Knowledge

Glossary of video game terms

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features for testing, such as being able to make the player invulnerable to damage, giving the tester every single weapon available, being able to warp to any part of the game as needed, being able to defeat any enemy in a single hit, and so on. There may also be the ability to modify the camera placement, such as for the purpose of taking screenshots to use for advertising purposes. Typically, these will be removed or hidden before the game is released to the public. Some games may leave them available to the player still, such as by making them be an unlockable option, or requiring a code to unlock it. In other cases, they may be entirely unavailable through normal gameplay and glitches or external hacking would be required to access them. This can also be referred to as a debug menu or a debug room.
5184: 1498: 12845: 11173:, where human players may easily outdistance computer opponents; when this happens, the computer opponents are often given the ability to go faster than normal or to avoid certain obstacles as to allow them to catch up and outpace the player. The effect is likened to stretching and releasing a rubber band between the player and the computer opponent. This effect may also apply to human players as well, with the game providing (often unstated) handicaps for losing players to stay competitive. 1027:(FPS) game, typically activated by the right mouse button. The real-life analogue is when a person raises a rifle up and places the stock just inside the shoulder area, and leans their head down so they can see in a straight line along the top of the rifle, through both of the iron sights or a scope, if equipped. In most games, this greatly increases accuracy, but can limit vision, situational awareness, mobility, and require a small amount of time to change the weapon position. 10471:
play due to the way the game has progressed, bad sportsmanship, or manipulating game statistics. Apparent rage quits may occur due to a player's game crashing, or the player experiencing network connection problems. There are also social implications of rage quitting, such as making other players rage quit. Certain games can penalize the player for leaving early. Sometimes the player may damage or even destroy the device, console, or controller the game is being played on.
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among the rest of their team. The term is usually but not always interpreted as indirect slander towards the rest of the team, though the term may also be used generally. Carrying may also be a method experienced players use to win rounds when the rest of their team are less experienced or less efficient at completing tasks; this may entail taking on enemy combatants alone, or using teammates as a distraction while completing objectives for the round.
12191:. Essentially, any effect to a character that is outside of the normal baseline is a status effect. Common negative status effects are poisoning (damage over time), petrification/paralysis (inability to move), or armor/damage reduction (lowering of defensive/offensive abilities). Common positive status effects include a heal-over-time (a small, pulsing heal that triggers multiple times over a set period), armor/damage increases, or speed increases. 13225:'s cheat detection software. Players who are caught using cheats on a VAC-secured server will be issued a VAC ban, banning them from VAC-secured servers for that particular game in the future and putting a mark on their Steam profile that can't be hidden from public view. VAC bans are permanent, non-negotiable, and cannot be removed by Steam Support. Players who have gotten a VAC ban are sometimes referred to as going on a "permanent VACation". 9649:"Plants" are often found in games that feature a variety of microtransactions. They are "players" who collude with game developers to promote unhealthy competition. These "plants" are discretely given free and powerful items by game developers. This is typically done to artificially create competition for the legitimate paying players so that the already paying players feel the need to spend more money to compete against this new "player." 5863:
game's end, it is often used by spectators to indicate a situation, action or a move where a win of a particular player is obvious (e.g. "This attack just wiped all the blue player's forces, that's a GG"). It can also be used to taunt players while a game is still in progress as an implication that their win is assured. Insulting variations, such as "GGEZ" (good game, easy) can similarly be used to imply the opposing player is unskilled.
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of a corruption may include: displaced or misdirected pixels in a spritemap; never-ending levels; bizarre or unexpected changes to the colour palette of characters and levels; artifacts; distorted or entirely incorrect sprites, polygons, textures, or character models; spastic and outlandish animations; incorrect text or dialogue trees; flickering graphics or lights; incorrect or distorted audio; inconvenient invisible walls; lack of
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typically aimed at an opponent's feet; this ensures that the impact point is near enough for splash damage to cover the opponent in the event that the shot misses. Usually splash damage is separate from the damage of a direct hit with an attack, and the two may or may not both affect the target. Often there is damage falloff, meaning the further away from the center of the attack a target is, the lower the splash damage.
76: 35: 3142: 18748: 1303: 7112: 4402:, in which its neutral position is set somewhere on its fringe, instead of the central position that it default maintains when the analog stick is unmoved. This can cause undesired gameplay effects, such as causing a character to constantly move or the game camera to constantly be locked to one skewed angle while the analog stick(s) is/are unmoved, depending on which stick is affected or the game's controls. 11681: 4455:
subject to this, like if it was too buggy, if it was too unbalanced, if it was never intended to be released (like a weapon that's overpowered on purpose so the developers can get through the story easily), copyright issues (such as if a license to use a copyrighted character expired), if programming it couldn't be finished in time (such as to meet a release date), or any other reason.
1355:). Some games also have what are referred to as "aura" abilities that will affect anyone in the area around the person with the ability. For example, many strategy games have hero or officer units that can improve the morale and combat performance of friendly units around them. The inclusion of AoE elements in game mechanics can increase the role of strategy, especially in 11754:
depending on the game and the developer's monetization methodology. In gacha games, for instance, skins of some characters may require the purchase of a bundle, while others are more easily accessible through spending diamonds acquired in the game instead of the player's cash. Skins may be only decorative, or they can also provide the character with stat boosts.
5455:, gacha games induce players to spend in-game currency to receive random in-game items or characters. The gacha mechanic is considered integral to the gameplay or player progression of gacha games, whereas loot boxes would not change the gameplay of the games they're attached to in a significant way if they were removed or replaced with a different reward system. 9212:. Typically done to preserve resources or data space that would otherwise be used up by different designs for the same character, especially for games with sprite-based graphics, though other reasons may exist for palette swaps, such as differentiating similar-looking characters with different properties (e.g. the Green and Red Koopa Troopas from the 2701:(FPS) games where the user utilizes both thumb sticks (console) or mouse and keyboard controls (PC) to maintain a constant circular motion around an enemy, while maintaining a relatively steady aim on that target. This practice minimizes incoming fire from the target's teammates, as any misses are likely to hit and harm their teammate. 5958: 7001: 9436:. This may also refer to the case of a player having to restart the game due to failing to meet a certain objective. The term may also apply to squad-based games such as tactical role-playing games, if the death of the character eliminates that character from the game completely but the game may continue on with other characters. 11317:, enabling the player to shut down the gaming system and then later restart the device and load the saved game state to continue playing from where they saved. Saved games may also be used to store the game's state before a difficult area that, should the player-character die, the player can try again without penalty. 11217:
An achievement awarded to a player in a single level, song, round, or stage by finishing them without "Miss" or any mistakes, or taking damage, or for getting the highest scores or percentage cleared (usually above 90% or 98%). The term can mean a high rating level or a rarity of an item or character
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The process of modifying a ROM image of a video game to alter the game's graphics, dialogue, levels, gameplay, or other elements. This is usually done by technically inclined video-game fans to make an old game more fresh, as a creative outlet, or to create entirely new experiences using the old game
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in those games are all standardized forms and the physical skills of the player involved are the determining factor in their success or failure within the game. In an RPG, a human player can be the best player in the world at the game, but if they are using a character build that is substandard, they
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An event within a game that typically requires the player to press an indicated controller button or move a controller's analog controls within a short time window to succeed in the event and progress forward, while failure to do so may harm the player-character or lead to a game-over situation. Such
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A game system that automatically sorts players with similar playing styles, desires, objectives, or skill levels into a team or a group. In competitive games or modes, a matchmaking rating (MMR) is a number assigned to each player based on skill and is the basis for matching players. This rating goes
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or story mode. Ghost cars in racing games generally appear as translucent or flashing versions of the player's vehicle. Based on previously recorded lap times, they serve only to represent the fastest lap time and do not interact dynamically with other competitors. A skilled player will use the ghost
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Abbreviation meaning "good game". Used as parting words exchanged at the end of a competitive game or match as a gesture of good sportsmanship. "GGWP" (good game, well played) is also used. "GF", a similar term to GG is also used it means "Good Fight". Due to this abbreviation being synonymous with a
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Found primarily in adventure games, a means of providing a menu of dialog choices to the player when interacting with a non-player character so as to learn more from that character, influence the character's actions, and otherwise progress the game's story. The tree nature comes from typically having
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to corrupt certain data within a ROM or ISO by a user-desired amount, causing varied effects, both visually and audibly, to a video game and its data, usually as a humorous diversion or for the sake of seeking out and documenting interesting examples, hereafter referred to as corruptions. The effects
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Cooperative or competitive multiplayer games in which each player will have a different experience arising from differences in gameplay, controls, or in-game character options that are part of the game. This is in contrast to symmetric gameplay where each player will have the same experience, such as
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A type of gameplay mechanic in which the playable character's animations have priority over the player's input; in other words, if the player begins an action with a long animation, the animation must play out first before the player can then enter a new command, and attempting to enter a new command
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component deal splash damage, affecting the area around the attack's impact. Splash damage is particularly useful against game targets that dodge well. However, splash damage weapons are also dangerous since they can damage the shooter and are not preferred in close-quarters combat. Such weapons are
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A means of selecting certain options—such as a character, weapon, vehicle, or other in-game item—during the course of a game for a specific function, as opposed to selecting a specific character class at the start of the game. Such specialization allows that entity to have access to unique skills or
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A game level that is only accessible to the player by completing specific tasks within the game; these tasks are rarely described in detail to the player, if at all, and are often only found through exploration and trial and error, or even by hacking, if the level was not intended to be in the game,
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The act of quitting a game mid-progress instead of waiting for the game to end. Typically, this is associated with leaving in frustration, such as unpleasant communication with other players, being annoyed, or losing the game. However, the reasons can vary beyond frustration, such as being unable to
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refers to 1) combat points (i.e., melee, range, etc.) and 2) skill points (i.e., beginner, expert, elite, master); often used as reference to meet requirements; to be able to equip armors, weapons, as well as for crafting weapons, ammunition and armors for specialists, and to unlock next tier skills
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Elements of a game that can only be unlocked by making premium digital purchases and provide the player with an advantage. The purchase packages can include game currency, resources, special characters, unique items, summoning tickets, character skins that give buffs to their stats, or VIP points if
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Methods used in multiplayer games to distribute treasure among cooperating players for finishing a quest. While early MMOs distributed loot on a 'first come, first served' basis, it was quickly discovered that such a system was easily abused, and later games instead used a 'need-or-greed' system, in
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2.  A character archetype in MMOs and RPGs, specifically a character or class that is designed purely to deal as much damage as possible to enemies, as opposed to a tank or healer, who have other primary duties. Specific characters or classes may be considered "sub-types" of DPS, such as a
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A game mode offered beyond the game's normal play mode that tasks the player(s) to replay parts of the game or special levels under specific conditions that are not normally present or required in the main game, such as finishing a level within a specific time, or using only one type of weapon. If a
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A type of game mode in co-operative multiplayer games. Players work together to defend one or more objectives or simply to have at least one man standing as they fight through discrete waves of enemies, with each subsequent wave featuring more numerous and powerful enemies. Such modes often include
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loot drops, with most games rewarding them based on scarcity or by awarding skins for completing certain objectives or placing high in competitive modes. This enables players to display rare achievements or high skill level. Skins can also be obtained through in-app purchases or from game currency,
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The act of achieving such a high score that the game's ability to display the score restarts, displays a negative number, or is otherwise unable to accurately display the score. Originates from early games that had limitations on the number that could be displayed as a score, such as pinball with a
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Any objective-based activity created in-game for the purpose of either story (story quest) or character-level advancement (side quest). Quests follow many common types, such as defeating a number of specific monsters, gathering a number of specific items, or safely escorting a non-player character.
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Meaning "Nice try". Generally said through a chat function in online multiplayer games to boost the morale of players. Can be directed towards both the friendly and enemy teams. Used when teammates or opponents fail after trying something new, or put in large amounts of effort towards the objective
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In video games, an overhead representation of a game level showing, through background game data collection, a statistic such as where player characters died or which route players took the most. Brighter spots or highly concentrated areas show where these events occurred the most. Such maps may be
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A term used around ongoing games with rotating content, the "fear of missing out" is an expression related to the psychological and social anxiety effect for players concerned about missing the opportunity to obtain limited-time items while they are available and thus devote more time and resources
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A feature left in a game that the development team would use to test the game and check for bugs. There are many ways that they could have been implemented, such as a menu with selectable options, button combinations or a room with stuff useful for testing. Debug modes will tend to have many useful
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or disrespectful. Some games may elect to punish badly behaved players by assessing game penalties, temporarily blocking them from re-entering play, or banishing them to a playing environment populated solely by other badly behaved players. What constitutes bad manners is subjective and may be hard
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Aspects of a multi-player game that keep it fair for all players. This usually refers to balance between characters (or any other choices made before battle) and options (which occur in battle). Balance between choices made before battle usually means that no character is likely to dominate another
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genre, where a single, usually mobile character has to shoot at enemies while all of the enemies attacking or moving toward it. The player character will typically have no allies, is extremely fragile, has little non-hazardous terrain to deal with, lacks any reload time for their basic weapon, and
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Server-side lag: A delay appearing only in online multiplayer games, between the client (the player's device) or the server sending information across the internet, and the counterpart receiving said information. This rarely looks like frame lag or rendering lag, and can instead cause a variety of
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A player in a multiplayer video game who deliberately irritates and harasses other players within the game, such as camping spawn points. Griefers typically use actions permitted in-game; griefers who do not use intended or permitted actions are usually cheating or hacking. Many online multiplayer
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A developer that is either owned directly by a console maker or has special arrangements with the console maker; such developers have greater access to internal details about a console compared to traditional developers. A developer that isn't owned by a console maker but have special arrangements
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including digital variants. A draft mode enables a player to create a deck of cards in such games by selecting one card of a number of randomly selected cards at a time. The player then uses the completed deck to play in matches against other players or computer opponents until they meet a certain
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games where players can deploy defensive tools such as turrets or traps to injure or slow enemies. The game may offer short periods between waves where players can spend in-game currency or similar points to improve their defenses, their equipment, or similar boosts. Horde modes can be based on a
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2.  An option to use a one-time save which takes the player out of the game, allowing them to continue from where they last were and in the state they last were, thereby allowing the player to turn off the console or do something else with it without losing progress, but without gaining
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Rendering lag: A delay in the rate at which an otherwise-processed frame is rendered, usually due to a very large number of polygons or visual effects on screen at once. This can have similar visual effects as frame lag, but can alternatively result in frames being rendered incompletely - missing
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A game environment divided into single-screen portions, similar to individual tiles in a maze. Players see only one such screen at a time, and they transfer between screens by moving the player-character to the current screen's edge. The picture then abruptly "flips" to the next screen, hence the
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A development model where players are able to purchase and play a game as it currently stands, be it early in development or close to a full release. On the developer's end, early access allows them to gather player feedback and further the game's development with the money made from these sales.
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Music composed for the microchip-based audio hardware of early home computers and gaming consoles. Due to the technical limitations of earlier video game hardware, chiptune came to define a style of its own, known for its "soaring flutelike melodies, buzzing square wave bass, rapid arpeggios, and
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In team-based video games, when a player disproportionately contributes to the success of their team. For example, Team A's sole remaining player defeating the rest of Team B, thus saving Team A from a close defeat, would be considered carrying, as would one player on Team A having the most kills
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benefits; for example, giving the character the ability to perform a new action, or giving a boost to one of the character's stats. A skill tree is called a "tree" because it uses a tiered system and typically branches out into multiple paths. A tiered skill tree will require a player to achieve
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program which incrementally and gradually corrupts video game data in real time as the game is being played for the purpose of finding amusing or interesting results. The rate at which the data is corrupted, and its severity can be changed by the user at will, enabling the game to be played in a
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desired ones. This is usually accomplished by improving one specific trait or ability (or a set of traits/abilities) by sacrificing ability in all other fields. This is easier to accomplish in games where attributes are generated from a certain number of points rather than in ones where they are
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Loot boxes (and other name variants, such as booster packs for online collectible card games) are awarded to players for completing a match, gaining an experience level, or other in-game achievement. The box contains random items, typically cosmetic-only but may include gameplay-impacting items,
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A specific set of in-game equipment, abilities, power-ups, and other items that a player sets for their character prior to the start of a game's match, round, or mission. Games that feature such loadouts typically allow players to store, recall, and adjust two or more loadouts so they can switch
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A software program that is designed to replicate the software and hardware of a video game console on more modern computers and other devices. Emulators typically include the ability to load software images of cartridges and other similar hardware-based game distribution methods from the earlier
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Playing video games on an infrequent and spontaneous basis without a long-term commitment. Casual video games are distinguished by a low learning curve and ease of access, often web-based for mobile phones or personal computers. Most casual games have simplified controls, with one or two buttons
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The representation of a world on a much smaller scale than is realistic. For example, in many role-playing games, it is possible for the player character to walk across a continent in sometimes under a minute, and the player character may appear to be several kilometers tall given the relative
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Pocketing refers in multiplayer games to when a player (usually playing the part of a healer support) supports exclusively a single teammate (usually a tank), either at an extended period of time but with several teammates or during the entire match with a single teammate. This is done with the
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is processed. This is usually the result of having too many objects active at once - the physics, rendering and other processes of which must each be calculated on every frame. In turn, this results in choppy movement, and depending on how the code is handled, either slowed gameplay compared to
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Performing a repetitive and time-consuming action in a video game before being able to advance. Prevalent in online games, where it is alternately considered an annoying waste of time or an enjoyable necessity, depending on the player's attitude. Many online games have taken steps to reduce the
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The point in the software-development cycle where the software is considered final and ready to be shipped. The term traditionally related to the production of games on CD-ROM, where the final version of the game, the master copy, would be written to a gold film-based writable CD and sent to be
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Any item or ability that can be considered the best possible option in a given slot. This can vary between players and playstyles, but commonly, any specific playstyle is likely to have either a single or a small set of items considered to be the best. This may be due to favorable effects, good
12507:. The act is usually considered disrespectful and provocative, intended to irritate their opponents and make them act irrationally. While the act of teabagging is generally associated with first or third-person shooters, similar actions in other game genres have become synomous with teabagging. 10937:
Games that have some, but not all, features of Roguelike games. Typically they involve a different style of gameplay from the tile-based movement, but retain procedurally-generated levels, resource maps, and permanent death. While games may self-identify as Roguelites, it can also be used as a
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where static death animations have been replaced by a body going limp and collapsing in on itself, with the only animation acting on the body and its connected limbs being from the game's physics engine. This often gives the impression that a character is flailing or being flung around, like a
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A game element that involves searching an entire scene for a single (often pixel-sized) point of interactivity. Common in adventure games, most players consider 'hunt-the-pixel' puzzles to be a tedious chore, borne of inadequate game design. The text-adventure version of this problem is called
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strategy game, the term "nuke" has one distinct use. It can describe the tactic of attacking an opponent's specific (often high-priority) units with high-damage spells in order to kill them or force (or strongly encourage) the opposing player to remove them from battle. Such usage is common in
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where a character is thrown backwards from the force of an attack. During knock-back, the character is unable to change their direction until a short recovery animation is finished. Knock-back sometimes results in falling down pits if the character is standing close to the edge when hit with a
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in which players are challenged to last as long as possible against a continuing threat with limited resources or player-character lives, with their performance ranked on how long they survive before succumbing to the threat (such as the death of the player-character) or on score. This mode is
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Refers to content that existed in a game during development and is in the code, but is not actually present in typical gameplay. Lots of aspects in a game can be this, such as cutscenes, weapons, characters (playable or not), items, missions or levels. There are many reasons why content may be
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s, when a player loses or fails an objective, they will generally be shown a "continue countdown" screen, in which the player has a limited amount of time (usually 10, 15, or 20 seconds) to insert additional coins in order to continue the game from the point where it had ended; deciding not to
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A piece of content that is obtained in-game by fulfilling certain conditions. These are sometimes represented in-game or represented through a platform-wide system of achievements. Such content can be purely cosmetic, a game mechanic, tool, character, a separate video game, and more. They are
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A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of
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An application program for personal computers use to launch one or more games, rather than launching the game directly. Launchers typically include additional services from the software developer to provide middleware such as friends and matchmaking services, content updating, digital-rights
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A technique that allows a player to move in a straight line and get back to where they started. This was often used in older games to make it seem that the player is moving up or down an extremely high hill; memory can be saved by using wrapping instead of creating a larger area filled with
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game may cause non-player characters, often representing law enforcement, to chase the player, with the response becoming more significant at higher wanted levels. The wanted level persists unless the player can elude these opponents, or if the character dies, eliminating the wanted level.
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Preparations a player makes with their character's inventory, such as storing or retrieving items, repairing weapons, etc. Failure to manage an inventory properly may result in losing rare items or being less powerful in combat. Common in hardcore games with limited resources like RPGs and
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2.  The result of network latency during a multiplayer game; when the player's location is updated client-side, but the server does not immediately register the change, a player's character may 'bounce' to the appropriate location when the client and server finally synchronize.
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The ability for a video game character to rapidly scale a vertical wall or similar surface, typically as part of the character's passive abilities, but may be aided with a tool such as a grappling hook. This often appears in platform games alongside abilities like wall jumping and double
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Competitive multiplayer games where the players do not have to be participating at the same time. Such games are usually turn-based, with each player planning a strategy for the upcoming turn, and then having the game resolve all actions of that turn once each player has submitted their
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A process in which game developers observe players (called playtesters) testing their game and what the user experience is like in real-time, in order to see where players get stuck, what information is and isn't communicated clearly, and which gameplay elements are found enjoyable or
3191:. As a result of the continue feature, games started to have stories and definite endings; however, those games were designed so that it would be nearly impossible to get to the end of the game without continuing. Salen and Zimmerman argue that the continue feature in games such as 9587:
In co-operative multiplayer games, gameplay feature that allows players on the same team to visibly highlight, or "ping", other features on the map (such as waypoints, enemies, or treasure) to their allied players. While ping systems existed in various genres such as MOBAs before,
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An attribute showing how much damage a character can sustain before being incapacitated. Getting hurt lowers this meter and if it reaches zero that character can no longer continue. Depending on the game this can mean many different things (i.e. death, serious injury, knockout, or
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A pricing strategy by which a product or service (typically a digital offering or an application such as software, media, games or web services) is provided free of charge, but money (premium) is charged for additional features, services, or virtual (online) or physical (offline)
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The ability in games to define the player-characters abilities by selecting appropriate gear, equipment, and accessories to optimize and maximize the character's performance in the game. The end results, known as builds, then are frequently shared to other players through various
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skill), whereas other individuals use the term by referring to the highest possible damage to a single target in the shortest amount of time, also known as a spike. Some individuals believe that the player, or players, nuking must do so by means of ranged combat (that is, out of
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certain skills before the next tier of skills become available. The player may be required to achieve all skills in one tier before moving on to the next, or may only be required to complete prerequisites for individual branches. Skill trees are a common tool used for in-game
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Being able to perform exceptionally well in a high-stakes situation, or have certain events occur at the right time in a very important or critical moment, in particular in a way that changes the outcome of the game; scoring a victory for your team when it was on the verge of
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of a video game where the player's progress in the game can be saved. Often, when the player dies or receives a Game Over, their progress will be reset back to the last Save Point that they used. Some games do not have specific save points, allowing the player to save at any
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A genre of exploration-focused games, usually featuring a large, interconnected world. Access to certain areas and defeating certain enemies requires items found elsewhere, necessitating exploration and defeating enemies to obtain them. These games are usually side-scrolling
5320:. This is usually an ability that is disabled to common users, but left in the game coding as a developer's tool and is unlockable if the proper code is known. May also be allowed by a non-player in a multiplayer game to allow seeing every player's progress, especially in 9932:
are usually stronger than previously existing content, giving consumers an incentive to buy it for competitions against other players or as new challenges for the single-player experience. While the average power level within the game rises, older content falls out of
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effects such as dropped player inputs, desynchronisation between the player and server's versions of events, rubber-banding (where entities appear to ‘snap’ between different positions), or in worst-case scenarios, the player being removed from the server entirely, or
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A video game hardware unit that typically connects to a video screen and controllers, along with other hardware. Unlike personal computers, a console typically has a fixed hardware configuration defined by its manufacturer and cannot be customized. Sometimes includes
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In online games, a list of player information (such as player ID or IP address) that the server checks for when admitting a player. By default, players are allowed to enter, but if they match information on the blacklist, they are barred from entry. The opposite is a
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Deliberately inducing glitches and other strange behaviour in cartridge-based games by tilting the cartridge slightly in its slot in the console, enough for the connection to be altered but not completely severed. Cartridge tilting creates similar effects to using a
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Cheese(ing) refers to a tactic in a video game that may be considered cheap, unfair, or overly easy, requiring no skill by others as to otherwise complete a difficult task. What may account as cheese depends on the type of game. Its origin traces back to players of
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An abbreviation of 'aggravation' or 'aggression'. 'Causing aggro' or 'aggroing' in a video game means to attract hostile attention from NPCs or enemies to attack the player-character. 'Managing aggro' involves keeping aggressive NPCs from overwhelming the player or
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A developer which, despite not being owned by a console maker nonetheless produces games solely for that maker's consoles. Often they have a special arrangement involved. Due to the ambiguity from the player's perspective, these developers are often referred to as
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A game in which the human player takes on the role of a specific character "class" and advances the skills and abilities of that character within the game environment. RPG characters generally have a wide variety of skills and abilities available to them, and much
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The analysis of a video game to mathematically determine the most-optimal approach to winning the game, typically in games that feature a number of player-character attributes that are enumerated. One common type of theorycraft is determining how to best maximize
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A page or option in which the game makes noise to confirm that the player's audio equipment is working and at a good volume. Usually known for containing the soundtrack and sound effects of a video game, with the ability to freely listen to them being a secondary
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teams for games will play through a title multiple times in an attempt to find and track down bugs, glitches and crashes in the game before it goes live. This process can start early in development and can last until after post-production. Not to be mistaken with
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is visible in a first-person perspective on the display screen, typically represented as an angle. May also refer to the general amount of the game world that is visible on the screen, typically in games where being able to see a lot at once is important, such as
7420:
so that the challenge would be similar. The player would still gain added benefits with higher levels, such as additional abilities, better equipment with unique properties, and access to higher-level quests or areas. Examples of games with level scaling include
3918:
The day of release for a video game; often accompanied by a 'day-one patch' to repair issues that could not be addressed in time for the game's distribution, or 'day-one DLC', where the developer offers content for a price. 'Day-one DLC' is often associated with
11726:
by game designers. Skill trees also offer a "game within a game" in which players are not only playing a video game, but their decisions on how they allocate points into their skill trees will affect their overall gaming experience. The action roleplaying game
7145:
In video games, an unintentional or unexpected delay between the start and end of a process, usually to a detrimental effect on gameplay. Lag can occur in any of the many different processes in a video game, to vastly differing effects depending on the source:
2066:
In online multiplayer games that include ranked competitive play, boosting is where a player with a low-ranked level has a more-skilled player use their account to improve the low-ranked character to higher levels, or other improvements and benefits for their
7559:
During publishing, the process of editing a game for audiences in another region or country, primarily by translating the text and dialog of a video game. Localization can also involve changing content of the game to reflect different cultural values and
1616:
Supplementing a real-world environment with computer-generated perceptual information with matching alignment to the real world, which may add to or mask the physical environment. Augmented reality alters the perception of a physical environment, whereas
698:, where a single player manages to eliminate the entire opposing team by themselves while their teammates are alive. Can also be used to describe situations where a player manages to complete a possibly difficult section of game flawlessly. Comparable to 12957:
Slang for the actions of a rude and unwelcoming gamer or gaming community that detriments the experience for other players or developers. Almost universally viewed negatively across gaming, some game developers take measures to stymie toxicity in their
8195:
A 'game-within-a-game', often provided as a diversion from the game's plot. Minigames are usually one-screen affairs with limited replay value, though some games have provided an entire commercial release as a 'mini-game' within the primary game-world.
3942:
Before The day of release for a video game; often accompanied by a 'day-zero dlc' to allow early play time that users paid for the game before launch, or maybe extra cosmetics. or the purchaser gets things like the 'day-one DLC' on launch day, or some
11920:
Repeated use of the same item or action (e.g. chat message, combo, weapon). Often used generally to describe such repeated uses, but sometimes used pejoratively when the item or action is considered overpowered or annoying, such as an overreliance on
3603:
To complete an arcade game by using as many continues as possible. Prevalent in action games or shooters where the player is revived at the exact moment their character died during their previous credit. Some home conversions (such as AES versions of
3112:
A video game genre that involves planning and managing a population of citizens in towns, cities, or other population centers. In such games, the player rarely has direct control of the computer-controlled citizens and can only influence them through
8897:-series and a few other first-person shooters, where players on opposing teams attempt to capture and then hold on to a ball for as long as possible, while the opposing team tries to eliminate the player holding the ball in an attempt to get it back. 4121:
An unofficial, indefinite "waiting period" during which a project is effectively stalled and unable to proceed. Projects that enter development hell are often delayed by several years, but are not usually considered to be formally cancelled by the
11986:, often immediately after they have spawned. Usually looked down upon as unfair for not giving opposing players a chance, though some gamers defend it as a legitimate strategy. Many games have features to prevent spawn killing, such as temporary 2631:, certain team compositions of heroes are considered cheese compositions for how easily they can defeat most other team compositions. In other games, cheese can refer to exploiting glitches and other bugs to make difficult gameplay sections easy. 6262:
In first-person view games, the up-and-down (and sometimes left-and-right) motion of the player's camera to simulate the bobbing of the player-character's head when walking or running. It is often an option that can be disabled as it may induce
12599:
1.  Animations or similar visual and audible indicators that indicate to a player what actions an opponent will take. Often used as part of computer-controlled artificial intelligence to help the player avoid or block attacks or make
4505:
Derived from the word "duplicating", the practice of using a bug to illegitimately create duplicates of unique items or currency in a persistent online game, such as an MMOG. Duping can vastly destabilize a virtual economy or even the gameplay
12257:
When a player watches another (usually professional) player livestream a game to locate their position and/or their plans and gain the upper hand on them. This practice most commonly occurs in online multiplayer games and is generally frowned
1792:
Repeated use of the jump button while moving, which increases the character's momentum in some games. Originally a glitch in Quake 1 based games, a large portion of games have implemented it as a feature and gamers have taken into doing this.
12502:
A type of action used in multiplayer games where a victorious player-character repeatedly crouches down and stands back up (functions that are a common part of standard gameplay) over the head of knocked down or dead opponent, simulating the
3595:, cranking 90s refers of a way to build in the game. "90s" refers to the 90-degree turn one must make when they make a 90, and "cranking" refers to how one must perform this repeatedly. "Cranking" 90s usually results in a tower being created. 10740:
by spending points, the act of respecing ("re-specialization") allows the player to remove all skills and then respend those points on a different set of skills. This usually requires an expenditure of in-game money or other earned gameplay
10040:
A strategic and tactical move that shows that the player is familiar with or skilled in a game and its gameplay mechanics. Sometimes used outside of video games, and occasionally used in an ironic manner to describe a poorly-planned move or
14454: 11557:
A larger button usually placed on the rear or top of a gamepad that is usually pressed or held down with the index or middle finger. It can also be used as a modifier for certain actions performed with analog stick movement or face button
13322:
A term sometimes used to classify exploration games, which generally involve exploring an environment for story and narrative but with few, if any, puzzles or gameplay elements. May be considered derogatory but is often used as a neutral
11234:
A game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game, if such a goal exists. Some games exist as pure sandbox games with no objectives; these are also known as
4487:" or include any number of other places, such as caves, ships, forests, sewers or buildings. Dungeons may be maze-like and/or contain puzzles that the player must solve and often hide valuable items within to encourage player exploration. 9939:
and becomes regressively outdated or relatively underpowered, effectively rendering it useless from a competitive or challenge-seeking viewpoint. Very occasionally may refer to the result of repeatedly balancing a game primarily through
9927:
The gradual unbalancing of a game due to successive releases of new content. The phenomenon may be caused by a number of different factors and, in extreme cases, can be damaging to the longevity of the game in which it takes place. Game
12404:
A positioning of a character model in a video game with the character standing upright and arms up to the side. Typically used as a default position for 3D character models, this is often seen in games as a glitch or result of software
2176:
the character had; although some games may instead take away a percentage of the character's health before respawning them nearby. Bottomless pits can also serve as obstacles that can be overcome by using abilities or finding alternate
1361:
s. The player has to place units wisely to mitigate the possibly devastating effects of a hostile area of effect attack; however, placing units in a dense formation could result in gains that outweigh the increased AoE damage received.
4049:: movement along the X, Y, or Z axes as left/right (along X-axis), forward/backward (along Y-axis), and up/down (along Z-axis), and rotation around X, Y, or Z axes as pitch (around X-axis), roll (around Y-axis), and yaw (around Z-axis) 7080:
on a string). This can be used to separate groups of enemies to prevent the player from becoming overwhelmed or in team-based or cooperative games to allow the player's teammates to attack the opponent, or to lure the opponent into a
6784:
A brief period of time where a player can't take damage from attacks. Invincibility frames are most commonly triggered by a player action (such as dodging or rolling), by taking damage or as a short period of safety after respawning.
6746:
A menu or area of the screen where items collected by the player-character during the game can be selected. This interface allows the player to retrieve single-use items for an instant effect or to equip the player-character with the
2341:
A series of game levels intended to tell a linear story; some campaigns feature multiple 'paths', with the player's actions deciding which path the story will follow and affecting which choices are available to the player at a later
1637:-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player. It was created and popularized by 7407:
in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat. If the player character is several levels higher, either the enemy would be
4052:
In addition, special features of games may manipulate other dimensions not associated with the X, Y, & Z axes of 3D space as DoF, such as time, player state, macro-location (fast travel), map state, NPC visibility or other game
2467:
with a class they learn new abilities related to their chosen profession and some games allow players to change their character's class or become proficient in multiple classes. Some examples of archetypal character classes include
2006:, where the server bars players by default but allows players matching the whitelist. Blacklists and whitelists can be used in tandem, barring even whitelisted players if they try to log in via a blacklisted IP address, for example. 533:
A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then quickly shooting without looking through the
6676:
A video game player or social media personality that is used as part of a game's promotion. Typically the influencer will be given a pre-release copy of a game to play and review to those people that follow them on social media or
13608:
scale. This is not the same as the player being much larger than the icon for a town or other settlement, but rather that a distance which is given as hundreds of kilometers appears to be much smaller. In some cases, such as in
8085:
A business model used in games where players can purchase virtual goods via micropayments. Usually disliked by players, especially when the purchasable goods give players an advantage over players who did not purchase the goods.
10446:
A genre designed to cause anger and frustration in the player, using unintuitive controls, unforeseeable obstacles, unfair challenges and/or taunting the player, often with the express stated purpose of causing the player to
8853:
games. In an MMORPG, nuking may differ in meaning between different communities. For example, to some individuals, to "nuke" is to deal the most possible damage to the most enemies possible (almost exclusively by means of an
3494:
s, the mechanic is designed to give players the impression of having jumped at the last possible moment, and as a method of forgiving players that would have otherwise missed the jump. The mechanic derives its name from the
3331:
that changes the current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update instead, such as from
10336:
can be done by pressing a single controller button or keystroke, instead of opening a file dialog to locate the save file. Typically, there is only one quickload location and quicksaving will overwrite any previously saved
9257:
A block in fighting video games that does not have a downside to the player using it, usually performed by precisely timing a defensive maneuver or block. Parries may fully negate damage from the attack or even reflect the
9037:
where the player has much greater freedom in choosing the order that they visit areas within the world, rather than being restricted to a pre-defined or heavily constricted order of visiting areas. While 'open world' and
1903:
What players usually call the gacha mechanic in a game. Depending on the game, it can stick around indefinitely or have a time limit. The latter kind most often increases the probability of getting specific characters or
13404:
performed off of a vertical surface to propel the player higher in the opposite direction. Wall jumps can be done between two tight walls in quick succession to climb vertically in some games, though some games such as
1348:
Area of effect can also refer to spells and abilities that are non-damaging. For example, a powerful healing spell may affect anyone within a certain range of the caster (often only if they are a member of the caster's
9994:
s, they are conditional events where special equipment provide the user with temporary extra powers, or when the opposing enemy suddenly becomes more powerful in some way. The term's origin is uncertain, possibly from
10654:
A modernized version of an older video game intended to run on modern hardware, often with upgraded graphics and gameplay, but retaining the fundamental gameplay concepts and core story elements of the original game.
7455:
Abbreviation of Looking For More. Used by players who have an incomplete team and are looking for players to fill the remaining spots, the acronym is usually accompanied by a set of criteria (such as a level or class
3178:
The continue feature was added to arcade games in the mid-1980s due to arcade owners wanting to earn more money from players who played for longer periods of time. The first arcade game to have a continue feature was
12446:
A character movement control system in which up and down directional inputs move the player character forward or backward, while sideways directional inputs rotates the character, similar to how a tank's movement is
9248:
2.  In a single player game, a group of characters traveling together on a quest that the player may control or have the most direct access to. The characters themselves are typically referred to as "party
8813:
s that show the notes the player must match as they scroll along the screen. This is more commonly considered a "highway" when the notes scroll down the screen on a perspective-based grid, making it appear as a road
3158:
have been lost, rather than ending the game and restarting from the very beginning. There may or may not be a penalty for doing this, such as losing a certain number of points or being unable to access bonus stages.
