEJ) 1356:  1039:Moloko 639:6thMIX 635:3rdMIX 621:6thMIX 579:3rdMIX 569:2ndMIX 551:Expert 543:6thMIX 531:stage. 526:Normal 402:Bemani 394:arcade 390:Konami 369:ビートマニア 304:Konami 112:  105:  98:  91:  83:  1283:sold 584:over. 192:DeepL 117:JSTOR 103:books 1578:IIDX 1450:2017 1428:2021 1388:2021 1354:ISBN 1077:SMAP 728:The 629:Easy 537:Free 510:and 447:BM98 206:must 204:You 185:View 89:news 706:TAQ 703:RAM 194:or 72:by 1841:: 1414:. 1407:. 1390:. 1377:. 1346:. 1079:, 1075:, 1071:, 744:. 654:A 449:. 351:, 347:, 1512:e 1505:t 1498:v 1452:. 1430:. 1362:. 1311:. 1209:. 1181:. 1155:. 930:: 713:" 372:) 366:( 241:. 234:. 139:) 133:( 128:) 124:( 114:· 107:· 100:· 93:· 66:. 41:. 34:. 20:)

Index

Beatmania: The Final
Beatmania (2006 video game)
Beatlemania

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Genre(s)
Music video game
Developer(s)
Konami G.M.D.
Publisher(s)
Beatmania: The Final

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