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they lost their final clown. If the player has reached over a certain number of points, they can play one more time like the balloon bonus (the availability of this bonus may differ, as indicated in the list of rules shown after the player enters the credits). The player cannot gain another clown in the same way during this play bonus.
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was released to arcades in 1977. Reflecting on the release, Ivy reflected that the team at Exidy though the game might appeal to a female audience which "was always the Holy Grail. It wasn't violent, it was cute. Even the sound was cute! The game had a warm and fluffy feel to it that we thought woman
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as games prior to this had been created in hardware using discrete integrated circuits. This change allowed for much more flexibility with Ivy stating he could add "more "intelligence": to the game. It was much simpler for you to make the game easier or harder for the player responding to his or her
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are played as a sound effect. The player can continue if they still have stock remaining, or if they have been rewarded the bonus play. When the player has depleted all of their stock, the screen switches over to the demo screen, where the number of balloons is the same as that of the player's before
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If the player successfully gets the clown onto the seesaw, the clown on the other side shoots off into the air towards the three rows of balloons on the top of the screen. The clown may not have enough speed to reach the balloons if the first clown does not land squarely on the seesaw. Clowns bounce
402:
using a teletype machine. To add colour to the game, Ivy added cellophane to the screen to give the balloons their colors. He reflected on making the game recalling that on July 4, 1977, he was working into the night on it and hearing fireworks outside, saying he wandered outside noticing fireworks
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Destroying all of the blue balloons causes another sound effect and allows the player to play one more time (one clown) after they have depleted their stock. The words "BONUS PLAY" appear to indicate this bonus, but destroying all of the blue balloons a second time will not allow the player to gain
318:
Hitting any of the balloons with the clown causes them to burst, and the player receives 20 points for bursting the yellow balloon, 50 points for the green balloon, and 100 points for the blue balloon. Bursting the entire row of balloons causes a sound effect and awards the player 10 times the
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located at the bottom of the screen so that the clown can bounce back off the seesaw once he jumps off from his starting position. However, it is impossible to make contact with the clown with the seesaw in certain locations. The four jumping boards located on the sides of the screen serve to
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off of balloons, walls, and jumping boards, but will pass directly through multiple balloons if they are moving quickly enough. They will only bounce off the jumping boards when they are heading downwards and will pass straight through the boards while moving upwards.
804:, where they include some of the sound effects from the game. The sounds were created in semblance of the arcade music using a synthesizer rather than recording directly into the track. Video footage of the game appeared in the music video for
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with eliminating objects on a screen. Wanting to make something different and appealing, he decided on making a game that was cute and had begun incorporating the tetter-totter and which led to eliminating balloons and then became the idea for
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The game was successful at arcades. Ivy said that "of all the games we did, was the one that made the most profit. It was the game that let Exidy grow into a mature company." The popularity of the game led to Exidy to manufacture and supply
294:, where the player controls a seesaw and clown in order to pop all the balloons in the level. The game has been copied and released under different names by numerous other companies in both the United States and Japan.
323:
another clown (the bonus can be activated while the player is using the extra clown). This may differ in certain levels like 7 and 8, where all three rows of balloons must be destroyed in order to activate the bonus.
789:, the main character, Hiromi Oka, plays arcade games at game centers and cafes in several scenes, and the sound effect for when an entire row of balloons is destroyed is used as part of the background music.
759:
in that the objective is to eliminate 3 rows of football players wearing uniforms of different colors. Eliminated rows are refilled along with a similar sound effect to the original game.
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Three rows of triangular balloons move along the top part of the screen, each overlaid with blue, green, and yellow (colors used in the original version), counting from the top row. A
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going off and thought to himself ""Why am I working on a holiday?"" But I had to get the game done and shipped. That is what you have to do when you own a company."
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original points as a bonus (i.e. 200 points for the yellow balloon). A new row of balloons instantly replaces the old one when the entire row is destroyed.
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631:(IPM). The balloons are changed to kittens, and the mother cat appears to prevent the player from progressing after a certain amount of time passes.