2601:
An area in a level from which the player will start the level from next time they die, rather than having to start the level over. Checkpoints typically remain in place until the player completes the level or gets a
10856:, in a similar fashion to traditional personifications of Lady Luck, often addressed in humor to plead for more favourable RNG. Portmanteau of RNG and Jesus; also called RNGsus, RNJesus, RNGod, or Random Number God. 6050:, a game award given out annually by events and media publications to the games that they consider the best of that particular year. Game of the Year-awards are often divided in subcategories and an overall winner. 12603:
2.  In multiplayer games, the actions a player does, revealing to their opponent or opponents what attack they may do next. Usually considered a sign of predictability, but for some characters it may be
10769:
Actions taken by players to leave negative reviews of a game or other form of media on a digital storefront or user-contributed as a form of protest due to actions typically unrelated to the game or media quality
6108:
In games that generate randomized loot, the "god roll" is loot that has the subjectively best selection of possible random attributes such as perks and bonuses that could be generated for that particular piece of
5531:
management, and cloud saving. A game launcher may also provide features of a digital storefront to purchase and download games. Launchers include those designed by publishers specifically for their games, such as
13620:, the in-game narrative may refer to a distance as being tens of kilometers away, while the actual distance may be accurately measured by counting only a few hundred blocks understood to each be one meter across. 13285:-styled character art (thanks in part to the popularity of the genre in Japan), and detailed backgrounds, with character dialogue presented in text boxes. Players may alter the path of the story by choosing from 1277:) or semi-enclosed sit-down cabinet. Popular primarily during the late 1970s to 1990s in the West, and still popular in the East to the present day, arcade machines continue to be manufactured and sold worldwide. 7128:), and subsequently used by other developers to enable cheats or added functions in these games. The term applies to variations on this sequence but nearly all begin with "up up down down left right left right". 2291:
1.  The pressing of different button combinations in rapid succession to perform or attempt to perform special moves, typically with little rhyme or reason. This technique is most often encountered in
8589:
When a game's story has multiple final outcomes, as compared to a linear story which typically ends with the defeat of the game's final boss. Players may have to meet certain requirements in order to view each
6943:
video games, gauging the ratio between the number of opponents the player defeated and the number of deaths the player suffered at the hands of opponents. More skilled players typically have higher kill-death
5214:
Acronym for "Flavor of the Month", referring to a new meta that emerges after an update making certain classes or builds more desirable, that will only last a short amount of time. The phrase originated in the
12226:
Printed or online manuals that are written to guide players through a game, typically offering maps, lists of equipment, moves, abilities, enemies, and secrets, and providing tips and hints for effective play
4610:
is well-known for its emergent gameplay, which allows player-formed alliances to fight extended 'wars' over valuable territory and resources, or simply become 'space pirates' and prey on other player-operated
3131:
banned from sale, such as the AO (adults only) rating in the United States. While legal, such titles are not stocked by retailers and will not be certified for release by major console makers such as Sony and
9964:
The moment in which a character sees a rise in relative strength from leveling up larger than that of a normal milestone. This is usually due to an item becoming available or certain abilities being unlocked.
9713:
of a game. The word "plat" refers to the platinum trophy, which is usually the most difficult achievement to obtain and often the last one to be unlocked. It is sometimes denoted as "platinum" when used as a
3775:
A phase within a character's super move where the game briefly pauses the character's attack and shows their face (or full body) before proceeding to complete the attack. In fighting games, this move can be
2951:
A series of attacks strung together in quick succession, typically while an opponent is in their "getting hit" animation from the previous attack and is helpless to defend themselves. Combos are a staple of
10557:
s in an RPG, or detailed interacting systems in a simulation or strategy game. A reactive game world offers a greater number of possible outcomes to a given action, but increases the complexity and cost of
6845:
An input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Modern gaming joysticks have several buttons and may include a thumb-operated
13271:
An interactive computer-generated experience taking place within a simulated environment. Used in video gaming primarily to describe a VR-based video game or a VR option for an otherwise non-VR video game.
12494:
2.  A move in a fighting game where one player presses a specific input or inputs to make their character play an animation which usually deals no damage and serves merely to mock their opponent.
5365:
Games that do not require purchase from a retailer, either physical or digital, to play. Highly prevalent on smartphones, free-to-play games may also provide additional gameplay-enhancing purchases via an
6453:, hitscan is used to determine hits along a path with no travel time. Some games use this technique to detect hits with firearms in contrast to physics-based projectiles which have noticeable travel time. 4999:
Common in role-playing games, a means by which to have the player-character(s) teleport between already-discovered portions of the game's world without having to actually interactively move that distance.
3897:
1.  Used as a metric in some games to allow the player to determine their offensive power, particularly in games where the player's attacks are performed automatically when a target is in range.
1846:
opponent, while balance between options usually refers to every option having a viable counter, preventing gameplay from degenerating to using a single option with minor variations. The issue of balanced
10341:
anything beyond that compared with not quicksaving. More common in handheld games, where an emphasis on short gameplay sessions encourages developers to give the player a way to play for shorter periods.
6835:
A character included in a game for humorous reasons, such as having weak stats or an atypical appearance or personality. They may also function as an additional challenge or handicap for skilled players.
12589:
or kill which occurs when a player uses a teleporter to get to a location occupied by another character. This character is killed and the player-character landing on them is granted credit for the kill.
12077:
Although only the blue player in the center takes a direct hit, everyone within the circle takes splash damage. The damage may decrease further from the point of impact; this is known as damage falloff.
7156:
real-time (when the lag is not accounted for) or a loss of player control precision (when it is accounted for). In multiplayer games, this is often called client-side lag, as opposed to server-side lag.
2543:
A game code that allows the player to beat the game or acquire benefits without earning them. Cheats are used by designers to test the game during development and are often left in the release version.
2352:
1.  Where a player stays in one place – typically a fortified high-traffic location – for an extended period of time and waits to ambush other players. Many players consider camping a form of
13092:
A gameplay strategy that emphasizes heavy defense, with little or no offense. A player who turtles minimizes risk to themselves while baiting opponents to take risks in trying to overcome the defenses.
4446:
A type of competitive or cooperative multiplayer game that enables a player to join the game at any time without waiting and leave without any penalty, and without affecting the game for other players.
6907:
In online games, the ability of the server or the host of a game to remove a player from the server, thereby ‘kicking’ them out of the game. This can be to prevent undesirable player behavior such as
9305:
The option to temporarily suspend play of a video game, allowing the player to take a break or attend to an urgent matter outside of the game, or to perform other actions, such as adjusting options,
12805:
A game mode that challenges player(s) to complete a level or the game within a fixed amount of game time or in the fastest time possible. Often, the best times are recorded for other players to see.
10310:
Some quests involve more-detailed information and mechanics and are either greatly enjoyed by players as a break from the common monotony or are reviled as uselessly more-complicated than necessary.
2802:
To achieve a score so high it resets the in-game score counter back to 0, often used in older arcade games. More commonly used nowadays to express the (absolute) 100% completion of a game. Also see
13306:
A pejorative term when one must shake a controller to do an action, regardless of how the controller is shaken. Usually implies that the controller needs to be shaken wildly. Sometimes extended to
14444: 1914:
A type of in-game monetization that provides additional content for a game through a tiered system, rewarding the player with in-game items by playing the game and completing specific challenges.
5840:
To use the element of surprise to flank and attack an enemy. More common in multiplayer games, where 'ganking' usually indicates an unwelcome attack on an unwilling or unsuspecting participant.
1054:
Short for 'alternate', the focus on gameplay/progression/development of other available characters (or classes) in a game after one has completed the development of a favored 'main' character.
564:
A genre of strategic video games, short for "eXplore, eXpand, eXploit, and eXterminate". Such games are usually complicated, involving extensive diplomacy, technology trees, and win conditions.
18053:
This has the effect of making lopsided matches even more so – if one team has just a couple more titans than the other, it frequently leads to snowballing matches that spiral out of control.
12074: 4934:
A usually circular button on the right side of a traditional gamepad that is pressed very frequently in normal gameplay. Modern gamepads usually have four arranged in a diamond formation.
3488:
A game mechanic that grants players the ability to jump for a brief period of time (typically just a few frames or fractions of a second) after leaving solid ground. Used predominantly in
1364:
Point-blank area of effect (PBAoE) is a less-used term for when the affected region is centered on the character performing the ability, rather than at a location of the player's choosing.
12288:
A situation whereby the player character cannot act for a long period of time due to being periodically stunned. Often caused by being staggered by repeated attacks from multiple enemies.
11284:
games that automatically delete any save files when the player-character dies or in games that use an RNG system to calculate bonuses or item drops in order to achieve an optimal outcome.
10592:
A "restart" of a video game series, usually applying big changes to characters, settings, gameplay, or the overall story, while still keeping identifiable elements of the original games.
5672:
to another. Cross-platform ports are often criticized for their quality, particularly if platform-specific design elements (such as input methods) are not updated for the target platform.
1037:
An initial, incomplete version of a game. Alpha versions are usually released early in the development process to test a game's most critical functionality and prototype design concepts.
4180:
The level of difficulty that a player wishes to face while playing a game. At higher difficulty levels, the player usually faces stronger NPCs, limited resources, or tighter time-limits.
1465:. Asymmetric gameplay often arises in competitive games where one player's character is far overpowered but outnumbered by other players that are all competing against them, such as in 1388:
A side game mode, mostly found in some action-adventure games, in which a player-controlled character is placed in a closed area and challenged to defeat enemies using combat abilities.
17175: 8503:
Games, typically from the 1980s, that would only load one portion of the game into memory at a time. This technique let developers make each in-memory portion of the game more complex.
4042:
or 4-DoF: aim left/right (rotate around Z-axis), move left/right (strafe along X-axis) & move forward/backward (run along Y-axis), and move up/down (jump/fall/crouch along Z-axis).
9276:
The process by which a developer of a video game creates an update to an already released game with the intention of possibly adding new content, fixing any bugs in the current game,
1718:
A saving function in many video games that saves the current progress without the player's input, often after completing a mission, level, or winning a match. These points are called
13369:
In first or third person shooters, the act of shooting someone through a wall or object with bullets or other projectiles that have penetration. Made a popular term by games such as
11804:, a new or much lower-ranked account used by an experienced player in order to be matched with a new and inexperienced opponent who can be easily defeated. The concept is similar to 3061:
A set of video game consoles in direct competition for market share in a given era. The set, as a generation, is obsoleted at the introduction of the "next generation" or "next gen".
1936:
gameplay. Players search for equipment while eliminating competitors in a shrinking safe zone. Usually there are many more players involved than in other kinds of multi-player games.
1816:
a new player based on their skill level in an already existing game in case of one player leaving it. Usually only seen in casual modes to keep competitive integrity in ranked games.
15815: 10299:
Features or improvements designed to make games easier, smoother to play, or more accessible, without changing fundament aspects of the game's presentation, narrative, or gameplay.
1585:
machines on which the screen flips its orientation for each player's turn in two-player games traditionally have the screen's orientation in player 1's favour for the attract mode.
10159:
1.  RPG terminology that refers to engaging in combat from a distance, with the intent of luring a hostile NPC (or a group) to the player's location to fight them there.
7043:
Defeating an enemy that someone else was about to defeat, usually to receive the reward or credit without doing most of the work. Considered 'bad form' in many online communities.
6984:
In multiplayer games, a portion of the game's user interface that shows the last few events (generally, when other players are killed) from the last few seconds, like a news feed.
8791:
When a player uses a sniper rifle to achieve a kill without using its scope. Considered skillful, especially at range, as hipfired weapons usually have poor accuracy. Similar to
7726:
to render fantastical or otherwise unnatural effects, though accessories (scrolls, potions, artifacts) or a pool of resources inherent to the character (mana, magic points, etc).
11624:
A game genre that simulates some aspect of reality and is usually open-ended with no intrinsic goal. Inclusive definitions allow for any video game that models reality, such as
4516:
The automatic change in parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, with the aim of avoiding player boredom or frustration.
2241:
Any enemy that appears to require more firepower than would be considered realistic or reasonable to defeat. This is an allusion to how the enemy can absorb bullets much like a
2116:
but is actually running in a maximized window. Since the game does not take full control of the output device, it confers benefits such as seamless task switching and automatic
13649:, exiting the game map to the right wraps the player to the same position on the left side of the map, and exiting the map to the top wraps the player to the bottom of the map. 13557:
or playing the game normally. These players are typically seen as the largest segment for revenue production for free-to-play titles. Exceptionally high spenders may be called
11448:
or even hacking the game (as some secret characters may be intended to not be in the game, but are still present in the game's code). Secret characters may initially appear as
5756:
A field of social sciences that attempts to quantify or predict human behavior in various game-based scenarios, often where there is a reward or risk in taking certain actions.
2144:(AI). The player may compete against or work with a bot to complete objectives. Is also a derogatory term that implies a player is less effective than a computerized character. 13735:
Tactic in strategy games in which the player uses overwhelming numbers of inexpensive, disposable units rather than skill or strategy. The term comes from the Zerg, a race in
12139:
A discrete number of points for the player to distribute among their character's attributes, e.g., to choose their player's trade-offs between strength, charisma, and stamina.
5930:. It works by recording the lap times of players in each race, and uses statistics from other players to recreate their lap times for the player to beat. These ghost cars can 2425:, and may include such glitches as character models becoming distorted, extremely loud noises and in particularly severe cases, both the game and the console itself may crash. 12381:
A derogatory term used to refer to players with a highly competitive attitude, typically in situations where such an attitude is uncalled for or unnecessary. Synonymous with
11383:
in which new content, such as themes, rules, modes, et cetera, becomes available, sometimes replacing prior time-limited content. Notable games that use this system include
11239:. Very common examples of sandbox games are ones where the player has the ability to create, modify, or destroy their environment, i.e., a game that includes some form of a 9317:
online or networked games, pausing may not be available as a feature, as such games require continuous activity from all participating players in order to properly function.
5582:
An overarching term that describes how a particular game functions and what is possible within the game's environment; the rules of the game. Typical game mechanics include
4004:
A game mode in many shooter and real-time strategy games in which the objective is to kill as many other characters as possible until a time limit or kill limit is reached.
15658: 11505:
will gain power-ups to improve their abilities. Strongly associated with spaceships, but other player characters may be used. Sometimes conflated with shooters in general.
9831:
intent of assuring the supported player's survival during the time they're being supported. The term pocket refers either to the supporting player, or the supported player.
6880:
Refers to a game mode where many players face one overpowered enemy (called the Juggernaut) and try to defeat it. The player who kills it often becomes the next Juggernaut.
4970:
Repeating a battle, quest, or other part of a game in order to receive more or duplicates of specific reward items that can be gained through that battle or quest, such as
989:
to a target within the player's line of sight and the player only has to pull the trigger. Aimbots are one of the most popular cheats in multiplayer FPS, used since 1996's
11253:' and 'sandbox' are sometimes used interchangeably (or with only the implication of 'sandbox' being smaller), the terms refer to different concepts and are not synonymous. 6184:'grind', including doing away with traditional 'leveling' systems or allowing the player to temporarily 'boost' themselves to match the difficulty of NPCs in a given area. 4307:, in which a player becomes incapacitated instead of dying after losing health points. Players in this state can be revived by teammates as long as they still have health. 1340:
weapons have an area of effect that will damage anyone within a radius of the strike zone. Often the effect is stronger on the target than on anything else hit. See also:
11644:
A term for a simulator that combines its serious elements with the fun factor of an arcade video game. Often used as a derogatory term by opponents of certain videogames.
6431:
2.  (used when not distinguishing between hitbox and hurtbox) The virtual envelope describing precisely where the game will register any hits on a game target.
2739:'s distinctness from others. For example, the class identity of a "paladin" would include defensive and melee capabilities as compared to a ranged class like an "archer". 16439: 12115:
A usually derogatory term that refers to young gamers that use voice chat, the word referring to their high-pitched voice as a result of them not having hit puberty yet.
10921:
or other settings. Roguelike games are usually designed to be more challenging than typical games, with luck and memory playing a larger role. Named after the 1980 game
9076:
When a player or group of players are moving or moved far into the map where it could be the enemy's territory where they will be most likely outnumbered and destroyed.
5987:
1.  A character, character class, or character ability that is sufficiently underpowered to making using the gimp a severe handicap in the context of the game.
13450:
The ability for a video game character to appear to run along a vertical wall for a short distance without falling off. Common in games featuring parkour-type movement.
10915:, but can be referred to as "Roguelites"; in particular, permadeath alone does not make a game Roguelike. Roguelikes are typically set in dungeons, but may contain an 10147:
A group of players formed on the fly, usually to carry out a mutually beneficial task. PUGs will disband after the common objective has been achieved. Commonly used in
9594:
in the late 2010s was cited with popularizing the system for first-person shooters that enabled effective communication between players without the need for voice chat.
7248:
mode in which the objective is not to achieve the most kills but to survive the longest, or alternatively to have the fewest character deaths in a given period of time.
6005:
genre, by implying the addressee has not yet learned the game's mechanics. While it can be used in a positive and encouraging manner, it has been accused of fostering
16748: 10790:, which only occurs typically without outside intervention and when a character is removed from play after their health has been depleted. Another common synonym is " 9200:
A game controller that primarily included a large dial that could be turned either clockwise or counter-clockwise to generate movement in one dimension within a game.
7698:
2.  An usermade algorithm made-up of series of different actions such as spells or abilities made in order to save the player time and gain an advantage in
15840: 13531:
In game genres or modes where player(s) are to defend a point or stay alive as long as possible, enemies are commonly grouped into "waves" (sometimes referred to as
12057:
An attempt to complete a game as fast as possible. Depending on the rules for the speedrun, players may exploit glitches or bugs in the game to speed their progress.
8343:) provide tools to create game mods, while other games that don't officially support game modifications can be altered or extended with the use of third-party tools. 6428:
1.  (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox)
5920:
offer a ghost function. Some also have ghosts set by staff members and developers, often showing perfect routes and lap times. A variation of the feature, dubbed by
16098: 11490:
a game, obtain desirable items earlier in a game's story than intended, unlock content faster, or induce other glitches that may be utilised for advantageous means.
5993:
3.  In multiplayer games, killing a character much earlier than would be expected, such as by relentlessly pursuing them until they die in the early game.
4677:
typically offered in games that otherwise have normal endings that can be reached, providing an additional challenge to the players once the main game is completed.
11003:
limited number of analog or digital number places, or video game systems with limited numbers of bytes. If a player's score exceeded that limit, it would cause an
9218:
series having different behaviors), or accommodating for the presence of more than one instance of the same unique character to avoid confusion or paradoxes (e.g.
2130:
An opponent non-player character in a video game that is typically much more difficult to defeat compared to normal enemies, often at the end of a level or a game.
519:
Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as
12909:. In console games, especially if the screen is not merged with the main menu, it urges the player to press start. Similarly, in computer games, the message "Hit 8927:
is assumed to be this, but not always. This term also includes data which is downloaded with a downloadable game but not accessible without payment. Not used for
4293:, the second jump occurring in mid-air without coming into contact with anything. The player must then typically touch the ground before being able to jump again. 3853:
A 4-directional rocker button that allows the player to direct game action in eight different directions: up, down, left, right, and their diagonals. Invented by
3030:
elements designed to keep the player invested in the game, typically through a feedback system involving in-game rewards that open up more gameplay opportunities.
5950: 11671:
The act of two or more guilds banding together to become stronger. This is done to make certain tasks easier with frequent cooperation between guilds, and more.
7393:
A program, either provided within the game software or as separate software product, that allows players to place objects or create new levels for a video game.
3474:
A game mechanic which allows the player to use walls or other features of the game's environment to take cover from oncoming ranged attacks, such as gunfire in
2504:
An ingame method to customize a character to the player's preferred appearance and abilities before starting the game, most commonly used in role-playing games.
2399:
in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory.
2187:
1.  An effect placed on a video game character that beneficially increases one or more of their statistics or characteristics for a temporary period.
839:
A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action.
10836:) variability. In video games, this refers to gameplay elements that have unpredictable outcomes determined by such methods. Examples of such elements include 12352:
where players start out with no items, a health bar, and are able to die (as opposed to creative mode, where players are immortal). Commonly used to refer to
11194:
A tactic in strategy games where the player sacrifices economic development in favor of using many low-cost fast/weak units to rush and overwhelm an enemy by
16284:"gold sinks", i.e. opportunities in the game to spend gold at in-game vendors, thereby removing it permanently from the economy and thus reduce money supply. 15987: 12159:, in the aftermath of a stat inflation as numbers get exponentially large and more difficult for the player to conceptualize. The practice is most common in 11278:
The manipulation of game save states to gain an advantage during play or achieve a particular outcome from unpredictable events. It is used, for example, in
7054:
A game mode where opposing teams try to occupy a single point on the map for a certain amount of time, or for as long as possible until the end of the match.
14550: 12543:
The killing of teammates through destruction or damage done to allies, such as through deliberate shooting of teammates. Teamkilling is often identified as
12464:
A strategy used in online games where the player continuously kills or attacks the same opponent, ignoring the others surrounding them. It is often seen as
9972:
Often awarded in games for completing a level or challenge 'perfectly,' such as in the fastest time possible or by defeating an enemy without taking damage.
5500:
The codebase on which a game runs. There are different subsets of engines, such as specialized ones for physics and graphics. Often the game engine is only
4807:. e.g., "distance ESP" shows the distance between the enemy and the player, "player ESP" makes enemies highly visible, and "weapon ESP" shows enemy weapons. 5159:
An invincibility or immunity to damage that occurs after the player takes damage for a short time, indicated by the player-character blinking or buffering.
3340: 12268:
Video and audio that is continuously fed from a server to a client and presented to the end user. In gaming, this may be used to watch a live or recorded
9375:, a pentakill occurs when a single player gets the killing blow on 5 opposing players in rapid succession, resulting in a team elimination. Comparable to 8602:, a gameplay element that increases the value of the points earned by the given multiplier value while the multiplier is active. A common feature of most 2445:
game doesn't feature a 'challenge mode', players will often create self-imposed challenges by forbidding or restricting the use of certain game mechanics.
10881:'s feet, or stand their character where there will be an explosion, and use the force of the blast to propel the character beyond normal jumping ability. 7441:
Abbreviation of Looking For Group. Used by players looking to team up with others, the acronym is usually accompanied by a set of criteria or a player's
5808:
A player's interaction with a video game, defined through game rules, player-game interface, challenges, plot, and the player's connection with the game.
5518:
An event where participants try to develop a game from scratch in a very short amount of time, often with a theme determined by the organiser of the jam.
5410:, when the player hits every note in a song with no mistakes, therefore never breaking a combo. Often results in the highest possible score on said song. 13872: 10322:
controls are generally non-standard for the game, and the action performed in a quick time event is usually not possible to execute in regular gameplay.
6614:
Loosely defined as a game made by a single person or a small studio without any financial, development, marketing, or distribution support from a large
590:
An aspect ratio of digital display devices such as televisions and monitors, supporting up to 7680 × 4320 pixel (roughly 8 kilopixels wide) resolutions.
554:
An aspect ratio of digital display devices such as televisions and monitors, supporting up to 3840 × 2160 pixel (roughly 4 kilopixels wide) resolutions.
18313: 17883: 12889:, in which to cache all the graphical elements of the main menu. Older computer and video games had relatively simple menu screens that often featured 8724:
A term meaning "no excuses", generally used when a player proclaims false or exaggerated reasons for not playing well. Originates from the competitive
6017:
Abbreviation meaning "good luck, have fun". Used as words exchanged at the beginning of a competitive game or match as a gesture of good sportsmanship.
1442:
The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many
599: 3648:
A type of strike that does more damage than usual. Normally a rare occurrence, this may indicate a special attack or a hit on the target's weak point.
2283:, referring to the misrepresentation of a final product's technical or artistic quality by artificially enhancing promotional images or video footage. 19242: 17902: 16776: 15078: 3575:
A game mechanic that allows the player-character to construct game items, such as armor, weapons or medicine from combinations of other items. Most
934:
Meaning "away from keyboard". Generally said through a chat function in online multiplayer games when a player intends to be temporarily unavailable.
631: 615: 573: 18530: 15342: 12781:
where the player manipulates tiles in order to make them disappear according to a matching criterion. If this number is three, the game is called a
7351:, which increases through playing the game to train a character's abilities. It serves as a rough indicator of that character's overall proficiency. 4032:
The number of vectors of player-character movement that the player has control over, which are often a criterion associated with the game's genre.
3690:
Similar to cross-save, when multi-platform games may share the player's current account details, including earned and purchased items, via a server.
802:
or storyline. Rarely refers to a downloadable game intended to be part of a larger series which functions as a single game series and gameplay-wise.
19310: 11218:
within the confines of the game (as valuated by the developer), but it is also used by players in tier lists to refer to the top of the video game
5691:
A type of business model where games are bought and sold once as a finished product that receives few to no further content updates, as opposed to
12686:
When two teams or players are in a fight and a third team or player attempts to kill one or both of the teams. The term was likely popularized in
12322:
A game set in a hostile open-world environment where characters are challenged to collect resources, craft items, and survive as long as possible.
8021:
The sum total of all known or implied stories of every character in the game, every branching storyline, and all potential outcomes and backstory.
19002: 15429: 13417:
allow you to continuously jump on a single wall. As a special jump, it is sometimes an acquired skill instead of available from the game's start.
10875:
A tactic used in certain games that include physics simulation and rocket launchers or explosives. The player aims their weapon at or near their
5587: 18477: 17439: 16802: 16322: 13049:
Being able to jump twice in mid-air after leaving the ground, and must then typically touch the ground before being able to mid-air jump again.
11442:
that is only available to the player after meeting some sort of requirement; such as beating the game, completing optional challenges, entering
7208:
The action of getting the killing blow on an NPC, receiving gold and experience points that would have been reduced or awarded to someone else.
4483:, an enclosed area filled with hostile NPCs where the player is likely to come under attack. In this sense, it can be used to refer to literal " 1446:. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of 10253:, used as an insult telling players to activate the shortcut which would quit the game. The phrase blew up so much, it made its way out of the 7868: 7062:
The set of skills and abilities given to a pre-defined playable character in games featuring many such characters to choose from, such as many
3123:
Classifying video games according to suitability-related factors such as violent or sexual content contained within a game. Some countries use
2485: 17489: 16152: 14703: 14477: 8774:
A pejorative used to insult a player who is making mistakes that an experienced player would be expected to avoid. Sometimes spelled as n00b.
8609:
2.  Refers to the specific factor which changes a playable character or enemy's attributes, either inherently or due to a temporary
7160:
visual details, textures, particle effects or occasionally entire objects. Occasionally, a similar effect can be seen with layered audio cues.
18780: 17464: 17186: 15398: 11066:
with variations such as up, down, enter and exit. In text-and-graphic adventure games, illustrations accompany the rooms' text descriptions.
8878:, in which "Heroes" are frequently the targets and attackers due to their relative high priority and common faculty for high-damaging spells. 8351:
1.  Technical or non-play modes for the hardware or software of a video game, such as a diagnostic or configuration mode, video or
6804:
An obstruction in a video game that halts movement in a specific direction, even though terrain and features can be seen beyond the boundary.
6139:
In-game activities that receive currency (gold) from players; in online multiplayer games, this functionally reduces the overall money supply
870: 465:
To collect all collectibles within a game, either indicated within games as a percentage counter or determined by player community consensus.
155: 48: 18505: 17313: 13108:
of equipping a low-level character with items or resources not normally available to new characters, by transfer from high-level characters.
12972:
to define the act of going into range of the opponent's tower, a defensive structure that damages its opponents, to kill low-health targets.
7200:
games together over a local network, often bringing their own computers or game systems with them. LAN is an acronym for Local Area Network.
4662:
for characters that have completed all of the currently-available content. Repeatable content after the climax of the storyline or campaign.
2533:
A shot that can be charged up so that a stronger attack can be dealt, but requiring more time. Usually performed by holding the shot button.
14592: 9637:-wide gap for perfect execution. A pixel in this case may refer to a screen pixel or an in-game pixel, such as in video games that utilize 6691:
A number attached to a game item – e.g.: weapon, armor, or clothing – which roughly indicates the item's power, commonly seen in
4589:
that may occur for various reasons, often due to unbalanced matchmaking (where the player may happen to have teammate/s of inferior skill).
866:
Game music which changes and reacts to the actions of the player and state of the game in an attempt to better reflect the game atmosphere.
202: 15045: 13996: 13928: 8947:
A term that refers to gameplay in which the player can only progress in one direction with limited exploration or branching, similar to a
6738:
Graphic elements that communicate information to the player and aid interaction with the game, such as health bars, ammo meters, and maps.
6084:
that makes player-characters invulnerable. Occasionally adds invincibility, where the player can hurt enemies by touching them (e.g., the
5011:
into the game as to obtain those items. This can include additional expenditures for microtransactions for free-to-play or freemium games.
2461:, a character's class helps to define their playstyle as well as the role the character plays in a team based game. Often as players gain 479:
grouping, such as '2v2' to mean two teams of two battling each other, or "1v4" to refer to a team of four players against one (as seen in
19340: 17614: 17267: 15632: 12881:
available (single player, multiplayer, configuration of controls, etc.) while modern games have opted for the title screen to serve as a
11385: 9282:
character issues (especially prevalent in online multiplayer games with competitive focuses), or updating the game to be compatible with
2871:
The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also
174: 17149: 16856: 15745: 11007:, causing the display to 'roll over' and start again at the minimum possible score, or sometimes a negative number in 8-bit video games. 8921:
Content that is on the physical media (usually a disc) of a game, but cannot be accessed without buying the content separately. Usually
5764:
The location in which a game's action takes place. May refer specifically to the game's environmental components, i.e., its constituent
2790:
2.  A 3D graphics process which determines if an object is visible and "clips" any obscured parts before drawing it. See also
1324:
games to describe attacks or other effects that affect multiple targets within a specified area. For example, in the role-playing game,
1225:
in which the player's objective is to reach the game's end goal as quickly as possible without regard to the normal intermediate steps.
18426: 17983: 13082:
When a game consists of multiple turns. When one player's turn is complete, they must wait until everyone else has finished their turn.
12835:, where it is typically representative of how much damage or shots a character can take before dying, and thus also the game's realism. 10247:
An emoji that looks like a pair of teary eyes. Used as a taunt that means "cry more". Originally referred to the shortcut Alt+Q+Q from
5314:
1.  To be able to look around the map freely, usually limited by typical mechanics of the game such as the boundaries of the
3211:, where the player is offered a chance to pay a certain amount of premium currency to continue after failing or losing. One example is 18365: 13956: 876:
A form of artificial intelligence which takes data based on how the player performs and uses it to learn to better counter the player.
18339: 14810: 14783: 13004:
1.  A term meaning bad or poor, often used to insult a player(s) in online PvP games, but also used for items, spells, etc.
8010:
elements that are typically not part of the main game but can be invoked by the player to alter future playthroughs of the main game.
7076:
1.  A maneuver in which a player-character gets an enemy NPC to chase after them so as to lead them somewhere else (like a
4253:
games, a user who occasionally spends real-world money on in-game items or spends a modest amount, but not enough to be considered a
985:
that lets players instantly or near-instantly target other players without having to manually aim. In most cases, the aiming reticle
11843:
A situation where further progress in a game becomes impossible, but the game itself does not crash (or hard lock). An example of a
8297:
An in-game enemy that roams a specific area. Abbreviation of "mobile", it was first used in text-based online games in reference to
4063:
1.  The opposite of a buff, an effect placed on a character that negatively impacts their statistics and characteristics.
181: 18094: 15582: 14675: 12006:
1.  A game mode that allows a player to view the world without restrictions, but without being able to interact with the
8670:
An option to play through an already-completed game's story again, carrying over characters, attributes, or equipment from a prior
3127:
models to accomplish this, while others have government rating boards. Certain content ratings result in products being legally or
2199:
2.  A change intended to strengthen a particular item, tactic, ability, or character, ostensibly for balancing purposes.
14228: 3807:
in order to progress the plot. Cut-scenes are more likely to be generated by the in-game engine while cinematics are pre-recorded.
3445: 3420:; and other forced glitches. Corruptions often result in the game becoming unwinnable, and may also result in unusual crashes and 1571:
when no input had been received for several minutes. Attract modes demonstrating gameplay are common in current home video games.
16544: 15651: 15226: 8495:
An online game virtual economy phenomenon in which endgame players become rich in currency and drive down the cost of rare items.
7864:
A game that involves a large community of players co-existing in an online world, in cooperation or competition with one another.
4702:
in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a
15160: 11829:
A situation where a player or faction is able to leverage a small advantage into a larger and larger advantage. An example of a
9163:
An attempt to reach the ending of a game while defeating as few enemies as possible, often exploiting various bugs and glitches.
4191:
Software tools for copyright protection. Often criticized, particularly if the DRM tool is overly restrictive or badly-designed.
18449: 18259: 18037: 18011: 15915: 14860: 13551:
games, a user who spends a considerable amount of real-world money for in-game items, rather than acquiring said items through
13235:
Video games which are announced and appear in active development for some time but are never released nor officially cancelled.
11202:. Can also be used to refer to a quick "rush" onto an objective or point, with the intention to overwhelm by surprise or speed. 9875:
Gameplay which takes place after completion of a game's storyline; the postgame may unlock new means to play the game, such as
3976:
setting for the analog stick that lets players configure how sensitive they want their analog sticks to be, popular in console
3480:. Many cover systems also allow the character to use ranged attacks in return while in cover although with an accuracy penalty. 3105: 1411: 16449: 13565:. Borrowed from gambling jargon; a 'whale', in that context, is a person who makes extravagant wagers or places reckless bets. 12436:
from opponents and receives enemy attacks so that teammates can concentrate on their attacks or objectives. Common in MMORPGs.
7663:
Finishing or completing the end objectives of the game while having the lowest possible score/using the least number of items.
188: 19235: 18717: 18153: 18126: 17810: 17685: 17030: 16989: 16949: 16922: 16681: 16647: 16613: 16520: 16415: 16227: 16193: 16028: 15236: 15170: 14927: 14893: 14527: 14375: 14280: 14105: 14078: 13911: 7524:
A specialized type of game controller that the player points at their television screen or monitor to interact with the game.
3949:, where the developer offers content bundled in for buying the game "pre-launch". the 'Day-one DLC' is often associated with 3503:
who, upon leaving solid ground (e.g. by running off a cliff), briefly hangs in mid-air before plummeting to the earth below.
18384: 14951: 14307: 9897:, a gamer is said to "pop off" when they unexpectedly perform exceptionally well in a video game for a short period of time. 7578:
A recorded playthrough of a game from the beginning to the end without any interruptions or commentary, often made as video
19330: 18625: 17929: 11347:
A mode of gameplay that challenges the player to earn the highest score possible in a game level or through the whole game.
11095:
which did mapping in 2D, with height variance done via numbers. In true 3D game engines to follow, such as those using the
11032:, typically self-contained, surrounded by walls and connected to adjacent rooms by doors. In many cases, specific types of 8863:
range); others make no such distinction. It can also mean to critical hit often or just to deal high standard damage. In a
7290:
done by players, through screenshots or video, where the player provides commentary about the game as they work through it.
5714:
A type of business model where games receive content updates in the long-term on a continuing revenue model, as opposed to
5372:. Games that require in-app purchases in order to remain competitive, or gamers who engage in said purchases, are known as 1877:
a player from the server, and then employing means of preventing them from returning. This is usually accomplished using a
16939: 15554: 10959:
setting; as detailed as a player detailing their character's backstory, personal life, and mannerisms; or as complex as a
9671:
and so forth, not for PC, console or mobile. A corporation that controls a platform is referred to as a "platform holder".
3399:
Multiplayer gameplay where the players work together on the same team against computer-controlled opponents or challenges.
1432:
A game mode in which one team tries to attack (or capture) specific areas and the other team tries to defend those points.
19335: 19320: 19300: 19290: 19260: 18651: 13816:'s shared environment within which communications may be limited or game mechanics altered to encourage certain types of 13643:
exiting the game screen to the right wraps the player to the same position on the left side of the screen. Similarly, in
12107:
The act of blindly firing an automatic weapon with the intent of potentially hitting the target; tends to be ineffective.
9497: 9363:
Commonly used when you or someone in the current lobby you are in does something that is above their current skill level.
7564:
material that is against local law, or in some cases self-censoring in an effort to obtain a more commercially favorable
3346: 3057: 812:
A game genre emphasizing hand–eye coordination, reflexes, timing, and other physical skills. It includes fighting games,
170: 16124: 10981:
is involved in creating the best possible form of each of these character classes. This is different from games such as
9980:
Shortened version of the word "professional". Someone with experience, skill, and especially know-how in a certain game.
9424:
Generally refers to when a player must restart the game from the beginning when their character dies, instead of from a
2158:
and action games, which consists of a deep hole or void with no visible bottom, presumably leading to a fatal drop. The
19305: 17357: 17252:
Duggan, E. (2017) "Squaring the (Magic) Circle: A Brief Definition and History of Pervasive Games". In Nijholt, A. ed.
17074: 16296: 10584:
A genre of video game where the player controls one or more units in real-time combat with human or computer opponents.
9224:
characters having multiple palette swaps to avoid confusion in matches where multiple players pick the same character).
2669:
2.  A feature of a playable map that funnels players and might restrict mechanics like movement (chokepoint).
2623:
who would frequently use the same combo move over and over against to defeat their opponent. In multiplayer games like
18066: 16705: 14392: 7502:
if they fail. A life may similarly be defined as the period between the start and end of play for any character, from
3279:
A means of control over the console or computer on which the game is played. Specialized game controllers include the
1835:
An indicator of accomplishment or skill, showing that the player has performed some particular action within the game.
18773: 17781: 17752: 17723: 17569: 17143: 15995: 15956: 14169: 10949:
A broad set of behaviours within video games where players change their behaviour to assume a role. Not exclusive to
9579:
2.  A means of highlighting a feature on a game's map that is seen on the user interface of allied players.
9266:
A multiplayer game, usually consisting of a series of short minigames, that can be easily played in a social setting.
7851: 6535:
A type of game where player progression happens without the player's input, and often even while the game is closed.
6292:
An animation technique in which a new head is put on an existing character model, to save memory or animation effort.
4510: 4497:
A genre of video game that is based on exploring dungeons or similar setting, defeating monsters and collecting loot.
1883:. In some games, done in "ban waves" against cheaters to obfuscate how they were recognized as cheating in the game. 480: 239: 221: 119: 62: 54: 16379: 15607: 10963:
game's clans having scheduled trainings, realistically long mission times, and military-like ranks and organization.
