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Fable (2004 video game)

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experience based on whether they used melee attacks, ranged weapons, or magic; these bestow Strength, Skill, and Will experience, respectively. Experience can be spent at a platform in the Heroes' Guild to level up attributes. General experience can be used to modify all groups of attributes. Strength experience can only be used to modify three attributes: Physique, Health, and Toughness. The same applies to Skill which can only modify Speed, Accuracy, and Guile. Will can be used to upgrade player's total magic power or to learn and upgrade spells which are broken into three groups, Attack Spells, Surround Spells, and Physical Spells. The experience the main character gains can be multiplied during combat through the combat multiplier. As the character successfully hits an enemy, his combat multiplier increases. If the character is hit by the enemy, the combat multiplier drops down to the next multiple of five, or zero if below five.
927:, as well as additional new content such as new monsters, weapons, alignment-based spells, items, armour, towns, buildings, and expressions, as well as the ability to give children objects. The story receives further augmentation in the form of nine new areas and sixteen additional quests. Characters such as Briar Rose and Scythe, who played only minor roles in the original game, are now given more importance and are included in certain main and side quests. Other character-based augmentations include the voice of the antagonist, Jack of Blades, sounding deeper, harsher and more demonic, and the ability to uncover (and resolve) the murder mystery of Lady Grey's sister. The updated edition of the game also applied fixes for certain glitches, such as the "dig glitch", in which the protagonist would move backward each time he used the shovel, pushing him through solid objects and sometimes trapping him. 696:, a player's Hero has a measure of good or evil alignment based on the Hero's actions. Good deeds award good points, which produce a positive alignment, while committing evil acts adds evil points, producing a negative alignment. Killing monsters or saving villagers are acts of good, whereas killing innocents, breaking laws, or abusing a spouse will accumulate evil points. Consuming certain foodstuffs can also affect the Hero's alignment; for example, eating tofu will earn the hero positive points, while eating crunchy chicks (because crunchy chicks are assumed to be still alive) will earn evil points. The player may also pray at the temples of Avo and Skorm. Donations to the Temple of Avo will result in good points, while "gifts" to the Chapel of Skorm will result in evil points. The alignment affects not only the responses of 762:"Avo's Tear", a sword of similar design and equal power but that holds a light alignment rather than dark. Avo is said to be a god that represents the light side alignment. After a series of quests revolving around this new evil, it is learned that Jack of Blades has returned. He must then defeat Jack of Blades a second time, Jack having returned from the dead in the form of a dragon. Upon the death of Jack, the hero then uses Jack's mask to trap Jack's soul, with Scythe telling him that the battle is not over and that he must destroy the mask. The hero then has the final choice of putting on the mask—being consumed by Jack in the process—or destroying it, along with Jack, forever. 751:
traitor and working with Jack, having once more kidnapped Theresa. After defeating Maze, the Hero is led into a final confrontation with Jack where his mother is killed. Jack reveals that The Sword of Aeons can only be wielded if it receives the blood of Archon. The Sword of Aeons is said to be a very powerful sword of destruction. Upon the death of their mother, the Hero and Theresa are the only two remaining descendants of Archon, and if Jack destroys them both the sword will be even more powerful. After defeating Jack, the Hero must choose whether to keep the Sword of Aeons by killing his sister, or cast it away forever into a portal created by Jack of Blades' death.
796:. Dene and Simon Carter, Big Blue Box's founders, stated that their first project would have to meet several criteria in order to be accepted by game publishers, but that they weren't interested in producing a generic title. To offset the costs of running a fledgling studio, Molyneux proposed Lionhead 'satellites', where Big Blue Box would receive the technology and support of Lionhead so that Big Blue Box could focus on making the game. After some difficulty in finding a willing publisher, Big Blue Box was offered a contract by Microsoft. According to the Carters, they wanted to create a role-playing game like no other: 771: 734:(the Sword of Aeons) that gradually began to corrupt him and, eventually, his entire kingdom. By the time the events of the game take place, the world has slowly deteriorated from the days of the Old Kingdom. One of the most prominent institutions of Albion is the Heroes' Guild. The Guild is a centre of learning and training for Heroes, renowned mercenaries that are active in all parts of Albion. Heroes are hired as thieves, soldiers, guards, rescuers, and protectors; the Guild makes no moral judgement on the actions of its Heroes. 658:
such as bandits, or good characters, such as traders and guardsmen. Players can also boast after accepting a quest, wagering some of the quest's reward gold in exchange for a larger return if the player accomplishes their bet, such as sustaining no damage or undertaking the quest naked. Gold, which can be used to buy weapons and items, and renown, which affects the way townspeople react to the Hero. Heroes also earn trophies of their victories, which can be displayed to large groups of townspeople to earn more renown.
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townspeople, and thus cause them to praise and respect him. Dark clothing causes the character to seem evil or threatening to townspeople and cause them to fear him. Heroes can be further customised via hairstyles, facial hair, and tattoos. The Hero's attributes also affect appearance; high levels of Strength increase brawn, high levels of skill increase height, and high-level spells create glowing arcane patterns on the Hero's body.
