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Next Generation (magazine)

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had a heavy matte laminated finish cover stock, unlike the glossy paper covers of its competitors. The magazine moved away from this cover style in early 1999, only for it to return again in late 2000.
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The magazine's construction and design was decidedly simple and clean, its back cover having no advertising on it initially, a departure from most other gaming magazines. The first several years of
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ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West. Other editors included Chris Charla, Tom Russo, and Blake Fischer.
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The review ranking system was based on a number of stars (1 through 5) that ranked games based on their merits overall compared to what games were already out there.
1597: 310:. A year later, in September 2000, the magazine's width was increased from its standard 8 inches to 9 inches. This wider format lasted less than a year. 1413: 317:
USA as an industry-led website, Next-Gen.biz. It carried much the same articles and editorial as the print magazine, and reprinted many articles from
1102: 796: 545: 1592: 948: 44: 1617: 1587: 403: 91: 1607: 375: 63: 345: 382: 70: 1612: 287:, the magazine was directed towards a different readership by focusing on the industry itself rather than individual games. 1445: 389: 77: 1220: 1027: 442:. Instead the content was more focused on game development from an artistic perspective. Interviews with people in the 371: 110: 59: 1498: 488: 360: 48: 1553: 658: 1423: 652: 321:, the UK-based sister magazine to Next-Gen. In July 2008, Next-Gen.biz was rebranded as Edge-Online.com. 260: 1563: 396: 295:
The magazine was first published by GP Publications up until May 1995 when the publisher rebranded as
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often featured questions about gaming in general rather than about the details of the latest game or
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had a few editorial sections like "The Way Games Ought To Be" (originally written every month by
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The most important people in the American video game industry
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was first published prior to the North American launch of the
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Complete collection of 85 front-cover images Next Generation
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Defunct video game magazines published in the United States
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Unsourced material may be challenged and removed. 1476:"Classic Videogame Games INTERVIEW – Chris Charla" 1598:Monthly magazines published in the United States 1579: 259:initially covered the 32-bit consoles including 1573:Archived Next Generation Magazines on Retro CDN 306:was redesigned, and its cover name shortened 1499:"Future to rebrand Next Gen website as Edge" 764:Next Generation's Top 100 Games of All-time 361:introducing citations to additional sources 131: 1446:"Imagine Media is now Future Network USA" 797:PlayStation vs Nintendo 64 vs Sega Saturn 111:Learn how and when to remove this message 1411: 351:Relevant discussion may be found on the 1554:Wayback link for Next Generation Online 1580: 1496: 1179:The Games of 2000 Will Blow Your Mind 290: 1414:"Next Generation Magazine Shuts Down" 313:The brand was resurrected in 2005 by 1593:2002 disestablishments in California 328: 49:adding citations to reliable sources 20: 1559:Wayback link for Imagine Publishing 1412:Gaudiosi, John (December 5, 2001). 