9355:
the game has a built-in VIP system. This monetization scheme can result in an unbalanced experience between players.
9232:
1.  In a cooperative multiplayer game, a team of players working together to complete the same mission or
8710:
that allows players to pass through normally impenetrable objects – walls, ceilings, and floors – by disabling
686:
A game that is forgotten about or abandoned by its developers for any number of reasons, including copyright issues.
101: 19366: 19228: 18679: 18231: 17514: 17102: 15768: 15260: 14129: 13599:
fight will typically happen once all or most of these levels are completed rather than after each individual level.
13537:). When one wave of enemies is defeated, player(s) are typically given a short period to prepare for the next wave. 11992:
or barriers preventing enemies from entering or attacking in spawns. A component of, but not entirely the same as,
11809: 10520:(NPC) enemies or other dangers occur sporadically and at random without the enemy being physically seen beforehand. 9693:
Any video game, or genre which involves heavy use of jumping, climbing, and other acrobatic maneuvers to guide the
8569:
s where the player controls multiple characters in real-time. The PlayStation 2 was first with this feature in the
7565: 3747:
A controversial but common labor practice in the video game industry where game developers have to work compulsory
3117: 2666:
1.  When a player/team that is currently winning or expected to win a match performs unexpectedly poorly.
2455:
A job or profession that comes with a set of abilities as well as positive and negative attributes. Most common in
11591:
A game in which the action is viewed from a side-view camera angle and the screen follows the player as they move.
10392:
A smaller version of the play area, typically displayed in the corner of a players screen used for navigating the
8103:
A smaller version of the play area, typically displayed in the corner of a players screen used for navigating the
2259:
to defeat, in comparison to other soldier types that are defeated in a handful of shots, would be a bullet sponge.
19371: 19194: 14554: 13066:
A type of gamer who tries very hard and being extremely serious at all times while gaming. Also known as playing
9516:
where the player has to use the game's physics and environment to complete each puzzle. Notable examples include
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The act of running games and applications from storage media not originally supported for this use. For example,
3452: 2624: 1472: 705: 17643: 17583: 17410: 16045: 15370: 14513: 12566:
A branching series of technologies that can be researched in strategy games, to customize the player's faction.
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A game that presents two or more views seen by different players in a multiplayer game on the same display unit.
9447:
An online game-world that exists independently of the players and is semi-permanently affected by their actions.
7466:
One of multiple chances that a player has to retry a task after failing. Losing all of one's lives is usually a
6347:
A subgenre of puzzle video games in which the player must find items from a list that are hidden within a scene.
2709:
When you clap a player, you deal enough damage to eliminate them, without them hitting you or shooting you once.
1533:, the main purpose of the attract mode is to entice passers-by to play the game. It usually displays the game's 19285: 18987: 17005: 16016: 15497: 11430: 11067: 10490:
A type of mission in a game where a number of people attempt to defeat either: (a) another number of people at
8974:
When a player continually chooses to play as a specific character in a wide roster and often refuses to switch.
8385:
A broad term referring to various methods game developers and publishers have to make money off of their games.
4900:
usually add new game areas, weapons, objects, characters, or an extended storyline to an already-released game.
2436:
dominating play. Casual games can normally be played in small periods of time, and may not have a save feature.
2046: 159: 86: 18177: 12996:
Changing the appearance of gear, such as weapons and armor, typically to that of functionally equivalent gear.
11762:
A game mode in which players can fight immediate battles without having to go through the linear, story-based
8690:
Someone new to the game, generally used as a pejorative, although often light-heartedly. Not as pejorative as
5190:
Common in strategy games, a 'fog' covers unobservable areas of the map and hides any enemy units in that area.
3795:
A game segment that exists solely to provide detail and exposition to the story. They are used extensively in
1479:, where each player selects a different hero or character class with different gameplay abilities from others. 19325: 19295: 17827: 16353: 13880: 10133:
The company that (in whole or in part) finances, distributes and markets the game. This is distinct from the
5718:, where a game is bought and sold once as a finished product that receives few to no further content updates. 3864: 1777: 949:. The term may be facetiously used in reference to irritated bystanders ('wife aggro', 'mother aggro', etc). 512: 16603: 15079:"Who needs a console generation? PS4 Pro and Scorpio are the birth of a new upgrade cycle | GamesRadar" 12831:
The average amount of time it takes to kill an opponent. Commonly used in first-person shooters, especially
12312:
An optional super powerful boss, typically more powerful and harder to beat than the game's main final boss.
11405:
A purchase made in addition to the cost of the base game that generally enables the purchaser access to all
10759:
The playing or collecting of older personal computer, console, and arcade video games in contemporary times.
9881:, additional minigames or sidegames, or even an additional, second storyline for the player to play through. 2305:. Sometimes, this requires the rapid pressing of two buttons simultaneously, or rapidly pressing any button. 19280: 19270: 18766: 16575: 16250:
El-Shagi, Makram; von Schweinitz, Gregor (February 2016). "The Diablo 3 Economy: An Agent Based Approach".
5035: 4174: 4131: 2791: 1503: 16886: 16733: 14979: 14071:
Introduction to Game Design, Protoyping, and Development From Concept to Playable Game – With Unity and C#
12949:
A form of user input that relies on physical touch, rather than a mouse, keyboard or other control method.
9399:
Special bonuses that video game players can add to their characters to give special abilities. Similar to
6392:
A visual effect that occurs every time the player-character lands a hit on the opponent; commonly seen in
4738:
using a character resource-pool which governs how often the character is allowed to use a special ability.
1599:, as well as other shooter games. An AUG is a real gun, and the real inspiration for in-game Burst Rifles. 195: 18922: 16637: 15314: 14519: 13575: 13433:
that makes walls translucent. Some wallhacks let players shoot weapons or physically pass through walls.
11071: 10513: 9097: 4615: 4035:
Side-scrollers typically have 2-DoF: left/right (run along X-axis), and up/down (jump/fall along Y-axis).
3334: 15816:"Guitar Hero expert completes Through the Fire and Flames without making a single mistake - blindfolded" 13119: 13104: 13009: 12476:
A tactic and an effect used during turn-based fights in which a character (usually with high defense or
9080: 8266: 7706: 7655:
which the participating players roll virtual dice, and the loot is distributed according to the results.
6925:, where one player's lag problems may affect other players’ enjoyment of the game; or to prevent server 6760:, while uncommon in more casual titles, which may have an infinite inventory or manage it automatically. 6693: 6001:
Slang rendering of "get good", often used to dismiss complaints about difficulty, especially within the
3714:
to limit or control how many enemies are hostile to the players so they can be picked off more easily.
1336:
will deal damage to anyone within a certain radius of where it strikes. In most tactical strategy games
908: 473:
An abbreviation of 1 versus 1, denoting two players battling against each other. Can be extended to any
18738: 17957: 16073: 12700: 12356:, but can otherwise be used to refer to any similar game mode in any game. A well-known example is the 11399: 10281: 9668: 9107:
games, a character ends their turn and fires upon any enemies who enter their line of sight, providing
9012:; the test players are not bound by non-disclosure agreements and are free to show the game to others. 8839:
that is capable of dealing a large amount of damage to its target. Also in the context of video games,
8836: 8329:
A third-party addition or alteration to a game. Mods may take the form of new character skins, altered
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genre, where the number of tiles matches a player must make is three. Well-known match-3 games include
7674: 5107: 4794: 3365: 2968: 520: 494: 17: 17855: 15019: 11484:
Manipulating a game to carry out events out of their intended order. Sequence breaking can be used to
10778:
The act of restoring a defeated character or entity to life that is not removed from play after their
4915:
Shorthand for an expression of sympathy when an unfortunate event occurs. The term originates from an
2831:). Sometimes used in a derogatory fashion to refer to an inferior 'ripoff' of a more successful title. 2521:
A concept in games with multiple characters, a screen with names and/or pictures of all playable (and
2233:
where the player must generally dodge an overwhelmingly large number of enemies and their projectiles.
93: 19376: 18813: 18599: 18286: 16671: 16330: 14445:"Remix RPG Adventure moon revived for Nintendo Switch after 22 years, for the first time in English!" 13847: 12465: 10495: 10453:. Completing a rage game is commonly seen as a measure of determination and resolve as much as skill. 9988:
The activation, trigger or occurrence of a conditional, often random, event. Particularly common for
9754: 9142:
s, levels that are considered above-ground, in contrast to cave-like levels which are referred to as
7925: 7638:
often awarded based on a rarity system. In many cases, additional loot boxes can be obtained through
4184: 3863:
series of handheld consoles, Nintendo used the "directional pad" (or "cross-key" in Japan) for their
2766:
1.  Programming used to ensure that the player stays within the physical boundaries of the
2469: 2113: 1205: 1177:
es to be hit. This can be achieved many ways, but the most common ones are rapidly moving the user's
721: 649: 15944:
Media Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas
15789: 14018: 9241: 7966:
A common slang term for metagame or dominant strategy. Acronym for Most Efficient Tactic Available.
5883:, for example, a "ghost car" may follow the last or fastest path a player took around the track. In 4846:
Organized competitions around competitive video games, often played for prize money and recognition.
3969:
where the mouse cursor can be positioned to lock the camera in place. Can be adjusted in some games.
3620:
series) impose no such limits in order to reproduce the original version as faithfully as possible.
19265: 19189: 19158: 19030: 18932: 18828: 16979: 15948: 15534: 15265: 14487: 14044: 13624: 13256:
A term used to describe the economy in a video game, for example such as gold and auction house in
12769: 12544: 12093: 12015:
2.  A game mode that allows a player to view the world from another player's perspective.
11648: 11136: 10829: 10499: 9194: 9044:' are sometimes used interchangeably, the terms refer to different concepts and are not synonymous. 8013:
2.  A dominant strategy or set of strategies, often in the context of a competitive game.
7774: 7256:
A game released simultaneously with its respective platform, or during its near-term launch window.
5746:
Situational and environmental awareness in a game, and the decision-making based on this awareness.
5131: 5103:, instead. Games developed by a first-party developer are often referred to as 'first-party games.' 4095: 4039: 3990: 3253:
which involves the team capturing each required "capture point" in order to win the round or level.
3124: 2974: 2481: 2477: 2117: 1728: 843: 457:(or attempt) in games where the player has a limited number of chances to complete a game or level. 445: 15522: 15406: 15288: 14627:"BM'ing, Throwing, Bug Exploiting, and Other Forms of (Un)Sportsmanlike Behavior in CS:GO Esports" 13013:
to refer to groups of non-boss enemies. Particularly in dungeons/ areas leading up to boss fights.
11038:
such as enemies cannot travel between rooms, while the player can. Rooms are often used to reduce
6085: 5290:
A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS).
1524:
A pre-recorded demonstration of a video game that is displayed when the game is not being played.
19209: 18917: 13573:
An attack from the boss in which the said boss completely knocks out the entire party. Mostly in
13407: 11929: 11633: 10967: 10166:
that refers to spinning the wheel in hopes of obtaining a rare or high-quality item or character.
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1.  To eliminate within a very short time frame, usually with only one shot or ability.
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or viewed from the top-down, although they can be found in 3D as well. Many borrow features from
5031:
or due to inexperience), providing them with experience, gold, map pressure, or other advantages.
4920: 4582: 4480: 3512: 3352: 3198: 2587: 2473: 2373: 2354: 2015: 1582: 1270: 148: 97: 13176:) that a character may possess, often those that are the strongest or that deal the most damage. 10832:, which refers to computational methods that produce random (or, more accurately in most cases, 9457:
A game that blends its in-game world with the physical world. The term has been associated with
6956:
players to evaluate their in-game performance. Used in a similar manner to the kill-death ratio.
5446: 4581:
The phenomenon of being stuck at a lower rank in comparison to the player's true skill level in
4287:
The action, when game mechanics allow, of a game character being able to execute two successive
2910: 2749:
A type of game where clicking (or tapping) the screen repeatedly is the only gameplay mechanic.
1976:
prior to the product's commercial release. Games are usually almost finished at the beta stage.
1959: 19146: 19141: 19110: 18982: 18937: 17677: 16749:"Nioh's director: 'This is meant to be a masocore game, we consciously avoided making it easy'" 15636: 15055: 13988: 13467: 12237:
A game genre which emphasizes consideration and planning to achieve victory. Subgenres include
11912:
series, typically where character death due to the high level of difficulty is a core mechanic.
11391: 10623:, a remake may take more liberties with the changes made to the gameplay, graphics, and story. 10216:
Dominated by an opponent, usually another player. A deliberate misspelling of the word "owned".
9952:, thus making every character substantially more powerful than they were at release. See also: 9725:
The character controlled and played by the human player in a video game. Often the game's main
9440: 8532: 7914: 7572: 5832:
Losing a game on purpose, or losing a game badly. Mostly used in competitive, team-based games.
4275: 4057: 4046: 3955:, where the content is already a part of the game's data, but the player must pay to access it. 3925:, where the content is already a part of the game's data, but the player must pay to access it. 3585: 3558: 3455: 3392: 3193: 2825: 2820: 2181: 18707: 17020: 16510: 14917: 14883: 14270: 12913:" is often displayed. Controls that lack an actual "Start" button use a different prompt; the 12338:
fixed number of waves or in an endless mode where players attempt to last as long as possible.
12024:
options for that type while denying them access to other options. Some games allow players to
9060:
pony, often used pejoratively, but can also be used boastfully if the person can consistently
4786:
Story that is conveyed via the physical design or set dressing of a game's world, rather than
748:
Meta-goals defined outside a game's parameters. May be external achievements such as those on
19072: 18116: 17773: 17671: 17130: 16864: 16217: 14095: 13614:, trains will run between towns despite the visibly short distance. For voxel games such as 12795:
When a player gets angry at someone or something, often resulting in reduced quality of play.
12593: 11617: 10720:
The reappearance of an entity, such as a character or object, after its death or destruction.
10011: 9674:
2.  A resting piece of ground, frequently floating, in a platform game (see below).
9610:
where a player will eventually be guaranteed a high-quality item after too many unsuccessful
8571: 8396: 6209: 5974: 5904: 5090: 4893: 4604:
that develops as a result of player creativity, rather than the game's programmed structure.
4365: 4079: 3187: 2962: 2346: 1839: 1556: 1326: 18412: 18143: 15101: 14756: 14272:
Space Time Play: Synergies Between Computer Games, Architecture and Urbanism: the Next Level
13190:
to make a given item, character, etc. more powerful. Equipment is commonly upgraded through
3710: 2484:
or healer (healing and buffing allies). A popular example of a class-changing system is the
2112:
An option featured in many modern PC games and moddable into others in which a game appears
1418:
Algorithms used to generate responsive, adaptive or intelligent game behavior, primarily in
19275: 19089: 18859: 18291: 18205: 16491: 15193: 13970: 13759: 13281:
A genre of video games with interactive stories. These games typically use static imagery,
13257: 12923: 12874: 12870: 12519:
where each individual member of one team killed one individual member of the opposing team.
12047:
Short for specifications, used to describe the details of a player's stats, gear, or build.
11379: 11240: 11165: 10517: 10491: 10426: 10303: 10127: 9990: 9953: 9894: 9771: 8734: 8507: 8250: 7748:
that compose a game's storyline which must be completed to finish the game. In comparison,
7429: 7299: 6940: 6697:. A character who does not meet the required level of the item would be unable to equip it. 5894: 5134:, where the primary mechanic is the use of guns and other ranged weapons to defeat enemies. 5123: 4658: 4311: 4105: 3797: 3741: 3181: 3152:
A common term in video games for the option to continue the game after all of the player's
2945: 2378: 1573:
Attract mode is not only found in arcade video games, but in most coin-operated games like
695: 538: 487: 15753: 14842: 14820: 14731: 14419: 10820:
A genre of video game requiring the player to perform actions in time to the game's music.
7514:
The ability of a character in game to steal the HP of an opponent, typically by attacking.
3963:
1.  A region of the screen in video games in which the camera is controlled via
3185:, and the first home console cartridge to have this feature was the Atari 2600 version of 8: 19040: 18952: 18882: 16153:"Gaming Glossary: What Do GG, GLHF, LAN, MMR, OOM, OP, Ping And Other Gaming Terms Mean?" 15841:"Video game loot boxes addictive and a form of 'simulated gambling', Senate inquiry told" 13966: 13086: 12968: 12814: 12231: 11629: 11314: 11199: 11054: 10994:
can be significantly outplayed by a lesser player running a more-optimal character build.
10938:
derogatory term. Often used instead of "Roguelike" by mistake, but the two are different.
9778:
Refers to competing against other players, as opposed to player versus environment (PvE).
9653: 9518: 9466: 9393: 9209: 8314: 7893:
were progenitors of the genre. The most popular and most well-known game of this type is
7889: 7124: 7064: 6233: 5921: 5795: 5656: 5021: 5003: 4138:
can be used on consoles that only officially support running games and applications from
3676: 3577: 3087:
throughout most of the 1980s and 1990s. The analogy also extends to competition in later
2935: 2252: 2124: 1203:
that subverts the typical elements of such games. The term was coined by the video game
257: 18573: 17053: 16471: 15456: 15430:"Baldur's Gate 3 developer says the game isn't really a CRPG - in any sense of the word" 11169:
that alters the rules of the game to keep the game competitive and fun. Most notable in
9048: 3614:
as a way of preserving the challenge, while other conversions (such as the ports in the
2299:
2.  The rapid pressing of a single button to accomplish a task, especially in
19179: 19131: 19007: 18907: 18849: 18818: 18752: 18478:"Destiny 2's transmog grind is a symptom of a larger problem with its real-money store" 18236: 17934: 17832: 17220: 17107: 16275: 15127: 14815: 14656: 14220: 14189: 13833: 13798: 13610: 13490: 13161: 13022: 12687: 10923: 10577: 10163: 9550: 9462: 9104: 8864: 8823:
to no avail. "Nice try" could also be used in a condescending manner to mock opponents.
8468: 8323: 8291: 7829: 7620: 6727: 6341: 4318:
Additional content for a video game that is acquired through a digital delivery system.
4026: 3034: 2498: 1918: 991: 986: 265: 18897: 18232:"Cyberpunk 2077 Was Supposed to Be the Biggest Video Game of the Year. What Happened?" 16552: 11684:
A simplified example of a skill tree structure, in this case for the usage of firearms
11053:
s, any discrete exterior or interior area in a map connected to other areas by exits.
10494:(PVP), (b) a series of computer-controlled enemies (non-player characters; NPCs) in a 8644:, intended to weaken a particular item, tactic, ability, or character, ostensibly for 6351: 5183: 5176: 3889:
Used as a metric in some games to allow the player to determine their offensive power.
19126: 18977: 18713: 18149: 18122: 17806: 17802: 17777: 17748: 17719: 17681: 17240:
Pervasive Games. Theory and Design. Experiences on the Boundary Between Life and Play
17139: 17026: 16985: 16945: 16918: 16677: 16643: 16609: 16516: 16411: 16267: 16223: 16189: 16024: 16020: 15991: 15979: 15952: 15347: 15319: 15232: 15207: 15166: 14956: 14923: 14889: 14680: 14660: 14648: 14631: 14626: 14523: 14371: 14276: 14212: 14165: 14161: 14101: 14074: 13933: 13907: 13645: 13316: 13239: 13222: 12832: 12799: 12630:. They are usually removed or hidden from regular access before the game is released. 12353: 12195: 12165: 11478: 11195: 11063: 11044:
by only loading the entities in the player's current room, ‘pausing’ all other rooms.
10611: 10170: 10123:
A multiplayer lobby composed of random players found using in-game matchmaking tools.
9220: 8389: 7895: 7553: 7423: 7214: 7139: 6177: 5944: 5217: 4881: 4593: 4586: 4435: 3562: 2980: 2619: 2242: 1611: 1603: 1259: 438: 17541: 17224: 13021:
Any type of unusual jump that demonstrates skill and expertise, often considered an
12988:
cabinets, in which the player uses a freely-rotating ball to interact with the game.
11369:
that is planned to be added to a video game, which can be entirely purchased with a
10688:
Restarting a game with a new character from the lowest possible stats, after having
10017:
When the game algorithmically combines randomly generated elements, particularly in
4636:
of a given title at the climax of its storyline or campaign, and is followed by the
3458:
that is designed to be played by multiple players on the same display screen, using
1407:
that are typically based on fast-paced gameplay and in a limited map or level space.
19184: 19067: 19035: 18962: 18957: 18864: 18823: 17212: 16279: 16259: 15722: 15559: 15530: 15202: 14991: 14640: 14224: 14204: 13770: 13700: 13462: 13218: 11922: 11844: 11426:. Games developed by second-party developers are often called 'second-party games.' 11004: 10506: 10314: 10187: 9718: 9660: 9598: 9458: 9178: 8894: 8632: 8577: 8079: 7918: 7342: 7011: 7000: 6701: 6275:
An attack that strikes the head of its target, causing extra (often fatal) damage.
6159: 5697:
where games receive content updates in the long-term on a continuing revenue model.
5544: 4850: 4413: 4115: 3605: 3076: 2812: 2386: 1887: 1856: 1574: 1568: 1073: 635: 17490:"Pikmin 4 has a quality-of-life feature that's so good every game should steal it" 17294: 16670:
Thomas, David; Orland, Kyle; Steinberg, Scott; Jones, Scott; Hertz, Shana (2007).
11327: 10176:
A broad genre of video games involving puzzle solving, often with abstract shapes.
8335:
or the creation of a new story or an entirely new game-world. Some games (such as
7909: 7484:
during the game. This way, a player can recover from making a disastrous mistake.
6789: 6095: 4865: 3460: 3148:
gives the player the opportunity to continue playing after losing their last life.
1375: 1077:(DRM) that typically requires a connection to the Internet while playing the game. 19315: 19136: 17515:"Full Reactive Eyes Entertainment: Incorporating Quick Time Events into Gameplay" 16405: 16183: 15942: 15900: 15399:"Playing a MMORPG is not all fun and games, you better have the right vocabulary" 15102:"A Fond Farewell to the Craziest, Longest, Most Eventful Console Generation Ever" 14317: 14155: 13852: 13264: 13249: 13076: 12551: 12262: 11830: 11733:, released in 2000, is often cited as the true innovator of in-depth skill trees. 11691: 11551: 11128: 10951: 10410: 9731: 8762: 8565: 8169:, at possible detriment to the story and/or enjoyment of the game. Colloquialism. 8135: 7840: 7486: 7347: 6864: 6757: 6683:
sites, with the intent that those subscribers will be influenced to buy the game.
6310: 6264: 5954:, saved replay data can be used in one of the player slots in a multiplayer game. 5936:
with the player and other vehicles, and are fully visible to the player. In some
5889: 5540: 5536: 4869:, experience points are used to denote progress towards the next character level. 4135: 3859: 3803: 3733: 3529: 3273: 3018: 2941:
The computational task of detecting the intersection of two or more game objects.
2857:
A cloud gaming server runs the game, receiving controller input actions from and
2689: 2457: 2449: 2140: 1684:
to move forward without input from the user. The system is predominantly used in
1639: 1549:" or "Insert Coin" over or in addition to a computer-controlled demonstration of 1316: 1199: 902: 856:
where battle actions are performed in real-time instead of a turn-based mechanic.
852: 753: 17335: 17268:"Apex Legends' ping system is a tiny miracle for FPS teamwork and communication" 16830: 15713: 15683: 15476: 14190:"How gamers manage aggression: Situating skills in collaborative computer games" 13929:"Awesome Games Done Quick 2019: everything you need to know about the first day" 10712:
The ability to play a game again after its completion with reasonable enjoyment.
10573:
corrupted state or to suddenly increase the intensity of the resultant glitches.
8966:
2.  When an enemy is low on health and one shot away from elimination.
7881:
An MMO that incorporates traditional role-playing game mechanics. Games such as
5957: 5099: 2164:
falling into this void typically results in an instant death (and the loss of a
1497: 19105: 18927: 18912: 18874: 18854: 17744: 17388: 16975: 14266: 13519:
keyboard, with the W, A, S, and D keys bound to movement controls. This allows
13371: 12886: 12844: 12220: 11422: 10893: 10860: 10648: 10430: 10083:
s to level up characters, performing tasks to gain new abilities, or part of a
9929: 9451: 8855: 8844: 8832: 7835: 7714: 7503: 7033:
screen, kill screens can result in unpredictable gameplay and bizarre glitches.
6798: 6513: 6449: 5854:
elements, levels, weapons, abilities, or the like are introduced to the player.
5583: 5567: 5340: 4897: 4873: 4681: 4269: 3500: 3476: 3328: 3217:, where the price of a continue doubles after each failure, with an on-the-fly 2957: 2363:
games, but is also frequent in fighting games with projectile-heavy characters.
1897: 1595:
An AUG is an abbreviated nickname for a long-scoped Burst Rifle, especially in
1578: 1420: 1252: 1147: 920: 913: 860: 758: 672: 16263: 14208: 12917:, for example, usually prompts the player to press both letter buttons on the 12491:) tricks opponents into attacking him/herself instead of the rest of the team. 11785: 11528: 11450: 11407: 11365: 10983: 10351: 10203: 9763: 9745: 9284: 8299: 7700: 6564: 6394: 6241: 5247: 4234: 3978: 3608:
games) tend to limit the number of credits each player is allowed to use in a
3523: 3383: 2697: 2359: 1945:
match-ups against most opponents, or high stats. Typically abbreviated as BiS.
1702:
games where users may need to travel long distances without the assistance of
1167: 1023: 976: 916:, referring to the "additional enemies" called in by bosses during encounters. 887: 475: 19360: 19204: 19199: 18997: 18992: 18892: 17707: 16271: 15211: 14652: 14644: 14216: 12929: 12882: 12858: 12440: 12409: 12334: 12326: 12316: 12173: 12066: 11272: 10833: 10551:
reacts to and is changed by the player's choices. Examples include branching
10484: 9678: 9480: 9208:
Video game characters which are graphically similar except for a hue-shifted
9108: 8663: 7844: 7460: 7277: 7090: 7037: 6592: 5981: 5932: 5926: 5910: 5884: 5879:
modes in video games allowing the player to review their previous rounds. In
5271:
To kill or achieve a kill in a game against a player or non-player opponent.
5060: 4916: 4885: 4491: 3702: 3430: 3416: 3089: 2953: 2593:
To play the game unfairly; giving an unfair advantage via illegitimate means.
2490: 2429: 2293: 1972:, where the game developer seeks feedback from players and testers to remove 1810:
A system of many competitive team-based multiplayer games that automatically
1404: 1321: 1274: 1266: 1031: 584: 548: 18554: 18531:"Breaking the lock: Why all game content should be unlocked from the outset" 17361: 17216: 13496:
A shortcut that allows a player to bypass one or more sections of the game.
13245:
The process of designing a video game, including content and game mechanics.
12239: 11770: 11150: 10357: 9802:
The act of playing a game from start to finish, in one or several sessions.
9474: 7954: 7682: 7535: 6465: 5693: 5539:, or may be a general platform to support first- and third-party games like 5465:
Playing games of chance for real money or in-game currency. In video games,
5430: 4303: 4101:
A game level in which walls and other surfaces can be damaged and destroyed.
3656:
Ownership of a game on multiple platforms granted through a single purchase.
2014:"Bad Manners"; conduct that is not considered 'cheating' but may be seen as 1769: 1424:. Distinct from the computing science concept of 'artificial intelligence'. 1189:
es (usually backwards or sideways), and sending false packets to the server.
19163: 18967: 18833: 18684: 17860: 16807: 15867: 15845: 13454: 13413: 13377: 13275: 12890: 12777: 12665: 12073: 11885: 11855: 11518: 11458: 11341: 11313:
A file or similar data storage method that stores the state of the game in
11228: 11096: 10942: 10706: 10475: 10234: 10052: 9590: 9530: 9524: 9512: 9504: 9493: 8952: 8874: 8849: 8599: 8555:
that pits teams of players to defend their home base from enemy onslaughts.
8379: 8025: 7624: 7387: 7196: 7122:
games to unlock special cheats (such as gaining a large number of lives in
7024: 6113: 5750: 5592: 5590:
and/or lives. An unanticipated and novel use of game mechanics may lead to
5485: 5407: 5358: 5322: 4977: 4543: 4431: 4345: 4329: 4008: 3854: 3633: 3616: 3515:; the part of the computer or video game which executes the games' program. 3468: 3369: 3213: 3204: 3043: 2995: 2851: 2804: 2743: 2628: 2039: 1973: 1949: 1932: 1627: 1534: 1476: 1443: 1081: 833: 19220: 15895: 14996: 13667: 12755: 12709: 12626: 12030:
past choices for some in-game cost and pursue a different specialization.
11709: 11438: 10989: 10877: 10838: 10730: 10268: 10079: 10073: 9695: 8955:, it may be criticized in genres that normally allow for more exploration. 8417:, motion control is available on most recent console and handheld systems. 8409: 7946:
that a character (or in some cases, a weapon or other game item) can have.
7789:
A pool of resources inherent to a character that determines the amount of
7640: 7366: 7264:
A list or table logging the highest scores achieved in a particular game.
6579: 6521: 5115: 4972: 4859: 3762: 3544: 2463: 2160: 1744: 1680: 1112:
to allow a player more fluent 2-dimensional input than is possible with a
676:, have multimillion-dollar budgets, and expect to sell millions of copies. 493:
Graphic rendering technique in a two-dimensional perspective, often using
19045: 19012: 18506:"How a group of players cracked open Quake 3 and found a new way to play" 18314:"Rise of the Tomb Raider, and the dubious benefit of a console exclusive" 17415: 17383: 16753: 16639:
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
16050: 13196:
while a character upgrade may be an alternative to advancing a character
12943: 12906: 12901:
loop, usually after a game demonstration is played. The title screen and
12878: 12866: 12656: 12478: 12245: 12211: 11625: 11333: 11170: 11089: 11011: 10899: 10814: 10763: 10745: 9737: 9726: 9536: 9469: 9214: 9070: 8978: 8801: 8148: 8090: 8052: 8044:
games, such as permanent death. Named for two pioneers of the genre, the
7806: 7734:
To focus on playing a certain character in a game, sometimes exclusively.
7648: 7104: 6993: 6584: 5924:
as "Time-Shifted Multiplayer", was implemented in the mobile racing game
5899: 5880: 5872: 5684: 5494: 5475: 5368: 4993: 4944:
A video game made by fans, based on one or more established video games.
4749: 4385: 4154: 4038:
Top-down, isometric graphics-based, and 3D graphics-based games may have
3945: 3867:
controller and it has been used on nearly every console controller since.
3219: 3208: 3094: 3071: 3047:, to differentiate them from computers, arcade machines, and cell phones. 2859: 2835: 2735: 2720: 2537: 2268: 2221: 2071: 1908: 1764: 1619: 1564: 1542: 1467: 1357: 1108: 806: 680: 13707: 13347: 13308: 13125:
A character, item, tactic, or ability considered to be too weak to be a
12823:
but may release for other platforms when the exclusivity period expires.
12761: 12270: 12084: 11847:, softlocks can occur as the result of glitches in gameplay, the use of 11747:
or equipment that changes its appearance. Skins are featured as part of
11049: 10067: 9851:
A point in a game from which the player cannot return to previous areas.
9333:
method that requires players to spend money to access gameplay features.
9292: 8331: 7817:, referring to a genre of punishingly difficult games, particularly the 7722: 7588: 7492: 6663: 6009:
and hostility towards non-gamers when used to insult struggling players.
5790: 4527: 4170:
multiple branching levels of questions and replies that can be explored.
3682:
Multi-platform versions of the same online games may be played together.
3364:
The minimum length of time that the player needs to wait after using an
1244: 664:
A high-budget game with a large development team. AAA games are usually
437:
Abbreviation of one-credit completion or one-coin clear. To complete an
19062: 18972: 18942: 18789: 18680:"What it means to be a 'whale' — and why social gamers are just gamers" 18422: 17058: 16515:(2nd ed.). Boston, Massachusetts: Course Technology. p. 224. 16476: 16444: 16407:
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming
15434: 15375: 15197: 13520: 13260:
money can be used to buy in game gear,all the way to in game cosmetics.
13186: 12918: 12902: 12862: 12504: 11994: 11988: 11908: 11863: 11837: 11764: 11595: 11537: 11288: 11247:
where the child can create and destroy with no given objective. While '
11070:
feature illustrated rooms which the player can interact with using the
10911: 10553: 10249: 9877: 9699:
between suspended platforms and over obstacles in the game environment.
9409: 9138: 9087:
An item, ability or other effect that is too powerful, disrupting game
9025: 8868: 8766:
character or any character that is not under a player's direct control.
8407:
A game system that requires physical movement by the player to control
8144: 7993: 7819: 7561: 7403: 7227: 7095: 6599: 6588: 6481: 6222: 5973:
Or "giblets", gore and body chunks which fly from a game opponent when
5916: 5876: 5623: 5532: 5501: 5439: 5284: 5232: 5187:
The player cannot see enemy activity beneath the greyed-out fog of war.
5066: 4889: 4734: 4698: 4606: 3875:
An effect, such as poison or catching on fire, that reduces a player's
3698:
Multi-platform games may share the player's current state via a server.
3667: 3490: 2818:
A game that is similar in design to another game in its genre (e.g., a
2279: 2256: 2154: 1968: 1926: 1820: 1686: 1538: 1436: 1342: 1141: 1127: 778: 666: 527: 253: 18758: 15343:"Dev reveals the many ways their tough game secretly helps the player" 14393:"The History Behind Dark Souls' Most Controversial Move, The Backstab" 13547: 12897: 12783: 12740: 12724: 12641: 12614: 12276: 11569: 11325:
The act of looking at other players' areas of the screen when playing
10330:
1.  A mechanism in a video game where progress to or from a
10108: 9709: 9329: 9127:
games such as RPGs, an area that serves to connect other areas of the
9040: 9016: 8929: 8793: 8359: 8206: 7378: 7334: 6848: 6539: 6279: 5629: 5558: 4958: 4743: 4622:
hardware generations, in addition to more-traditional software images.
4394: 4249: 4218: 3264: 2843: 2403: 2099: 1633:
Also known as "auto chess", a subgenre of strategy games that feature
1041: 271: 19084: 18902: 18264: 18182: 17984:"Overwatch: Jeff Kaplan does not much care for your hate of smurfing" 17715: 17648: 17519: 16834: 16803:"Dungeon crawler or looter shooter? Nine video game genres explained" 16706:"Why Opening Loot Boxes Feels Like Christmas, According To Game Devs" 16642:(2nd ed.). Amsterdam: Elsevier Morgan Kaufmann. pp. 72–73. 15461: 14708: 14568: 14449: 13961: 13737: 13616: 13509: 13500: 13339: 13287: 13229: 13053: 12984: 12976: 12849: 12647: 12357: 12034: 11900: 11874: 11800: 11729: 11658: 11547:
video game released in large volume with little attention to quality.
11509: 11469: 11371: 11088:
directly above another room. This was impossible to achieve with the
10977: 10931: 10885: 10674: 10287: 9789: 9638: 9606: 9558: 9313: 9185: 9115: 9008: 9000: 8992: 8948: 8908: 8809: 8672: 8460: 8282: 8200: 8140: 8034: 8000: 7883: 7824: 7604: 7580: 7518: 7474: 7328: 7286: 7188: 7019: 6966: 6529: 6370: 6143: 6002: 5938: 5643: 5600: 5505: 5308: 5130:
A genre of video game where the player experiences the game from the
4946: 4787: 4773: 3951: 3921: 3610: 3436: 3314: 3164: 2926: 2642: 2578: 2566: 2313:
common name for the value that dictates how much stun a weapon deals.
1980: 1812: 1704: 1589: 1546: 1529: 1337: 772: 749: 18340:"E3 2017: Xbox Boss Clarifies What "Console Launch Exclusive" Means" 18178:"World of Warcraft Reveals When Another Stat Squish Could Be Coming" 13758:
A software security patch that fixes a Zero-day vulnerability. See:
13633: 13574: 13472: 12673: 12570: 12530: 12155: 12008: 11937: 11609: 11263: 11249: 11058: 10905: 10786: 10736: 10617:
A revamped version of an older game. Sharing many similarities to a
10547: 10532: 10394: 10332: 10019: 9741:
series are all "player-characters" developed by their game studios.
9432: 9426: 9307: 9144: 9129: 9123: 9033: 8353: 8105: 7949:
2.  Raising a character's statistics to the maximum value.
7750: 7704:
or just quickly shout certain cliché phrases, especially popular in
7619:
A multiplayer game that can be played over a local network, such as
7498: 7372: 7268: 7244: 5729: 5451: 5374: 5328: 5316: 5258: 5053: 4704: 4567: 4475: 2873: 2768: 2560: 2138:
Short for robot. A non-playable character which is controlled by an
1736: 1720: 1692: 820: 137: 104:. Statements consisting only of original research should be removed. 19077: 19057: 19050: 18947: 18887: 18482: 18454: 18417: 18389: 18071: 16891: 16102: 15162:
Gamers: Writers, Artists and Programmers on the Pleasures of Pixels
13785: 13763: 13421: 13147: 13103: 13096: 13008: 12692: 12620: 12516: 12348: 12051: 11849: 11805: 11280: 11236: 10956: 10917: 10909:. Games that lack some of those elements are usually better termed 10690: 10568: 10449: 10435: 10135: 10027: 9901: 9862: 9840: 9815: 9707:
A term exclusive to PlayStation users that refers to obtaining all
9056: 8428: 8370: 8265: 8212: 8189: 8040: 7799: 7705: 7680:
1.  The handling of larger scale decisions, primarily in
7631: 7468: 7029: 6839: 6692: 6679: 6616: 6330: 6226: 5819: 5802: 5784: 5652:
2.  The losing screen shown when a loss condition is met.
5512: 5459: 5347: 5343:
to indicate the direction they desire the player-character to look.