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informs the Hero of a blind seeress living among a bandit camp near Oakvale, and advises the Hero to infiltrate the bandit camp. To the Hero's surprise, the blind seeress is actually his older sister Theresa who was taken in by Twinblade, a former Hero and the present Bandit King. After a showdown with Twinblade, the Hero is given the choice of killing or sparing the bandit.
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with lawless stretches of plains and forest between them. The entire land was once led by an ancient royal bloodline, bestowed with the title of Archon, referred to as the "Old Kingdom". The first Archon's rule was peaceful and prosperous, but the source of his power was an ancient and powerful sword
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The world would be a breathtakingly beautiful place filled with waterfalls, mountains, dense forests, populated with compelling and convincing characters with real personality, people who actually reacted to what you did. We wanted to give the player control of a hero who would adapt to the way they
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On his sister's birthday, a young boy's village of Oakvale is raided by bandits; killing the boy's father and abducting his mother and sister. An old Hero, Maze, rescues the boy and recruits him to be trained as a Hero at an academy called the Heroes' Guild. Years pass; after honing his skills, Maze
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Most quests are acquired at a central location, known as the Heroes' Guild; required quests are marked with a gold symbol and advance the game's story, while optional quests are coloured silver and can be completed in any order. Some quests allow players to pick sides and aid either evil characters,
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Taking place in a fantasy world called Albion, players control an unnamed hero who joins the Heroes Guild after losing his family during a bandit attack on his hometown. Upon leaving the guild, the player is given a choice to decide whether the hero should live up to his name, or guide him on a path
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was the fact that it failed to include features that Peter Molyneux had mentioned while the game was still in development. One of the features that were not included in the game's release was the Hero's ability to have children despite the fact that Molyneux had previously mentioned that the Hero's
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complimented the multiple approaches to combat which the publication stated made the game more a mini-game of its own: "Combat becomes its own minigame, with the goal not solely to beat a foe, but to beat it with skill and get the most from every fight. Slaughter becomes irrelevant, and the fights
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Later on in the Hero's life, after he has gained more recognition among the people of Albion, he is invited to fight in the Arena, where he meets the legendary Hero named Jack of Blades, who runs the arena battles. As a final challenge, Jack pits the Hero against his rival, which was also once his
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special edition, the story continues. After the defeat of Jack, the Hero must find passage to the Northern Wastes to aid a legendary hero named Scythe in stopping an unknown great evil from returning. Should the hero have discarded the Sword of Aeons he will have the opportunity to gain the sword
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The Hero learns that Jack of Blades himself destroyed Oakvale during the Hero's childhood; aided by Theresa, the Hero discovers his mother alive in Bargate Prison. The Hero is captured in the rescue attempt and spends a year or more in the prison before finally escaping. Maze is revealed to be a
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causes Heroes to become sick and vomit. Clothing, which provides defence in combat situations, also changes the Hero's attractiveness or scariness as well as alignment in some cases, and townspeople's reactions to the Hero accordingly. Bright clothing makes the character look more noble to the
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In addition to fighting with melee weapons (such as swords and maces) and ranged weapons (longbows and crossbows), Heroes can learn and use spells to empower their abilities, ward off damage, or harm foes. As players complete quests or defeat enemies, they gain general experience as well as
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was a commercial success upon release, selling 375,000 copies during its first week, and 600,000 copies in the first month. Sales rose to 1.4 million copies by March 2005. By July 2006, its Xbox version had sold 1.5 million copies and earned $ 58 million in the United States alone.
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or grain sacks and sell them at other towns for profit. Towns are also prime locations to buy clothing, weapons, or other items. Many towns have houses for sale, which the Hero can buy, furnish, or lease to tenants for gold. Heroes may woo and marry men or women in each town.
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own children would be significant in the game. Molyneux reacted to these complaints by means of a public apology posted on the official Lionhead forums, on which he said: "If I have mentioned any feature in the past , for whatever reason, didn't make it as I described into
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support. Upon release, it garnered mixed reviews. Many reviewers praised the new graphics, but bemoaned that old bugs from the previous version of the game had not been fixed, including freezing at a very frequent cadence. It received 68% on the review aggregation website
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played, who would age, become scarred in battle, who could get tattoos, wear dreadlocks and a dress if the player was so inclined. We wanted each and every person who played our game to have a unique experience, to have their own stories to tell. And we called it
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The short length of the main plot was criticised by reviewers, but many overlooked this due to the much larger array of side quests available to the player. One of the complaints that arose upon the release of
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and a shaft of sparkling light above his head, butterflies fluttering around him and lighter features. An evil Hero emits a red haze from around his legs, draws flies, has glowing red eyes and grows horns.
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Depending on the Hero's alignment and the player's choice of using or destroying the sword, there are a total of four different endings. Once the ending credits roll, players can resume their games.
