352:: freestyle effects samples, previously based on game-wide preselected "effect packs", are mix-specific, and the game does not penalize the player for small variations in fast scratching sections as long as it follows the general beat of the song. Specially marked freestyle sections, previously limited to only added sample effects over the track, allow the player to freely mix between the two tracks, use their own scratch effects, or add effects hits while within these sections. The display for these freestyle sections shows marks where switching between the tracks would achieve a strong audio effect, and the player is graded on how well they hit these markers after the end of each mix.
380:. Through Empire mode, the player works though a number of pre-determined setlists and boss battles (as described below) with the celebrity avatars and fictional DJ's at one of six different venues, earning stars that unlock additional venues to play at. Completing certain setlists or battles unlock new characters, outfits for those characters, and virtual turntable decks for the player. Five of these decks are "power decks" that slightly change the scoring mechanism or play style of the game; one increases the maximum multiple to 5x, while another one increases the rate that notes are displayed but increases the base scoring system.
394:, allowing players to jump into a song, alter the difficulty during gameplay, change between turntable and vocals, and leave at any time, while the game continues to run in a jukebox mode. Several new competitive modes engage two DJ players against each other; some modes have both DJs performing alongside each other but with competitive edges such as a "Checkpoint" race where each DJ attempts to earn the best score within a section of a song. DJ Battles see two DJ's performing call-and-response style along with open freestyle sections. The online mode includes a simple
345:
scoring multiplier up to 4x; the multiplier returns to 1x should they miss any actions. Certain marked sections, when played correctly, fill a "Euphoria" (the "Star Power" for this game) meter which can be unleashed using another button on the controller and will temporarily double the scoring. The player can also earn the ability to rewind a song by a few seconds by playing a long string of consecutive notes. They can rewind the song by quickly spinning the turntable in reverse; the rewind effect can be used to either correct a mistake or further boost one's scoring.
3010:
448:, FreeStyleGames wanted to do more than just include new mixes, and sought to include additional features such as the Battle Mixes into the game. Many of the game's new features are a result of feedback from players, including the game's social modes and improvements in the game's interface to provide a cleaner look and instantaneous visual feedback to the player. The team also worked at improving the game's graphics; the appearance of
319:
484:, after the successful launch of the first game; with artists and publishers now knowing what to expect, "there is more understanding, so it has opened the doors to us in terms of getting more popular music", according to Jackson. However, licensing for such music remained a difficult barrier. Mixes for
1006:
genres, to appeal to more players. Helgeson considered that the mixes were "uniformly great", and balanced popular artists with skilled DJ mixers. MacDonald stated the soundtrack was "faultless" and that while featuring a large number of songs from the club scene, the soundtrack is "still a powerful
990:
noted that "the singing evaluation doesn't feel as slick as in other games", and unless the player knows the music from both tracks of a mix, singing the back-and-forth mix "isn't all that fun". Helgeson commented that attempting to sing lyrics from two separate songs "feels like playing karaoke game
798:
development initially stated that no further downloadable content will be forthcoming for the title, but due to "continued support" from their fanbase, Activision has since decided it will continue to release downloadable content for the game through at least March and April 2011 with packs that were
344:
between tracks. These actions are presented to the players through on-screen notation that scrolls in time with the music. Players score points by performing the actions correctly, but are not penalized otherwise. By successfully completing a consecutive set of actions, the player can increase their
278:
for the game. Players can challenge these mixes at any time in a
Quickplay mode, progress through them in the single-player Empire mode, or play cooperatively or competitively with a second user in offline and online game modes. A third player can also participate through singing the mix' vocals.
534:
a different feel, embracing the theatrics of these artists. FreeStyleGames had tried to include Tiësto within the first game, but could not do it within the deadline, but instead was used as part of the first game's promotion, and later would be used as
Activision's "ambassador" for the game to
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A glitch was observed by players on Xbox 360 where, if they were playing while online and had exactly 100 friends attached to their account, the game would freeze and/or they would be unable to play online. Activision issued a patch to correct this a few days after release.
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are made first through computer-aided mixing of the two song tracks combined with effects noises, with simultaneous authoring of the gameplay markers. Noise for the scratching sections are filled in by recording the sounds of the tracks actually scratched on a DJ deck.
