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True Crime (series)

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1200:, claiming that due to "quality issues", further investment would not make the game competitive in the open world genre. The game's executive producer Stephen Van Der Mescht expressed disappointment with Activision's decision, stating the game was "playable from start to finish and virtually complete in terms of content". Activision CEO Eric Hirshberg explained that an escalating budget and development delays were the main contributing factors in the game's cancellation. Hirshberg stated that the increase in budget and subsequent delays meant the game would have to be "a pretty incredible success in order to be worth the investment that it was taking to get it done". Due to competition posed by other titles, particularly 767: 1049: 611:, the player has three main attacks; light attack, heavy attack, and grapple. When the player grapples an opponent, they are free to throw them, or hit them with a number of light and/or heavy attacks. At certain points during combat, the enemy will be stunned, and a meter will appear on-screen prompting the player to press either the heavy attack or light attack button as much as possible within a set time. The more times the player presses the button, the more devastating the resulting special attack. The player can also toggle between different fighting styles, and switch to using a melee weapon at any time. 649:, the player can access 24/7 facilities throughout the map to upgrade their driving, fighting or shooting abilities. 24/7 facilities are only accessible if the player has an available "badge". Badges are earned by acquiring "Reward points"; every one-hundred reward points is converted into one badge. Entry into a 24/7 facility costs one badge, and the player must complete a challenge to earn the upgrade. The player earns reward points for arresting or killing criminals, solving crimes and completing missions. Points are deducted for killing civilians and failing missions. Upgrades in 1040: 642:. When Reed solves a random crime in a particular area, the crime rate in that area drops. After he has solved a set number of crimes in one area, that area is considered "clean", and crime rates will not increase (although random crimes will still occur within the area). If Reed continues to ignore random crimes in a given area before it is clean, the crime rate in that area will increase, leading to stores closing, dirtier streets, boarded up buildings, more aggressive civilians, and more random crimes needed to clean the area up. 776: 4930: 829:, depending on what the player has done in previous levels. They stressed it would be rare for the player to find a "Game Over" screen; usually a failed mission will simply lead to a later level by way of a different path than had the player completed the mission successfully. They also announced the game would feature roughly one-hundred randomly occurring crimes that the player has the option of solving whilst driving around the city. The casting of 394:, except the macOS version, which was published by Aspyr. The PlayStation 2, Xbox and GameCube versions were released in 2003 in North America on November 4, and in Europe on November 7. The PC version was released in North America on May 14 and in Europe on May 28, 2004. The mobile version was released in North America on November 21, 2004, while the macOS version was released in North America on March 1, 2005. 623: 1026:
to "flip" and tell you what really happened. Obviously, that doesn't always make a good gaming experience. I tried to lend my expertise to describe all the major events and key interactions that take place in "real life" police work and then Activision finds a fun way to integrate this police work into the game. You'll find interrogations,
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wear, the dangers of undercover and more. I also looked at the game itself for authenticity -- to give them advice on how to make NYC look and feel real. I also reviewed the script to give them tips -- having helped create an authentic cop drama, I was able to help them translate the realities into an entertaining game experience.
950:. In May 18, Activision debuted a trailer, which featured protagonist Marcus Reed arresting some criminals. At the 2005 E3 event, Activision dedicated a large part of their booth to the upcoming game, but no footage was made available, nor was any plot information, or even a title, with the game going by 653:
simply cost money, with no points system and no challenge to complete. Upgrades become available for purchase as the player moves up through five grades of promotion. Money in the game can be earned legitimately by collecting wages, or illegitimately by selling evidence at pawn shops and/or extorting
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issues, a rather horrible depth of field effect and a lack of screen-filling vistas". He also called Kang "one of the most unlikeable folks I've ever had the displeasure of thumbing around a third-person action game". Despite the game's flaws, he concluded that "it's a respectable enough game in its
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do, how murder investigations work, what the badge looks like, how crime tracking stats work, how officers talk, the most dangerous parts of New York, the types of crimes I encountered, some of the stranger situations I've encountered, the humorous stuff that happens on the job, what undercover cops
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Activision approached me because it set out to create a really deep cop game in New York City and felt I could provide insight into what it is really like to be on the front lines and do police work in the city. They felt the more they knew about the realities and details of the job, the better game
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Driving missions can involve either trying to catch another car, escape from another car, or tailing another car. At all times, when the player is in a car, their car's condition is shown on screen. If the car's health meter empties, the car is close to destruction. During normal driving missions in
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and not a five year-old PC running this game, it's unacceptable. Out of nowhere, the frame rate will completely bottom out while Marcus patrols the streets". He called the game "unfinished". GameSpot's Greg Mueller accused the game of being "so riddled with problems that it feels like it was rushed
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Even our most optimistic internal projections show that continued investment was not going to lead to a title at, or near, the top of the competitive open world genre. In an industry where only the best games in each category are flourishing, to be blunt, it just wasn't going to be good enough. The
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Working on an entertainment vehicle, and specifically working on a videogame where it is all action all the time, you have to find a way to make the reality of police work fun within the context of the game. For instance, in real life, an interrogation may take five to ten hours to get a tough perp
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was developed by Luxoflux for the PlayStation 2, Xbox and GameCube, by Aspyr for Microsoft Windows, and by Hands-On Mobile for mobile. It was published for all systems by Activision. The PlayStation 2, Xbox and GameCube versions were released in 2005 in North America on November 16 and in Europe on
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problems that cause you to get stuck on the edge of a platform. the game will actually freeze up entirely from time to time There are also some pretty ugly clipping issues here too". He concluded "the technical problems far outweigh any faint hope this game ever had of being enjoyable. If you're
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mission within the game, and the production of a special edition sneaker. In the game, if players find all of the True Crime RS-100 sneakers throughout the city and return them to real New York City retailers featured in the game, the player unlocks an exclusive PUMA outfit for Reed. In addition,
496:, the player can travel across the city freely, commandeer vehicles, do whatever they want in terms of attacking and/or killing innocent civilians, and progress through the storyline at their own leisure, spending as much time traversing the city as they wish. However, the major difference from 657:
Both game also feature a "Good Cop/Bad Cop" system. If the player arrests criminals, solves crimes, and shoots opponents with neutralizing shots, they will get Good Cop points. If, however, they kill civilians, shoot criminals in the head, fail to identify themselves as a police officer before
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The game was next shown at the 2003 E3 event in May, where Activision again announced the size of the game's city had been decreased in size, this time to 240 square miles (622 km). However, they also said that over one-hundred landmarks in L.A. were featured in the game, in their exact
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was a commercial success. During its first two weeks on release in North America, it sold over 300,000 units across all platforms. By the end of its first month, it had sold over 600,000 units. Ultimately, the game went on to sell over 3 million units worldwide across all platforms.
