663:. For over a decade it was also known as "World of Darkness," causing it to be referred to as the "new World of Darkness" or nWoD to distinguish it from the prior line of games. In December 2015, it was renamed "Chronicles of Darkness" by its new publisher Onyx Path in order to more clearly distinguish the two given Paradox Entertainment's intention to reboot the original setting.
379:
2012 it was announced that CCP Games/White Wolf would not continue to produce table-top RPGs . Onyx Path
Publishing, a new company by White Wolf Creative Director Richard Thomas, purchased the Trinity games and Scion from CCP and became licensee for the production of World of Darkness titles (classic
1148:
Starting in 1986, White Wolf published fiction in various formats, beginning with its eponymous magazine title (which ran 57 issues), then three comic book titles in 1987, and on to graphic novels, paperbacks and hardcover books. Works included novels and anthologies based on White Wolf's games, as
400:
and CCP announced that
Paradox had purchased White Wolf and all of its intellectual properties. Tobias Sjögren would serve as the CEO of the revived company, which would remain a subsidiary of Paradox. Martin Ericsson, formerly a developer on the World of Darkness MMO, served in the "Lead
291:
in 1994, but was abandoned just two years later after a revamped base set, name change and three expansions were published. White Wolf acquired the rights to the game in 2000, even though no new material had been produced for the game in over four years. Since then, several
412:
source book as well as the inclusion of optional neo-Nazi aesthetic in the Brujah vampire clan, it was announced that White Wolf would no longer function as an entity separate from its parent company, and would cease developing and publishing products internally.
1083:
titles. In May 2013, By Night
Studios launched a successful Kickstarter campaign to rebuild the Mind's Eye Theatre: Vampire The Masquerade product specifically for the Live-Action Role Play audience. The book was published in December 2013. This was followed by
1099:, intended to be the first in a series of releases featuring new character options. Eventually each of these releases would be collected within a full edition of Volume II. This plan was eventually scrapped in favor of releasing the full version of
159:
in 2006. White Wolf
Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by
629:
setting. This was a simple adjustment (since the core premise of both settings is 'Earth as we know it' + 'supernatural fiction is reality') and particularly suited to the 'Tremere connection' between a clan of vampires from the original
1125:. A crowdfunding campaign was launched and successfully raised $ 111,165 with a target goal of $ 25,000. The PDF version of the book was released online in September 2023, with physical copies scheduled to ship in 2024.
164:. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive.
924:
38:
902:
580:
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At
Midwinter Gaming Convention in 2013 it was announced that as a result of CCP Games' discontinuation of publishing, By Night Studios had acquired the license to all
1071:
each adapted their respective namesakes to the new system of MET rules. The license to produce Mind's Eye
Theatre content was acquired by By Night Studios in 2013.
980:
952:
994:
1036:
1778:
966:
864:
357:, announced a merger between the two companies during the keynote address at the EVE Online Fanfest 2006. It was also revealed that a World of Darkness
1008:
938:
916:
884:
1813:
1114:, which was written but never scheduled for formal release. In February 2023, the manuscript was released on the By Night Studios website for free.
1788:
1022:
545:
1818:
1317:
1385:
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187:" world that, while seemingly similar to the real world, is home to supernatural terrors, ancient conspiracies, and several approaching
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1404:
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324:
318:
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870:
636:
600:. These provided stand-alone materials for multiple game lines with the focus on a specific region or theme, e.g.
17:
1654:
Fantasy and Horror: A Critical and
Historical Guide to Literature, Illustration, Film, TV, Radio, and the Internet
1363:
497:
254:, all of which are currently out of print (although many are coming back into availability via print-on-demand).
1773:
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275:
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136:
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608:(an alternative 'crossover' combat system to resolve contradictory mechanics and add some sophistication),
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was already in the planning stages. This game was cancelled in April 2014 after nine years of development.
