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Trinity (role-playing game)

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25: 131: 431:) and expanding in space. Former depressed areas such as Africa, South America and Eastern Asia, which suffered moderate traumas during the Aberrant War are now the leading political forces in the international arena, while Europe is a landscape of ruins and hard struggling survivors, and North America is under a fascist regime (the Federated States of America, or FSA). 439:
are known and studied if not exactly widespread. Alien contact has been made, with mixed results. Characters take the roles of psionic individuals, working for one of the many organizations in the gaming world, and tackling troubles when they arise. The game setting, which is detailed in a number of
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Players have a choice of six "Orders" for their characters to join. Each Order possesses a mastery over a specific "Aptitude", a category of psionic powers. Each Order is based in a specific geographic location, often the homeland of its founder, and is heavily influenced by local culture. Actually,
368:. After several years of publishing licensed material for White Wolf's World of Darkness and Exalted settings, the company was deemed stable enough to create a new system (the Storypath System) and new editions of both Scion and the now-renamed Trinity Continuum. 616:
of the universe (quantakinesis). They were exterminated because the other Psi Orders claimed that they had an alliance with the monstrous Aberrants, although there have been rumors of survivors either hiding on their own, or working secretly for other
935:, which claimed the game challenged their trademarks. The matter was settled by White Wolf choosing to change the name of its game, and leaving "Æon" as the unofficial name for the whole line. Early copies of the game had a sticker with the new 601:
Aptitude. Although they had been missing for six years as of the core rules, they have since returned, although their absence has not altogether been explained to the public. With their return, regular contact with extrasolar colonies is being
929:(thus leading to all three games in the line having titles starting with an A), and was originally issued under that title in its hardback and deluxe versions. Legal issues arose with the holders of the rights for the animated series 395:) sharing a common background and developing an alternate history of humanity through two centuries, and allowing players to play almost all genres of science fiction - from comic-book superhero action to cutting edge technothriller, 574:
militia, based somewhere in the jungles of South America. They wield the powers of biokinesis, and possess complete biological mastery over their physical forms. They are as widely, if not more, distrusted than the
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first and foremost; its members fulfill the roles of combat medics, healers and scientists. They teach the Aptitude of vitakinesis, the usage of the mind to heal the body.
848:(further details on the six colonies included in the Æon core, plus a bunch of additional worlds waiting to be discovered, and rules for playing the Qin aliens) 167: 334:. With the success White Wolf was having with its ArtHaus imprint, low-settling games with high acclaim were increasingly added to ArtHaus, which brought 399:, and old-fashioned pulp standards. Though it had a vocal fanbase the whole game line was discontinued due to low sales in 2001; an adaptation for the 256: 585:
A multinational technology corporation headquartered in North America, its members are all employees in some fashion or another. They can control the
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acquired the rights to the Trinity Universe in 2012, and released a new edition. The basic rules used for the Trinity Continuum were released in the
163: 155: 1298: 1227: 42: 1293: 175: 89: 669: 61: 836:(additional content that didn't fit in the core: additional technology, mechs,and additional character types: psiads and superiors) 455: 68: 683: 509: 1044: 1288: 638:. The current version, by Onyx Path Publishing, became one of the first games to use the Storypath variant of Storyteller. 356:, CCP decided to shut down their traditional publishing endeavors. White Wolf's Creative Director, Richard Thomas, founded 75: 1220: 320:
ran into problems early in its development when Viacom filed a lawsuit alleging a violation of their trademark for the
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asked designer Andrew Bates to come up with new a role-playing game, and Bates was able to bring science-fiction game
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in 1997 (and later by the ArtHaus imprint) under the name Trinity. The current game is owned and published by
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hooks made it so, and the other has almost been exterminated by the year where the playable timeline begins.
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was intended to start an entirely new trilogy of games, and while its game rules were a variant of the
82: 130: 964:#29 (Jan./Feb., 1998) stated that "Hope. Sacrifice. Unity. Strong words used to define the spirit of 427:
portrays a future Earth slowly recovering from a disastrous war (the origins of which are covered in
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books to see how it would sell before trying d20 with the other White Wolf game universes, but
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with the electrokinesis Aptitude. They often take the role of technical experts and engineers.