41: 1030:, arrests, use of informants, undercover work, pursuits, and more in the game. We also talked about some of the more dubious behaviors that have taken place in police work -- cops going bad and taking bribes, extorting, going rotten -- these types of events are also in the game. 551:, gun stores where they can purchase new weaponry and ammunition, and other random buildings such as hotels, nightclubs, restaurants, and apartment buildings. In most business interiors, players can extort the owner for extra cash and/or plant evidence to make an arrest. 1193:. Although originally slated for a Fall 2010 release, in May that year, Activision announced the game had been pushed back to early 2011 "in order to give the development team more time to deliver the high-quality entertainment experience they envision for the game". 570:
missions, the game auto-targets the closest opponent. If the player wishes to switch target to another opponent, they must do so manually. When the player is in shooting mode, they can enter "Precision Targeting" at any time. At this point, the game switches to
1454:'s Jeff Gertsmann called Kang "completely unlikeable" and "an unnecessarily cocky jerk". Of the gameplay, he wrote "it makes decent attempts with its different styles of gameplay, but none of them are particularly well done". 296:
received mixed-to-negative reviews, with many critics feeling the game had been rushed to release incomplete. It was also a commercial failure, selling only 72,000 units across North America in its first two weeks of release.
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is based solely on that belief. These are tough decisions but we believe they are the right decision being made for the right reasons and they reflect our ongoing commitment to delivering the games that gamers want to
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during shootouts, firing from behind cover when the opportunity presents itself. Players are also free to pick up any weapons dropped by enemies. Once the ammo of these weapons is depleted, however, the
4905: 603:, the player has four main attacks; high kick, low kick, punch, and grapple. After hitting an enemy a certain number of times, the enemy will be stunned, at which point the player can perform a 1478:, praising "how well your general duties as a cop are tied into the game, working very well alongside your own personal investigations" and finding the gameplay and game mechanics superior to 1221:
day I arrived at the company I said that I believed the best way to achieve commercial success was to provide gamers with highest possible creative quality. The decision to stop production on
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experience they could make. Specifically, they wanted to know everything -- how interrogations work, how we use informants, what type of weaponry is available to officers, how we train, the
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was intended as the first of a two-part series set in New York, but after the game's poor critical and commercial performance, Activision scrapped the direct sequel and put plans for future
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was intended to have been the first part of a two-part series set in New York and featuring Marcus Reed, but the sequel was scrapped when the game proved a critical and commercial failure.
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is that many buildings throughout the city, beyond those related to the game's story, are accessible to the player. These include pharmacies, where the player can purchase medicine, and
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In December, Activision revealed the size of the game's Los Angeles had been reduced to roughly 300 square miles (777 km). To recreate the city, the developers used commercial
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November 25, 2005. The PC version was released in North America on March 24, 2006, and in Europe on March 30. The mobile version was released in North America on March 21, 2007.
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ready to be slain, and exhibit an artificiality that could never be described as 'intelligence'". GameSpy's Sterling McGarvey wrote: "Luxoflux have turned a slightly above-par
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was developed by Luxoflux for PlayStation 2, Xbox and GameCube, and ported to Windows by Aspyr and to mobile by Hands-On Mobile. It was published on all systems by Activision.
3838: 587:), the player can hit the enemy with a neutralizing, non-lethal shot. If the player fires when the reticule is red, the enemy will be killed instantly. Players can also 3322: 1534:
did not sell well, falling considerably short of Activision's expectations, and selling only 72,000 units in its first two weeks on release in North America.
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In his efforts to help Activision make the best game they could, Clarke found a compromise had to be reached between reality and the nature of videogaming:
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employee and fan of the franchise, attempted to revive the game until the publishing rights were ultimately picked up by Square Enix several months later.
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allows players to experience first-hand the car stunts, close calls, quick wit and high-action that are synonymous with this distinct style of cinema.
4998: 670:, if the player's Bad Cop score gets too high, the player is considered to have "gone rogue", and other police officers will begin to attack Reed. 1516:
curious about what a video game looks like before it goes through adequate testing and quality assurance, then by all means give this one a try".
1115: 942:". However, nothing more was heard about the game for almost a year; until May 2005, when Activision revealed the game was so big, developers 1216:
series had been a critical and commercial failure, Activision's view was that the game would not be able to compete. According to Hirshberg:
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A work-in-progress build of the game was shown on September 7. Activision revealed several features new to the game, including a continuous
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will drop the weapon and revert to his standard issue handgun, which, although it does need to be reloaded, never runs out of ammo.
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showing the different precincts (the larger map on the right shows that every precinct is clean, indicated by its green color).
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players could purchase the limited-edition True Crime RS-100 sneakers within the same New York City stores in the real world.
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collide in this bold new direction for interactive entertainment. Infused with the unique flair of Hong Kong action films,
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series a run for its money". However, he called Nick Kang "quite easily the most annoying new character in video games".
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franchise, hoping the new ideas brought to the table by United Front could help revitalize the franchise. At the 2009
3127: 2838: 1001: 662:, if the player's Bad Cop score gets too high, civilians will begin to attack Kang. If the Bad Cop score reaches 99, 3460:"Activision Publishing CEO Eric Hirshberg on True Crime, Bizarre Creations, the 'Hero' franchise, and transparency" 3153: 4291: 3345: 1613: 1559: 4978: 4953: 4537: 4523: 974: 639: 446: 4236: 4210: 4184: 4158: 3999: 3973: 3947: 3436: 547:
where they can purchase new fighting techniques, record stores where they can purchase new songs for the game's
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was an unlocakble character, with his own mission and car. They also signed an exclusive licensing deal with
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was first announced on July 21, 2004, when Activision CEO Ron Doornink announced plans for "sequels to
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opening fire, extort businesses, or sell evidence to pawn stores, they will get Bad Cop points. In
292:. It was also a commercial success, selling over three million units worldwide across all systems. 2994: 1048: 4973: 4844: 4642: 3265: 1896: 1686: 1487: 1186: 1177:, the game went into production in early 2008. A year into development, Activision proposed that 837:
as the game's main villain was also announced. In April 2003, Activision revealed the casting of
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that "the greatest strength of this Luxoflux game is the integration of story and layers of
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received generally mixed-to-positive reviews, with many reviewers favorably comparing it to
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into one cohesive package", calling it "an enjoyable game if you can clear your mind of
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franchise garnered different reactions from critics. Both games received mixed reviews.