34:
789:
in the form of new mixes that can be purchased from the consoles' respective online stores. In addition, through an additional free add-on released in
November 2010, players will be able to purchase existing downloadable content from the first game to use within
416:
was officially announced in June 2010 for release in the last quarter of 2010. Prior to the game's announcement, Activision revealed a month before the game's release that it is actively seeking artists for downloadable content and a sequel to the game.
285:
was well received by critics, receiving praise for maintaining and improving upon the core elements of the first game, and for a soundtrack featuring a wide selection of genres. However, sales for the title were low, failing to reach similar numbers as
237:
follow specific actions on the turntable controller in time to marked scrolling indicators on the game's screen, earning points for correctly performing actions in time. The game includes a new freestyle mode, giving the player the chance to freely
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s freestyling made him feel that he was "helping craft the mix, not just hitting buttons in time". While the addition of new multiplayer modes was well-received, many felt the vocal track addition did not work out well. Chris
Watters of
704:
was sold with various promotional items. Within Europe and select stores in North
America, players that purchased the game in one of two bundle packages (either with one or two turntable controllers) received the predecessor
387:
has been the social aspects, according to FreeStyleGames' creative director Jamie
Jackson; as such, many of the games' new modes feature multiplayer considerations. The game supports the "Party Play" mode introduced in
474:
Another step to move the game from the apparent hip-hop nature was through its song selection. Jackson felt the first game was weighted too heavily to the genre, with about 60% of the songs being hip-hop. The songs in
519:, that the game was "very interesting" as a means of connecting younger gamers to music such as his that they would not be able to experience live at a club, leading to his desire to be a part of the sequel.
479:
represent a wider variety of music, including dance, drum and bass, and techno, along with some contributions from hip-hop. Jackson noted that they were able to work better with artists and publishers for
440:
started some months after the first game was completed, as the development team had endured heavy working hours to meet the release deadline. FreeStyleGames' creative director Jamie
Jackson said that
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775:
are playable avatars within the game and they will help create mixes for the game. Most of the in-game scratching was performed by former World DMC Champion DJ Blakey, and some by Joe Lenzie of
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noted that the early difficulty levels of the game were much more suited to beginners "to make for a more convincing DJing experience, without sacrificing that all-important accessibility".
972:
default sample in the first game. MacDonald favored how FreeStyleGames transformed the limited freestyle sections of the first game into "an integral part" of the sequel. Matt
Helgeson of
1316:
2343:
1557:
2428:
1021:
called the setlist "the most incredible fusion of contrasting genres known to man". Some critics commented that they felt the first game's track list was better; Damien
Hatfield of
340:, includes a rotatable turntable to use for recording scratching, three "stream" buttons to match notes from the two music tracks and an effects track, and a slider to control the
1601:
1517:
459:
from that. They also wanted to clean up the gameplay's interface, providing better feedback to the player and making it easily to tell when they were winning or losing. While
1017:
s Mike
Channell believed the "mashups also feel even more playful this time around", creating new interpretations of the lyrics of songs through the mixing. Cian Hassett of
2458:
376:
features an improved single-player career mode called "Empire". Empire provides more structure for the player to proceed through the game than the simple set lists used in
1928:
1170:
941:
was well received by critics, who felt the game was a significant improvement in both gameplay, presentation, and song selection from its predecessor. Michael Brown of
1140:
2544:
2574:
1623:
945:
noted while there was very little overall change to the gameplay, "it's the minor tweaks that make it a definite improvement over the original". Keza MacDonald of
535:
Europe. Furthermore, the game's soundtrack has been selected to include more dance and pop tracks taken from European artists to make the game more Euro-friendly.
1760:
2133:
953:
was "much slicker, clearer and more tasteful" with changes in presentation and interface that quickly allows the players to jump into the game. Ben Kuchera of
1988:
1730:
367:
games using a compatible microphone controller from most previous rhythm games. The game will score vocals based on the matching of pitch, beat and rhythm.
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2484:
2103:
1808:
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2018:
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mechanic whereby participating and winning battles with other players earns the player DJ Points that lead to level increases and additional perks.
