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Give Yourself Goosebumps

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243:, the reader can metamorphose into a dog if the wrong choice is chosen, but still gets home in one ending, albeit stuck in dog form, and becoming a world-famous show dog. Not all bad choices will take the reader to a bad ending immediately; instead, they will sometimes take the reader to another page which has its own choices, but all of them will lead to a bad ending - this is because a previous choice has put the reader in an inescapable situation, where there is no chance of making it out alive, and although they do not die immediately from that choice, the reader has ultimately gotten "killed" by making that decision. Fortunately, the reverse occasionally happens as well; some choices will take the reader to a page with choices that all lead to a good ending. 2182:. The reader's initial choice is to choose from entering one of the 5 colored houses all of which are in front of a mansion. If he or she survives, his or her time in the chosen house, the reader will sometimes be given the chance to choose a different house, but at other times, the reader will have to continue to the mansion. There are items to collect in some of the houses and missing some of them may lead to a bad ending. The reader's goal is to survive his or her time in the mansion, but it is impossible to do so without entering at least 1 house first. 2916: 2928: 219: 25: 122: 235:(implying that one will die eventually), being put in a state of immobility such as becoming a statue, or - if the correct choices are met - surviving the story. The ending pages are the only ones which have no choices, and simply have the words "The End" where the choices would usually be. Occasionally it will just say "End" because it is supposed to be part of the final sentence, or it will say something else appropriate. 2904: 179:
page, at certain pages the reader will be given at least two choices of which page to turn to, depending on what they want the main character (one's self) to do. If the reader makes poor choices, the book may come to a "bad" ending that will feature a horrid fate for the main character, but the reader is always able to go back and choose a new choice.
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is just given choices, which are blatant if they know what book the choices are referring to, but make no sense if they do not. Answering correctly will allow the story to continue, but answering incorrectly will normally result in death. There is at least one good ending in each book, as opposed to the 20+ scary endings (explained above).
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transvator, the Darius who returns is from a universe of headhunters and the reader must decide whether to attempt to capture headhunter Darius or to enter the transvator in order to find the Darius who belongs in the reader's universe. Endings include being beheaded (in various ways), having your neck broken and being eaten by bugs.
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After having had horrific nightmares, the reader wakes up to discover that his or her surroundings were not what would be expected. The reader has amnesia and is trapped in a creepy house. Depending on whether he or she chooses to sneak out the window or hide in the attic, the reader will face either
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which when worn reveals secret brainwashing messages written over all the walls. This leads to the discovery that all the students are being mind controlled by the teachers who were plotting to take over the world. From there, the story will either follow the reader's attempts to escape the school or
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The reader is thrown a horror themed birthday party that is hosted by a strange entertainer named Dr. MacDeath while the reader's parents have to work late. The reader must choose to either open gifts or play party games. The gifts were violent motor powered toys and all the "games" involve different
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The reader and his or her classmate Jamie visit her uncle Darius for ideas to complete a science project. Darius is an inventor and has recently invented a transvator which he claims can take him to other universes where everything is the same except for one deadly difference. After Darius enters the
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The covers were metallic and holographic, showing a basic design repeated on the cover background. One color colored the entire design, and the design would change slightly when the book was moved to different areas of light. The design itself changed with every book, although some of the designs are
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The reader and his or her friend Trevor were fans of a horror movie that takes place in Payne House. The 2 decide to spend a night there as a result of a dare. The horrific elements of the movie however turn out to be real. It forces the reader to choose only 3 items before starting their adventure,
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The reader is on a school field trip to the E. Ville Creeper Botanical Gardens. In order to complete the book successfully, the reader must manage an inventory and determine the best order in which to carry out actions. One of the 2 main storylines is characterized by an early choice that determines
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the day before it opens. The reader and his or her friends Jake and Liz misbehave and were told by their teacher that they are not allowed inside. Eventually, Jake decides to go inside and soon starts screaming, providing the reader with the first choice in the book: whether to go in after him or to
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Part 1 and 2, Jack Archer the protagonist of the first book, is the reader's friend. Returning from a trip, the reader finds out about Jack's experience fending off the alien invasion of Body Squeezers and soon learns that a second invasion is coming. At one point, the reader may choose to hammer a
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The reader wins a contest writing a horror story called "Revenge of the Werewolves" and the prize is admission to a horror convention featuring famous horror writers at a place called Twisted Tree Lodge. What nobody knows is that the reader didn't actually write the story as he or she found it in a
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The reader walks through a creepy part of town and stumbles upon a new comic shop called Milo's Comics Dungeon whose owner Milo does not plan on ever letting the reader leave. Various endings include being trapped in a comic permanently, melting into nothing or being turned into a hundred-foot-tall
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The reader's grandmother is waiting at the train station. When the reader arrives, there were 2 of her one on the platform and the other one on the train, claiming the one on the platform is a phony. The storyline the reader follows is determined by the choice of which grandma to accept as the real