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has been praised for its concept of free will and having consequences for the Hero's actions. Other aspects of the game positively received included the game's tongue-in-cheek characters and what
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where players control their character from a third-person perspective. The main character, known as The Hero of Oakvale, can interact with people and objects as well as battle foes. The goal of
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was in full development for 15 months. The game featured graphical upgrades in many areas over the original most notably; native widescreen support, higher polygon count, larger textures,
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stated that the game "should satisfy you with its incredible depth, open-ended game play, and a solid story that gets even better about half-way through the adventure".
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received generally positive reviews from critics for the quality of its gameplay and execution, though the failure to include many promised features was noted.
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The game took roughly four years to create, with a team of around 70 developers working on it. The main ideas that constituted the entire development of
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s game world is dotted with towns where recreational activities not related to combat can be undertaken. Enterprising Heroes can buy trade items such as
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received positive reviews from both audiences and critics. The original Xbox version of the game has an aggregate critic score of 85% at both
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Other actions besides alignment affect the Hero. Eating too much causes the character to gain weight, while drinking excessive amounts of
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were that the hero visually reflects his experience and that the world reacts in a manner appropriate to the player's actions.
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was the top-selling game of September 2004 and sold more than two million units by 2006. The game was followed by two sequels,
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were also well-received, with slightly lower Metacritic and GameRankings averages than the original title. Reviewers such as
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around the Hero, but also the appearance of the Hero himself. A Hero with a strongly positive alignment will feature a
3417: 2458: 2395: 1318:, textures, lighting, and shadows were significantly improved along with longer draw distances over the original game. 3951: 1715: 1632: 3197: 3931: 3844: 1432: 3453: 3976: 3936: 3796: 3679: 2150: 1998: 17: 3966: 3652: 3622: 1562: 3281: 2492: 2337: 1136:. The game won more than fifty awards, and became the Xbox's fastest-selling game up to that time. During the 3991: 3672: 1832: 957:
between January 2000 and July 2006 in that country. The game has sold around three million copies worldwide.
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also features optional quests and allows players to pursue actions not directly tied to story completion.
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childhood friend/roommate back in the Guild—Whisper; when the Hero defeats her he may kill or spare her.
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Though pointing out several flaws in the game such as bland character designs, Marc Saltzman of
3981: 3078: 3012: 2173:"Destiny Awaits! Fable: The Lost Chapters Coming This Fall to Windows | GamesIndustry.biz" 1666: 1277: 1589: 1253:, but helped bulk up the available quests, addressing the complaint of how short the original 770: 3469: 2907: 2238: 605: 154: 2271: 1914: 3941: 3870: 697: 538:, was released in March 2008 after a delay of more than two years due to licensing issues. 82: 49: 2006: 8: 3986: 2041: 202: 125: 106: 2125: 531: 3812: 3757: 3688: 3564: 3550: 2820: 1945: 1877: 1804: 1776: 1745: 1378: 238: 2614: 3890: 3354: 3141: 2567: 2098: 2071: 1999:"Previews: Fable – Hollywood legend Danny Elfman dishes the inside dirt on his music" 1711: 1628: 1354: 914: 608: 535: 521: 192: 173: 95: 90: 1243:
noted that the addition of new content helped prevent the game from becoming stale.
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for Xbox and Windows PC platforms in September 2005. The game was later ported to
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previews noted that the somewhat absurd humour and atmosphere of the game, which
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s development involved more than 150 people. The game's music was composed by
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of the game for Mac OS X, created by Robosoft Technologies and published by
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is to complete missions called quests that advance the game's plot, but
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would be among the franchises that would appear on the next-generation
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previewed the game and found that the additive content didn't redefine
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Yusuf, Bulent (24 October 2004). "Digital Culture; Making the Myth".
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fantasy" was far different from what was seen on contemporary RPGs.
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was the first game developed by Big Blue Box, a satellite studio of
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Tilley, Steve (10 October 2004). "Fable Guru: It's All My Fault".
1654:. The Way of a Hero. Microsoft Game Studios. 2004. pp. 18–19. 684: 3007: 2975: 2872: 2842: 2610: 2536: 2500: 2002: 1259: 1245: 1175: 1100: 1076: 1064: 845: 509: 251: 837:, at one point stating that "it's gonna be the best game ever". 572:, but shifted to the Xbox after the Dreamcast was discontinued. 3885: 627: 440: 375: 340: 301: 1706:. Chapter 4 – Stop Jack of Blades. United States of America: 1623:. Fundamentals – Training: Quests. United States of America: 530:, was released for the Xbox and Windows in September 2005. A 1381:
mentioned 80 developers and development time of three years.