2869:
2374:
1365:
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1435:
682:". Unique to the viral game is a "Create A Mix" mode which allows players to create their own mixes, share them and challenge friends through
421:
has stated that he was set to work on the game's sequel, to arrive late in 2010. Activision CEO Bobby Kotick stated that despite low sales of
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1838:
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stated that the game's soundtrack still strongly represents the genre of hip-hop, but adds more elements from electronica, pop, and dance.
547:
was released to the PlayStation network and the Xbox Live on September 7, 2010. The demo contains four mixes, two of which were playable:
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1032:
s set for "how it mixed together frequently disparate tracks" and that many mixes in the sequel favored too much of one song in the mix.
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In addition to using a turntable, players have the option to sing or rap to the mixes' lyrics, similar to vocal parts in current
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2284:
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1920:
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felt there was "more variety" in the original game's mix and better representation within certain genres, while Brown favored
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508:
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mixing one or two songs using a special turntable controller. The controller, the same unit as shipped previously with
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630:
and features a cut down version of the full game product. Three mixes are included in the viral and are all playable:
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2125:
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2040:
1980:
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2480:
1722:
564:
3049:
2741:
2095:
1800:
1400:
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1890:
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2010:
1049:
341:
2506:
3054:
3039:
2685:
455:
s graffiti-based menus gave the impression of being a hip-hop game, but FreeStyleGames wanted to distance
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2639:
596:
429:, was further confirmed during an Activision investors report for 2009, citing it as one of only 2 major
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444:
took about seven months to complete. While they were able to easily build on the existing framework for
2905:
1628:
738:
1357:
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3034:
2876:
1665:
2891:
2679:
2369:
2154:
2044:
1984:
679:
239:
1427:
405:, where a second player could use a compatible guitar controller to play alongside the DJ player.
296:
franchise, Activision announced the cancellation of further development in February 2011, leaving
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2995:
395:
325:
includes support for three players to play at the same time - two on turntables and one vocalist.
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1201:
2837:
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2816:
2802:
2721:
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series, as Activision has stated that they do not expect to publish a music game during 2011.
471:
motion-sensing technology, Jackson had not ruled them out for a future iteration of the game.
1465:
1238:
1958:
3074:
3013:
2861:
1864:
786:
251:
56:
44:
254:. Most mixes have been assembled by FreeStyleGames, but other professional DJs, including
222:, the act of creating a new musical work from one or more previously recorded songs using
8:
2972:
667:
492:
433:
titles to be expected from Activision in 2010, with an expected late-2010 release date.
425:, they are committed to continuing the series, with the sequel due in 2010. The sequel,
246:
a section of a mix, or add sample effects during marked sections. The game features 83
3064:
2396:
2317:
2096:"'Continued support' from fans reignites DLC possibilities for Guitar Hero and DJ Hero"
588:
275:
80:
1275:
1079:
division, cancelling at least one planned game for 2011. The closure also affects the
530:
who are more widely known than some artists in the first game, they were able to give
2454:
2280:
2251:
749:
s setlist includes 83 mashups from nearly 100 songs from about 85 different artists.
639:
576:
994:
Reviewers found the soundtrack to provide a wider range of genres, moving away from
968:
Critics praised the new freestyle features into gameplay, citing the overuse of the
2949:
2763:
713:
versions of selected mixes, or redemption codes for in-game customization options.
