1200:, claiming that due to "quality issues", further investment would not make the game competitive in the open world genre. The game's executive producer Stephen Van Der Mescht expressed disappointment with Activision's decision, stating the game was "playable from start to finish and virtually complete in terms of content". Activision CEO Eric Hirshberg explained that an escalating budget and development delays were the main contributing factors in the game's cancellation. Hirshberg stated that the increase in budget and subsequent delays meant the game would have to be "a pretty incredible success in order to be worth the investment that it was taking to get it done". Due to competition posed by other titles, particularly
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611:, the player has three main attacks; light attack, heavy attack, and grapple. When the player grapples an opponent, they are free to throw them, or hit them with a number of light and/or heavy attacks. At certain points during combat, the enemy will be stunned, and a meter will appear on-screen prompting the player to press either the heavy attack or light attack button as much as possible within a set time. The more times the player presses the button, the more devastating the resulting special attack. The player can also toggle between different fighting styles, and switch to using a melee weapon at any time.
649:, the player can access 24/7 facilities throughout the map to upgrade their driving, fighting or shooting abilities. 24/7 facilities are only accessible if the player has an available "badge". Badges are earned by acquiring "Reward points"; every one-hundred reward points is converted into one badge. Entry into a 24/7 facility costs one badge, and the player must complete a challenge to earn the upgrade. The player earns reward points for arresting or killing criminals, solving crimes and completing missions. Points are deducted for killing civilians and failing missions. Upgrades in
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642:. When Reed solves a random crime in a particular area, the crime rate in that area drops. After he has solved a set number of crimes in one area, that area is considered "clean", and crime rates will not increase (although random crimes will still occur within the area). If Reed continues to ignore random crimes in a given area before it is clean, the crime rate in that area will increase, leading to stores closing, dirtier streets, boarded up buildings, more aggressive civilians, and more random crimes needed to clean the area up.
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829:, depending on what the player has done in previous levels. They stressed it would be rare for the player to find a "Game Over" screen; usually a failed mission will simply lead to a later level by way of a different path than had the player completed the mission successfully. They also announced the game would feature roughly one-hundred randomly occurring crimes that the player has the option of solving whilst driving around the city. The casting of
394:, except the macOS version, which was published by Aspyr. The PlayStation 2, Xbox and GameCube versions were released in 2003 in North America on November 4, and in Europe on November 7. The PC version was released in North America on May 14 and in Europe on May 28, 2004. The mobile version was released in North America on November 21, 2004, while the macOS version was released in North America on March 1, 2005.
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to "flip" and tell you what really happened. Obviously, that doesn't always make a good gaming experience. I tried to lend my expertise to describe all the major events and key interactions that take place in "real life" police work and then
Activision finds a fun way to integrate this police work into the game. You'll find interrogations,
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wear, the dangers of undercover and more. I also looked at the game itself for authenticity -- to give them advice on how to make NYC look and feel real. I also reviewed the script to give them tips -- having helped create an authentic cop drama, I was able to help them translate the realities into an entertaining game experience.
950:. In May 18, Activision debuted a trailer, which featured protagonist Marcus Reed arresting some criminals. At the 2005 E3 event, Activision dedicated a large part of their booth to the upcoming game, but no footage was made available, nor was any plot information, or even a title, with the game going by
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simply cost money, with no points system and no challenge to complete. Upgrades become available for purchase as the player moves up through five grades of promotion. Money in the game can be earned legitimately by collecting wages, or illegitimately by selling evidence at pawn shops and/or extorting
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issues, a rather horrible depth of field effect and a lack of screen-filling vistas". He also called Kang "one of the most unlikeable folks I've ever had the displeasure of thumbing around a third-person action game". Despite the game's flaws, he concluded that "it's a respectable enough game in its
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do, how murder investigations work, what the badge looks like, how crime tracking stats work, how officers talk, the most dangerous parts of New York, the types of crimes I encountered, some of the stranger situations I've encountered, the humorous stuff that happens on the job, what undercover cops
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Activision approached me because it set out to create a really deep cop game in New York City and felt I could provide insight into what it is really like to be on the front lines and do police work in the city. They felt the more they knew about the realities and details of the job, the better game
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Driving missions can involve either trying to catch another car, escape from another car, or tailing another car. At all times, when the player is in a car, their car's condition is shown on screen. If the car's health meter empties, the car is close to destruction. During normal driving missions in
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and not a five year-old PC running this game, it's unacceptable. Out of nowhere, the frame rate will completely bottom out while Marcus patrols the streets". He called the game "unfinished". GameSpot's Greg
Mueller accused the game of being "so riddled with problems that it feels like it was rushed
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Even our most optimistic internal projections show that continued investment was not going to lead to a title at, or near, the top of the competitive open world genre. In an industry where only the best games in each category are flourishing, to be blunt, it just wasn't going to be good enough. The
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Working on an entertainment vehicle, and specifically working on a videogame where it is all action all the time, you have to find a way to make the reality of police work fun within the context of the game. For instance, in real life, an interrogation may take five to ten hours to get a tough perp
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was developed by
Luxoflux for the PlayStation 2, Xbox and GameCube, by Aspyr for Microsoft Windows, and by Hands-On Mobile for mobile. It was published for all systems by Activision. The PlayStation 2, Xbox and GameCube versions were released in 2005 in North America on November 16 and in Europe on
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problems that cause you to get stuck on the edge of a platform. the game will actually freeze up entirely from time to time There are also some pretty ugly clipping issues here too". He concluded "the technical problems far outweigh any faint hope this game ever had of being enjoyable. If you're
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mission within the game, and the production of a special edition sneaker. In the game, if players find all of the True Crime RS-100 sneakers throughout the city and return them to real New York City retailers featured in the game, the player unlocks an exclusive PUMA outfit for Reed. In addition,
496:, the player can travel across the city freely, commandeer vehicles, do whatever they want in terms of attacking and/or killing innocent civilians, and progress through the storyline at their own leisure, spending as much time traversing the city as they wish. However, the major difference from
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Both game also feature a "Good Cop/Bad Cop" system. If the player arrests criminals, solves crimes, and shoots opponents with neutralizing shots, they will get Good Cop points. If, however, they kill civilians, shoot criminals in the head, fail to identify themselves as a police officer before
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The game was next shown at the 2003 E3 event in May, where
Activision again announced the size of the game's city had been decreased in size, this time to 240 square miles (622 km). However, they also said that over one-hundred landmarks in L.A. were featured in the game, in their exact
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was a commercial success. During its first two weeks on release in North
America, it sold over 300,000 units across all platforms. By the end of its first month, it had sold over 600,000 units. Ultimately, the game went on to sell over 3 million units worldwide across all platforms.
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1030:, arrests, use of informants, undercover work, pursuits, and more in the game. We also talked about some of the more dubious behaviors that have taken place in police work -- cops going bad and taking bribes, extorting, going rotten -- these types of events are also in the game.
