183:
194:
22:
2428:
752:, up to 16 players can play simultaneously across eight consoles, with two players controlling each kart. When two consoles are used, up to four players can play per console, with each player controlling their own kart. If more than two consoles are used, only two players can play on each system cooperatively as two characters sharing one kart. Although the games do not support internet gameplay natively, hobbyists developed third-party PC applications that
778:. Chunsoft did not charge a subscription fee and elected to allow players to host games on their own system, although they maintained central servers to match players with one another. The host player was the "God player" and could transform the world and lead the other players, or "questers", on their adventure. The matching service ended April 30, 2007. Up to 35 players could join one game, and LAN connectivity was also supported. Japan also received
642:
611:
574:
536:
505:
481:
410:
635:
604:
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543:
512:
450:
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417:
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were advancing their online gaming business. Months after the system's release, Nintendo stated it was researching online projects internally, but not planning any public demonstrations. Miyamoto solidified his stance against online gaming around the same time, citing concerns that
Nintendo would not
268:
stated that the
Dolphin needed some type of network communication because it was becoming an important component of entertainment. However, he said that Nintendo did not have any true motive to become significantly involved in the internet business. He stated Nintendo has a responsibility to families
313:
experiences and wanted to spend time determining how to replicate those online. He added that cultural differences between
Nintendo's regional branches slowed its adoption of online multiplayer, as the Japanese branch disagreed with the American and European ones over whether the infrastructure was
288:
stated
Nintendo was confident enough with its offline strategy to not seriously explore the possibilities of online gaming. He said that Nintendo would build a network to support a worldwide audience if they could make it profitable, but he expressed doubts that online gaming would be a sustainable
79:
support. Nintendo never commissioned any servers or internet services to interface with the console, but allowed other publishers to do so and made them responsible for managing the online experiences for their games. Nintendo remained pensive with its online strategy for the duration of the
683:
in 2000, it was ported to the GameCube in 2002 with additional content. The servers were maintained by Sega, and players were charged USD $ 8.95 per month to play online. Sega released an enhanced version in 2003, subtitled
650:
Nintendo did not develop any servers or internet service to interface with GameCube consoles, and instead made publishers responsible for providing server interfaces and managing the online experience for their games.
305:
be able to dictate the vision of their games nor guarantee their quality. In addition, he believed that players would not want to pay monthly fees. In a 2022 interview, Nintendo of
America's former president
272:
On
February 9, 2000, Miyamoto said that he was interested in online gaming, but Nintendo would only get involved with it if they developed a unique approach to the idea, not because others were doing it. At
2465:
1694:
748:
support up to four players across four consoles. If two consoles are used, up to two players can play on each system. If three or four consoles are used, only one player may play per system. For
269:
so that parents can always feel secure with children playing
Nintendo products, and went on to say that he did not think network capabilities would be a core component of their next console.
1362:
921:
1184:
1524:
829:
as a GameCube exclusive to
Nintendo. Though satisfied with the proposal, negotiations never made it further because Nintendo had no online strategy. LAN modes were planned for
2102:
2133:
1054:
1911:
1131:
245:. Using this service, players had access to exclusive games, magazines, and other downloads. Nintendo ended its partnership with St.GIGA in 1999, and partnered with
1896:
260:
said, "Networkability is at the top of the list for the new console." referring to the N2000 prototype which would later become the GameCube. On August 28, 1999,
2071:
1215:
1085:
690:
619:
2472:
1865:
1804:
1834:
1686:
293:
said, "We are planning to introduce an internet business next March or April. The first step will be online sales of a brand new type of Pokémon cards."
253:, a magnetic disk drive add-on for the Nintendo 64. Randnet gave players access to message board communities and a web browser for surfing the internet.
1336:
1460:
337:). The adapters fit flush into "Serial Port 1" on the underside of the GameCube. The Broadband Adapter is built for faster internet speeds and adds an
1757:
1578:
56:
688:, which added quests to the offline mode, originally exclusive to the online mode. Sega released a sequel in 2003 which also featured online modes,
261:
289:
business model for the company, citing subscription costs as prohibitive at retaining a steady customer base. On June 8, 2000, Nintendo
President
1277:
805:
1427:
1393:
96:
based their stance on concerns with maintaining quality control over their games and doubts that players would want to pay subscription fees.
1354:
1246:
2195:
2164:
1941:
1485:
1547:
929:
804:
mentioned they were working on six online titles for all three sixth generation consoles, including the GameCube. The GameCube version of
1971:
1640:
1176:
986:
2349:
2306:
1727:
1516:
2040:
1300:
201:
Before the GameCube, Nintendo had experimented with network connectivity with three accessories released exclusively in Japan for the
2372:
2226:
2660:
2094:
2125:
1663:
1046:
1017:
955:
1919:
296:
Nintendo remained cautious and terse with its online strategy for the remainder of the system's lifespan while competitors
1123:
698:
servers were officially discontinued on March 31, 2007, but all three games can still be played online via fan maintained
2665:
2458:
1609:
1153:
2619:
2283:
1888:
895:
2001:
1207:
111:
network capabilities. The only games released in western territories that can be played over the internet are three
2377:
2063:
1077:
814:
189:
was comfortable with
Nintendo's offline strategy and did not see sustainable profits in the online gaming market.
1857:
1796:
2584:
1826:
214:
800:
series online and it would need to be on all platforms to be profitable, including the GameCube. In May 2001,
1328:
274:
182:
2251:
1452:
2518:
2339:
1749:
1570:
2624:
1269:
2614:
2579:
1419:
850:
1384:
782:, a baseball game that could access free downloadable content, but offered no online gaming modes.