635:
627:
572:
560:
496:
468:
189:
138:
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1495:
515:
for future projects for Activision. Usher found, after following the success of
2966:
2955:
2693:
957:
called the title "the best kind of sequel" as it retained the best features of
671:
655:
647:
584:
548:
250:
of two different songs across numerous genres, with further mixes available as
175:
49:
1043:
during its launch month were 59,000 units. Combined sales in North America of
626:, was released on October 17, 2010. The viral game was made by digital agency
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2990:
2984:
2735:
1522:
1395:
1321:
1055:
999:
974:
889:
751:
709:
free. Other North American stores offered carrying cases for the turntables,
556:
390:
223:
199:
153:
107:
85:
2226:
2158:
954:
829:
756:
725:
The music video for Tiësto's "Speed Rail" is composed only of footage from
619:
552:
418:
255:
313:
2663:
1954:
1861:"DJ Hero 2 Glitch Won't Let You Play Online If You Have Too Many Friends"
1112:
969:
776:
600:
357:
333:
292:
219:
194:
171:
143:
116:
72:
2936:
2929:
2187:
1894:
1785:
1661:
1550:"Acti Bliz slashes music SKUs, 60 million Guitar Hero songs downloaded"
839:
592:
511:. Usher had previously been approached by Kotick before the release of
243:
179:
61:
2943:
2855:
2570:
2540:
2510:
2129:
2069:
2014:
1834:
1804:
1726:
1692:
1431:
1279:
1205:
1067:
1036:
946:
877:
631:
568:
500:
363:
2596:"2011 Awards Category Details Outstanding Achievement in Soundtrack"
768:
675:
663:
527:
267:
1242:
987:
901:
764:
760:
691:
643:
612:
608:
580:
523:
401:
The game does not include "DJ vs Guitar" mode that was featured in
263:
259:
207:
93:
2885:
2222:
1491:
1461:
1119:
1061:
995:
942:
865:
695:
687:
651:
318:
184:
615:- "Bounce" (Beat Juggle) could be heard in the menu background.
332:
follows from its predecessor in simulating the performance of a
290:
from the previous year. In conjunction with poor sales from the
464:
214:
uses a special turntable-controller, the same as introduced in
125:
2631:
348:
Small changes have been made in the turntable playback within
2626:
1924:
1921:"New Tiesto music video made entirely from DJ Hero 2 footage"
1756:
1553:
1361:
1053:
were below one million in 2010, 63% below the total sales of
683:
247:
961:
and added further improvements atop of those. Matt Wales of
198:
series. The game was released worldwide in October 2010 for
33:
2340:"DJ Hero 2 improves virtual wheels of steel, is a must-buy"
522:
FreeStyleGames found that by selecting mix artists such as
1951:"David Guetta Goes From Collaborator to Video Game 'Hero'"
1269:
1267:
1265:
1263:
1022:
962:
913:
772:
710:
659:
271:
203:
89:
2425:"Tony Hawk: Shred flops with only 3000 units sold in US"
1351:
1349:
1347:
1345:
1343:
1831:"Choose Where to Get DJ Hero 2 Based on Special Offers"
1688:"E3 2010: Usher says 'DJ Hero' gets kids into the club"
1260:
794:. Activision's February 2011 decision to shutter their
274:, have provided both their mixing skills and character
1340:
1753:"DJ Hero 2 and Warriors of Rock demos hit Xbox Live"
1586:
1584:
1582:
1580:
1578:
1576:
1574:
2481:"Activision Just Killed Guitar Hero And True Crime"
1716:
1714:
1195:
1193:
1191:
1189:
1187:
1071:from 2009. As a result of faltering sales for its
2451:"Cowen predicts "blowout quarter" for Activision"
1571:
1518:"Activision CEO Confirms DJ Hero Sequel For 2010"
1232:
1230:
1228:
1226:
3026:
2274:
2272:
2245:
2243:
1711:
1007:draw if you don't know or even like the music".