551:, gun stores where they can purchase new weaponry and ammunition, and other random buildings such as hotels, nightclubs, restaurants, and apartment buildings. In most business interiors, players can extort the owner for extra cash and/or plant evidence to make an arrest.
1193:. Although originally slated for a Fall 2010 release, in May that year, Activision announced the game had been pushed back to early 2011 "in order to give the development team more time to deliver the high-quality entertainment experience they envision for the game".
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missions, the game auto-targets the closest opponent. If the player wishes to switch target to another opponent, they must do so manually. When the player is in shooting mode, they can enter "Precision
Targeting" at any time. At this point, the game switches to
1454:'s Jeff Gertsmann called Kang "completely unlikeable" and "an unnecessarily cocky jerk". Of the gameplay, he wrote "it makes decent attempts with its different styles of gameplay, but none of them are particularly well done".
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received mixed-to-negative reviews, with many critics feeling the game had been rushed to release incomplete. It was also a commercial failure, selling only 72,000 units across North
America in its first two weeks of release.
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is based solely on that belief. These are tough decisions but we believe they are the right decision being made for the right reasons and they reflect our ongoing commitment to delivering the games that gamers want to
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during shootouts, firing from behind cover when the opportunity presents itself. Players are also free to pick up any weapons dropped by enemies. Once the ammo of these weapons is depleted, however, the
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603:, the player has four main attacks; high kick, low kick, punch, and grapple. After hitting an enemy a certain number of times, the enemy will be stunned, at which point the player can perform a
1478:, praising "how well your general duties as a cop are tied into the game, working very well alongside your own personal investigations" and finding the gameplay and game mechanics superior to
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day I arrived at the company I said that I believed the best way to achieve commercial success was to provide gamers with highest possible creative quality. The decision to stop production on
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experience they could make. Specifically, they wanted to know everything -- how interrogations work, how we use informants, what type of weaponry is available to officers, how we train, the
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was intended as the first of a two-part series set in New York, but after the game's poor critical and commercial performance, Activision scrapped the direct sequel and put plans for future
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was intended to have been the first part of a two-part series set in New York and featuring Marcus Reed, but the sequel was scrapped when the game proved a critical and commercial failure.
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is that many buildings throughout the city, beyond those related to the game's story, are accessible to the player. These include pharmacies, where the player can purchase medicine, and
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In
December, Activision revealed the size of the game's Los Angeles had been reduced to roughly 300 square miles (777 km). To recreate the city, the developers used commercial
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November 25, 2005. The PC version was released in North
America on March 24, 2006, and in Europe on March 30. The mobile version was released in North America on March 21, 2007.
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ready to be slain, and exhibit an artificiality that could never be described as 'intelligence'". GameSpy's
Sterling McGarvey wrote: "Luxoflux have turned a slightly above-par
274:
was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all systems by Activision.
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587:), the player can hit the enemy with a neutralizing, non-lethal shot. If the player fires when the reticule is red, the enemy will be killed instantly. Players can also
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did not sell well, falling considerably short of Activision's expectations, and selling only 72,000 units in its first two weeks on release in North America.
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750:, and vehicular combat games, and includes over twenty branching missions and multiple endings, with the game recreating 400 square miles (1,036 km) of
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In his efforts to help Activision make the best game they could, Clarke found a compromise had to be reached between reality and the nature of videogaming:
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employee and fan of the franchise, attempted to revive the game until the publishing rights were ultimately picked up by Square Enix several months later.
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allows players to experience first-hand the car stunts, close calls, quick wit and high-action that are synonymous with this distinct style of cinema.
4998:
670:, if the player's Bad Cop score gets too high, the player is considered to have "gone rogue", and other police officers will begin to attack Reed.
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curious about what a video game looks like before it goes through adequate testing and quality assurance, then by all means give this one a try".
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942:". However, nothing more was heard about the game for almost a year; until May 2005, when Activision revealed the game was so big, developers
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series had been a critical and commercial failure, Activision's view was that the game would not be able to compete. According to Hirshberg:
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A work-in-progress build of the game was shown on September 7. Activision revealed several features new to the game, including a continuous
437:, players control Detective Nicholas Kang of the fictional Elite Operations Division (E.O.D.), a hand-picked autonomous unit of the regular
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1122:, who was recording an original song for the game, and became an unlocakble character with his own minigame, much as Snoop Dogg had in
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will drop the weapon and revert to his standard issue handgun, which, although it does need to be reloaded, never runs out of ammo.
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3205:"PUMA and Activision Partner On Latest True Crime Game; True Crime: New York City Hits Stores with Unique Sneaker Collector Twist"
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showing the different precincts (the larger map on the right shows that every precinct is clean, indicated by its green color).
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players could purchase the limited-edition True Crime RS-100 sneakers within the same New York City stores in the real world.
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collide in this bold new direction for interactive entertainment. Infused with the unique flair of Hong Kong action films,
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series a run for its money". However, he called Nick Kang "quite easily the most annoying new character in video games".
881:. On October 22, they sent the final build of the game to gaming websites. Several days later they confirmed rumors that
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franchise, hoping the new ideas brought to the table by United Front could help revitalize the franchise. At the 2009
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662:, if the player's Bad Cop score gets too high, civilians will begin to attack Kang. If the Bad Cop score reaches 99,
3460:"Activision Publishing CEO Eric Hirshberg on True Crime, Bizarre Creations, the 'Hero' franchise, and transparency"
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where they can purchase new fighting techniques, record stores where they can purchase new songs for the game's
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was an unlocakble character, with his own mission and car. They also signed an exclusive licensing deal with
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was first announced on July 21, 2004, when Activision CEO Ron Doornink announced plans for "sequels to
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opening fire, extort businesses, or sell evidence to pawn stores, they will get Bad Cop points. In
292:. It was also a commercial success, selling over three million units worldwide across all systems.
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as the game's main villain was also announced. In April 2003, Activision revealed the casting of
825:. They also revealed details of the branching plot, with many levels having two or three opening
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that "the greatest strength of this Luxoflux game is the integration of story and layers of
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received generally mixed-to-positive reviews, with many reviewers favorably comparing it to
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into one cohesive package", calling it "an enjoyable game if you can clear your mind of
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franchise garnered different reactions from critics. Both games received mixed reviews.