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acquired the publishing rights to the game, although they did not buy the rights to the
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introduced more variety into the open world gameplay, with the player able to engage in
4859: 4784: 4745: 1764: 1503: 1158: 1118:. Details of the soundtrack were released a week later. The soundtrack's headliner was 1099: 1091: 1057: 1013: 982: 932: 862: 838: 309: 4894: 4854: 4834: 4769: 4730: 2681: 2050: 1789: 802: 371: 247: 125: 4025: 1490:: "The perps you take down never suggest that they are anything other than mindless 1039: 722:. Larry Goldberg, executive vice president of Activision Worldwide Studios, stated: 554: 4774: 3292: 1822: 1202: 1103: 842: 593: 457: 98: 54: 579:
momentarily. While in Precision Targeting, if the targeting reticule turns green (
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franchise, which were retained by Activision. Ultimately, the game was renamed
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to develop an open world game set in Hong Kong. By 2009, this game had become
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California Department of Fair Employment and Housing v. Activision Blizzard
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and released in August 2012. In December 2014, Activision abandoned the
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and traditional photographs, with the in-game city stretching from the
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clone into a sub-par franchise". Of the graphics, he wrote that "the
1491: 1455: 1166: 1005: 987: 966: 622: 562:. The green reticule indicates the player can fire a non-lethal shot. 528: 4799: 4753: 4593: 4454: 4344: 4269: 4240: 4214: 4188: 4003: 3977: 3951: 3235: 3183: 3157: 3050: 2972: 2920: 2894: 2842: 2764: 2712: 2660: 2608: 2556: 1451: 1130: 943: 826: 739: 719: 699: 516: 415: 367: 355: 243: 231: 121: 71: 40: 4794: 4162: 3925: 3899: 3873: 3463: 3349: 2054: 2001: 1976: 1951: 1818: 1793: 1740: 1715: 1690: 1439: 886: 19:
This article is about the video game series. For other uses, see
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to make it to store shelves in time for the holidays. He cited "
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had drafted in staff from another Activision owned developer,
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both games, the player can solve random crimes given by the
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circuit, an underground fight club tournament, and securing
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As part of the video game's launch, PUMA revealed a unique
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skyline appearing as the site's wallpaper. In August 2005,
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by pressing a series of buttons. In hand-to-hand combat in
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: Streets of LA PlayStation 2 Instruction Manual
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True Crime: New York City PlayStation 2 Instruction Manual
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games, the player controls a law enforcement officer.
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Precision targeting in the PlayStation 2 version of
3069: 3067: 2709:"Voice cast revealed for True Crime: Streets of LA" 1434:is the first game to come along and truly give the 1064:(right) play Marcus Reed's father and godfather in 995:. Of his involvement with the game, Clarke stated: 961:The game's official website revealed it was set in 4133:"True Crime: New York City Review (PlayStation 2)" 645:Upgrades are handled differently in each game. In 461:open world action-adventure games released after 4945: 4341:"Activision's holiday earnings up, profits down" 3064: 2605:"E3 2002: True Crime: Streets of LA Impressions" 2553:"Activision announces True Crime: Streets of LA" 1196:In February 2011, however, Activision cancelled 1078:, a more populated city than the Los Angeles of 991:, and was working as head technical advisor for 467:in 2001, and, as such, was labeled by many as a 3346:"True Crime in Hong Kong revealed at Spike VGA" 3128:"True Crime: New York City Voice Cast Revealed" 2398: 2396: 2303: 2301: 2242: 2240: 1157:Towards the end of 2007, Activision approached 2210: 2208: 1759: 1757: 638:, the map is divided up into twenty different 4481: 4376: 4185:"True Crime: New York City Review (GameCube)" 3948:"True Crime: Streets of LA Review (GameCube)" 3870:"True Crime: Streets of LA Review (GameCube)" 2366: 2364: 2362: 2149: 2147: 2045: 2043: 1923:"E3 2006: True Crime: New York City (Mobile)" 1502:has a knack for chugging. Considering it's a 1212:, and the fact that the previous game in the 218:-accurate open world recreations of parts of 4052:"True Crime New York City Review (GameCube)" 3761:"True Crime Streets of LA Review (GameCube)" 2456: 2454: 2393: 2298: 2237: 4259: 4257: 3710:"True Crime: New York City (PlayStation 2)" 3610:"True Crime: Streets of LA (PlayStation 2)" 3180:"For True Crime sequel, the Funk Doc is in" 2917:"Call of Duty 2 and True Crime 2 confirmed" 2550: 2488: 2486: 2205: 1754: 1636:"True Crime: Streets of LA Review (Mobile)" 5009:Video games developed in the United States 4488: 4474: 4383: 4369: 4292:"Activision Abandons True Crime Trademark" 3398:"Activision Cancels True Crime: Hong Kong" 3289:"Interview with producer of Sleeping Dogs" 2359: 2144: 2040: 694:was first announced on May 15, 2002, when 626:The map of Manhattan in the PC version of 334:series. In 2014, Activision abandoned the 39: 4917:Microsoft and unions § United States 4237:"True Crime: New York City Review (Xbox)" 4127: 4000:"True Crime: Streets of LA Review (Xbox)" 3997: 3971: 3945: 3922:"True Crime: Streets of LA Review (Xbox)" 3369: 2758: 2451: 1871:"First True Crime: New York City Details" 1552:"Activison Abandons True Crime Trademark" 4999:Video game franchises introduced in 2003 4254: 4211:"True Crime: New York City Review (PS2)" 4159:"True Crime: New York City Review (PS2)" 4157:McGarvey, Sterling (November 28, 2005). 