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The reader is staying at his or her grandmother's house next to a cemetery. Ghosts start to appear around the house, but Grandma is unable to see and hear them. The reader is given the choice to either find out more about the ghosts by following one of them or get away from Grandma's house by going
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The reader is spending the summer with his or her cousins Barney and Dora. Barney is a bully and Dora is a typical annoying little cousin. The reader's aunt and uncle don't want anyone in the basement. In the basement of the house, there is a refrigerator that holds a jar of a purple substance that
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fan would know how to respond to it. For the questions, the reader is given the choice of turning to one of two pages - one where they give the correct answer and one where they give the wrong answer (which usually has some subtle similarities to the correct one), and for the references, the reader
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It is also worth noting that the main character is never named and is usually of ambiguous gender; therefore the reader can easily imagine himself or herself as the main character regardless of what sex he or she is, however, sometimes the occasional "he" slips through. There is, however, a "friend
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There is also at least one page in each book that uses an alternative method to selecting each choice, and is done more by chance rather than the reader's decision. These include; "Tossing a Coin" (where "Heads" represents one page and "Tails" another) "Rolling a Die" ("Odd" and "Even" sides having
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At a magic show, the reader sneaks backstage and finds Mysterio the Magician's bag of tricks. Even though the label reads "DO NOT TOUCH!", the reader opens up the bag. Inside are a magic wand, disappearing powder, and reappearing spray. The reader's character is portrayed with more compassion than
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The reader's mother has hired a babysitter named Zoe. Zoe has whiskers, claw-like fingernails and a pointy nose. Zoe provides the reader with a spinner that offers the choice between fun or games. Whatever it lands on determines which of the 2 main storylines the reader will follow. The spinner is
795:. The reader and his or her friend Zoe abandon the group and encounter a strange stone beast that chases them through the jungle as well as an encounter with a cave troll named Cronby. There were 2 major storylines of the book branch from the decision to either run into a clearing or toward a pool. 529:
The reader's mother who works at Eeek Labs invites the reader and the reader's friend Sam to come wait for her at work. Though the reader is warned not to cause trouble, the first choice in the book is whether or not to explore the lab. If the reader decides to explore the lab, the book continues.
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is mentioned. Each of the storylines (including the side story) have only 1 good ending. Endings include: Being buried alive by rats, getting shredded into a Kid Grater, Zoe turning the reader into a rat, getting stuck with Dare for another week, and finally getting home via a DiskGoTech (a video
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is actually poisoned and thus should not be swum in. Rather than providing the reader with a choice in order to determine which storyline is followed, this book requires the reader to pick a lucky number. The number is then employed at several points throughout the book, making the course of the
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appears and says that the reader has displeased the cave spirit. The reader is presented with the choice of either turning into a spellcaster or a hunter and then battling the corresponding creatures. Endings include being thrown off a cliff by a giant bird, being stuck forever in the Lost Land,
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For the most part, play is rather simple, as the books are merely novels with branching plots. The books are written in the second person and enlivened by puzzles or choices. Rather than being simply from beginning to end, the reader is told to turn to a certain page at the bottom of the current
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This is the first book in the series to have a largely non-linear storyline. It also uses an item collection system. Although previous books have contained at least 1 page that use one, it is the first time that an item check has been used as the main theme in the book's storyline. Craig White
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Because of the choices and page connections, there are many ways the story can end. These vary depending on which book is being read, but largely the endings involve the reader's character dying, permanently metamorphosing into something other than human, getting trapped somewhere inescapable
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There are normally two "main stories" and one "side story" which have their own set of choices, and a certain decision - usually at the first two choices that will determine which of the two "stories" the reader will be a part of, the side story will usually feature inside one of the two main
286:, and it is often mistaken for Mark Nagata, who illustrated the next 22 books, because Jacobus' signature is not visible on the front. It is, however, visible on the back, as it was obscured by Choose from over 20 Different Scary Endings! on the front. Mark Nagata illustrated the next book, 924:
The reader starts out with a costume called "Vampire in a Can" a cheesy vampire costume stuffed inside a can. The reader then finds a strange packet of red goo inside that will turn anyone who swallows it into a vampire. The 2 main storylines deal with either the reader turning into a
393:. There are 2 main storylines determined based on whether the reader chooses to go to the rides or the games. In addition to choices the reader can make about how the story unfolds, there are several games of chance that determine the reader's fate. Endings include blasting off to 1995:
with Sue and Eddie being the reader's friends now. They request the reader's help in reclaiming their rightful throne and overthrowing their evil king of an uncle who is ruling their village while escaping the capture of the king's knights and being sent to the Lord High
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The reader wins a contest and is presented with the choice of 2 prizes: a tour of a toy factory or an Annihilator 3000 toy robot. If he or she choose the tour, the doll Nasty Kathy will attack him or her. If the toy is chosen, the robot starts annihilating the reader's
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There are also endings that combine the above options, such as being mutated, and then being killed because of whatever it is they are now or an almost "good" ending in which - despite the reader's metamorphosis - the ending is still relatively satisfying, in
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Reggie Mayfield tells the reader that there were monsters in his father Mr. Mayfield's department store. The reader and his or her friend Julie try to prove that Reggie is lying by going to the department store at midnight and spending an hour there.