268:
1614:
1803:
778:
588:
405:
335:
435:
1633:"Mind's Eye Theatre: Vampire The Masquerade: War of Ages - By Night Studios | Storytellers Vault"
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1186:
842:
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208:
198:
1321:
944:
894:
525:
470:
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in
October 2021, featuring the additional new rules that were slated to appear in Issues 2 and 3.
1798:
1196:
Black Dog Game
Factory was also a fictional company in the World of Darkness, as detailed in the
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330:
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143:(est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by
1080:
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732:
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559:
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517:
385:
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expansions have been released, and the game was the only official source of material for the
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908:
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8:
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White Wolf had different imprints under which various books are published, most notably:
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660:
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539:
491:
483:
397:
262:
161:
96:
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1051:
Subsequently, the Mind's Eye
Theatre was revamped for the New World of Darkness. A core
1496:
1443:"Paradox taking control of White Wolf after Vampire: The Masquerade LGBTQ+ controversy"
1028:
725:
456:
427:
1707:
1678:
1657:
1348:
1344:"Paradox reins in White Wolf after offensive passages in Vampire: The Masquerade RPG"
704:
574:
180:
1577:
1491:
1405:"Vampire: The Masquerade maker responds to accusations it caters to neo-Nazi groups"
1695:
1161:, as well as several paperback editions of the "Borderlands" anthologies edited by
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718:
229:
179:
White Wolf published a line of several different but overlapping games set in the "
168:
132:
1300:
783:
503:
144:
1732:
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The majority of the Old World of Darkness games were adapted into the original
596:
In addition to those game lines a series of books was produced under the title
531:
404:
In November 2018, as a result of backlash generated by material pertaining to "
184:
79:
1059:
core rulebook, with several Mind's Eye Theatre adaptations following in suit:
1767:
1699:
1539:
152:
37:
431:
1177:
Arthaus - products for which White Wolf serves as publisher, not developer
625:, White Wolf connected that game's pseudohistorical setting to the future
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148:
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and book publisher. The company was founded in 1991 as a merger between
1757:
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well as general fantasy and horror fiction. White Wolf printed several
858:
format for live-action roleplaying. Product lines in this era include:
806:
621:
354:
313:
224:
204:
188:
799:
350:
307:
287:, perhaps the most successful card game, was originally published by
219:
156:
90:
1318:"Paradox Interactive Acquires White Wolf Publishing from CCP Games"
1259:
794:
421:
1260:"WHITE WOLF - White Wolf Entertainment Ab Trademark Registration"
747:
381:
193:
1209:
376:
358:
250:
White Wolf also released several series of novels based on the
66:
2016-05-25? (White Wolf Entertainment AB trademark filing date)
1537:
Melville, Sean (February 1998). "MTV forces Æon name change".
1468:"White Wolf hands over Vampire tabletop RPG to new leadership"
1097:
Mind's Eye Theatre: Vampire the Masquerade, Volume II: Issue 1
1386:"World of Darkness - the inside story on the death of a game"
759:
Trinity was originally named Æon, but a trademark issue with
111:
430:. Several games inspired spinoffs in the form of historical
1157:. The company also put out general fiction collections by
764:
1560:"Mind's Eye Theatre: Vampire The Masquerade Kickstarter"
654:
353:, the Icelandic MMO development company responsible for
1130:
Mind's Eye Theatre: Vampire the Masquerade: War of Ages
155:
of the latter. White Wolf Publishing, Inc. merged with
1704:
St. James Guide to Horror, Ghost & Gothic Writers
1112:
Mind's Eye Theatre: Werewolf the Apocalypse, Volume 2
384:. Onyx Path does not, however, hold a license to the
1287:
1285:
1277:
A Brief History of Game #10: Lion Rampant: 1987-1990
1101:
Mind's Eye Theatre: Vampire the Masquerade, Volume 2
1270:
1055:rulebook was published as the LARP analogue to the
391:
300:, until 2011 when the 20th Anniversary Edition of
1282:
1765:
1136:and re-imagined the game in the style of Nordic
659:The games of this series use White Wolf's newer
1675:Fluent in Fantasy: A Guide to Reading Interests
422:The Old or Classic World of Darkness game lines
1383:
1117:In May 2023, By Night Studios announced a new
349:On Saturday, 11 November 2006, White Wolf and
191:. The company also published the high fantasy
1612:
1596:"It's grrrreat! Werewolf 2 is out- FOR FREE!"
