1110:(April 28, 1999): The only Beatmania title for the Wonderswan, and also the only title released on the system from Konami. It featured 11 songs from the arcade 3rdMix. Because of the better sound processing capabilities for the system, the tracks closely resembled their arcade counterparts. It made use of the vertical orientation on the system to better mimic the arcade screen format. A snap-on mini turntable was bundled with the game. Also worth noting is that on some advertisement material, the game was referred to as vol.1 of a series, hinting that Konami had positive expectations in its sales and planned subsequent releases. It was sold around the same period as Beatmania GB.
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face of the cabinet on the mini, while placed between the keys, ahead of the coin drop on standard cabinets. The mini-cabinet contained 6 speakers, 4 normal mid/high range, and 2 larger subs. The standard cabinet contained 10 speakers, including the 2 subs. Functionally the game boards, HDD, and ROM chips were the same between cabinets. Finally, the mini cabinet had a smaller spacing between the turntable and the keys, and the turntable was approximately half the diameter of the standard version. Today the mini-cabinet is much more difficult to find, especially in the United States.
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will trigger a preset sound sample and recomposes the song properly. Players are judged for each key press for the accuracy of the timing on a scale of p-great (from "perfect great"; also called "flashing great"), great, good, bad and poor. Hitting keys/scratching when corresponding notes are absent will deplete a bar indicating the audience satisfaction. The passing range is shown on the bar as a red region on the right, and green for the failing range on the left. The game may end prematurely if the bar is completely depleted, but this depends on individual machine settings.
623:, this mode is designed for the most skilled of players. A single course is provided, featuring ten of the most difficult songs in a particular version. The audience bar functions similarly to that of Expert mode, but falling to zero doesn't result in an immediate game over. Rather, "Danger" is displayed on the screen, and it will take several subsequent misses to end the game. The bar is restored after each song, though the bar will be increased to just barely over "Danger", should it have been in effect at the end of the song.
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514:, inexperienced players can go through a training stage with DJ Konami, a voice-over that walks the player through the basics of the game. After the training stage players can select songs normally and regardless of their performance won't end a game prematurely. The voice over was not featured in any other Beatmania series game, although a similarly formatted Tutorial mode was recently added to the
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1093:(September 28, 2000): A Game Boy Color-exclusive game, it follows the format of the previous GatchaMix with console tracks from the PlayStation and other popular licensed songs from real-life artists. This release also had 25 tracks in total. GatchaMix2 was previously going named to be Beatmania GB Net Jam, with the tracks available for download through the Mobile System GB in Japan.
973:(September 9, 1999): Append disc and complete port of the arcade 4thMix. All-new songs from the arcade 4thMix were included in addition to new console tracks. The Bonus Edit mode can be accessed if the discs are swapped in the order of 3rdMix, then GottaMix, then 4thMix. The Bonus Edit mode adds songs from 3rdMix that were excluded from the previous console port.
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Two major styles of the
Beatmania cabinet were originally created, the standard cabinet, and the mini-style cabinet. The standard cabinet was taller and wider than the mini-style and included a 29" screen, versus the 20" screen on the mini cabinet. The 1P/2P/Effect buttons were placed on the vertical
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Each key has a corresponding vertical bar onscreen, as does the turntable. The bars indicate the path which rectangular icons cascade down towards a horizontal line near the bottom of the screen. The player must hit the corresponding key or rotate the turntable when the icon matches the line, which
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and its variants have a following in Japan and all around the world. The password-based
Internet Ranking service allowed competition wherever a machine is available. Today in the United States, many of the original Beatmania cabinets are in the hands of arcade collectors and Bemani enthusiasts, and
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The PlayStation releases were only available in Japan apart from one which was created especially for the
European market. The first game acted as a key disc, which is required to play the subsequent releases through disc-changing, dubbed as append discs. Special hidden songs could be accessed for
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With the introduction of the
Internet Ranking service, scores are now counted as 2 points for "Just Great" and 1 point for "Great", which makes the overall EX Score. Upon completion of the course, a password is given to the player to submit to the official website for worldwide ranking. All of the
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Several key mixes were never ported to home or portable consoles, including
Beatmania 7thMix and Beatmania The Final. There are many console-exclusive songs that were also never introduced in the Arcade releases—those include "GOTTAMIX" and "THE SOUND OF TOKYO!" respectively. Many songs were also
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The player is a club DJ who must manipulate the controls according to the instructions on the screen to win the praise of the audience. Each game consists of a set number of songs of various difficulties, and each song must attain a certain degree of satisfaction from the audience in order to
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In addition to the courses format of 2ndMIX, the audience bar is now full from the beginning, and any decrease will carry onto the next stage, where good performance does not recover the bar. The audience bar is characteristically colored in red, and no continues are allowed upon game
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released on one mix at the arcades but released in another style for the consumer versions. The best example of this was
Gottamix 2, which contained consumer-exclusive songs in addition to the "Complete Mix 2 Anothers" that was released months earlier as an arcade exclusive.
