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LithTech

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When LithTech 1.0 was released, it couldn't compare with more famous engines like Quake and Unreal. It lacked support for some modern graphics technologies, which were supported by the above-mentioned engines. In return, it was very easy to use, because it was initially developed as part of DirectX,
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LithTech 3.0 was being developed concurrently with Talon, but, along with its revisions, LithTech 3.x would largely be considered an internal version of the engine. While it was sent to licensees, no games were finished on it. The primary feature announced for LithTech 3.x was the Distributed Object
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The same engine that powered No One Lives Forever, LithTech 2.5, is employed to handle the activities, but it's an odd choice. It isn't as visually stimulating as Quake III Arena - a game which is already well past its second birthday(...)and combined with some less than dramatic scenery (which is
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technology. When Microsoft decided not to use the engine Monolith bought back the rights to it and continued development on their own. They changed the engine's name to Lithtech and licensed it to other companies. In the following years, the LithTech team was split off into a separate company,
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It's built on the same engine, LithTech's Talon, so don't expect much in the way of graphical upgrades. PH retains the sharp, colorful look of AvP2, with clean textures and effective lighting, but doesn't quite hold up to some other recently released high-profile
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genre and its unique requirements in mind. Discovery improved upon the working technology from LithTech 2.2, but also included the Distributed Object System which was the centerpiece of LithTech 3.x. The only game title to be powered by LithTech Discovery was
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for in-game billboards/ads, and could be used with RealNetworks' gaming site. At one time, RealArcade LithTech could be licensed by developers if they signed an agreement with RealNetworks. This engine was used on an internally developed title,
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While LithTech 2.5 isn't as graphically stunning as the Quake and Unreal engines, it still is an attractive game that runs well even on modest hardware, which, in this reviewer's opinion, is the proverbial 'bottom line' when it comes to
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LithTech Jupiter was a thorough overhaul of the LithTech technology, developed as an alternative to 3.x. In some ways, the original version of Jupiter was even more technologically advanced than its competitors, since it supported
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was based on LithTech 2.2, rather than LithTech 2.4. Because of this choice, LithTech 2.4, RealArcade LithTech, and LithTech Talon became largely incompatible with each other. However, reviewers still thought of it as inferior to
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As for the graphics, Purge is not in any way revolutionary. It uses the outdated LithTech Talon engine (with slight modifications), and delivers graphics accordingly. The textures are low quality and fairly
306:. Unfortunately, LithTech 3.x was also plagued by a significant number of bugs and problems and all games developed with LithTech 3.x would eventually convert to the newer LithTech Jupiter or to Talon. 361:. Eventually, LithTech Triton's new features were merged back into LithTech Jupiter for licensees. The modern Monolith website christens this incarnation as V3, with no mention of 3.0 or Discovery. 162:
before purchasing the rights to it and licensing it to other developers via subsidiary LithTech Inc. The licensing company was renamed to Touchdown Entertainment in 2003 and later absorbed into
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The engine's multiplayer has been overhauled to add client-side prediction(...)As seen in games like Quake III, such prediction routines make network games much more playable for modem users
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LithTech Talon's biggest selling point lay in its capable multiplayer support, more efficient when compared to prior versions of LithTech multiplayer that featured poor networking code.
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The last version of LithTech offered for licensing was Jupiter EX, initially released in 2005, however Monolith has continued to use LithTech technology in their games, including
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In three years, it takes us from the Lithtech engine to the new Firebird Engine - upgraded code that now supports larger-scale battles, and an expanded Nemesis system
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According to the manual, Western Outlaw's graphics engine is the LithTech Talon system, which is the same one used in Aliens Versus Predator 2.
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Starting with LithTech 2.0, LithTech Inc. began the process of creating many different versions of the engine. Monolith released their game
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LithTech Inc., which was renamed Touchdown Entertainment in March 2003. The modern Monolith website christens this incarnation as V1.
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This product contains the LITHTECH game engine licensed from LithTech, Inc. LITHTECH game engine (c) 1997-2000 Lithtech, Inc.
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Model 1.x and included a visualization tool, whereas at the time Unreal and Quake only supported CPU-based shaders.