4672: 4575: 4484: 4427: 4360: 3973: 3965: 3780: 3748: 3592: 3299: 3287: 3249: 3203:
In more modern times, continues have also been used in a number of
3171: 3084: 2753: 2651: 2604: 2421: 2395: 2273: 2091: 2085: 2002: 1986: 1879: 1712: 1596: 1447: 907: 700: 18385:"Major game companies are teaming up to combat toxicity in gaming" 17542:"5 simple steps to never rage quit again: dealing with game anger" 17465:"The best quality-of-life features in Zelda: Tears of the Kingdom" 16777:"Unbeatable 2D Platformers Are All the Rage Among Hardcore Gamers" 16099:"From Arcade To The iPhone 5- The History Of The Gaming Ghost Car" 15583:"The Rise, Fall, and Place of Environmental Storytelling in Games" 14197:
International Journal of Computer-Supported Collaborative Learning
13818: 13553: 13333: 13192: 12819: 12299: 11816: 11749: 11715: 11695:. A skill tree consists of a series of skills (sometimes known as 11486: 10665: 10627: 10619: 10596: 10402: 10085: 9806: 9633:
An action that must be performed whilst being positioned within a
9401: 8935: 8712: 8524: 8006: 7970: 7496:
usually give the player only one life, but allow them to reload a
7184:
games that focuses on one of the typically three lanes on the map.
6815: 6771: 6647: 6631: 5850: 5668: 5635: 5617: 5467: 5386: 4984: 4956:
early video games to take advantage of more advanced hardware and
4652: 4638: 4632: 4600: 4075:
2.  Effects that nullify or cancel the effects of buffs.
3422: 3409: 3281: 3026: 2680: 2572: 2548: 2301: 1848: 1551: 1269:("coin-op") video game usually contained in an upright, tabletop ( 1221: 1102: 999: 959: 712: 19151: 17546: 17272: 16636:
Fullerton, Tracy; Swain, Christopher; Hoffman, Steven S. (2008).
16125:"Elden Ring YouTuber Crushes Malenia And 'Git Gud' Reddit Losers" 15773: 15691: 15206:. Vol. 7, no. 2. Reese Communications. pp. 26–28. 15050: 14919:
Dungeons and Desktops: The History of Computer Role-Playing Games
14515:
Gaming Matters: Art, Science, Magic, and the Computer Game Medium
14482: 14312: 13696: 13127: 12935: 12910: 12383: 11961: 11945: 11722: 11544: 11500: 11244: 9935: 9890: 9664: 9321: 9278: 9173: 9089: 8923: 8646: 8603: 8127: 8046: 7866: 7316: 7118:
A fixed series of controller button presses used across numerous
7006: 6972: 6889: 6710: 6435: 6300:
An effect that restores health over a period of time; antonym of
6217: 6166: 6122: 6006: 5663: 5027: 4938: 4811: 4741:
2.  How often a player is allowed to play a particular
4399: 4373:
games, where players draw on their personal collections of cards.
3818: 3141: 2229: 2053: 1852:
is a heavily debated matter among most games' player communities.
814: 17174:
Benford, Steve; Magerkurth, Carsten; Ljungstrand, Peter (2005).
17075:"Overwatch's Symmetra Mains Agree: The Problem Is Other Players" 14269:; Kücklich, Julian; Walz, Steffen P.; Böttger, Matthias (2007). 13437: 13068: 12426: 12187: 12149: 12026: 11743: 11034: 10806: 10780: 10659: 10639: 10633: 10602: 8986: 8778: 8617: 7979: 6868:, typically referring to a subgenre of RPGs that originate from 6497: 6413: 6201: 5615:
A distinct configuration that varies game mechanics and affects
4926:. The expression is often used in a sarcastic or mocking manner. 4758: 4087: 3877: 3293: 3008:
A particular kind of video game player who focuses on achieving
2776: 2554: 2191: 2172: 1665: 1302: 1185: 1179: 1173: 544:
Graphic rendering technique featuring three-dimensional objects.
18095:"Human-Like Combat Behaviour via Multiobjective Neuroevolution" 17615:"Differences Between a Video Game Reboot vs Remake vs Remaster" 17314:"League of Legends Nerfs Are Made to Control Power Creep Level" 17185:. Vol. 48, no. 3. ACM. pp. 54–57. Archived from 17079: 16710: 16580: 16129: 15919: 14788: 14397: 14188:
Bennerstedt, Ulrika; Ivarsson, Jonas; Linderoth, Jonas (2012).
13827: 13639: 13589: 13533: 13516: 13481: 13429: 13343:, intended to guide players who are unsure how to complete it. 13198: 13141: 12432: 12398: 12203: 12160: 12126: 11982: 11703: 11697: 11603: 11444: 11331:, giving the screen cheater an unfair advantage. The 2014 game 11113: 10960: 10398:. May also display locations of friendly and/or enemy players. 10379: 10148: 9915: 9612: 9542: 9234: 9062: 8951:
at theme parks. While this is expected in certain genres, like
8706: 8640: 8234: 8228: 8113: 8109:. May also display locations of friendly and/or enemy players. 8070: 7942: 7791: 7765: 7744: 7690: 7478:
for the player-character to have multiple lives and chances to
7443: 7322: 7220: 7151: 7119: 6927: 6909: 6422: 6249: 6080: 5778: 5772: 5380: 5300: 5194: 4952: 4803: 4467: 4255: 4202: 4147: 3718: 3561:
protections removed prior to being illegally distributed. See:
3234: 2782: 2079: 2030: 1351: 1332: 1288: 1161: 1114: 981: 968: 945: 798: 792: 619: 603: 17958:"League of Legends' biggest change in years is for the better" 14704:"Law against account boosting goes into effect in South Korea" 13745: 13595: 13400: 12585: 12486: 12181: 11220: 11084: 9948: 9942: 9909: 8692: 8654: 8611: 8451: 8366:
2.  Gameplay modes which affect the game mechanics.
8180: 8165: 7416: 7410: 7356: 7166: 7111: 6931:
when communication errors occur between the server and client.
5766: 5202: 5081: 4289: 4067: 3154: 3010: 2203: 2166: 1873: 1507:
showcasing one of the racetracks available to play in the game
1229: 1058: 953: 704:
in competitive games with teams made up of 5 players, such as
453: 17988: 15868:"Gambling and gaming: Children as young as 11 betting online" 14952:"How Street Fighter Invented Gaming's Most Despised Strategy" 13812: 13806: 13790: 13282: 13036: 12885:. This can be attributed to the use of the title screen as a 11976: 11181: 11040: 11028: 10852: 10792: 10702:
Playing a game on an owned device remotely over the internet.
10115:
2.  Players who play in public lobbies ("pubbies").
9634: 9566: 9377: 9311:
the current game and/or ending the current game session. In
8860: 8745: 7480: 6921: 6915: 6869: 6302: 5275: 3834: 3624: 2368: 2247: 1698: 1634: 1213: 926:
A game genre which emphasizes exploration and puzzle-solving.
577: 261: 18093:
Schrum, Jacob; Karpov, Igor V.; Miikkulainen, Risto (2013).
17173: 17006:"CS:GO Dictionary: A Complete Guide to Counter-Strike Slang" 14187: 11680: 10955:
s. Roleplaying may be as simple as a player acting to fit a
10077:
over the course of a game or several games, such as gaining
7958:
games, recruiting units until the maximum number is reached.
7584:
guides in case players get stuck on some parts of the game.
4753:, or replenished slowly by waiting and not playing the game. 3407:
A computer program used either as or in conjunction with an
630:
A descriptor for hardware or software that arose during the
614:
A descriptor for hardware or software that arose during the
598:
A descriptor for hardware or software that arose during the
572:
A descriptor for hardware or software that arose during the
17903:"Let's Spec Into Talent Trees: A Primer for Game Designers" 17440:"Quality of life: small things making games better in 2022" 16380:"Become the last Juggernaut standing in Warzone's new mode" 15315:"Video game developers confess their hidden tricks at last" 15200:(May 1983). "Arcade Alley: Zapping for Truth and Justice". 12753:
An increment of damage or healing periodically caused by a
10810:, or a command to use the same. Abbreviation for resurrect. 7209: 7181: 7077: 6856: 5421: 5113:
A graphical perspective rendered from the viewpoint of the
3098: 3080: 2909: 1461: 1171:
games that makes it difficult or impossible for the user's
1021:
Refers to the common alternate method of firing a gun in a
501: 18012:"The Snowball Effect (And How to Avoid It) in Game Design" 17712:
Twisty Little Passages: An Approach to Interactive Fiction
16669: 15165:. Brooklyn, New York: Soft Skull Press. pp. 117–118. 14264: 12895:
In arcade games, the title screen is shown as part of the
12877:
are displayed. Early title screens often included all the
11689:
A character-development gaming mechanic typically seen in
11524:
A genre of video game that involves using ranged weapons.
9843:, a term meaning great or awesome, often a play in a game. 9171:
A game that is included with the purchase of a video game
8487:
A multiplayer real-time virtual world, usually text-based.
8066:
The handling of detailed gameplay elements by the player.
3737:. It has the connotation of referring to "classic" games. 3533:, usually serving as an opponent to the player or players. 2847:
period where only specific people have access to the game.
18656: 17411:"How a video game shortcut became a brutal online insult" 15872: 12914: 9913:
s to the game character. Persistent power-ups are called
8990:
is on a server and requires an Internet connection. Many
8414: 5025:, to consistently die to an enemy team or player (either 4756:
3.  (Usually in futuristic games) The player's
4143: 3368:
before they can use it again. This is commonly done for
3103: 2083:
in which the player has a chance to earn extra points or
18092: 17856:"From SimCity to Real Girlfriend: 20 years of sim games" 17238:
Montola, Markus; Stenros, Jaakko; Waern, Annika (2009).
14922:. Wellesley, Massachusetts: A.K. Peters. pp. 229–. 14100:(4th ed.). Hoboken, New Jersey: Wiley. p. 86. 12207:
incoming attacks while keeping the camera on the enemy.
8441:
The set of moves or actions that a character can perform
7627:, without needing to be connected to the wider internet. 7472:
and may force the player to start over. It is common in
268:
have spawned a wide range of technical and slang terms.
18626:"A Lot Of Cheaters Just Got Banned From Counter-Strike" 18206:"What being a "sweat" means in Fortnite: Battle Royale" 18067:"In praise of the speedrun: 14 impeccable playthroughs" 17176:"Bridging the physical and digital in pervasive gaming" 16011:
Adams, Ernest; Rollings, Andrew (2007). "Game Worlds".
15555:"The Leaderboard: The Loneliness of the Endless Runner" 14861:"A Guide to Choosing Your Class in Pillars of Eternity" 13139:
A collection of isolated dungeon-, cave-, or hell-like
12982:
A form of a video game controller, most often found on
12939:
often parody the style of the title that inspired them.
12624:
to test the movements, actions and control of a game's
11337:
derives both its name and core gameplay from this act.
11062:
s usually consist of interconnected rooms navigated by
9389:
An optional hardware component for a video game system.
5951:
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2
5902:
as it travels the course. Many racing games, including
4719: 4139: 3709: 2382:. This may be known as spawn-camping or spawn-trapping. 1623:
replaces the physical environment with a simulated one.
558: 18450:"Transmogrification, the hottest new game of dress-up" 18366:"Battlefield V gets a controversy around time to kill" 17129:
Thomas, David; Orland, Kyle; Steinberg, Scott (2007).
17066: 16249: 14094:
Slavicsek, Bill; Baker, Richard; Mearls, Mike (2008).
13741:
that uses numerical advantage to overwhelm opponents.
12147:
A practice of scaling down numbers, commonly score or
11378: 11164: 9989: 9562:
s, the network latency between the client and server.
8249: 6952:
Abbreviation of Kills Deaths Assists, a ratio used by
5621:, such as a single-player mode vs a multiplayer mode, 5504:
which game specific behaviours are built upon, though
4657: 4426:
The probability of obtaining a particular item from a
3796: 2377: 1151:
series are based on gameplay using animation priority.
1130:
with sound effects used during early game development.
18736: 17167: 17128: 16635: 15916:"How to VALORANT: Advanced tips for climbing players" 15608:"Press F to Pay Respects: What Does "F" Mean Online?" 13631:
impassable walls. Wrapping is also used to make a 2D
12424:
A character with abilities or equipment to have high
11935:
The place where a character or item is placed in the
11102:, room-over-room became an easy effect to accomplish. 10098:(i.e., 30 beginner skill PT to unlock expert skills). 7360:
in a single-location game with increasing difficulty.
5254:
2.  An abbreviation for frames per second.
5168:
technique's name. UK magazines also refer to this as
4301:
A term for near-death state, typically found in team
1396:
Arena shooters that use the first-person perspective.
18260:"Opinion: Devs, please don't encourage 'teabagging'" 16410:. Santa Barbara, California: Greenwood. p. 70. 15231:. Cambridge, Massachusetts: MIT Press. p. 264. 14593:"Parlez Vous Gamer? A Gaming Dictionary for Parents" 14093: 12967: 11411:
that is planned for that title without further cost.
10903:, complex maps to explore, resource management, and 10804:
A character's ability that allows them to perform a
9907:
An object that temporarily gives extra abilities or
8538:
A game that allows multiple players to play at once.
8313: 7849: 7063: 6992:"kill screen" redirects here. For the magazine, see 5384:, F2P players are often looked down upon. (Compare ' 5020: 4508: 3576: 2245:
absorbs liquids. For example, an enemy soldier in a
18230:Isaac, Mike; Browning, Kellen (December 19, 2020). 17797:Darby, Jason (2013). "Point-and-Click Adventures". 17644:"Game remakes vs remasters: what's the difference?" 17358:"Pro Gamer Move – Meaning & origin of the meme" 17237: 16734:"A Quick History of Speedrunning: From Then to Now" 14625:Irwin, Sidney V.; Naweed, Anjum (October 8, 2018). 14368:
The Ultimate Guide to Video Game Writing and Design
12274:demonstration of a game, or to play a game through 8847:while playing the game, such as the atomic bomb in 7932:
up or down based on individual or team performance.
5990:
2.  A design choice that has this effect.
5481:The use of design and aesthetics to create a game. 4434:in certain video games, particularly in games with 2525:) characters with the possibility of stat listings. 2049:that players can buy or earn to add to their deck. 162:. Unsourced material may be challenged and removed. 17103:"The Rally Point: we need to talk about overwatch" 16917:(2nd ed.). Union, New Jersey: Rolenta Press. 16440:"Albert Elmore scoffs at the blue screen of death" 14042: 8540: 6158:A setting that controls whether the game displays 5390:', a free-to-play game that follows such a model.) 4747:game; energy can be replenished instantly with an 3751:, often uncompensated, in order to meet deadlines. 18652:"The Troubling Psychology of Pay-to-Loot Systems" 17673:Speedrunning: Interviews with the Quickest Gamers 17254:Playable Cities: The City as a Digital Playground 17203:Nieuwdorp, Eva (April 1, 2007). "The discourse". 16116: 14888:. Westport, Connecticut: Praeger. pp. 115–. 14511: 13982: 13980: 11980:games, the act of killing other players in their 11628:, while exclusive definitions generally focus on 10257:community and eventually evolved into "cry more". 7149:Frame lag: A direct delay in the rate at which a 6964:When players are stationed near their opponent's 5298:An action that must be performed within a single 2106: 1567:that slowly cycled the display colors to prevent 19358: 15941:Chung, Peichi; Lee, Micky, eds. (May 28, 2021). 14885:Vampires Today: The Truth about Modern Vampirism 14676:"Boosting now a criminal offence in South Korea" 14543: 14512:Ruggill, Judd Ethan; McAllister, Ken S. (2011). 13901: 11654:A game that can only have one player at a time. 9761:Refers to fighting computer-controlled enemies ( 6461:Acronym for Hidden Object Puzzle Adventure. See 5339:, a method of control where the player uses the 4980:is a type of farming done for in-game currency. 4111:The production company which makes a video game. 3567:2.  Being extremely good at something. 3327:Special equipment that can be installed into an 1966:An early release of a video game, following its 1690:, as well as being a toggleable feature in some 18203: 17955: 17930:"Idle Musing: The Joy Of Unwinnable Skirmishes" 17231: 16703: 16185:Level Up!: The Guide to Great Video Game Design 13576:massively multiplayer online role-playing games 11812:that can be found in gambling and board games. 10512:A gameplay feature most commonly used in older 10355:video games used to attack a target by quickly 7998:1.  In games that encourage repeated 7754:offer rewards but don't advance the main quest. 5848:Part of a game's design that regulates how new 3982:games, and in racing games where it appears as 2366:2.  The act of waiting around a rare 441:(or arcade-style) game without using continues. 18623: 17768:Bradbury, A.J. (1985). "Once Upon a Time...". 17710:(2003). "The Pleasure of the Text Adventure". 17132:The Videogame Style Guide and Reference Manual 16673:The Videogame Style Guide and Reference Manual 16438:Jensen, Christopher Matthew (March 16, 2011). 16046:"What does it mean to get 'ganked' in gaming?" 15286: 15224: 14183: 14181: 13977: 13873:"Croixleur Sigma PC Review: Hack, Slash, Dash" 11741:A customization option for a player's in-game 10186: 8267:massively multiplayer online role-playing game 7869:massively multiplayer online role-playing game 7010:is unbeatable due to a bug associated with an 6205:to compete against other players using cheats. 4412: 4369:win or loss record. Draft games contrast with 1072: 19236: 18774: 18597: 18229: 17311: 17018: 16354:"Juggernaut game mode in Splitgate explained" 16010: 15261:"The 3 Key Factors of Balance in Game Design" 14301: 14299: 13902:Schwartz, Steven A.; Schwartz, Janet (1994). 13593:that share a similar environment or theme. A 12698: 11326: 11163:1.  A game mechanic resulting from 10139:, though the publisher may own the developer. 9767:s), as opposed to player versus player (PvP). 8557: 7908: 7250: 6913:(where it is usually a precursory measure to 6788: 6337:used by developers to help refine map design. 6094: 4864: 4780: 3557:1.  Software that has had its anti- 3459: 3075:Refers to competition for video game console 1374: 17012: 16576:"World of Warcraft Gets Level Scaling Today" 16377: 15535:10.1093/benz/9780199773787.article.b00114514 15099: 14980:"Endless loop: A brief history of chiptunes" 14365: 14073:. Addison-Wesley Professional. p. 194. 13312:in general, ignoring any precision required. 12169:is notable for having several stat squishes. 11690: 11576: 11127: 10950: 9752: 8761: 8564: 8134: 7485: 7346: 7023:) that stops the player's progress due to a 6863: 5898:to improve their time, matching the ghost's 5888: 5788:, or more broadly also encompass the game's 4273:, based on gameplay that mimicked that from 4182: 3802: 3732: 3528: 3169:continue will result in the displaying of a 2456: 2357:or, at best, griefing. It is most common in 2139: 1315: 1198: 901: 851: 19250: 18108: 17641: 16371: 16351: 16345: 16219:Super Mario: How Nintendo Conquered America 16188:. Hoboken, New Jersey: Wiley. p. 102. 15017: 14624: 14260: 14258: 14256: 14254: 14252: 14250: 14248: 14178: 13515:A common control-mechanism using a typical 13025:that was unforeseen by the game's creators. 12767: 12669:through selection of equipment and skills. 12091: 11377:2.  A finite period of time in a 10071:that determine how a player improves their 7017:A stage or level in a video game (often an 5893:player can train against outside of normal 5449:(toy vending machine) mechanic. Similar to 5136: 5098: 4093: 4024: 3372:so less powerful abilities remain relevant. 3223:of the game's premium currency if required. 1924:A video game genre that blends elements of 841: 63:Learn how and when to remove these messages 19243: 19229: 18781: 18767: 18677: 18571: 18104:. Springer Berlin Heidelberg. p. 123. 17637: 17635: 17612: 17608: 17606: 17604: 17360:. SlangLang. 4 August 2020. Archived from 17196: 16970: 16968: 16915:Phoenix: The Fall & Rise of Videogames 16091: 16071: 15787: 15649: 15454: 15371:"Common Fortnite terms and their meanings" 15192: 15154: 15152: 15150: 15148: 15043: 14507: 14505: 14296: 14045:"Team Ace in Valorant: What does it mean?" 14019:"Video Game Vocabulary, Jargon, and Slang" 12696:but is also used in first-person shooters. 11421: 10965: 10892: 8399:effect that emphasizes movement and speed. 6448: 6366:The highest logged score in a video game. 5445:A genre of video game that implements the 4857:In games that feature the ability for the 4268: 3475: 2506: 1419: 1409: 796:or groups of levels that make up a larger 776:in a game. Achievement hunters tend to be 671: 18376: 17927: 17881: 17202: 16774: 16629: 16329:. Oxford University Press. Archived from 16316: 16314: 16177: 16175: 16173: 15978: 15813: 15580: 15340: 14995: 14781: 14729: 14673: 14590: 14366:Dille, Flint; Platten, John Zuur (2007). 14361: 14359: 14357: 14355: 14353: 14351: 14349: 14347: 14038: 14036: 13948: 11784: 11527: 11465:but is still present in the game's code. 11449: 11413: 11406: 11364: 10982: 10891:A sub-genre of games primarily featuring 10350: 10202: 9762: 9744: 9534:, and projectile collision games such as 9496:or other storage device, as opposed to a 9492:A version of a video game released on an 9438: 9283: 8298: 8004:s and match-based multiplayer games, the 7699: 6933: 6563: 6393: 6240: 6173:games enforce rules that forbid griefing. 6152: 5246: 5051:A measurement reflecting how much of the 4976:s, game money, or specific reward items. 4233: 3977: 3901:"magic-DPS" as opposed to a "melee-DPS". 3522: 3382: 3079:and, in specific, to the rivalry between 2696: 2358: 2170:) for the player, regardless of how much 1166: 1022: 975: 886: 756:, internal achievements such as those in 474: 451:An object that gives the player an extra 240:Learn how and when to remove this message 222:Learn how and when to remove this message 120:Learn how and when to remove this message 18705: 18678:Carmichael, Stephanie (March 14, 2013). 18649: 18600:"How to spot a hacker in Counter-Strike" 18447: 18118:Violent Games: Rules, Realism and Effect 18064: 18009: 17897: 17895: 17893: 17884:"1.2: Arcade vs. simcade vs. simulators" 17767: 17706: 17584:"Game Logic vs Choice & Consequence" 17437: 16937: 16320: 15940: 15552: 15280: 14977: 14971: 14782:Hernandez, Patricia (January 17, 2013). 14620: 14618: 14616: 14614: 14345: 14343: 14341: 14339: 14337: 14335: 14333: 14331: 14329: 14327: 14245: 14153: 12843: 12072: 11906:A game genre based on gameplay from the 11679: 10009: 9780: 8133:1.  The practice of playing a 7224:use this term and most other games use " 7110: 6999: 6225:or other peripheral device. Nintendo's 5956: 5931: 5182: 5088: 5059: 3429: 3415: 3140: 3088: 1678:A system in video games that causes the 1537:, the game's story (if it has one), its 1496: 1481: 1301: 600:fourth generation of video game consoles 18788: 18709:Encyclopedia of Play in Today's Society 18257: 17770:Adventure Games for the Amstrad CPC 464 17739:McGath, Gary (1984). "Doing Your Own". 17632: 17601: 17562: 17155:from the original on September 28, 2007 17072: 16965: 16884: 16854: 16704:D'Anastasio, Cecilia (March 20, 2017). 16542: 16122: 15766: 15605: 15529:, Oxford University Press, 2011-10-31, 15289:"How Cover Shaped Gaming's Last Decade" 15228:Rules of Play: Game Design Fundamentals 15158: 15145: 14881: 14875: 14730:Davenport, James (September 30, 2016). 14701: 14502: 14478:"What the Hell is Asymmetric Gameplay?" 14457:from the original on September 15, 2020 14157:Massively Multiplayer Games for Dummies 13986: 13920: 12340: 12238: 11769: 11149: 10356: 9769: 9242:Role-playing game § Game mechanics 8522:A game which can be played on multiple 7953: 7681: 7534: 7320:. Several levels may be grouped into a 6778: 6749: 6670: 6464: 5692: 5429: 5121: 4871: 4392:A typical malfunction that affects the 4309: 4302: 3390: 2695:An advanced method of movement in many 1768: 632:fifth generation of video game consoles 616:fifth generation of video game consoles 574:third generation of video game consoles 14: 19359: 19003:Turns, rounds and time-keeping systems 18528: 18503: 18475: 18114: 17738: 17669: 17512: 17487: 17025:. O'Reilly Media, Inc. pp. 113–. 16974: 16944:(2nd ed.). Lulu.com. p. 12. 16912: 16828: 16800: 16775:Alexander, Julia (September 5, 2014). 16746: 16731: 16663: 16508: 16437: 16311: 16181: 16170: 15633:"Does Fast Travel Help or Hurt Games?" 15523:"Master of the Sigmaringen Collection" 15405:. CBS Interactive, Inc. Archived from 15396: 15341:Hernandez, Patricia (March 13, 2020). 15225:Salen, Katie; Zimmerman, Eric (2004). 14915: 14909: 14674:Batchelor, James (December 10, 2018). 14586: 14584: 14582: 14475: 14390: 14305: 14068: 14033: 12776: 12664: 12229: 11854: 11026:1.  A small, open area in a 10560: 10474: 10233: 10051: 9511: 9472:. Examples of pervasive games include 7195: 6245:prioritize which player(s) to attack. 6221:; i.e. one that is not connected to a 5591: 5484: 5471:are commonly associated with gambling. 5321: 5221:community, but is also used in MOBA's. 5001: 4344: 4328: 4007: 3674: 3527:controlled by the game software using 3106:construction and management simulation 3042: 2994: 2933: 2911:construction and management simulation 2803: 1931: 1563:was sometimes used to denote a simple 1559:of the late 1970s and 1980s, the term 1471:Asymmetric gameplay can also arise in 1452: 790:Sometimes used to refer to individual 19224: 18762: 18429:from the original on 12 November 2020 18410: 18382: 18135: 18121:. Bloomsbury Publishing. p. 12. 17890: 17825: 17796: 17581: 17328: 17265: 17138:. Power Play Publishing. p. 21. 16601: 16595: 16573: 16299:. Consumer Reports. December 10, 2014 16043: 15427: 15368: 15258: 15128:"Console Wars: A History of Violence" 15125: 15076: 14611: 14324: 14127: 13666: 12990: 12754: 12708: 12625: 12179:An overarching term that covers both 12153:points, damage or healing values, or 11859:, or as a result of poor game design. 11798:In online multiplayer games that use 11708: 11437: 10988: 10876: 10837: 10729: 10575: 10361:on a weapon and immediately shooting. 10267: 10078: 10072: 10059: 9845: 9694: 9576:, if there is a high network latency. 8843:may also describe the act of using a 8549:A genre of video game popularized by 8408: 7639: 7526: 7365: 6578: 6520: 6339: 5975:hit with such force that they rupture 5699: 5674: 5508:do not tend to make this distinction. 5114: 4971: 4858: 4708:by surviving for as long as possible. 3761: 3543: 3049: 2462: 2159: 1916: 1743: 1679: 1501:The attract mode for the arcade game 1132: 1006: 770:A player who attempts to collect all 764: 18624:Nathan Grayson (December 24, 2014). 18141: 18035: 17981: 17928:Rossignol, Jim (February 24, 2012). 17853: 17462: 17100: 16887:"Curing mudflation before it starts" 16551:. Yahoo News Network. Archived from 16543:Finniss, David (November 18, 2009). 16403: 16215: 15650:Close, James; Lloyd, Joanne (2021). 15630: 15312: 15020:"What does 'clutch' mean in gaming?" 14949: 14306:Kohler, Chris (September 13, 2005). 14011: 13926: 13601: 13314: 13237: 12477: 12244: 12210: 11701:) which can be earned as the player 11476: 10996: 10898: 10275: 10168: 9625:'guess-the-verb' or 'syntax puzzle'. 8155:undesired or unimportant traits and 8089: 7611: 7234: 5887:, the ghost is an opponent that the 5367: 4748: 4591: 4440: 3944: 3891: 3883: 3684: 3218: 2858: 2734: 2719: 2496: 2412: 1618: 1601: 1356: 1139:will have no effect. Games like the 1107: 160:adding citations to reliable sources 131: 69: 28: 18650:Lawrence, Nathan (April 23, 2017). 18413:"Dota 2 Diary: Dancing with towers" 18175: 17741:Compute!'s Guide to Adventure Games 17256:. Springer. Singapore. pp. 111–135. 16150: 16044:Çakır, Gökhan (February 21, 2021). 15838: 15455:Frauenheim, Ed (11 November 2004). 15369:Çakir, Gökhan (November 28, 2020). 15287:Brian Ashcraft (January 20, 2010). 15126:Minor, Jordan (November 11, 2013). 14863:. Gamerevolution.com. April 1, 2015 14591:Steinberg, Scott (March 24, 2012). 14579: 14370:. New York: Lone Eagle Publishing. 14043:Manodeep Mukherjee (23 July 2022). 13954: 13768: 13706: 13460:A game mechanic popularized by the 13346: 13307: 12869:after the credits and logos of the 12760: 12269: 12083: 12082:Attacks with an explosive or other 11492: 11428: 11048: 10504: 10312: 10066: 9716: 9486: 9291: 8583: 8497: 8330: 8077: 7940:1.  Reaching the maximum 7721: 7587: 7491: 7045: 6935:kill-death ratio (K/D ratio or KDR) 6662: 6207: 6199:Hack vs Hack (HvH) refers to using 5789: 4848: 4526: 4146:disks. Usually can only be done in 4113: 3869: 3347:Street Fighter II: Champion Edition 3058:Home video game console generations 2384: 1734:The player's representation in the 1310:showing an "area of effect", or AoE 1243: 24: 18712:. Los Angeles: SAGE. p. 464. 18258:Francis, Bryant (August 6, 2021). 18204:Bhernardo Viana (April 11, 2019). 18065:Prescott, Shaun (April 23, 2015). 18010:Jamieson, Darran (9 August 2014). 17956:Daniel Friedman (March 17, 2016). 17799:Creating Adventure Games for Teens 17582:Lager, Craig (November 21, 2011). 17073:Grayson, Nathan (April 24, 2018). 16801:Stuart, Keith (October 11, 2021). 16747:Carter, Chris (January 16, 2017). 15984:Game Design: Theory & Practice 15790:"What does 'frag' mean in gaming?" 15769:"League of Legends: What Is FOTM?" 15752:. 4 September 2009. Archived from 15606:Vicente, Vann (20 February 2022). 15100:Chris Kolher (November 30, 2013). 14732:"The worst bullshots in PC gaming" 14476:Parish, Jeremy (August 28, 2012). 14391:Klepek, Patrick (August 5, 2015). 14097:Dungeons & Dragons For Dummies 13262: 13247: 13185: 13172:Ultimate attacks or abilities (or 13074: 12807: 12549: 12521: 12260: 12065:For the video game developer, see 11993: 11987: 11763: 11615: 11549: 11135:2.  In shooter games, a 10910: 10552: 10293: 9876: 9137: 7402: 7226: 7094: 6654: 6571: 6519:An animation that occurs when the 6480: 5649:1.  The end of the game. 5622: 5245:1.  An abbreviation for 5231: 5097:with them may be referred to as a 5065: 4733: 4697: 3711:massively multiplayer online games 3666: 3518:2.  