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The reader, his or her little sister Joanie and their best friend Sid go to the mall, but Joanie runs into a magic shop and steals a magic book of magical spells while the reader is distracted. Later they come to know that the shop owner is an evil
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trash can. The story the reader "wrote" starts coming true at the convention. Soon, everyone is metamorphosing into werewolves as the reader sees as mysterious man in black. The reader must also contend with appearances by vampires and zombies.
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stories, would consist of a small group of choices, and is usually more lighthearted than the rest of the book. Also, there is sometimes a group of choices, which contain one choice which is blatantly wrong (such as eating the blue eggs in
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The reader moves to a new house called Swamp House. It is ugly, rundown and haunted by a ghost named Annabelle, but there is treasure hidden in the grounds. In the basement, the reader finds a magic telescope and Annabelle's 2 century old
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This book almost have 4 fully distinct main storylines. The reader and his or her friend Nathan or his or her family (depending on the storyline) go on a weekend trip to Poison Lake. Some rumors have been going around that the
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and other people mutating into aliens. The reader must then find a way to escape his or her dreams while encountering the Sleep Master and the evil Lord Morphos. Endings include falling asleep for 7 decades (in the style of
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The reader is the new kid in town and so has no friends. The reader meets a young boy named Nick who invites the reader to join the "Horror Club" that meets in Bat Wing Hall. The reader then has to decide between going on a
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eyes that allow the wearer to shapeshift into different animals or a map to an old, deadly gold mine. If the reader chooses the magic snake eyes, the reader may shapeshift into any of several different animals including a
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character" who is named and given a gender, these characters are normally present throughout the storyline. The only thing linking the main character in each story is that they are self-proclaimed "Goosebumps Experts".
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and demand that the reader turns back and choose a better option, or sometimes simply end the whole book then and there. This literary trope is characteristic of many late 20th century Western works of metafiction.
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The reader, his or her parents and annoying older brother Pete go to Lonestar National Park. While camping in the desert, the reader finds a shop and can buy one of 2 valuable items: a pair of magic
318:, it is impossible to actually see the diary on the UK cover.) The later books of the UK had more detail to them and were no longer covered, but still had slightly less detail than the US version. 183:
their own pages), or the reader trying a challenge in real life (and turning to a different page depending on whether they were successful or not). This whole structure came from the then-popular
759:, finds a diary that seems to have been written by the corpse. Possible endings include finding the mummy's treasure, disintegrating into dust, drinking a sleeping potion and sinking into the 1167:. Cousin Floyd accompanies the reader on the journey as does Patty who appeared in part 1. Endings include being eaten by hot dogs, being killed by slugs that spit acid, being buried under 1614:
that can come out of the computer and bite people. The reader may choose to seek help either from a strange computer-hacking teenager or from a doctor who makes strange suggestions.
578:. There are 23 possible endings, three of which result in the entire thing having been a dream. Werewolves are not the only horrific element to the book as some endings involve 1960:. Lagging behind the others, the reader encounters a murderous sentient computer. Endings include being killed by the Visible Man and getting eaten by a tyrannosaurus skeleton. 1716:
like creatures and will blow up the ship. The reader has to choose between telling the captain about the bomb threat or jumping off in order to get away from the explosion.
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one. If the reader chooses the one on the platform, they will find that she is an alien in disguise. If the reader chooses the train one, they will discover that she is a
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like creatures. Endings include getting attacked by ghostly cats, sinking on a motorboat, turning invisible forever, a fatal fall off a rope and suffocating in a
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The reader takes a job cleaning the garage of an inventor named Professor Shock. Being told to avoid a particular door in the garage, the reader enters it anyway.
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This book is written in a different manner than the others, as several choices are about what happens to the character rather than what the character does.
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around the house or searching for "the scariest item he/she can find". Endings include being stuck in a bat house, turning to stone and running into the
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and attempting to return to the proper time. The reader also encounter the Time Police who attempt to track the reader down and personifications of the
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on the side of an abandoned highway. The hotel turns out to be inhabited by ghosts and the only way out is to locate the only other normal resident.