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Shadow of War appears to once again use the (even more modified) LithTech engine, now rebranded as Firebird
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This is also the version of the engine used in the development of the LithTech Film Producer
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was created with purpose of larger-scale battles and the expansion of the Nemesis system for
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physics software for improved real-world physics simulation, dynamic per-pixel lighting,
422:. The modern Monolith website christens this incarnation as V7, with the engine used in 3130: 2798: 2667: 2612: 2317: 2001: 1227: 729: 624: 3255: 2877: 2718: 2672: 2322: 2197: 2172: 2054: 2042: 1773: 1680: 908: 747: 615: 331: 2982: 2947: 2758: 2358: 2327: 1106: 1096: 1086: 1076: 1066: 1056: 1034: 1024: 1012: 1002: 992: 968: 956: 681: 590: 386: 99: 3296: 3240: 3190: 3165: 3096: 3008: 2987: 2942: 2897: 2841: 2836: 2783: 2657: 2652: 2395: 2302: 859: 506: 351:
A custom version of Jupiter was made especially for Monolith, for use with their
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LithTech Inc. developed a different engine specifically for Monolith's title,
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built with the LithTech engine, arranged by the version of LithTech used.
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features comprehensive multiplayer gameplay utilizing these improvements.
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Originally the LithTech engine was supposed to be called DirectEngine, as
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Built on a new revision of Monolith Productions' LithTech engine...
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As of 2005 the latest public iteration of the LithTech engine was
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by Monolith. The engine was never licensed to any other company.
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was being developed with this iteration of the LithTech engine.
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to facilitate game development by third-party companies
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in developing a custom version of LithTech 2.2 called
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Monolith and a number of other 2465: 1630:"LithTech Jupiter powering NOLF sequel" 1239:Navy SEALs: Weapons of Mass Destruction 733:by Cyber Warrior (now Mnemosyne) (2002) 431: 373:(or Jupiter EX), which was featured in 14: 3365: 1347: 1293: 1246:Arthur's Quest: Battle for the Kingdom 839:World War II: Sniper - Call to Victory 697:Marine Sharpshooter II: Jungle Warfare 364: 164:Warner Bros. Interactive Entertainment 2439: 1948: 609:MTH Railking Model Railroad Simulator 316: 3032: 1673: 1320: 672:Western Outlaw: Wanted Dead or Alive 408: 2029:The Operative: No One Lives Forever 1570:"GDC 2001: Looking at LithTech 3.0" 1073:Code of Honor 3: Desperate Measures 988:Terrorist Takedown 2: US Navy SEALs 436:The following is a partial list of 338: 166:after its acquisition of Monolith. 24: 1545:. gamingexcellence.com. 2003-05-08 1348:Mullen, Micheal (April 28, 2000). 1294:Morgan, Thomas (October 4, 2014). 