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acquired the publishing rights to the game, although they did not buy the rights to the
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introduced more variety into the open world gameplay, with the player able to engage in
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1118:. Details of the soundtrack were released a week later. The soundtrack's headliner was
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1490:: "The perps you take down never suggest that they are anything other than mindless
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722:. Larry Goldberg, executive vice president of Activision Worldwide Studios, stated:
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momentarily. While in Precision Targeting, if the targeting reticule turns green (
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445:, players control Detective Marcus Reed of the PDNY (a fictional version of the
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3512:"Sleeping Dogs Preview: United Front's Open World Game Isn't What You'd Expect"
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franchise, which were retained by Activision. Ultimately, the game was renamed
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954:. All that was confirmed at was that the game would definitely be released on
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to develop an open world game set in Hong Kong. By 2009, this game had become
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3315:"Sleeping Dogs interview: 'Open world is by far the most challenging genre'"
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California Department of Fair Employment and Housing v. Activision Blizzard
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and released in August 2012. In December 2014, Activision abandoned the
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and traditional photographs, with the in-game city stretching from the
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3538:"No Hope For True Crime 3 As Activision Abandons Franchise Trademark"
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clone into a sub-par franchise". Of the graphics, he wrote that "the
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562:. The green reticule indicates the player can fire a non-lethal shot.
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This article is about the video game series. For other uses, see
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to make it to store shelves in time for the holidays. He cited "
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had drafted in staff from another Activision owned developer,
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both games, the player can solve random crimes given by the
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circuit, an underground fight club tournament, and securing
316:. However, in 2011, the game was cancelled. Heath Hallas, a
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As part of the video game's launch, PUMA revealed a unique
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skyline appearing as the site's wallpaper. In August 2005,
795:, the game's protagonist and main antagonist, respectively.
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by pressing a series of buttons. In hand-to-hand combat in
544:
539:, where they can purchase food (both of which restore lost
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
2464:
True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
2218:
True Crime: Streets of LA PlayStation 2 Instruction Manual
2186:
True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
2125:
True Crime: New York City PlayStation 2 Instruction Manual
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games, the player controls a law enforcement officer.
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Precision targeting in the PlayStation 2 version of
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2709:"Voice cast revealed for True Crime: Streets of LA"
1434:is the first game to come along and truly give the
1064:(right) play Marcus Reed's father and godfather in
995:. Of his involvement with the game, Clarke stated:
961:The game's official website revealed it was set in
4133:"True Crime: New York City Review (PlayStation 2)"
645:Upgrades are handled differently in each game. In
461:open world action-adventure games released after
4945:
4341:"Activision's holiday earnings up, profits down"
3064:
2605:"E3 2002: True Crime: Streets of LA Impressions"
2553:"Activision announces True Crime: Streets of LA"
1196:In February 2011, however, Activision cancelled
1078:, a more populated city than the Los Angeles of
991:, and was working as head technical advisor for
467:in 2001, and, as such, was labeled by many as a
3346:"True Crime in Hong Kong revealed at Spike VGA"
3128:"True Crime: New York City Voice Cast Revealed"
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1157:Towards the end of 2007, Activision approached
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638:, the map is divided up into twenty different
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4185:"True Crime: New York City Review (GameCube)"
3948:"True Crime: Streets of LA Review (GameCube)"
3870:"True Crime: Streets of LA Review (GameCube)"
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1923:"E3 2006: True Crime: New York City (Mobile)"
1502:has a knack for chugging. Considering it's a
1212:, and the fact that the previous game in the
218:-accurate open world recreations of parts of
4052:"True Crime New York City Review (GameCube)"
3761:"True Crime Streets of LA Review (GameCube)"
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2298:
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3710:"True Crime: New York City (PlayStation 2)"
3610:"True Crime: Streets of LA (PlayStation 2)"
3180:"For True Crime sequel, the Funk Doc is in"
2917:"Call of Duty 2 and True Crime 2 confirmed"
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1636:"True Crime: Streets of LA Review (Mobile)"
5009:Video games developed in the United States
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4369:
4292:"Activision Abandons True Crime Trademark"
3398:"Activision Cancels True Crime: Hong Kong"
3289:"Interview with producer of Sleeping Dogs"
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694:was first announced on May 15, 2002, when
626:The map of Manhattan in the PC version of
334:series. In 2014, Activision abandoned the
39:
4917:Microsoft and unions § United States
4237:"True Crime: New York City Review (Xbox)"
4127:
4000:"True Crime: Streets of LA Review (Xbox)"
3997:
3971:
3945:
3922:"True Crime: Streets of LA Review (Xbox)"
3369:
2758:
2451:
1871:"First True Crime: New York City Details"
1552:"Activison Abandons True Crime Trademark"
4999:Video game franchises introduced in 2003
4254:
4211:"True Crime: New York City Review (PS2)"
4159:"True Crime: New York City Review (PS2)"
4157:McGarvey, Sterling (November 28, 2005).
4156:
4104:"True Crime New York City Review (Xbox)"
4101:
4026:"True Crime: Streets of LA Review (PS2)"
4023:
3974:"True Crime: Streets of LA Review (PS2)"
3896:"True Crime: Streets of LA Review (PS2)"
3839:"True Crime: Streets of LA Review (PS2)"
3813:"True Crime Streets of LA Review (Xbox)"
3810:
3784:
3758:
3426:
3312:
3229:
3178:Sinclair, Brendan (September 28, 2005).
3177:
3100:Perry, Douglass C. (September 7, 2005).
2891:"True Crime ships, star models for Puma"
2706:
2631:"True Crime: Streets of LA - First Look"
2628:
2483:
1920:
1633:
1614:"True Crime: Streets of LA Preview (PC)"
1549:
791:(right) play Nicholas Kang and Rocky in
621:
575:, zooms in on the target, and goes into
553:
4338:
4312:
4289:
4266:"True Crime and Gun sequels stillborn?"
4263:
4234:
4208:
4182:
4078:"True Crime New York City Review (PS2)"
3919:
3893:
3867:
3787:"True Crime Streets of LA Review (PS2)"
3702:
3602:
3535:
3343:
3151:
3102:"True Crime: New York City: First Look"
3044:
2966:
2914:
2888:
2836:
2811:Perry, Douglass C. (October 24, 2003).
2761:"True Crime: Streets of LA Impressions"
2657:"True Crime: Streets of LA impressions"
1897:"True Crime: New York City Review (PC)"
1659:
1442:'s Russ Fischer wrote "there's more to
754:. The game was first shown at the 2002
214:, released in 2005. Each game features
4946:
3727:
3677:
3660:"True Crime: New York City (GameCube)"
3652:
3627:
3577:
3560:"True Crime: Streets of LA (GameCube)"
3552:
3509:
3483:
3344:McElroy, Griffin (December 12, 2009).
3232:"Puma again provides True Crime kicks"
3230:Sinclair, Brendan (October 28, 2005).
2707:Varanini, Giancarlo (April 18, 2003).
2654:
2576:
1815:"True Crime: Streets of LA (Wireless)"
1737:"True Crime: Streets of LA (GameCube)"
1611:
1550:Copeland, Wesley (December 30, 2014).
738:Activision said the game combined the
4469:
4364:
4102:Boulding, Aaron (November 16, 2005).