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50 books in the series, including the "special editions" were published between 1995 and 2000. All of the books in the series, with the exception of
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The reader is staying at an inn that seems peculiar. Falling asleep, the reader has nightmares about such things as metamorphosing into a
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The reader and his or her friend Richie do a great performance at a circus camp. As a reward, they were allowed to participate in a real
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The reader prepares for a fun filled vacation at WoodsWorld until rumors around the Kids Only Campfire reveal that the place is full of
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reused for a couple of choices and there are a few activities to do in the "Games" section with a tattooed man named Dare.
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In the UK, books 1-14 contained covers with the pictures almost completely obscured by an illustration of a slimy substance
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The reader enters a creepy-looking clock store and attempts to help Chronos the store owner. The storyline focuses on
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The reader visits a theatre where the characters in the films come to life. The initial choice is between watching a
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has a curse on it connected to the reader's family. 2 crates were shipped with the suit of armor, one marked "Good
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books is called into question. This can either involve them being asked a question relating to one of the actual
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repeated, as in books 10, 12, 13, 16, 17, and 19. Three illustrators did the cover illustrations, the first was
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that turns out to be sentient after being unable to make it into the storm cellar in time. There are also
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decided to create this spin-off series in 1995. In fact, Stine had written gamebooks in previous years.
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and the reader has 2 hours to bring Denny back before he ceases to exist. Endings include falling into
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where all of the kids were very quiet. The reader plays a prank and steal his or her teacher's
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illustrated this cover, and continued to do so throughout the series and its special editions.
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In addition, each book involves at least one page where the reader's knowledge of the actual
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There is a curse that is rumored to haunt Tiki Island. Endings include turning into an
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accidentally stopping all time forever and switching places with the Cave Spirit.
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Another book with only 1 storyline, this book involves the reader installing a
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as an emergency). If (s)he makes one of these choices the book will break the
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The reader and family go on vacation to Cat Cay which is inhabited by strange
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The US version had a tagline on the back of the books, the UK version did not
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books, or simply being faced with something that has previously appeared in
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and being stuck together with Brad and Patty by a gluelike substance like
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other books in the series - their main goal in the storyline is to get a
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The reader and his or her 2 friends Patty and Brad wander into a haunted
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who wants his book back or he will make Joanie disappear into thin air.