4156: 4104:"True Crime New York City Review (Xbox)" 4101: 4026:"True Crime: Streets of LA Review (PS2)" 4023: 3974:"True Crime: Streets of LA Review (PS2)" 3896:"True Crime: Streets of LA Review (PS2)" 3839:"True Crime: Streets of LA Review (PS2)" 3813:"True Crime Streets of LA Review (Xbox)" 3810: 3784: 3758: 3426: 3312: 3229: 3178:Sinclair, Brendan (September 28, 2005). 3177: 3100:Perry, Douglass C. (September 7, 2005). 2891:"True Crime ships, star models for Puma" 2706: 2631:"True Crime: Streets of LA - First Look" 2628: 2483: 1920: 1633: 1614:"True Crime: Streets of LA Preview (PC)" 1549: 791:(right) play Nicholas Kang and Rocky in 621: 575:, zooms in on the target, and goes into 553: 4338: 4312: 4289: 4266:"True Crime and Gun sequels stillborn?" 4263: 4234: 4208: 4182: 4078:"True Crime New York City Review (PS2)" 3919: 3893: 3867: 3787:"True Crime Streets of LA Review (PS2)" 3702: 3602: 3535: 3343: 3151: 3102:"True Crime: New York City: First Look" 3044: 2966: 2914: 2888: 2836: 2811:Perry, Douglass C. (October 24, 2003). 2761:"True Crime: Streets of LA Impressions" 2657:"True Crime: Streets of LA impressions" 1897:"True Crime: New York City Review (PC)" 1659: 1442:'s Russ Fischer wrote "there's more to 754:. The game was first shown at the 2002 214:, released in 2005. Each game features 4946: 3727: 3677: 3660:"True Crime: New York City (GameCube)" 3652: 3627: 3577: 3560:"True Crime: Streets of LA (GameCube)" 3552: 3509: 3483: 3344:McElroy, Griffin (December 12, 2009). 3232:"Puma again provides True Crime kicks" 3230:Sinclair, Brendan (October 28, 2005). 2707:Varanini, Giancarlo (April 18, 2003). 2654: 2576: 1815:"True Crime: Streets of LA (Wireless)" 1737:"True Crime: Streets of LA (GameCube)" 1611: 1550:Copeland, Wesley (December 30, 2014). 738:Activision said the game combined the 4469: 4364: 4102:Boulding, Aaron (November 16, 2005). 4075: 4049: 3457: 3429:"True Crime was 'virtually complete'" 3395: 3258:"True Crime: New York City Interview" 3255: 3125: 3099: 3018: 2992: 2940: 2862: 2839:"Snoop Dogg in True Crime fo-shizzle" 2810: 2655:Torres, Ricardo (December 17, 2002). 2629:Boulding, Aaron (December 17, 2002). 2602: 2402: 2103:. The Game Reviews. December 26, 2008 1998:"True Crime: New York City(GameCube)" 1894: 1868: 1474:IGN's Chris Roper was impressed with 390:. It was published on all systems by 324:was subsequently released in 2012 as 266:. It was published on all systems by 202:. There are two games in the series, 3998:Gertsmann, Jeff (November 4, 2003). 3972:Gertsmann, Jeff (November 4, 2003). 3946:Gertsmann, Jeff (November 4, 2003). 3811:Boulding, Aaron (October 31, 2003). 3785:Boulding, Aaron (October 31, 2003). 3759:Boulding, Aaron (October 31, 2003). 3536:Harding, Chris (December 30, 2014). 3458:Grant, Christopher (June 22, 2011). 3427:Robinson, Andy (February 10, 2011). 3286: 3154:"True Crime: NYC cuffs voice talent" 3019:Perry, Douglass C. (June 22, 2005). 2889:Calvert, Justin (November 3, 2003). 2579:"E3 2002: True Crime: Streets of LA" 2405:"True Crime: New York City Hands-On" 2076:"True Crime: Streets of LA (Mobile)" 1634:Buchanan, Levi (November 22, 2004). 1581: 1579: 1577: 1458:'s Tom Bramwell was critical of the 873:geographical locations, such as the 4315:"Market 'softness' harms US giants" 4290:Santana, Steven (January 1, 2015). 4235:Mueller, Greg (November 23, 2003). 4209:Mueller, Greg (November 23, 2003). 4183:Mueller, Greg (November 23, 2003). 4024:Bramwell, Tom (November 11, 2003). 3920:Fischer, Russ (November 14, 2003). 3894:Fischer, Russ (November 13, 2003). 3868:Fischer, Russ (November 14, 2003). 3396:Brown, Nathan (February 10, 2011). 3152:Surette, Tim (September 19, 2005). 2993:Perry, Douglass C. (May 20, 2005). 2551:Satterfield, Shane (May 15, 2002). 1660:Sanchez, Rick (December 14, 2004). 1612:Ocampo, Jason (February 19, 2004). 973:published an interview with former 422:games is broadly similar. Both are 308:games on hold. In 2007, they hired 13: 4076:Roper, Chris (November 16, 2005). 4050:Roper, Chris (November 16, 2005). 3836: 3735:"True Crime: New York City (Xbox)" 3635:"True Crime: Streets of LA (Xbox)" 3486:"True Crime was "not good enough"" 3313:Houlihan, John (August 29, 2012). 3126:Steel, Wade (September 19, 2005). 2941:Perry, Douglass C. (May 4, 2005). 1973:"True Crime: New York City (Xbox)" 1712:"True Crime: Streets of LA (Xbox)" 1161:to develop an open world game for 14: 5020: 5004:Video games about police officers 4339:Thorsen, Tor (February 6, 2006). 4264:Thorsen, Tor (January 11, 2006). 3510:Davies, Marsh (January 1, 2012). 3484:Dutton, Fred (February 9, 2011). 