2303:
2301:
1541:
1184:
507:, which he and will.i.am performed live at the
2331:
1223:
2647:
2269:
2240:
2212:
2210:
2208:
300:as the final multi-platform iteration of the
2298:
1141:"DJ Hero 2 To Feature Eminem, Dr. Dre, More"
3060:Video games developed in the United Kingdom
2537:"Acti explains Guitar Hero, True Crime cul"
1891:"DJ Hero 2: If It Locks Up, Ditch A Friend"
1310:
1308:
1306:
1304:
1302:
1300:
1167:"DJ Hero 3 cancelled alongside Guitar Hero"
2654:
2640:
2604:Academy of Interactive Arts & Sciences
2205:
1624:"DJ Hero featured too much hip hop' - dev"
1092:Academy of Interactive Arts & Sciences
1088:14th Annual Interactive Achievement Awards
32:
3085:Multiplayer and single-player video games
2504:
2478:
2123:
2063:
1888:
1458:"Activision Working On 2010 'Hero' Slate"
1199:
2394:
2278:
2126:"More DJ Hero, Guitar Hero DLC promised"
2093:
2038:
2008:
1798:
1750:
1547:
1425:
1314:
1297:
1164:
317:
2337:
2307:
1978:
1858:
1720:
1384:
1382:
1355:
1236:
3027:
2564:
2534:
2422:
1948:
1918:
1685:
1515:
1455:
1388:
1358:"Interview: DJ Hero 2's Jamie Jackson"
1273:
1039:'s North American sales estimates for
2635:
2249:
2216:
1485:
1421:
1419:
1417:
1100:Outstanding Achievement in Soundtrack
799:in the works prior to the closure of
607:" was used as a tutorial and the mix
2567:"DJ Hero joins Guitar Hero on scrap"
2448:
1621:
1379:
2002:
1828:
1723:"Tiesto becomes DJ Hero ambassador"
810:
13:
2041:"DJ Hero 2 DLC detailed (already)"
1782:"DJ Hero 2 Mix 2Gether viral game"
1657:Where do DJ Hero tracks come from?
1414:
509:2010 Electronic Entertainment Expo
14:
3096:
2620:
2479:McWheator, Michael (2011-02-09).
1801:"Get DJ Hero free with DJ Hero 2"
1751:Nunneley, Stephany (2010-09-07).
1548:Nunneley, Stephany (2010-02-10).
1075:series, Activision shuttered its
3009:
3008:
2505:Yin-Poole, Wesley (2011-02-09).
2124:Yin-Poole, Wesley (2011-03-02).
2066:"What next for Guitar Hero DLC?"
2064:Yin-Poole, Wesley (2011-02-10).
2011:"DJ Hero 2 snares Wu-Tang's RZA"
1981:"Tiesto announced for DJ Hero 2"
1597:Official UK PlayStation Magazine
1274:Donlan, Christian (2010-06-10).
1138:
2661:
2588:
2577:from the original on 2020-04-30
2558:
2547:from the original on 2020-11-24
2528:
2517:from the original on 2020-11-23
2498:
2487:from the original on 2012-02-28
2472:
2461:from the original on 2020-11-24
2442:
2431:from the original on 2020-08-13
2416:
2388:
2377:from the original on 2011-07-02
2357:
2346:from the original on 2010-10-22
2287:from the original on 2010-12-03
2279:Hatfield, Daemon (2010-10-19).
2258:from the original on 2010-10-22
2194:from the original on 2010-10-21
2176:
2165:from the original on 2010-11-11
2147:
2136:from the original on 2011-03-05
2117:
2106:from the original on 2020-04-26
2087:
2076:from the original on 2020-04-30
2057:
2032:
2021:from the original on 2010-09-05
2009:Purchase, Robert (2010-09-02).
1991:from the original on 2011-04-02
1972:
1942:
1931:from the original on 2010-11-02
1912:
1901:from the original on 2010-10-22
1882:
1852:
1841:from the original on 2012-09-21
1822:
1811:from the original on 2010-10-09
1799:Purchase, Robert (2010-10-06).
1792:
1774:
1763:from the original on 2010-09-09
1744:
1733:from the original on 2010-09-09
1700:from the original on 2010-06-28
1679:
1647:
1615:
1604:from the original on 2010-10-13
1560:from the original on 2010-02-13
1509:
1479:
1449:
1438:from the original on 2020-08-09
1428:"DJ Hero 2 due out this autumn"
1368:from the original on 2010-06-14
1286:from the original on 2010-06-12
1249:from the original on 2010-10-28
1212:from the original on 2010-10-28
1173:from the original on 2011-02-14
716:
565:I Know You Want Me (Calle Ocho)
3045:Video games based on musicians
2507:"Activision kills Guitar Hero"
1979:Hussain, Tamoor (2010-07-30).
1889:Gerstmann, Jeff (2010-10-21).
1721:Minkley, Johnny (2010-09-06).
1488:"DJ Guetta Confirms DJ Hero 2"
1200:MacDonald, Keza (2010-10-19).
1158:
1132:
408:
1:
2395:Channell, Mike (2010-10-20).
