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Subnautica

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a species of organism on 4546B, the Sea Emperor Leviathan, which produced an enzyme ("Enzyme 42") that could cure Kharaa. Unfortunately, the only living Sea Emperor was too elderly to produce the enzyme in enough potency to develop a cure. Although the Precursors attempted to force the Sea Emperor's eggs to hatch, hoping to acquire a more potent form of Enzyme 42 from her offspring, they were unsuccessful. In an attempt to better understand the egg-hatching process of the Sea Emperor, the Precursors took the egg of a Sea Dragon Leviathan (an evolutionary cousin of the Sea Emperor) to study. The Sea Dragon whose egg they took tracked down where the eggs were being held and destroyed the lab, leaking the Kharaa bacterium into the planet's ecosystem. The Precursors enabled a facility known as the Quarantine Enforcement Platform, a large weapon that fires on any spacecraft attempting to land on, or leave, 4546B, before evacuating. Kharaa was prevented from wiping out life on 4546B by a small amount of Enzyme 42 that was spread around (unintentionally) by a vent system the Precursors had built which connected the open ocean to the Sea Emperor's containment chamber and her children.
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held above the surface of the water by massive, buoyant creatures permanently stuck to its underside. The crew built a base and two observatories on the island. Eventually, waning food supplies, worsening weather, lack of resources, and curiosity as to the origin of an alien artifact discovered on the beach drove the crew to leave the island and search the ocean for answers. After constructing a new base in the "Grand Reef" biome, the crew discovered that they had been infected by the Kharaa Bacterium. Bart realized that, since Kharaa was unknown to humans, it had no known cure, and so he took on the task of developing one himself. Marguerit, under the guise of providing a test subject for Bart, attacked a predatory Reaper Leviathan and towed it back to the base using a submarine. A few minutes afterwards, the base was attacked by a Reaper Leviathan (either the one Marguerit subdued, or a second one drawn by the first's scent) and Paul was killed. Bart, believing Marguerit to be dead, returned to the Floating Island, and succumbed to Kharaa. Marguerit defeated the attacking Reaper and, using its bloated corpse as a raft, floated to 4546B's polar region, returning in
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facility, briefly explaining her history with the Precursors and asking Ryley to activate the teleporter within her containment chamber and hatch her eggs so that her young may be free. She gives Ryley the recipe for an enzyme that will allow her eggs to hatch. After the eggs hatch, the juvenile Sea Emperor Leviathans spit out a concentrated form of Enzyme 42 which cures Ryley's infection as well as all the other infected fish on 4546B, finally eradicating the disease. Now cured, Ryley is able to disable the Quarantine Enforcement Platform (it can only be disabled by a person who is not infected with Kharaa), build the escape rocket, and leave the planet.
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Preview on May 17, 2016. During this initial release the game featured no hunger or thirst mechanics. After receiving criticism, specifically from one player whose critique "struck home for me", the team opted to include such a system eventually discovering that it helped players orient themselves to
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and providing him with the access code for the room. Ryley also begins receiving telepathic communications from the Sea Emperor Leviathan in the Primary Containment Facility, a complex constructed by the Precursors to contain and study the Sea Emperor. The Sea Emperor helps Ryley find her containment
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Approximately 1000 years prior to the game's events, the Precursors, an ancient, advanced alien species, came to 4546B in search of a cure for an apocalyptically deadly disease (the "Kharaa Bacterium"). Investigating thousands of planets in an attempt to find a cure, the Precursors eventually located
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The game lacks the traditional mission or quest structure usually found in video games. This was a deliberate choice; Cleveland stated "with intrinsic rewards, people are instead encouraged to just do the activities for their own merit, less people would be motivated to do it. But, if they did get
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In creative mode, all depleting characteristics, such as health and thirst, are removed, all blueprints are unlocked, and the player can craft without needing resources. Additionally, the submersibles, a stasis rifle, a Seaglide, a mobile vehicle bay, and a propulsion cannon are provided, which do
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came too close to 4546B and was shot down by the Quarantine Enforcement Platform. Only three of the six crew members survived: the captain, Paul Torgal; his son, Bart Torgal; and the ship's mercenary, Marguerit Maida. The three washed ashore on the Floating Island, an island-- visitable in-game--
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The majority of the game is set underwater, with two explorable islands, and a simulated day-and-night cycle that affects visibility, along with an eclipse that happens on a frequent occasion. Upon beginning a new game, players are given an option between four difficulty modes:
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over that learning period they would get to the point where they internalized that activity as pleasurable on its own and they would continue". Cleveland opted for this after reading an essay by Jamie Cheng who implemented similar philosophies into his game
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is shot down by the Quarantine Enforcement Platform while landing, exploding mid-air and leaving no survivors. After this, Ryley receives a final transmission from Alterra HQ, informing him of the escape rocket blueprint in the captain quarters aboard
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After the credits finish rolling, an automated voice can be heard informing Ryley that he is one trillion credits in debt to Alterra due to harvesting resources from 4546B, and will only be granted permission to land once he has paid it off.