A personal computer. 3489: 3016: 3014:completion in the games they play. 2687: 2447: 2296:, especially among weaker players. 2153: 1967: 1925: 1685: 1341: 777: 665: 25: 19388: 18411:Geere, Duncan (2 December 2012). 16608:. New Riders. pp. 161, 268. 16321:Braddock, Daniel (July 8, 2016). 16074:"Examining Gating in Game Design" 15767:Gealogo, David (27 August 2021). 15664:from the original on 2 April 2021 14984:Transformative Works and Cultures 14702:McAloon, Alissa (June 26, 2019). 14420:"Anti-RPGs For Fans of Undertale" 13999:from the original on May 29, 2014 13927:Good, Owen S. (January 5, 2019). 13904:The Parent's Guide to Video Games 13831:, most popularly used within the 13752: 13546: 13523:-like control with the left hand. 12896: 12782: 12739: 12723: 12640: 12613: 12430:and damage mitigation that draws 12275: 12251: 12218: 12101: 12017: 12000: 11568: 11380:massively multiplayer online game 11166:dynamic game difficulty balancing 11157: 11076: 10858: 10107: 10034: 9991:massively multiplayer online game 9708: 9449: 9328: 9039: 9015: 8928: 8792: 8401: 8358: 8251:massively multiplayer online game 8205: 7852:massively multiplayer online game 7377: 7333: 7275: 6847: 6829: 6796: 6538: 6511: 6294: 6278: 6229:is the most-recognizable example. 5628: 5565: 5557: 4957: 4797:(extra-sensory perception cheats) 4742: 4679: 4659:massively multiplayer online game 4511:dynamic game difficulty balancing 4393: 4248: 4217: 3881:over the course of time or turns. 3597: 3321: 3263: 3115: 2842: 2727: 2438: 2285: 2146: 2098: 1545:(on some games) and the message " 1434: 1295: 1040: 918: 858: 44:This article has multiple issues. 18746: 18699: 18671: 18643: 18617: 18591: 18565: 18547: 18522: 18497: 18469: 18441: 18404: 18358: 18332: 18306: 18279: 18251: 18223: 18197: 18169: 18086: 18058: 18036:Gies, Arthur (24 October 2016). 18029: 18003: 17975: 17949: 17921: 17882:Grolleman, Jaap (July 2, 2016). 17875: 17847: 17819: 17790: 17761: 17732: 17700: 17663: 17642:Phil Hayton (January 24, 2020). 17575: 17534: 17513:Waters, Tim (February 8, 2011). 17506: 17481: 17456: 17431: 17403: 17376: 17350: 17336:"What is 'Proc' and 'Proccing'?" 17312:Dobra, Andrei (April 18, 2013). 17305: 17287: 17266:Lahti, Evan (February 8, 2019). 17259: 17246: 17122: 17094: 17046: 16998: 16931: 16906: 16878: 16857:"The Vocabulary of Role-Playing" 16848: 16822: 16794: 16574:Fahey, Mike (January 16, 2018). 16222:. Penguin Group US. p. 58. 16123:Winslow, Levi (April 22, 2022). 15839:Lum, Patrick (August 16, 2018). 15814:Yin-Poole, Wesley (2018-01-23). 15581:Lawardorn, Damien (2020-01-27). 15313:Good, Owen (September 2, 2017). 15077:Prell, Sam (December 28, 2016). 13499: 13470:games. A player's actions in an 13338: 13286: 13052: 12983: 12646: 12438: 12324: 12314: 12171: 12059: 12033: 11968: 11799: 11756: 11657: 11646: 11508: 11468: 11370: 11270: 11243:. The term alludes to a child's 10976: 10784:is gone; this is different from 10545:Refers to the manner in which a 10528:Acronym for Random Death Match. 10286: 10141: 10112:, as opposed to a private lobby. 9788: 9676: 9627: 9618: 9605: 9557: 9312: 9184: 9007: 8991: 8907: 8808: 8671: 8505: 8459: 8281: 8199: 8033: 7999: 7603: 7579: 7473: 7395: 7327: 7285: 7035: 7018: 6965: 6369: 6091:). The effect may be temporary. 5937: 5520: 5292: 5033: 4945: 4772: 4644: 4489: 3950: 3920: 3700: 3609: 3435: 3313: 3241: 3163: 3002: 2925: 2796: 2641: 2577: 2565: 2427: 2322: 2235: 2210: 2045:A random assortment of cards in 1979: 1811: 1703: 1528: 1473:multiplayer online battle arenas 1398: 1065: 1029: 771: 499: 136: 74: 33: 18598:Chris Higgins (July 28, 2016). 18504:Obrien, Nicholas (2014-09-18). 18448:Stickney, A. (March 14, 2012). 18145:Aspect Core Rulebook FC 2015 SC 17982:Saed, Sharif (April 12, 2017). 17854:Moss, Richard (June 20, 2011). 17828:"Confessions Of A Save Scummer" 17826:Smith, Graham (March 1, 2015). 17613:Kayla Dube (December 7, 2020). 16768: 16740: 16725: 16697: 16567: 16536: 16502: 16484: 16464: 16431: 16397: 16289: 16243: 16209: 16144: 16065: 16037: 16004: 15972: 15934: 15908: 15888: 15860: 15832: 15807: 15781: 15760: 15738: 15706: 15676: 15643: 15631:Yake, Doug (February 9, 2015). 15624: 15599: 15574: 15546: 15515: 15490: 15469: 15448: 15421: 15390: 15362: 15334: 15306: 15252: 15218: 15186: 15119: 15093: 15070: 15037: 15011: 14950:Paez, Danny (August 16, 2020). 14943: 14853: 14835: 14803: 14775: 14749: 14723: 14695: 14667: 14561: 14469: 14437: 14412: 14384: 14234:from the original on 2022-02-19 14147: 14128:Clark, Andrew (18 April 2007). 14121: 13987:Janssen, Cory (March 8, 2012). 13681: 13632: 13471: 13452: 13273: 13145:which are connected by an open 13117: 13007:2.  Commonly used in 12905:list urge potential players to 12837: 12825: 12672: 12591: 12569: 12529: 12154: 12007: 11936: 11608: 11456: 11339: 11319: 11262: 11248: 11226: 11068:Point-and-click adventure games 11057: 10940: 10904: 10842:, loot drops, and NPC behavior. 10785: 10735: 10704: 10546: 10531: 10516:whereby combat encounters with 10393: 10343: 10331: 10117: 10018: 9663:, a video game is released for 9502: 9431: 9425: 9306: 9202: 9165: 9157: 9143: 9128: 9122: 9032: 8799: 8543:multiplayer online battle arena 8377: 8352: 8315:multiplayer online battle arena 8104: 8023: 7901: 7827:as well as indie games such as 7749: 7551: 7497: 7385: 7371: 7267: 7243: 7202: 7194:A gathering of people who play 6958: 6939:A statistic typically found in 6193: 5826: 5748: 5728: 5450: 5373: 5356: 5327: 5315: 5257: 5105: 5052: 4703: 4664: 4566: 4541: 4474: 4045:3D flying games may have up to 3631: 3583: 3466: 3063: 2972:, and becoming more dynamic in 2872: 2849: 2767: 2741: 2559: 2037: 1947: 1938: 1735: 1719: 1691: 1625: 1490: 1426: 1079: 826: 819: 525: 274: 147:needs additional citations for 52:or discuss these issues on the 19311:Microelectronics manufacturing 18176:Law, Eric (14 November 2023). 17743:. Greensboro, North Carolina: 16885:Chester, Chris (May 5, 2008). 16017:Upper Saddle River, New Jersey 15920:Yahoo Esports & Gaming SEA 15553:Polansky, Lana (1 July 2013). 14087: 14062: 13895: 13865: 13325: 13146: 13043: 12992:transmogrification or transmog 12941: 12797: 12680: 12654: 12619: 12347: 12141: 11881: 11848: 11823: 11707:or otherwise progresses their 11397: 11363:1.  The full set of 11279: 11126:1.  Abbreviation of 11009: 10916: 10812: 10761: 10743: 10696: 10689: 10567: 10448: 10134: 10026: 9958: 9921: 9889:Used mostly in the context of 9883: 9861: 9813: 9796: 9581: 9078: 9055: 8976: 8915: 8698: 8598:1.  In games with a 8530: 8458:2.  Abbreviation of 8449:1.  Abbreviation of 8427: 8387: 8369: 8211: 8039: 7923: 7646: 7595: 7467: 7258: 7102: 7028: 6986: 6970:and kill them the moment they 6888:A basic move where the player 6678: 6620:, though there are exceptions. 6615: 6525:is not performing any actions. 5818: 5783: 5492: 5473: 5161: 4991: 4928: 4923:Call of Duty: Advanced Warfare 4724:that tries to harm the player. 4671: 4448: 4359: 4281: 4152: 4091:for older generation hardware. 3964: 3708:A technique used primarily in 3482: 3443: 3298: 3286: 3248: 3170: 2833: 2752: 2603: 2527: 2480:(magic and intelligence), and 2420: 2394: 2219: 2108:borderless fullscreen windowed 2090: 2084: 2069: 2047:digital collectible card games 2001: 1985: 1906: 1878: 1257: 1250:2.  Abbreviation of 868: 804: 719: 699: 678: 536: 485: 171:"Glossary of video game terms" 13: 1: 18572:Scott Duwe (April 16, 2021). 18476:Savage, Phil (May 18, 2021). 17568:Patricia Hernandez, 6/03/13, 17488:Bailey, Dustin (2023-07-21). 17242:. Morgan Kaufmann Publishers. 16378:Fraser Brown (July 3, 2020). 15746:"The Making Of: Bandersnatch" 15652:Lifting the Lid on Loot-Boxes 15527:Benezit Dictionary of Artists 15457:"No fun for game developers?" 15259:Bycer, Josh (July 31, 2017). 14308:"Controller History Dynamite" 13879:. 12 May 2014. Archived from 13858: 13817: 13804:1.  A section of a 13552: 13383: 13332: 13191: 13153: 13133: 12960: 12818: 12496: 12298: 12133: 11872: 11861: 11815: 11748: 11714: 11673: 11593: 11535: 11485: 11286: 11255: 10897:levels, tile-based movement, 10664: 10626: 10618: 10595: 10539: 10401: 10084: 9805: 9659:1.  A buzzword for 9407: 9400: 9383: 9335: 9093:. Often a controversial term. 9068: 9023: 8934: 8711: 8592: 8523: 8489: 8149:creating the "best" character 8120: 8005: 7969: 7839:. The genre is popular among 7736: 7326:. Some games include special 7083: 6874: 6814: 6770: 6685: 6646: 6630: 6597: 6472: 6377: 6349: 5849: 5810: 5758: 5736: 5667: 5634: 5616: 5466: 5437: 5406:A term used most commonly in 5392: 5385: 5282: 5174: 4983: 4792: 4651: 4637: 4631: 4599: 4261: 4172: 4124: 4015: 3988: 3865:Nintendo Entertainment System 3692: 3421: 3408: 3280: 3271: 3025: 2865: 2679: 2595: 2571: 2547: 2300: 1847: 1550: 1382: 1220: 1101: 998: 958: 711: 416: 18800:Glossary of video game terms 17907:Game Development at Tutsplus 17714:. Cambridge, Massachusetts: 17438:Bramwell, Tom (2022-02-01). 17101:Vega, Sin (August 5, 2021). 16732:Carter, Max (28 July 2018). 16352:John Hansen (June 1, 2022). 16297:"5 Most Violent Video Games" 16157:International Business Times 16072:Josh Bycer (June 28, 2016). 15788:Max Miceli (April 9, 2021). 15044:Jess Ragan (June 15, 2006). 15018:Jalen Lopez (12 June 2021). 13825:2.  A synonym for 13507: 13488: 13392: 13354: 13227: 13126: 13015: 12974: 12934: 12606: 12449: 12382: 12282: 11960: 11944: 11898: 11721: 11665: 11499: 10929: 10883: 10722: 10672: 10455: 10440: 10324: 10125: 9997:programmed random occurrence 9934: 9596: 9365: 9277: 9172: 9113: 9095: 9088: 8998: 8968: 8922: 8645: 8413:actions. Popularized by the 8015: 7934: 7516: 7508: 7341:2.  A character's 7315: 7186: 6978: 6971: 6740: 6717: 6709: 6527: 6434: 6286: 6216: 6141: 6129: 6121: 5654: 5641: 5598: 5306: 5026: 4420: 4103: 3957: 3817: 3650: 3401: 2863:to the player's thin client. 2792:clipping (computer graphics) 2228: 2052: 1993: 1871:In online games, the act of 1775: 1504:San Francisco Rush: The Rock 1390: 813: 273: 7: 18706:Carlisle, Rodney P (2009). 18561:. DMT Agency. 4 March 2017. 18529:Orland, Kyle (2014-11-12). 18383:Moore, Bo (22 March 2018). 17384:"QQ - Meaning & Origin" 16829:Savage (October 16, 2014). 16605:Fundamentals of Game Design 16013:Fundamentals of Game Design 15635:. GameCrate. Archived from 15397:Kaelin, Mark (3 May 2006). 15054:. p. 3. Archived from 14520:University of Alabama Press 13841: 13777: 13742: 13728: 13704: 13688: 13664: 13622: 13497: 13478: 13444: 13436: 13434: 13419: 13361: 13344: 13291:or a small list of actions. 13166: 13094: 13084: 13067: 13050: 13033: 12951: 12737: 12721: 12715: 12670: 12638: 12577: 12567: 12558: 12537: 12527: 12509: 12505:sexual act of the same name 12456: 12425: 12416: 12369: 12296: 12208: 12201:To move sideways, often to 12193: 12186: 12148: 12123: 12109: 12049: 12031: 12025: 11958: 11914: 11835: 11813: 11783: 11742: 11655: 11607:which does not advance the 11583: 11566: 11525: 11506: 11466: 11295: 11178: 11147: 11110: 11033: 10867: 10805: 10779: 10752: 10681: 10658: 10656: 10646: 10638: 10632: 10624: 10601: 10593: 10529: 10514:Japanese role-playing games 10472: 10462: 10417: 10399: 10376: 10265: 10231: 10200: 10184: 10049: 10024: 9899: 9869: 9859: 9803: 9786: 9742: 9701: 9685: 9651: 9563: 9416: 9342: 9289: 9239: 9182: 9013: 8985: 8957: 8941: 8905: 8785: 8777: 8742: 8718: 8661: 8616: 8514: 8475: 8425: 8367: 8311: 8279: 8263: 8247: 8225: 8197: 8187: 8177: 8110: 8087: 8067: 7986: 7978: 7976: 7967: 7797: 7781: 7762: 7687: 7629: 7601: 7585: 7570: 7532: 7510:lifesteal (or "life steal") 7363: 7265: 7225: 7027:. Not to be mistaken for a 6837: 6812: 6786: 6768: 6724: 6707: 6699: 6660: 6644: 6628: 6606: 6561: 6553: 6536: 6496: 6494: 6478: 6462: 6432: 6412: 6410: 6384: 6367: 6358: 6328: 6317: 6276: 6256: 6246: 6200: 6175: 6119: 6102: 6092: 6059: 6052: 6026: 5816: 5800: 5726: 5706: 5681: 5607: 5574: 5555: 5510: 5482: 5457: 5427: 5399: 5345: 5272: 5255: 5229: 5143: 5078: 5043: 4880:An addition to an existing 4818: 4770: 4757: 4688: 4624: 4613: 4573: 4564: 4557:Software release life cycle 4550: 4524: 4464: 4410: 4382: 4342: 4326: 4231: 4215: 4199: 4161: 4086: 4064: 4005: 3997: 3934: 3927: 3910: 3876: 3841: 3815: 3787: 3778: 3759: 3715: 3664: 3640: 3621: 3569: 3541: 3380: 3358: 3311: 3292: 3261: 3231: 3134: 2992: 2923: 2907: 2886: 2786:where clipping is disabled. 2775: 2773: 2760: 2750: 2717: 2677: 2649: 2639: 2585: 2553: 2545: 2512: 2329: 2261: 2251:that requires several full 2200: 2190: 2188: 2171: 2096: 2060: 2050: 2027: 1977: 1956: 1885: 1863: 1827: 1802: 1795: 1784: 1741: 1710: 1672: 1664: 1662: 1652: 1645: 1511: 1372: 1285: 1226: 1191: 1184: 1178: 1172: 1153: 1120: 1088: 1055: 1038: 1013: 996: 950: 884: 728: 709: 656: 509: 100:the claims made and adding 10: 19393: 17570:Why People Rage Quit Games 17338:. Lifewire. March 15, 2017 17205:Computers in Entertainment 16941:The ZX Spectrum on Your PC 16676:. Power Play. p. 41. 16512:AI game engine programming 15428:Serin, Kaan (2023-11-03). 14784:"In Defense of the Camper" 13826: 13721: 13588: 13532: 13480: 13428: 13337:experience for a level or 13197: 13178: 13140: 13060: 12431: 12202: 12125: 12064: 11981: 11702: 11696: 11638: 11602: 11516: 11443: 11349: 11237:non-games or software toys 11112: 10844: 10798: 10714: 10498:(PVE) battlefield, or (c) 10408: 10378: 10153: 9914: 9611: 9319: 9233: 9061: 8996:games support online play. 8887: 8705: 8639: 8559:multiple character control 8435: 8233: 8227: 8219: 8163:2.  Playing the 8125: 8112: 8097: 8069: 7991: 7941: 7907:A popular subgenre of the 7790: 7764: 7743: 7689: 7542: 7442: 7414:or the player's abilities 7321: 7150: 6991: 6926: 6908: 6546: 6488: 6441: 6248: 6164: 6079: 5995: 5777: 5771: 5379: 5335:2.  Also called 5299: 4964: 4951: 4936: 4809: 4802: 4782:environmental storytelling 4466: 4457: 4254: 4241: 4201: 3903: 3717: 3581:feature a crafting system. 3551: 3233: 3069: 3055: 3032: 2781: 2703: 2344: 2078: 2029: 1837: 1609: 1350: 1331: 1287: 1160: 1113: 980: 944: 831: 797: 791: 19341:Unified Modeling Language 19256: 19172: 19119: 19098: 19023: 18873: 18842: 18806: 18797: 18148:. Lulu.com. pp. 9–. 17183:Communications of the ACM 16545:"What is a "Let's Play?"" 16496:Valve Developer Community 16264:10.1007/s10614-014-9480-5 14551:""What is attract mode?"" 14209:10.1007/s11412-011-9136-6 14130:"Defining Adaptive Music" 13848:List of video game genres 13744: 13594: 13399: 13300: 12584: 12485: 12466:unsportsmanlike behaviour 12396: 12180: 11578:side-scrolling video game 11386:Star Wars: Battlefront II 11357: 11219: 11211: 11083: 10772: 10609: 10586: 10188:player versus environment 9966: 9947: 9941: 9908: 9824: 9755:player versus environment 9192: 8984:A game where part of the 8807:A visual element of most 8691: 8678: 8653: 8610: 8450: 8179: 8164: 7415: 7409: 7355: 7354:3.  A round or 7165: 7070: 6919:); to reduce issues like 6420: 6308: 5842: 5765: 5701:Games as a Service (GaaS) 5402:full perfect combo (FPC). 5201: 5192: 5080: 4726: 4499: 4414:digital rights management 4288: 4185:digital rights management 4132:external hard disk drives 4077: 4066: 4055: 3769: 3739: 3731:Abbreviation of computer 3153: 3009: 2879: 2860:streaming audio and video 2610: 2307: 2202: 2165: 2089:, often in the form of a 2019:to gather a consensus on. 1895: 1872: 1726: 1228: 1206:Moon: Remix RPG Adventure 1074:digital rights management 1057: 966: 952: 624: 608: 592: 452: 19331:Reconfigurable computing 19031:Destructible environment 18510:Kill Screen - Previously 17463:Diaz, Ana (2023-05-17). 16981:Designing Virtual Worlds 16938:Woodcock, Colin (2012). 16913:Herman, Leonard (1997). 16404:Wolf, Mark J.P. (2012). 16323:"The language of gaming" 15949:Bristol University Press 15159:Compton, Shanna (2004). 14978:Driscoll, Kevin (2009). 14882:Laycock, Joseph (2009). 14843:"What is Casual Gaming?" 14645:10.1177/1555412018804952 14154:Jennings, Scott (2006). 13811: 13805: 13789: 13695:Games that are made for 13581: 13539: 13466:series and used in many 13035: 12998: 12857:The initial screen of a 12770:tile-matching video game 12545:unsportsmanlike behavior 12470: 12362: 12094:split-screen multiplayer 12041: 11975: 11927: 11792: 11634:vehicle simulation games 11328:split-screen multiplayer 11180: 11137:rocket-propelled grenade 11039: 11027: 10851: 10830:random number generation 10791: 10386: 10301: 10210: 10106:1.  Short for 9643: 9565: 9391: 9376: 9299: 9268: 9260: 9251: 9226: 8744: 8126:Not to be confused with 8058: 7910:tile-matching video game 7712: 7672: 7479: 7292: 7174: 6920: 6914: 6790:flashing invulnerability 6301: 6096:flashing invulnerability 5865: 5274: 5138:flashing invulnerability 5132:first-person perspective 4866:role-playing video games 4863:to gain levels, such as 4718: 4710: 4375: 4352: 4096:destructible environment 3832: 3623: 3125:industry self-regulation 2943: 2810: 2660: 2658:noisy gated percussion". 2535: 2472:(strength and defense), 2401: 2367: 2246: 2118:vertical synchronization 1818: 1697: 1663:Not to be confused with 1376:action role-playing game 1008:aiming down sights (ADS) 936: 900:A term used commonly in 844:action role-playing game 710:Not to be confused with 566: 281: 256:in the early 1970s, the 19367:Glossaries of computers 19261:Artificial intelligence 19251:Glossaries of computers 18555:"What Does 'Ult' Mean?" 18115:Schott, Gareth (2016). 17678:McFarland & Company 17217:10.1145/1279540.1279553 16252:Computational Economics 15657:(Report). GambleAware. 15477:"Double Jump (Concept)" 14069:Gibson, Jeremy (2014). 13796: 13637:round; for example, in 13567: 13525: 12789: 12747: 12407: 11735: 11188: 11020: 10968:role-playing video game 10952:role-playing video game 10482: 9982: 9548: 9357: 8825: 8768: 8727:Super Smash Bros. Melee 8630: 8566:role-playing video game 8552:Defense of the Ancients 8345: 7960: 7772: 7728: 7657: 7458: 6901: 6882: 6865:role-playing video game 6854: 6595:in free or cheap games. 6455: 6231: 6040: 6019: 6011: 5979: 5967: 5834: 5419: 5378:(P2W). Compared to the 5326:. Typically eliminates 5265: 5208: 5013: 4583:competitive video games 4297:down-but-not-out (DBNO) 4295: 3893:damage per second (DPS) 3885:damage per minute (DPM) 3725: 3530:artificial intelligence 3513:Central processing unit 3353:Street Fighter II Turbo 3341:The Empire Strikes Back 3199:conspicuous consumption 2508:character select screen 2179: 2141:artificial intelligence 2122: 1450:in real estate markets. 1412:artificial intelligence 1211: 1200:role-playing video game 1100:A small variation of a 997:Compare to the feature 903:role-playing video game 894: 853:role-playing video game 459: 443: 19372:Video game terminology 18142:Gunn, Heather (2015). 17670:Snyder, David (2017). 17295:"Pixel Hunt (Concept)" 17019:Simon Carless (2005). 16855:Masters, Phil (1994). 16831:"Min-Maxing (concept)" 16602:Adams, Ernest (2010). 16509:Schwab, Brian (2009). 16492:"TF2/King of the Hill" 16182:Rogers, Scott (2013). 15498:"What does DBNO mean?" 13468:Grand Theft Auto clone 13211: 12921:simultaneously, as in 12854: 12249:strategy and wargames. 12078: 11776: 11685: 11423:first-party developers 11415:second-party developer 11392:Fortnite Battle Royale 11120: 10894:procedurally-generated 10822: 10522: 10100: 9974: 9833: 9604:A mechanic in certain 9572:Can also be used like 9441:persistent state world 9046: 8758:non-playable character 8732: 8466: 8321: 8289: 7449: 7435: 7137: 7116: 7056: 7015: 6946: 6609:independent video game 6154:graphic content filter 6150:replicated for retail. 5965: 5871:A feature included in 5304:for perfect execution. 5239: 5188: 5150:invulnerability period 5100:second-party developer 4801:A package of multiple 4366:collectible card games 3871:damage over time (DoT) 3505: 3456:cooperative video game 3149: 2522: 2132: 1854: 1758: 1587: 1527:Originally built into 1508: 1327:Dungeons & Dragons 1311: 1236: 1106:, usually placed on a 1048: 928: 784: 688: 647: 638:computer architecture. 622:computer architecture. 606:computer architecture. 580:computer architecture. 467: 431: 426: 411: 406: 401: 396: 391: 386: 381: 376: 371: 366: 361: 356: 351: 346: 341: 336: 331: 326: 321: 316: 311: 306: 301: 296: 291: 286: 19073:Procedural generation 17774:William Collins, Sons 17676:. Studies in Gaming. 17192:on November 11, 2014. 15896:"What is a game jam?" 15639:on February 14, 2015. 14997:10.3983/twc.2009.0096 14916:Barton, Matt (2008). 14573:DotNetGame Dictionary 14453:. September 5, 2019. 14275:. Basel: Birkhäuser. 13788:players and only has 13331:A description of the 12847: 12813:When a game releases 12076: 11713:. These skills grant 11683: 11618:simulation video game 10734:gains skills along a 10694:a previous character. 10496:player-vs-environment 10295:quality of life (QoL) 10241: 10225: 10091: 10012:procedural generation 9735:and Doomguy from the 9111:for other characters. 8816: 8443: 8300:non-player characters 7795:they are able to use. 7549:between them quickly. 7284:A type of video game 7114: 7089:A game mechanic in a 7003: 6573:in-app purchase (IAP) 6450:first-person shooters 6242:non-player characters 6239:A mechanism by which 5960: 5856: 5186: 5091:first-party developer 4921:quicktime event from 4894:collectible card game 4270:first-person shooters 4085:A type of video game 3477:first-person shooters 3144: 2476:(speed and stealth), 2008: 1557:Atari 8-bit computers 1500: 1483:asynchronous gameplay 1421:non-player characters 1305: 1126:A partially animated 696:first-person shooters 582: 556: 546: 481:asymmetrical gameplay 18860:Non-player character 18574:"What is a VAC ban?" 18292:Gaijin Entertainment 18038:"Titanfall 2 review" 17588:Rock, Paper, Shotgun 15982:(2001). "Glossary". 15904:. 30 September 2018. 15046:"Playing With Power" 14811:"Important Glossary" 14490:on November 28, 2016 13716: 13676: 13653: 13295: 13258:Old School RuneScape 13206: 13131:element of gameplay. 13112: 12924:Super Mario Galaxy 2 12515:A term exclusive to 12391: 12342:survival multiplayer 11786:survival multiplayer 11768:. It is popular in 11529:first-person shooter 11494:shoot 'em up (SHMUP) 11408:downloadable content 11366:downloadable content 11241:game creation system 11206: 10984:first-person shooter 10518:non-player character 10500:a very powerful boss 10427:procedural animation 10365: 10352:first-person shooter 10220: 10204:player versus player 9954:planned obsolescence 9895:video game streaming 9772:player versus player 9764:non-player character 9371:Usually used within 9152: 8882: 8754:non-player character 8735:non-player character 8638:A change, usually a 8625: 7720:Any of a variety of 7667: 7132: 6941:player-versus-player 6896: 6824: 6780:invincibility frames 6751:inventory management 6565:invincibility frames 6506: 6395:first-person shooter 6296:heal over time (HoT) 6188: 6036:Greatest Of All Time 5895:player versus player 5414: 5248:first-person shooter 5146:invincibility frames 5124:first-person shooter 4909: 4904: 4720:non-player character 4717: 4536: 4312:downloadable content 4235:downloadable content 3827: 3524:non-player character 3393:cooperative gameplay 3384:cooperative gameplay 2733:The perception of a 2698:first-person shooter 2612:cheese (or cheesing) 2360:first-person shooter 2317: 2248:first-person shooter 1753: 1314:A term used in many 1297:area of effect (AoE) 1168:first-person shooter 1024:first-person shooter 977:first-person shooter 888:downloadable content 694:Usually used within 642: 476:player versus player 275:Directory:  252:Since the origin of 156:improve this article 19099:Movement techniques 18883:Collision detection 16861:Interactive Fantasy 16452:on October 18, 2013 16333:on February 4, 2018 16216:Ryan, Jeff (2011). 15988:Wordware Publishing 15876:. November 21, 2018 15058:on February 4, 2012 14823:on October 22, 2014 14763:. 21 September 2011 13989:"In-App Purchasing" 13967:IAC/InterActiveCorp 13883:on 21 November 2022 13784:A game that has no 13217:An abbreviation of 12627:player character(s) 12232:strategy video game 11888:, a portmanteau of 11630:city-building games 11498:A sub-genre of the 11315:non-volatile memory 11082:The placement of a 11018:as a base "engine". 10987:s (FPS), where the 10850:Personification of 10562:real-time corruptor 10143:pick-up group (PUG) 10045:professional gaming 9463:mixed-reality games 8893:A game mode in the 8763:computer-controlled 8160:randomly generated. 8147:with the intent of 7890:Dark Age of Camelot 7823:series and related 7014:in the game's code. 5922:Firemonkeys Studios 5154:mercy invincibility 5004:fear of missing out 4841:professional gaming 4304:battle royale games 3677:cross-platform play 3431:real-time corruptor 3417:collision detection 3093:, particularly the 3090:console generations 3051:console generations 2936:collision detection 2152:A hazard common in 1454:asymmetric gameplay 266:surrounding culture 258:video game industry 19286:Cryptographic keys 19180:Advance And Secure 18320:. January 19, 2016 18237:The New York Times 17935:Rock Paper Shotgun 17833:Rock Paper Shotgun 17680:. pp. 36–37. 17364:on 17 January 2021 17108:Rock Paper Shotgun 16472:"King of the Hill" 15980:Rouse III, Richard 14816:Rock Paper Shotgun 14557:on 28 August 2019. 14522:. pp. 70–71. 13973:on March 27, 2014. 13834:Sonic the Hedgehog 13611:Final Fantasy VIII 12855: 12713:is seen on screen. 12240:real-time strategy 12079: 11884:game developed by 11771:real-time strategy 11692:role-playing games 11686: 11151:real-time strategy 11064:compass directions 10578:real-time strategy 10566:A type of ROM/ISO 10358:aiming down sights 10061:progression system 9847:point of no return 9826:pocket (pocketing) 9105:turn-based tactics 9006:The opposite of a 8482:multi-user dungeon 7955:real-time strategy 7830:I Wanna Be the Guy 7683:real-time strategy 7536:Games as a service 7528:live service games 7487:Role-playing games 7300:location in a game 7117: 7100:knock-back attack. 7016: 6466:hidden object game 6342:hidden object game 6215:A portable gaming 5966: 5716:games as a product 5709:Live Service Games 5694:games as a service 5676:Games as a Product 5577:gameplay mechanics 5431:games as a service 5332:in relevant games. 5189: 4833:competitive gaming 4585:that utilizes the 4267:An early term for 4027:Degrees of freedom 3243:control point (CP) 3207:games, especially 3197:was an outlet for 3150: 2988:competitive gaming 2889:clutching the game 2458:role-playing games 1919:battle royale game 1770:games as a product 1509: 1312: 1242:1.  See 1165:commonly found in 1134:animation priority 832:For the film, see 766:achievement hunter 513:isometric graphics 85:possibly contains 19354: 19353: 19326:Quantum computing 19321:Operating systems 19291:Digital forensics 19218: 19217: 19195:Last man standing 18978:Scripted sequence 18719:978-1-4129-6670-2 18155:978-1-312-28952-9 18128:978-1-62892-559-3 18016:Code Envato Tuts+ 17812:978-1-133-72802-3 17803:Course Technology 17687:978-1-4766-3076-2 17032:978-0-596-00714-0 16991:978-0-13-101816-7 16951:978-1-4716-7621-5 16924:978-0-9643848-2-8 16683:978-1-4303-1305-2 16649:978-0-240-80974-8 16615:978-0-13-210475-3 16522:978-1-58450-628-7 16417:978-0-313-37936-9 16229:978-1-101-51763-5 16195:978-0-470-97092-8 16078:Gamedeveloper.com 16030:978-0-13-168747-9 16021:Pearson Education 15238:978-0-262-24045-1 15172:978-1-932360-57-8 14929:978-1-4398-6524-8 14895:978-0-313-36473-0 14681:GamesIndustry.biz 14632:Games and Culture 14529:978-0-8173-1737-9 14377:978-1-58065-066-3 14282:978-3-7643-8414-2 14107:978-0-470-40639-7 14080:978-0-321-93316-4 13955:Schultz, Warren. 13913:978-1-55958-474-6 13646:Final Fantasy VII 13603:world compression 13317:walking simulator 13240:video game design 13223:Valve Corporation 13160:sometimes hidden 12966:Commonly used in 12833:tactical shooters 12778:puzzle video game 12707:A view where the 12666:damage per second 12354:Minecraft servers 12166:World of Warcraft 11925:in shooter games. 11856:sequence breaking 11479:sequence breaking 11129:role-playing game 11047:2.  In 10998:rolling the score 10900:turn-based action 10839:random encounters 10755:old-school gaming 10728:In games where a 10476:drop-in, drop-out 10282:Quality Assurance 10277:quality assurance 10235:quality assurance 10171:puzzle video game 10164:Gacha terminology 10053:electronic sports 9782:player's handbook 9556:1.  In 9513:puzzle video game 9221:Super Smash Bros. 9136:2.  In 9121:1.  In 8901:old-school gaming 8478:multi-user domain 8136:role-playing game 7952:3.  In 7896:World of Warcraft 7792:magical abilities 7641:microtransactions 7614:local multiplayer 7424:World of Warcraft 7348:role-playing game 7237:last man standing 7215:League of Legends 7180:A player role in 7068:or hero shooters. 6447:Commonly seen in 5945:Elite Beat Agents 5593:emergent gameplay 5551:game localization 5486:video game design 5218:World of Warcraft 4882:role-playing game 4821:electronic sports 4594:emergent gameplay 4587:Elo rating system 4442:drop-in, drop-out 4436:microtransactions 4346:damage per second 4330:damage per minute 4164:conversation tree 4009:last man standing 3984:Steering Deadzone 3734:role-playing game 3686:cross-progression 3591:Commonly used in 3563:Software cracking 3307:conversation tree 3044:handheld consoles 2996:electronic sports 2981:Street Fighter II 2805:rolling the score 2620:Street Fighter II 2499:character creator 2414:cartridge tilting 1933:last-man-standing 1612:Augmented reality 1604:augmented reality 1581:and other games. 