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ranked it as the 29th highest-selling game launched for the
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platforms by Big Blue Box Studios, a satellite developer of
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called a "very British sense of humour, in the style of
2423: 2421: 2291: 2289: 1590:"Relive the Magic with Fable Anniversary for Xbox 360" 1226:, both of which include the ability to have children. 871:, who had previously worked on Molyneux games such as 2698: 2319: 2258: 2256: 2021: 1731: 1729: 1727: 3071:"Next-gen Halo, Fable, and Project Gotham confirmed" 2390: 2388: 2418: 2357: 2355: 2286: 3098: 3096: 2253: 1867: 1861: 1766: 1760: 1735: 1724: 1400: 2908:"Molyneux apologetic over missing Fable features" 2635: 2385: 3903: 2556: 2352: 1767:Carter, Dene; Simon Carter (22 September 2002). 3241: 3093: 2932: 2781: 2594: 2519: 1824: 1658: 923:features all the content found in the original 2905: 2750: 1868:Carter, Dene; Simon Carter (6 December 2002). 1300:were released in 2008 and 2010, respectively. 3623: 3477: 3068: 2787: 2723:"D.I.C.E. Awards By Video Game Details Fable" 2704: 2486: 2484: 2202:Campbell, Colin; Keiser, Joe (29 July 2006). 2195: 1992: 1990: 1800:"Letting Gamers Play God, and Now Themselves" 1646: 1644: 1273:on PC as surpassing its console predecessor. 815:s development, the game had many titles from 1958: 1664: 1403:"Updated Australian Release List - 03/10/04" 1218:, I apologise." This issue was addressed in 4022:Video games developed in the United Kingdom 2629: 2429:"Fable: The Lost Chapters for Xbox Reviews" 1892: 1736:Carter, Dene; Simon Carter (14 June 2002). 3630: 3616: 3484: 3470: 3033: 2731:Academy of Interactive Arts & Sciences 2481: 1987: 1701: 1695: 1641: 1618: 1142:Academy of Interactive Arts & Sciences 913:by Robosoft Technologies and published by 560:, with the opening title theme written by 40: 3316: 2396:"Fable: The Lost Chapters for PC Reviews" 2095:"Fable: The Lost Chapters – Release Date" 2034:audio director and composer Russell Shaw" 1138:8th Annual Interactive Achievement Awards 2972:"Preview: Fable: The Lost Chapters (PC)" 2807: 2803: 2801: 2459:"Fable Anniversary for Xbox 360 Reviews" 1830: 1612: 1309: 769: 688:Positively and negatively-aligned Heroes 683: 626: 3962:Video games with Steam Workshop support 3279: 3247: 3210: 2938: 2873:"World Exclusive: Peter Molyneux talks 2562: 2226: 2204:"The Top 100 Games of the 21st Century" 1529: 860:With the exception of the title theme, 594:in 2010 and a reboot in development by 14: 3904: 3398:from the original on 12 September 2014 3229:from the original on 13 September 2013 3154: 2941:"Fable: The Lost Chapters (PC) Review" 2373:from the original on 12 September 2008 2105:from the original on 24 September 2014 1797: 1401:van Leuveren, Luke (10 October 2004). 729:takes place in Albion, a patchwork of 600: 3611: 3465: 3379: 3317:Yin-Poole, Wesley (21 January 2014). 3187: 3000: 2887:from the original on 30 November 2007 2853:from the original on 30 November 2007 2798: 2600: 2525: 2490: 2406:from the original on 21 February 2020 2123: 2092: 2027: 1996: 1935: 1898: 1738:"Developer Diary #1: Out of the Blue" 1587: 833:Peter Molyneux aggressively promoted 3637: 3331:from the original on 22 January 2014 3248:Matulef, Jeffrey (18 January 2014). 2920:from the original on 3 February 2009 2751:Buchanan, Levi (23 September 2004). 2636:Goldstein, Hilary (27 August 2004). 2439:from the original on 24 October 2008 1870:"Developer Diary #8: A Living World" 1849:from the original on 29 October 2007 1831:Saltzman, Marc (29 September 2004). 1798:Totilo, Stephen (2 September 2004). 1600:from the original on 13 October 2015 1530:Matulef, Jeffrey (18 January 2014). 