1031:(January 31, 2002): Key disc release and the only coupled release. As the name implies, new songs from 6thMix and Core Remix are included. Both the Left Hand Scratch Mode and the Original Expert Course Mode were carried over from the console beatmania IIDX series.
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type arranged. They resemble the layout of the keys of a piano (e.g. C, C#, D, D#, and E) and are color-coded in the same fashion, with the lower row white and the top row black. A turntable is to the right of the five keys, and is turned, or "scratched".
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The unit of score in the game is "money". A final grade (A – H) is given at the end of the game to indicate the player's performance. This grade is not directly based on the "money score", but is instead based on the player's overall accuracy.
995:(July 27, 2000): First console release to drop the append disc format. It could act as a key disc and access the append releases. Includes songs from the first Beatmania up to 5thMix and GottaMix, chosen through fan votes on the internet.
882:(2000): The Gauge method is different from Beatmania 5thMix. It is similar to the HARD gauge in the beatmania IIDX series. Added Hi-speed 2/3 (from completeMix2), both "TOTAL RECALL" and "KAKATTEKONKAI" are not available in this version.
955:(December 23, 1998): The first stand-alone append disc to be sold. Features various, but not all, new songs from the arcade 3rdMix in addition to original console tracks. The Expert Mode from the arcade version was notably excluded.
1011:(December 21, 2000): Append disc and complete port of the arcade ClubMIX. Only one new secret console-exclusive track was added. The Bonus Edit mode included tracks from the arcade completeMIX2 with rearranged button sequences.
198:, is a useful starting point for translations, but translators must revise errors as necessary and confirm that the translation is accurate, rather than simply copy-pasting machine-translated text into the English Knowledge.
545:, Free mode is another practice mode that follows all the rules of the Normal mode, with passing and failing scores, but allows the player to play all the predefined number of songs regardless of each song's difficulty.
1001:(September 7, 2000): The official follow-up release to GottaMix, again, featuring all-new songs exclusive to the console. The tracks were themed around music from around the world. The "Another" charts from
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The regular mode. Players select songs and play normally. A pool of songs is available for every stage, with the next stage pool being more difficult than the last. Clearing is required to get to the next
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The Bemani Pocket line were portable gaming devices with a monochrome LCD screen, each featuring a :number of songs in a specific theme. As with most other Bemani releases, they were sold only in Japan.
864:(1999): "Believe again (Hyper Mega Mix)" and "Luv to me (Third-Mix)" are the English versions from Complete Mix. "Believe Again (80's J-Pop)" and "Find Out (Soul)" are not available in this version.
1061:(March 11, 1999): Features 10 songs selected from 2ndMix, 3rdMix and Yebisu Mix. Another 10 original songs complete the music list. The game was developed by Konami Computer Entertainment Kobe.
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Players must play through all the songs in a set order, with the audience bar dropping in greater degrees and increasing less. All the other rules follow the normal mode. Continues are allowed.
