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White Wolf Publishing

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663:. For over a decade it was also known as "World of Darkness," causing it to be referred to as the "new World of Darkness" or nWoD to distinguish it from the prior line of games. In December 2015, it was renamed "Chronicles of Darkness" by its new publisher Onyx Path in order to more clearly distinguish the two given Paradox Entertainment's intention to reboot the original setting. 379:
2012 it was announced that CCP Games/White Wolf would not continue to produce table-top RPGs . Onyx Path Publishing, a new company by White Wolf Creative Director Richard Thomas, purchased the Trinity games and Scion from CCP and became licensee for the production of World of Darkness titles (classic
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Starting in 1986, White Wolf published fiction in various formats, beginning with its eponymous magazine title (which ran 57 issues), then three comic book titles in 1987, and on to graphic novels, paperbacks and hardcover books. Works included novels and anthologies based on White Wolf's games, as
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and CCP announced that Paradox had purchased White Wolf and all of its intellectual properties. Tobias Sjögren would serve as the CEO of the revived company, which would remain a subsidiary of Paradox. Martin Ericsson, formerly a developer on the World of Darkness MMO, served in the "Lead
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in 1994, but was abandoned just two years later after a revamped base set, name change and three expansions were published. White Wolf acquired the rights to the game in 2000, even though no new material had been produced for the game in over four years. Since then, several
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source book as well as the inclusion of optional neo-Nazi aesthetic in the Brujah vampire clan, it was announced that White Wolf would no longer function as an entity separate from its parent company, and would cease developing and publishing products internally.
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titles. In May 2013, By Night Studios launched a successful Kickstarter campaign to rebuild the Mind's Eye Theatre: Vampire The Masquerade product specifically for the Live-Action Role Play audience. The book was published in December 2013. This was followed by
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in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired from CCP by
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setting. This was a simple adjustment (since the core premise of both settings is 'Earth as we know it' + 'supernatural fiction is reality') and particularly suited to the 'Tremere connection' between a clan of vampires from the original
1125:. A crowdfunding campaign was launched and successfully raised $ 111,165 with a target goal of $ 25,000. The PDF version of the book was released online in September 2023, with physical copies scheduled to ship in 2024. 164:. In November 2018, after most of its staff were dismissed for making controversial statements, it was announced that White Wolf would no longer function as an entity separate from Paradox Interactive. 924: 38: 902: 580: 1442: 1079:
At Midwinter Gaming Convention in 2013 it was announced that as a result of CCP Games' discontinuation of publishing, By Night Studios had acquired the license to all
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each adapted their respective namesakes to the new system of MET rules. The license to produce Mind's Eye Theatre content was acquired by By Night Studios in 2013.
980: 952: 994: 1036: 1778: 966: 864: 357:, announced a merger between the two companies during the keynote address at the EVE Online Fanfest 2006. It was also revealed that a World of Darkness 1008: 938: 916: 884: 1813: 1114:, which was written but never scheduled for formal release. In February 2023, the manuscript was released on the By Night Studios website for free. 1788: 1022: 545: 1818: 1317: 1385: 1632: 1467: 187:" world that, while seemingly similar to the real world, is home to supernatural terrors, ancient conspiracies, and several approaching 1808: 1404: 1793: 1343: 1783: 1559: 1711: 835: 1292: 324: 318: 1724: 870: 636: 600:. These provided stand-alone materials for multiple game lines with the focus on a specific region or theme, e.g. 17: 1654:
Fantasy and Horror: A Critical and Historical Guide to Literature, Illustration, Film, TV, Radio, and the Internet
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was already in the planning stages. This game was cancelled in April 2014 after nine years of development.
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in October 2021, featuring the additional new rules that were slated to appear in Issues 2 and 3.