1409:. PAL Gaming Network. Archived from 1303: 545:Originally developed under the name 3361:from the original on 13 August 2014 3211:Karmali, Luke (13 September 2013). 3190:"A Letter to All of Our Fable Fans" 3155:Iuglio, Anthony (2 February 2014). 2969: 2601:Lopez, Miguel (10 September 2004). 2469:from the original on 9 January 2019 2451: 2330:"Fable: The Lost Chapters for Xbox" 964: 24: 3972:Video games scored by Russell Shaw 3157:"Don't Overlook Fable Anniversary" 3003:"Review: Fable: The Lost Chapters" 2939:Kasavin, Greg (6 September 2005). 2769:from the original on 21 April 2008 2124:Adams, David (23 September 2004). 1812:from the original on 18 March 2022 1683:from the original on 1 August 2008 1497: 1353:on 12 September 2014 and includes 25: 4038: 3445: 3380:Chalk, Andy (11 September 2014). 2906:Bishop, Stuart (4 October 2004). 2582:from the original on 24 July 2008 2297:"Fable: The Lost Chapters for PC" 2157:. 21 October 2004. Archived from 1173:s combat was praised. Staff from 1148:with outstanding achievement in " 3430:from the original on 4 July 2014 3298:from the original on 6 June 2014 3282:"Fable Anniversary headed to PC" 3134:"Fable Anniversary Coming Soon!" 1569:from the original on 22 May 2023 1314:In addition to the migration to 905:was expanded and re-released as 631:Screenshot of the PC version of 74:Robosoft Technologies (Mac OS X) 3917:Action role-playing video games 3410: 3373: 3343: 3310: 3273: 3204: 3181: 3148: 3126: 3062: 3027: 2994: 2963: 2899: 2865: 2835: 2813:"A message from Peter Molyneux" 2744: 2715: 2664: 2227:Parfitt, Ben (11 August 2010). 2220: 2165: 2143: 2117: 2086: 2056: 1952: 1929: 1791: 1769:"Developer Diary #5: Demo Days" 1500:"AU New Releases February 3-9: 1372: 4017:Spike Video Game Award winners 3069:Thorsen, Thor (3 April 2005). 2970:Lee, Garnett (28 April 2005). 2237:. Intent Media. Archived from 1959:Adams, David (18 March 2004). 1581: 1555: 1523: 1498:Te, Zorine (2 February 2014). 1491: 1457: 1425: 1394: 1154:Character or Story Development 765: 619:and Windows in February 2014. 13: 1: 3280:Jackson, Mike (2 June 2014). 2229:"5m sales goal for Fable III" 1837:weaves fun fantasy adventure" 1665:Cohen, Peter (13 June 2008). 1388: 497:video game, the first in the 3351:"Fable Anniversary on Steam" 1997:Leone, Matt (28 July 2004). 1229:The PC and Xbox versions of 1150:Original Musical Composition 960: 679: 7: 4027:Robosoft Technologies games 3213:"Fable Anniversary delayed" 3188:Katie (13 September 2013). 3165:. Pixelvolt. Archived from 3001:Staff (21 September 2005). 2526:Staff (17 September 2004). 2491:Staff (16 September 2004). 1936:Dingo, Star (7 July 2003). 1704:Fable: PRIMA Official Guide 1621:Fable: PRIMA Official Guide 1322:Lionhead Studios announced 1280:representative stated that 890:s theme music was given to 716: 622: 504:. It was developed for the 10: 4043: 4012:Video games about children 3034:Adams, Dan (17 May 2005). 1326:, a remastered version of 897: 777:enthusiastically promoted 721: 611:of the game that includes 4002:Xbox One X enhanced games 3957:Single-player video games 3927:Fable (video game series) 3922:Cancelled Dreamcast games 3863: 3822: 3774: 3707: 3661: 3645: 3589: 3542: 3501: 3491: 3319:"Definitely not on rails" 2028:Staff (1 November 2004). 1473:Release: 1st October 2005 1057: 1054: 977: 974: 476: 464: 270: 237: 225: 201: 191: 172: 153: 124: 105: 81: 48: 39: 34: 3952:Role-playing video games 3287:Computer and Video Games 3038:Fable: The Lost Chapters 2913:Computer and Video Games 2363:"Fable for Xbox Reviews" 1910:Computer and Video Games 1669:Fable: The Lost Chapters 1467:Fable: The Lost Chapters 1365: 1328:Fable: The Lost Chapters 1231:Fable: The Lost Chapters 930: 907:Fable: The Lost Chapters 883:. The job for composing 867:s music was composed by 527:Fable: The Lost Chapters 3932:Feral Interactive games 3653:List of games developed 3254:confirmed for February" 2093:Staff (13 March 2008). 