2217:Brown, Michael (2010-10-26).
2039:Robinson, Andy (2010-10-13).
1919:Cullen, Johnny (2010-10-28).
1315:Helgeson, Matt (2010-10-19).
1237:Watters, Chris (2010-10-22).
1169:. ComputerandVideoGames.com.
1165:Robinson, Andy (2011-02-10).
1126:
1050:Guitar Hero: Warriors of Rock
732:
729:including the Tiësto avatar.
226:and sound effect generators.
2308:Hassett, Cian (2010-10-28).
2094:de Matos, Xav (2011-02-26).
1949:Baltin, Steve (2010-07-02).
1859:Gaskill, Jake (2010-10-20).
1426:Bramwell, Tom (2010-06-08).
1356:Hartley, Adam (2010-06-10).
991:in the grips of a seizure".
806:
538:
7:
2565:Dutton, Fred (2011-02-09).
2535:Dutton, Fred (2011-02-09).
2423:Martin, Matt (2010-11-17).
2338:Kuchera, Ben (2010-10-20).
1829:Lee, Garnett (2010-10-06).
1686:Snider, Mike (2010-06-24).
1622:East, Thomas (2010-10-13).
1516:Kollar, Phil (2010-01-15).
1389:Miller, Matt (2010-06-16).
1105:
307:
10:
3101:
2250:Wells, Matt (2010-10-19).
1629:Official Nintendo Magazine
1486:Pigna, Kris (2010-01-02).
1456:Bailey, Kat (2009-11-13).
978:stated that the nature of
739:List of songs in DJ Hero 2
736:
662:- "Dollaz and Sense" and
311:
3004:
2916:
2847:
2780:
2671:
2449:Meer, Alec (2011-01-26).
1654:Dan Amrich (2010-08-31).
858:
855:
823:
820:
149:
137:
99:
79:
67:
55:
43:
31:
26:
2370:Computer and Video Games
2045:Computer and Video Games
1985:Computer and Video Games
2996:Rhythm game accessories
1391:"DJ Hero 2 Mixes It Up"
396:role-playing video game
2402:Official Xbox Magazine
1592:"Game Talk: DJ Hero 2"
1010:Official Xbox Magazine
495:contributed his song "
326:
182:. It is the sequel to
3050:Turntable video games
2789:Encore: Rocks the 80s
2427:. GamesIndustry.biz.
2252:"DJ Hero 2 UK Review"
624:DJ Hero 2 Mix 2Gether
383:The primary focus of
321:
2708:III: Legends of Rock
787:downloadable content
252:downloadable content
3055:Karaoke video games
3040:PlayStation 3 games
1530:on January 17, 2010
1329:on January 23, 2013
852:
817:
668:Sneaky Sound System
314:Gameplay in DJ Hero
2365:"DJ Hero 2 Review"
2310:"DJ Hero 2 Review"
2281:"DJ Hero 2 Review"
2219:"DJ Hero 2 Review"
1239:"DJ Hero 2 Review"
850:
815:
327:
3022:
3021:
2455:GamesIndustry.biz
2184:"DJ Hero 2 (360)"
935:
934:
848:
847:
178:and published by
163:
162:
3092:
3080:2010 video games
3035:Activision games
3012:
3011:
2962:Marcus Henderson
2917:Related articles
2750:Warriors of Rock
2656:
2649:
2642:
2633:
2632:
2627:Official website
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1910:
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1886:
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1494:. Archived from
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1464:. Archived from
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1423:
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1411:
1409:
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1403:on June 18, 2010
1399:. Archived from
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1325:. Archived from
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1143:. Archived from
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1031:
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984:
853:
849:
818:
816:Aggregate scores
814:
748:
628:fish in a bottle
469:PlayStation Move
454:
375:
242:between tracks,
130:October 22, 2010
129:
121:October 19, 2010
120:
112:October 19, 2010
111:
36:
24:
23:
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2979:WaveGroup Sound
2924:Cultural impact
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2600:interactive.org
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21:2010 video game
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16:2010 video game
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11:
5:
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3070:Xbox 360 games
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3005:
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2967:Steve Ouimette
2964:
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2956:Guitar Queer-O
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2694:Guitar Hero II
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2621:External links
2619:
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2373:. 2010-10-20.