1281:Got Talent: First Party Developers 1221:Metal Gear Solid 2: Sons of Liberty 13: 1564:Archived Next Generation Magazines 1452:. January 22, 2005. Archived from 14: 1629: 1618:Magazines published in California 1588:1995 establishments in California 1542: 1242:Dreamcast: The First Anniversary 1026:Do video games stand a chance in 967:How games will conquer the world 1608:Magazines disestablished in 2002 510: 491:) that would attempt to provide 344:relies largely or entirely on a 333: 267:, and the then-still unreleased 25: 1195:PlayStation 2: Hands-On Report 372:"Next Generation" magazine 60:"Next Generation" magazine 36:needs additional citations for 1516: 1497:Martin, Matt (July 10, 2008). 1490: 1468: 1438: 1405: 1: 1613:Magazines established in 1995 1398: 741:Past, present, and future of 698:Next Generation 1996 Lexicon 495:on standard practices in the 1380:Nintendo's GameCube is here 1299:Start your own game company 1161:The War for the Living Room 959:The Fall of BMG Interactive 842:Something is wrong with the 7: 824:Top 10 online gaming sites 471:, the magazine did not use 430:s content did not focus on 18:Defunct video game magazine 10: 1634: 1534:. March 1997. p. 109. 853:Why does a game cost $ 50 532: 528: 324: 1273:2001 PlayStation 2 games 284:Electronic Gaming Monthly 212: 202: 194: 184: 165: 150: 142: 130: 1006:A Question of Character 937:How to get a job in the 706:How to get a job in the 668:32-bit Videogame Report 1318:Old Systems, New Games 992:v4 #45 (September 1998) 876:v3 #33 (September 1997) 861:What makes a Good Game 761:v2 #21 (September 1996) 467:Apart from the regular 1377:v3 #12 (December 2001) 1369:v3 #11 (November 2001) 1353:v3 #9 (September 2001) 1270:v2 #12 (December 2000) 1255:v2 #11 (November 2000) 1239:v2 #9 (September 2000) 1153:PlayStation 2 arrives 1134:v1 #1 (September 1999) 1046:v5 #50 (February 1999) 1023:v4 #48 (December 1998) 1011:v4 #47 (November 1998) 949:What the Hell Happened 924:v4 #38 (February 1998) 905:v3 #36 (December 1997) 900:25 Breakthrough Games 897:v3 #35 (November 1997) 813:v3 #26 (February 1997) 793:v2 #24 (December 1996) 783:v2 #23 (November 1996) 685:v2 #14 (February 1996) 678:Ridge Racer Revolution 665:v1 #12 (December 1995) 648:v1 #11 (November 1995) 623:v1 #9 (September 1995) 493:constructive criticism 450:they were working on. 235:that was published by 1361:v3 #10 (October 2001) 1286:v3 #2 (February 2001) 1247:v2 #10 (October 2000) 1176:v2 #2 (February 2000) 1158:v1 #4 (December 1999) 1150:v1 #3 (November 1999) 1145:Hooray for Hollywood 1034:v5 #49 (January 1999) 1003:v4 #46 (October 1998) 916:v4 #37 (January 1998) 886:v3 #34 (October 1997) 803:v3 #25 (January 1997) 769:v2 #22 (October 1996) 673:v2 #13 (January 1996) 635:v1 #10 (October 1995) 552:v1 #2 (February 1995) 275:. Unlike competitors 1456:on February 10, 2005 1426:on December 23, 2001 1385:v4 #1 (January 2002) 1278:v3 #1 (January 2001) 1166:v2 #1 (January 2000) 1142:v1 #2 (October 1999) 1109:v5 #56 (August 1999) 1049:Dreamcast Countdown 980:v4 #44 (August 1998) 870:Video game packaging 866:v3 #32 (August 1997) 749:v2 #20 (August 1996) 542:v1 #1 (January 