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Black Dog Game Factory was also a fictional company in the World of Darkness, as detailed in the
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expansions have been released, and the game was the only official source of material for the
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White Wolf had different imprints under which various books are published, most notably:
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Subsequently, the Mind's Eye Theatre was revamped for the New World of Darkness. A core
1496: 1443:"Paradox taking control of White Wolf after Vampire: The Masquerade LGBTQ+ controversy" 1028: 725: 456: 427: 1707: 1678: 1657: 1348: 1344:"Paradox reins in White Wolf after offensive passages in Vampire: The Masquerade RPG" 704: 574: 180: 1577: 1491: 1405:"Vampire: The Masquerade maker responds to accusations it caters to neo-Nazi groups" 1695: 1161:, as well as several paperback editions of the "Borderlands" anthologies edited by 1154: 718: 229: 179:
White Wolf published a line of several different but overlapping games set in the "
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The majority of the Old World of Darkness games were adapted into the original
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In addition to those game lines a series of books was produced under the title
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In November 2018, as a result of backlash generated by material pertaining to "
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core rulebook, with several Mind's Eye Theatre adaptations following in suit:
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Arthaus - products for which White Wolf serves as publisher, not developer
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and book publisher. The company was founded in 1991 as a merger between
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well as general fantasy and horror fiction. White Wolf printed several
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format for live-action roleplaying. Product lines in this era include:
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White Wolf also released several series of novels based on the
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2016-05-25? (White Wolf Entertainment AB trademark filing date)
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Melville, Sean (February 1998). "MTV forces Æon name change".
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Mind's Eye Theatre: Vampire the Masquerade, Volume II: Issue 1
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Trinity was originally named Æon, but a trademark issue with
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Mind's Eye Theatre: Vampire the Masquerade: War of Ages
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of the latter. White Wolf Publishing, Inc. merged with
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St. James Guide to Horror, Ghost & Gothic Writers
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Mind's Eye Theatre: Werewolf the Apocalypse, Volume 2
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A Brief History of Game #10: Lion Rampant: 1987-1990
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Mind's Eye Theatre: Vampire the Masquerade, Volume 2