4075:
4049:
3457:
3429:"True Crime was 'virtually complete'"
3395:
3258:"True Crime: New York City Interview"
3255:
3125:
3099:
3018:
2992:
2940:
2862:
2839:"Snoop Dogg in True Crime fo-shizzle"
2810:
2655:Torres, Ricardo (December 17, 2002).
2629:Boulding, Aaron (December 17, 2002).
2602:
2402:
2103:. The Game Reviews. December 26, 2008
1998:"True Crime: New York City(GameCube)"
1894:
1868:
1474:IGN's Chris Roper was impressed with
390:. It was published on all systems by
324:was subsequently released in 2012 as
266:. It was published on all systems by
202:. There are two games in the series,
3998:Gertsmann, Jeff (November 4, 2003).
3972:Gertsmann, Jeff (November 4, 2003).
3946:Gertsmann, Jeff (November 4, 2003).
3811:Boulding, Aaron (October 31, 2003).
3785:Boulding, Aaron (October 31, 2003).
3759:Boulding, Aaron (October 31, 2003).
3536:Harding, Chris (December 30, 2014).
3458:Grant, Christopher (June 22, 2011).
3427:Robinson, Andy (February 10, 2011).
3286:
3154:"True Crime: NYC cuffs voice talent"
3019:Perry, Douglass C. (June 22, 2005).
2889:Calvert, Justin (November 3, 2003).
2579:"E3 2002: True Crime: Streets of LA"
2405:"True Crime: New York City Hands-On"
2076:"True Crime: Streets of LA (Mobile)"
1634:Buchanan, Levi (November 22, 2004).
1581:
1579:
1577:
1458:'s Tom Bramwell was critical of the
873:geographical locations, such as the
4315:"Market 'softness' harms US giants"
4290:Santana, Steven (January 1, 2015).
4235:Mueller, Greg (November 23, 2003).
4209:Mueller, Greg (November 23, 2003).
4183:Mueller, Greg (November 23, 2003).
4024:Bramwell, Tom (November 11, 2003).
3920:Fischer, Russ (November 14, 2003).
3894:Fischer, Russ (November 13, 2003).
3868:Fischer, Russ (November 14, 2003).
3396:Brown, Nathan (February 10, 2011).
3152:Surette, Tim (September 19, 2005).
2993:Perry, Douglass C. (May 20, 2005).
2551:Satterfield, Shane (May 15, 2002).
1660:Sanchez, Rick (December 14, 2004).
1612:Ocampo, Jason (February 19, 2004).
973:published an interview with former
422:games is broadly similar. Both are
308:games on hold. In 2007, they hired
13:
4076:Roper, Chris (November 16, 2005).
4050:Roper, Chris (November 16, 2005).
3836:
3735:"True Crime: New York City (Xbox)"
3635:"True Crime: Streets of LA (Xbox)"
3486:"True Crime was "not good enough""
3313:Houlihan, John (August 29, 2012).
3126:Steel, Wade (September 19, 2005).
2941:Perry, Douglass C. (May 4, 2005).
1973:"True Crime: New York City (Xbox)"
1712:"True Crime: Streets of LA (Xbox)"
1161:to develop an open world game for
14:
5020:
5004:Video games about police officers
4339:Thorsen, Tor (February 6, 2006).
4264:Thorsen, Tor (January 11, 2006).
3510:Davies, Marsh (January 1, 2012).
3484:Dutton, Fred (February 9, 2011).
3370:Yin-Poole, Wesley (May 8, 2010).
2863:Adams, David (October 30, 2003).
2837:Thorsen, Tor (October 30, 2003).
2403:Roper, Chris (October 11, 2005).
1948:"True Crime: New York City (PS2)"
1845:"True Crime: Streets of LA (Mac)"
1687:"True Crime: Streets of LA (PS2)"
1574:
1189:, Activision debuted the game as
330:, which has no connection to the
4929:
4928:
4332:
4313:Parfitt, Ben (January 3, 2006).
4306:
4283:
4228:
4202:
3685:"True Crime: New York City (PC)"
3585:"True Crime: Streets of LA (PC)"
2759:Gertsmann, Jeff (May 15, 2003).
2051:"True Crime: New York City (PC)"
1790:"True Crime: Streets of LA (PC)"
1662:"Doom 3 and True Crime are Beta"
1047:
1038:
892:
774:
765:
678:
4176:
4150:
4121:
4095:
4069:
4043:
4017:
3991:
3965:
3939:
3913:
3887:
3861:
3830:
3804:
3778:
3752:
3529:
3503:
3477:
3451:
3420:
3389:
3372:"True Crime: Hong Kong delayed"
3363:
3337:
3306:
3280:
3249:
3223:
3197:
3171:
3145:
3119:
3093:
3038:
3012:
2986:
2960:
2934:
2908:
2882:
2856:
2830:
2804:
2778:
2752:
2734:"Activision Names Voice Talent"
2726:
2700:
2674:
2648:
2622:
2596:
2577:Dunham, Jeremy (May 23, 2002).
2570:
2544:
2515:
2422:
2330:
2269:
2176:
2115:
2093:
2068:
2015:
1990:
1965:
1940:
1921:Buchanan, Levi (May 15, 2006).
1914:
1895:Roper, Chris (March 28, 2006).
1888:
1862:
1837:
1807:
1782:
981:, who had previously served as
4959:Activision Blizzard franchises
4495:
4390:
3045:Thorsen, Tor (June 22, 2005).
2915:Thorsen, Tor (July 21, 2004).
2603:Lopez, Miguel (May 24, 2002).
1869:Adams, David (July 14, 2005).
1729:
1704:
1679:
1653:
1627:
1605:
1543:
673:
1:
4724:Digital Legends Entertainment
3287:Chan, Sam (August 29, 2012).
2967:Thorsen, Tor (May 18, 2005).
1537:
875:Los Angeles Convention Center
869:were also added to the cast.
833:as protagonist Nick Kang and
702:were developing an "original
666:will attempt to kill him. In
198:told from the perspective of
3021:"The True Crime of New York"
2865:"PUMA Pounces on True Crime"
1251:
1144:
1114:. Marcus Reed was voiced by
7:
4984:Organized crime video games
2786:"True Crime: Streets of LA"
2371:"Driving Around the City".