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967:(May 29, 1999): The second stand-alone append disc release. Features 19 songs made by KCEJ unique to the PlayStation console and three songs from 4thMix that served as a preview.
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979:(March 2, 2000): Append disc port of the arcade 5thMix. All-new songs from the arcade were included, with several console-exclusive songs available in Bonus Edit mode.
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A mode for skilled players with courses that predefines the songs to be played. The rules for this mode have been modified throughout different versions of the game.
1025:, the difficulty of songs was indicated by the number of passengers on a plane. The songs cover a wide spectrum of skill levels that suit from beginners to experts.
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The main platform for the series, most other releases were based on certain titles from the arcade series or featured a selection of songs across several of them.
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The Dreams Come True edition uses the same rules as
CompleteMIX, but also features a minigame in between songs where a player can rapidly scratch to restore life.
1041:, Skank, Les Rhythmes Digitales, and more. Also included are classic beatmania tracks from various mixes. The European licenses are also featured in GottaMix 2.
1251:: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team. New songs were not added, but a new play mode was.
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series (a more advanced version featuring 7 keys and higher difficulty levels, and to this day still receiving new version updates) and the other being
870:(1999): "tokai", "Find Out", "Believe Again 'Hyper Mega Mix' (Japanese Version)", and "Luv to me (Japanese Version)" are not available in this version.
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Do not translate text that appears unreliable or low-quality. If possible, verify the text with references provided in the foreign-language article.
1193:: A special edition for the Georgia Signature novelty goods stores of Japan. It was included inside a gift package for their Millennium Campaign.
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Korean local releases (licensed by Unico
Electronics Co. Ltd. (now Uniana)) removed Japanese vocal songs because of the Korean law at that time.
949:: Append disc included with the release of Beatmania containing all-new songs. Features the debut of the popular Bemani artist Sanae Shintani.
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Various game modes are available, with different rule alterations that provide suitable challenges for players of various degrees of skill.
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Three games were released for the Game Boy color exclusively in Japan. The first two were backwards compatible with the classic Game Boy.
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and first released in
December 1997. It contributed largely to the boom of music games in 1998, and the series expanded not only with
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The game controls consist of five plastic vertical rectangular keys that are arranged in a zigzag pattern like the letter "M" or in
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series has been released on multiple platforms in addition to its arcade releases. The majority of the games are featured on the
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Konami has sold 25,000 Beatmania machines in three years. In the arcade industry, selling 1000 units is considered a success.
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Different themed course are given, each running five songs long. The scoring rules follow that of the previous beatmania.
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441:, there have been unlicensed hard-drive copies which made it playable on a computer's keyboard, or even with a modded
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Content in this edit is translated from the existing
Japanese Knowledge article at ]; see its history for attribution.
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on their March 1, 1998 issue as being the most-successful dedicated arcade game of the month. By May 1999,
858:(1998): Logo is a variation of Beatmania, but is actually 2ndMix. "tokai" is not available in this version.
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985:(July 21, 2000): Key disc release of the arcade version of the same name. Features music of the J-Pop duo
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in addition to animations songs like Mobile Suit Gundam Starship Girl Yamamoto Yohko make up 20 tracks.
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1215:: A special edition for the Hanshin Tigers baseball team of Japan featuring cheer songs for the team.
1171:: A special release of SummerMIX with a clear body given away as a prize. 5000 units were given away.
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is listed as one of the producers and the title was developed by Konami Computer Entertainment Japan.
1067:(November 25, 1999): Features 5 songs selected from GottaMix. Songs from famous artists such as the
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games. Prior to practice mode players could choose to play a practice stage during normal games.
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for Most Popular DJ-Simulation Arcade Game. By 2000, the game had sold 25,000 arcade machines.
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961:: Append disc included with the 3rdMix soundtrack. Features 5 new songs from the arcade 3rdMix.
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controller. Its popularity led to non-official simulators, with one of the most popular being
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943:(October 1, 1998): The console release of the arcade 2ndMix. Acts as a key disc.