1189:- products compatible with the d20 system by
849:
328:are based on White Wolf's role-playing game
27:American roleplaying game and book publisher
1779:1991 establishments in Georgia (U.S. state)
1121:, featuring new live action rules based on
1090:Mind's Eye Theatre: Changeling the Dreaming
1086:Mind's Eye Theatre: Werewolf the Apocalypse
426:The games of this series use White Wolf's
36:
1557:
1440:
1312:
1310:
1814:Publishing companies established in 1991
1536:
1530:
1789:American speculative fiction publishers
1706:. London : St. James Press, 1998,
1364:"White Wolf Release Schedule 2011-2012"
14:
1819:Role-playing game publishing companies
1766:
1336:
1307:
1168:
1123:Vampire: The Masquerade, Fifth Edition
644:as well as one of the 'Traditions' in
211:imprint, including such titles as the
167:The name "White Wolf" originates from
1441:Batchelor, James (19 November 2018).
1134:Vampire the Masquerade, Fifth Edition
836:Street Fighter: The Storytelling Game
655:The Chronicles of Darkness game lines
410:Vampire: The Masquerade Fifth Edition
1512:"Announcing Chronicles of Darkness!"
1465:
1402:
1132:in 2023, which took the setting for
325:Vampire: The Masquerade - Bloodlines
319:Vampire: The Masquerade - Redemption
1694:"Monteleone, Thomas F(rancis)", by
1095:In 2019, By Night Studios released
1074:
920:(focusing on mortals as characters)
754:
401:Storyteller" role for the company.
233:series. In order to complement the
24:
1492:"Pyramid Pick: Blood-Dimmed Tides"
1466:Hall, Charlie (22 December 2018).
1299:. 11 November 2006. Archived from
25:
1830:
1751:
1725:"The ENnie Awards -- 2004 Awards"
1279:, RPGnet (Retrieved 14 June 2007)
1183:- adult themed products (defunct)
740:
344:
1809:Horror book publishing companies
1128:By Night Studios also published
1108:Vampire the Masquerade, Volume 2
364:
257:White Wolf also ventured in the
1717:
1688:
1667:
1643:
1625:
1615:"Laws of the Night - BackerKit"
1606:
1588:
1570:
1551:
1504:
1484:
1459:
1434:
1421:
1208:White Wolf won the 2004 Silver
1198:Subsidiaries: A Guide to Pentex
416:
392:Purchase by Paradox Interactive
217:gothic horror campaign setting
1794:Card game publishing companies
1613:Night Studios (18 June 2023).
1396:
1384:Ian G Williams (5 June 2014).
1377:
1356:
1252:
1234:
1138:Live action role-playing games
396:On Thursday, 29 October 2015,
13:
1:
1784:2015 mergers and acquisitions
1227:
640:(the central organization of
276:Vampire: The Eternal Struggle
64:1991 (White Wolf Corporation)
1677:. Libraries Unlimited, 1999
1403:Hall, Charlie (2018-07-13).
1203:
557:(including the semi-spinoff
498:Mage: The Sorcerer's Crusade
7:
1429:"A Message From White Wolf"
1215:
773:resulted in a name change.