1184: 1153:(2014) (Modified Lithtech Jupiter) 1063:Battlestrike: Shadow of Stalingrad 1009:Code of Honor 2: Conspiracy Island 25: 3404: 1774:"Hugh Hancock of Strange Company" 811:by Touchdown Entertainment (2004) 357:game; this release was codenamed 255: 1514:. gaming-age.com. Archived from 1205:by Antidote Entertainment (2001) 875:by Ladyluck Digital Media (2006) 784:Mysterious Journey II: Chameleon 646:and Third Law Interactive (2001) 207:engine for use with Microsoft's 1924: 1894: 1868: 1838: 1808: 1784: 1766: 1752: 1726: 1700: 1647: 1622: 1592: 1562: 1535: 796:Medal of Honor: Pacific Assault 660:by Third Law Interactive (2001) 654:by Third Law Interactive (2001) 497:by Third Law Interactive (2000) 292: 215: 190: 2127:Middle-earth: Shadow of Mordor 1504: 1473: 1446: 1420: 1394: 1376:"Touchdown Entertainment, Inc" 1368: 1341: 1314: 1287: 1199:by Single Cell Software (2001) 1180:by Monolith Productions (2017) 1146:Middle-earth: Shadow of Mordor 999:Mortyr: Operation Thunderstorm 516: 425:Middle-Earth: Shadow of Mordor 180:Middle-earth: Shadow of Mordor 172:Middle-earth: Shadow of Mordor 13: 1: 3176:Lightweight Java Game Library 2262:Rage of Mages II: Necromancer 1804:. December 2000. p. 108. 1762:. Beta News. January 8, 2000. 1600:"GDC 2001: Shogo 2 revealed?" 1281: 1203:Crisis Team: Ambulance Driver 1197:Vietnam 2: Special Assignment 920: 816:Sentinel: Descendants in Time 658:Elite Forces: WWII - Iwo Jima 309:The unreleased Monolith game 2522:List of visual novel engines 2226:Shogo: Mobile Armor Division 1931:New World Computing (2002). 1878:. pcinvasion.com. 2017-10-11 1321:Lane, Rick (July 16, 2017). 901: 872:Terrawars: New York Invasion 706:by Buka Entertainment (2004) 579:Tex Atomic's Big Bot Battles 451:Shogo: Mobile Armor Division 249:Tex Atomic's Big Bot Battles 7: 2488:First-person shooter engine 2134:Middle-earth: Shadow of War 2092:Condemned: Criminal Origins 1456:. planetavp.com. 2002-11-08 1350:"Monolith Buys Back Engine" 1177:Middle-earth: Shadow of War 1169: 940:Condemned: Criminal Origins 651:Elite Forces WWII: Normandy 419:Middle-earth: Shadow of War 382:Condemned: Criminal Origins 185: 10: 3409: 2072:F.E.A.R. 2: Project Origin 1683:. ixbtlabs.com. 2006-10-20 1454:"AvP2: Primal Hunt Review" 1042:F.E.A.R. 2: Project Origin 833:Kama Digital Entertainment 710: 548:Legends of Might and Magic 396:F.E.A.R. 2: Project Origin 69:; 7 years ago 3340: 3264: 3113: 3048: 3021: 2996: 2865: 2681: 2575: 2544: 2535: 2478: 2377: 2346: 2285: 2239: 2189: 2180:TNN Outdoors Pro Hunter 2 2143: 2120:Guardians of Middle-earth 2108: 2081: 2052: 2018: 1991: 1982: 1126:District 187: Sin Streets 952:F.E.A.R. Extraction Point 828:GunGriffon: Allied Strike 737:Sniper: Path of Vengeance 482:TNN Outdoors Pro Hunter 2 298:System, a new system for 233:LithTech cooperated with 110: 98: 86: 82: 60: 56: 44: 35: 2219:Sanity: Aiken's Artifact 2152:Aliens Versus Predator 2 1760:"Introducing Ozymandias" 1221:Elite Forces: Navy SEALs 1193:by Fused Software (2000) 1141:by Doobic Studios (2017) 964:F.E.A.R. Perseus Mandate 883:by Doobic Studios (2008) 689:CTU: Marine Sharpshooter 639:Aliens versus Predator 2 631: 560:Die Hard: Nakatomi Plaza 536:Sanity: Aiken's Artifact 284:Aliens versus Predator 2 263:Aliens versus Predator 2 139:and comparable with the 2308:Buena Vista Interactive 1481:"Aliens vs. Predator 2" 1241:by Jarhead Games (2003) 1223:by Jarhead Games (2002) 1210:Alcatraz: Prison Escape 1031:Royal Marines: Commando 847:by Jarhead Games (2005) 845:Army Rangers: Mogadishu 841:by Jarhead Games (2005) 741:Xicat Interactive, Inc. 700:by Jarhead Games (2004) 692:by Jarhead Games (2003) 674:by Jarhead Games (2002) 3378:Game engines for Linux 2500:Game engine recreation 2099:Condemned 2: Bloodshot 1512:"No One Lives Forever" 976:Condemned 2: Bloodshot 704:MARCH!: Offworld Recon 678:Nina: Agent Chronicles 602: 571: 474: 443: 402:Condemned 2: Bloodshot 199:was developing it for 3211:Platinum Arts Sandbox 3056:Adventure Game Studio 2159:Gotham City Impostors 1138:Combat Arms: Reloaded 1114:Gotham City Impostors 897:by Arxel Tribe (2003) 775:(LithTech Triton) by 668:by Tri-Synergy (2002) 324:was created with the 178:After the release of 149:video game developers 3388:Monolith Productions 2857:Visual3D Game Engine 2512:Game creation system 2313:Sierra Entertainment 2020:No One Lives Forever 2009:Blood II: The Chosen 1976:Monolith Productions 1739:Monolith Productions 1713:Monolith Productions 1660:Monolith Productions 1433:Monolith Productions 1407:Monolith Productions 1151:Monolith Productions 1119:Monolith Productions 1103:Terrorist Takedown 3 1047:Monolith Productions 1020:SAS: Secure Tomorrow 981:Monolith Productions 945:Monolith Productions 933:Monolith Productions 914:Monolith Productions 777:Monolith Productions 753:Monolith Productions 723:Monolith Productions 644:Monolith Productions 584:Monolith Productions 541:Monolith Productions 529:Monolith Productions 524:No One Lives Forever 487:Monolith Productions 468:Monolith Productions 463:Blood II: The Chosen 456:Monolith Productions 432:Games using LithTech 223:No One Lives Forever 203:to be included as a 175:, released in 2014. 153:first-person shooter 137:Monolith Productions 51:Monolith Productions 3126:Blender Game Engine 2958:Pixel Game Maker MV 1249:by 3LV Games (2003) 1233:New World Computing 621:Barking Dog Studios 553:New World Computing 365:LithTech Jupiter EX 239:RealArcade LithTech 32: 3393:Warner Bros. Games 3383:Video game engines 3131:Bork3D Game Engine 2318:Warner Bros. Games 1933:Might and Magic IX 1228:Might and Magic IX 1191:Vietnam: Black Ops 1053:Armed Forces Corp. 730:Rubies of Eventide 625:Rockstar Vancouver 611:by IncaGold (2001) 322:LithTech Discovery 317:LithTech Discovery 67:Firebird / 2017 30: 3360: 3359: 3356: 3355: 3256:Wintermute Engine 3017: 3016: 2878:Amazon Lumberyard 2673:Zillions of Games 2433: 2432: 2323:Snowblind Studios 2235: 2234: 2173:The Matrix Online 2043:Contract J.A.C.K. 1382:. Blue Flame Labs 1356:. 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801:EA Los Angeles 792: 780: 768: 756: 744: 734: 726: 712: 709: 708: 707: 701: 693: 685: 675: 669: 661: 655: 647: 633: 630: 629: 628: 623:(now known as 612: 604: 601: 600: 599: 587: 573: 570: 569: 568: 556: 544: 532: 518: 515: 499: 498: 490: 476: 473: 472: 471: 459: 445: 442: 433: 430: 410: 407: 366: 363: 340: 337: 318: 315: 294: 291: 268:LithTech Talon 257: 256:LithTech Talon 254: 217: 214: 192: 189: 187: 184: 124: 123: 112: 108: 107: 102: 96: 95: 90: 84: 83: 80: 79: 66: 64: 62:Stable release 58: 57: 54: 53: 48: 42: 41: 26: 9: 6: 4: 3: 2: 3405: 3394: 3391: 3389: 3386: 3384: 3381: 3379: 3376: 3374: 3373:1998 software 3371: 3370: 3368: 3349: 3346: 3345: 3343: 3339: 3333: 3330: 3328: 3325: 3323: 3320: 3318: 3315: 3313: 3310: 3308: 3305: 3303: 3300: 3298: 3295: 3293: 3290: 3288: 3285: 3283: 3280: 3278: 3275: 3273: 3270: 3269: 3267: 3263: 3257: 3254: 3252: 3251:Vassal Engine 3249: 3247: 3244: 3242: 3239: 3237: 3236:Spring Engine 3234: 3232: 3229: 3227: 3224: 3222: 3219: 3217: 3214: 3212: 3209: 3207: 3204: 3202: 3201:Papervision3D 3199: 3197: 3194: 3192: 3189: 3187: 3184: 3182: 3179: 3177: 3174: 3172: 3171:jMonkeyEngine 3169: 3167: 3164: 3162: 3159: 3157: 3154: 3152: 3149: 3147: 3144: 3142: 3139: 3137: 