1899:Staff (18 April 2003). 1536:confirmed for February" 1180:never become tedious." 737: 644:role-playing video game 615:, was released for the 520:, and was published by 3977:Open-world video games 3937:Lionhead Studios games 2064:"Portfolio: Macintosh" 1319: 1278:Microsoft Game Studios 806: 782: 689: 636: 91:Microsoft Game Studios 3967:Unreal Engine 3 games 2177:www.gamesindustry.biz 2068:Robosoft Technologies 1588:Staff (4 June 2013). 1565:. 11 September 2019. 1313: 798: 773: 698:non-player characters 687: 630: 3992:Xbox Originals games 3871:Bullfrog Productions 3797:Stunts & Effects 2566:(4 September 2004). 2497:– The Legend of You" 1413:on 10 September 2006 1162:Gameplay Engineering 57:Big Blue Box Studios 3689:Black & White 2 3418:"Fable Anniversary" 3200:on 14 October 2013. 3081:on 5 September 2012 2617:on 17 February 2013 2216:on 28 October 2007. 2161:on 23 January 2013. 1961:"Danny Elfman does 1748:on 26 February 2010 1702:Loe, Casey (2004). 1652:Fable (Xbox) manual 1619:Loe, Casey (2004). 1349:It was released on 1051: 971: 495:action role-playing 471:Action role-playing 3758:Fable: The Journey 3696:Battle of the Gods 3565:Fable: The Journey 3551:Fable II Pub Games 3169:on 2 February 2014 2982:on 9 November 2012 2883:. 1 October 2003. 2849:. 2 October 2003. 2811:(1 October 2004). 2340:on 9 December 2019 2307:on 9 December 2019 2274:on 9 December 2019 2044:on 25 October 2008 1805:The New York Times 1445:on 4 December 2005 1379:The New York Times 1320: 1049: 969: 917:on 31 March 2008. 783: 690: 637: 181:Ian Yarwood-Lovett 3899: 3898: 3891:Two Point Studios 3864:Related companies 3673:Black & White 3663:Black & White 3605: 3604: 3327:. Gamer Network. 2652:on 28 August 2004 2241:on 8 January 2016 2126:"Fable Sells Big" 2099:Feral Interactive 2074:on 22 August 2014 1779:on 2 January 2010 1502:Fable Anniversary 1336:Fable Anniversary 1324:Fable Anniversary 1305:Fable Anniversary 1271:The Lost Chapters 1122: 1121: 1047: 1046: 1038:Fable Anniversary 1027:The Lost Chapters 999:The Lost Chapters 921:The Lost Chapters 915:Feral Interactive 880:Black & White 759:The Lost Chapters 613:The Lost Chapters 601:Fable Anniversary 536:Feral Interactive 522:Microsoft Studios 486: 485: 457:12 September 2014 380:23 September 2005 371:20 September 2005 322:The Lost Chapters 297:14 September 2004 278:14 September 2004 96:Feral Interactive 65:The Lost Chapters 16:(Redirected from 4034: 3912:2004 video games 3639:Lionhead Studios 3632: 3625: 3618: 3609: 3608: 3486: 3479: 3472: 3463: 3462: 3457: 3456: 3454:Official website 3440: 3439: 3437: 3435: 3414: 3408: 3407: 3405: 3403: 3377: 3371: 3370: 3368: 3366: 3347: 3341: 3340: 3338: 3336: 3314: 3308: 3307: 3305: 3303: 3277: 3271: 3270: 3268: 3266: 3245: 3239: 3238: 3236: 3234: 3208: 3202: 3201: 3196:. 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Archived from 2523: 2517: 2516: 2514: 2512: 2507:on 13 March 2013 2503:. Archived from 2488: 2479: 2478: 2476: 2474: 2455: 2449: 2448: 2446: 2444: 2425: 2416: 2415: 2413: 2411: 2392: 2383: 2382: 2380: 2378: 2359: 2350: 2349: 2347: 2345: 2336:. Archived from 2326: 2317: 2316: 2314: 2312: 2303:. Archived from 2293: 2284: 2283: 2281: 2279: 2270:. Archived from 2264:"Fable for Xbox" 2260: 2251: 2250: 2248: 2246: 2224: 2218: 2217: 2212:. Archived from 2199: 2193: 2192: 2190: 2188: 2179:. Archived from 2169: 2163: 2162: 2147: 2141: 2140: 2138: 2136: 2121: 2115: 2114: 2112: 2110: 2090: 2084: 2083: 2081: 2079: 2070:. Archived from 