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Coming home from school after a very tiring day, the reader takes a
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How to Write Your Own Give Yourself Goosebumps Books by R.L. Stine
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The reader's uncooperative younger brother Denny stumbles into a
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This occasionally obscured important parts of the cover (e.g. in
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The reader and a friend are taking a fortnight long cruise to
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but it is also possible to collect more items in Payne House.
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called the Zodiacs who will either help or harm the reader.
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The reader revisits the Carnival of Horrors from the first
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Twilight Zone: 19 Original Stories on the 50th Anniversary
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Beginning with this book, the covers take on a new style.
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Otherwise, the book just ends quickly. Going through the
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on the boat that were causing passengers to mutate into
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The reader and his or her friends check into a rundown
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whether or not the book can be completed successfully.
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for 2 decades, falling forever, bouncing forever on a
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that has haunted a house, not trying to get out of a
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takes him or her to space where they are attacked by
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called Camp Running Leaf that turns out to be run by
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The UK version did not sparkle like the US version.
49:. Unsourced material may be challenged and removed. 1845:The reader is transferred to a boarding school in 966:out to destroy aliens. Both have various outcomes. 860:can out of the refrigerator. Once it is opened, a 1744:This book focuses on the reader getting rid of a 2940: 1708:. A fellow passenger says that people are doing 2187: 2155: 2106: 2062: 2033: 2001: 1965: 1933: 1895: 1859: 1822: 1793: 1757: 1721: 1681: 1648: 1619: 1583: 1536: 1507: 1478: 1432: 1396: 1357: 1312: 1279: 1250: 1235:where they encounter the Abominable Snowwoman; 1188: 1136: 1100: 1071: 1038: 1004: 971: 938: 901: 873: 833: 823:A history class is taking a trip to the Wicked 800: 768: 728: 688: 659: 626: 589: 550: 506: 469: 418: 366: 266: 2696:The Haunting Hour: Chills in the Dead of Night 332:The synopses between the UK/US were different. 2375: 2306: 2304: 2282: 2280: 2237: 2235: 2233: 2178:The reader is in a rich area of town going 1578:and being stuck in the dream world forever. 197:or failing to acknowledge the situation in 2382: 2368: 582:and metamorphoses into inanimate objects. 460:Mark Nagata illustrated this book through 2301: 2277: 2256: 2230: 109:Learn how and when to remove this message 302:and all 8 of the special edition books. 217: 120: 2710:The Haunting Hour: Don't Think About It 878:The Creepy Creations of Professor Shock 2941: 1465:called "Going Ape in Blastovision", a 2363: 2264:"Escape from the Carnival of Horrors" 791:The reader is on a class trip in the 537:could lead the reader to turn into a 1956:The reader is on a school trip to a 1473:called "House of A Hundred Horrors". 1469:called "Agent Z vs. Dr. Aqua" and a 1212:The reader visits Madame Zapp's new 153:. After the success of the original 47:adding citations to reliable sources 18: 1362:Checkout Time at the Dead End Hotel 1165:Escape From The Carnival of Horrors 371:Escape from the Carnival of Horrors 284:Escape from the Carnival of Horrors 173: 13: 1512:The Werewolf of Twisted Tree Lodge 1043:Escape from Camp Run For Your Life 594:Beware of the Purple Peanut Butter 511:The Deadly Experiments of Dr. Eeek 276:, who did the original series and 241:The Deadly Experiments of Dr. Eeek 195:Escape from Camp Run-For-Your-Life 14: 2975: 2329: 2216:story more random than voluntary. 