828:action point (AP) 250: 249: 242: 232: 231: 224: 206: 130: 129: 122: 87:original research 67: 16:(Redirected from 19384: 19377:Video game lists 19281:Computer science 19245: 19238: 19231: 19222: 19221: 19210:King of the hill 19185:Capture the flag 19068:Persistent world 19036:Instance dungeon 18963:Random encounter 18958:Quick time event 18865:Player character 18824:Experience point 18783: 18776: 18769: 18760: 18759: 18751: 18750: 18749: 18742: 18731: 18730: 18728: 18726: 18703: 18697: 18696: 18694: 18692: 18675: 18669: 18668: 18666: 18664: 18647: 18641: 18640: 18638: 18636: 18621: 18615: 18614: 18612: 18610: 18595: 18589: 18588: 18586: 18584: 18569: 18563: 18562: 18551: 18545: 18544: 18542: 18541: 18526: 18520: 18519: 18517: 18516: 18501: 18495: 18494: 18492: 18490: 18473: 18467: 18466: 18464: 18462: 18445: 18439: 18438: 18436: 18434: 18408: 18402: 18401: 18399: 18397: 18380: 18374: 18373: 18362: 18356: 18355: 18353: 18351: 18336: 18330: 18329: 18327: 18325: 18310: 18304: 18303: 18301: 18299: 18283: 18277: 18276: 18274: 18272: 18255: 18249: 18248: 18246: 18244: 18227: 18221: 18220: 18218: 18216: 18201: 18195: 18194: 18192: 18190: 18173: 18167: 18166: 18164: 18162: 18139: 18133: 18132: 18112: 18106: 18105: 18099: 18090: 18084: 18083: 18081: 18079: 18062: 18056: 18055: 18050: 18048: 18033: 18027: 18026: 18024: 18022: 18007: 18001: 18000: 17998: 17996: 17979: 17973: 17972: 17970: 17968: 17953: 17947: 17946: 17944: 17942: 17925: 17919: 17918: 17916: 17914: 17899: 17888: 17887: 17879: 17873: 17872: 17870: 17868: 17851: 17845: 17844: 17842: 17840: 17823: 17817: 17816: 17794: 17788: 17787: 17765: 17759: 17758: 17736: 17730: 17729: 17704: 17698: 17697: 17695: 17694: 17667: 17661: 17660: 17658: 17656: 17639: 17630: 17629: 17627: 17625: 17619:Online Tech Tips 17610: 17599: 17598: 17596: 17594: 17579: 17573: 17566: 17560: 17559: 17557: 17555: 17538: 17532: 17531: 17529: 17527: 17510: 17504: 17503: 17501: 17500: 17485: 17479: 17478: 17476: 17475: 17460: 17454: 17453: 17451: 17450: 17435: 17429: 17428: 17426: 17424: 17407: 17401: 17400: 17398: 17396: 17380: 17374: 17373: 17371: 17369: 17354: 17348: 17347: 17345: 17343: 17332: 17326: 17325: 17323: 17321: 17309: 17303: 17302: 17291: 17285: 17284: 17282: 17280: 17263: 17257: 17250: 17244: 17243: 17235: 17229: 17228: 17200: 17194: 17193: 17191: 17180: 17171: 17165: 17164: 17162: 17160: 17154: 17137: 17126: 17120: 17119: 17117: 17115: 17098: 17092: 17091: 17089: 17087: 17070: 17064: 17063: 17050: 17044: 17043: 17041: 17039: 17016: 17010: 17009: 17002: 16996: 16995: 16972: 16963: 16962: 16960: 16958: 16935: 16929: 16928: 16910: 16904: 16903: 16901: 16899: 16882: 16876: 16875: 16873: 16872: 16863:. Archived from 16852: 16846: 16845: 16843: 16841: 16826: 16820: 16819: 16817: 16815: 16798: 16792: 16791: 16789: 16787: 16772: 16766: 16765: 16763: 16761: 16744: 16738: 16737: 16729: 16723: 16722: 16720: 16718: 16701: 16695: 16694: 16692: 16690: 16667: 16661: 16660: 16658: 16656: 16633: 16627: 16626: 16624: 16622: 16599: 16593: 16592: 16590: 16588: 16571: 16565: 16564: 16562: 16560: 16555:on July 29, 2014 16540: 16534: 16533: 16531: 16529: 16506: 16500: 16499: 16488: 16482: 16481: 16468: 16462: 16461: 16459: 16457: 16448:. Archived from 16435: 16429: 16428: 16426: 16424: 16401: 16395: 16394: 16392: 16390: 16375: 16369: 16368: 16366: 16364: 16349: 16343: 16342: 16340: 16338: 16327:OxfordWords blog 16318: 16309: 16308: 16306: 16304: 16293: 16287: 16286: 16247: 16241: 16240: 16238: 16236: 16213: 16207: 16206: 16204: 16202: 16179: 16168: 16167: 16165: 16163: 16151:Mueller, Saura. 16148: 16142: 16141: 16139: 16137: 16120: 16114: 16113: 16111: 16109: 16095: 16089: 16088: 16086: 16084: 16069: 16063: 16062: 16060: 16058: 16041: 16035: 16034: 16008: 16002: 16001: 15986:. Plano, Texas: 15976: 15970: 15969: 15967: 15965: 15938: 15932: 15931: 15929: 15927: 15912: 15906: 15905: 15892: 15886: 15885: 15883: 15881: 15864: 15858: 15857: 15855: 15853: 15836: 15830: 15829: 15827: 15826: 15811: 15805: 15804: 15802: 15800: 15785: 15779: 15778: 15764: 15758: 15757: 15742: 15736: 15735: 15733: 15731: 15710: 15704: 15703: 15701: 15699: 15680: 15674: 15673: 15671: 15669: 15663: 15656: 15647: 15641: 15640: 15628: 15622: 15621: 15619: 15618: 15603: 15597: 15596: 15594: 15593: 15578: 15572: 15571: 15569: 15567: 15550: 15544: 15543: 15542: 15541: 15519: 15513: 15512: 15510: 15508: 15502:support.pubg.com 15494: 15488: 15487: 15485: 15484: 15473: 15467: 15466: 15452: 15446: 15445: 15443: 15442: 15425: 15419: 15418: 15416: 15414: 15394: 15388: 15387: 15385: 15383: 15366: 15360: 15359: 15357: 15355: 15338: 15332: 15331: 15329: 15327: 15310: 15304: 15303: 15301: 15299: 15284: 15278: 15277: 15275: 15273: 15256: 15250: 15249: 15247: 15245: 15222: 15216: 15215: 15190: 15184: 15183: 15181: 15179: 15156: 15143: 15142: 15140: 15138: 15123: 15117: 15116: 15114: 15112: 15097: 15091: 15090: 15088: 15086: 15081:. Gamesradar.com 15074: 15068: 15067: 15065: 15063: 15041: 15035: 15034: 15032: 15030: 15015: 15009: 15008: 15006: 15004: 14999: 14975: 14969: 14968: 14966: 14964: 14947: 14941: 14940: 14938: 14936: 14913: 14907: 14906: 14904: 14902: 14879: 14873: 14872: 14870: 14868: 14857: 14851: 14850: 14847:computerhope.com 14839: 14833: 14832: 14830: 14828: 14819:. Archived from 14807: 14801: 14800: 14798: 14796: 14779: 14773: 14772: 14770: 14768: 14753: 14747: 14746: 14744: 14742: 14727: 14721: 14720: 14718: 14716: 14699: 14693: 14692: 14690: 14688: 14671: 14665: 14664: 14622: 14609: 14608: 14606: 14604: 14588: 14577: 14576: 14569:"Banner Meaning" 14565: 14559: 14558: 14553:. Archived from 14547: 14541: 14540: 14538: 14536: 14509: 14500: 14499: 14497: 14495: 14486:. Archived from 14473: 14467: 14466: 14464: 14462: 14441: 14435: 14434: 14432: 14431: 14416: 14410: 14409: 14407: 14405: 14388: 14382: 14381: 14363: 14322: 14321: 14320:on May 25, 2015. 14316:. Archived from 14303: 14294: 14293: 14291: 14289: 14265:Davidson, Drew; 14262: 14243: 14242: 14240: 14239: 14233: 14194: 14185: 14176: 14175: 14151: 14145: 14144: 14142: 14140: 14125: 14119: 14118: 14116: 14114: 14091: 14085: 14084: 14066: 14060: 14059: 14057: 14055: 14040: 14031: 14030: 14028: 14026: 14015: 14009: 14008: 14006: 14004: 13984: 13975: 13974: 13969:. Archived from 13952: 13946: 13945: 13943: 13941: 13924: 13918: 13917: 13899: 13893: 13892: 13890: 13888: 13869: 13829: 13820: 13814: 13808: 13792: 13782: 13771:zero-player game 13750: 13747: 13733: 13712: 13709: 13701:Twitch streamers 13693: 13672: 13669: 13668:experience point 13635: 13597: 13591: 13577: 13555: 13549: 13535: 13505: 13502: 13486: 13483: 13474: 13463:Grand Theft Auto 13442: 13439: 13431: 13402: 13367: 13352: 13349: 13341: 13335: 13310: 13289: 13219:Valve Anti-Cheat 13200: 13194: 13188: 13149: 13143: 13129: 13106: 13070: 13058: 13055: 13041: 13038: 13011: 12986: 12970: 12937: 12899: 12821: 12785: 12779: 12763: 12757: 12745: 12742: 12729: 12726: 12711: 12710:player character 12677: 12675: 12667: 12652: 12649: 12643: 12628: 12622: 12618:that is used by 12616: 12600:counter-attacks. 12587: 12574: 12572: 12564: 12535: 12532: 12488: 12480: 12462: 12434: 12428: 12422: 12385: 12379: 12350: 12304: 12301: 12278: 12272: 12247: 12241: 12216: 12213: 12205: 12189: 12183: 12157: 12151: 12131: 12128: 12086: 12039: 12036: 12028: 12010: 11996: 11990: 11984: 11978: 11966: 11963: 11947: 11939: 11923:rocket launchers 11857: 11851: 11845:no-win situation 11821: 11818: 11802: 11790: 11787: 11772: 11766: 11751: 11745: 11724: 11717: 11711: 11710:player-character 11705: 11699: 11693: 11663: 11660: 11611: 11605: 11589: 11574: 11571: 11533: 11530: 11514: 11511: 11502: 11488: 11474: 11471: 11452: 11446: 11440: 11439:player character 11431:secret character 11424: 11409: 11381: 11373: 11367: 11329: 11309: 11282: 11265: 11251: 11222: 11186: 11183: 11167: 11155: 11152: 11130: 11118: 11115: 11086: 11060: 11051: 11042: 11036: 11030: 11005:integer overflow 10991: 10990:player-character 10985: 10979: 10953: 10919: 10913: 10912:dungeon crawlers 10907: 10901: 10895: 10879: 10878:player-character 10873: 10854: 10840: 10808: 10794: 10788: 10782: 10757: 10738: 10732: 10731:player-character 10692: 10686: 10670: 10667: 10661: 10644: 10641: 10637:, contrast with 10635: 10629: 10621: 10607: 10604: 10598: 10570: 10555: 10549: 10537: 10534: 10507:random encounter 10492:player-vs-player 10480: 10477: 10468: 10451: 10423: 10406: 10404: 10396: 10384: 10381: 10359: 10353: 10334: 10315:quick time event 10289: 10273: 10270: 10269:quick time event 10239: 10236: 10208: 10205: 10192: 10189: 10137: 10110: 10087: 10081: 10080:experience point 10075: 10074:player-character 10069: 10057: 10054: 10032: 10029: 10021: 9992: 9950: 9944: 9937: 9917: 9911: 9893:competitions or 9879: 9867: 9864: 9811: 9808: 9794: 9791: 9765: 9750: 9747: 9719:player-character 9711: 9697: 9696:player-character 9691: 9661:operating system 9614: 9608: 9571: 9568: 9560: 9514: 9498:digital download 9488:physical release 9459:ubiquitous games 9434: 9428: 9422: 9405:, but permanent. 9403: 9379: 9352: 9331: 9315: 9309: 9296: 9294: 9286: 9280: 9245: 9236: 9189: 9187: 9179:product bundling 9175: 9146: 9140: 9131: 9125: 9091: 9064: 9058: 9054:Abbreviation of 9042: 9035: 9020: 9018: 9010: 8994: 8988: 8937: 8931: 8925: 8913: 8910: 8811: 8795: 8780: 8764: 8752:Abbreviation of 8750: 8747: 8714: 8708: 8694: 8685: 8684: 8674: 8656: 8648: 8642: 8619: 8613: 8585:multiple endings 8578:Dynasty Warriors 8567: 8526: 8520: 8499:multi-load games 8485: 8462: 8453: 8433: 8430: 8411: 8410:player character 8375: 8372: 8363:of arcade games. 8361: 8355: 8333: 8319: 8316: 8301: 8287: 8284: 8271: 8268: 8255: 8252: 8239: 8236: 8230: 8217: 8214: 8208: 8202: 8185: 8182: 8167: 8137: 8117: 8115: 8107: 8095: 8092: 8080:microtransaction 8075: 8072: 8042: 8036: 8008: 8002: 7983: 7981: 7974: 7972: 7956: 7944: 7919:Candy Crush Saga 7911: 7876: 7875: 7859: 7858: 7793: 7787: 7770: 7767: 7752: 7746: 7724: 7708: 7702: 7695: 7692: 7684: 7642: 7609: 7606: 7593: 7590: 7582: 7540: 7537: 7500: 7494: 7488: 7482: 7476: 7470: 7445: 7418: 7412: 7405: 7383: 7380: 7374: 7368: 7367:difficulty level 7358: 7349: 7343:experience level 7336: 7330: 7324: 7318: 7298:1.  A 7288: 7273: 7270: 7246: 7231: 7229: 7198: 7168: 7153: 7097: 7066: 7048:King of the Hill 7031: 7021: 7012:integer overflow 6974: 6968: 6929: 6923: 6917: 6911: 6866: 6850: 6820: 6817: 6793: 6791: 6776: 6773: 6736: 6728:heads-up display 6715: 6712: 6695: 6681: 6668: 6665: 6652: 6649: 6636: 6633: 6618: 6612: 6581: 6580:microtransaction 6569: 6566: 6559: 6544: 6541: 6523: 6522:player character 6502: 6499: 6486: 6483: 6470: 6467: 6451: 6439: 6437: 6418: 6415: 6396: 6390: 6375: 6372: 6364: 6323: 6304: 6284: 6281: 6254: 6251: 6243: 6219: 6210:handheld console 6203: 6160:graphic violence 6135: 6134: 6127: 6124: 6100: 6097: 6082: 6076: 6048:Game Of The Year 6032: 5940: 5934: 5891: 5852: 5824: 5821: 5792: 5786: 5780: 5774: 5768: 5742: 5741: 5734: 5731: 5712: 5695: 5689: 5670: 5637: 5631: 5625: 5619: 5613: 5594: 5580: 5563: 5560: 5545:Epic Games Store 5526: 5525: 5490: 5487: 5469: 5453: 5435: 5432: 5404: 5388: 5382: 5376: 5370: 5330: 5324: 5318: 5302: 5280: 5277: 5263: 5260: 5249: 5237: 5234: 5204: 5157: 5117: 5116:player-character 5101: 5086: 5083: 5068: 5062: 5055: 5049: 5029: 5023: 4986: 4974: 4973:experience point 4960: 4954: 4948: 4867: 4861: 4860:player-character 4851:experience point 4844: 4805: 4778: 4775: 4760: 4751: 4745: 4736: 4732:1.  A 4721: 4706: 4700: 4694: 4674: 4660: 4654: 4640: 4634: 4602: 4571: 4569: 4560: 4553:software testing 4532: 4529: 4479:game such as an 4477: 4471: 4469: 4418: 4415: 4396: 4390: 4371:constructed deck 4364:associated with 4362: 4350: 4347: 4334: 4331: 4305: 4291: 4271: 4257: 4251: 4239: 4236: 4223: 4220: 4207: 4204: 4167: 4136:USB flash drives 4116:development hell 4089: 4072: 4069: 4013: 4010: 4002: 3980: 3972:2.  A 3967: 3953: 3947: 3946:in game currency 3940: 3923: 3916: 3879: 3860:Game & Watch 3851: 3823: 3820: 3805: 3799: 3793: 3767: 3764: 3763:capture the flag 3735: 3722: 3720: 3712: 3672: 3669: 3646: 3629: 3626: 3612: 3579: 3549: 3546: 3545:zero-player game 3531: 3525: 3521:3.  A 3492: 3478: 3462: 3438: 3432: 3424: 3418: 3411: 3388: 3385: 3319: 3316: 3301: 3295: 3289: 3283: 3269: 3266: 3251: 3239: 3236: 3221: 3173: 3166: 3156: 3091: 3077:market dominance 3045: 3028: 3012: 3000: 2997: 2956:, introduced in 2931: 2928: 2915: 2912: 2896: 2893:coming in clutch 2875: 2861: 2845: 2827:Grand Theft Auto 2806: 2787: 2784: 2778: 2770: 2758: 2755: 2737: 2725: 2722: 2699: 2685: 2682: 2647: 2644: 2606: 2583: 2580: 2574: 2568: 2562: 2556: 2550: 2518: 2515:character select 2465: 2459: 2423: 2397: 2387:capture the flag 2380: 2370: 2361: 2339: 2303: 2249: 2231: 2208: 2205: 2196: 2193: 2174: 2168: 2162: 2161:player-character 2156: 2142: 2104: 2101: 2093: 2087: 2081: 2058: 2055: 2035: 2032: 2004: 1991: 1988: 1982: 1970: 1964: 1934: 1928: 1881: 1875: 1869: 1850: 1833: 1814: 1808: 1790: 1771: 1748: 1746: 1745:player-character 1738: 1722: 1706: 1700: 1694: 1688: 1682: 1681:player-character 1670: 1667: 1658: 1621: 1579:stacker machines 1575:pinball machines 1569:phosphor burn-in 1553: 1531: 1521: 1422: 1380: 1377: 1359: 1353: 1344: 1334: 1318: 1306:Screenshot from 1293: 1290: 1246: 1234: 1231: 1223: 1201: 1187: 1181: 1175: 1169: 1163: 1116: 1110: 1104: 1098: 1075: 1063: 1060: 1046: 1043: 1025: 1019: 1004: 1001: 983: 978: 964: 961: 955: 947: 910: 904: 892: 889: 854: 822: 816: 800: 794: 780: 774: 746: 717: 714: 702: 674: 668: 662: 517: 477: 455: 276: 245: 238: 227: 220: 216: 213: 207: 205: 164: 140: 132: 125: 118: 114: 111: 105: 102:inline citations 78: 77: 70: 59: 37: 36: 29: 21: 19392: 19391: 19387: 19386: 19385: 19383: 19382: 19381: 19357: 19356: 19355: 19350: 19252: 19249: 19219: 19214: 19168: 19115: 19094: 19019: 18869: 18838: 18802: 18793: 18787: 18757: 18747: 18745: 18737: 18735: 18734: 18724: 18722: 18720: 18704: 18700: 18690: 18688: 18676: 18672: 18662: 18660: 18648: 18644: 18634: 18632: 18622: 18618: 18608: 18606: 18596: 18592: 18582: 18580: 18570: 18566: 18559:Gaming Glossary 18553: 18552: 18548: 18539: 18537: 18527: 18523: 18514: 18512: 18502: 18498: 18488: 18486: 18474: 18470: 18460: 18458: 18446: 18442: 18432: 18430: 18409: 18405: 18395: 18393: 18381: 18377: 18370:www.altchar.com 18364: 18363: 18359: 18349: 18347: 18346:. June 13, 2017 18338: 18337: 18333: 18323: 18321: 18312: 18311: 18307: 18297: 18295: 18285: 18284: 18280: 18270: 18268: 18256: 18252: 18242: 18240: 18228: 18224: 18214: 18212: 18202: 18198: 18188: 18186: 18174: 18170: 18160: 18158: 18156: 18140: 18136: 18129: 18113: 18109: 18102:Believable bots 18097: 18091: 18087: 18077: 18075: 18063: 18059: 18046: 18044: 18034: 18030: 18020: 18018: 18008: 18004: 17994: 17992: 17980: 17976: 17966: 17964: 17954: 17950: 17940: 17938: 17926: 17922: 17912: 17910: 17909:. 16 April 2013 17901: 17900: 17891: 17880: 17876: 17866: 17864: 17852: 17848: 17838: 17836: 17824: 17820: 17813: 17805:. p. 278. 17795: 17791: 17784: 17766: 17762: 17755: 17747:. p. 145. 17737: 17733: 17726: 17705: 17701: 17692: 17690: 17688: 17668: 17664: 17654: 17652: 17640: 17633: 17623: 17621: 17611: 17602: 17592: 17590: 17580: 17576: 17567: 17563: 17553: 17551: 17540: 17539: 17535: 17525: 17523: 17511: 17507: 17498: 17496: 17486: 17482: 17473: 17471: 17461: 17457: 17448: 17446: 17436: 17432: 17422: 17420: 17409: 17408: 17404: 17394: 17392: 17382: 17381: 17377: 17367: 17365: 17356: 17355: 17351: 17341: 17339: 17334: 17333: 17329: 17319: 17317: 17310: 17306: 17293: 17292: 17288: 17278: 17276: 17264: 17260: 17251: 17247: 17236: 17232: 17201: 17197: 17189: 17178: 17172: 17168: 17158: 17156: 17152: 17146: 17135: 17127: 17123: 17113: 17111: 17099: 17095: 17085: 17083: 17071: 17067: 17052: 17051: 17047: 17037: 17035: 17033: 17017: 17013: 17008:. 3 March 2021. 17004: 17003: 16999: 16992: 16976:Bartle, Richard 16973: 16966: 16956: 16954: 16952: 16936: 16932: 16925: 16911: 16907: 16897: 16895: 16883: 16879: 16870: 16868: 16853: 16849: 16839: 16837: 16827: 16823: 16813: 16811: 16799: 16795: 16785: 16783: 16773: 16769: 16759: 16757: 16745: 16741: 16730: 16726: 16716: 16714: 16702: 16698: 16688: 16686: 16684: 16668: 16664: 16654: 16652: 16650: 16634: 16630: 16620: 16618: 16616: 16600: 16596: 16586: 16584: 16572: 16568: 16558: 16556: 16541: 16537: 16527: 16525: 16523: 16507: 16503: 16490: 16489: 16485: 16470: 16469: 16465: 16455: 16453: 16436: 16432: 16422: 16420: 16418: 16402: 16398: 16388: 16386: 16376: 16372: 16362: 16360: 16350: 16346: 16336: 16334: 16319: 16312: 16302: 16300: 16295: 16294: 16290: 16248: 16244: 16234: 16232: 16230: 16214: 16210: 16200: 16198: 16196: 16180: 16171: 16161: 16159: 16149: 16145: 16135: 16133: 16121: 16117: 16107: 16105: 16097: 16096: 16092: 16082: 16080: 16070: 16066: 16056: 16054: 16042: 16038: 16031: 16009: 16005: 15998: 15990:. p. 552. 15977: 15973: 15963: 15961: 15959: 15951:. p. 219. 15939: 15935: 15925: 15923: 15922:. July 23, 2021 15914: 15913: 15909: 15901:Global Game Jam 15894: 15893: 15889: 15879: 15877: 15866: 15865: 15861: 15851: 15849: 15837: 15833: 15824: 15822: 15812: 15808: 15798: 15796: 15786: 15782: 15765: 15761: 15744: 15743: 15739: 15729: 15727: 15712: 15711: 15707: 15697: 15695: 15682: 15681: 15677: 15667: 15665: 15661: 15654: 15648: 15644: 15629: 15625: 15616: 15614: 15604: 15600: 15591: 15589: 15579: 15575: 15565: 15563: 15551: 15547: 15539: 15537: 15521: 15520: 15516: 15506: 15504: 15496: 15495: 15491: 15482: 15480: 15475: 15474: 15470: 15453: 15449: 15440: 15438: 15426: 15422: 15412: 15410: 15395: 15391: 15381: 15379: 15367: 15363: 15353: 15351: 15339: 15335: 15325: 15323: 15311: 15307: 15297: 15295: 15285: 15281: 15271: 15269: 15257: 15253: 15243: 15241: 15239: 15223: 15219: 15191: 15187: 15177: 15175: 15173: 15157: 15146: 15136: 15134: 15124: 15120: 15110: 15108: 15098: 15094: 15084: 15082: 15075: 15071: 15061: 15059: 15042: 15038: 15028: 15026: 15016: 15012: 15002: 15000: 14976: 14972: 14962: 14960: 14948: 14944: 14934: 14932: 14930: 14914: 14910: 14900: 14898: 14896: 14880: 14876: 14866: 14864: 14859: 14858: 14854: 14841: 14840: 14836: 14826: 14824: 14809: 14808: 14804: 14794: 14792: 14780: 14776: 14766: 14764: 14757:"Button Masher" 14755: 14754: 14750: 14740: 14738: 14728: 14724: 14714: 14712: 14700: 14696: 14686: 14684: 14672: 14668: 14623: 14612: 14602: 14600: 14589: 14580: 14567: 14566: 14562: 14549: 14548: 14544: 14534: 14532: 14530: 14510: 14503: 14493: 14491: 14474: 14470: 14460: 14458: 14443: 14442: 14438: 14429: 14427: 14418: 14417: 14413: 14403: 14401: 14389: 14385: 14378: 14364: 14325: 14304: 14297: 14287: 14285: 14283: 14267:Kelley, Heather 14263: 14246: 14237: 14235: 14231: 14192: 14186: 14179: 14172: 14164:. p. 304. 14152: 14148: 14138: 14136: 14126: 14122: 14112: 14110: 14108: 14092: 14088: 14081: 14067: 14063: 14053: 14051: 14041: 14034: 14024: 14022: 14017: 14016: 14012: 14002: 14000: 13985: 13978: 13953: 13949: 13939: 13937: 13925: 13921: 13914: 13900: 13896: 13886: 13884: 13871: 13870: 13866: 13861: 13853:MUD terminology 13844: 13801: 13773: 13755: 13724: 13719: 13684: 13679: 13661: 13656: 13627: 13604: 13584: 13570: 13542: 13528: 13512: 13493: 13457: 13447: 13424: 13395: 13386: 13357: 13328: 13319: 13309:motion controls 13303: 13298: 13278: 13268: 13265:virtual reality 13253: 13252:(in game money) 13250:virtual economy 13242: 13232: 13214: 13209: 13181: 13169: 13156: 13136: 13122: 13115: 13099: 13089: 13079: 13077:turn-based game 13063: 13046: 13030: 13018: 13001: 12993: 12979: 12963: 12954: 12946: 12840: 12828: 12810: 12809:timed exclusive 12802: 12792: 12772: 12750: 12734: 12718: 12704: 12683: 12659: 12635: 12609: 12596: 12580: 12554: 12552:technology tree 12540: 12524: 12523:team deathmatch 12512: 12499: 12479:hit points (HP) 12473: 12452: 12443: 12412: 12401: 12394: 12365: 12343: 12329: 12319: 12309: 12293: 12285: 12265: 12263:streaming media 12254: 12234: 12223: 12212:circle strafing 12198: 12176: 12144: 12136: 12120: 12112: 12104: 12096: 12070: 12062: 12054: 12044: 12020: 12003: 11971: 11955: 11932: 11917: 11903: 11877: 11866: 11840: 11831:snowball effect 11826: 11795: 11779: 11759: 11738: 11676: 11668: 11651: 11641: 11621: 11598: 11579: 11563: 11554: 11552:shoulder button 11540: 11521: 11495: 11481: 11461: 11433: 11416: 11402: 11360: 11352: 11344: 11322: 11291: 11275: 11261:A place in the 11258: 11231: 11214: 11209: 11191: 11160: 11144: 11123: 11107: 11079: 11023: 11014: 10999: 10971: 10946: 10934: 10906:permanent death 10888: 10870:grenade jumping 10863: 10847: 10825: 10817: 10801: 10775: 10766: 10748: 10725: 10717: 10709: 10699: 10677: 10651: 10614: 10589: 10581: 10563: 10542: 10525: 10509: 10487: 10458: 10443: 10431:physics engines 10413: 10389: 10373: 10368: 10349:A technique in 10346: 10327: 10318: 10306: 10296: 10278: 10262: 10244: 10228: 10223: 10213: 10197: 10181: 10173: 10156: 10144: 10130: 10120: 10103: 10094: 10062: 10046: 10037: 10014: 9985: 9977: 9969: 9961: 9924: 9904: 9886: 9872: 9856: 9848: 9836: 9827: 9818: 9799: 9783: 9775: 9758: 9732:Final Fantasy X 9722: 9704: 9681: 9656: 9646: 9630: 9621: 9601: 9584: 9553: 9507: 9489: 9454: 9444: 9412: 9396: 9386: 9368: 9360: 9338: 9324: 9302: 9273: 9263: 9254: 9229: 9205: 9197: 9168: 9160: 9155: 9118: 9100: 9084: 9073: 9051: 9028: 9003: 8981: 8971: 8960: 8944: 8918: 8902: 8890: 8885: 8828: 8819: 8804: 8788: 8771: 8738: 8721: 8701: 8687: 8682: 8681: 8667: 8635: 8628: 8595: 8586: 8560: 8546: 8535: 8510: 8500: 8492: 8471: 8446: 8438: 8422: 8404: 8397:post-processing 8392: 8382: 8348: 8326: 8308: 8294: 8276: 8260: 8244: 8222: 8192: 8174: 8131: 8123: 8100: 8091:in-app purchase 8082: 8063: 8028: 8018: 7996: 7989: 7963: 7937: 7928: 7904: 7878: 7873: 7872: 7861: 7856: 7855: 7841:hardcore gamers 7802: 7777: 7759: 7739: 7731: 7717: 7677: 7670: 7660: 7651: 7634: 7616: 7598: 7575: 7556: 7545: 7529: 7521: 7511: 7506:to destruction. 7493:adventure games 7463: 7452: 7438: 7398: 7390: 7295: 7281: 7261: 7253: 7239: 7212:games, such as 7205: 7191: 7177: 7142: 7135: 7115:The Konami Code 7107: 7086: 7073: 7059: 7051: 7040: 6997: 6989: 6981: 6961: 6949: 6936: 6904: 6899: 6885: 6877: 6859: 6842: 6832: 6827: 6809: 6808:invulnerability 6801: 6781: 6765: 6758:survival horror 6752: 6743: 6720: 6704: 6688: 6673: 6657: 6656:infinite runner 6641: 6625: 6624:infinite health 6602: 6591:), usually for 6574: 6549: 6532: 6516: 6509: 6491: 6475: 6458: 6444: 6425: 6407: 6406:hit points (HP) 6380: 6354: 6344: 6333: 6313: 6297: 6289: 6272: 6265:motion sickness 6259: 6236: 6212: 6196: 6191: 6180: 6169: 6155: 6146: 6136: 6132: 6131: 6116: 6105: 6074:invulnerability 6062:infinite health 6055: 6043: 6022: 6014: 5998: 5984: 5970: 5942:s, such as the 5868: 5859: 5845: 5837: 5829: 5813: 5805: 5761: 5753: 5743: 5739: 5738: 5723: 5702: 5677: 5662:When a game is 5659: 5646: 5603: 5570: 5552: 5537:Ubisoft Connect 5527: 5523: 5522: 5515: 5497: 5478: 5462: 5442: 5424: 5417: 5395: 5394:full combo (FC) 5369:in-app purchase 5362: 5350: 5311: 5295: 5287: 5268: 5242: 5226: 5211: 5197: 5179: 5164: 5139: 5127: 5110: 5093: 5075: 5046:field of vision 5039: 5016: 5007: 4996: 4967: 4941: 4931: 4912: 4907: 4877: 4854: 4814: 4798: 4783: 4767: 4750:in-app purchase 4729: 4723: 4713: 4691:infinite runner 4684: 4667: 4656:available in a 4647: 4627: 4618: 4596: 4578: 4546: 4539: 4521: 4513: 4502: 4494: 4460: 4451: 4443: 4423: 4407: 4378: 4355: 4339: 4323: 4315: 4298: 4284: 4264: 4244: 4228: 4212: 4196: 4195:directional pad 4188: 4177: 4157: 4127: 4118: 4108: 4098: 4082: 4060: 4029: 4018: 3993: 3960: 3930: 3906: 3894: 3886: 3872: 3848:directional pad 3837: 3830: 3812: 3783: 3772: 3756: 3744: 3728: 3705: 3695: 3687: 3679: 3661: 3653: 3636: 3600: 3588: 3572: 3554: 3538: 3508: 3485: 3471: 3448: 3404: 3396: 3377: 3361: 3324: 3308: 3276: 3258: 3244: 3228: 3220:in-app purchase 3137: 3120: 3109: 3074: 3066: 3060: 3052: 3037: 3021: 3019:compulsion loop 3005: 2989: 2948: 2938: 2920: 2904: 2882: 2868: 2854: 2838: 2815: 2799: 2763: 2746: 2736:character class 2730: 2721:character class 2714: 2706: 2692: 2690:circle strafing 2674: 2663: 2654: 2636: 2613: 2598: 2590: 2540: 2530: 2509: 2501: 2452: 2450:character class 2441: 2432: 2415: 2406: 2390: 2349: 2325: 2320: 2310: 2288: 2264: 2238: 2224: 2213: 2184: 2149: 2135: 2127: 2109: 2074: 2063: 2042: 2024: 2016:unsportsmanlike 2011: 1996: 1952: 1941: 1921: 1911: 1900: 1890: 1859: 1842: 1823: 1798: 1780: 1761: 1756: 1731: 1715: 1675: 1648: 1640:Dota Auto Chess 1630: 1620:virtual reality 1614: 1607: 1592: 1583:Cocktail arcade 1493: 1484: 1455: 1439: 1429: 1415: 1401: 1393: 1385: 1369: 1358:turn-based game 1298: 1282: 1262: 1239: 1216: 1194: 1156: 1135: 1123: 1109:game controller 1084: 1068: 1051: 1034: 1016:aim down sights 1009: 971: 939: 931: 923: 897: 881: 873: 863: 847: 837: 829: 809: 787: 767: 724: 691: 683: 652: 645: 627: 611: 595: 587: 569: 561: 551: 541: 530: 505: 490: 470: 462: 448: 434: 429: 424: 423: 422: 421: 277: 246: 235: 234: 233: 228: 217: 211: 208: 165: 163: 153: 141: 126: 115: 109: 106: 91: 79: 75: 38: 34: 23: 22: 15: 12: 11: 5: 19390: 19380: 19379: 19374: 19369: 19352: 19351: 19349: 19348: 19343: 19338: 19333: 19328: 19323: 19318: 19313: 19308: 19303: 19298: 19293: 19288: 19283: 19278: 19273: 19268: 19263: 19257: 19254: 19253: 19248: 19247: 19240: 19233: 19225: 19216: 19215: 19213: 19212: 19207: 19202: 19197: 19192: 19187: 19182: 19176: 19174: 19170: 19169: 19167: 19166: 19161: 19156: 19155: 19154: 19149: 19139: 19134: 19129: 19123: 19121: 19117: 19116: 19114: 19113: 19108: 19106:Rocket jumping 19102: 19100: 19096: 19095: 19093: 19092: 19087: 19082: 19081: 19080: 19070: 19065: 19060: 19055: 19054: 19053: 19048: 19038: 19033: 19027: 19025: 19021: 19020: 19018: 19017: 19016: 19015: 19005: 19000: 18995: 18990: 18985: 18980: 18975: 18970: 18965: 18960: 18955: 18950: 18945: 18940: 18935: 18930: 18928:Loading screen 18925: 18920: 18915: 18913:Invisible wall 18910: 18905: 18900: 18895: 18890: 18885: 18879: 18877: 18871: 18870: 18868: 18867: 18862: 18857: 18852: 18846: 18844: 18840: 18839: 18837: 18836: 18831: 18826: 18821: 18816: 18810: 18808: 18804: 18803: 18798: 18795: 18794: 18786: 18785: 18778: 18771: 18763: 18756: 18755: 18733: 18732: 18718: 18698: 18670: 18642: 18616: 18590: 18564: 18546: 18521: 18496: 18468: 18440: 18403: 18375: 18357: 18331: 18305: 18278: 18250: 18222: 18196: 18168: 18154: 18134: 18127: 18107: 18085: 18057: 18028: 18002: 17974: 17948: 17920: 17889: 17874: 17846: 17818: 17811: 17801:. Boston, MA: 17789: 17782: 17760: 17753: 17745:Compute! Books 17731: 17724: 17718:. p. 18. 17708:Montfort, Nick 17699: 17686: 17662: 17631: 17600: 17574: 17561: 17550:. 19 June 2018 17533: 17505: 17480: 17455: 17430: 17419:. 21 June 2020 17402: 17389:Dictionary.com 17375: 17349: 17327: 17304: 17286: 17258: 17245: 17230: 17195: 17166: 17144: 17121: 17093: 17065: 17045: 17031: 17011: 16997: 16990: 16984:. New Riders. 16964: 16950: 16930: 16923: 16905: 16877: 16847: 16821: 16793: 16767: 16739: 16724: 16696: 16682: 16662: 16648: 16628: 16614: 16594: 16566: 16535: 16521: 16501: 16483: 16463: 16430: 16416: 16396: 16370: 16344: 16310: 16288: 16258:(2): 193–217. 16242: 16228: 16208: 16194: 16169: 16143: 16115: 16090: 16064: 16036: 16029: 16023:. p. 94. 16003: 15996: 15971: 15957: 15933: 15907: 15887: 15859: 15831: 15806: 15780: 15759: 15756:on 2013-10-19. 15737: 15705: 15675: 15642: 15623: 15598: 15573: 15560:Paste Magazine 15545: 15514: 15489: 15468: 15447: 15420: 15389: 15361: 15333: 15305: 15279: 15266:Game Developer 15251: 15237: 15217: 15185: 15171: 15144: 15118: 15092: 15069: 15036: 15010: 14970: 14942: 14928: 14908: 14894: 14874: 14852: 14834: 14802: 14774: 14761:Techopedia.com 14748: 14722: 14694: 14666: 14639:(4): 411–433. 