3370:Yin-Poole, Wesley (May 8, 2010). 2863:Adams, David (October 30, 2003). 2837:Thorsen, Tor (October 30, 2003). 2403:Roper, Chris (October 11, 2005). 1948:"True Crime: New York City (PS2)" 1845:"True Crime: Streets of LA (Mac)" 1687:"True Crime: Streets of LA (PS2)" 1574: 1189:, Activision debuted the game as 330:, which has no connection to the 4929: 4928: 4332: 4313:Parfitt, Ben (January 3, 2006). 4306: 4283: 4228: 4202: 3685:"True Crime: New York City (PC)" 3585:"True Crime: Streets of LA (PC)" 2759:Gertsmann, Jeff (May 15, 2003). 2051:"True Crime: New York City (PC)" 1790:"True Crime: Streets of LA (PC)" 1662:"Doom 3 and True Crime are Beta" 1047: 1038: 892: 774: 765: 678: 4176: 4150: 4121: 4095: 4069: 4043: 4017: 3991: 3965: 3939: 3913: 3887: 3861: 3830: 3804: 3778: 3752: 3529: 3503: 3477: 3451: 3420: 3389: 3372:"True Crime: Hong Kong delayed" 3363: 3337: 3306: 3280: 3249: 3223: 3197: 3171: 3145: 3119: 3093: 3038: 3012: 2986: 2960: 2934: 2908: 2882: 2856: 2830: 2804: 2778: 2752: 2734:"Activision Names Voice Talent" 2726: 2700: 2674: 2648: 2622: 2596: 2577:Dunham, Jeremy (May 23, 2002). 2570: 2544: 2515: 2422: 2330: 2269: 2176: 2115: 2093: 2068: 2015: 1990: 1965: 1940: 1921:Buchanan, Levi (May 15, 2006). 1914: 1895:Roper, Chris (March 28, 2006). 1888: 1862: 1837: 1807: 1782: 981:, who had previously served as 4959:Activision Blizzard franchises 4495: 4390: 3045:Thorsen, Tor (June 22, 2005). 2915:Thorsen, Tor (July 21, 2004). 2603:Lopez, Miguel (May 24, 2002). 1869:Adams, David (July 14, 2005). 1729: 1704: 1679: 1653: 1627: 1605: 1543: 673: 1: 4724:Digital Legends Entertainment 3287:Chan, Sam (August 29, 2012). 2967:Thorsen, Tor (May 18, 2005). 1537: 875:Los Angeles Convention Center 869:were also added to the cast. 833:as protagonist Nick Kang and 702:were developing an "original 666:will attempt to kill him. In 198:told from the perspective of 3021:"The True Crime of New York" 2865:"PUMA Pounces on True Crime" 1251: 1144: 1114:. Marcus Reed was voiced by 7: 4984:Organized crime video games 2786:"True Crime: Streets of LA" 2371:"Driving Around the City". 2101:"Top 10 Star-Studded Games" 2023:"True Crime: New York City" 1765:"True Crime: Streets of LA" 1409:'s Aaron Boulding wrote of 485:Grand Theft Auto: Vice City 409: 289:Grand Theft Auto: Vice City 170:November 16, 2005 10: 5025: 4711:Activision Shanghai Studio 2995:"E3 2005: True Crime 2005" 2969:"First Look: True Crime 2" 2943:"Z-Axis Marvels at Future" 2813:"Snoop Dogg in True Crime" 1587:"Activision's True Crimes" 1173:series. Originally called 1153:Sleeping Dogs (video game) 1150: 1012:work, what members of the 956:current generation systems 898: 726:Mission-based driving and 684: 599:In hand-to-hand combat in 482:, and its 2002 successor, 149:November 4, 2003 18: 4925: 4872: 4762: 4704: 4697: 4659: 4513: 4503: 4425: 4416:True Crime: New York City 4409:True Crime: Streets of LA 4400: 1462:, citing "low-resolution 1385:True Crime: New York City 1382: 1370:True Crime: New York City 1367: 1355:True Crime: New York City 1352: 1340:True Crime: New York City 1337: 1325:True Crime: Streets of LA 1322: 1310:True Crime: Streets of LA 1307: 1295:True Crime: Streets of LA 1292: 1280:True Crime: Streets of LA 1277: 1270: 1267: 1261:As of September 10, 2015. 1181:be incorporated into the 985:and technical advisor of 901:True Crime: New York City 732:True Crime: Streets of LA 687:True Crime: Streets of LA 455:was one of the first non- 400:True Crime: New York City 370:, by LTI Gray Matter for 350:True Crime: Streets of LA 211:True Crime: New York City 205:True Crime: Streets of LA 166:True Crime: New York City 160: 145:True Crime: Streets of LA 139: 109: 97: 89: 77: 65: 53: 47:True Crime: New York City 38: 33: 3433:Computer and Video Games 3319:Computer and Video Games 3075:"True Crime NYC Q&A" 3047:"True Crime 2 NYC-bound" 1519: 1163:next generation consoles 431:third-person perspective 341: 208:, released in 2003, and 4845:Underground Development 4727:Elsewhere Entertainment 4643:Ultimate Soccer Manager 2276:"Hand-to-Hand Combat". 1430:s Andrew Reiner wrote " 1257:Aggregate review scores 1187:Spike Video Game Awards 1169:, and unrelated to the 965:, with an image of the 250:by LTI Gray Matter, to 4979:Open-world video games 4954:Action-adventure games 4885:Blizzard Entertainment 4689:Activision Value games 2257:. 2005. pp. 10–11 1248:trademark completely. 1228: 1032: 1019: 861:. Several days later, 736: 708:Hong Kong action films 631: 566:In both games, during 563: 427:action-adventure games 4994:Video game franchises 4989:Third-person shooters 4969:Detective video games 4850:Universal Interactive 4815:Radical Entertainment 4805:Massive Entertainment 1399:The two games in the 1218: 1198:True Crime: Hong Kong 1191:True Crime: Hong Kong 1023: 997: 748:third-person shooters 724: 625: 557: 500:games is that in the 322:True Crime: Hong Kong 314:True Crime: Hong Kong 4912:ABK Workers Alliance 4830:Sierra Entertainment 4131:(December 2, 2005). 3849:on February 11, 2006 3439:on December 22, 2014 3408:on February 18, 2015 3325:on February 18, 2015 2164:. 2003. pp. 8–9 2132:. 2005. pp. 4–5 1825:on December 15, 2012 1486:was critical of the 480:Grand Theft Auto III 464:Grand Theft Auto III 283:Grand Theft Auto III 4790:Gray Matter Studios 4750:Solid State Studios 4507:Activision Blizzard 2522:"Currency System". 2493:"Rank Promotions". 