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A clown will die if the player fails to receive them with the seesaw at the bottom of the screen, and two measures of the funeral march in
755:(Taito). This game uses American football as a motif. Though the game uses a normal paddle instead of a seesaw, the game is similar to
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713:(Exidy). The character gathers stars by swinging off the trapeze. The same game was also released by Taito with the title
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was developed at Exidy. Exidy was founded in 1973 and first made video games that were variants on
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appears from the edge of the screen where there is a jumping board, and the player must move the
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The game was developed by Howell Ivy. He developed the idea for the game when working at the
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621:(Data East). The screen is changed to a vertical rectangle. A cabinet version titled
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as a motif, and has sound effects for the start of the game and game over scene (
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included a track titled "COMPUTER GAME 'Theme From the Circus'" in their
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magazine reviewed the Atari VCS version in 1989, giving it an 82% score.
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The arcade game was a commercial success for Taito in Japan, where
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for game overs.) It was released in Japan by Data East as
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decrease the area where it is impossible to make contact.
1090:(Complete Guide to Consoles): 46–77. 16 October 1989.
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950:"Video Game Flyers: Circus, Exidy, Inc. (Germany)"
1144:"Circus Atari (Registration Number PA0000174636)"
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765:(Taito). This game was released as a remake of
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284:in Japan. The game is a re-themed variant of
1201:Drury, Paul (2022). "The Making of Circus".
825:is parodied. This scene is also included in
655:Circus Linux, a modern rendition of the game
727:as a motif, and was also released by Taito.
1288:Video games developed in the United States
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1273:Multiplayer and single-player video games
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109:Learn how and when to remove this message
684:, replaces the seesaw with a trampoline.
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978:"circus, video game at arcade-history"
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664:for the Atari VCS on January 10, 1980.
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460:and the year's fourth highest-earning
456:was among the top ten highest-earning
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827:Akira Toriyama's Manga Theater Vol.1
47:adding citations to reliable sources
18:
1207:. No. 237. Future Publishing.
1118:[Popular Machines: Best 3]
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13:
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372:and found success with their game
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1238:at the Killer List of Video Games
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901:. December 31, 1977. p. 150.
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980:. arcade-history.com. 2008-04-04
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783:In the animated film version of
769:in 1987. It was later ported to
723:(Meadows Games). This game uses
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351:which had a similar approach to
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1067:15 February 1978. pp. 2–3.
625:was also released by Data East.
34:needs additional citations for
1149:United States Copyright Office
920:[Circus Taito Sales].
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1:
1128:(in Japanese). No. 113.
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601:(lit. "Balloon popping game"
254:1-2 players alternating turns
1176:. Creative Computing Press.
1132:February 1979. pp. 2–3.
1063:(in Japanese). No. 90.
423:several companies including
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1293:Video games set in circuses
926:Agency for Cultural Affairs
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778:Appearances in other media
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1278:Multiplayer hotseat games
1053:[Best 3 Results]
821:, includes a scene where
739:The U.S. Air Force (song)
547:arcade video game of 1978
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1283:Video games about clowns
1087:Computer and Video Games
954:The Arcade Flyer Archive
870:List of Atari 2600 games
733:(Exidy). This game uses
647:for the Atari VCS (1980)
495:Computer and Video Games
382:was the second game for
58:"Circus" video game
1079:"Complete Games Guide"
798:Yellow Magic Orchestra
656:
648:
421:printed circuit boards
1170:Small, David (1983).
1130:Amusement Press, Inc.
1065:Amusement Press, Inc.
690:was released for the
682:TRS-80 Color Computer
678:Atari 8-bit computers
654:
643:
541:(licensed release by
531:(licensed release by
427:who renamed the game
407:Release and reception
280:, and distributed by
1102:"GAMES Magazine #34"
743:Ring a Ring o' Roses
741:for the opening and
464:, below Taito's own
458:arcade games of 1977
43:improve this article
922:Media Arts Database
673:Clowns and Balloons
445:who released it as
435:who released it as
1258:Arcade video games
1173:The Creative Atari
848:Video games portal
657:
649:
415:could relate to."