1236: 860:(a guide to the various alien races of the setting, and guidelines on how to create your own) 289: 1121: 1097: 947: 445: 411:, while the futuristic science-fiction setting was released as an expansion under the name 404: 357: 278: 189: 554:
spy agency is based in China and a part of the Chinese government. Members are skilled in
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there are eight "Orders" in the Trinity Universe, but one only became playable after some
8: 1111: 631: 305: 882:(a brief PDF akin to 1st Edition's Trinity Field Reports, focusing on animal companions) 1060: 960: 627: 238: 854:(a guide to Earth and Luna, featuring each major region and one city from that region) 1040: 630:. A reprint was announced in late 2003 of the three Trinity Universe games using the 530: 459: 432: 313: 270: 1135: 551: 274: 185: 326:
television series; White Wolf stickered over the names on the first printing of
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India Underground: Psi Order Chitra Bhanu & Bharati Commonwealth Sourcebook
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The Chibs are an Indian physics laboratory with the ability to manipulate the
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and are the most secretive and mistrusted of the Orders for their abilities.
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Stellar Frontier: Psi Order Upeo wa Macho & Extrasolar space Sourcebook
655:(two hard cover editions; limited and unlimited, and a soft cover edition) 752: 571: 525: 501: 396: 293: 931: 1266: 1181: 1167: 635: 400: 391: 339: 249: 147: 830:, the starter adventure found in 1st Edition's Hidden Agendas booklet) 1235: 555: 479: 441: 353: 322: 228: 24: 1259: 472: 385: 988: 547: 450: 738:
Aurora Australis: Psi Order Legions & Austronesia Sourcebook
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The game originally ran on a modified version of the White Wolf
580: 528:, these are high tech military corps (similar to that found in 485: 1090:
Schweighofer, Peter (May 1999). "On deck: Darkness Revealed".
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Shattered Europe: Psi Order Æsculapian & Europe Sourcebook
968:, the new science-fiction roleplaying game from White Wolf." 563:
Nova Força Nacional (Portuguese for "The New National Force")
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and use their sensory powers to become scouts and detectives.
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was meant to appeal to more action-oriented players than the
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school of philosophy associated with the real religion the
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Quantum Entanglement: A Trinity Continuum: Æon Jumpstart
751:(unpublished manuscript released by game line developer 749:
Asia Ascendant: Psi Order Ministry & Asia Sourcebook
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Terra Verde: Psi Order Norça & Sudamérica Sourcebook
950:, the old Æon name returned as Trinity Continuum: Æon. 720:
America Offline: Psi Order Orgotek & FSA Sourcebook
349:(2004) did not perform well in a weakened d20 market. 292:
had a hole in their 1997 publishing schedule, so CEO
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The Upeo are an African trade organization with the
913:(mini sourcebook by EON, solely in electronic form) 907:(mini sourcebook by EON, solely in electronic form) 300:(1997) from idea to publication in only 10 months. 49:. Unsourced material may be challenged and removed. 1034: 493:Interplanetary School for Research and Advancement 440:supplements, allows for a variety of styles, from 715:Luna Rising: Psi Order ISRA & Luna Sourcebook 1280: 1085: 1083: 1081: 1221: 659:Hidden Agendas: Storyteller's Screen and Book 352:Five years after White Wolf's acquisition by 1089: 791:(mini sourcebook, solely in electronic form) 785:(mini sourcebook, solely in electronic form) 538:to protect humanity from extrasolar threats. 360:in 2012, and acquired the Trinity Universe, 1078: 1030: 1028: 1026: 1024: 1022: 866:(a guide to the setting's eight Psi Orders) 677:Darkness Revealed 2: Passage through Shadow 665:with adventure & background sourcebook) 1228: 1214: 886: 842:(a handful of playable starter characters) 826:(a starter adventure which pays homage to 670:Darkness Revealed 1: Descent into Darkness 129: 16:Tabletop science fiction role-playing game 1114:(May 1999). "Trinity: Stellar Frontier". 