14610: 14597:abcnews.go.com 14578: 14560: 14542: 14528: 14518:. Tuscaloosa: 14501: 14468: 14436: 14411: 14383: 14376: 14323: 14295: 14281: 14244: 14177: 14170: 14146: 14120: 14106: 14086: 14079: 14061: 14032: 14021:. Lee Laughead 14010: 13976: 13947: 13919: 13912: 13894: 13863: 13862: 13860: 13857: 13856: 13855: 13850: 13843: 13840: 13839: 13838: 13823: 13802: 13797: 13795: 13774: 13769: 13767: 13756: 13754:zero-day patch 13753: 13751: 13725: 13722: 13718: 13715: 13714: 13713: 13685: 13682: 13678: 13675: 13674: 13673: 13662: 13659: 13655: 13652: 13651: 13650: 13628: 13623: 13621: 13605: 13602: 13600: 13585: 13582: 13580: 13571: 13568: 13566: 13543: 13540: 13538: 13529: 13526: 13524: 13513: 13508: 13506: 13494: 13489: 13487: 13458: 13453: 13451: 13448: 13445: 13443: 13425: 13420: 13418: 13396: 13393: 13391: 13387: 13384: 13382: 13372:Counter-Strike 13358: 13355: 13353: 13348:strategy guide 13329: 13326: 13324: 13320: 13315: 13313: 13304: 13301: 13297: 13294: 13293: 13292: 13279: 13274: 13272: 13269: 13263: 13261: 13254: 13248: 13246: 13243: 13238: 13236: 13233: 13228: 13226: 13215: 13212: 13208: 13205: 13204: 13203: 13182: 13179: 13177: 13170: 13167: 13165: 13157: 13154: 13152: 13137: 13134: 13132: 13123: 13118: 13114: 13111: 13110: 13109: 13102:A practice in 13100: 13095: 13093: 13090: 13085: 13083: 13080: 13075: 13073: 13064: 13061: 13059: 13047: 13044: 13042: 13031: 13028: 13026: 13019: 13016: 13014: 13005: 13002: 12999: 12997: 12994: 12991: 12989: 12980: 12975: 12973: 12964: 12961: 12959: 12955: 12952: 12950: 12947: 12942: 12940: 12936:Fan-made games 12887:loading screen 12871:game developer 12841: 12838: 12836: 12829: 12826: 12824: 12811: 12808: 12806: 12803: 12798: 12796: 12793: 12790: 12788: 12773: 12768: 12766: 12751: 12748: 12746: 12735: 12732: 12730: 12719: 12716: 12714: 12705: 12699: 12697: 12690:games such as 12684: 12681: 12679: 12660: 12655: 12653: 12636: 12633: 12631: 12610: 12607: 12605: 12601: 12597: 12592: 12590: 12581: 12578: 12576: 12555: 12550: 12548: 12541: 12538: 12536: 12525: 12522: 12520: 12513: 12510: 12508: 12500: 12497: 12495: 12492: 12474: 12471: 12469: 12453: 12450: 12448: 12444: 12439: 12437: 12413: 12408: 12406: 12402: 12397: 12393: 12390: 12389: 12388: 12366: 12363: 12361: 12346:A multiplayer 12344: 12341: 12339: 12330: 12325: 12323: 12320: 12315: 12313: 12310: 12307: 12305: 12294: 12291: 12289: 12286: 12283: 12281: 12266: 12261: 12259: 12255: 12253:stream-sniping 12252: 12250: 12235: 12230: 12228: 12224: 12221:strategy guide 12219: 12217: 12199: 12194: 12192: 12177: 12172: 12170: 12145: 12142: 12140: 12137: 12134: 12132: 12121: 12118: 12116: 12113: 12110: 12108: 12105: 12103:spray and pray 12102: 12100: 12097: 12092: 12090: 12085:area-of-effect 12080: 12063: 12060: 12058: 12055: 12050: 12048: 12045: 12042: 12040: 12021: 12019:specialization 12018: 12016: 12013: 12004: 12002:spectator mode 12001: 11999: 11972: 11969: 11967: 11956: 11953: 11951: 11933: 11928: 11926: 11918: 11915: 11913: 11904: 11899: 11897: 11878: 11873: 11871: 11867: 11862: 11860: 11841: 11836: 11834: 11827: 11824: 11822: 11796: 11793: 11791: 11780: 11777: 11775: 11760: 11757: 11755: 11739: 11736: 11734: 11687: 11677: 11674: 11672: 11669: 11666: 11664: 11652: 11647: 11645: 11642: 11639: 11637: 11622: 11616: 11614: 11599: 11594: 11592: 11580: 11577: 11575: 11564: 11561: 11559: 11555: 11550: 11548: 11541: 11536: 11534: 11522: 11517: 11515: 11496: 11493: 11491: 11482: 11477: 11475: 11462: 11457: 11455: 11434: 11429: 11427: 11417: 11414: 11412: 11403: 11398: 11396: 11375: 11361: 11358: 11356: 11353: 11350: 11348: 11345: 11340: 11338: 11323: 11320: 11318: 11311: 11292: 11287: 11285: 11276: 11271: 11269: 11259: 11256: 11254: 11232: 11227: 11225: 11215: 11212: 11208: 11205: 11204: 11203: 11192: 11189: 11187: 11174: 11161: 11159:rubber banding 11158: 11156: 11145: 11142: 11140: 11133: 11124: 11121: 11119: 11108: 11105: 11103: 11080: 11078:room-over-room 11077: 11075: 11055:Text adventure 11050:adventure game 11045: 11024: 11021: 11019: 11015: 11010: 11008: 11000: 10997: 10995: 10978:theorycrafting 10972: 10966: 10964: 10947: 10941: 10939: 10935: 10930: 10928: 10889: 10884: 10882: 10864: 10861:rocket jumping 10859: 10857: 10848: 10845: 10843: 10828:Initialism of 10826: 10823: 10821: 10818: 10813: 10811: 10802: 10799: 10797: 10776: 10773: 10771: 10767: 10762: 10760: 10749: 10744: 10742: 10726: 10723: 10721: 10718: 10715: 10713: 10710: 10705: 10703: 10700: 10697: 10695: 10678: 10673: 10671: 10652: 10647: 10645: 10615: 10610: 10608: 10590: 10587: 10585: 10582: 10576: 10574: 10564: 10561: 10559: 10543: 10540: 10538: 10526: 10523: 10521: 10510: 10505: 10503: 10488: 10483: 10481: 10473:Contrast with 10459: 10456: 10454: 10444: 10441: 10439: 10414: 10409: 10407: 10390: 10387: 10385: 10374: 10371: 10367: 10364: 10363: 10362: 10347: 10344: 10342: 10338: 10328: 10325: 10323: 10319: 10313: 10311: 10307: 10302: 10300: 10297: 10294: 10292: 10279: 10276: 10274: 10263: 10260: 10258: 10245: 10242: 10240: 10229: 10226: 10222: 10219: 10218: 10217: 10214: 10211: 10209: 10198: 10195: 10193: 10182: 10179: 10177: 10174: 10169: 10167: 10162:2.   10160: 10157: 10154: 10152: 10145: 10142: 10140: 10131: 10126: 10124: 10121: 10118: 10116: 10113: 10104: 10101: 10099: 10095: 10092: 10090: 10068:game mechanics 10063: 10060: 10058: 10047: 10044: 10042: 10038: 10036:pro gamer move 10035: 10033: 10015: 10010: 10008: 9986: 9983: 9981: 9978: 9975: 9973: 9970: 9967: 9965: 9962: 9959: 9957: 9925: 9922: 9920: 9905: 9900: 9898: 9887: 9884: 9882: 9873: 9870: 9868: 9857: 9854: 9852: 9849: 9846: 9844: 9837: 9834: 9832: 9828: 9825: 9823: 9819: 9814: 9812: 9800: 9797: 9795: 9784: 9781: 9779: 9776: 9770: 9768: 9759: 9753: 9751: 9723: 9717: 9715: 9705: 9702: 9700: 9682: 9677: 9675: 9672: 9657: 9652: 9650: 9647: 9644: 9642: 9631: 9628: 9626: 9622: 9619: 9617: 9602: 9597: 9595: 9585: 9582: 9580: 9577: 9554: 9549: 9547: 9510:A subgenre of 9508: 9503: 9501: 9490: 9487: 9485: 9467:location-aware 9455: 9452:pervasive game 9450: 9448: 9445: 9439: 9437: 9413: 9408: 9406: 9397: 9392: 9390: 9387: 9384: 9382: 9369: 9366: 9364: 9361: 9358: 9356: 9339: 9336: 9334: 9325: 9320: 9318: 9303: 9300: 9298: 9293:zero day patch 9274: 9269: 9267: 9264: 9261: 9259: 9255: 9252: 9250: 9246: 9230: 9227: 9225: 9206: 9203: 9201: 9198: 9193: 9191: 9169: 9166: 9164: 9161: 9158: 9154: 9151: 9150: 9149: 9134: 9119: 9114: 9112: 9101: 9096: 9094: 9085: 9079: 9077: 9074: 9069: 9067: 9052: 9047: 9045: 9029: 9024: 9022: 9004: 8999: 8997: 8982: 8977: 8975: 8972: 8969: 8967: 8964: 8961: 8958: 8956: 8945: 8942: 8940: 8919: 8916: 8914: 8903: 8900: 8898: 8891: 8888: 8884: 8881: 8880: 8879: 8856:area of effect 8845:nuclear weapon 8829: 8826: 8824: 8820: 8817: 8815: 8805: 8800: 8798: 8789: 8786: 8784: 8772: 8769: 8767: 8739: 8733: 8731: 8722: 8719: 8717: 8702: 8699: 8697: 8688: 8679: 8677: 8668: 8662: 8660: 8652:Contrast with 8636: 8631: 8627: 8624: 8623: 8622: 8607: 8600:scoring system 8596: 8593: 8591: 8587: 8584: 8582: 8561: 8558: 8556: 8547: 8541: 8539: 8536: 8531: 8529: 8517:cross-platform 8511: 8506: 8504: 8501: 8498: 8496: 8493: 8490: 8488: 8472: 8467: 8465: 8456: 8447: 8444: 8442: 8439: 8436: 8434: 8423: 8420: 8418: 8405: 8403:motion control 8402: 8400: 8393: 8388: 8386: 8383: 8378: 8376: 8364: 8349: 8346: 8344: 8332:game mechanics 8327: 8322: 8320: 8309: 8306: 8304: 8295: 8290: 8288: 8277: 8274: 8272: 8261: 8258: 8256: 8245: 8242: 8240: 8223: 8220: 8218: 8193: 8188: 8186: 8175: 8172: 8170: 8161: 8124: 8121: 8119: 8101: 8098: 8096: 8083: 8078: 8076: 8064: 8059: 8057: 8029: 8024: 8022: 8019: 8016: 8014: 8011: 7992:Main article: 7990: 7987: 7985: 7964: 7961: 7959: 7950: 7947: 7938: 7935: 7933: 7929: 7924: 7922: 7905: 7902: 7900: 7879: 7867: 7865: 7862: 7850: 7848: 7836:Super Meat Boy 7803: 7798: 7796: 7778: 7773: 7771: 7760: 7757: 7755: 7740: 7737: 7735: 7732: 7729: 7727: 7723:game mechanics 7718: 7713: 7711: 7696: 7678: 7673: 7669: 7666: 7665: 7664: 7661: 7658: 7656: 7652: 7647: 7645: 7635: 7630: 7628: 7617: 7612: 7610: 7599: 7596: 7594: 7576: 7571: 7569: 7566:content rating 7557: 7552: 7550: 7546: 7543: 7541: 7530: 7527: 7525: 7522: 7517: 7515: 7512: 7509: 7507: 7469:loss condition 7464: 7459: 7457: 7453: 7450: 7448: 7439: 7436: 7434: 7399: 7396: 7394: 7391: 7386: 7384: 7361: 7352: 7339: 7296: 7293: 7291: 7282: 7276: 7274: 7262: 7259: 7257: 7254: 7251: 7249: 7242:A multiplayer 7240: 7235: 7233: 7206: 7203: 7201: 7192: 7187: 7185: 7178: 7175: 7173: 7172: 7171: 7161: 7157: 7143: 7138: 7134: 7131: 7130: 7129: 7108: 7103: 7101: 7087: 7084: 7082: 7074: 7071: 7069: 7060: 7057: 7055: 7052: 7046: 7044: 7041: 7036: 7034: 6990: 6987: 6985: 6982: 6979: 6977: 6962: 6959: 6957: 6950: 6947: 6945: 6937: 6934: 6932: 6905: 6902: 6898: 6895: 6894: 6893: 6886: 6883: 6881: 6878: 6875: 6873: 6860: 6855: 6853: 6843: 6838: 6836: 6833: 6831:joke character 6830: 6826: 6823: 6822: 6821: 6810: 6807: 6805: 6802: 6799:invisible wall 6797: 6795: 6782: 6779: 6777: 6766: 6763: 6761: 6753: 6750: 6748: 6744: 6741: 6739: 6721: 6718: 6716: 6705: 6700: 6698: 6689: 6686: 6684: 6674: 6671: 6669: 6664:endless runner 6658: 6655: 6653: 6642: 6639: 6637: 6626: 6623: 6621: 6603: 6598: 6596: 6575: 6572: 6570: 6550: 6547: 6545: 6533: 6528: 6526: 6517: 6514:idle animation 6512: 6508: 6505: 6504: 6503: 6492: 6489: 6487: 6476: 6473: 6471: 6459: 6456: 6454: 6445: 6442: 6440: 6429: 6426: 6421: 6419: 6408: 6405: 6403: 6381: 6378: 6376: 6355: 6350: 6348: 6345: 6340: 6338: 6334: 6329: 6327: 6314: 6309: 6307: 6298: 6295: 6293: 6290: 6287: 6285: 6273: 6270: 6268: 6260: 6257: 6255: 6237: 6232: 6230: 6213: 6208: 6206: 6197: 6194: 6190: 6187: 6186: 6185: 6181: 6176: 6174: 6170: 6165: 6163: 6156: 6153: 6151: 6147: 6142: 6140: 6137: 6130: 6128: 6117: 6112: 6110: 6106: 6103: 6101: 6056: 6053: 6051: 6044: 6041: 6039: 6023: 6020: 6018: 6015: 6012: 6010: 5999: 5996: 5994: 5991: 5988: 5985: 5980: 5978: 5971: 5968: 5955: 5885:fighting games 5869: 5866: 5864: 5860: 5857: 5855: 5846: 5843: 5841: 5838: 5835: 5833: 5830: 5827: 5825: 5814: 5811: 5809: 5806: 5801: 5799: 5762: 5759: 5757: 5754: 5749: 5747: 5744: 5737: 5735: 5724: 5721: 5719: 5703: 5700: 5698: 5678: 5675: 5673: 5660: 5655: 5653: 5650: 5647: 5642: 5640: 5604: 5599: 5597: 5571: 5568:game mechanics 5566: 5564: 5553: 5550: 5548: 5528: 5521: 5519: 5516: 5511: 5509: 5498: 5493: 5491: 5479: 5474: 5472: 5463: 5458: 5456: 5443: 5438: 5436: 5425: 5420: 5416: 5413: 5412: 5411: 5396: 5393: 5391: 5363: 5357: 5355: 5351: 5346: 5344: 5341:computer mouse 5333: 5312: 5307: 5305: 5296: 5293: 5291: 5288: 5283: 5281: 5269: 5266: 5264: 5252: 5243: 5240: 5238: 5227: 5224: 5222: 5212: 5209: 5207: 5198: 5193: 5191: 5180: 5175: 5173: 5165: 5162: 5160: 5140: 5137: 5135: 5128: 5122: 5120: 5111: 5106: 5104: 5094: 5089: 5087: 5076: 5073: 5071: 5061:strategy games 5040: 5034: 5032: 5017: 5014: 5012: 5008: 5002: 5000: 4997: 4992: 4990: 4968: 4965: 4963: 4942: 4937: 4935: 4932: 4929: 4927: 4913: 4910: 4906: 4903: 4902: 4901: 4878: 4874:expansion pack 4872: 4870: 4855: 4849: 4847: 4815: 4810: 4808: 4799: 4793: 4791: 4784: 4781: 4779: 4768: 4765: 4763: 4754: 4739: 4730: 4727: 4725: 4714: 4711: 4709: 4696:A subgenre of 4685: 4682:endless runner 4680: 4678: 4668: 4665: 4663: 4648: 4645: 4643: 4628: 4625: 4623: 4619: 4614: 4612: 4597: 4592: 4590: 4579: 4574: 4572: 4547: 4542: 4538: 4535: 4534: 4533: 4528:adaptive music 4522: 4519: 4517: 4514: 4509: 4507: 4503: 4500: 4498: 4495: 4490: 4488: 4461: 4458: 4456: 4452: 4449: 4447: 4444: 4441: 4439: 4424: 4421: 4419: 4408: 4405: 4403: 4379: 4376: 4374: 4356: 4353: 4351: 4340: 4337: 4335: 4324: 4321: 4319: 4316: 4310: 4308: 4299: 4296: 4294: 4285: 4282: 4280: 4265: 4262: 4260: 4245: 4242: 4240: 4229: 4226: 4224: 4213: 4210: 4208: 4197: 4194: 4192: 4189: 4183: 4181: 4178: 4173: 4171: 4158: 4153: 4151: 4150:game consoles. 4128: 4125: 4123: 4119: 4114: 4112: 4109: 4104: 4102: 4099: 4094: 4092: 4083: 4078: 4076: 4073: 4061: 4056: 4054: 4051: 4050: 4043: 4036: 4030: 4025: 4023: 4019: 4016: 4014: 3994: 3989: 3987: 3970: 3961: 3958: 3956: 3931: 3928: 3926: 3907: 3904: 3902: 3898: 3895: 3892: 3890: 3887: 3884: 3882: 3873: 3870: 3868: 3838: 3833: 3829: 3826: 3825: 3824: 3813: 3810: 3808: 3784: 3779: 3777: 3773: 3770: 3768: 3757: 3754: 3752: 3745: 3740: 3738: 3729: 3726: 3724: 3706: 3701: 3699: 3696: 3693: 3691: 3688: 3685: 3683: 3680: 3675: 3673: 3662: 3660:cross-platform 3659: 3657: 3654: 3651: 3649: 3637: 3632: 3630: 3601: 3599:credit-feeding 3598: 3596: 3589: 3584: 3582: 3573: 3570: 3568: 3565: 3555: 3552: 3550: 3539: 3537:CPU versus CPU 3536: 3534: 3519: 3516: 3511:1.   3509: 3506: 3504: 3501:Wile E. Coyote 3486: 3483: 3481: 3472: 3467: 3465: 3449: 3444: 3442: 3405: 3402: 3400: 3397: 3391: 3389: 3378: 3375: 3373: 3362: 3359: 3357: 3329:arcade machine 3325: 3323:conversion kit 3322: 3320: 3309: 3306: 3304: 3277: 3272: 3270: 3259: 3256: 3254: 3245: 3242: 3240: 3229: 3226: 3224: 3138: 3135: 3133: 3121: 3118:content rating 3116: 3114: 3110: 3104: 3102: 3070:Main article: 3067: 3064: 3062: 3053: 3050: 3048: 3038: 3033: 3031: 3022: 3017: 3015: 3006: 3003: 3001: 2990: 2987: 2985: 2954:fighting games 2949: 2944: 2942: 2939: 2934: 2932: 2921: 2918: 2916: 2905: 2902: 2900: 2883: 2880: 2878: 2869: 2866: 2864: 2855: 2850: 2848: 2839: 2834: 2832: 2816: 2811: 2809: 2800: 2797: 2795: 2788: 2764: 2761: 2759: 2747: 2742: 2740: 2731: 2729:class identity 2728: 2726: 2715: 2712: 2710: 2707: 2704: 2702: 2693: 2688: 2686: 2675: 2672: 2670: 2667: 2664: 2661: 2659: 2655: 2650: 2648: 2637: 2634: 2632: 2614: 2611: 2609: 2599: 2596: 2594: 2591: 2586: 2584: 2541: 2536: 2534: 2531: 2528: 2526: 2510: 2507: 2505: 2502: 2497: 2495: 2453: 2448: 2446: 2442: 2440:challenge mode 2439: 2437: 2433: 2428: 2426: 2416: 2413: 2411: 2407: 2402: 2400: 2391: 2385: 2383: 2364: 2350: 2345: 2343: 2326: 2323: 2319: 2316: 2315: 2314: 2311: 2308: 2306: 2297: 2294:fighting games 2289: 2287:button mashing 2286: 2284: 2265: 2262: 2260: 2239: 2236: 2234: 2225: 2220: 2218: 2214: 2211: 2209: 2197: 2185: 2180: 2178: 2150: 2148:bottomless pit 2147: 2145: 2136: 2133: 2131: 2128: 2123: 2121: 2110: 2107: 2105: 2075: 2070: 2068: 2064: 2061: 2059: 2043: 2038: 2036: 2025: 2022: 2020: 2012: 2009: 2007: 1997: 1994: 1992: 1953: 1948: 1946: 1942: 1939: 1937: 1927:survival games 1922: 1917: 1915: 1912: 1907: 1905: 1901: 1896: 1894: 1891: 1886: 1884: 1860: 1855: 1853: 1843: 1838: 1836: 1824: 1819: 1817: 1799: 1796: 1794: 1781: 1776: 1774: 1762: 1759: 1755: 1752: 1751: 1750: 1732: 1727: 1725: 1716: 1711: 1709: 1687:platform games 1676: 1673: 1671: 1649: 1646: 1644: 1643:in early 2019. 1631: 1626: 1624: 1610:Main article: 1608: 1602: 1600: 1593: 1588: 1586: 1494: 1491: 1489: 1485: 1482: 1480: 1456: 1453: 1451: 1440: 1437:asset flipping 1435: 1433: 1430: 1427: 1425: 1416: 1410: 1408: 1405:Shooting games 1402: 1399: 1397: 1394: 1391: 1389: 1386: 1383: 1381: 1370: 1367: 1365: 1299: 1296: 1294: 1283: 1280: 1278: 1263: 1258: 1256: 1253:Age of Empires 1248: 1245:area of effect 1240: 1237: 1235: 1217: 1212: 1210: 1195: 1192: 1190: 1157: 1154: 1152: 1148:Monster Hunter 1136: 1133: 1131: 1124: 1121: 1119: 1085: 1080: 1078: 1069: 1066: 1064: 1052: 1049: 1047: 1035: 1030: 1028: 1010: 1007: 1005: 972: 967: 965: 940: 937: 935: 932: 929: 927: 924: 921:adventure game 919: 917: 898: 895: 893: 882: 879: 877: 874: 869: 867: 864: 861:adaptive music 859: 857: 848: 842: 840: 830: 827: 825: 810: 805: 803: 788: 785: 783: 779:completionists 768: 765: 763: 759:Clash of Clans 725: 720: 718: 692: 689: 687: 684: 679: 677: 653: 648: 644: 641: 640: 639: 628: 625: 623: 612: 609: 607: 596: 593: 591: 588: 583: 581: 570: 567: 565: 562: 557: 555: 552: 547: 545: 542: 537: 535: 531: 526: 524: 506: 500: 498: 491: 486: 484: 471: 468: 466: 463: 460: 458: 449: 444: 442: 435: 432: 428: 425: 420: 419: 414: 409: 404: 399: 394: 389: 384: 379: 374: 369: 364: 359: 354: 349: 344: 339: 334: 329: 324: 319: 314: 309: 304: 299: 294: 289: 284: 278: 272: 270: 248: 247: 230: 229: 144: 142: 135: 128: 127: 110:September 2019 82: 80: 73: 68: 42: 41: 39: 32: 9: 6: 4: 3: 2: 19389: 19378: 19375: 19373: 19370: 19368: 19365: 19364: 19362: 19347: 19344: 19342: 19339: 19337: 19334: 19332: 19329: 19327: 19324: 19322: 19319: 19317: 19314: 19312: 19309: 19307: 19304: 19302: 19299: 19297: 19294: 19292: 19289: 19287: 19284: 19282: 19279: 19277: 19274: 19272: 19269: 19267: 19264: 19262: 19259: 19258: 19255: 19246: 19241: 19239: 19234: 19232: 19227: 19226: 19223: 19211: 19208: 19206: 19203: 19201: 19200:New Game Plus 19198: 19196: 19193: 19191: 19188: 19186: 19183: 19181: 19178: 19177: 19175: 19171: 19165: 19162: 19160: 19159:Single-player 19157: 19153: 19150: 19148: 19145: 19144: 19143: 19140: 19138: 19135: 19133: 19130: 19128: 19125: 19124: 19122: 19120:Forms of play 19118: 19112: 19109: 19107: 19104: 19103: 19101: 19097: 19091: 19088: 19086: 19083: 19079: 19076: 19075: 19074: 19071: 19069: 19066: 19064: 19061: 19059: 19056: 19052: 19049: 19047: 19044: 19043: 19042: 19039: 19037: 19034: 19032: 19029: 19028: 19026: 19022: 19014: 19011: 19010: 19009: 19006: 19004: 19001: 18999: 18998:Tank controls 18996: 18994: 18993:Status effect 18991: 18989: 18986: 18984: 18981: 18979: 18976: 18974: 18971: 18969: 18966: 18964: 18961: 18959: 18956: 18954: 18951: 18949: 18946: 18944: 18941: 18939: 18936: 18934: 18931: 18929: 18926: 18924: 18923:Line of sight 18921: 18919: 18916: 18914: 18911: 18909: 18906: 18904: 18901: 18899: 18896: 18894: 18893:Dialogue tree 18891: 18889: 18886: 18884: 18881: 18880: 18878: 18876: 18872: 18866: 18863: 18861: 18858: 18856: 18853: 18851: 18848: 18847: 18845: 18841: 18835: 18832: 18830: 18827: 18825: 18822: 18820: 18817: 18815: 18812: 18811: 18809: 18805: 18801: 18796: 18791: 18784: 18779: 18777: 18772: 18770: 18765: 18764: 18761: 18754: 18744: 18743: 18740: 18721: 18715: 18711: 18710: 18702: 18687: 18686: 18681: 18674: 18659: 18658: 18653: 18646: 18631: 18627: 18620: 18605: 18601: 18594: 18579: 18575: 18568: 18560: 18556: 18550: 18536: 18532: 18525: 18511: 18507: 18500: 18485: 18484: 18479: 18472: 18457: 18456: 18451: 18444: 18428: 18424: 18420: 18419: 18414: 18407: 18392: 18391: 18386: 18379: 18371: 18367: 18361: 18345: 18341: 18335: 18319: 18315: 18309: 18294: 18293: 18288: 18287:"Teamkilling" 18282: 18267: 18266: 18261: 18254: 18239: 18238: 18233: 18226: 18211: 18207: 18200: 18185: 18184: 18179: 18172: 18157: 18151: 18147: 18146: 18138: 18130: 18124: 18120: 18119: 18111: 18103: 18096: 18089: 18074: 18073: 18068: 18061: 18054: 18043: 18039: 18032: 18017: 18013: 18006: 17991: 17990: 17985: 17978: 17963: 17959: 17952: 17937: 17936: 17931: 17924: 17908: 17904: 17898: 17896: 17894: 17885: 17878: 17863: 17862: 17857: 17850: 17835: 17834: 17829: 17822: 17814: 17808: 17804: 17800: 17793: 17785: 17783:0-00-383078-0 17779: 17776:. p. 6. 17775: 17771: 17764: 17756: 17754:0-942386-67-1 17750: 17746: 17742: 17735: 17727: 17725:0-262-13436-5 17721: 17717: 17713: 17709: 17703: 17689: 17683: 17679: 17675: 17674: 17666: 17651: 17650: 17645: 17638: 17636: 17620: 17616: 17609: 17607: 17605: 17589: 17585: 17578: 17571: 17565: 17549: 17548: 17543: 17537: 17522: 17521: 17516: 17509: 17495: 17491: 17484: 17470: 17466: 17459: 17445: 17441: 17434: 17418: 17417: 17412: 17406: 17391: 17390: 17385: 17379: 17363: 17359: 17353: 17337: 17331: 17315: 17308: 17300: 17296: 17290: 17275: 17274: 17269: 17262: 17255: 17249: 17241: 17234: 17226: 17222: 17218: 17214: 17210: 17206: 17199: 17188: 17184: 17177: 17170: 17159:September 13, 17151: 17147: 17145:9781430313052 17141: 17134: 17133: 17125: 17110: 17109: 17104: 17097: 17082: 17081: 17076: 17069: 17061: 17060: 17055: 17049: 17034: 17028: 17024: 17023: 17015: 17007: 17001: 16993: 16987: 16983: 16982: 16977: 16971: 16969: 16953: 16947: 16943: 16942: 16934: 16926: 16920: 16916: 16909: 16894: 16893: 16888: 16881: 16867:on 2015-05-30 16866: 16862: 16858: 16851: 16836: 16832: 16825: 16810: 16809: 16804: 16797: 16782: 16778: 16771: 16756: 16755: 16750: 16743: 16735: 16728: 16713: 16712: 16707: 16700: 16685: 16679: 16675: 16674: 16666: 16651: 16645: 16641: 16640: 16632: 16617: 16611: 16607: 16606: 16598: 16583: 16582: 16577: 16570: 16554: 16550: 16546: 16539: 16524: 16518: 16514: 16513: 16505: 16497: 16493: 16487: 16479: 16478: 16473: 16467: 16451: 16447: 16446: 16441: 16434: 16419: 16413: 16409: 16408: 16400: 16385: 16381: 16374: 16359: 16355: 16348: 16332: 16328: 16324: 16317: 16315: 16298: 16292: 16285: 16281: 16277: 16273: 16269: 16265: 16261: 16257: 16253: 16246: 16231: 16225: 16221: 16220: 16212: 16197: 16191: 16187: 16186: 16178: 16176: 16174: 16158: 16154: 16147: 16132: 16131: 16126: 16119: 16104: 16100: 16094: 16079: 16075: 16068: 16053: 16052: 16047: 16040: 16032: 16026: 16022: 16018: 16014: 16007: 15999: 15997:1-55622-735-3 15993: 15989: 15985: 15981: 15975: 15960: 15958:9781529213379 15954: 15950: 15946: 15945: 15937: 15921: 15917: 15911: 15903: 15902: 15897: 15891: 15875: 15874: 15869: 15863: 15848: 15847: 15842: 15835: 15821: 15817: 15810: 15795: 15791: 15784: 15776: 15775: 15770: 15763: 15755: 15751: 15747: 15741: 15725: 15724: 15719: 15717: 15709: 15693: 15689: 15687: 15679: 15660: 15653: 15646: 15638: 15634: 15627: 15613: 15609: 15602: 15588: 15584: 15577: 15562: 15561: 15556: 15549: 15536: 15532: 15528: 15524: 15518: 15503: 15499: 15493: 15478: 15472: 15464: 15463: 15458: 15451: 15437: 15436: 15431: 15424: 15409:on 2009-07-05 15408: 15404: 15403:Tech Republic 15400: 15393: 15378: 15377: 15372: 15365: 15350: 15349: 15344: 15337: 15322: 15321: 15316: 15309: 15294: 15290: 15283: 15268: 15267: 15262: 15255: 15240: 15234: 15230: 15229: 15221: 15213: 15209: 15205: 15204: 15199: 15195: 15189: 15174: 15168: 15164: 15163: 15155: 15153: 15151: 15149: 15133: 15129: 15122: 15107: 15103: 15096: 15080: 15073: 15057: 15053: 15052: 15047: 15040: 15025: 15021: 15014: 14998: 14993: 14989: 14985: 14981: 14974: 14959: 14958: 14953: 14946: 14931: 14925: 14921: 14920: 14912: 14897: 14891: 14887: 14886: 14878: 14862: 14856: 14848: 14844: 14838: 14822: 14818: 14817: 14812: 14806: 14791: 14790: 14785: 14778: 14762: 14758: 14752: 14737: 14733: 14726: 14711: 14710: 14705: 14698: 14683: 14682: 14677: 14670: 14662: 14658: 14654: 14650: 14646: 14642: 14638: 14634: 14633: 14628: 14621: 14619: 14617: 14615: 14598: 14594: 14587: 14585: 14583: 14574: 14570: 14564: 14556: 14552: 14546: 14531: 14525: 14521: 14517: 14516: 14508: 14506: 14489: 14485: 14484: 14479: 14472: 14456: 14452: 14451: 14446: 14440: 14425: 14421: 14415: 14400: 14399: 14394: 14387: 14379: 14373: 14369: 14362: 14360: 14358: 14356: 14354: 14352: 14350: 14348: 14346: 14344: 14342: 14340: 14338: 14336: 14334: 14332: 14330: 14328: 14319: 14315: 14314: 14309: 14302: 14300: 14284: 14278: 14274: 14273: 14268: 14261: 14259: 14257: 14255: 14253: 14251: 14249: 14230: 14226: 14222: 14218: 14214: 14210: 14206: 14202: 14198: 14191: 14184: 14182: 14173: 14171:9780471793113 14167: 14163: 14159: 14158: 14150: 14135: 14131: 14124: 14109: 14103: 14099: 14098: 14090: 14082: 14076: 14072: 14065: 14050: 14046: 14039: 14037: 14020: 14014: 13998: 13994: 13990: 13983: 13981: 13972: 13968: 13964: 13963: 13958: 13951: 13936: 13935: 13930: 13923: 13915: 13909: 13906:. Prima Pub. 13905: 13898: 13882: 13878: 13874: 13868: 13864: 13854: 13851: 13849: 13846: 13845: 13836: 13835: 13830: 13824: 13821: 13815: 13809: 13803: 13800: 13793: 13787: 13783: 13781: 13775: 13772: 13765: 13761: 13757: 13748: 13740: 13739: 13734: 13732: 13726: 13720: 13710: 13702: 13698: 13694: 13692: 13691:Streamer bait 13686: 13680: 13670: 13663: 13658: 13657: 13648: 13647: 13642: 13641: 13636: 13629: 13626: 13619: 13618: 13613: 13612: 13606: 13598: 13592: 13586: 13578: 13572: 13564: 13560: 13556: 13550: 13544: 13536: 13530: 13522: 13518: 13514: 13511: 13503: 13495: 13492: 13484: 13475: 13469: 13465: 13464: 13459: 13456: 13449: 13440: 13432: 13426: 13423: 13416: 13415: 13410: 13409: 13403: 13397: 13388: 13380: 13379: 13374: 13373: 13368: 13365: 13359: 13350: 13342: 13336: 13330: 13321: 13318: 13311: 13305: 13299: 13290: 13284: 13280: 13277: 13270: 13266: 13259: 13255: 13251: 13244: 13241: 13234: 13231: 13224: 13220: 13216: 13210: 13201: 13195: 13189: 13187:game mechanic 13183: 13175: 13171: 13163: 13158: 13150: 13144: 13138: 13130: 13124: 13121: 13116: 13107: 13101: 13098: 13091: 13088: 13081: 13078: 13071: 13065: 13056: 13048: 13039: 13032: 13027: 13024: 13020: 13012: 13006: 13003: 12995: 12987: 12981: 12978: 12971: 12965: 12956: 12948: 12945: 12938: 12932: 12931: 12930:Mario Party 9 12926: 12925: 12920: 12916: 12912: 12908: 12904: 12900: 12894: 12892: 12888: 12884: 12883:splash screen 12880: 12876: 12872: 12868: 12864: 12860: 12852: 12851: 12846: 12842: 12834: 12830: 12822: 12816: 12812: 12804: 12801: 12794: 12786: 12780: 12774: 12771: 12764: 12758: 12752: 12743: 12736: 12731: 12727: 12720: 12712: 12706: 12703:point of view 12702: 12695: 12694: 12689: 12688:battle royale 12685: 12676: 12668: 12661: 12658: 12650: 12644: 12637: 12632: 12629: 12623: 12617: 12611: 12602: 12598: 12595: 12588: 12582: 12573: 12565: 12562: 12556: 12553: 12546: 12542: 12533: 12526: 12518: 12514: 12506: 12501: 12493: 12490: 12489: 12481: 12475: 12467: 12463: 12460: 12454: 12445: 12442: 12441:tank controls 12435: 12429: 12423: 12420: 12414: 12411: 12403: 12400: 12395: 12386: 12380: 12377: 12373: 12367: 12359: 12355: 12351: 12345: 12336: 12335:tower defense 12331: 12328: 12327:survival mode 12321: 12318: 12317:survival game 12311: 12306: 12302: 12295: 12290: 12287: 12279: 12273: 12267: 12264: 12256: 12248: 12242: 12236: 12233: 12225: 12222: 12214: 12206: 12200: 12197: 12190: 12184: 12178: 12175: 12174:status effect 12168: 12167: 12162: 12158: 12152: 12146: 12138: 12129: 12122: 12117: 12114: 12106: 12098: 12095: 12087: 12081: 12075: 12071: 12068: 12067:Splash Damage 12061:splash damage 12056: 12053: 12046: 12037: 12029: 12027:re-specialize 12022: 12014: 12011: 12005: 11997: 11995:spawn camping 11991: 11989:invincibility 11985: 11979: 11973: 11970:spawn killing 11964: 11957: 11954:spawn camping 11952: 11949: 11948: 11940: 11934: 11931: 11924: 11919: 11911: 11910: 11905: 11902: 11895: 11891: 11887: 11883: 11879: 11876: 11868: 11865: 11858: 11852: 11846: 11842: 11839: 11832: 11828: 11819: 11811: 11807: 11803: 11797: 11788: 11781: 11773: 11767: 11765:campaign mode 11761: 11758:skirmish mode 11752: 11746: 11740: 11732: 11731: 11725: 11718: 11712: 11706: 11700: 11694: 11688: 11682: 11678: 11670: 11661: 11656:Compare with 11653: 11650: 11649:single-player 11643: 11635: 11631: 11627: 11623: 11619: 11612: 11606: 11600: 11597: 11590: 11587: 11586:side-scroller 11581: 11572: 11565: 11560: 11556: 11553: 11546: 11542: 11539: 11531: 11523: 11520: 11512: 11507:Contains the 11503: 11497: 11489: 11483: 11480: 11472: 11467:Compare with 11463: 11460: 11453: 11447: 11441: 11435: 11432: 11425: 11418: 11410: 11404: 11401: 11394: 11393: 11388: 11387: 11382: 11376: 11374: 11368: 11362: 11355:Poor quality. 11354: 11346: 11343: 11336: 11335: 11330: 11324: 11316: 11312: 11310: 11307: 11303: 11299: 11293: 11290: 11283: 11277: 11274: 11273:save scumming 11266: 11260: 11252: 11246: 11242: 11238: 11233: 11230: 11223: 11216: 11210: 11201: 11200:sheer numbers 11197: 11193: 11184: 11175: 11172: 11168: 11162: 11153: 11146: 11141: 11138: 11134: 11131: 11125: 11116: 11109: 11104: 11101: 11099: 11094: 11092: 11087: 11081: 11073: 11069: 11065: 11061: 11056: 11052: 11046: 11043: 11037: 11031: 11025: 11016: 11013: 11006: 11001: 10992: 10986: 10980: 10973: 10969: 10962: 10958: 10954: 10948: 10944: 10936: 10933: 10926: 10925: 10920: 10914: 10908: 10902: 10896: 10890: 10887: 10880: 10874: 10871: 10865: 10862: 10855: 10849: 10841: 10835: 10834:pseudo-random 10831: 10827: 10819: 10816: 10809: 10803: 10795: 10789: 10783: 10777: 10768: 10765: 10758: 10756: 10750: 10747: 10739: 10733: 10727: 10719: 10711: 10708: 10701: 10693: 10687: 10685: 10679: 10676: 10668: 10662: 10653: 10650: 10642: 10636: 10630: 10622: 10616: 10613: 10605: 10599: 10591: 10583: 10579: 10571: 10565: 10556: 10554:dialogue tree 10550: 10544: 10535: 10527: 10519: 10515: 10511: 10508: 10501: 10497: 10493: 10489: 10486: 10478: 10469: 10466: 10460: 10452: 10445: 10437: 10432: 10428: 10424: 10421: 10415: 10412: 10405: 10397: 10391: 10382: 10375: 10370: 10369: 10360: 10354: 10348: 10339: 10335: 10329: 10320: 10316: 10308: 10305: 10298: 10290: 10283: 10280: 10271: 10264: 10259: 10256: 10252: 10251: 10246: 10237: 10230: 10224: 10215: 10206: 10199: 10194: 10190: 10183: 10178: 10175: 10172: 10165: 10161: 10158: 10150: 10146: 10138: 10132: 10129: 10122: 10114: 10111: 10105: 10096: 10088: 10082: 10076: 10070: 10064: 10055: 10048: 10043: 10039: 10030: 10022: 10016: 10013: 10006: 10002: 9998: 9993: 9987: 9979: 9971: 9963: 9955: 9951: 9945: 9938: 9931: 9926: 9918: 9912: 9906: 9903: 9896: 9892: 9888: 9880: 9878:New Game Plus 9874: 9865: 9858: 9853: 9850: 9842: 9838: 9829: 9820: 9817: 9809: 9804:Compare with 9801: 9792: 9785: 9777: 9773: 9766: 9760: 9756: 9748: 9743:Compare with 9740: 9739: 9734: 9733: 9729:. Tidus from 9728: 9724: 9720: 9712: 9706: 9698: 9692: 9689: 9683: 9680: 9679:platform game 9673: 9670: 9666: 9662: 9658: 9655: 9648: 9640: 9636: 9632: 9629:pixel-perfect 9623: 9620:pixel hunting 9615: 9609: 9603: 9600: 9593: 9592: 9586: 9578: 9575: 9569: 9561: 9555: 9552: 9545: 9544: 9539: 9538: 9533: 9532: 9527: 9526: 9521: 9520: 9515: 9509: 9506: 9499: 9495: 9491: 9483: 9482: 9481:Pac-Manhattan 9477: 9476: 9471: 9468: 9464: 9460: 9456: 9453: 9446: 9442: 9435: 9429: 9423: 9420: 9419:hardcore mode 9414: 9411: 9404: 9398: 9395: 9388: 9380: 9374: 9370: 9362: 9353: 9350: 9346: 9340: 9332: 9326: 9323: 9316: 9310: 9304: 9295: 9287: 9281: 9275: 9272: 9265: 9256: 9247: 9243: 9237: 9231: 9223: 9222: 9217: 9216: 9211: 9207: 9199: 9196: 9188: 9180: 9177:as a form of 9176: 9170: 9162: 9156: 9147: 9141: 9139:platform game 9135: 9132: 9126: 9120: 9117: 9110: 9109:covering fire 9106: 9102: 9099: 9092: 9086: 9082: 9075: 9072: 9065: 9059: 9053: 9050: 9043: 9036: 9030: 9027: 9019: 9011: 9005: 9002: 8995: 8989: 8983: 8980: 8973: 8965: 8962: 8954: 8953:rail shooters 8950: 8946: 8938: 8932: 8926: 8920: 8911: 8904: 8899: 8896: 8892: 8886: 8877: 8876: 8870: 8866: 8862: 8857: 8852: 8851: 8846: 8842: 8838: 8834: 8830: 8821: 8812: 8806: 8803: 8796: 8790: 8782: 8781: 8773: 8765: 8759: 8755: 8751: 8748: 8740: 8736: 8729: 8728: 8723: 8715: 8709: 8703: 8695: 8689: 8675: 8669: 8665: 8664:New Game Plus 8658: 8657: 8649: 8643: 8637: 8634: 8629: 8620: 8614: 8608: 8605: 8601: 8597: 8588: 8580: 8579: 8574: 8573: 8568: 8563:A feature of 8562: 8554: 8553: 8548: 8544: 8537: 8534: 8527: 8521: 8518: 8512: 8509: 8508:multiplatform 8502: 8494: 8486: 8483: 8479: 8473: 8470: 8463: 8457: 8454: 8448: 8440: 8431: 8424: 8419: 8416: 8412: 8406: 8398: 8394: 8391: 8384: 8381: 8373: 8365: 8362: 8356: 8350: 8342: 8338: 8334: 8328: 8325: 8317: 8310: 8305: 8302: 8296: 8293: 8285: 8278: 8273: 8269: 8262: 8257: 8253: 8246: 8241: 8237: 8231: 8224: 8215: 8209: 8203: 8194: 8191: 8183: 8176: 8171: 8168: 8162: 8158: 8154: 8150: 8146: 8142: 8138: 8132: 8129: 8116: 8108: 8102: 8093: 8084: 8081: 8073: 8065: 8062: 8055: 8054: 8049: 8048: 8043: 8037: 8030: 8027: 8020: 8012: 8009: 8003: 7997: 7995: 7982: 7973: 7965: 7957: 7951: 7948: 7945: 7939: 7930: 7927: 7920: 7916: 7912: 7906: 7898: 7897: 7892: 7891: 7886: 7885: 7880: 7870: 7863: 7853: 7846: 7845:Nintendo hard 7842: 7838: 7837: 7832: 7831: 7826: 7822: 7821: 7816: 7812: 7808: 7804: 7801: 7794: 7788: 7785: 7779: 7776: 7768: 7761: 7756: 7753: 7747: 7741: 7733: 7725: 7719: 7716: 7709: 7703: 7697: 7693: 7685: 7679: 7676: 7671: 7662: 7653: 7650: 7643: 7636: 7633: 7626: 7622: 7618: 7615: 7607: 7600: 7591: 7586:Compare with 7583: 7577: 7574: 7567: 7563: 7558: 7555: 7547: 7538: 7531: 7523: 7520: 7513: 7505: 7501: 7495: 7489: 7483: 7477: 7471: 7465: 7462: 7456:requirement). 