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Towering Inferno (video game)

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355:"When I left , there was no "game" , just the algorithm. Steve Sidley was hired when I left and inherited what became Entombed, with Tom Sloper as game designer. I have documentation of that in the form of framed games with plaques that WT had in the halls that were rescued when lots of stuff got thrown out (nobody could find the Scramble one). I quickly versed Steve in 6502 and the nature of the maze algorithm and took my leave." --Paul Allen Newell 179: 32: 186:
On each floor of the building, the player must put out the flames and reach the panel that opens the doors to get back out. While doing so, there is a meter at the top showing how many people are on that floor. The longer it takes a player to open the doors and get out, the more the meter decreases.
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magazine in its "Arcade Alley" column where it was described as "an above-average, enjoyable cartridge is a refreshing change from shoot-shoot-shoot". Reviewers emphasized the non-violent nature of the game, noting that it "achieves a respectable level of excitement without having a shot fired in
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such as to "do right" by making an 8 KB version instead of the 4 KB released version, and to completely rewrite Cube Quest, which was released in an unfinished and underdeveloped form
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for the Atari VCS, made available by Paul Allen Newell. (Scroll to the bottom of the webpage to find two hyperlinks to text files, below a statement of limited terms of free use.)
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Paul Allen Newell, when asked in the 21st century what he would change if he could "redo" any of his games, said he could not think of anything he would want to change in
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in 1982. The player controls a fireman going through a burning skyscraper to save victims and put out the fires. The game was produced under a licence obtained from
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anger", however they also cautioned readers that the game "may be a little too patterned and repetitive for some".
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Points are scored for putting out flames and rescuing people. The game can be played by one or two players.
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described the game as "fast-paced entertainment" and listed it as "highly recommended".
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game designed by Jeff Corsiglia and programmed by Paul Allen Newell and released by
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Later reviewers were less forgiving of the graphics but praised the gameplay. In
409:(November 1982). "Arcade Alley: Beyond Science Fiction–A New Breed of Games". 178: 534: 424: 100: 144: 118: 31: 406: 132: 86: 170:
for the 2600, programmed by Steve Sidley and designed by Tom Sloper.
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Classic Home Video Games, 1972-1984: A Complete Reference Guide
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Classic Home Video Games, 1972-1984: A Complete Reference Guide
147:, the parent company of US Games, for the video game rights 251:, another Atari 2600 fire fighting game from 1982 532: 521:Documented source code and original instructions 310: 223:, though he would want to rework other games. 298:"The Giant List of Classic Game Programmers" 291: 289: 581:Video games developed in the United States 401: 314:Phoenix: The Fall & Rise of Videogames 311:Herman, Leonard; Feinstein, Keith (1997). 269: 267: 265: 286: 177: 363: 361: 262: 533: 304: 395: 367: 419:(8). Reese Communications: 40, 110. 358: 344: 273: 561:North America-exclusive video games 13: 317:. Rolenta Press. pp. 76, 93. 