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1788:on 2010-11-16.
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737:Main article:
734:
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672:I Will Be Here
656:Pharoahe Monch
648:Ghosts N Stuff
585:Ghosts N Stuff
549:Pussycat Dolls
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224:record players
218:, to simulate
176:FreeStyleGames
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2736:Guitar Hero 5
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2320:on 2010-10-29
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1871:on 2017-10-21
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1523:Game Informer
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1498:on 2011-06-22
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1468:on 2011-06-04
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1056:Guitar Hero 5
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636:Colby O'Donis
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2607:. Retrieved
2599:
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2579:. Retrieved
2560:
2549:. Retrieved
2530:
2519:. Retrieved
2500:
2489:. Retrieved
2474:
2463:. Retrieved
2444:
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2418:
2407:. Retrieved
2400:
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2379:. Retrieved
2368:
2359:
2348:. Retrieved
2333:
2322:. Retrieved
2318:the original
2313:
2289:. Retrieved
2260:. Retrieved
2231:. Retrieved
2227:the original
2196:. Retrieved
2178:
2167:. Retrieved
2159:GameRankings
2149:
2138:. Retrieved
2119:
2108:. Retrieved
2089:
2078:. Retrieved
2059:
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2004:
1993:. Retrieved
1974:
1963:. Retrieved
1959:the original
1944:
1933:. Retrieved
1914:
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1884:
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1869:the original
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1824:
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1794:
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1776:
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1746:
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1702:. Retrieved
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2937:D-Pad Hero
2930:Clone Hero
2831:Smash Hits
2781:Expansions
2722:World Tour
2581:2011-02-09
2551:2011-02-09
2521:2011-02-09
2491:2011-02-09
2483:. Kotaku.
2465:2011-01-26
2435:2010-11-17
2409:2011-01-14
2381:2011-01-14
2350:2010-10-21
2324:2011-01-14
2291:2011-01-14
2262:2010-10-19
2233:2010-11-11
2198:2010-11-11
2188:Metacritic
2169:2010-11-11
2140:2011-03-02
2110:2011-02-27
2080:2011-02-10
2050:2010-10-13
2025:2010-09-02
1995:2010-07-30
1965:2010-07-02
1935:2010-10-28
1905:2010-10-21
1895:Giant Bomb
1875:2010-10-21
1845:2010-10-07
1815:2010-10-07
1767:2010-09-07
1737:2010-09-06
1704:2010-06-24
1672:2010-08-31
1662:Activision
1640:2010-10-13
1608:2010-10-13
1564:2010-02-10
1534:2010-01-18
1502:2010-01-04
1472:2010-01-04
1442:2010-06-08
1407:2010-06-16
1372:2010-06-13
1333:2011-01-14
1290:2010-06-13
1253:2010-11-11
1216:2011-01-14
1177:2011-04-22
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1127:References
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3065:Wii games
2944:Rock Band
2900:DJ Hero 2
2856:Band Hero
2838:Van Halen
2817:Metallica
2803:Aerosmith
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2511:Eurogamer
2130:Eurogamer
2100:ShackNews
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1727:Eurogamer
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783:DJ Hero 2
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557:Don’t Cha
545:DJ Hero 2
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532:DJ Hero 2
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501:will.i.am
486:DJ Hero 2
482:DJ Hero 2
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442:DJ Hero 2
438:DJ Hero 2
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298:DJ Hero 2
283:DJ Hero 2
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3014:Category
2848:Spinoffs
2575:Archived
2545:Archived
2515:Archived
2485:Archived
2459:Archived
2429:Archived
2375:Archived
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761:Deadmau5
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581:deadmau5
524:Deadmau5
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260:deadmau5
208:Xbox 360
190:spin-off
139:Genre(s)
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2886:DJ Hero
2863:On Tour
2283:. IGN.
2254:. IGN.
2223:1UP.com
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1120:DJ Hero
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1925:VG247
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1362:VG247
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747:'
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670:- "
660:RZA
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638:- "
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595:- "
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