1562:on February 2, 2018 1509:collision detection 1264: 1209:Red Dead Redemption 1004:, how you become a 4746:Sledgehammer Games 3211:. October 28, 2005 2792:. October 22, 2003 2532:. 2005. p. 12 2503:. 2005. p. 12 2381:. 2003. p. 15 2318:. 2005. p. 10 2286:. 2003. p. 17 2225:. 2003. p. 13 2193:. 2003. p. 12 1256: 1159:United Front Games 1100:Christopher Walken 1092:Laurence Fishburne 1058:Laurence Fishburne 1014:Street Crimes Unit 983:executive producer 863:Michelle Rodriguez 839:Christopher Walken 704:action-racing game 632: 564: 310:United Front Games 4941: 4940: 4895:Xbox Game Studios 4868: 4867: 4855:Vicarious Visions 4835:Swordfish Studios 4770:Bizarre Creations 4731:High Moon Studios 4524:3D Ultra Minigolf 4463: 4462: 3540:. The Games Cabin 3256:Frushtick, Russ. 3081:. August 23, 2005 2471:. 2003. p. 9 2439:. 2005. p. 5 2347:. 2005. p. 6 2122:"Smaller Cases". 1397: 1396: 1263: 803:satellite imaging 654:business owners. 478:are identical to 372:Microsoft Windows 354:was developed by 248:Microsoft Windows 230:was developed by 181: 180: 28:Video game series 16:Video game series 5016: 4964:Activision games 4932: 4931: 4775:Budcat Creations 4702: 4701: 4505:A subsidiary of 4490: 4483: 4476: 4467: 4466: 4385: 4378: 4371: 4362: 4361: 4356: 4355: 4353: 4351: 4336: 4330: 4329: 4327: 4325: 4310: 4304: 4303: 4301: 4299: 4287: 4281: 4280: 4278: 4276: 4261: 4252: 4251: 4249: 4247: 4232: 4226: 4225: 4223: 4221: 4206: 4200: 4199: 4197: 4195: 4180: 4174: 4173: 4171: 4169: 4154: 4148: 4147: 4145: 4143: 4125: 4119: 4118: 4116: 4114: 4099: 4093: 4092: 4090: 4088: 4073: 4067: 4066: 4064: 4062: 4047: 4041: 4040: 4038: 4036: 4021: 4015: 4014: 4012: 4010: 3995: 3989: 3988: 3986: 3984: 3969: 3963: 3962: 3960: 3958: 3943: 3937: 3936: 3934: 3932: 3917: 3911: 3910: 3908: 3906: 3891: 3885: 3884: 3882: 3880: 3865: 3859: 3858: 3856: 3854: 3845:. Archived from 3837:Reiner, Andrew. 3834: 3828: 3827: 3825: 3823: 3808: 3802: 3801: 3799: 3797: 3782: 3776: 3775: 3773: 3771: 3756: 3750: 3749: 3747: 3745: 3731: 3725: 3724: 3722: 3720: 3706: 3700: 3699: 3697: 3695: 3681: 3675: 3674: 3672: 3670: 3656: 3650: 3649: 3647: 3645: 3631: 3625: 3624: 3622: 3620: 3606: 3600: 3599: 3597: 3595: 3581: 3575: 3574: 3572: 3570: 3556: 3550: 3549: 3547: 3545: 3533: 3527: 3526: 3524: 3522: 3507: 3501: 3500: 3498: 3496: 3481: 3475: 3474: 3472: 3470: 3455: 3449: 3448: 3446: 3444: 3435:. Archived from 3424: 3418: 3417: 3415: 3413: 3404:. Archived from 3393: 3387: 3386: 3384: 3382: 3367: 3361: 3360: 3358: 3356: 3341: 3335: 3334: 3332: 3330: 3321:. Archived from 3310: 3304: 3303: 3301: 3299: 3293:PlayStation Blog 3284: 3278: 3277: 3275: 3273: 3268:on June 15, 2011 3264:. 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Pounder 778: 769: 728:action-adventure 617:radio dispatcher 594:player character 498:Grand Theft Auto 470:Grand Theft Auto 458:Grand Theft Auto 246:, and ported to 226:, respectively. 193:action-adventure 177: 175: 156: 154: 60:Action-adventure 43: 31: 30: 5024: 5023: 5019: 5018: 5017: 5015: 5014: 5013: 4944: 4943: 4942: 4937: 4921: 4864: 4780:Fox Interactive 4758: 4693: 4655: 4559:Crash Bandicoot 4509: 4499: 4494: 4464: 4459: 4421: 4396: 4389: 4359: 4349: 4347: 4337: 4333: 4323: 4321: 4311: 4307: 4297: 4295: 4294:. Load the Game 4288: 4284: 4274: 4272: 4262: 4255: 4245: 4243: 4233: 4229: 4219: 4217: 4207: 4203: 4193: 4191: 4181: 4177: 4167: 4165: 4155: 4151: 4141: 4139: 4126: 4122: 4112: 4110: 4100: 4096: 4086: 4084: 4074: 4070: 4060: 4058: 4048: 4044: 4034: 4032: 4022: 4018: 4008: 4006: 3996: 3992: 3982: 3980: 3970: 3966: 3956: 3954: 3944: 3940: 3930: 3928: 3918: 3914: 3904: 3902: 3892: 3888: 3878: 3876: 3866: 3862: 3852: 3850: 3835: 3831: 3821: 3819: 3809: 3805: 3795: 3793: 3783: 3779: 3769: 3767: 3757: 3753: 3743: 3741: 3733: 3732: 3728: 3718: 3716: 3708: 3707: 3703: 3693: 3691: 3683: 3682: 3678: 3668: 3666: 3658: 3657: 3653: 3643: 3641: 3633: 3632: 3628: 3618: 3616: 3608: 3607: 3603: 3593: 3591: 3583: 3582: 3578: 3568: 3566: 3558: 3557: 3553: 3543: 3541: 3534: 3530: 3520: 3518: 3508: 3504: 3494: 3492: 3482: 3478: 3468: 3466: 3456: 3452: 3442: 3440: 3425: 3421: 3411: 3409: 3394: 3390: 3380: 3378: 3368: 3364: 3354: 3352: 3342: 3338: 3328: 3326: 3311: 3307: 3297: 3295: 3285: 3281: 3271: 3269: 3254: 3250: 3240: 3238: 3228: 3224: 3214: 3212: 3203: 3202: 3198: 3188: 3186: 3176: 3172: 3162: 3160: 3150: 3146: 3136: 3134: 3124: 3120: 3110: 3108: 3098: 3094: 3084: 3082: 3073: 3072: 3065: 3055: 3053: 3043: 3039: 3029: 3027: 3017: 3013: 3003: 3001: 2991: 2987: 2977: 2975: 2965: 2961: 2951: 2949: 2939: 2935: 2925: 2923: 2913: 2909: 2899: 2897: 2887: 2883: 2873: 2871: 2861: 2857: 2847: 2845: 2835: 2831: 2821: 2819: 2809: 2805: 2795: 2793: 2784: 2783: 2779: 2769: 2767: 2757: 2753: 2743: 2741: 2732: 2731: 2727: 2717: 2715: 2705: 2701: 2691: 2689: 2680: 2679: 2675: 2665: 2663: 2653: 2649: 2639: 2637: 2627: 2623: 2613: 2611: 2601: 2597: 2587: 2585: 2575: 2571: 2561: 2559: 2549: 2545: 2535: 2533: 2521: 2520: 2516: 2506: 2504: 2492: 2491: 2484: 2474: 2472: 2461:"Game Screen". 2460: 2459: 2452: 2442: 2440: 2429:"City Crimes". 2428: 2427: 2423: 2413: 2411: 2401: 2394: 2384: 2382: 2370: 2369: 2360: 2350: 2348: 2337:"Game Screen". 2336: 2335: 2331: 2321: 2319: 2307: 2306: 2299: 2289: 2287: 2275: 2274: 2270: 2260: 2258: 2246: 2245: 2238: 2228: 2226: 2214: 2213: 2206: 2196: 2194: 2182: 2181: 2177: 2167: 2165: 2154:"Game Screen". 