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Turrican

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For generations, mankind sought a return to Alterra. Finally, genetic science created a saviour: Turrican, a mutant warrior, bio-engineered for the task of planetary reclamation. In the meantime, MORGUL has diligently twisted Alterran life forms to his brutal, destructive purposes. Thus, Turrican's
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The lost colony of Alterra is a completely man-made world in a nearby galaxy, abandoned long ago. Alterra consists of five self-contained habitats, separately bio-engineered by a powerful ecosystem generation network known as a Multiple Organism Unit Link, or MORGUL for short. Early colonists used
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to commemorate the 30th anniversary of the original game. These versions feature various mods such as the ability to rewind the action to correct mistakes, modify the visuals to better simulate the CRT type displays used by players at the time and input cheat codes.
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gave very positive reviews for the Sega Genesis port and lauded the variety of weapons and techniques. They also praised the gameplay for having a good combination of strategy and action. One reviewer felt that Turrican is "the ultimate action game for the Genesis".
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MORGUL to render Alterra habitable, but a cataclysmic earthquake severed all system interface functions, and MORGUL murderously rebelled. The few colonists lucky enough to escape told a grim tale of a higher intelligence gone berserk.
808:, was finished before the C64 version, but Manfred Trenz cites the C64 version as the original design. The game was also released for the CDTV, Atari ST, Amstrad CPC, ZX Spectrum and PC ( 575: 1324: 1161: 472: 1474: 475:. While all of these versions were published in Europe, the Commodore versions were the only computer versions to be published in North America, by 1560: 1620: 1826: 1494: 413:
challenges consist of eliminating hostile organisms from Alterra's five multi-level worlds and, finally, destroying the three faces of MORGUL.
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became popular due to its high technical achievements, demonstrating graphics which many did not believe to be possible on a C64.
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in North America, with the Mega Drive and Game Boy versions being also released in Europe. A conversion of the game for the
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versions were also planned and developed, but they were never released and only some enemy sprite designs have surfaced.
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was under discussion by German studio Softgold, but work on the port was never stated beyond the discussional phase.
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did not force the player to complete a linear level. Instead, the player can explore each level and uncover secrets.
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The series started in 1989 on the Commodore 64 with a demo level of the full game which was released in 1990.
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demo, although not available on Factor 5's website anymore, can still be found on Chris Huelsbeck's page at
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handled the Amiga, Atari ST and CDTV versions, while the Amstrad CPC and ZX Spectrum were developed by
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to other systems later. In addition to concept design and character creation, Trenz programmed
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game was created by Manfred Trenz alone. It is based roughly on the levels of the first two
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were re-released in 2020 for the PlayStation 4 and Nintendo Switch under the title
1006:. All that is available from this game is a piece of preliminary music composed by 920: 623: 501: 479:. The Spectrum version of the game went to number 2 in the UK sales charts, behind 311: 70: 1624: 1478: 1458: 1007: 520: 136: 1242: 1021: 592: 185: 1730: 1699: 1516: 843: 770: 647: 635: 493: 340: 289: 272: 246: 212: 140: 124: 100: 1427: 1216: 856: 813: 509: 489: 438: 348: 344: 153: 94: 49: 1598: 994:
spin-off. Handled by the US branch of Factor 5, they did not use the name
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article revealed that Factor 5 was working on concepts for a new
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by Factor 5. They were released in 1993 and 1995, respectively.
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would have looked. In an interview, Manfred Trenz, creator of
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In addition, "Subsong 2" from the Commodore 64 version of
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game. The game did not have a title yet and was known as
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because of legal issues. It was developed first for the
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was developed mainly by Manfred Trenz and published by
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on November 24, 2013, as a 4-volume digital download.