603:, and "just the feeling of exploring the deep, dark, alternately beautiful and terrible, ocean depths. Feeling like I’m an explorer, almost an astronaut, not knowing what I’ll find". Cleveland did not initially view it as a 303:. The player controls Ryley Robinson, a survivor of a spaceship crash on an alien oceanic planet, which they are free to explore. The main objectives are to find essential resources, survive the local 454:. If the player dies, they do not respawn, and their save file is instead permanently deleted. Additionally, the player does not receive warnings of low oxygen levels as they would in other modes. 622:
producer Hugh Jeremy justified this decision because of the different demands that the game places on the engine, and "because does not include people working on Spark, it's not appropriate for
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The main objective is to explore the ocean and survive its dangers, while completing tasks to advance the plot. Players can collect resources and blueprints, construct tools, build bases and
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receives a blueprint for an escape rocket from Alterra HQ, just before the long-range receiver goes offline. Many crew members eject in life pods, though only one survives: the
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on December 17, 2013, with Charlie Cleveland as the director and lead gameplay programmer, and Hugh Jeremy as the producer. The music is composed by Simon Chylinski.
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versions were released in May 2021. It received generally positive reviews from critics and sold over 5 million units by January 2020. A spin-off,
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If the Subnautica Cinematic Trailer is considered canon, Bart built one more base in what became the Aurora’s impact zone prior to his death.
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By January 2020, more than 5.23 million copies had been sold across all platforms, excluding free copies given as part of promotions.
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In survival mode, the player manages their depleting health, hunger, thirst and oxygen. If the player dies, they
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in May 2016. The game was released out of early access in January 2018 for macOS and Windows, with versions for
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brand-new flagship of the Alterra Corporation, draws too close to 4546B while scanning for the remains of the
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In freedom mode, gameplay is near-identical to that of survival mode, but without hunger and thirst.
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will be a unique example of the ways survival can be tense, rewarding, and fun." Marsh Davies of
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the early parts of the game. The full version of the game was released on January 23, 2018, for
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At launch, the game received "generally positive reviews" on all platforms according to
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to go badly wrong. As the toolbox gets deeper and the shape of the end-game gets set,
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After detecting the debris field in orbit around, and on the surface of, 4546B,
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engine rather than Spark, the engine used for the company's previous game,
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Much later, 10 years before the events of the game, a private vessel, the
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not need an energy source to operate, and are immune to crush depth.
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in December 2018. The physical console versions were published by
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for the base game, was released in May 2021. A direct sequel,
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would be like trying to fit a square peg in a round hole."
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Making of Subnautica - Charlie Cleveland - Game Direction
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received positive pre-release reception. Ian Birnbaum of
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praised the rewarding nature of exploring the world of
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National Academy of Video Game Trade Reviewers Awards
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Charlie Cleveland and Jonas Boetel presenting at the