634:and a House of magi in the
174:
125:White Wolf Entertainment AB
31:White Wolf Entertainment AB
10:
1835:
1143:
368:
1637:www.storytellersvault.com
1222:Sword and Sorcery Studios
1187:Sword and Sorcery Studios
850:Mind's Eye Theatre (LARP)
619:For the Third Edition of
334:. There are also several
106:
78:
70:
60:
52:
44:
35:
1656:, Scarecrow Press, 1999
945:Changeling: The Dreaming
895:Werewolf: The Apocalypse
814:
526:Changeling: The Dreaming
495:(including the spinoffs
482:Werewolf: The Dark Ages/
474:(including the spinoffs
471:Werewolf: The Apocalypse
448:(including the spinoffs
1366:. White Wolf Publishing
1001:Mummy: The Resurrection
959:Werewolf: The Wild West
877:Vampire: The Masquerade
691:Promethean: The Created
602:WoD: Blood-Dimmed Tides
578:(including the spinoff
568:Mummy: The Resurrection
543:(including the spinoff
529:(including the spinoff
515:(including the spinoff
477:Werewolf: The Wild West
445:Vampire: The Masquerade
331:Vampire: The Masquerade
303:Vampire: The Masquerade
197:RPG, the modern mythic
87:Independent (1991–2006)
1212:for "Best Publisher".
1181:Black Dog Game Factory
1043:Victorian Age: Vampire
931:Vampire: The Dark Ages
677:Werewolf: The Forsaken
581:Dark Ages: Devil's Due
463:Victorian Age: Vampire
451:Vampire: The Dark Ages
406:murder of gay Chechens
306:was published and the
214:Dungeons & Dragons
1774:White Wolf Publishing
1673:Diana Tixier Herald,
1578:"Volume 2 - MET: VTM"
1106:After publication of
987:Hunter: The Reckoning
981:Laws of the Reckoning
953:Laws of the Wyld West
733:Beast: The Primordial
712:Geist: The Sin-Eaters
560:Dark Ages: Inquisitor
554:Hunter: The Reckoning
518:Wraith: The Great War
434:settings such as the
380:and new), as well as
337:Hunter: The Reckoning
298:Old World of Darkness
259:collectible card game
252:Old World of Darkness
207:material under their
129:White Wolf Publishing
1760:- Official web site.
1729:www.ennie-awards.com
1545:Wizard Entertainment
1191:Wizards of the Coast
1163:Thomas F. Monteleone
1088:in October 2016 and
995:Laws of Resurrection
909:Wraith: The Oblivion
698:Changeling: The Lost
670:Vampire: The Requiem
604:(about the oceans),
512:Wraith: The Oblivion
371:Onyx Path Publishing
289:Wizards of the Coast
247:has been published.
1352:. 16 November 2018.
1324:on 20 November 2015
1169:Imprints and labels
1037:Vampire by Gaslight
1015:Kindred of the East
973:Mage: The Ascension
810:(1920s pulp heroes)
684:Mage: The Awakening
661:Storytelling System
540:Kindred of the East
492:Mage: The Ascension
484:Dark Ages: Werewolf
398:Paradox Interactive
209:Sword & Sorcery
162:Paradox Interactive
141:White Wolf Magazine
97:Paradox Interactive
32:
1804:Game manufacturers
1518:. 12 December 2015
1293:"Home - CCP Games"
1246:tmsearch.uspto.gov
1242:"Trademark Search"
1151:Elric of Melniboné
1081:Mind's Eye Theatre
1053:Mind's Eye Theatre
1029:Dark Ages: Vampire
856:Mind's Eye Theatre
726:Demon: The Descent
457:Dark Ages: Vampire
428:Storyteller System
386:Mind's Eye Theatre
244:Mind's Eye Theatre
147:of the former and
131:, was an American
56:Role-playing games
30:
1735:on 17 August 2009
1712:978-1-55862-206-7
1447:GamesIndustry.biz
1200:game supplement.
1119:Laws of the Night
1057:World of Darkness
967:Laws of Ascension
865:Laws of the Night
705:Hunter: The Vigil
627:World of Darkness
598:World of Darkness
575:Demon: The Fallen
408:" published in a
235:World of Darkness
181:World of Darkness
122:
121:
74:Stockholm, Sweden
16:(Redirected from
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1745:
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1731:. Archived from
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1303:on 4 April 2010.
