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human locomotion, and other unusual performance requirements. For example, one actor was "placed in a tiny booth, had dots placed all over his face that captured his movements, and had to sit perfectly still". As it is a new type of acting work, one report suggested that actors wishing to break into this line of work should go to acting class and become experts in skills such as gunplay, sword fighting, hand-to-hand combat, dancing, running, jumping, gymnastics, and general body movement.
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This type of acting is seen as a growth area, with predictions that there will be more work in the future for actors. Some talent agents represent motion-capture actors in addition to their live-action actors. Motion-capture acting can be difficult work, often involving unusual movements not found in
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in which an actor wears markers or sensors on a skintight bodysuit or directly on the skin. Several cameras from different angles record the actor's movements simultaneously, recording the three-dimensional position of the sensors without recording the rest of the actor. Sampling is done many times
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The first virtual actor animated by motion-capture was produced in 1993 by Didier
Pourcel and his team at Gribouille. It involved "cloning" the body and face of French comedian Richard Bohringer, and then animating it with still-nascent motion-capture tools.
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has lobbied the industry for better employment terms and conditions for motion-capture actors, arguing that the work should be included in standard labor contracts. As of 2020, major award ceremonies still have no motion-capture acting category.
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each second, aided by advances in computer technology. The resulting database of 3D points permits a filmmaker or video game creator to create a digital character and place them in an entirely new setting.
136:, which starred Serkis. In an August 2011 interview, Serkis said, "Performance-capture technology is really the only way that we could bring these characters to life. It's the way that
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Andy Serkis: why won't Oscars go ape over motion-capture acting? Star of Rise of the Planet of the Apes says performance capture is misunderstood and its actors deserve more respect
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does not consider motion-capture acting to be the same type of work as live-action acting, which means that motion-capture actors are often paid less. The actors' union
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Performance capture injects emotion into virtual worlds: Using actors' movements, expressions to animate digital characters in games, film allows audiences to relate
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376:, Accessed June 21, 2014, "..The Screen Actors Guild ... are the characters in these films ... performing as genuine actors or something else?..."
406:, Accessed June 21, 2014, "..Some film experts have had trouble categorizing the master motion capture actor, The Hobbit star Andy Serkis, ..."
222:, Accessed June 21, 2014, "...the Academy of Motion Picture Arts and Sciences’ historic reluctance to honor motion-capture performances ....."
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and so on it's really another way of capturing an actor's performance. That's all it is, digital make-up."
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There have been battles within the entertainment industry about recognition for motion-capture actors. The
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331:, Accessed June 21, 2014, "..Irish actor Domhnall Gleeson, performance capture expert Andy Serkis ..."
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as the "king of motion-capture acting" based on his portrayal of digital characters in films such as
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Andy Serkis at ‘The Hobbit’ Premiere: Gollum Motion
Capture Acting Is ‘Just Acting’
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Growth In
Performance Capture Helping Gaming Actors Weather Slump
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No Oscar nod for Andy Serkis: master of motion-capture acting
329:‘Star Wars’: Josh Trank set to direct standalone film
278:"What it takes to be a Hollywood creature performer"
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Motion
Capture Actors: Body Movement Tells the Story
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Alliance of Motion
Picture and Television Producers
402:Kelsea Stahler, December 7, 2012, Hollywood.com,
327:Gina McIntyre, June 04, 2014, Los Angeles Times,
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314:Gael Fashingbauer Cooper, TODAY, May 26, 2014,
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374:Motion-capture tests acting boundaries
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316:7 summer movies you shouldn't miss
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37:wearing the Mo-Cap suit for
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80:and often abbreviated as
27:Acting for motion capture
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276:Phillips, Exa Zim, Ian.
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198:NY Castings, Joe Gatt,
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67:The Last of Us Part II
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176:Human image synthesis
117:The Lord of the Rings
74:Motion-capture acting
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41:during production of
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18:Motion capture acting
260:Backstage Magazine
238:2014-07-14 at the
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416:Categories
389:magazine,
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287:2021-07-21
187:References
144:, and the
163:SAG-AFTRA
142:King Kong
111:King Kong
296:cite web
236:Archived
203:Archived
170:See also
130:release
387:Variety
370:Variety
282:Insider
151:Avatar
138:Gollum
120:, and
90:acting
82:mo-cap
39:Kratos
146:Naʼvi
86:P-cap
302:link
47:and
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84:or
50:III
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361:^
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