1141:Return to the Carnival of Horrors 16:Children's horror gamebook series 2926: 2914: 2902: 1610:onto a computer that develops a 1009:Attack of the Beastly Babysitter 805:Welcome to the Wicked Wax Museum 664:The Curse of the Creeping Coffin 199:Welcome to the Wicked Wax Museum 23: 2537:Goosebumps 2: Haunted Halloween 2389: 2067:The Curse of the Cave Creatures 1105:The Twisted Tale of Tiki Island 711:A suit of armor brought to The 34:needs additional citations for 2949:Book series introduced in 1995 2874:Monsterville: Cabinet of Souls 2131:Invasion of the Body Squeezers 1076:Toy Terror: Batteries Included 906:Please Don't Feed the Vampire! 282:. Jacobus only did one cover, 1: 2717:The Haunting Hour: The Series 2223: 2111:Revenge of the Body Squeezers 2006:Trapped in the Circus of Fear 1854:to survive the day's classes. 693:The Knight in Screaming Armor 230:, illustrated by Craig White. 228:Trapped in the Circus of Fear 168:Please Don't Feed the Vampire 133:, illustrated by Mark Nagata. 2753:Have You Met My Ghoulfriend? 1780:The reader is sucked into a 1437:Invaders from the Big Screen 1171:letters, getting eaten by a 976:Little Comic Shop of Horrors 267:US and UK versions of covers 131:Little Comic Shop of Horrors 7: 2491:The Werewolf of Fever Swamp 2290:. Gamebooks.org. 2004-08-03 2245:. Gamebooks.org. 2004-08-03 864:named Jenna dressed like a 296:Shop Till You Drop... Dead! 10: 2980: 2243:"Give Yourself Goosebumps" 1762:Into the Twister of Terror 1588:It Came from the Internet! 1284:Shop Till You Drop...Dead! 773:Deep in the Jungle of Doom 755:and examining an Egyptian 631:Under the Magician's Spell 213: 58:"Give Yourself Goosebumps" 2830: 2762: 2733: 2685: 2618: 2574: 2546: 2521: 2461: 2408: 2397: 2208: 2190: 2176: 2158: 2127: 2109: 2096:and drops it. Suddenly a 2083: 2065: 2054: 2036: 2022: 2004: 1986: 1968: 1954: 1936: 1928: 1916: 1898: 1880: 1862: 1843: 1825: 1814: 1796: 1778: 1760: 1742: 1724: 1702: 1684: 1669: 1651: 1640: 1622: 1604: 1586: 1557: 1539: 1528: 1510: 1499: 1481: 1453: 1435: 1417: 1401:Night of a Thousand Claws 1399: 1391:makes a cameo appearance. 1378: 1360: 1333: 1317:Alone in Snakebite Canyon 1315: 1300: 1282: 1271: 1253: 1209: 1191: 1157: 1139: 1121: 1103: 1092: 1074: 1056: 1041: 1025: 1007: 992: 974: 959: 941: 922: 904: 894: 876: 854: 836: 821: 803: 789: 771: 749: 731: 709: 691: 680: 662: 647: 629: 610: 592: 571: 553: 527: 509: 490: 472: 439: 421: 387: 369: 186:Choose Your Own Adventure 2823:("The Wrong Room" story) 2424:Give Yourself Goosebumps 2345:Give Yourself Goosebumps 2337:Give Yourself Goosebumps 2150:from the Body Squeezers. 2038:One Night in Payne House 1726:Escape From Horror House 1574:, getting blown up by a 1389:Scream of the Evil Genie 1231:takes the reader to the 1161:Give Yourself Goosebumps 838:Scream of the Evil Genie 474:Trapped in Bat Wing Hall 339:Give Yourself Goosebumps 290:, throughout number 24, 224:Give Yourself Goosebumps 170:, are now out-of-print. 139:Give Yourself Goosebumps 127:Give Yourself Goosebumps 2846:When Good Ghouls Go Bad 2746:Who Let the Ghosts Out? 2505:A Night in Terror Tower 1993:A Night in Terror Tower 1030:The Beast from the East 933:Fifi mutating into one. 555:Night in Werewolf Woods 423:Tick Tock, You're Dead! 354:Original published date 288:Tick Tock, You're Dead! 2593:Escape from Horrorland 2192:Weekend At Poison Lake 2146:in an attempt to save 2144:Hollywood Walk of Fame 1991:follows the events of 1989:Return to Terror Tower 1970:Return To Terror Tower 1255:Lost in Stinkeye Swamp 1175:, being attacked by a 462:Lost in Stinkeye Swamp 292:Lost in Stinkeye Swamp 279:Goosebumps Series 2000 231: 134: 2921:Children's literature 2498:One Day at HorrorLand 2470:Welcome to Dead House 1938:Into The Jaws of Doom 1798:Scary Birthday To You 1541:It's Only a Nightmare 1058:The reader attends a 221: 124: 2763:Further bibliography 2160:Trick or....Trapped! 943:Secret Agent Grandma 929:or the reader's pet 733:Diary of A Mad Mummy 316:Diary of a Mad Mummy 226:Special Edition #3: 43:improve this article 2964:Metafictional works 2831:Further filmography 2087:exploring in a cave 1788:within the tornado. 1676:to a safe location. 