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Previously, 796: 688:versions of the game and a spin-off, called 1427: 1425: 504:and is shot down. 8 hours after the crash, 462:The game supports VR headsets, such as the 2788:Video games developed in the United States 2610: 2596: 2569: 2176:"Subnautica A Sea Of Infinite Possibility" 1495: 1163: 1161: 32: 2367: 2301: 1974: 1972: 1456: 1127: 1125: 589:overlapped with Unknown Worlds releasing 2398: 1935: 1933: 1653:"'Subnautica' PS4 Release Date Revealed" 1617: 1431: 1422: 1167: 1111:List of underwater science fiction works 378: 2753:Video games about extraterrestrial life 2368:Andronico, Michael (October 26, 2018). 2334: 2302:Valentine, Rebekah (January 14, 2020). 2112:"Subnautica Review: A Water Wonderland" 1896: 1894: 1866: 1650: 1618:Nunneley, Stephany (January 24, 2018). 1462: 1158: 1131: 311:, and find a way to escape the planet. 2710: 2463: 2413:from the original on November 16, 2018 2399:Sheridan, Connor (November 16, 2018). 2380:from the original on November 14, 2018 2268: 1996:from the original on November 19, 2020 1969: 1941:"Subnautica for PlayStation 4 Reviews" 1918:from the original on February 15, 2018 1835: 1711: 1496:Santangelo, Nick (December 23, 2015). 1463:Matulef, Jeffrey (December 17, 2014). 1397: 1366: 1283: 1200: 1132:Carlson, Patrick (December 17, 2013). 1122: 1056:Outstanding Achievement in Game Design 610:The development team opted to use the 2591: 2526: 2478:from the original on January 11, 2019 2349:from the original on January 11, 2022 2316:from the original on January 15, 2020 2124:from the original on October 31, 2020 1957:from the original on January 22, 2021 1930: 1879:from the original on January 31, 2019 1817:from the original on November 4, 2020 1663:from the original on November 8, 2020 1599:from the original on January 10, 2018 1586: 1568:from the original on February 8, 2018 1477:from the original on January 29, 2016 1444:from the original on November 3, 2020 1379:from the original on January 31, 2019 1203:"Subnautica: Descend into the Depths" 1182:from the original on January 29, 2016 1146:from the original on January 29, 2016 634:develops in others. To use Spark for 2793:Video games set on fictional planets 2304:"Subnautica has sold over 5m copies" 2060:from the original on August 10, 2020 1891: 1848:from the original on August 18, 2020 1804: 1651:Fischer, Tyler (November 18, 2018). 1489: 1432:Shepherd, Henry (January 23, 2018). 450:In hardcore mode, gameplay includes 2823:Fiction set in the Andromeda Galaxy 2541:from the original on March 14, 2019 2504:. February 11, 2019. Archived from 2335:Hoggins, Tom (September 24, 2018). 2283:from the original on April 20, 2016 2156:from the original on April 18, 2021 1786:from the original on March 23, 2023 1693:from the original on April 30, 2021 1632:from the original on April 11, 2020 1508:from the original on March 20, 2016 1345:Unknown Worlds (December 4, 2018). 1326:from the original on March 23, 2016 1296:from the original on April 17, 2016 1277: 1251: 1213:from the original on March 30, 2016 705: 391:to explore the game's ocean planet. 363:, which was originally meant to be 13: 2783:Unknown Worlds Entertainment games 2527:Fogel, Stefanie (March 14, 2019). 2464:Makuch, Eddie (January 10, 2019). 2441:. December 9, 2018. Archived from 2271:"Premature Evaluation: Subnautica" 2028:from the original on July 26, 2020 1867:Shabana, Arif (January 30, 2019). 1538:from the original on July 28, 2017 1410:from the original on April 5, 2016 1398:Jeremy, Hugh (December 18, 2013). 1284:Jeremy, Hugh (December 17, 2013). 1239:from the original on March 5, 2020 863:PlayStation Official Magazine – UK 579:Cleveland was heavily inspired by 14: 2839: 2678:Console versions co-developed by 2556: 2269:Davies, Marsh (January 5, 2015). 2250:from the original on May 14, 2021 2220:from the original on May 13, 2021 2092:from the original on May 13, 2021 1980:"Subnautica for Xbox One Reviews" 1756:from the original on May 14, 2021 1724:from the original on May 14, 2021 1168:Birnbaum, Ian (January 9, 2015). 1089:15th British Academy Games Awards 798: 626:to use Spark. By using Unity for 817: 812: 807: 802: 797: 553: 548: 2690:Physical versions published by 2520: 2490: 2457: 2425: 2392: 2361: 2328: 2295: 2262: 2232: 2200: 2168: 2136: 2104: 2072: 2040: 2008: 1860: 1836:Romano, Sal (August 18, 2020). 1829: 1798: 1768: 1736: 1705: 1675: 1644: 1611: 1587:Chalk, Andy (January 9, 2018). 1580: 1550: 1520: 1391: 1308: 2696: 2684: 2672: 1805:Holt, Kris (August 18, 2020). 1712:Kalina, David (May 14, 2021). 1259:"Subnautica Cinematic Trailer" 1225: 1201:Jeremy, Hugh (December 2013). 1194: 541: 409:environment and played from a 1: 1116: 2818:Panic Button (company) games 2728:Fiction set on ocean planets 2619:Unknown Worlds Entertainment 2433:"2018 Gamers' Choice Awards" 2240:"Subnautica (Switch) Review" 1404:Unknown Worlds Entertainment 1320:Unknown Worlds Entertainment 1290:Unknown Worlds Entertainment 1207:Unknown Worlds Entertainment 954: 701: 659:on December 16, 2014 and on 607:but as an exploration game. 574:Unknown Worlds Entertainment 301:Unknown Worlds Entertainment 61:Unknown Worlds Entertainment 50:Unknown Worlds Entertainment 7: 2748:Science fiction video games 1902:"Subnautica for PC Reviews" 1104: 1051:22nd Annual D.I.C.E. Awards 676:and Xbox One consoles. 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Index


Developer(s)
Unknown Worlds Entertainment
Publisher(s)
Director(s)
Producer(s)
Designer(s)
Programmer(s)
Artist(s)
Writer(s)
Tom Jubert
Composer(s)
Engine
Unity
Platform(s)
macOS
Windows
PlayStation 4
Xbox One
Nintendo Switch
PlayStation 5
Xbox Series X/S
Genre(s)
Action-adventure
survival
Single-player
action-adventure
survival game
Unknown Worlds Entertainment
flora

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