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1155:Michael Moorcock
1075:By Night Studios
1009:Laws of the East
939:The Shining Host
917:Laws of the Hunt
885:Laws of the Wild
755:Trinity Universe
719:Mummy: The Curse
230:Arcana Unearthed
169:Michael Moorcock
133:roleplaying game
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18:White Wolf, Inc.
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784:science fiction
763:related to the
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637:Order of Hermes
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504:Dark Ages: Mage
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1069:The Awakening
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1737:. Retrieved
1733:the original
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1719:
1714:(pp. 414-5).
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1520:. Retrieved
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1500:. June 1999.
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1475:. Retrieved
1471:
1461:
1450:. Retrieved
1446:
1436:
1423:
1412:. Retrieved
1408:
1398:
1390:the Guardian
1389:
1379:
1368:. Retrieved
1358:
1347:
1338:
1326:. Retrieved
1322:the original
1301:the original
1297:ccpgames.com
1296:
1272:
1264:USPTO.report
1263:
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1065:The Forsaken
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417:RPG products
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261:market with
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192:
178:
166:
140:
137:Lion Rampant
128:
124:
123:
71:Headquarters
45:Company type
1650:Neil Barron
1564:Kickstarter
1328:20 November
1210:Ennie Award
1061:The Requiem
892:; based on
874:; based on
800:superheroes
606:WoD: Combat
339:video games
314:Video games
189:apocalypses
149:Steve Wieck
127:, formerly
114:.white-wolf
93:(2006–2015)
1768:Categories
1758:White Wolf
1683:1563086557
1662:0810835967
1477:2019-02-14
1452:2019-02-14
1414:2020-01-31
1370:2011-08-09
1228:References
1040:(based on
1026:(based on
1012:(based on
998:(based on
984:(based on
970:(based on
956:(based on
942:(based on
928:(based on
906:(based on
890:Apocalypse
888:(formerly
871:Masquerade
868:(formerly
807:Adventure!
642:Ars Magica
622:Ars Magica
614:WoD: Mafia
610:WoD: Tokyo
355:EVE Online
279:(formerly
225:Monte Cook
205:d20 system
171:'s works.
48:Subsidiary
1619:BackerKit
1204:Reception
1092:in 2020.
822:Pendragon
436:Dark Ages
351:CCP Games
308:Onyx Path
220:Ravenloft
157:CCP Games
91:CCP Games
1739:27 April
1216:See also
903:Oblivion
795:Aberrant
788:psychics
770:Æon Flux
388:titles.
316:such as
175:Overview
53:Industry
1685:(p.20).
1664:(p.431)
1540:InQuest
1522:2 April
1497:Pyramid
1472:Polygon
1409:Polygon
1349:Polygon
1144:Fiction
779:Trinity
748:Exalted
632:Vampire
589:Orpheus
382:Exalted
264:Arcadia
194:Exalted
107:Website
61:Founded
1710:
1681:
1660:
1067:, and
761:Viacom
432:period
377:GenCon
359:MMORPG
273:, and
223:, and
203:, and
185:gothic
80:Parent
843:Engel
829:Scion
815:Other
767:show
294:V:TES
285:V:TES
281:Jyhad
200:Scion
1741:2022
1708:ISBN
1679:ISBN
1658:ISBN
1524:2018
1330:2015
786:and
647:M:TA
612:and
501:and
480:and
460:and
322:and
270:Rage
239:LARP
151:and
139:and
116:.com
1698:in
765:MTV
375:At
283:).
227:'s
112:www
1770::
1727:.
1702:,
1652:,
1635:.
1617:.
1598:.
1580:.
1562:.
1514:.
1494:.
1470:.
1445:.
1407:.
1388:.
1346:.
1309:^
1295:.
1284:^
1262:.
1244:.
1165:.
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651:.
616:.
438:.
341:.
267:,
1743:.
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782:(
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563:)
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535:)
521:)
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487:)
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454:/
20:)
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