2101:"Top 10 Star-Studded Games"
2023:"True Crime: New York City"
1765:"True Crime: Streets of LA"
1409:'s Aaron Boulding wrote of
485:Grand Theft Auto: Vice City
409:
289:Grand Theft Auto: Vice City
170:November 16, 2005
10:
5025:
4711:Activision Shanghai Studio
2995:"E3 2005: True Crime 2005"
2969:"First Look: True Crime 2"
2943:"Z-Axis Marvels at Future"
2813:"Snoop Dogg in True Crime"
1587:"Activision's True Crimes"
1173:series. Originally called
1153:Sleeping Dogs (video game)
1150:
1012:work, what members of the
956:current generation systems
898:
726:Mission-based driving and
684:
599:In hand-to-hand combat in
482:, and its 2002 successor,
149:November 4, 2003
18:
4925:
4872:
4762:
4704:
4697:
4659:
4513:
4503:
4425:
4416:True Crime: New York City
4409:True Crime: Streets of LA
4400:
1462:, citing "low-resolution
1385:True Crime: New York City
1382:
1370:True Crime: New York City
1367:
1355:True Crime: New York City
1352:
1340:True Crime: New York City
1337:
1325:True Crime: Streets of LA
1322:
1310:True Crime: Streets of LA
1307:
1295:True Crime: Streets of LA
1292:
1280:True Crime: Streets of LA
1277:
1270:
1267:
1261:As of September 10, 2015.
1181:be incorporated into the
985:and technical advisor of
901:True Crime: New York City
732:True Crime: Streets of LA
687:True Crime: Streets of LA
455:was one of the first non-
400:True Crime: New York City
370:, by LTI Gray Matter for
350:True Crime: Streets of LA
211:True Crime: New York City
205:True Crime: Streets of LA
166:True Crime: New York City
160:
145:True Crime: Streets of LA
139:
109:
97:
89:
77:
65:
53:
47:True Crime: New York City
38:
33:
3433:Computer and Video Games
3319:Computer and Video Games
3075:"True Crime NYC Q&A"
3047:"True Crime 2 NYC-bound"
1519:
1163:next generation consoles
431:third-person perspective
341:
208:, released in 2003, and
4845:Underground Development
4727:Elsewhere Entertainment
4643:Ultimate Soccer Manager
2276:"Hand-to-Hand Combat".
1430:s Andrew Reiner wrote "
1257:Aggregate review scores
1187:Spike Video Game Awards
1169:, and unrelated to the
965:, with an image of the
250:by LTI Gray Matter, to
4979:Open-world video games
4954:Action-adventure games
4885:Blizzard Entertainment
4689:Activision Value games
2257:. 2005. pp. 10–11
1248:trademark completely.
1228:
1032:
1019:
861:. Several days later,
736:
708:Hong Kong action films
631:
566:In both games, during
563:
427:action-adventure games
4994:Video game franchises
4989:Third-person shooters
4969:Detective video games
4850:Universal Interactive
4815:Radical Entertainment
4805:Massive Entertainment
1399:The two games in the
1218:
1198:True Crime: Hong Kong
1191:True Crime: Hong Kong
1023:
997:
748:third-person shooters
724:
625:
557:
500:games is that in the
322:True Crime: Hong Kong
314:True Crime: Hong Kong
4912:ABK Workers Alliance
4830:Sierra Entertainment
4131:(December 2, 2005).
3849:on February 11, 2006
3439:on December 22, 2014
3408:on February 18, 2015
3325:on February 18, 2015
2164:. 2003. pp. 8–9
2132:. 2005. pp. 4–5
1825:on December 15, 2012
1486:was critical of the
480:Grand Theft Auto III
464:Grand Theft Auto III
283:Grand Theft Auto III
4790:Gray Matter Studios
4750:Solid State Studios
4507:Activision Blizzard
2522:"Currency System".
2493:"Rank Promotions".
1562:on February 2, 2018
1509:collision detection
1264:
1209:Red Dead Redemption
1004:, how you become a
4746:Sledgehammer Games
3211:. October 28, 2005
2792:. October 22, 2003
2532:. 2005. p. 12
2503:. 2005. p. 12
2381:. 2003. p. 15
2318:. 2005. p. 10
2286:. 2003. p. 17
2225:. 2003. p. 13
2193:. 2003. p. 12
1256:
1159:United Front Games
1100:Christopher Walken
1092:Laurence Fishburne
1058:Laurence Fishburne
1014:Street Crimes Unit
983:executive producer
863:Michelle Rodriguez
839:Christopher Walken
704:action-racing game
632:
564:
310:United Front Games
4941:
4940:
4895:Xbox Game Studios
4868:
4867:
4855:Vicarious Visions
4835:Swordfish Studios
4770:Bizarre Creations
4731:High Moon Studios
4524:3D Ultra Minigolf
4463:
4462:
3540:. The Games Cabin
3256:Frushtick, Russ.
3081:. August 23, 2005
2471:. 2003. p. 9
2439:. 2005. p. 5
2347:. 2005. p. 6
2122:"Smaller Cases".
1397:
1396:
1263:
803:satellite imaging
654:business owners.
478:are identical to
372:Microsoft Windows
354:was developed by
248:Microsoft Windows
230:was developed by
181:
180:
28:Video game series
16:Video game series
5016:
4964:Activision games
4932:
4931:
4775:Budcat Creations
4702:
4701:
4505:A subsidiary of
4490:
4483:
4476:
4467:
4466:
4385:
4378:
4371:
4362:
4361:
4356:
4355:
4353:
4351:
4336:
4330:
4329:
4327:
4325:
4310:
4304:
4303:
4301:
4299:
4287:
4281:
4280:
4278:
4276:
4261:
4252:
4251:
4249:
4247:
4232:
4226:
4225:
4223:
4221:
4206:
4200:
4199:
4197:
4195:
4180:
4174:
4173:
4171:
4169:
4154:
4148:
4147:
4145:
4143:
4125:
4119:
4118:
4116:
4114:
4099:
4093:
4092:
4090:
4088:
4073:
4067:
4066:
4064:
4062:
4047:
4041:
4040:
4038:
4036:
4021:
4015:
4014:
4012:
4010:
3995:
3989:
3988:
3986:
3984:
3969:
3963:
3962:
3960:
3958:
3943:
3937:
3936:
3934:
3932:
3917:
3911:
3910:
3908:
3906:
3891:
3885:
3884:
3882:
3880:
3865:
3859:
3858:
3856:
3854:
3845:. Archived from
3837:Reiner, Andrew.