2153: 2152: 2145: 2135: 2133: 2121: 2120: 2116: 2106: 2104: 2099: 2098: 2094: 2084: 2082: 2074: 2073: 2069: 2059: 2057: 2049: 2048: 2041: 2031: 2029: 2021: 2020: 2016: 2006: 2004: 1996: 1995: 1991: 1981: 1979: 1971: 1970: 1966: 1956: 1954: 1946: 1945: 1941: 1931: 1929: 1919: 1915: 1905: 1903: 1893: 1889: 1879: 1877: 1867: 1863: 1853: 1851: 1843: 1842: 1838: 1828: 1826: 1813: 1812: 1808: 1798: 1796: 1788: 1787: 1783: 1773: 1771: 1763: 1762: 1755: 1745: 1743: 1735: 1734: 1730: 1720: 1718: 1710: 1709: 1705: 1695: 1693: 1685: 1684: 1680: 1670: 1668: 1658: 1654: 1644: 1642: 1632: 1628: 1618: 1616: 1610: 1606: 1596: 1594: 1585: 1584: 1575: 1565: 1563: 1548: 1544: 1540: 1522: 1427: 1421:expectations". 1387: 1372: 1357: 1342: 1327: 1312: 1297: 1282: 1258: 1254: 1155: 1149: 1076:day/night cycle 1072: 1071: 1070: 1069: 1068:, respectively. 1054: 1053: 1052: 1044: 1043: 952:True Crime 2005 903: 897: 811:Hollywood Hills 799: 798: 797: 796: 781: 780: 779: 771: 770: 689: 683: 676: 412: 344: 200:law enforcement 188:is a series of 173: 171: 169: 152: 150: 148: 49: 29: 24: 17: 12: 11: 5: 5022: 5012: 5011: 5006: 5001: 4996: 4991: 4986: 4981: 4976: 4974:Luxoflux games 4971: 4966: 4961: 4956: 4939: 4938: 4926: 4923: 4922: 4920: 4919: 4914: 4909: 4902: 4897: 4892: 4887: 4882: 4876: 4874: 4870: 4869: 4866: 4865: 4863: 4862: 4857: 4852: 4847: 4842: 4837: 4832: 4827: 4822: 4817: 4812: 4807: 4802: 4797: 4792: 4787: 4785:FreeStyleGames 4782: 4777: 4772: 4766: 4764: 4760: 4759: 4757: 4756: 4751: 4748: 4743: 4741:Raven Software 4738: 4733: 4728: 4725: 4722: 4717: 4712: 4708: 4706: 4699: 4695: 4694: 4692: 4691: 4686: 4681: 4676: 4671: 4665: 4663: 4657: 4656: 4654: 4653: 4646: 4639: 4632: 4625: 4618: 4611: 4604: 4597: 4590: 4583: 4576: 4569: 4562: 4555: 4548: 4541: 4534: 4531:Assault Heroes 4527: 4519: 4517: 4511: 4510: 4504: 4501: 4500: 4493: 4492: 4485: 4478: 4470: 4461: 4460: 4458: 4457: 4452: 4444: 4437: 4429: 4427: 4423: 4422: 4420: 4419: 4412: 4404: 4402: 4398: 4397: 4388: 4387: 4380: 4373: 4365: 4358: 4357: 4331: 4305: 4282: 4253: 4227: 4201: 4175: 4149: 4129:Rossignol, Jim 4120: 4094: 4068: 4042: 4016: 3990: 3964: 3938: 3912: 3886: 3860: 3829: 3803: 3777: 3751: 3726: 3701: 3676: 3651: 3626: 3601: 3576: 3551: 3528: 3502: 3476: 3450: 3419: 3388: 3362: 3336: 3305: 3279: 3248: 3222: 3196: 3170: 3144: 3118: 3092: 3063: 3037: 3011: 2985: 2959: 2933: 2907: 2881: 2855: 2829: 2803: 2777: 2751: 2725: 2699: 2682:"Voices of LA" 2673: 2647: 2621: 2595: 2569: 2543: 2514: 2482: 2450: 2421: 2392: 2358: 2329: 2297: 2268: 2236: 2204: 2175: 2143: 2114: 2092: 2067: 2039: 2014: 1989: 1964: 1939: 1913: 1887: 1861: 1836: 1806: 1781: 1753: 1728: 1703: 1678: 1652: 1626: 1604: 1593:. May 15, 2002 1573: 1541: 1539: 1536: 1521: 1518: 1513:edge detection 1482:. Eurogamer's 1395: 1394: 1391: 1380: 1379: 1376: 1365: 1364: 1361: 1350: 1349: 1346: 1335: 1334: 1331: 1320: 1319: 1316: 1305: 1304: 1301: 1290: 1289: 1286: 1275: 1274: 1269: 1253: 1250: 1151:Main article: 1148: 1143: 1056: 1055: 1046: 1045: 1037: 1036: 1035: 1034: 1033: 1002:ranking system 899:Main article: 896: 891: 879:Staples Center 867:Michael Madsen 823:Marina Del Rey 807:GPS technology 783: 782: 773: 772: 764: 763: 762: 761: 760: 758:event in May. 685:Main article: 682: 677: 675: 672: 531:. Also new to 476:game mechanics 474:, as the core 429:played from a 411: 408: 407: 406: 395: 343: 340: 179: 178: 162: 161:Latest release 158: 157: 141: 137: 136: 111: 107: 106: 101: 95: 94: 93:Peter Morawiec 91: 87: 86: 81: 75: 74: 69: 63: 62: 57: 51: 50: 44: 36: 35: 27: 15: 9: 6: 4: 3: 2: 5021: 5010: 5007: 5005: 5002: 5000: 4997: 4995: 4992: 4990: 4987: 4985: 4982: 4980: 4977: 4975: 4972: 4970: 4967: 4965: 4962: 4960: 4957: 4955: 4952: 4951: 4949: 4936: 4935: 4924: 4918: 4915: 4913: 4910: 4908: 4907: 4903: 4901: 4900:ZeniMax Media 4898: 4896: 4893: 4891: 4890:Vivendi Games 4888: 4886: 4883: 4881: 4878: 4877: 4875: 4871: 4861: 4858: 4856: 4853: 4851: 4848: 4846: 4843: 4841: 4838: 4836: 4833: 4831: 4828: 4826: 4823: 4821: 4818: 4816: 4813: 4811: 4808: 4806: 4803: 4801: 4798: 4796: 4793: 4791: 4788: 4786: 4783: 4781: 4778: 4776: 4773: 4771: 4768: 4767: 4765: 4761: 4755: 4752: 4749: 4747: 4744: 4742: 4739: 4737: 4736:Infinity Ward 4734: 4732: 4729: 4726: 4723: 4721: 4718: 4716: 4713: 4710: 4709: 4707: 4703: 4700: 4696: 4690: 4687: 4685: 4682: 4680: 4677: 4675: 4672: 4670: 4667: 4666: 4664: 4662: 4658: 4652: 4651: 4647: 4645: 4644: 4640: 4638: 4637: 4633: 4631: 4630: 4626: 4624: 4623: 4619: 4617: 4616: 4612: 4610: 4609: 4605: 4603: 4602: 4598: 4596: 4595: 4591: 4589: 4588: 4584: 4582: 4581: 4577: 4575: 4574: 4573:Geometry Wars 4570: 4568: 4567: 4563: 4561: 4560: 4556: 4554: 4553: 4552:City Building 4549: 4547: 4546: 4542: 4540: 4539: 4535: 4533: 4532: 4528: 4526: 4525: 4521: 4520: 4518: 4516: 4512: 4508: 4502: 4498: 4491: 4486: 4484: 4479: 4477: 4472: 4471: 4468: 4456: 4453: 4451: 4449: 4445: 4443: 4442: 4438: 4436: 4435: 4434:Sleeping Dogs 4431: 4430: 4428: 4424: 4418: 4417: 4413: 4411: 4410: 4406: 4405: 4403: 4399: 4395: 4394: 4386: 4381: 4379: 4374: 4372: 4367: 4366: 4363: 4350:September 12, 4346: 4342: 4335: 4324:September 12, 4320: 4316: 4309: 4298:September 12, 4293: 4286: 4275:September 12, 4271: 4267: 4260: 4258: 4246:September 12, 4242: 4238: 4231: 4220:September 12, 4216: 4212: 4205: 4194:September 12, 4190: 4186: 4179: 4168:September 12, 4164: 4160: 4153: 4142:September 12, 4138: 4134: 4130: 4124: 4113:September 12, 4109: 4105: 4098: 4087:September 