1995) 357:improve this article 207:Brisbane, California 45:improve this article 1345:v3 #8 (August 2001) 1228:v2 #8 (August 2000) 1103:Building the Future 1064:v5 #52 (April 1999) 1054:v5 #51 (March 1999) 1041:do for video games 975:The Licensing Game 945:v4 #40 (April 1998) 939:video game industry 934:v4 #39 (March 1998) 829:v3 #28 (April 1997) 821:v3 #27 (March 1997) 730:future for gaming: 708:video game industry 703:v2 #16 (April 1996) 695:v2 #15 (March 1996) 612:v1 #8 (August 1995) 497:video game industry 444:video game industry 302:In September 1999, 291:Publication history 233:video game magazine 127: 1450:Future Network USA 1304:v3 #4 (April 2001) 1296:v3 #3 (March 2001) 1231:The Making of the 1192:v2 #4 (April 2000) 1184:v2 #3 (March 2000) 1137:Dreamcast Arrives 1099:v5 #55 (July 1999) 1085:v5 #54 (June 1999) 972:v4 #43 (July 1998) 964:v4 #42 (June 1998) 858:v3 #31 (July 1997) 850:v3 #30 (June 1997) 738:v2 #19 (July 1996) 724:v2 #18 (June 1996) 572:v1 #4 (April 1995) 562:v1 #3 (March 1995) 137:January 1995 cover 123: 1503:gamesindustry.biz 1478:. Good Deal Games 1396: 1395: 1392: 1391: 1364:25 Power Players 1348:GameCube Exposed 1334:v3 #7 (July 2001) 1323:v3 #6 (June 2001) 1250:Broadband Gaming 1216:v2 #7 (July 2000) 1208:v2 #6 (June 2000) 1119: 1118: 1115:'s Triple Threat 1074:v5 #53 (May 1999) 998:: The Full Story 956:v4 #41 (May 1998) 839:v3 #29 (May 1997) 714:v2 #17 (May 1996) 628:Destruction Derby 600:v1 #7 (July 1995) 592:v1 #6 (June 1995) 546:New game consoles 422: 421: 407: 315:Future Publishing 224: 223: 171:January 2002 154:January 1995 121: 120: 113: 95: 1625: 1568:Internet Archive 1536: 1535: 1520: 1514: 1513: 1511: 1509: 1494: 1488: 1487: 1485: 1483: 1472: 1466: 1465: 1463: 1461: 1442: 1436: 1435: 1433: 1431: 1422:. Archived from 1409: 1315:v3 #5 (May 2001) 1203:Sega's new deal 1200:v2 #5 (May 2000) 1187:Raising the Bar 1123: 1122: 880:Design documents 816:Videogame Myths 777:game development 582:v1 #5 (May 1995) 531: 530: 515: 514: 462:Sony PlayStation 429: 417: 414: 408: 406: 365: 337: 329: 269:Sony PlayStation 178: 176: 161: 159: 135: 128: 122: 116: 109: 105: 102: 96: 94: 53: 29: 21: 1633: 1632: 1628: 1627: 1626: 1624: 1623: 1622: 1578: 1577: 1545: 1540: 1539: 1530:. No. 27. 1528:Next Generation 1522: 1521: 1517: 1507: 1505: 1495: 1491: 1481: 1479: 1474: 1473: 1469: 1459: 1457: 1444: 1443: 1439: 1429: 1427: 1410: 1406: 1401: 1068:Learning Curves 1058:Physics Matters 928:hardcore gaming 910:game developers 787:Artificial Life 773:Venture capital 718:Codename: Tenka 618:TV Commercials 525: 520: 513: 504:Next Generation 482:Next Generation 454:Next Generation 427: 425:Next Generation 418: 412: 409: 366: 364: 350: 338: 327: 304:Next Generation 293: 257:Next Generation 251:Next Generation 228:Next Generation 179: 174: 172: 167: 157: 155: 138: 125:Next Generation 117: 106: 100: 97: 54: 52: 42: 30: 19: 12: 11: 5: 1631: 1621: 1620: 1615: 1610: 1605: 1600: 1595: 1590: 1576: 1575: 1570: 1561: 1556: 1551: 1544: 1543:External links 1541: 1538: 1537: 1515: 1489: 1467: 1437: 1419:Hive4media.com 1403: 1402: 1400: 1397: 1394: 1393: 1390: 1389: 1386: 1382: 1381: 1378: 1374: 1373: 1370: 1366: 1365: 1362: 1358: 1357: 1354: 1350: 1349: 1346: 1342: 1341: 1335: 1331: 1330: 1324: 1320: 1319: 1316: 1312: 1311: 1305: 1301: 1300: 1297: 1293: 1292: 1287: 1283: 1282: 1279: 1275: 1274: 1271: 1267: 1266: 1256: 1252: 1251: 1248: 1244: 1243: 1240: 1236: 1235: 1229: 1225: 1224: 1217: 1213: 1212: 1211:Ready