14: 602: 495: 347:"DP Interviews Paul Allen Newell" 295: 276:"DP Interviews Paul Allen Newell" 591:Video games set in San Francisco 30: 571:Video games about firefighting 482: 457: 431: 338: 1: 255: 149:to the movie of the same name 190: 7: 240: 173: 154:Newell also programmed the 10: 607: 576:Video games based on films 374:. McFarland. p. 125. 226: 112: 92: 80: 70: 60: 50: 38: 29: 24: 475: 586:Video games set in 1974 443:Videogaming Illustrated 207:Videogaming Illustrated 183: 556:Atari 2600-only games 368:Weiss, Brett (2011). 181: 465:"GAMES Magazine #34" 445:: 62. February 1983 182:Gameplay screenshot 439:"Towering Inferno" 184: 345:Stilphen, Scott. 274:Stilphen, Scott. 124: 123: 76:Paul Allen Newell 598: 566:U.S. Games games 551:Atari 2600 games 541:1982 video games 525:Towering Inferno 511:Towering Inferno 503:Towering Inferno 489: 486: 469: 468: 467:. December 1982. 461: 455: 454: 452: 450: 435: 429: 428: 399: 393: 392: 390: 388: 365: 356: 354: 342: 336: 335: 333: 331: 308: 302: 301: 293: 284: 283: 271: 221:Towering Inferno 198:was reviewed in 196:Towering Inferno 141:20th Century Fox 128:Towering Inferno 104: 34: 25:Towering Inferno 22: 21: 606: 605: 601: 600: 599: 597: 596: 595: 531: 530: 498: 493: 492: 487: 483: 478: 473: 472: 463: 462: 458: 448: 446: 437: 436: 432: 400: 396: 386: 384: 382: 366: 359: 343: 339: 329: 327: 325: 309: 305: 294: 287: 272: 263: 258: 243: 229: 193: 176: 108: 99: 20: 19:1982 video game 17: 16:1982 video game 12: 11: 5: 604: 594: 593: 588: 583: 578: 573: 568: 563: 558: 553: 548: 543: 529: 528: 518: 507: 506:at Atari Mania 497: 496:External links 494: 491: 490: 480: 479: 477: 474: 471: 470: 456: 430: 394: 381:978-0786487554 380: 357: 337: 323: 303: 296:Hague, James. 285: 260: 259: 257: 254: 253: 252: 242: 239: 238: 237: 228: 225: 192: 189: 175: 172: 122: 121: 116: 110: 109: 107: 106: 96: 94: 90: 89: 84: 78: 77: 74: 68: 67: 66:Jeff Corsiglia 64: 58: 57: 54: 48: 47: 42: 36: 35: 27: 26: 18: 15: 9: 6: 4: 3: 2: 603: 592: 589: 587: 584: 582: 579: 577: 574: 572: 569: 567: 564: 562: 559: 557: 554: 552: 549: 547: 544: 542: 539: 538: 536: 526: 522: 519: 517: 513: 512: 508: 505: 504: 500: 499: 485: 481: 466: 460: 444: 440: 434: 426: 422: 418: 414: 413: 408: 404: 398: 383: 377: 373: 372: 364: 362: 352: 351:Digital Press 348: 341: 326: 320: 316: 315: 307: 299: 292: 290: 281: 280:Digital Press 277: 270: 268: 266: 261: 250: 249: 245: 244: 236: 235: 231: 230: 224: 222: 217: 215: 210: 208: 203: 202: 197: 188: 180: 171: 169: 168: 163: 162: 157: 152: 150: 146: 142: 138: 134: 130: 129: 120: 117: 115: 111: 102: 98: 97: 95: 91: 88: 85: 83: 79: 75: 73: 72:Programmer(s) 69: 65: 63: 59: 55: 53: 49: 46: 43: 41: 37: 33: 28: 23: 546:Action games 524: 510: 502: 484: 459: 447:. Retrieved 442: 433: 416: 410: 403:Kunkel, Bill 397: 385:. Retrieved 370: 350: 340: 328:. Retrieved 313: 306: 279: 248:Fire Fighter 246: 232: 220: 218: 213: 211: 206: 199: 195: 194: 185: 165: 159: 153: 127: 126: 125: 52:Publisher(s) 40:Developer(s) 449:2 September 407:Katz, Arnie 145:Quaker Oats 82:Platform(s) 62:Designer(s) 535:Categories 324:0964384825 256:References 133:Atari 2600 87:Atari 2600 425:0147-8907 387:30 August 330:30 August 191:Reception 516:AtariAge 241:See also 174:Gameplay 167:Entombed 161:Scramble 158:port of 137:US Games 114:Genre(s) 56:US Games 45:US Games 227:Reviews 156:Vectrex 93:Release 423:  378:  321:  131:is an 119:Action 476:Notes 412:Video 234:Games 201:Video 523:for 451:2019 421:ISSN 389:2019 376:ISBN 332:2019 319:ISBN 105:1982 514:at 143:by 537:: 441:. 415:. 405:; 360:^ 349:. 288:^ 278:. 264:^ 151:. 101:NA 453:. 427:. 417:6 391:. 353:. 334:. 300:. 282:. 103::

Index


Developer(s)
US Games
Publisher(s)
Designer(s)
Programmer(s)
Platform(s)
Atari 2600
NA
Genre(s)
Action
Atari 2600
US Games
20th Century Fox
Quaker Oats
to the movie of the same name
Vectrex
Scramble
Entombed

Video
Games
Fire Fighter



"DP Interviews Paul Allen Newell"


"The Giant List of Classic Game Programmers"

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