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916:(2000): Includes almost all songs from the Japanese version (Removed 10 songs).
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1037:(June 2000): The European version of Beatmania included licensed songs from
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certain append discs if the discs were changed through a specific order.
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and kept ever since. The series came to an end with the last game being
1322:"Game Machine's Best Hit Games 25 - 完成品夕イプのTVゲーム機 (Dedicated Videos)".
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to the source of your translation. A model attribution edit summary is
1130:: The only version to feature a body that mimicked the arcade cabinet.
1017:(March 29, 2001): PlayStation-exclusive key disc release. Produced by
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1221:: A collaborated release with the teenage girls' magazine Kawaii!.
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989:. The difficulty is notably lower than most other previous games.
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Internet Ranking services have ended and are no longer available.
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and other portable devices, achieving a million unit sales. The
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For the North American release for the PlayStation 2, see
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The following are arranged in the order of their release.
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offers many musical genres from different disciplines of
1344:"Computer Games: Most Popular DJ-Simulation Arcade Game"
1245:: Popular songs from various artists from the year 2000.
1199:: Hello Kitty's face is molded on the scratch disc part.
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had sold 6,700 arcade units, for which it received the
1309:"Annual Report of a Foreign Private Issuer Form 20-F"
910:(1999): Includes all songs from the Japanese version.
904:(1997): Includes all songs from the Japanese version.
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a machine-translated version of the Japanese article.
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marked as remixes were available in Bonus Edit mode.
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dj nagureo/reo nagumo/tiger YAMATO and other aliases
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76:. Unsourced material may be challenged and removed.
1287:units in Japan by 2004, and eventually a total of
896:games in North America under the name HipHopMania.
1233:: A selection of love songs from various artists.
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1227:: Songs from the dating sim Tokimeki Memorial 2.
456:consequently, are a rare sight at many arcades.
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1165:: Songs from the dating sim Tokimeki Memorial.
468:Keyboard and turntable controls for beatmania.
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216:accompanying your translation by providing an
178:Click for important translation instructions.
165:expand this article with text translated from
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1225:Beatmania Pocket -Tokimeki Memorial 2 edition
826:Beatmania 6thMix – The UK Underground Musics-
418:gave birth to several spinoffs, such as the
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1239:: Various songs from classic Konami games.
1191:Beatmania Pocket -Enjoy Georgia Signature-
999:Beatmania Append GOTTAMIX 2 ~Going Global~
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876:(1999): No removed songs in this version.
136:Learn how and when to remove this message
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1205:: A selection of songs from titles by
1197:Beatmania Pocket -Hello Kitty Edition-
1147:: A selection of songs from titles by
709:BEMANI Sound Team "L.E.D, dj TAKA and
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832:Beatmania 7thMix – Keepin' Evolution-
437:While the series was never ported to
1880:Video games produced by Hideo Kojima
1373:Beals, Gregory (December 11, 2000).
983:Beatmania featuring Dreams Come True
814:Beatmania featuring Dreams Come True
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74:adding citations to reliable sources
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1418:. December 31, 2004. Archived from
1410:Konami Computer Entertainment Japan
1151:. The body had the color scheme of
880:Beatstage 5thMix -Time to get down-
874:Beatstage 4thMix -the beat goes on-
796:Beatmania 5thMix -Time to get down-
790:Beatmania 4thMix -the beat goes on-
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1249:Beatmania Pocket -Tigers Version2
1243:Beatmania Pocket -Best Hits 2000–
1203:Beatmania Pocket -AnimeSong Mix3-
1175:Beatmania Pocket -AnimeSong Mix2-
1145:Beatmania Pocket -AnimeSong Mix1-
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1213:Beatmania Pocket -Tigers version
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1352:. Guinness. 2000. p. 121.
1231:Beatmania Pocket -Love Stories-
691:Hiroyuki Togo and other aliases
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61:needs additional citations for
1875:Video games developed in Japan
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1177:Features songs from titles by
888:North American arcade releases
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1328:(in Japanese). No. 559.