12, 4083: 4079: 4072: 4061:September 12, 4057: 4053: 4046: 4035:September 12, 4031: 4027: 4020: 4009:September 12, 4005: 4001: 3994: 3983:September 12, 3979: 3975: 3968: 3957:September 12, 3953: 3949: 3942: 3931:September 12, 3927: 3923: 3916: 3905:September 12, 3901: 3897: 3890: 3879:September 12, 3875: 3871: 3864: 3853:September 12, 3848: 3844: 3843:Game Informer 3840: 3833: 3822:September 12, 3818: 3814: 3807: 3796:September 12, 3792: 3788: 3781: 3770:September 12, 3766: 3762: 3755: 3744:September 10, 3740: 3736: 3730: 3719:September 10, 3715: 3711: 3705: 3694:September 10, 3690: 3686: 3680: 3669:September 10, 3665: 3661: 3655: 3644:September 10, 3640: 3636: 3630: 3619:September 10, 3615: 3611: 3605: 3594:September 10, 3590: 3586: 3580: 3569:September 10, 3565: 3561: 3555: 3544:September 12, 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2833: 2822:September 12, 2818: 2814: 2807: 2796:September 12, 2791: 2787: 2781: 2770:September 12, 2766: 2762: 2755: 2744:September 12, 2739: 2735: 2729: 2718:September 12, 2714: 2710: 2703: 2692:September 12, 2687: 2683: 2677: 2666:September 12, 2662: 2658: 2651: 2640:September 12, 2636: 2632: 2625: 2614:September 12, 2610: 2606: 2599: 2588:September 12, 2584: 2580: 2573: 2562:September 12, 2558: 2554: 2547: 2531: 2527: 2526: 2518: 2502: 2498: 2497: 2489: 2487: 2470: 2466: 2465: 2457: 2455: 2438: 2434: 2433: 2425: 2414:September 10, 2410: 2406: 2399: 2397: 2380: 2376: 2375: 2367: 2365: 2363: 2346: 2342: 2341: 2333: 2317: 2313: 2312: 2304: 2302: 2285: 2281: 2280: 2272: 2256: 2252: 2251: 2243: 2241: 2224: 2220: 2219: 2211: 2209: 2192: 2188: 2187: 2183:"Shootouts". 2179: 2163: 2159: 2158: 2150: 2148: 2131: 2127: 2126: 2118: 2107:September 10, 2102: 2096: 2085:September 10, 2081: 2077: 2071: 2060:September 10, 2056: 2052: 2046: 2044: 2032:September 10, 2028: 2024: 2018: 2007:September 10, 2003: 1999: 1993: 1982:September 10, 1978: 1974: 1968: 1957:September 10, 1953: 1949: 1943: 1932:September 10, 1928: 1924: 1917: 1906:September 10, 1902: 1898: 1891: 1880:September 10, 1876: 1872: 1865: 1854:September 10, 1850: 1846: 1840: 1829:September 10, 1824: 1820: 1816: 1810: 1799:September 10, 1795: 1791: 1785: 1774:September 10, 1770: 1766: 1760: 1758: 1746:September 10, 1742: 1738: 1732: 1721:September 10, 1717: 1713: 1707: 1696:September 10, 1692: 1688: 1682: 1671:September 10, 1667: 1663: 1656: 1645:September 10, 1641: 1637: 1630: 1619:September 10, 1615: 1608: 1597:September 10, 1592: 1588: 1582: 1580: 1578: 1561: 1557: 1553: 1546: 1542: 1535: 1533: 1532:New York City 1529: 1526: 1525:Streets of LA 1517: 1514: 1510: 1505: 1501: 1497: 1493: 1489: 1485: 1484:Jim Rossignol 1481: 1480:Streets of LA 1477: 1476:New York City 1472: 1469: 1465: 1461: 1457: 1453: 1449: 1445: 1441: 1437: 1433: 1426: 1425: 1424:Game Informer 1420: 1416: 1412: 1411:Streets of LA 1408: 1404: 1402: 1392: 1390: 1386: 1381: 1377: 1375: 1371: 1366: 1362: 1360: 1356: 1351: 1347: 1345: 1341: 1336: 1332: 1330: 1326: 1321: 1317: 1315: 1311: 1306: 1302: 1300: 1296: 1291: 1287: 1285: 1281: 1276: 1273: 1266: 1262: 1249: 1247: 1243: 1242: 1241:Sleeping Dogs 1237: 1233: 1227: 1224: 1217: 1215: 1211: 1210: 1205: 1204: 1199: 1194: 1192: 1188: 1184: 1180: 1176: 1172: 1168: 1164: 1160: 1154: 1147: 1142: 1140: 1139:New York City 1135: 1132: 1127: 1125: 1124:Streets of LA 1121: 1117: 1116:Avery Waddell 1113: 1109: 1105: 1101: 1097: 1096:Mickey Rourke 1093: 1089: 1085: 1081: 1080:Streets of LA 1077: 1067: 1066:New York City 1063: 1062:Mickey Rourke 1059: 1050: 1041: 1031: 1029: 1022: 1018: 1015: 1011: 1007: 1003: 996: 994: 993:New York City 990: 989: 984: 980: 976: 972: 968: 964: 963:New York City 959: 957: 953: 949: 945: 941: 940: 935: 934: 929: 928: 923: 922: 917: 916: 911: 907: 906:New York City 902: 895: 894:New York City 890: 888: 884: 880: 876: 870: 868: 864: 860: 856: 852: 848: 844: 840: 836: 832: 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Retrieved 4334: 4322:. Retrieved 4308: 4296:. Retrieved 4285: 4273:. Retrieved 4244:. Retrieved 4230: 4218:. Retrieved 4204: 4192:. Retrieved 4178: 4166:. Retrieved 4152: 4140:. Retrieved 4123: 4111:. Retrieved 4097: 4085:. Retrieved 4071: 4059:. Retrieved 4045: 4033:. Retrieved 4019: 4007:. Retrieved 3993: 3981:. Retrieved 3967: 3955:. Retrieved 3941: 3929:. Retrieved 3915: 3903:. Retrieved 3889: 3877:. Retrieved 3863: 3851:. Retrieved 3847:the original 3832: 3820:. Retrieved 3806: 3794:. Retrieved 3780: 3768:. Retrieved 3754: 3742:. Retrieved 3729: 3717:. Retrieved 3704: 3692:. Retrieved 3679: 3667:. Retrieved 3654: 3642:. Retrieved 3629: 3617:. Retrieved 3604: 3592:. Retrieved 3579: 3567:. Retrieved 3554: 3542:. Retrieved 3531: 3519:. Retrieved 3505: 3493:. Retrieved 3479: 3467:. Retrieved 3453: 3441:. Retrieved 3437:the original 3422: 3410:. Retrieved 3406:the original 3391: 3379:. Retrieved 3365: 3353:. Retrieved 3339: 3327:. Retrieved 3323:the original 3308: 3296:. 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Index

True Crime

Genre(s)
Action-adventure
Developer(s)
Luxoflux
Publisher(s)
Activision
Composer(s)
Sean Murray
PlayStation 2
Xbox
GameCube
Windows
Mobile
macOS
True Crime: Streets of LA
True Crime: New York City
open world
action-adventure
video games
law enforcement
True Crime: Streets of LA
True Crime: New York City
GPS
Los Angeles
New York City
Luxoflux
PlayStation 2
Xbox

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