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Key frame

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227:, is a frame in which a complete image is stored in the data stream. In video compression, only changes that occur from one frame to the next are stored in the data stream, in order to greatly reduce the amount of information that must be stored. This technique capitalizes on the fact that most video sources (such as a typical movie) have only small changes in the image from one frame to the next. Whenever a drastic change to the image occurs, such as when switching from one camera shot to another or at a scene change, a key frame must be created. The entire image for the frame must be output when the visual difference between the two frames is so great that representing the new image incrementally from the previous frame would require more data than recreating the whole image. 231:
that reason, it is beneficial to include key frames at arbitrary intervals while encoding video. For example, a key frame may be output once for each 10 seconds of video, even though the video image does not change enough visually to warrant the automatic creation of the key frame. That would allow seeking within the video stream at a minimum of 10-second intervals. The downside is that the resulting video stream will be larger in disk size because many key frames are added when they are not necessary for the frame's visual representation. This drawback, however, does not produce significant compression loss when the
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highlights. Lights have many parameters, including light intensity, beam size, light color, and the texture cast by the light. Supposing that an animator wants the beam size to change smoothly from one value to another within a predefined period of time, that could be achieved by using key frames. At the start of the animation, a beam size value is set. Another value is set for the end of the animation. Thus, the software program automatically interpolates the two values, creating a smooth transition.
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Because video compression only stores incremental changes between frames (except for key frames), it is not possible to fast-forward or rewind to any arbitrary spot in the video stream. That is because the data for a given frame only represents how that frame was different from the preceding one. For
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In software packages that support animation, especially 3D graphics, there are many parameters that can be changed for any one object. One example of such an object is a light. In 3D graphics, lights function similarly to real-world lights. They cause illumination, cast shadows, and create specular
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software, a key frame is a frame used to indicate the beginning or end of a change made to a parameter. For example, a key frame could be set to indicate the point at which audio will have faded up or down to a certain level.
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timeline. A sequence of key frames defines which movement the viewer will see, whereas the position of the key frames on the film, video, or animation defines the
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of the movement. Because only two or three key frames over the span of a second do not create the illusion of movement, the remaining frames are filled with "
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Drawing that defines the starting and ending points of any smooth transition
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is already set at a high value for better quality (as in the
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List of animated television series by episode count
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Video Production London UK. 252: 1: 1471:Most expensive animated films 1126:Direct manipulation animation 777:Barrier-grid and stereography 245: 1017:Non-photorealistic rendering 7: 649:International Animation Day 10: 1634: 1618:Film and video terminology 1119:Linear Animation Generator 1022:Physically based animation 208: 18: 1503: 1372: 1301: 1174: 1099: 1049: 955: 907: 888: 810: 767: 760: 708:Children's animated films 657: 555: 438: 330: 323: 617:Animation film festivals 1439:Twelve basic principles 1359:Instructional animation 1037:Virtual cinematography 634:Highest-grossing films 536:Early TV broadcast era 196:, as well as in video 1574:"PicsArt MOD APK APP" 1354:Independent animation 1344:Educational animation 209:Further information: 159:digital video editing 1613:Animation techniques 1334:Animated documentary 1166:Whiteboard animation 1059:Traditional puppetry 703:Adult animated films 612:Biologist simulators 575:Animation department 58:improve this article 1407:Character animation 1187:Character animation 725:Children's animated 145:. 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Index

I-frame
Video compression picture types

single source
talk page
improve this article
introducing citations to additional sources
"Key frame"
news
newspapers
books
scholar
JSTOR
animation
filmmaking
smooth transition
frames
film
digital video editing
timing
inbetweens
non-linear
digital video
editing
compositing
Video compression picture types
Intra-frame coding
video compression
intra-frame
bitrate

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