2060: 2054: 2053: 2051: 2049: 2040:. Archived from 2030:"Interview with 2025: 2019: 2018: 2016: 2014: 2009:on 13 March 2013 2005:. Archived from 1994: 1985: 1984: 1982: 1980: 1971:. Archived from 1956: 1950: 1949: 1944:. Archived from 1933: 1927: 1926: 1924: 1922: 1917:on 17 April 2008 1913:. Archived from 1901:"Xbox Previews: 1896: 1890: 1889: 1887: 1885: 1880:on 20 April 2010 1876:. Archived from 1874:Lionhead Studios 1865: 1859: 1858: 1856: 1854: 1828: 1822: 1821: 1819: 1817: 1795: 1789: 1788: 1786: 1784: 1775:. Archived from 1773:Lionhead Studios 1764: 1758: 1757: 1755: 1753: 1744:. Archived from 1742:Lionhead Studios 1733: 1722: 1721: 1699: 1693: 1692: 1690: 1688: 1662: 1656: 1655: 1648: 1639: 1638: 1627:. pp. 4–6. 1616: 1610: 1609: 1607: 1605: 1585: 1579: 1578: 1576: 1574: 1559: 1553: 1552: 1550: 1548: 1527: 1521: 1520: 1518: 1516: 1495: 1489: 1488: 1486: 1484: 1475:. Archived from 1461: 1455: 1454: 1452: 1450: 1441:. Archived from 1429: 1423: 1422: 1420: 1418: 1398: 1382: 1376: 1172: 1052: 1048: 972: 970:Aggregate scores 968: 889: 866: 814: 670: 596:Playground Games 555: 518:Lionhead Studios 444: 435: 426: 405: 388: 379: 370: 354:24 November 2005 353: 344: 335: 314: 305: 296: 279: 61:Lionhead Studios 44: 32: 31: 21: 4042: 4041: 4037: 4036: 4035: 4033: 4032: 4031: 3947:Microsoft games 3902: 3901: 3900: 3895: 3859: 3818: 3770: 3703: 3657: 3641: 3636: 3606: 3601: 3585: 3538: 3497: 3490: 3452: 3451: 3448: 3443: 3433: 3431: 3416: 3415: 3411: 3401: 3399: 3378: 3374: 3364: 3362: 3349: 3348: 3344: 3334: 3332: 3315: 3311: 3301: 3299: 3278: 3274: 3264: 3262: 3246: 3242: 3232: 3230: 3209: 3205: 3186: 3182: 3172: 3170: 3153: 3149: 3144:on 8 June 2013. 3132: 3131: 3127: 3117: 3115: 3114:on 8 March 2016 3102: 3101: 3094: 3084: 3082: 3067: 3063: 3053: 3051: 3032: 3028: 3018: 3016: 3015:on 21 June 2008 2999: 2995: 2985: 2983: 2968: 2964: 2954: 2952: 2951:on 25 July 2008 2937: 2933: 2923: 2921: 2904: 2900: 2890: 2888: 2871: 2870: 2866: 2856: 2854: 2841: 2840: 2836: 2826: 2824: 2823:on 4 April 2007 2817:Lionhead Forums 2809:Molyneux, Peter 2806: 2799: 2786: 2782: 2772: 2770: 2762:Chicago Tribune 2749: 2745: 2735: 2733: 2727:interactive.org 2721: 2720: 2716: 2703: 2699: 2689: 2687: 2686:on 12 July 2008 2670: 2669: 2665: 2655: 2653: 2634: 2630: 2620: 2618: 2607:(Xbox): Review" 2599: 2595: 2585: 2583: 2561: 2557: 2547: 2545: 2524: 2520: 2510: 2508: 2489: 2482: 2472: 2470: 2457: 2456: 2452: 2442: 2440: 2427: 2426: 2419: 2409: 2407: 2394: 2393: 2386: 2376: 2374: 2361: 2360: 2353: 2343: 2341: 2328: 2327: 2320: 2310: 2308: 2295: 2294: 2287: 2277: 2275: 2262: 2261: 2254: 2244: 2242: 2225: 2221: 2209:Next Generation 2200: 2196: 2186: 2184: 2183:on 5 April 2018 2171: 2170: 2166: 2149: 2148: 2144: 2134: 2132: 2122: 2118: 2108: 2106: 2091: 2087: 2077: 2075: 2062: 2061: 2057: 2047: 2045: 2026: 2022: 2012: 2010: 1995: 1988: 1978: 1976: 1975:on 9 April 2004 1957: 1953: 1948:on 7 June 2011. 1934: 1930: 1920: 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187: 168: 149: 120: 101: 77: 30: 29:2004 video game 23: 22: 18:Whisper (Fable) 15: 12: 11: 5: 4040: 4030: 4029: 4024: 4019: 4014: 4009: 4007:Xbox One games 4004: 3999: 3997:Xbox 360 games 3994: 3989: 3984: 3979: 3974: 3969: 3964: 3959: 3954: 3949: 3944: 3939: 3934: 3929: 3924: 3919: 3914: 3897: 3896: 3894: 3893: 3888: 3883: 3881:Media Molecule 3878: 3876:Elixir Studios 3873: 3867: 3865: 3861: 3860: 3858: 3857: 3855:Demis Hassabis 3852: 3847: 3842: 3837: 3832: 3830:Peter Molyneux 3826: 3824: 3820: 3819: 3817: 3816: 3809: 3802: 3801: 3800: 3786: 3778: 3776: 3772: 3771: 3769: 3768: 3761: 3754: 3747: 3740: 3733: 3732: 3731: 3716: 3714: 3705: 3704: 3702: 3701: 3700: 3699: 3685: 3684: 3683: 3668: 3666: 3659: 3658: 3656: 3655: 3649: 3647: 3643: 3642: 3635: 3634: 3627: 3620: 3612: 3603: 3602: 3600: 3599: 3593: 3591: 3587: 3586: 3584: 3583: 3575: 3568: 3561: 3554: 3546: 3544: 3540: 3539: 3537: 3536: 3528: 3521: 3514: 3505: 3503: 3499: 3498: 3489: 3488: 3481: 3474: 3466: 3460: 3459: 3447: 3446:External links 3444: 3442: 3441: 3409: 3372: 3342: 3309: 3272: 3240: 3203: 3180: 3147: 3125: 3092: 3061: 3050:on 25 May 2005 3026: 2993: 2962: 2931: 2898: 2864: 2834: 2797: 2780: 2743: 2714: 2711:. p. S27. 