1270: 1055:rulebook was published as the LARP analogue to the 391: 300:, until 2011 when the 20th Anniversary Edition of 1282: 1765: 1136:and re-imagined the game in the style of Nordic 659:The games of this series use White Wolf's newer 1675:Fluent in Fantasy: A Guide to Reading Interests 422:The Old or Classic World of Darkness game lines 1383: 1117:In May 2023, By Night Studios announced a new 349:On Saturday, 11 November 2006, White Wolf and 191:. The company also published the high fantasy 1612: 1596:"It's grrrreat! Werewolf 2 is out- FOR FREE!" 1189:- products compatible with the d20 system by 849: 328:are based on White Wolf's role-playing game 27:American roleplaying game and book publisher 1779:1991 establishments in Georgia (U.S. state) 1121:, featuring new live action rules based on 1090:Mind's Eye Theatre: Changeling the Dreaming 1086:Mind's Eye Theatre: Werewolf the Apocalypse 426:The games of this series use White Wolf's 36: 1557: 1440: 1312: 1310: 1814:Publishing companies established in 1991 1536: 1530: 1789:American speculative fiction publishers 1706:. London : St. James Press, 1998, 1364:"White Wolf Release Schedule 2011-2012" 14: 1819:Role-playing game publishing companies 1766: 1336: 1307: 1168: 1123:Vampire: The Masquerade, Fifth Edition 644:as well as one of the 'Traditions' in 211:imprint, including such titles as the 167:The name "White Wolf" originates from 1441:Batchelor, James (19 November 2018). 1134:Vampire the Masquerade, Fifth Edition 836:Street Fighter: The Storytelling Game 655:The Chronicles of Darkness game lines 410:Vampire: The Masquerade Fifth Edition 1512:"Announcing Chronicles of Darkness!" 1465: 1402: 1132:in 2023, which took the setting for 325:Vampire: The Masquerade - Bloodlines 319:Vampire: The Masquerade - Redemption 1694:"Monteleone, Thomas F(rancis)", by 1095:In 2019, By Night Studios released 1074: 920:(focusing on mortals as characters) 754: 401:Storyteller" role for the company. 233:series. In order to complement the 24: 1492:"Pyramid Pick: Blood-Dimmed Tides" 1466:Hall, Charlie (22 December 2018). 1299:. 11 November 2006. Archived from 25: 1830: 1751: 1725:"The ENnie Awards -- 2004 Awards" 1279:, RPGnet (Retrieved 14 June 2007) 1183:- adult themed products (defunct) 740: 344: 1809:Horror book publishing companies 1128:By Night Studios also published 1108:Vampire the Masquerade, Volume 2 364: 257:White Wolf also ventured in the 1717: 1688: 1667: 1643: 1625: 1615:"Laws of the Night - BackerKit" 1606: 1588: 1570: 1551: 1504: 1484: 1459: 1434: 1421: 1208:White Wolf won the 2004 Silver 1198:Subsidiaries: A Guide to Pentex 416: 392:Purchase by Paradox Interactive 217:gothic horror campaign setting 1794:Card game publishing companies 1613:Night Studios (18 June 2023). 1396: 1384:Ian G Williams (5 June 2014). 1377: 1356: 1252: 1234: 1138:Live action role-playing games 396:On Thursday, 29 October 2015, 13: 1: 1784:2015 mergers and acquisitions 1227: 640:(the central organization of 276:Vampire: The Eternal Struggle 64:1991 (White Wolf Corporation) 1677:. Libraries Unlimited, 1999 1403:Hall, Charlie (2018-07-13). 1203: 557:(including the semi-spinoff 498:Mage: The Sorcerer's Crusade 7: 1429:"A Message From White Wolf" 1215: 773:resulted in a name change. 634:and a House of magi in the 174: 125:White Wolf Entertainment AB 31:White Wolf Entertainment AB 10: 1835: 1143: 368: 1637:www.storytellersvault.com 1222:Sword and Sorcery Studios 1187:Sword and Sorcery Studios 850:Mind's Eye Theatre (LARP) 619:For the Third Edition of 334:. There are also several 106: 78: 70: 60: 52: 44: 35: 1656:, Scarecrow Press, 1999 945:Changeling: The Dreaming 895:Werewolf: The Apocalypse 814: 526:Changeling: The Dreaming 495:(including the spinoffs 482:Werewolf: The Dark Ages/ 474:(including the spinoffs 471:Werewolf: The Apocalypse 448:(including the spinoffs 1366:. White Wolf Publishing 1001:Mummy: The Resurrection 959:Werewolf: The Wild West 877:Vampire: The Masquerade 691:Promethean: The Created 602:WoD: Blood-Dimmed Tides 578:(including the spinoff 568:Mummy: The Resurrection 543:(including the spinoff 529:(including the spinoff 515:(including the spinoff 477:Werewolf: The Wild West 445:Vampire: The Masquerade 331:Vampire: The Masquerade 303:Vampire: The Masquerade 197:RPG, the modern mythic 87:Independent (1991–2006) 1212:for "Best Publisher". 