3834:
3828:
3827:
3825:
3823:
3808:
3802:
3801:
3799:
3797:
3782:
3776:
3775:
3773:
3771:
3756:
3750:
3749:
3747:
3745:
3731:
3725:
3724:
3722:
3720:
3706:
3700:
3699:
3697:
3695:
3681:
3675:
3674:
3672:
3670:
3656:
3650:
3649:
3647:
3645:
3631:
3625:
3624:
3622:
3620:
3606:
3600:
3599:
3597:
3595:
3581:
3575:
3574:
3572:
3570:
3556:
3550:
3549:
3547:
3545:
3533:
3527:
3526:
3524:
3522:
3507:
3501:
3500:
3498:
3496:
3481:
3475:
3474:
3472:
3470:
3455:
3449:
3448:
3446:
3444:
3435:. Archived from
3424:
3418:
3417:
3415:
3413:
3404:. Archived from
3393:
3387:
3386:
3384:
3382:
3367:
3361:
3360:
3358:
3356:
3341:
3335:
3334:
3332:
3330:
3321:. Archived from
3310:
3304:
3303:
3301:
3299:
3293:PlayStation Blog
3284:
3278:
3277:
3275:
3273:
3268:on June 15, 2011
3264:. Archived from
3253:
3247:
3246:
3244:
3242:
3227:
3221:
3220:
3218:
3216:
3201:
3195:
3194:
3192:
3190:
3175:
3169:
3168:
3166:
3164:
3149:
3143:
3142:
3140:
3138:
3123:
3117:
3116:
3114:
3112:
3097:
3091:
3090:
3088:
3086:
3071:
3062:
3061:
3059:
3057:
3042:
3036:
3035:
3033:
3031:
3016:
3010:
3009:
3007:
3005:
2990:
2984:
2983:
2981:
2979:
2964:
2958:
2957:
2955:
2953:
2938:
2932:
2931:
2929:
2927:
2912:
2906:
2905:
2903:
2901:
2886:
2880:
2879:
2877:
2875:
2860:
2854:
2853:
2851:
2849:
2834:
2828:
2827:
2825:
2823:
2808:
2802:
2801:
2799:
2797:
2782:
2776:
2775:
2773:
2771:
2756:
2750:
2749:
2747:
2745:
2740:. April 22, 2003
2730:
2724:
2723:
2721:
2719:
2704:
2698:
2697:
2695:
2693:
2688:. April 17, 2003
2678:
2672:
2671:
2669:
2667:
2652:
2646:
2645:
2643:
2641:
2626:
2620:
2619:
2617:
2615:
2600:
2594:
2593:
2591:
2589:
2574:
2568:
2567:
2565:
2563:
2548:
2542:
2541:
2539:
2537:
2519:
2513:
2512:
2510:
2508:
2490:
2481:
2480:
2478:
2476:
2458:
2449:
2448:
2446:
2444:
2426:
2420:
2419:
2417:
2415:
2400:
2391:
2390:
2388:
2386:
2368:
2357:
2356:
2354:
2352:
2334:
2328:
2327:
2325:
2323:
2305:
2296:
2295:
2293:
2291:
2273:
2267:
2266:
2264:
2262:
2244:
2235:
2234:
2232:
2230:
2212:
2203:
2202:
2200:
2198:
2180:
2174:
2173:
2171:
2169:
2151:
2142:
2141:
2139:
2137:
2119:
2113:
2112:
2110:
2108:
2097:
2091:
2090:
2088:
2086:
2072:
2066:
2065:
2063:
2061:
2047:
2038:
2037:
2035:
2033:
2019:
2013:
2012:
2010:
2008:
1994:
1988:
1987:
1985:
1983:
1969:
1963:
1962:
1960:
1958:
1944:
1938:
1937:
1935:
1933:
1918:
1912:
1911:
1909:
1907:
1892:
1886:
1885:
1883:
1881:
1866:
1860:
1859:
1857:
1855:
1841:
1835:
1834:
1832:
1830:
1821:. Archived from
1811:
1805:
1804:
1802:
1800:
1786:
1780:
1779:
1777:
1775:
1761:
1752:
1751:
1749:
1747:
1733:
1727:
1726:
1724:
1722:
1708:
1702:
1701:
1699:
1697:
1683:
1677:
1676:
1674:
1672:
1657:
1651:
1650:
1648:
1646:
1631:
1625:
1624:
1622:
1620:
1609:
1603:
1602:
1600:
1598:
1583:
1572:
1571:
1569:
1567:
1558:. Archived from
1547:
1436:Grand Theft Auto
1429:
1419:Grand Theft Auto
1389:
1374:
1359:
1344:
1329:
1314:
1299:
1284:
1265:
1259:
1255:
1203:Grand Theft Auto
1104:Mariska Hargitay
1051:
1042:
843:C. C. H. Pounder
778:
769:
728:action-adventure
617:radio dispatcher
594:player character
498:Grand Theft Auto
470:Grand Theft Auto
458:Grand Theft Auto
246:, and ported to
226:, respectively.
193:action-adventure
177:
175:
156:
154:
60:Action-adventure
43:
31:
30:
5024:
5023:
5019:
5018:
5017:
5015:
5014:
5013:
4944:
4943:
4942:
4937:
4921:
4864:
4780:Fox Interactive
4758:
4693:
4655:
4559:Crash Bandicoot
4509:
4499:
4494:
4464:
4459:
4421:
4396:
4389:
4359:
4349:
4347:
4337:
4333:
4323:
4321:
4311:
4307:
4297:
4295:
4294:. Load the Game
4288:
4284:
4274:
4272:
4262:
4255:
4245:
4243:
4233:
4229:
4219:
4217:
4207:
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3328:
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3073:
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3065:
3055:
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3027:
3017:
3013:
3003:
3001:
2991:
2987:
2977:
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2965:
2961:
2951:
2949:
2939:
2935:
2925:
2923:
2913:
2909:
2899:
2897:
2887:
2883:
2873:
2871:
2861:
2857:
2847:
2845:
2835:
2831:
2821:
2819:
2809:
2805:
2795:
2793:
2784:
2783:
2779:
2769:
2767:
2757:
2753:
2743:
2741:
2732:
2731:
2727:
2717:
2715:
2705:
2701:
2691:
2689:
2680:
2679:
2675:
2665:
2663:
2653:
2649:
2639:
2637:
2627:
2623:
2613:
2611:
2601:
2597:
2587:
2585:
2575:
2571:
2561:
2559:
2549:
2545:
2535:
2533:
2521:
2520:
2516:
2506:
2504:
2492:
2491:
2484:
2474:
2472:
2461:"Game Screen".
2460:
2459:
2452:
2442:
2440:
2429:"City Crimes".
2428:
2427:
2423:
2413:
2411:
2401:
2394:
2384:
2382:
2370:
2369:
2360:
2350:
2348:
2337:"Game Screen".
2336:
2335:
2331:
2321:
2319:
2307:
2306:
2299:
2289:
2287:
2275:
2274:
2270:
2260:
2258:
2246:
2245:
2238:
2228:
2226:
2214:
2213:
2206:
2196:
2194:
2182:
2181:
2177:
2167:
2165:
2154:"Game Screen".