1624:Elevator To Nowhere 2860:Haunted Lighthouse 2853:The Nightmare Room 2129:In this sequel to 1945:135 (238 sections) 1653:Hocus Pocus Horror 1483:You're Plant Food! 1060:summer sports camp 617:and a box of some 258:, and only a true 232: 135: 2890: 2889: 2687:The Haunting Hour 2614: 2613: 2348:at Scary For Kids 2221: 2220: 2180:trick-or-treating 1923:or secret agents. 1900:All-Day Nightmare 1033:game controller). 793:Amazon Rainforest 454:, being eaten by 300:All Day Nightmare 119: 118: 111: 93: 2971: 2931: 2930: 2929: 2919: 2918: 2917: 2907: 2906: 2898: 2839:Eureeka's Castle 2667:Part Three: 1666 2606:Slappy the Dummy 2512:Creepy Creatures 2477:The Haunted Mask 2462:Individual books 2406: 2405: 2384: 2377: 2370: 2361: 2360: 2340:at Gamebooks.org 2323: 2322: 2320: 2319: 2308: 2299: 2298: 2296: 2295: 2284: 2275: 2274: 2272: 2271: 2260: 2254: 2253: 2251: 2250: 2239: 2085:The reader goes 1929:Special Edition 1229:Arctic Adventure 1221:Arctic Adventure 761:La Brea Tar Pits 446:experiment at a 411:Siamese triplets 362: 345: 344: 174:General plotline 161:Scholastic Press 142:is a children's 114: 107: 103: 100: 94: 92: 51: 27: 19: 2979: 2978: 2974: 2973: 2972: 2970: 2969: 2968: 2939: 2938: 2937: 2927: 2925: 2915: 2913: 2901: 2893: 2891: 2886: 2826: 2792:Dangerous Girls 2758: 2729: 2681: 2610: 2570: 2542: 2517: 2457: 2418:Original series 2393: 2388: 2332: 2327: 2326: 2317: 2315: 2314:. Gamebooks.org 2310: 2309: 2302: 2293: 2291: 2286: 2285: 2278: 2269: 2267: 2266:. Gamebooks.org 2262: 2261: 2257: 2248: 2246: 2241: 2240: 2231: 2226: 2217: 2183: 2151: 2142:'s star on the 2102: 2058: 2029: 1997: 1961: 1924: 1891: 1855: 1818: 1789: 1786:talking animals 1753: 1717: 1677: 1644: 1615: 1579: 1567:Sleeping Beauty 1532: 1503: 1474: 1428: 1392: 1353: 1308: 1275: 1246: 1237:Adrift off Vega 1225:Adrift off Vega 1214:virtual reality 1193:Zapped in Space 1184: 1132: 1127:, falling into 1096: 1067: 1034: 1000: 967: 934: 897: 869: 829: 796: 764: 724: 684: 655: 622: 585: 546: 539:German Shepherd 502: 465: 414: 360: 343: 269: 216: 176: 115: 104: 98: 95: 52: 50: 40: 28: 17: 12: 11: 5: 2977: 2967: 2966: 2961: 2956: 2951: 2936: 2935: 2923: 2911: 2888: 2887: 2885: 2884: 2877: 2870: 2863: 2856: 2849: 2842: 2834: 2832: 2828: 2827: 2825: 2824: 2816: 2809: 2802: 2795: 2788: 2781: 2778:The Babysitter 2774: 2766: 2764: 2760: 2759: 2757: 2756: 2749: 2741: 2739: 2736:Mostly Ghostly 2731: 2730: 2728: 2727: 2726: 2725: 2713: 2706: 2703:Nightmare Hour 2699: 2691: 2689: 2683: 2682: 2680: 2679: 2678: 2677: 2670: 2663: 2660:Part Two: 1978 2656: 2653:Part One: 1994 2641: 2640: 2639: 2626: 2624: 2616: 2615: 2612: 2611: 2609: 2608: 2603: 2598: 2597: 2596: 2584: 2578: 2576: 2572: 2571: 2569: 2568: 2566:2023 TV series 2563: 2562: 2561: 2554:1995 TV series 2550: 2548: 2544: 2543: 2541: 2540: 2533: 2525: 2523: 2519: 2518: 2516: 2515: 2508: 2501: 2494: 2487: 2486: 2485: 2473: 2465: 2463: 2459: 2458: 2456: 2455: 2448: 2441: 2434: 2427: 2420: 2414: 2412: 2403: 2395: 2394: 2387: 2386: 2379: 2372: 2364: 2358: 2357: 2349: 2341: 2331: 2330:External links 2328: 2325: 2324: 2300: 2276: 2255: 2228: 2227: 2225: 2222: 2219: 2218: 2209: 2206: 2205: 2200: 2197: 2194: 2189: 2185: 2184: 2177: 2174: 2173: 2168: 2165: 2162: 2157: 2153: 2152: 2128: 2125: 2124: 2119: 2116: 2113: 2108: 2104: 2103: 2084: 2081: 2080: 2075: 2072: 2069: 2064: 2060: 2059: 2055: 2052: 2051: 2046: 2043: 2040: 2035: 2031: 2030: 2023: 2020: 2019: 2014: 2011: 2008: 2003: 1999: 1998: 1987: 1984: 1983: 1978: 1975: 1972: 1967: 1963: 1962: 1955: 1952: 1951: 1946: 1943: 1940: 1935: 1931: 1930: 1926: 1925: 1917: 1914: 1913: 1908: 1905: 1902: 1897: 1893: 1892: 1881: 1878: 1877: 1872: 1869: 1866: 1861: 1857: 1856: 1844: 1841: 1840: 1835: 1832: 1829: 1824: 1820: 1819: 1815: 1812: 1811: 1806: 1803: 1802:September 1999 1800: 1795: 1791: 1790: 1779: 1776: 1775: 1770: 1767: 1764: 1759: 1755: 1754: 1743: 1740: 1739: 1734: 1731: 1728: 1723: 1719: 1718: 1703: 1700: 1699: 1694: 1691: 1688: 1686:Ship of Ghouls 1683: 1679: 1678: 1670: 1667: 1666: 1661: 1658: 1655: 1650: 1646: 1645: 1641: 1638: 1637: 1632: 1629: 1626: 1621: 1617: 1616: 1605: 1602: 1601: 1596: 1593: 1590: 1585: 1581: 1580: 1558: 1555: 1554: 1549: 1546: 1543: 1538: 1534: 1533: 1529: 1526: 1525: 1520: 1517: 1514: 1509: 1505: 1504: 1500: 1497: 1496: 1491: 1488: 1487:September 1998 1485: 1480: 1476: 1475: 1454: 1451: 1450: 1445: 1442: 1439: 1434: 1430: 1429: 1418: 1415: 1414: 1409: 1406: 1403: 1398: 1394: 1393: 1379: 1376: 1375: 1370: 1367: 1364: 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657: 656: 648: 645: 644: 639: 636: 633: 628: 624: 623: 619:chocolate cake 611: 608: 607: 602: 599: 596: 591: 587: 586: 572: 569: 568: 563: 560: 557: 552: 548: 547: 528: 525: 524: 519: 516: 513: 508: 504: 503: 495:scavenger hunt 491: 488: 487: 482: 479: 476: 471: 467: 466: 440: 437: 436: 431: 428: 425: 420: 416: 415: 391:amusement park 388: 385: 384: 379: 376: 373: 368: 364: 363: 358: 355: 352: 349: 342: 335: 334: 333: 330: 327: 323: 322: 321: 320: 308: 307: 268: 265: 222:Cover art for 215: 212: 189:book series. 