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On June 25, 2020, the
University of California published an online news article entitled: "The U.S. Food and Drug Administration has approved the first video game therapeutic as a treatment for attention deficit hyperactivity disorder (ADHD) in children, based on research by UC San Francisco’s Adam
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intervention" for "top-down modulation deficits in older adults." A study on 60- to 85-year-olds showed that the multitasking nature of the game caused improvements in tasks outside of the game involving working memory and sustained attention. The game is presented as a
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to support claims that memory training helps people improve cognitive functioning. However, Neuroracer differs from conventional "memory training" apps, in that it focuses on multi-tasking in a virtual environment.
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J. A. Anguera; J. Boccanfuso; J. L. Rintoul; F. Faraji; J. Janowich; E. Kong; Y. Larraburo; C. Rolle; E. Johnston; A. Gazzaley; O. Al-Hashimi (5 September 2013).
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Anguera, J. A.; Boccanfuso, J.; Rintoul, J. L.; Al-Hashimi, O.; Faraji, F.; Janowich, J.; Kong, E.; Larraburo, Y.; Rolle, C.; Johnston, E.; Gazzaley, A. (2013).
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317:"FDA Permits Marketing of First Game-Based Digital Therapeutic to Improve Attention Function in Children with ADHD"
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Melby-Verlag, M. & Hulme, C. (February 2013). "Is
Working Memory Training Effective? A Meta-Analytic Review".
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107:. Gameplay involves driving a vehicle down windy roads and pushing buttons when a sign appears.
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293:"FDA approves video game based on UCSF brain research as ADHD therapy for kids"
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385:"Brain-training video games may help reverse cognitive decline in old age"
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429:"Video game training enhances cognitive control in older adults"
347:"Multitasking After 60: Video Game Boosts Focus, Mental Agility"
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as a way to help with mental cognition. It was designed as an "
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is a video game designed by a team of researchers at the
406:"A Multitasking Video Game Makes Old Brains Act Younger"
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365:"Neuroracer: A Video Game to Sharpen the Mind"
110:A 2013 review concluded that there is no good
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521:Video games developed in the United States
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167:University of California, San Francisco
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36:University of California, San Francisco
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291:Laura Kurtzman, UCSF (June 25, 2020).
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404:Matt Richtel (September 4, 2013).
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169:: Gazzaley Lab. Archived from
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410:Business Day: technology
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250:Developmental Psychology
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119:Gazzaley, M.D., Ph.D."
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161:(September 4, 2013).
455:10.1038/nature12486
447:2013Natur.501...97A
371:. September 4, 2013
369:Wall Street Journal
217:10.1038/nature12486
209:2013Natur.501...97A
163:"NeuroRacer Study"
105:driving simulator
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31:Developer(s)
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419:2013-09-06
396:2013-09-06
375:2013-09-06
356:2013-09-06
339:References
327:2020-06-26
302:2020-06-26
177:2013-09-06
87:NeuroRacer
25:NeuroRacer
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235:24005416
134:Lumosity
123:See also
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