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1029:Beatmania 6thMix + Core Remix
1015:Beatmania THE SOUND OF TOKYO!
384:developed and distributed by
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1140:Beatmania Pocket -SummerMix-
959:Beatmania Append 3rdMix Mini
601:featuring "Dreams Come True"
434:drive to save play records.
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1865:PlayStation (console) games
1442:"Japan Platinum Game Chart"
1349:Guinness World Records 2001
1279:The PlayStation version of
947:Beatmania Append Yebisu Mix
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396:sequels, but also moved to
228:{{Translated|ja|beatmania}}
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1405:"Million-Seller Genealogy"
1332:March 1, 1998. p. 25.
1237:Beatmania Pocket -KonaMix-
914:HipHopMania complete Mix 2
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190:Machine translation, like
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1484:Killer List of Videogames
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965:Beatmania Append GottaMix
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1108:Beatmania for Wonderswan
1065:Beatmania GB 2 GatchaMix
1009:Beatmania Append ClubMix
908:HipHopMania complete Mix
353:other Konami music games
37:Not to be confused with
1091:Beatmania GB GatchaMix2
977:Beatmania Append 5thMIX
971:Beatmania Append 4thMix
953:Beatmania Append 3rdMix
802:Beatmania completeMix 2
724:List of Beatmania games
237:For more guidance, see
1069:Yellow Magic Orchestra
892:Konami released three
846:Korean arcade releases
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473:progress to the next.
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1870:Turntable video games
1330:Amusement Press, Inc.
1274:Guinness World Record
1185:Beatmania Pocket 2000
868:Beatstage completeMix
784:Beatmania completeMix
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590:completeMIX and after
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239:Knowledge:Translation
210:copyright attribution
820:Beatmania Core Remix
798:(September 22, 1999)
780:(September 28, 1998)
412:, released in 2002.
331:Beatmania: The Final
70:improve this article
18:Beatmania: The Final
993:Beatmania Best Hits
838:Beatmania The Final
822:(November 28, 2000)
768:(December 31, 1997)
410:Beatmania The Final
322:December 10th, 1997
1850:Arcade video games
1770:25: Cannon Ballers
1550:(European release)
1179:Shotaro Ishinomori
1159:Beatmania Pocket -
1035:Beatmania (Europe)
834:(January 31, 2002)
808:Beatmania Club Mix
804:(January 27, 2000)
786:(January 19, 1999)
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1161:Tokimeki Memorial
1134:Beatmania Pocket2
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656:Beatmania 6th MIX
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778:Beatmania 3rdMix
774:(March 18, 1998)
772:Beatmania 2ndMix
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1073:Morning Musume
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1047:Game Boy Color
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816:(May 31, 2000)
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738:Game Boy Color
722:Main article:
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658:arcade cabinet
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646:Cabinet design
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541:Introduced in
539:
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522:
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517:Beatmania IIDX
504:
494:
491:
461:
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439:home computers
421:Beatmania IIDX
356:
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345:Beatmania IIDX
342:
336:
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328:
327:Latest release
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1791:28: Bistrover
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1686:13: Distorted
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1679:12: Happy Sky
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1566:Beatmania III
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1426:September 11,
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1116:Bemani Pocket
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1003:completeMIX 2
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427:Beatmania III
423:
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398:home consoles
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349:Beatmania III
346:
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334:July 26, 2002
332:
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319:
317:First release
315:
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297:
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293:Konami G.M.D.