2697: 2663: 2642:Review (p. 1)" 2628: 2593: 2555: 2544:on 4 July 2008 2518: 2480: 2450: 2417: 2384: 2351: 2318: 2285: 2252: 2219: 2194: 2164: 2142: 2116: 2085: 2055: 2020: 1986: 1951: 1928: 1891: 1860: 1823: 1790: 1759: 1723: 1716: 1710:. p. 97. 1694: 1657: 1640: 1633: 1611: 1580: 1554: 1522: 1490: 1456: 1433:"New Releases" 1424: 1392: 1390: 1387: 1384: 1383: 1370: 1369: 1367: 1364: 1307: 1302: 1120: 1119: 1116: 1108: 1107: 1104: 1096: 1095: 1092: 1084: 1083: 1080: 1072: 1071: 1068: 1060: 1059: 1056: 1045: 1044: 1014: 1008: 1007: 986: 980: 979: 976: 965: 962: 959: 932: 929: 899: 896: 790:Peter Molyneux 775:Peter Molyneux 767: 764: 739: 736: 723: 720: 718: 715: 681: 678: 624: 621: 566:Peter Molyneux 542:of darkness. 484: 483: 478: 474: 473: 468: 462: 461: 459: 458: 447: 446: 437: 428: 418: 408: 407: 397: 391: 390: 389:1 October 2005 381: 372: 362: 356: 355: 346: 337: 327: 317: 316: 307: 306:8 October 2004 298: 288: 276: 275: 274: 272: 268: 267: 265: 264: 259: 254: 249: 243: 241: 235: 234: 227: 223: 222: 220: 219: 213: 207: 205: 199: 198: 195: 189: 188: 186: 185: 182: 178: 176: 170: 169: 167: 166: 163: 159: 157: 151: 150: 148: 147: 142: 139: 136: 134:Peter Molyneux 130: 128: 122: 121: 119: 118: 115: 111: 109: 103: 102: 100: 99: 93: 87: 85: 79: 78: 76: 75: 72: 58: 54: 52: 46: 45: 37: 36: 28: 9: 6: 4: 3: 2: 4039: 4028: 4025: 4023: 4020: 4018: 4015: 4013: 4010: 4008: 4005: 4003: 4000: 3998: 3995: 3993: 3990: 3988: 3985: 3983: 3982:Windows games 3980: 3978: 3975: 3973: 3970: 3968: 3965: 3963: 3960: 3958: 3955: 3953: 3950: 3948: 3945: 3943: 3940: 3938: 3935: 3933: 3930: 3928: 3925: 3923: 3920: 3918: 3915: 3913: 3910: 3909: 3907: 3892: 3889: 3887: 3884: 3882: 3879: 3877: 3874: 3872: 3869: 3868: 3866: 3862: 3856: 3853: 3851: 3848: 3846: 3843: 3841: 3840:Steve Jackson 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3346: 3330: 3326: 3325: 3320: 3313: 3297: 3293: 3289: 3288: 3283: 3276: 3261: 3260: 3255: 3253: 3252:Fable Trilogy 3244: 3228: 3224: 3220: 3219: 3214: 3207: 3199: 3195: 3191: 3184: 3168: 3164: 3163: 3158: 3151: 3143: 3139: 3135: 3129: 3113: 3109: 3105: 3099: 3097: 3080: 3076: 3072: 3065: 3049: 3045: 3041: 3039: 3030: 3014: 3010: 3009: 3004: 2997: 2981: 2977: 2973: 2966: 2950: 2946: 2942: 2935: 2919: 2915: 2914: 2909: 2902: 2886: 2882: 2878: 2876: 2868: 2852: 2848: 2844: 2838: 2822: 2818: 2814: 2810: 2804: 2802: 2794:. p. 76. 2793: 2792: 2784: 2768: 2764: 2763: 2758: 2756: 2747: 2732: 2728: 2724: 2718: 2710: 2709: 2701: 2685: 2681: 2677: 2675: 2667: 2651: 2647: 2643: 2641: 2632: 2616: 2612: 2608: 2606: 2597: 2581: 2577: 2573: 2571: 2565: 2564:Kasavin, Greg 2559: 2543: 2539: 2538: 2533: 2531: 2522: 2506: 2502: 2498: 2496: 2487: 2485: 2468: 2464: 2460: 2454: 2438: 2434: 2430: 2424: 2422: 2405: 2401: 2397: 2391: 2389: 2372: 2368: 2364: 2358: 2356: 2339: 2335: 2331: 2325: 2323: 2306: 2302: 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Index

Whisper (Fable)

Developer(s)
Lionhead Studios
Publisher(s)
Microsoft Game Studios
Feral Interactive
Producer(s)
Designer(s)
Peter Molyneux
Mark Webley
Programmer(s)
Artist(s)
Writer(s)
Composer(s)
Russell Shaw
Danny Elfman
Fable
Platform(s)
Xbox
Windows
Mac OS X
Xbox 360
NA
EU
AU
NA
EU
AU
NA

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