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was performed live by a full orchestra at the second
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stopped development. The game was intended for PC (
1523: 804:was released in 1991. The Amiga version, done by 1728: 1453:Kennedy, Sam; Strohm, Axel (February 24, 2000). 768:The Spectrum version was voted number 36 in the 964:. Screenshots and videos show how the world of 952:series, but was not released because publisher 788: 578:. while "Death of Optimus Prime" is copied for 1207: 1205: 396:. Unlike many other action games of its time, 1649: 1452: 1420: 38:Home computer cover art by Celal Kandemiroglu 664: 523:composed music for the Amiga conversions of 1202: 1656: 1642: 32: 1531:"Gamasutra Story about Next-gen Turrican" 1155: 1010:and some art assets that were reused in 420: 1563:from the original on September 23, 2015 874: 1729: 1372:"Readers' Top 100 Games of All Time". 1358:Game review, Amstrad Action magazine, 1263:: CS1 maint: archived copy as title ( 1190:from the original on December 17, 2013 1141:: CS1 maint: archived copy as title ( 576:The Transformers: The Movie Soundtrack 1827:Video games scored by Chris Huelsbeck 1700:Mega Turrican/Turrican 3: Payment Day 1637: 1472:Screenshots and videos of Turrican 3D 1046: 1537:from the original on October 6, 2012 1327:from the original on January 2, 2014 1156:Baranski, Björn (November 3, 2015). 867:. PC (MS-DOS), Acorn Archimedes and 376:can be described as a cross between 1837:Video games set in the 31st century 1832:Video games scored by Jochen Hippel 1663: 1465: 936: 603: 13: 1497:from the original on March 4, 2016 1434:from the original on July 20, 2011 1164:from the original on June 12, 2018 1097:from the original on June 28, 2016 773:Readers' Top 100 Games of All Time 582:ending theme. The title screen of 339:is a 1990 video game developed by 14: 1873: 1592: 666: 555:in 2004. The event took place in 1822:Video games developed in Germany 917:Super Turrican (1993 video game) 884:Super Turrican (1992 video game) 855:game initially designed for the 685: 680: 675: 670: 665: 1575: 1549: 1509: 1483: 1446: 1406: 1380: 1365: 1352: 1339: 1313: 1215:. Turrican SETA. Archived from 1184:"Turrican Soundtrack Anthology" 488:In 1991, console ports for the 359:on the Commodore 64. A sequel, 1299: 1285: 1271: 1231: 1176: 1149: 1109: 416: 1: 1077: 929:games were developed for the 565:Turrican Soundtrack Anthology 1762:Cancelled Atari Jaguar games 1685:Turrican II: The Final Fight 1517:"GarageBand for Mac – Apple" 1349:, issue 5, page 79, May 1992 820:versions were modified into 802:Turrican II: The Final Fight 797:Turrican II: The Final Fight 790:Turrican II: The Final Fight 599: 553:Symphonic Game Music Concert 362:Turrican II: The Final Fight 7: 1792:Science fiction video games 1583:"ININ | Turrican Flashback" 859:, and later followed by an 368: 343:. It was developed for the 10: 1878: 1862:Crash Smash! award winners 990:is another never-released 980:(NES) and co-developer of 944:was intended to introduce 914: 881: 841: 794: 783: 775:. The four reviewers from 559:, Germany. The music from 425:Level 1 (Atari ST version) 1857:Innerprise Software games 1802:Single-player video games 1672: 1623:February 5, 2008, at the 1477:February 8, 2012, at the 1414:"Official Turrican Games" 728: 725: 616: 613: 547:for the SNES. Music from 322: 310: 191: 147: 130: 118: 79: 43: 31: 26: 1742:Accolade (company) games 1455:"Turrican Returns in 3D" 863:port under the title of 515: 1013:Star Wars: Rebel Strike 865:Turrican 3: Payment Day 837:Turrican 3: Payment Day 539:for the Mega Drive and 490:Sega Mega Drive/Genesis 403: 222:Atari ST, CPC, Spectrum 178:PC-Engine/TurboGrafx-16 1852:The Code Monkeys games 1614:at Amiga Hall of Light 1394:: 62. July–August 2022 1213:"Facts about Turrican" 1053:The Amiga versions of 426: 1817:Video game franchises 1362:, issue 57, June 1990 826:film of the same name 447:was released for the 424: 1772:Commodore CDTV games 563:was released in the 1807:TurboGrafx-16 games 1245:on January 28, 2012 722: 610: 477:Innerprise Software 196:Commodore 64, Amiga 1847:Rainbow Arts games 1797:Sega Genesis games 1767:Commodore 64 games 1219:on August 18, 2003 1071:Turrican Flashback 1048:Turrican Flashback 1002:and later for the 857:Mega Drive/Genesis 824:, a tie in to the 814:Mega Drive/Genesis 720: 608: 586:is based upon the 427: 239:Mega Drive/Genesis 1842:ZX Spectrum games 1787:Run and gun games 1752:Amstrad CPC games 1724: 1723: 1376:. September 1993. 