345:Ramtek Corporation
332:Piano Sonata No. 2
1230:at Arcade-history
1019:, pp. 30–31.
462:arcade video game
270:arcade video game
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721:Gypsy Juggler
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553:Circus Circus
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521:Arcade clones
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467:Speed Race DX
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245:Block breaker
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231:December 1977
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200:Edward Valeau
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60: –
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54:Find sources:
48:
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38:
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32:This article
30:
26:
21:
20:
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1227:
1202:
1172:
1165:
1153:. Retrieved
1147:
1138:
1125:Game Machine
1123:
1116:"人気マシン・ベスト3"
1110:
1096:
1085:
1073:
1060:Game Machine
1058:
1045:
1012:
982:. Retrieved
957:. Retrieved
953:
929:. Retrieved
921:
918:"サーカスタイトー販売"
896:
884:
862:1970s portal
826:
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805:
786:Ace o Nerae!
784:
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698:Circus Linux
697:
687:
671:
662:Circus Atari
661:
645:Circus Atari
644:
628:
623:Mini Balloon
622:
618:
613:Nihon Bussan
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573:Devil Circus
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391:reactions."
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272:released by
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157:Publisher(s)
145:Developer(s)
138:Arcade flyer
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96:
86:
79:
72:
65:
53:
41:Please help
36:verification
33:
1268:Exidy games
1204:Retro Gamer
802:first album
636:Home clones
563:Seesaw Jump
429:Seesaw Jump
349:Clean Sweep
339:Development
308:springboard
286:Atari, Inc.
208:Platform(s)
196:Designer(s)
1247:Categories
1038:Drury 2022
1017:Drury 2022
1005:Drury 2022
984:2008-05-25
876:References
794:electropop
753:Field Goal
735:sky diving
715:Trampoline
676:, for the
394:Ivy coded
375:Death Race
202:Howell Ivy
69:newspapers
1213:1742-3155
792:Japanese
763:Plump Pop
603:Data East
557:Universal
549:in Japan.
484:Universal
1051:"結果ベスト3"
898:Cash Box
834:See also
806:Tong Poo
731:Rip Cord
670:'s 1982
668:Datasoft
629:Nyankoro
476:Breakout
378:(1976).
298:Gameplay
291:Breakout
240:Genre(s)
1195:Sources
811:One of
747:Nice On
725:otedama
711:Trapeze
589:Piccolo
583:Pierrot
539:Acrobat
502:Reviews
488:Scratch
447:Acrobat
251:Mode(s)
219:Release
83:scholar
1236:Circus
1228:Circus
1211:
1180:
1155:1 June
959:24 May
931:24 May
823:Circus
767:Circus
757:Circus
692:i-mode
533:Midway
528:Clowns
516:Legacy
482:) and
454:Circus
438:Clowns
433:Midway
412:Circus
396:Circus
380:Circus
364:Circus
358:Circus
353:Circus
262:Circus
213:Arcade
127:Circus
85:
78:
71:
64:
56:
1120:(PDF)
1082:(PDF)
1055:(PDF)
893:(PDF)
796:band
609:Bonpa
585:(Uko)
543:Taito
509:Games
480:Namco
472:Atari
443:Taito
398:on a
384:Exidy
304:clown
282:Taito
274:Exidy
265:is a
186:Taito
175:Exidy
150:Exidy
90:JSTOR
76:books
1209:ISSN
1178:ISBN
1157:2021
961:2021
933:2021
680:and
577:Hoei
567:Sega
441:and
425:Sega
369:Pong
278:1977
62:news
593:IPM
486:'s
474:'s
360:.
330:'s
288:'s
276:in
45:by
1249::
1146:.
1122:.
1084:.
1057:.
1024:^
993:^
969:^
952:.
941:^
907:^
895:.
490:.
470:,
431:,
227:WW
181:JP
170:EU
166:NA
1215:.
1186:.
1159:.
987:.
963:.
935:.
829:.
808:.
749:.
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