1181:Black Dog Game Factory 1043:Victorian Age: Vampire 931:Vampire: The Dark Ages 677:Werewolf: The Forsaken 581:Dark Ages: Devil's Due 463:Victorian Age: Vampire 451:Vampire: The Dark Ages 406:murder of gay Chechens 306:was published and the 214:Dungeons & Dragons 1774:White Wolf Publishing 1673:Diana Tixier Herald, 1578:"Volume 2 - MET: VTM" 1106:After publication of 987:Hunter: The Reckoning 981:Laws of the Reckoning 953:Laws of the Wyld West 733:Beast: The Primordial 712:Geist: The Sin-Eaters 560:Dark Ages: Inquisitor 554:Hunter: The Reckoning 518:Wraith: The Great War 434:settings such as the 380:and new), as well as 337:Hunter: The Reckoning 298:Old World of Darkness 259:collectible card game 252:Old World of Darkness 207:material under their 129:White Wolf Publishing 1760:- Official web site. 1729:www.ennie-awards.com 1545:Wizard Entertainment 1191:Wizards of the Coast 1163:Thomas F. Monteleone 1088:in October 2016 and 995:Laws of Resurrection 909:Wraith: The Oblivion 698:Changeling: The Lost 670:Vampire: The Requiem 604:(about the oceans), 512:Wraith: The Oblivion 371:Onyx Path Publishing 289:Wizards of the Coast 247:has been published. 1352:. 16 November 2018. 1324:on 20 November 2015 1169:Imprints and labels 1037:Vampire by Gaslight 1015:Kindred of the East 973:Mage: The Ascension 810:(1920s pulp heroes) 684:Mage: The Awakening 661:Storytelling System 540:Kindred of the East 492:Mage: The Ascension 484:Dark Ages: Werewolf 398:Paradox Interactive 209:Sword & Sorcery 162:Paradox Interactive 141:White Wolf Magazine 97:Paradox Interactive 32: 1804:Game manufacturers 1518:. 12 December 2015 1293:"Home - CCP Games" 1246:tmsearch.uspto.gov 1242:"Trademark Search" 1151:Elric of MelnibonĂ© 1081:Mind's Eye Theatre 1053:Mind's Eye Theatre 1029:Dark Ages: Vampire 856:Mind's Eye Theatre 726:Demon: The Descent 457:Dark Ages: Vampire 428:Storyteller System 386:Mind's Eye Theatre 244:Mind's Eye Theatre 147:of the former and 131:, was an American 56:Role-playing games 30: 1735:on 17 August 2009 1712:978-1-55862-206-7 1447:GamesIndustry.biz 1200:game supplement. 1119:Laws of the Night 1057:World of Darkness 967:Laws of Ascension 865:Laws of the Night 705:Hunter: The Vigil 627:World of Darkness 598:World of Darkness 575:Demon: The Fallen 408:" published in a 235:World of Darkness 181:World of Darkness 122: 121: 74:Stockholm, Sweden 16:(Redirected from 1826: 1745: 1744: 1742: 1740: 1731:. Archived from 1721: 1715: 1692: 1686: 1671: 1665: 1647: 1641: 1640: 1629: 1623: 1622: 1610: 1604: 1603: 1600:By Night Studios 1592: 1586: 1585: 1582:By Night Studios 1574: 1568: 1567: 1555: 1549: 1548: 1534: 1528: 1527: 1525: 1523: 1508: 1502: 1501: 1488: 1482: 1481: 1479: 1478: 1463: 1457: 1456: 1454: 1453: 1438: 1432: 1425: 1419: 1418: 1416: 1415: 1400: 1394: 1393: 1381: 1375: 1374: 1372: 1371: 1360: 1354: 1353: 1340: 1334: 1333: 1331: 1329: 1320:. Archived from 1314: 1305: 1304: 1303:on 4 April 2010. 1289: 1280: 1274: 1268: 1267: 1256: 1250: 1249: 1238: 1155:Michael Moorcock 1075:By Night Studios 1009:Laws of the East 939:The Shining Host 917:Laws of the Hunt 885:Laws of the Wild 755:Trinity Universe 719:Mummy: The Curse 230:Arcana Unearthed 169:Michael Moorcock 133:roleplaying game 118: 115: 113: 40: 33: 29: 21: 18:White Wolf, Inc. 1834: 1833: 1829: 1828: 1827: 1825: 1824: 1823: 1764: 1763: 1754: 1749: 1748: 1738: 1736: 1723: 1722: 1718: 1693: 1689: 1672: 1668: 1648: 1644: 1631: 1630: 1626: 1611: 1607: 1594: 1593: 1589: 1576: 1575: 1571: 1558:Night Studios. 1556: 1552: 1543:. 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Index

White Wolf, Inc.

Parent
CCP Games
Paradox Interactive
www.white-wolf.com
roleplaying game
Lion Rampant
Mark Rein-Hagen
Steve Wieck
Stewart Wieck
CCP Games
Paradox Interactive
Michael Moorcock
World of Darkness
gothic
apocalypses
Exalted
Scion
d20 system
Sword & Sorcery
Dungeons & Dragons
Ravenloft
Monte Cook
Arcana Unearthed
LARP
Mind's Eye Theatre
Old World of Darkness
collectible card game
Arcadia

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