1360:Future Publishing 1345:MegaTech rating, 1027:In April 2007, a 888:Released for the 822:Universal Soldier 765: 764: 718: 717: 504:and published by 394:Psycho-Nics Oscar 385:Psycho-Nics Oscar 332: 331: 75: 68: 61: 54: 1869: 1737:1990 video games 1715:Super Turrican 2 1658: 1651: 1644: 1635: 1634: 1630: 1627:at thelegacy.de 1587: 1586: 1579: 1573: 1572: 1570: 1568: 1559:. May 27, 2009. 1553: 1547: 1546: 1544: 1542: 1527: 1521: 1520: 1513: 1507: 1506: 1504: 1502: 1487: 1481: 1469: 1463: 1462: 1450: 1444: 1443: 1441: 1439: 1424: 1418: 1417: 1410: 1404: 1403: 1401: 1399: 1384: 1378: 1377: 1369: 1363: 1356: 1350: 1343: 1337: 1336: 1334: 1332: 1317: 1311: 1310: 1303: 1297: 1296: 1289: 1283: 1282: 1275: 1269: 1268: 1262: 1254: 1252: 1250: 1241:. Archived from 1235: 1229: 1228: 1226: 1224: 1209: 1200: 1199: 1197: 1195: 1180: 1174: 1173: 1171: 1169: 1153: 1147: 1146: 1140: 1132: 1130: 1128: 1123:on June 16, 2014 1119:. Archived from 1113: 1107: 1106: 1104: 1102: 1087: 937:Unreleased games 921:Super Turrican 2 909:Super Turrican 2 851:was an original 723: 719: 690: 689: 688: 684: 683: 679: 678: 674: 673: 669: 668: 611: 607: 545:Super Turrican 2 502:The Code Monkeys 500:were handled by 302: 293: 276: 259: 250: 233: 216: 207: 104: 93: 73: 71:The Code Monkeys 66: 59: 52: 36: 24: 23: 1877: 1876: 1872: 1871: 1870: 1868: 1867: 1866: 1727: 1726: 1725: 1720: 1668: 1662: 1628: 1625:Wayback Machine 1595: 1590: 1581: 1580: 1576: 1566: 1564: 1555: 1554: 1550: 1540: 1538: 1529: 1528: 1524: 1515: 1514: 1510: 1500: 1498: 1489: 1488: 1484: 1479:Wayback Machine 1470: 1466: 1459:CBS Interactive 1451: 1447: 1437: 1435: 1428:"Turrican 3 PC" 1426: 1425: 1421: 1412: 1411: 1407: 1397: 1395: 1386: 1385: 1381: 1371: 1370: 1366: 1357: 1353: 1344: 1340: 1330: 1328: 1319: 1318: 1314: 1305: 1304: 1300: 1293:"Sinclair User" 1291: 1290: 1286: 1277: 1276: 1272: 1256: 1255: 1248: 1246: 1239:"Archived copy" 1237: 1236: 1232: 1222: 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The 784:Sequels 734:Zzap!64 697:Zzap!64 588:Manowar 557:Leipzig 390:Metroid 379:Metroid 323:Mode(s) 192:Release 1709:(1993) 1694:(1992) 1667:series 1541:May 4, 960:) and 911:(SNES) 810:MS-DOS 721:Awards 353:ported 878:(NES) 861:Amiga 742:Crash 729:Award 624:Crash 617:Score 516:Music 449:Amiga 158:Amiga 53:(C64) 1569:2015 1543:2007 1503:2015 1440:2010 1400:2022 1347:EMAP 1333:2012 1265:link 1251:2012 1225:2009 1196:2013 1170:2018 1143:link 1129:2014 1103:2015 1065:and 1057:and 931:SNES 925:The 919:and 907:and 816:and 750:C+VG 661:(ES) 543:and 531:and 496:and 465:CDTV 463:and 404:Plot 382:and 260:1991 251:1991 234:1990 217:1990 208:1990 186:CDTV 143:(ST) 1603:at 1039:or 954:THQ 890:NES 714:73% 702:97% 653:92% 641:79% 629:94% 347:by 1733:: 1533:. 1493:. 1457:. 1430:. 1390:. 1323:. 1261:}} 1257:{{ 1204:^ 1186:. 1139:}} 1135:{{ 1093:. 1024:. 976:, 972:, 527:, 492:, 485:. 467:. 459:, 455:, 451:, 441:. 299:EU 290:NA 273:NA 256:EU 247:NA 230:EU 213:NA 204:EU 184:, 180:, 172:, 168:, 164:, 160:, 156:, 101:NA 90:EU 1657:e 1650:t 1643:v 1585:. 1571:. 1545:. 1519:. 1505:. 1461:. 1442:. 1416:. 1402:. 1335:. 1309:. 1295:. 1281:. 1267:) 1253:. 1227:. 1198:. 1172:. 1145:) 1131:. 1105:. 835:/ 595:. 301:: 292:: 275:: 258:: 249:: 232:: 215:: 206:: 103:: 92::

Index


Developer(s)
Rainbow Arts
Factor 5
Probe Software
The Code Monkeys
Publisher(s)
EU
Rainbow Arts
NA
Innerprise
Accolade
Designer(s)
Manfred Trenz
Composer(s)
Chris Huelsbeck
Jochen Hippel
Platform(s)
Commodore 64
Amiga
Atari ST
Amstrad CPC
ZX Spectrum
Mega Drive
PC-Engine/TurboGrafx-16
Game Boy
CDTV
EU
NA
EU

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