for war 1209: 1205: 1204: 1201: 1197: 1196: 1193: 1189: 1188: 1185: 1181: 1180: 1177: 1173: 1172: 1167: 1163: 1162: 1159: 1155: 1154: 1151: 1147: 1146: 1143: 1139: 1138: 1135: 1131: 1130: 1127: 1120: 1117: 1116: 1110: 1106: 1105: 1100: 1096: 1095: 1086: 1082: 1081: 1075: 1071: 1070: 1065: 1061: 1060: 1055: 1051: 1050: 1047: 1043: 1042: 1039:Super Mario 64 1035: 1031: 1030: 1024: 1020: 1019: 1014:The secret of 1012: 1008: 1007: 1004: 1000: 999: 993: 989: 988: 981: 977: 976: 973: 969: 968: 965: 961: 960: 957: 953: 952: 946: 942: 941: 935: 931: 930: 925: 921: 920: 917: 913: 912: 906: 902: 901: 898: 894: 893: 889:The future of 887: 883: 882: 877: 873: 872: 867: 863: 862: 859: 855: 854: 851: 847: 846: 840: 836: 835: 830: 826: 825: 822: 818: 817: 814: 810: 809: 804: 800: 799: 794: 790: 789: 784: 780: 779: 770: 766: 765: 762: 758: 757: 754:Super Mario 64 750: 746: 745: 739: 735: 734: 725: 721: 720: 715: 711: 710: 704: 700: 699: 696: 692: 691: 686: 682: 681: 674: 670: 669: 666: 662: 661: 653:Virtua Fighter 649: 645: 644: 636: 632: 631: 624: 620: 619: 613: 609: 608: 601: 597: 596: 593: 589: 588: 583: 579: 578: 573: 569: 568: 563: 559: 558: 553: 549: 548: 543: 539: 538: 535: 527: 526: 523: 521: 518: 512: 509: 489:Chris Crawford 420: 419: 355:. Please help 341: 339: 332: 326: 323: 292: 289: 222: 221: 216: 210: 209: 204: 200: 199: 196: 192: 191: 186: 182: 181: 169: 163: 162: 152: 148: 147: 144: 140: 139: 136: 119: 118: 33: 31: 24: 17: 9: 6: 4: 3: 2: 1630: 1619: 1616: 1614: 1611: 1609: 1606: 1604: 1601: 1599: 1596: 1594: 1591: 1589: 1586: 1585: 1583: 1574: 1571: 1569: 1565: 1562: 1560: 1557: 1555: 1552: 1550: 1547: 1546: 1533: 1532:Imagine Media 1529: 1525: 1519: 1504: 1500: 1493: 1477: 1471: 1455: 1451: 1447: 1441: 1430:September 23, 1425: 1421: 1420: 1415: 1408: 1404: 1387: 1384: 1383: 1379: 1376: 1375: 1372:Xbox arrives 1371: 1368: 1367: 1363: 1360: 1359: 1356:Video Game U 1355: 1352: 1351: 1347: 1344: 1343: 1339: 1336: 1333: 1332: 1329:'s Next Move 1328: 1325: 1322: 1321: 1317: 1314: 1313: 1310: 1306: 1303: 1302: 1298: 1295: 1294: 1291: 1290:Games Grow Up 1288: 1285: 1284: 1280: 1277: 1276: 1272: 1269: 1268: 1264: 1260: 1257: 1254: 1253: 1249: 1246: 1245: 1241: 1238: 1237: 1234: 1230: 1227: 1226: 1223: 1222: 1218: 1215: 1214: 1210: 1207: 1206: 1202: 1199: 1198: 1194: 1191: 1190: 1186: 1183: 1182: 1178: 1175: 1174: 1171: 1168: 1165: 1164: 1160: 1157: 1156: 1152: 1149: 1148: 1144: 1141: 1140: 1136: 1133: 1132: 1128: 1125: 1124: 1121: 1114: 1111: 1108: 1107: 1104: 1101: 1098: 1097: 1094: 1093:PlayStation 2 1090: 1087: 1084: 1083: 1080: 1076: 1073: 1072: 1069: 1066: 1063: 1062: 1059: 1056: 1053: 1052: 1048: 1045: 1044: 1040: 1036: 1033: 1032: 1029: 1025: 1022: 1021: 1017: 1013: 1010: 1009: 1005: 1002: 1001: 997: 994: 991: 990: 986: 982: 979: 978: 974: 971: 970: 966: 963: 962: 958: 955: 954: 950: 947: 944: 943: 940: 936: 933: 932: 929: 926: 923: 922: 918: 915: 914: 911: 907: 904: 903: 899: 896: 895: 892: 891:game consoles 888: 885: 884: 881: 878: 875: 874: 871: 868: 865: 864: 860: 857: 856: 852: 849: 848: 845: 841: 838: 837: 834: 831: 828: 827: 823: 820: 819: 815: 812: 811: 808: 805: 802: 801: 798: 795: 792: 791: 788: 785: 782: 781: 778: 774: 771: 768: 767: 763: 760: 759: 756: 755: 751: 748: 747: 744: 743:online gaming 740: 737: 736: 733: 729: 726: 723: 722: 719: 716: 713: 712: 709: 705: 702: 701: 697: 694: 693: 690: 687: 684: 683: 680: 679: 675: 672: 671: 667: 664: 663: 660: 656: 654: 650: 647: 646: 643: 641: 637: 