175: 172: 144:horror fiction 125:Cover art for 117: 116: 31: 29: 22: 15: 9: 6: 4: 3: 2: 2976: 2965: 2962: 2960: 2957: 2955: 2952: 2950: 2947: 2946: 2944: 2934: 2924: 2922: 2912: 2910: 2905: 2900: 2899: 2896: 2883: 2882: 2878: 2876: 2875: 2871: 2869: 2868: 2864: 2862: 2861: 2857: 2855: 2854: 2850: 2848: 2847: 2843: 2841: 2840: 2836: 2835: 2833: 2829: 2822: 2821: 2817: 2815: 2814: 2810: 2808: 2807: 2803: 2801: 2800: 2799:Rotten School 2796: 2794: 2793: 2789: 2787: 2786: 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2365: 2362: 2356:at Scholastic 2355: 2354: 2350: 2347: 2346: 2342: 2339: 2338: 2334: 2333: 2313: 2312:"Craig White" 2307: 2305: 2289: 2288:"Mark Nagata" 2283: 2281: 2265: 2259: 2244: 2238: 2236: 2234: 2229: 2214: 2207: 2204: 2203:0-590-99652-5 2201: 2198: 2196:December 1999 2195: 2193: 2186: 2181: 2175: 2172: 2171:0-590-99393-3 2169: 2166: 2163: 2161: 2154: 2149: 2145: 2141: 2140:Leonard Nimoy 2137: 2132: 2126: 2123: 2122:0-590-51674-4 2120: 2117: 2114: 2112: 2105: 2099: 2095: 2092: 2088: 2082: 2079: 2078:0-590-18734-1 2076: 2073: 2070: 2068: 2061: 2053: 2050: 2049:0-590-43378-4 2047: 2044: 2041: 2039: 2032: 2027: 2021: 2018: 2017:0-590-41920-X 2015: 2012: 2009: 2007: 2000: 1994: 1990: 1985: 1982: 1981:0-590-39999-3 1979: 1976: 1973: 1971: 1964: 1959: 1953: 1950: 1949:0-590-39777-X 1947: 1944: 1942:February 1998 1941: 1939: 1932: 1927: 1922: 1915: 1912: 1911:0-439-13530-3 1909: 1906: 1904:February 2000 1903: 1901: 1894: 1889: 1885: 1879: 1876: 1875:0-439-12186-8 1873: 1870: 1867: 1865: 1858: 1852: 1848: 1842: 1839: 1838:0-590-99397-6 1836: 1833: 1831:November 1999 1830: 1828: 1827:Zombie School 1821: 1813: 1810: 1809:0-590-99390-9 1807: 1804: 1801: 1799: 1792: 1787: 1783: 1777: 1774: 1773:0-590-51706-6 1771: 1768: 1765: 1763: 1756: 1751: 1750:haunted house 1747: 1741: 1738: 1737:0-590-51682-5 1735: 1732: 1729: 1727: 1720: 1715: 1711: 1707: 1701: 1698: 1697:0-590-51723-6 1695: 1692: 1689: 1687: 1680: 1675: 1668: 1665: 1664:0-590-51673-6 1662: 1659: 1656: 1654: 1647: 1639: 1636: 1635:0-590-51670-1 1633: 1630: 1627: 1625: 1618: 1613: 1609: 1603: 1600: 1599:0-590-51665-5 1597: 1594: 1592:February 1999 1591: 1589: 1582: 1577: 1573: 1569: 1568: 1562: 1556: 1553: 1552:0-590-76785-2 1550: 1547: 1545:December 1998 1544: 1542: 1535: 1527: 1524: 1523:0-590-46306-3 1521: 1518: 1516:November 1998 1515: 1513: 1506: 1498: 1495: 1494:0-590-41974-9 1492: 1489: 1486: 1484: 1477: 1472: 1468: 1464: 1460: 1459: 1452: 1449: 1448:0-590-40289-7 1446: 1443: 1440: 1438: 1431: 1426: 1422: 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Number 25, 293: 289: 285: 281: 280: 275: 264: 261: 257: 253: 249: 244: 242: 236: 229: 225: 220: 211: 207: 204: 200: 196: 190: 188: 187: 180: 171: 169: 164: 162: 158: 157: 152: 148: 145: 141: 140: 132: 128: 123: 113: 110: 102: 91: 88: 84: 81: 77: 74: 70: 67: 63: 60: –  59: 55: 54:Find sources: 48: 44: 38: 37: 32:This article 30: 26: 21: 20: 2879: 2872: 2865: 2858: 2851: 2844: 2837: 2818: 2811: 2804: 2797: 2790: 2783: 2776: 2771:Point Horror 2769: 2751: 2744: 2734: 2715: 2708: 2701: 2694: 2686: 2672: 2665: 2658: 2651: 2644: 2636:The New Girl 2634: 2619: 2591: 2535: 2528: 2510: 2503: 2496: 2489: 2475: 2468: 2450: 2443: 2436: 2429: 2423: 2422: 2398: 2352: 2344: 2336: 2316:. Retrieved 2292:. Retrieved 2268:. Retrieved 2258: 2247:. 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"Give Yourself Goosebumps"
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horror fiction
gamebook
R. L. Stine
Goosebumps
Scholastic Press
Choose Your Own Adventure
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Tim Jacobus
Goosebumps Series 2000
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amusement park
Mars
trampoline
chicken
ghost
Siamese triplets
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