2153:
2152:
2145:
2135:
2133:
2121:
2120:
2116:
2106:
2104:
2099:
2098:
2094:
2084:
2082:
2074:
2073:
2069:
2059:
2057:
2049:
2048:
2041:
2031:
2029:
2021:
2020:
2016:
2006:
2004:
1996:
1995:
1991:
1981:
1979:
1971:
1970:
1966:
1956:
1954:
1946:
1945:
1941:
1931:
1929:
1919:
1915:
1905:
1903:
1893:
1889:
1879:
1877:
1867:
1863:
1853:
1851:
1843:
1842:
1838:
1828:
1826:
1813:
1812:
1808:
1798:
1796:
1788:
1787:
1783:
1773:
1771:
1763:
1762:
1755:
1745:
1743:
1735:
1734:
1730:
1720:
1718:
1710:
1709:
1705:
1695:
1693:
1685:
1684:
1680:
1670:
1668:
1658:
1654:
1644:
1642:
1632:
1628:
1618:
1616:
1610:
1606:
1596:
1594:
1585:
1584:
1575:
1565:
1563:
1548:
1544:
1540:
1522:
1427:
1421:expectations".
1387:
1372:
1357:
1342:
1327:
1312:
1297:
1282:
1258:
1254:
1155:
1149:
1076:day/night cycle
1072:
1071:
1070:
1069:
1068:, respectively.
1054:
1053:
1052:
1044:
1043:
952:True Crime 2005
903:
897:
811:Hollywood Hills
799:
798:
797:
796:
781:
780:
779:
771:
770:
689:
683:
676:
412:
344:
200:law enforcement
188:is a series of
173:
171:
169:
152:
150:
148:
49:
29:
24:
17:
12:
11:
5:
5022:
5012:
5011:
5006:
5001:
4996:
4991:
4986:
4981:
4976:
4974:Luxoflux games
4971:
4966:
4961:
4956:
4939:
4938:
4926:
4923:
4922:
4920:
4919:
4914:
4909:
4902:
4897:
4892:
4887:
4882:
4876:
4874:
4870:
4869:
4866:
4865:
4863:
4862:
4857:
4852:
4847:
4842:
4837:
4832:
4827:
4822:
4817:
4812:
4807:
4802:
4797:
4792:
4787:
4785:FreeStyleGames
4782:
4777:
4772:
4766:
4764:
4760:
4759:
4757:
4756:
4751:
4748:
4743:
4741:Raven Software
4738:
4733:
4728:
4725:
4722:
4717:
4712:
4708:
4706:
4699:
4695:
4694:
4692:
4691:
4686:
4681:
4676:
4671:
4665:
4663:
4657:
4656:
4654:
4653:
4646:
4639:
4632:
4625:
4618:
4611:
4604:
4597:
4590:
4583:
4576:
4569:
4562:
4555:
4548:
4541:
4534:
4531:Assault Heroes
4527:
4519:
4517:
4511:
4510:
4504:
4501:
4500:
4493:
4492:
4485:
4478:
4470:
4461:
4460:
4458:
4457:
4452:
4444:
4437:
4429:
4427:
4423:
4422:
4420:
4419:
4412:
4404:
4402:
4398:
4397:
4388:
4387:
4380:
4373:
4365:
4358:
4357:
4331:
4305:
4282:
4253:
4227:
4201:
4175:
4149:
4129:Rossignol, Jim
4120:
4094:
4068:
4042:
4016:
3990:
3964:
3938:
3912:
3886:
3860:
3829:
3803:
3777:
3751:
3726:
3701:
3676:
3651:
3626:
3601:
3576:
3551:
3528:
3502:
3476:
3450:
3419:
3388:
3362:
3336:
3305:
3279:
3248:
3222:
3196:
3170:
3144:
3118:
3092:
3063:
3037:
3011:
2985:
2959:
2933:
2907:
2881:
2855:
2829:
2803:
2777:
2751:
2725:
2699:
2682:"Voices of LA"
2673:
2647:
2621:
2595:
2569:
2543:
2514:
2482:
2450:
2421:
2392:
2358:
2329:
2297:
2268:
2236:
2204:
2175:
2143:
2114:
2092:
2067:
2039:
2014:
1989:
1964:
1939:
1913:
1887:
1861:
1836:
1806:
1781:
1753:
1728:
1703:
1678:
1652:
1626:
1604:
1593:. May 15, 2002
1573:
1541:
1539:
1536:
1521:
1518:
1513:edge detection
1482:. Eurogamer's
1395:
1394:
1391:
1380:
1379:
1376:
1365:
1364:
1361:
1350:
1349:
1346:
1335:
1334:
1331:
1320:
1319:
1316:
1305:
1304:
1301:
1290:
1289:
1286:
1275:
1274:
1269:
1253:
1250:
1151:Main article:
1148:
1143:
1056:
1055:
1046:
1045:
1037:
1036:
1035:
1034:
1033:
1002:ranking system
899:Main article:
896:
891:
879:Staples Center
867:Michael Madsen
823:Marina Del Rey
807:GPS technology
783:
782:
773:
772:
764:
763:
762:
761:
760:
758:event in May.
685:Main article:
682:
677:
675:
672:
531:. Also new to
476:game mechanics
474:, as the core
429:played from a
411:
408:
407:
406:
395:
343:
340:
179:
178:
162:
161:Latest release
158:
157:
141:
137:
136:
111:
107:
106:
101:
95:
94:
93:Peter Morawiec
91:
87:
86:
81:
75:
74:
69:
63:
62:
57:
51:
50:
44:
36:
35:
27:
15:
9:
6:
4:
3:
2:
5021:
5010:
5007:
5005:
5002:
5000:
4997:
4995:
4992:
4990:
4987:
4985:
4982:
4980:
4977:
4975:
4972:
4970:
4967:
4965:
4962:
4960:
4957:
4955:
4952:
4951:
4949:
4936:
4935:
4924:
4918:
4915:
4913:
4910:
4908:
4907:
4903:
4901:
4900:ZeniMax Media
4898:
4896:
4893:
4891:
4890:Vivendi Games
4888:
4886:
4883:
4881:
4878:
4877:
4875:
4871:
4861:
4858:
4856:
4853:
4851:
4848:
4846:
4843:
4841:
4838:
4836:
4833:
4831:
4828:
4826:
4823:
4821:
4818:
4816:
4813:
4811:
4808:
4806:
4803:
4801:
4798:
4796:
4793:
4791:
4788:
4786:
4783:
4781:
4778:
4776:
4773:
4771:
4768:
4767:
4765:
4761:
4755:
4752:
4749:
4747:
4744:
4742:
4739:
4737:
4736:Infinity Ward
4734:
4732:
4729:
4726:
4723:
4721:
4718:
4716:
4713:
4710:
4709:
4707:
4703:
4700:
4696:
4690:
4687:
4685:
4682:
4680:
4677:
4675:
4672:
4670:
4667:
4666:
4664:
4662:
4658:
4652:
4651:
4647:
4645:
4644:
4640:
4638:
4637:
4633:
4631:
4630:
4626:
4624:
4623:
4619:
4617:
4616:
4612:
4610:
4609:
4605:
4603:
4602:
4598:
4596:
4595:
4591:
4589:
4588:
4584:
4582:
4581:
4577:
4575:
4574:
4573:Geometry Wars
4570:
4568:
4567:
4563:
4561:
4560:
4556:
4554:
4553:
4552:City Building
4549:
4547:
4546:
4542:
4540:
4539:
4535:
4533:
4532:
4528:
4526:
4525:
4521:
4520:
4518:
4516:
4512:
4508:
4502:
4498:
4491:
4486:
4484:
4479:
4477:
4472:
4471:
4468:
4456:
4453:
4451:
4449:
4445:
4443:
4442:
4438:
4436:
4435:
4434:Sleeping Dogs
4431:
4430:
4428:
4424:
4418:
4417:
4413:
4411:
4410:
4406:
4405:
4403:
4399:
4395:
4394:
4386:
4381:
4379:
4374:
4372:
4367:
4366:
4363:
4350:September 12,
4346:
4342:
4335:
4324:September 12,
4320:
4316:
4309:
4298:September 12,
4293:
4286:
4275:September 12,
4271:
4267:
4260:
4258:
4246:September 12,
4242:
4238:
4231:
4220:September 12,
4216:
4212:
4205:
4194:September 12,
4190:
4186:
4179:
4168:September 12,
4164:
4160:
4153:
4142:September 12,
4138:
4134:
4130:
4124:
4113:September 12,
4109:
4105:
4098:
4087:September 12,
4083:
4079:
4072:
4061:September 12,
4057:
4053:
4046:
4035:September 12,
4031:
4027:
4020:
4009:September 12,
4005:
4001:
3994:
3983:September 12,
3979:
3975:
3968:
3957:September 12,
3953:
3949:
3942:
3931:September 12,
3927:
3923:
3916:
3905:September 12,
3901:
3897:
3890:
3879:September 12,
3875:
3871:
3864:
3853:September 12,
3848:
3844:
3843:Game Informer
3840:
3833:
3822:September 12,
3818:
3814:
3807:
3796:September 12,
3792:
3788:
3781:
3770:September 12,
3766:
3762:
3755:
3744:September 10,
3740:
3736:
3730:
3719:September 10,
3715:
3711:
3705:
3694:September 10,
3690:
3686:
3680:
3669:September 10,
3665:
3661:
3655:
3644:September 10,
3640:
3636:
3630:
3619:September 10,
3615:
3611:
3605:
3594:September 10,
3590:
3586:
3580:
3569:September 10,
3565:
3561:
3555:
3544:September 12,
3539:
3532:
3521:September 12,
3517:
3513:
3506:
3495:September 12,
3491:
3487:
3480:
3469:September 12,
3465:
3461:
3454:
3443:September 12,
3438:
3434:
3430:
3423:
3412:September 12,
3407:
3403:
3399:
3392:
3381:September 12,
3377:
3373:
3366:
3355:September 12,
3351:
3347:
3340:
3329:September 12,
3324:
3320:
3316:
3309:
3298:September 12,
3294:
3290:
3283:
3272:September 12,
3267:
3263:
3259:
3252:
3241:September 12,
3237:
3233:
3226:
3215:September 12,
3210:
3206:
3200:
3189:September 12,
3185:
3181:
3174:
3163:September 12,
3159:
3155:
3148:
3137:September 12,
3133:
3129:
3122:
3111:September 12,
3107:
3103:
3096:
3085:September 12,
3080:
3076:
3070:
3068:
3056:September 12,
3052:
3048:
3041:
3030:September 12,
3026:
3022:
3015:
3004:September 12,
3000:
2996:
2989:
2978:September 12,
2974:
2970:
2963:
2952:September 12,
2948:
2944:
2937:
2926:September 12,
2922:
2918:
2911:
2900:September 12,
2896:
2892:
2885:
2874:September 12,
2870:
2866:
2859:
2848:September 12,
2844:
2840:
2833:
2822:September 12,
2818:
2814:
2807:
2796:September 12,
2791:
2787:
2781:
2770:September 12,
2766:
2762:
2755:
2744:September 12,
2739:
2735:
2729:
2718:September 12,
2714:
2710:
2703:
2692:September 12,
2687:
2683:
2677:
2666:September 12,
2662:
2658:
2651:
2640:September 12,
2636:
2632:
2625:
2614:September 12,
2610:
2606:
2599:
2588:September 12,
2584:
2580:
2573:
2562:September 12,
2558:
2554:
2547:
2531:
2527:
2526:
2518:
2502:
2498:
2497:
2489:
2487:
2470:
2466:
2465:
2457:
2455:
2438:
2434:
2433:
2425:
2414:September 10,
2410:
2406:
2399:
2397:
2380:
2376:
2375:
2367:
2365:
2363:
2346:
2342:
2341:
2333:
2317:
2313:
2312:
2304:
2302:
2285:
2281:
2280:
2272:
2256:
2252:
2251:
2243:
2241:
2224:
2220:
2219:
2211:
2209:
2192:
2188:
2187:
2183:"Shootouts".
2179:
2163:
2159:
2158:
2150:
2148:
2131:
2127:
2126:
2118:
2107:September 10,
2102:
2096:
2085:September 10,
2081:
2077:
2071:
2060:September 10,
2056:
2052:
2046:
2044:
2032:September 10,
2028:
2024:
2018:
2007:September 10,
2003:
1999:
1993:
1982:September 10,
1978:
1974:
1968:
1957:September 10,
1953:
1949:
1943:
1932:September 10,
1928:
1924:
1917:
1906:September 10,
1902:
1898:
1891:
1880:September 10,
1876:
1872:
1865:
1854:September 10,
1850:
1846:
1840:
1829:September 10,
1824:
1820:
1816:
1810:
1799:September 10,
1795:
1791:
1785:
1774:September 10,
1770:
1766:
1760:
1758:
1746:September 10,
1742:
1738:
1732:
1721:September 10,
1717:
1713:
1707:
1696:September 10,
1692:
1688:
1682:
1671:September 10,
1667:
1663:
1656:
1645:September 10,
1641:
1637:
1630:
1619:September 10,
1615:
1608:
1597:September 10,
1592:
1588:
1582:
1580:
1578:
1561:
1557:
1553:
1546:
1542:
1535:
1533:
1532:New York City
1529:
1526:
1525:Streets of LA
1517:
1514:
1510:
1505:
1501:
1497:
1493:
1489:
1485:
1484:Jim Rossignol
1481:
1480:Streets of LA
1477:
1476:New York City
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3217:2015
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1358:(PC)
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3262:UGO
3132:IGN
3106:IGN
3079:IGN
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2999:IGN
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2869:IGN
2817:IGN
2790:IGN
2738:IGN
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2635:IGN
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2409:IGN
2080:IGN
1927:IGN
1901:IGN
1875:IGN
1849:IGN
1666:IGN
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