3134: 3132: 3129: 3127: 3124: 3122: 3119: 3118: 3116: 3112: 3106: 3103: 3101: 3099: 3095: 3093: 3091: 3087: 3085: 3082: 3080: 3077: 3075: 3073: 3069: 3067: 3066:Crystal Space 3064: 3062: 3059: 3057: 3054: 3053: 3051: 3047: 3041: 3038: 3037: 3035: 3031: 3028: 3026: 3020: 3010: 3007: 3005: 3002: 3001: 2999: 2995: 2989: 2986: 2984: 2981: 2979: 2976: 2974: 2971: 2969: 2966: 2964: 2961: 2959: 2956: 2954: 2951: 2949: 2946: 2944: 2941: 2939: 2936: 2934: 2931: 2929: 2926: 2924: 2921: 2919: 2916: 2914: 2911: 2909: 2906: 2904: 2901: 2899: 2896: 2894: 2891: 2889: 2886: 2884: 2881: 2879: 2876: 2874: 2871: 2870: 2868: 2864: 2858: 2855: 2853: 2850: 2848: 2845: 2843: 2840: 2838: 2835: 2833: 2830: 2828: 2825: 2823: 2820: 2818: 2815: 2813: 2811: 2807: 2805: 2802: 2800: 2797: 2795: 2792: 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Retrieved 1908:. 2017-10-14 1896: 1887: 1886: 1880:. Retrieved 1870: 1861: 1860: 1854:. Retrieved 1852:. 2014-10-04 1840: 1831: 1830: 1824:. Retrieved 1822:. 2003-12-22 1810: 1795: 1786: 1768: 1754: 1743:. Retrieved 1737: 1728: 1717:. Retrieved 1711: 1702: 1692: 1691: 1685:. Retrieved 1675: 1664:. Retrieved 1658: 1649: 1638:. Retrieved 1636:. 2001-11-12 1624: 1615: 1614: 1608:. Retrieved 1606:. 2001-03-22 1594: 1585: 1584: 1578:. Retrieved 1576:. 2001-03-24 1564: 1554: 1553: 1547:. Retrieved 1537: 1527: 1526: 1520:. Retrieved 1516:the original 1506: 1496: 1495: 1489:. Retrieved 1487:. 2002-01-10 1475: 1465: 1464: 1458:. Retrieved 1448: 1437:. Retrieved 1431: 1422: 1411:. Retrieved 1405: 1396: 1384:. Retrieved 1379: 1370: 1358:. Retrieved 1353: 1343: 1331:. Retrieved 1326: 1316: 1304:. 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3277:Godot 3265:2010s 3114:2000s 3090:Quake 3061:Build 3049:1990s 3033:1970s 2997:2020s 2913:Felgo 2866:2010s 2832:Unity 2822:Titan 2689:Anvil 2682:2000s 2623:Mugen 2576:1990s 2567:SCUMM 2545:1980s 2424:Bloom 2112:games 2002:Blood 1993:Blood 1983:Games 1556:bland 1467:games 665:Purge 632:Talon 387:Havok 141:Quake 131:is a 118:.lith 3297:Moai 3186:OGRE 3181:Löve 3141:Dim3 3072:Doom 2799:SAGE 2789:RAGE 2668:Zero 2613:Jedi 2505:list 2493:list 2471:list 2198:Claw 1388:2017 1362:2017 1335:2017 1308:2017 399:and 379:and 302:and 143:and 120:.com 88:Type 74:2017 3307:ORX 2719:Ego 1273:by 1263:by 1231:by 1213:by 1161:by 1149:by 1129:by 1117:by 1105:by 1095:by 1085:by 1075:by 1055:by 1045:by 1033:by 1023:by 1011:by 1001:by 991:by 979:by 967:by 955:by 943:by 931:by 912:by 863:by 831:by 819:by 799:by 787:by 763:by 751:by 739:by 721:by 680:by 642:by 619:by 603:2.4 594:by 582:by 572:ESD 563:by 551:by 539:by 527:by 485:by 475:1.5 466:by 454:by 444:1.0 275:or 266:. 116:www 3369:: 2759:IW 1915:. 1904:. 1885:. 1859:. 1848:. 1829:. 1818:. 1794:. 1776:. 1736:. 1710:. 1690:. 1657:. 1632:. 1613:. 1602:. 1583:. 1572:. 1552:. 1525:. 1494:. 1483:. 1463:. 1430:. 1404:. 1378:. 1352:. 1325:. 1298:. 405:. 279:. 205:3D 2784:Q 2473:) 2469:( 2459:e 2452:t 2445:v 1968:e 1961:t 1954:v 1748:. 1722:. 1669:. 1643:. 1442:. 1416:. 1390:. 1364:. 1337:. 1310:. 76:) 20:)

Index

Lithtech

Developer(s)
Monolith Productions
Stable release
Type
Game engine
License
Proprietary
www.lith.com
game engine
Monolith Productions
Quake
Unreal
video game developers
first-person shooter
Microsoft
Warner Bros. Interactive Entertainment
Middle-earth: Shadow of Mordor
Monolith
Microsoft
3D
DirectX
No One Lives Forever
RealNetworks
streaming media
Tex Atomic's Big Bot Battles
Aliens versus Predator 2
Unreal
id Tech

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