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163:You can help
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118:
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108:
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101:
97:
94:
90:
87: –
86:
82:
81:Find sources:
75:
71:
65:
64:
59:This article
57:
53:
48:
47:
44:
40:
33:
31:
19:
1855:Bemani games
1817:
1810:
1805:30: Resident
1803:
1798:29: Casthour
1796:
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1595:Club Version
1593:
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1564:
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1547:
1540:
1539:
1519:
1478:
1467:
1446:. Retrieved
1436:
1424:. Retrieved
1420:the original
1408:
1399:
1391:
1384:. Retrieved
1378:
1368:
1347:
1338:
1325:Game Machine
1323:
1317:
1303:
1285:1.09 million
1280:
1278:
1269:
1265:
1262:Game Machine
1261:
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1230:
1224:
1218:
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1196:
1190:
1184:
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1127:
1107:
1090:
1085:Hideo Kojima
1081:Hikaru Utada
1064:
1059:Beatmania GB
1058:
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671:
670:
667:Main artists
661:
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542:
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511:
507:
506:Featured in
501:
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451:
446:
436:
425:
419:
415:
414:
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405:
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361:
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359:
300:Publisher(s)
288:Developer(s)
214:edit summary
205:
174:(March 2009)
172:
164:
132:
123:
113:
106:
99:
92:
80:
68:Please help
63:verification
60:
43:
29:
1777:26: Rootage
1763:24: Sinobuz
1749:22: Pendual
1735:20: Tricoro
1707:16: Empress
1672:11: IIDXRED
1528:Video games
1386:October 30,
1289:1.1 million
1019:shibuya-kei
928:PlayStation
902:HipHopMania
734:PlayStation
695:Naoki Maeda
460:Basic rules
443:PlayStation
432:floppy disk
374:(styled as
269:Series logo
169:in Japanese
85:"Beatmania"
39:Beatlemania
1839:Categories
1812:31: Epolis
1756:23: Copula
1728:19: Lincle
1714:17: Sirius
1665:10th Style
1295:References
1260:In Japan,
1153:Mazinger Z
1099:Wonderswan
742:WonderSwan
740:, and the
685:Mikio Endo
478:vibraphone
309:Creator(s)
126:April 2008
96:newspapers
1742:21: Spada
1658:9th Style
1651:8th Style
1644:7th Style
1637:6th Style
1630:5th Style
1623:4th Style
1616:3rd Style
1609:2nd Style
1602:Substream
1558:Beatmania
1548:Beatmania
1541:Beatmania
1520:Beatmania
1479:Beatmania
1468:Beatmania
1281:Beatmania
1270:Beatmania
1266:Beatmania
1256:Reception
941:Beatmania
894:Beatmania
856:Beatstage
766:Beatmania
730:Beatmania
700:DJ TAKAWO
672:Beatmania
559:Beatmania
512:Beatmania
453:Beatmania
416:Beatmania
377:beatmania
362:Beatmania
340:Spin-offs
320:Beatmania
258:Beatmania
232:talk page
30:Beatmania
1693:14: Gold
1380:Newsweek
1163:Edition-
1149:Go Nagai
718:Releases
711:TOMOSUKE
502:Practice
386:Japanese
276:Genre(s)
208:provide
1482:at the
1264:listed
1021:artist
615:Expert+
380:) is a
230:to the
212:in the
171:.
110:scholar
1561:(2006)
1448:May 2,
1416:Konami
1412:(KCEJ)
1356:
1039:Moloko
639:6thMIX
635:3rdMIX
621:6thMIX
579:3rdMIX
569:2ndMIX
551:Expert
543:6thMIX
531:stage.
526:Normal
402:Bemani
394:arcade
390:Konami
369:ビートマニア
304:Konami
112:
105:
98:
91:
83:
1283:sold
584:over.
192:DeepL
117:JSTOR
103:books
1578:IIDX
1450:2017
1428:2021
1388:2021
1354:ISBN
1077:SMAP
728:The
629:Easy
537:Free
510:and
447:BM98
206:must
204:You
185:View
89:news
706:TAQ
703:RAM
194:or
72:by
1841::
1414:.
1407:.
1390:.
1377:.
1346:.
1079:,
1075:,
1071:,
744:.
654:A
449:.
351:,
347:,
1512:e
1505:t
1498:v
1452:.
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1181:.
1155:.
930::
713:"
372:)
366:(
241:.
234:.
139:)
133:(
128:)
124:(
114:·
107:·
100:·
93:·
66:.
41:.
34:.
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.