634: 633: 630: 629: 625: 622: 621: 617: 614: 611: 610: 607: 606: 602: 599: 598: 594: 591: 590: 587: 584: 581: 580: 577: 574: 571: 570: 567: 564: 561: 560: 557: 556:Online gaming 554: 551: 550: 547: 544: 541: 540: 536: 533: 529: 522: 517: 516: 511:Issue history 508: 505: 500: 498: 494: 490: 487: 486:game designer 483: 479: 476: 474: 470: 465: 463: 459: 455: 451: 449: 445: 441: 437: 433: 426: 416: 405: 402: 398: 395: 391: 388: 384: 381: 377: 374: –  373: 369: 368:Find sources: 362: 358: 354: 348: 347: 346:single source 342:This section 340: 336: 331: 330: 322: 320: 316: 311: 309: 305: 300: 298: 297:Imagine Media 288: 286: 285: 280: 279: 274: 270: 266: 262: 258: 254: 252: 248: 247: 242: 238: 237:Imagine Media 234: 230: 229: 220: 217: 215: 211: 208: 205: 201: 198:United States 197: 193: 190: 189:Imagine Media 187: 183: 170: 164: 153: 149: 145: 141: 134: 129: 126: 115: 112: 104: 93: 90: 86: 83: 79: 76: 72: 69: 65: 62: –  61: 57: 56:Find sources: 50: 46: 40: 39: 34:This article 32: 28: 23: 22: 16: 1527: 1518: 1506:. 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Retrieved 1424:the original 1417: 1407: 1388:Xbox review 1219: 1038: 985:Console Wars 908:Independent 752: 676: 659:Sarah Bryant 651: 638: 626: 603: 576:Atari Jaguar 503: 501: 481: 480: 477: 466: 453: 452: 436:walkthroughs 424: 423: 410: 400: 393: 386: 379: 367: 343: 318: 312: 307: 303: 301: 294: 282: 276: 265:Atari Jaguar 256: 255: 250: 244: 227: 226: 225: 124: 107: 98: 88: 81: 74: 67: 55: 43:Please help 38:verification 35: 15: 1460:January 30, 1170:Crunch time 1077:Man versus 1018:'s success 844:Nintendo 64 833:Retrogaming 616:Sega Saturn 566:PlayStation 524:Lifecycle 2 519:Lifecycle 1 458:Sega Saturn 448:game system 440:cheat codes 432:screenshots 273:Sega Saturn 166:Final issue 151:First issue 1582:Categories 1508:October 2, 1399:References 807:Net Yaroze 640:Madden NFL 595:Crossfire 413:March 2023 383:newspapers 249:magazine. 71:newspapers 1524:"Letters" 1307:Field of 1089:Dreamcast 1037:What did 1028:Hollywood 996:Dreamcast 728:Microsoft 353:talk page 241:Future US 231:was a US 219:1078-9693 143:Frequency 1340:on Edge 1265:Compete 1263:Nintendo 1259:GameCube 1129:Feature 987:of 1999 689:Ultra 64 586:Ultra 64 537:Feature 203:Based in 101:May 2019 1566:on the 1309:Indrema 1091:versus 1079:machine 732:DirectX 605:Wipeout 473:bylines 469:columns 397:scholar 325:Content 308:NextGen 278:GamePro 195:Country 185:Company 175:2002-01 173: ( 158:1995-01 156: ( 146:Monthly 85:scholar 1261:: Can 438:, and 399:  392:  385:  378:  370:  168:Number 87:  80:  73:  66:  58:  1338:Eidos 1126:Issue 1016:Namco 534:Issue 428:' 404:JSTOR 390:books 239:(now 92:JSTOR 78:books 1510:2019 1484:2013 1462:2007 1432:2019 1327:Sega 1233:Xbox 1113:Rare 983:The 642:'96 460:and 376:news 319:Edge 281:and 271:and 246:Edge 214:ISSN 64:news 775:in 359:by 261:3DO 47:by 1584:: 1526:. 1501:. 1448:. 1416:. 951:? 657:s 499:. 434:, 299:. 263:, 180:85 1512:. 1486:. 1464:. 1434:. 655:' 415:) 411:( 401:· 394:· 387:· 380:· 363:. 349:. 177:) 160:) 114:) 108:( 103:) 99:( 89:· 82:· 75:· 68:· 41:.

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"Next Generation" magazine
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Imagine Media
Brisbane, California
ISSN
1078-9693
video game magazine
Imagine Media
Future US
Edge
3DO
Atari Jaguar
Sony PlayStation
Sega Saturn
GamePro
Electronic Gaming Monthly
Imagine Media
Future Publishing

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