759:Trinity Field Report: Extrasolar Colonies 338:to the imprint in 2000. ArtHaus produced 109:Learn how and when to remove this message 1019: 901:(book by EON, solely in electronic form) 895:(book by EON, solely in electronic form) 484:Based in Europe, this Order is a global 819:Trinity Continuum: Æon Reference Screen 1281: 1182:"The SF Site Featured Review: Trinity" 1168:"The SF Site Featured Review: Trinity" 1110: 755:, solely available in electronic form) 684:Darkness Revealed 3: Ascent into Light 383:series of games (the two others being 1299:Role-playing games introduced in 1997 1209: 1154:"Backstab Magazine (French) Issue 06" 1104: 745:(solely available in electronic form) 646: 594:Upeo wa Macho (Swahili for "Horizon") 905:Trinity Field Report: Noetic Science 789:Trinity Field Report: Corporate Life 47:adding citations to reliable sources 18: 807: 13: 1294:Science fiction role-playing games 14: 1310: 765:Trinity Field Report: Alien Races 570:, this Order takes the form of a 379:was the first installment in the 1136:"Pyramid: Pyramid Pick: Trinity" 705:(background and rules expansion) 58:"Trinity" role-playing game 23: 946:Once White Wolf sold the IP to 917: 814:Trinity Continuum: Æon Rulebook 687:(adventure book, December 1998) 409:Trinity Continuum Core Rulebook 330:with the new name of the game, 34:needs additional citations for 1188: 1174: 1160: 1146: 1128: 1053: 925:was originally to be known as 771:Trinity Field Report: Psi Laws 435:is the leading technology and 371: 1: 1012: 911:Trinity: Awaiting Inspiration 795: 783:Trinity Field Report: Oceania 679:(adventure book, August 1998) 634:3.5 rules, also known as the 953: 893:Absolute Zero Player's Guide 697:Alien Encounter 2: Deception 673:(adventure book, March 1998) 546:Also called the Ministry of 7: 1289:White Wolf Publishing games 1035:Shannon Appelcline (2011). 939:logo covering the original 777:Trinity Field Report: Media 691:Alien Encounter 1: Invasion 543:Ministry of Psionic Affairs 215:(Trinity Continuum edition) 10: 1315: 971: 418: 284: 1247: 880:Storypath Tasty Bit: Pets 840:Æon Ready-Made Characters 621: 465: 423:Set in the 22nd century, 234: 220: 195: 181: 137: 128: 641: 587:electromagnetic spectrum 510:popular media references 500:, this Order is a quasi- 273:previously published by 1039:. Mongoose Publishing. 1037:Designers & Dragons 887:Fan-written supplements 711:(technology sourcebook) 534:), using the powers of 458:frontier adventure, to 703:Trinity Players' Guide 425:Trinity Continuum: Æon 413:Trinity Continuum: Æon 403:was released in 2004. 275:White Wolf Game Studio 266:Trinity Continuum: Æon 186:White Wolf Game Studio 124:Trinity Continuum: Æon 1237:White Wolf Publishing 653:Trinity Core rulebook 512:). Its members learn 269:is a science fiction 1122:Wizard Entertainment 1112:Fannon, Sean Patrick 1098:Wizard Entertainment 948:Onyx Path Publishing 480:The Æsculapian Order 405:Onyx Path Publishing 358:Onyx Path Publishing 279:Onyx Path Publishing 190:Onyx Path Publishing 43:improve this article 1061:"Trinity Continuum" 632:Open Gaming License 446:corporate espionage 306:Storytelling System 125: 1196:"Casus Belli #111" 958:The reviewer from 864:Prometheus Unbound 647:Storyteller System 628:Storyteller System 566:Also known as the 239:Storyteller System 123: 1276: 1275: 1067:. 31 January 2020 1046:978-1-907702-58-7 858:Under Alien Skies 779:(mini sourcebook) 773:(mini sourcebook) 767:(mini sourcebook) 761:(mini sourcebook) 709:Technology Manual 531:Starship Troopers 460:space exploration 314:World of Darkness 271:role-playing game 262: 261: 245: 204: 119: 118: 111: 93: 1306: 1241:Trinity Universe 1230: 1223: 1216: 1207: 1206: 1200: 1199: 1192: 1186: 1185: 1178: 1172: 1171: 1164: 1158: 1157: 1150: 1144: 1143: 1132: 1126: 1125: 1108: 1102: 1101: 1087: 1076: 1075: 1073: 1072: 1057: 1051: 1050: 1032: 808:Storypath System 699:(adventure book) 693:(adventure book) 552:cloak and dagger 381:Trinity Universe 257:Storypath System 243: 202: 133: 126: 122: 114: 107: 103: 100: 94: 92: 51: 27: 19: 1314: 1313: 1309: 1308: 1307: 1305: 1304: 1303: 1279: 1278: 1277: 1272: 1243: 1234: 1204: 1203: 1194: 1193: 1189: 1180: 1179: 1175: 1166: 1165: 1161: 1152: 1151: 1147: 1140:www.sjgames.com 1134: 1133: 1129: 1120:. 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Designers
Andrew Bates
Ken Cliffe
Richard Dansky
Greg Fountain
Robert Hatch
Chris McDonough
Richard Thomas
Stephan Wieck
Fred Yelk
White Wolf Game Studio
Onyx Path Publishing
Futuristic
Superhero
Storyteller System
d20 System
Storypath System
role-playing game

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