7454: 7446: 7440: 7432: 7431: 7426: 7425: 7419: 7413: 7406: 7404:game mechanic 7400: 7397:level scaling 7392: 7389: 7381: 7375: 7369: 7362: 7359: 7353: 7350: 7344: 7340: 7337: 7335:secret levels 7331: 7325: 7319: 7313: 7309: 7305: 7301: 7297: 7289: 7283: 7279: 7271: 7263: 7255: 7247: 7241: 7238: 7230: 7228:kill stealing 7223: 7222: 7217: 7216: 7211: 7207: 7199: 7193: 7190: 7183: 7179: 7169: 7162: 7158: 7154: 7148: 7147: 7144: 7141: 7136: 7127: 7126: 7121: 7113: 7109: 7106: 7098: 7096:platform game 7092: 7091:fighting game 7088: 7079: 7075: 7067: 7061: 7053: 7049: 7042: 7039: 7038:kill stealing 7032: 7026: 7022: 7013: 7009: 7008: 7004:Level 256 in 7002: 6998: 6995: 6983: 6975: 6969: 6963: 6955: 6951: 6942: 6938: 6930: 6924: 6918: 6912: 6906: 6900: 6891: 6887: 6879: 6871: 6867: 6861: 6858: 6851: 6844: 6841: 6834: 6828: 6818: 6811: 6806: 6803: 6800: 6792: 6783: 6774: 6767: 6764:invincibility 6762: 6759: 6754: 6745: 6737: 6734: 6730: 6729: 6722: 6713: 6706: 6703: 6696: 6690: 6682: 6675: 6666: 6659: 6650: 6643: 6640:infinite life 6638: 6634: 6627: 6622: 6619: 6613: 6610: 6604: 6601: 6594: 6593:virtual goods 6590: 6586: 6582: 6576: 6567: 6560: 6557: 6551: 6542: 6534: 6531: 6524: 6518: 6515: 6510: 6500: 6493: 6484: 6482:survival mode 6477: 6468: 6460: 6452: 6446: 6438: 6430: 6427: 6424: 6416: 6409: 6404: 6401: 6397: 6391: 6388: 6382: 6373: 6365: 6362: 6356: 6353: 6346: 6343: 6335: 6332: 6324: 6321: 6315: 6312: 6305: 6299: 6291: 6282: 6274: 6269: 6266: 6261: 6252: 6244: 6238: 6235: 6228: 6224: 6220: 6214: 6211: 6204: 6198: 6192: 6182: 6179: 6171: 6168: 6161: 6157: 6148: 6145: 6138: 6125: 6118: 6115: 6111: 6107: 6098: 6090: 6088: 6083: 6077: 6075: 6071: 6070:invincibility 6067: 6066:infinite life 6063: 6057: 6049: 6045: 6037: 6033: 6030: 6024: 6016: 6008: 6004: 6000: 5992: 5989: 5986: 5983: 5976: 5972: 5964: 5959: 5953: 5952: 5947: 5946: 5941: 5935: 5929: 5928: 5927:Real Racing 3 5923: 5919: 5918: 5913: 5912: 5907: 5906: 5901: 5896: 5892: 5886: 5882: 5878: 5874: 5870: 5861: 5853: 5847: 5839: 5831: 5822: 5815: 5807: 5804: 5797: 5793: 5787: 5781: 5775: 5769: 5763: 5755: 5752: 5745: 5732: 5725: 5720: 5717: 5713: 5710: 5704: 5696: 5690: 5687: 5686: 5679: 5671: 5665: 5661: 5658: 5651: 5648: 5645: 5638: 5632: 5626: 5624:campaign mode 5620: 5614: 5611: 5610:gameplay mode 5605: 5602: 5595: 5589: 5585: 5581: 5578: 5572: 5569: 5561: 5554: 5549: 5546: 5542: 5538: 5534: 5529: 5524:Game launcher 5517: 5514: 5507: 5503: 5499: 5496: 5488: 5483:Compare with 5480: 5477: 5470: 5464: 5461: 5454: 5448: 5444: 5441: 5433: 5426: 5423: 5418: 5409: 5405: 5403: 5397: 5389: 5383: 5377: 5371: 5364: 5360: 5352: 5349: 5342: 5338: 5334: 5331: 5325: 5319: 5313: 5310: 5303: 5297: 5294:frame-perfect 5289: 5286: 5278: 5270: 5261: 5253: 5250: 5244: 5235: 5233:field of view 5228: 5223: 5220: 5219: 5213: 5205: 5199: 5196: 5185: 5181: 5178: 5171: 5166: 5158: 5155: 5151: 5147: 5141: 5133: 5129: 5125: 5118: 5112: 5109: 5102: 5095: 5092: 5084: 5077: 5072: 5069: 5063: 5056: 5050: 5047: 5041: 5037: 5036:field of view 5030: 5028:intentionally 5024: 5018: 5009: 5005: 4998: 4995: 4989: 4987: 4979: 4975: 4969: 4961: 4955: 4949: 4943: 4940: 4933: 4925: 4924: 4918: 4917:internet meme 4914: 4908: 4899: 4895: 4891: 4887: 4886:tabletop game 4883: 4879: 4875: 4868: 4862: 4856: 4852: 4845: 4842: 4838: 4834: 4830: 4826: 4822: 4816: 4813: 4806: 4800: 4796: 4789: 4785: 4776: 4769: 4764: 4761: 4755: 4752: 4746: 4740: 4737: 4735:game mechanic 4731: 4722: 4715: 4707: 4701: 4699:platform game 4695: 4692: 4686: 4683: 4675: 4669: 4661: 4655: 4649: 4646:end game loop 4641: 4635: 4629: 4620: 4617: 4609: 4608: 4603: 4598: 4595: 4588: 4584: 4580: 4577: 4570: 4561: 4558: 4554: 4548: 4545: 4540: 4530: 4523: 4520:dynamic music 4518: 4515: 4512: 4504: 4496: 4493: 4492:dungeon crawl 4486: 4482: 4478: 4472: 4470: 4462: 4453: 4445: 4437: 4433: 4429: 4425: 4416: 4409: 4404: 4401: 4397: 4391: 4388: 4387: 4380: 4372: 4367: 4363: 4357: 4348: 4341: 4336: 4332: 4325: 4320: 4317: 4313: 4306: 4300: 4292: 4286: 4278: 4277: 4272: 4266: 4258: 4252: 4246: 4237: 4230: 4225: 4221: 4214: 4209: 4205: 4198: 4193: 4190: 4186: 4179: 4176: 4168: 4165: 4159: 4156: 4149: 4145: 4141: 4137: 4133: 4129: 4120: 4117: 4110: 4107: 4100: 4097: 4090: 4084: 4081: 4074: 4070: 4065:Compare with 4062: 4059: 4048: 4044: 4041: 4037: 4034: 4033: 4031: 4028: 4020: 4011: 4003: 4001: 3995: 3992: 3985: 3981: 3975: 3971: 3968: 3962: 3954: 3948: 3941: 3938: 3932: 3924: 3917: 3914: 3908: 3899: 3896: 3888: 3880: 3874: 3866: 3862: 3861: 3856: 3852: 3849: 3845: 3839: 3836: 3831: 3821: 3814: 3809: 3806: 3800: 3794: 3791: 3785: 3782: 3774: 3765: 3758: 3753: 3750: 3746: 3743: 3736: 3730: 3721: 3713: 3707: 3704: 3703:Crowd control 3697: 3689: 3681: 3678: 3670: 3668:multiplatform 3663: 3658: 3655: 3647: 3644: 3638: 3635: 3627: 3622:Compare with 3619: 3618: 3613: 3607: 3602: 3594: 3590: 3587: 3580: 3574: 3566: 3564: 3560: 3556: 3547: 3540: 3535: 3532: 3526: 3520: 3517: 3514: 3510: 3502: 3498: 3493: 3491:platform game 3487: 3479: 3473: 3470: 3463: 3457: 3454: 3450: 3447: 3440: 3439: 3433: 3425: 3419: 3412: 3406: 3398: 3394: 3386: 3379: 3374: 3371: 3367: 3363: 3355: 3354: 3349: 3348: 3343: 3342: 3337: 3336: 3330: 3326: 3317: 3310: 3305: 3302: 3296: 3290: 3284: 3278: 3275: 3267: 3260: 3257:control stick 3255: 3252: 3246: 3237: 3230: 3225: 3222: 3216: 3215: 3210: 3206: 3202: 3200: 3196: 3195: 3190: 3189: 3184: 3183: 3176: 3174: 3167: 3160: 3157: 3147: 3143: 3139: 3130: 3126: 3122: 3119: 3111: 3107: 3100: 3096: 3092: 3086: 3082: 3078: 3073: 3068: 3059: 3054: 3046: 3039: 3036: 3029: 3023: 3020: 3013: 3007: 3004:completionist 2998: 2991: 2986: 2983: 2982: 2977: 2976: 2971: 2970: 2969:Double Dragon 2965: 2964: 2959: 2955: 2950: 2947: 2940: 2937: 2929: 2922: 2917: 2913: 2906: 2901: 2897: 2894: 2890: 2884: 2876: 2870: 2862: 2856: 2853: 2846: 2840: 2837: 2830: 2828: 2823: 2822: 2817: 2814: 2807: 2801: 2798:clock/clocked 2793: 2789: 2785: 2779: 2771: 2765: 2756: 2748: 2745: 2738: 2732: 2723: 2716: 2711: 2708: 2700: 2694: 2691: 2683: 2676: 2671: 2668: 2665: 2656: 2653: 2645: 2638: 2633: 2630: 2629:hero shooters 2626: 2622: 2621: 2615: 2607: 2600: 2592: 2589: 2581: 2575: 2569: 2563: 2557: 2551: 2542: 2539: 2532: 2524: 2520: 2519: 2516: 2503: 2500: 2493: 2492: 2491:Final Fantasy 2487: 2483: 2479: 2475: 2471: 2466: 2460: 2454: 2451: 2443: 2434: 2431: 2430:casual gaming 2424: 2417: 2408: 2405: 2398: 2392: 2388: 2381: 2376:, usually in 2375: 2371: 2365: 2362: 2356: 2351: 2348: 2340: 2337: 2333: 2327: 2324:campaign mode 2321: 2312: 2304: 2298: 2295: 2290: 2282: 2281: 2276: 2275: 2270: 2266: 2258: 2254: 2250: 2244: 2240: 2237:bullet sponge 2232: 2226: 2223: 2215: 2212:Buildcrafting 2206: 2198: 2194: 2186: 2183: 2175: 2169: 2163: 2157: 2151: 2143: 2137: 2129: 2126: 2119: 2115: 2111: 2102: 2097:Compare with 2094: 2088: 2082: 2076: 2073: 2065: 2056: 2048: 2044: 2041: 2033: 2026: 2021: 2017: 2013: 2005: 1998: 1989: 1983: 1975: 1971: 1969:alpha release 1965: 1962: 1961: 1954: 1951: 1943: 1935: 1929: 1923: 1920: 1913: 1910: 1902: 1899: 1892: 1889: 1882: 1876: 1870: 1867: 1861: 1858: 1851: 1844: 1841: 1834: 1831: 1825: 1822: 1815: 1809: 1806: 1800: 1791: 1788: 1787:bunny hopping 1782: 1779: 1772: 1766: 1763: 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1044: 1039:Compare with 1036: 1033: 1032:alpha release 1026: 1020: 1017: 1011: 1002: 994: 993: 988: 984: 979: 973: 970: 962: 956: 948: 941: 933: 925: 922: 915: 911: 905: 899: 890: 883: 878: 875: 872: 865: 862: 855: 849: 845: 838: 835: 823: 817: 811: 808: 801: 795: 789: 781: 775: 769: 761: 760: 755: 751: 747: 744: 740: 736: 732: 726: 723: 715: 707: 703: 697: 693: 685: 682: 675: 669: 667:multiplatform 663: 660: 654: 651: 646: 637: 633: 629: 621: 617: 613: 605: 601: 597: 589: 586: 585:8K resolution 579: 575: 571: 563: 560: 553: 550: 549:4K resolution 543: 540: 532: 529: 522: 518: 515: 514: 507: 503: 496: 492: 489: 482: 478: 472: 464: 456: 450: 447: 440: 436: 430: 418: 415: 413: 410: 408: 405: 403: 400: 398: 395: 393: 390: 388: 385: 383: 380: 378: 375: 373: 370: 368: 365: 363: 360: 358: 355: 353: 350: 348: 345: 343: 340: 338: 335: 333: 330: 328: 325: 323: 320: 318: 315: 313: 310: 308: 305: 303: 300: 298: 295: 293: 290: 288: 285: 283: 280: 279: 269: 267: 263: 259: 255: 244: 241: 226: 223: 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Retrieved 13881:the original 13876: 13867: 13832: 13779: 13776: 13736: 13730: 13727: 13690: 13687: 13683:YouTube bait 13644: 13638: 13615: 13609: 13587:A series of 13562: 13559:white whales 13558: 13548:free-to-play 13461: 13455:wanted level 13414:Transformice 13412: 13406: 13378:Call of Duty 13376: 13370: 13364:wall banging 13363: 13360: 13288:dialog trees 13276:visual novel 13173: 13120:underpowered 12928: 12922: 12907:insert coins 12898:attract mode 12891:pre-rendered 12879:game options 12856: 12853:title screen 12848: 12839:title screen 12827:time to kill 12784:match-3 game 12741:analog stick 12725:gamethrowing 12701:third person 12691: 12642:game studies 12615:secret level 12594:telegraphing 12560: 12557: 12483: 12458: 12455: 12418: 12415: 12375: 12371: 12368: 12333:elements of 12277:cloud gaming 12164: 11942: 11907: 11893: 11889: 11886:FromSoftware 11728: 11626:sports games 11601:An optional 11585: 11582: 11570:attract mode 11459:secret level 11390: 11384: 11342:score attack 11332: 11321:screen cheat 11305: 11301: 11297: 11294: 11229:sandbox game 11171:racing games 11097: 11090: 10943:role-playing 10922: 10869: 10866: 10754: 10751: 10707:replay value 10683: 10680: 10558:development. 10502:(superboss). 10464: 10461: 10419: 10416: 10345:quickscoping 10254: 10248: 10119:public lobby 10109:public lobby 10089:improvement. 10004: 10000: 9996: 9822:frustrating. 9736: 9730: 9710:achievements 9687: 9684: 9591:Apex Legends 9589: 9573: 9541: 9535: 9531:Cut the Rope 9529: 9525:World of Goo 9523: 9517: 9505:physics game 9494:optical disc 9479: 9473: 9470:mobile games 9418: 9415: 9348: 9344: 9341: 9330:monetization 9219: 9213: 9204:palette swap 9167:pack-in game 9159:pacifist run 9017:early access 8930:free-to-play 8875:Warcraft III 8873: 8850:Call of Duty 8848: 8840: 8802:note highway 8794:quickscoping 8775: 8757: 8753: 8741: 8725: 8651: 8576: 8570: 8550: 8516: 8513: 8481: 8477: 8474: 8452:magic points 8380:monetization 8360:attract mode 8340: 8336: 8207:secret level 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18753:Video games 18578:Dot Esports 18210:Dot Esports 17913:October 29, 17593:November 9, 17554:31 December 17526:February 8, 17416:Inverse.com 17368:December 1, 17316:. Softpedia 16814:October 12, 16781:Motherboard 16754:Destructoid 16587:October 20, 16456:October 17, 16337:February 2, 16057:January 22, 16051:Dot Esports 15794:Dot Esports 15694:. June 1986 15612:How-To Geek 15566:24 December 15507:16 November 15413:15 December 15198:Katz, Arnie 15024:Dot Esports 14827:October 19, 14795:October 19, 14741:December 7, 14603:February 2, 14049:Sportskeeda 13993:Technopedia 13780:CPU vs. CPU 13764:0-day warez 13501:fast travel 13479:Compare to 13340:playthrough 13327:walkthrough 13162:Easter eggs 13054:double jump 13045:triple jump 12985:arcade game 12962:tower dive 12944:touchscreen 12867:arcade game 12815:exclusively 12800:time attack 12682:third party 12657:theorycraft 12648:theorycraft 12447:controlled. 12419:meat shield 12227:strategies. 12156:item levels 12143:stat squish 12035:theorycraft 12012:in any way. 11825:snowballing 11810:sandbagging 11801:matchmaking 11659:multiplayer 11510:bullet hell 11470:bonus stage 11445:cheat codes 11400:season pass 11372:season pass 11334:Screencheat 11012:ROM hacking 10815:rhythm game 10764:review bomb 10746:retrogaming 10698:remote play 10288:playtesting 9960:power spike 9923:power creep 9885:popping off 9835:pog/poggers 9816:playtesting 9798:playthrough 9790:walkthrough 9727:protagonist 9607:gacha games 9583:ping system 9559:online game 9537:Angry Birds 9314:multiplayer 9215:Super Mario 9186:launch game 9145:underworlds 9081:overpowered 9066:their team. 9009:closed beta 8993:multiplayer 8987:game engine 8979:online game 8924:day-one DLC 8917:on-disc DLC 8909:retrogaming 8810:rhythm game 8700:noclip mode 8673:playthrough 8533:multiplayer 8461:multiplayer 8390:motion blur 8283:matchmaking 8201:bonus stage 8053:Castlevania 8035:platformers 8001:playthrough 7926:matchmaking 7843:. See also 7807:portmanteau 7751:side quests 7742:A chain of 7649:loot system 7605:couch co-op 7597:local co-op 7581:walkthrough 7287:walkthrough 7260:leaderboard 7252:launch game 7197:multiplayer 7105:Konami Code 7020:arcade game 6994:Kill Screen 6988:kill screen 6967:spawn point 6892:vertically. 6585:mobile game 6398:games like 6387:damage ring 6371:leaderboard 6267:in players. 6087:Super Mario 5939:rhythm game 5900:racing line 5890:computer AI 5873:time attack 5685:Buy-to-play 5495:game engine 5476:game design 5381:P2W players 5163:flip-screen 5067:platformers 4994:fast travel 4947:Retrogamers 4930:face button 4919:based on a 4837:cybersports 4774:game engine 4450:Dummied out 4386:stick drift 4283:double jump 4155:dialog tree 4053:parameters. 4006:Compare to 3952:on-disc DLC 3922:on-disc DLC 3844:control pad 3611:playthrough 3484:coyote time 3446:couch co-op 3437:ROM hacking 3315:dialog tree 3227:control pad 3165:arcade game 3095:PlayStation 3072:Console war 3024:A cycle of 2975:Final Fight 2927:arcade game 2836:closed beta 2824:clone or a 2643:achievement 2579:Konami Code 2567:noclip mode 2529:charge shot 2374:spawn point 2269:portmanteau 2222:bullet hell 2201:Compare to 2189:Compare to 2072:bonus stage 1981:closed beta 1909:battle pass 1830:achievement 1805:backfilling 1765:Buy-to-play 1721:save points 1705:fast travel 1661:precision. 1565:screensaver 1543:sweepstakes 1488:strategies. 1468:Pac-Man Vs. 1260:arcade game 1227:Compare to 871:adaptive AI 850:A genre of 807:action game 722:achievement 681:abandonware 673:first-party 539:3D graphics 488:2D graphics 254:video games 19361:Categories 19271:BitTorrent 19190:Deathmatch 19173:Game modes 19063:Open world 18973:Saved game 18943:Permadeath 18933:Paper doll 18898:Fog of war 18843:Characters 18807:Attributes 18790:Video game 18540:2021-07-20 18515:2023-04-10 18489:October 8, 18461:October 8, 18423:Future plc 17772:. London: 17693:2022-02-19 17499:2023-08-25 17494:gamesradar 17474:2023-08-25 17449:2023-08-25 17299:Giant Bomb 17059:Giant Bomb 16871:2015-05-23 16477:Giant Bomb 16445:City Pages 15852:August 16, 15825:2022-01-18 15726:. May 1987 15617:2022-07-11 15592:2022-11-12 15540:2021-05-19 15483:2019-04-09 15441:2024-02-13 15435:GamesRadar 15376:Dotesports 14963:October 4, 14599:. ABC News 14430:2021-12-29 14238:2022-02-19 13957:"AAA Game" 13940:January 5, 13877:U.S. Gamer 13859:References 13708:Let's Play 13634:game world 13563:leviathans 13473:open-world 13408:Mega Man X 13385:wall climb 13155:unlockable 13135:underworld 12919:Wii Remote 12903:high score 12775:A type of 12733:thumbstick 12674:min-maxing 12621:developers 12604:necessary. 12571:skill tree 12531:deathmatch 12498:teabagging 12468:in gaming. 12271:Let's Play 12246:turn-based 12163:, and the 12135:stat point 12009:game world 11938:game world 11909:Dark Souls 11894:Bloodborne 11890:Dark Souls 11875:Soulsborne 11864:sound test 11675:skill tree 11636:, or both. 11610:main quest 11596:side quest 11538:shovelware 11289:saved game 11264:game world 11257:save point 11250:open world 11059:game world 10787:respawning 10737:skill tree 10548:game world 10541:reactivity 10533:deathmatch 10465:gamer rage 10425:A type of 10420:ragdolling 10395:game world 10333:saved game 10250:Warcraft 2 10023:creation. 10020:game world 9930:expansions 9688:platformer 9475:Pokémon Go 9433:save point 9427:saved game 9410:permadeath 9385:peripheral 9337:pay to win 9288:releases. 9262:party game 9130:game world 9124:open world 9071:Overextend 9034:game world 9026:open world 8869:turn-based 8730:community. 8650:purposes. 8594:multiplier 8491:mudflation 8354:sound test 8157:maximizing 8153:minimizing 8145:video game 8122:min-maxing 8106:game world 7994:metagaming 7825:Soulslikes 7820:Dark Souls 7738:main quest 7589:Let's Play 7499:saved game 7373:item level 7278:Let's Play 7269:high score 7245:deathmatch 7085:knock-back 6876:juggernaut 6687:item level 6672:influencer 6600:indie game 6474:horde mode 6379:hit marker 6352:high score 6320:hit points 6109:equipment. 6089:Super Star 5963:OpenQuartz 5917:Mario Kart 5877:time trial 5812:gamer rage 5760:game world 5740:Game sense 5730:saved game 5533:Battle.net 5502:middleware 5468:loot boxes 5452:loot boxes 5440:gacha game 5375:pay to win 5329:fog of war 5317:game world 5285:frame rate 5259:frame rate 5206:in a game. 5200:The final 5177:fog of war 5074:final boss 5054:game world 4890:video game 4795:ESP cheats 4705:high score 4607:EVE Online 4568:open beta. 4476:open world 4263:Doom clone 4175:difficulty 4126:devolution 4122:publisher. 4017:Debug mode 3991:deathmatch 3811:cybersport 3694:cross-save 3499:character 3344:, or from 3274:controller 3132:Microsoft. 3056:See also: 2874:cross-save 2867:cloud save 2769:game world 2597:checkpoint 2561:ESP cheats 2486:Job System 2464:experience 2332:story mode 2280:screenshot 2257:ammunition 2227:A type of 2114:fullscreen 2077:A special 1893:See above. 1737:game world 1693:open world 1655:aim-assist 1539:high score 1384:arena mode 1219:A type of 1159:A type of 1142:Dark Souls 1128:storyboard 1095:thumbstick 1071:A type of 821:platformer 762:, or both. 182:newspapers 94:improve it 49:improve it 18:Skill tree 19132:Nonlinear 19085:Overworld 18903:Game over 18875:Mechanics 18663:April 24, 18318:Gamasutra 18271:August 6, 18265:Gamasutra 18189:4 January 18183:Game Rant 17995:April 12, 17867:April 20, 17716:MIT Press 17655:August 2, 17649:TechRadar 17624:August 2, 17520:Gamasutra 17423:August 8, 17395:August 1, 17211:(2): 13. 17054:"Oddball" 16835:GiantBomb 16717:March 20, 16272:1572-9974 16162:April 29, 15820:Eurogamer 15686:Spindizzy 15462:CNet News 15298:March 26, 15212:0147-8907 15132:PCMag.com 14709:Gamasutra 14661:150073080 14653:1555-4120 14450:Gamasutra 14217:1556-1607 14203:: 50–51. 14134:Gamasutra 13962:About.com 13743:See also 13738:StarCraft 13731:zerg rush 13697:YouTubers 13617:Minecraft 13521:arrow key 13510:WASD keys 13491:warp zone 13394:wall jump 13356:wall bang 13345:See also 13230:vaporware 13148:overworld 13051:See also 13017:trickjump 12977:trackball 12953:toxicity 12893:artwork. 12875:publisher 12850:OpenArena 12671:See also 12608:test room 12568:See also 12561:tech tree 12459:tunneling 12451:targeting 12376:sweatlord 12358:Dream SMP 12349:game mode 12308:superboss 12284:stun lock 12209:See also 12032:See also 11943:Also see 11901:Soulslike 11882:soulslike 11870:function. 11850:corruptor 11814:See also 11730:Diablo II 11723:balancing 11704:levels up 11667:sistering 11562:show mode 11543:A widely- 11526:See also 11513:sub-genre 11298:game save 11281:Roguelike 11196:attrition 10932:roguelite 10918:overworld 10886:roguelike 10724:respecing 10691:maxed out 10684:rerolling 10675:remorting 10657:See also 10625:See also 10594:See also 10569:corruptor 10457:rage quit 10450:rage quit 10400:See also 10326:quicksave 10136:developer 10128:publisher 10028:Roguelike 10025:See also 10005:procedure 9863:game port 9639:pixel art 9599:pity pull 9564:See also 9402:power ups 9367:pentakill 9290:See also 9279:balancing 9249:members". 9183:See also 9116:overworld 9098:overwatch 9057:one-trick 9014:See also 9001:open beta 8970:one-trick 8949:dark ride 8865:real-time 8647:balancing 8525:platforms 8429:free look 8421:mouselook 8371:game mode 8357:, or the 8337:Fallout 4 8213:game mode 8198:See also 8111:See also 8088:See also 8068:See also 8041:Roguelike 8017:metastory 7977:See also 7968:See also 7936:maxed out 7915:Bejeweled 7884:EverQuest 7811:masochist 7688:See also 7562:censoring 7519:light gun 7481:earn more 7364:See also 7266:See also 7189:LAN party 7030:game over 6980:kill feed 6862:Japanese 6787:See also 6742:inventory 6719:interface 6680:streaming 6617:publisher 6537:See also 6530:idle game 6368:See also 6288:head swap 6144:gone gold 6133:gold sink 6003:soulslike 5820:rage quit 5791:mechanics 5785:overworld 5722:game save 5666:from one 5657:game port 5644:game over 5601:game mode 5506:end-users 5337:mouselook 5309:free look 5273:See also 4853:(XP, EXP) 4788:cutscenes 4673:game mode 4565:See also 4465:See also 4422:drop rate 4398:(s) of a 4361:game mode 4106:developer 3966:free look 3959:dead zone 3790:cinematic 3716:Also see 3652:cross-buy 3428:See also 3403:corruptor 3335:Star Wars 3300:trackball 3288:light gun 3250:game mode 3172:game over 3113:planning. 2960:such as 2924:See also 2908:See also 2774:Also see 2754:idle game 2751:See also 2673:cinematic 2605:Game Over 2422:corruptor 2396:game mode 2393:A common 2302:minigames 2253:magazines 2092:mini-game 2086:power-ups 2051:See also 2003:whitelist 1995:blacklist 1987:open beta 1978:See also 1880:blacklist 1866:banhammer 1778:B-hopping 1742:See also 1590:Steyr AUG 1555:. In the 1547:Game Over 1518:show mode 1392:arena FPS 1338:artillery 951:Also see 750:Xbox Live 701:pentakill 98:verifying 55:talk page 19336:Software 19306:Internet 19301:Hardware 19296:Graphics 19276:Blogging 19205:Survival 19127:Emergent 19111:Strafing 19078:Map seed 19058:Mini-map 19051:Minigame 18983:Spawning 18948:Power-up 18938:Password 18888:Cutscene 18792:concepts 18725:March 3, 18635:July 30, 18609:July 30, 18604:Red Bull 18583:July 30, 18483:PC Gamer 18455:Engadget 18427:Archived 18418:PC Gamer 18390:PC Gamer 18350:July 23, 18344:GameSpot 18215:July 30, 18161:March 3, 18072:PC Gamer 17572:, Kotaku 17342:July 28, 17225:17759896 17150:Archived 17086:June 30, 17038:26 April 16978:(2003). 16957:March 3, 16892:Engadget 16528:March 3, 16423:March 3, 16389:July 30, 16384:PC Gamer 16363:July 30, 16235:March 3, 16201:March 3, 16136:July 12, 16108:June 28, 16103:Red Bull 16083:July 30, 15799:July 30, 15716:Amaurote 15659:Archived 15382:June 20, 15354:June 26, 15326:June 26, 15137:March 3, 15111:March 3, 15085:March 3, 15029:July 30, 15003:March 3, 14935:March 3, 14901:March 3, 14736:PC Gamer 14715:June 26, 14455:Archived 14424:TheGamer 14288:March 3, 14229:Archived 14054:1 August 13997:Archived 13842:See also 13819:gameplay 13786:sentient 13760:Zero-day 13625:wrapping 13554:grinding 13446:wall run 13422:wallhack 13390:jumping. 13334:gameplay 13193:crafting 13168:ultimate 13128:balanced 13097:twinking 13087:turtling 13029:triple A 12859:computer 12820:platform 12817:for one 12717:throwing 12693:Fortnite 12579:telefrag 12539:teamkill 12517:Valorant 12511:Team Ace 12300:minigame 12196:strafing 12111:squeaker 12052:speedrun 11916:spamming 11838:softlock 11817:twinking 11806:hustling 11750:metagame 11716:gameplay 11558:presses. 11545:licensed 11487:speedrun 11306:savefile 11302:savegame 11035:entities 10957:medieval 10741:element. 10666:remaster 10649:remaster 10628:remaster 10620:remaster 10597:remaster 10436:rag doll 10429:used by 10403:Minimap. 10255:Warcraft 10086:metagame 10041:failure. 9902:power-up 9871:postgame 9841:PogChamp 9807:longplay 9703:platting 9654:platform 8959:one-shot 8943:on rails 8936:freemium 8841:"nuking" 8814:highway. 8787:no-scope 8720:no johns 8713:clipping 8680:newbie ( 8572:Summoner 8190:minigame 8173:miniboss 8007:gameplay 7988:metagame 7971:metagame 7815:hardcore 7800:masocore 7632:loot box 7573:longplay 7504:creation 6910:griefing 6840:joystick 6816:god mode 6772:god mode 6702:instance 6648:god mode 6632:god mode 6556:i-frames 6361:hi-score 6331:heat map 6271:headshot 6258:head bob 6227:Game Boy 6178:grinding 6104:god roll 6054:god mode 5961:Gibs in 5851:gameplay 5803:gameplay 5669:platform 5636:god mode 5618:gameplay 5513:game jam 5460:gambling 5387:freemium 5348:freemium 5323:e-sports 4985:grinding 4896:. These 4876:(Add-on) 4825:e-sports 4653:gameplay 4639:postgame 4633:gameplay 4626:end game 4616:emulator 4611:vessels. 4601:Gameplay 4576:Elo hell 4485:dungeons 4428:loot box 3974:deadzone 3929:day zero 3913:day zero 3857:for the 3781:cutscene 3776:blocked. 3749:overtime 3593:Fortnite 3571:crafting 3423:softlock 3410:emulator 3360:cooldown 3282:joystick 3194:Gauntlet 3188:Vanguard 3175:screen. 3136:continue 3129:de facto 3085:Nintendo 3027:gameplay 2963:Renegade 2762:clipping 2681:cutscene 2652:chiptune 2588:cheating 2573:wallhack 2549:god mode 2355:cheating 2336:campaign 2274:bullshit 2263:bullshot 2155:platform 2067:account. 2062:boosting 1888:ban wave 1849:gameplay 1797:backfill 1713:autosave 1708:systems. 1674:auto-run 1647:auto-aim 1597:Fortnite 1552:gameplay 1448:flipping 1322:strategy 1271:cocktail 1222:speedrun 1193:anti-RPG 1155:Anti-Aim 1122:animatic 1103:joystick 1000:auto-aim 987:locks on 960:rushdown 713:Team Ace 659:triple A 504:graphics 417:See also 19024:Scenery 18396:27 June 18047:20 July 18042:Polygon 18021:20 July 17967:May 24, 17962:Polygon 17547:Plarium 17469:Polygon 17320:May 15, 17279:July 8, 17273:PCGamer 16786:July 5, 16760:July 5, 16358:Gamepur 16303:May 24, 16280:2922342 15964:May 22, 15926:May 22, 15774:Gfinity 15718:review" 15692:Zzap!64 15688:review" 15668:2 April 15348:Polygon 15320:Polygon 15272:May 26, 15244:May 24, 15178:May 24, 15051:1UP.com 14957:Inverse 14867:May 24, 14483:1UP.com 14313:1UP.com 14225:1595007 14113:May 24, 14003:May 28, 13934:Polygon 13887:11 June 13837:series. 13723:zerging 13180:upgrade 13105:MMORPGs 13062:tryhard 13023:exploit 13010:MMORPGs 12911:any key 12765:effect. 12384:tryhard 12292:subgame 12188:debuffs 12161:MMORPGs 11962:camping 11946:respawn 11640:simcade 11519:shooter 11501:shooter 11351:scuffed 11245:sandbox 11072:pointer 10846:rngesus 10770:itself. 10716:respawn 10411:ragdoll 10155:pulling 10149:MMORPGs 10001:process 9936:balance 9891:esports 9669:Android 9665:Windows 9574:lagging 9322:paywall 9258:attack. 9210:palette 9174:console 9090:balance 9041:sandbox 8889:oddball 8760:, is a 8606:tables. 8604:pinball 8590:ending. 8581:series. 8437:moveset 8221:mission 8141:wargame 8128:minimax 8099:minimap 8056:series. 8047:Metroid 7686:games. 7544:loadout 7430:Destiny 7317:dungeon 7302:. Also 7007:Pac-Man 6973:respawn 6944:ratios. 6928:crashes 6916:banning 6852:on top. 6711:dungeon 6694:MMORPGs 6548:iframes 6490:hurtbox 6443:hitscan 6436:hurtbox 6218:console 6167:griefer 6123:farming 6007:elitism 5997:Git gud 5933:collide 5796:setting 5782:s, and 4966:farming 4939:fangame 4898:add-ons 4829:eSports 4812:esports 4506:itself. 4459:dungeon 4400:gamepad 4243:dolphin 3937:day one 3905:day one 3819:esports 3606:Neo Geo 3553:cracked 3395:(co-op) 3366:ability 3182:Fantasy 3101:brands. 3035:console 2919:coin-op 2899:defeat. 2705:clapped 2494:series. 2488:in the 2470:warrior 2347:camping 2177:routes. 2054:lootbox 1874:kicking 1840:balance 909:MMORPGs 818:s, and 815:shooter 670:or are 521:sprites 495:sprites 262:players 196:scholar 92:Please 19266:Backup 19137:Twitch 19090:Skybox 18814:Health 18739:Portal 18716:  18630:Kotaku 18433:22 May 18152:  18125:  17809:  17780:  17751:  17722:  17684:  17223:  17142:  17080:Kotaku 17029:  16988:  16948:  16921:  16711:Kotaku 16680:  16646:  16612:  16581:Kotaku 16519:  16414:  16278:  16270:  16226:  16192:  16130:Kotaku 16027:  15994:  15955:  15293:Kotaku 15235:  15210:  15169:  14926:  14892:  14789:Kotaku 14659:  14651:  14526:  14398:Kotaku 14374:  14279:  14223:  14215:  14168:  14139:2 June 14104:  14077:  14025:May 2, 13910:  13640:PacMan 13590:levels 13534:levels 13517:QWERTY 13438:noclip 13302:waggle 13142:levels 13069:sweaty 13000:trash 12958:games. 12634:theory 12427:health 12399:T-pose 12372:sweaty 12150:health 11774:games. 11744:avatar 11359:season 11268:point. 11213:S Rank 11100:engine 11093:engine 10961:MilSim 10807:revive 10781:health 10774:revive 10660:reboot 10640:demake 10634:reboot 10612:remake 10603:remake 10588:reboot 10337:state. 9968:p-rank 9543:Peggle 9519:Portal 9465:, and 9308:saving 9195:paddle 8939:games. 8779:newbie 8618:debuff 8545:(MOBA) 8341:Skyrim 8259:MMORPG 7980:cheese 7874:MMORPG 7745:quests 7707:MMORPG 7417:nerfed 7411:buffed 7221:Dota 2 7167:kicked 7125:Contra 7120:Konami 7072:kiting 7050:(KOTH) 6498:hitbox 6423:hitbox 6414:health 6311:health 6202:cheats 6060:Also: 6029:goated 5914:, and 5911:F-Zero 5844:gating 5664:ported 5584:points 5354:goods. 5195:foozle 5006:(FOMO) 4804:cheats 4766:engine 4759:health 4728:energy 4501:duping 4473:In an 4148:modded 4088:remake 4080:demake 4058:debuff 3878:health 3771:cut-in 3742:crunch 3559:piracy 3297:, and 3294:paddle 2881:clutch 2777:noclip 2635:cheevo 2576:, and 2555:aimbot 2523:secret 2482:priest 2478:wizard 2342:point. 2309:breach 2243:sponge 2217:means. 2192:debuff 2173:health 1904:items. 1898:banner 1767:, see 1729:avatar 1666:aimbot 1541:list, 1186:hitbox 1180:hitbox 1174:hitbox 969:aimbot 880:add-on 846:(ARPG) 793:levels 743:cheevo 735:trophy 636:64-bit 626:64-bit 620:32-bit 610:32-bit 604:16-bit 594:16-bit 534:scope. 439:arcade 264:, and 260:, the 198:  191:  184:  177:  169:  19041:Level 18988:Stats 18953:Quest 18829:Magic 18098:(PDF) 17989:VG247 17221:S2CID 17190:(PDF) 17179:(PDF) 17153:(PDF) 17136:(PDF) 16276:S2CID 15723:Crash 15662:(PDF) 15655:(PDF) 15203:Video 15106:WIRED 14990:(1). 14657:S2CID 14232:(PDF) 14221:S2CID 14193:(PDF) 14162:Wiley 13828:world 13778:Also 13729:Also 13689:Also 13583:world 13541:whale 13482:aggro 13430:cheat 13362:Also 13323:term. 13283:anime 13199:level 12969:MOBAs 12865:, or 12863:video 12559:Also 12472:taunt 12457:Also 12433:aggro 12417:Also 12405:bugs. 12370:Also 12364:sweat 12258:upon. 12204:dodge 12182:buffs 12127:level 12119:stage 12043:specs 11983:spawn 11930:spawn 11794:smurf 11698:perks 11620:(sim) 11604:quest 11584:Also 11304:, or 11296:Also 11114:level 11106:round 11098:Quake 10970:(RPG) 10924:Rogue 10868:Also 10753:Also 10682:Also 10580:(RTS) 10463:Also 10418:Also 10388:radar 10380:level 10317:(QTE) 10304:quest 10212:pwned 10003:, or 9949:nerfs 9943:buffs 9916:perks 9839:From 9774:(PvP) 9757:(PvE) 9714:verb. 9686:Also 9645:plant 9635:pixel 9613:pulls 9443:(PSW) 9417:Also 9394:perks 9373:MOBAs 9343:Also 9301:pause 9271:patch 9253:parry 9235:quest 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