737:
108:
1687:"Phantasy Star Online will never die: how the nicest fans in gaming keep a 16-year-old MMO alive"
1238:
790:
Some developers planned networking modes for their GameCube games but these were never realized.
728:
668:
520:
342:
153:
112:
2187:
2156:
1949:
1493:
2629:
2538:
2364:
2316:
2276:
1539:
877:
341:
jack to the side of the console while the Modem Adapter adds a phone jack and operates through
1979:
1632:
978:
229:, among other activities. Following their experiences with the device, Nintendo developed the
774:
424:
127:
1719:
2513:
2354:
2326:
2032:
663:
582:
551:
279:
132:
35:
2218:
694:. The game features turn-based RPG battles that could be played competitively online. The
322:
Nintendo released two networking accessories for the GameCube in October 2002 produced by
8:
2548:
2334:
257:
306:
2393:
831:
791:
753:
163:
76:
52:
716:
394:
141:
2655:
2528:
2431:
2269:
1671:
1009:
711:
362:
310:
246:
193:
159:
136:
30:
951:
2609:
1042:
864:
821:
290:
265:
89:
2558:
2553:
2344:
928:(in Japanese). English translation linked written by GlitterBerri. Archived from
881:
699:
238:
234:
167:
80:
GameCube's lifespan, defiant of growing interest from players and the success of
769:
722:
489:
331:
147:
64:
2009:
1146:
732:. When playing over a LAN, multiple systems can be connected through a shared
2649:
2450:
1601:
1305:
796:
597:
206:
121:
60:
2563:
2508:
2404:
1750:"| Nintendo - Customer Service | Nintendo GameCube - Connecting over a LAN"
854:
733:
327:
285:
226:
222:
186:
93:
1037:
1035:
756:
the GameCube's network traffic across the internet, such as Warp Pipe and
2604:
2523:
2503:
2420:
2398:
241:
which relayed information from servers hosted by satellite radio company
230:
210:
68:
365:
released a stretched out controller with a full keyboard in the middle.
21:
2543:
2498:
1032:
890:
672:
458:
1827:"| Nintendo - Customer Service | Nintendo GameCube - Kirby's Air Ride"
900:
837:
757:
680:
297:
100:
85:
81:
1797:"| Nintendo - Customer Service | Nintendo GameCube - LAN 1080 Setup"
131:
and a baseball game that can not be played online but had access to
2599:
2292:
526:
495:
431:
400:
338:
323:
166:
the GameCube's local network traffic over the internet, as well as
72:
48:
44:
26:
2594:
2493:
886:
826:
242:
202:
1453:"| Nintendo - Customer Service | Nintendo GameCube - Online/LAN"
1069:
794:
commented in July 2001 that they were planning on taking their
736:
or two systems can be connected directly to one another with a
464:
353:, but the Broadband Adapter is required for LAN-only games and
2256:
33:
produced a keyboard controller to help players communicate in
25:
A GameCube with a broadband adapter installed and a connected
2634:
2533:
1664:"Phantasy Star Online Episode III: C.A.R.D. Revolution (GCN)"
913:
868:
801:
593:
469:
436:
334:
218:
104:
2095:"Splinter Cell: Pandora Tomorrow Online Enabled On GameCube"
1301:"Reggie Talks About Nintendo's Slow Adoption Of Online Play"
277:
2001, though demonstrating their networking accessories and
197:
The official broadband adapter and dial-up modem accessories
99:
Playing GameCube games over a network requires the official
2261:
676:
625:
588:
557:
301:
250:
116:
2438:
872:
858:
1517:"TGS 2001 Fall: Hands-on: Phantasy Star Online GameCube"
1177:"How The First Online Game Consoles Changed Everything"
125:
series. Japan received an exclusive online RPG titled
1124:"The Big GameCube Interview: Satoru Iwata (GameCube)"
691:
Phantasy Star Online Episode III: C.A.R.D. Revolution
620:
Phantasy Star Online Episode III: C.A.R.D. Revolution
249:
to build a new online service called Randnet for the
970:
2126:"Battlefield Could Have Been Exclusive to GameCube"
1480:
1478:
221:and allowed players to view weather forecasts, the
768:Japan received an exclusive online RPG in 2005 by
237:peripheral. The modem communicated to a series of
1154:"Yamauchi Confirms Dolphin Delay, internet Plans"
661:The first GameCube game with internet access was
2647:
2008:(in Japanese). November 19, 2005. Archived from
1912:"Chunsoft's "Homeland" GameCube RPG Goes Online"
1785:. North America: Nintendo. 2003. pp. 36–39.
1531:
1475:
2480:
1858:"XLink Kai: free online gaming for the masses"
1206:Isensee, Pete; Ganem, Steve (March 28, 2003).
1107:EGM Staff (August 2001). "Nintendo GameCube".
2466:
2277:
2030:
1568:
1001:
1783:Mario Kart: Double Dash!! instruction manual
1205:
1053:(Interview). Interviewed by Chris Johnston.
944:
583:Phantasy Star Online Episode I & II Plus
474:
2257:Nintendo of Europe (UK) Online Support page
2064:"Namco Confirms GameCube Development Plans"
1849:
1630:
1047:"Miyamoto Talks Dolphin at Space World '99"
2473:
2459:
2284:
2270:
1602:"Phantasy Star Online: Episode I & II"
1320:
857:, Nintendo's free online services for the
217:peripheral in 1988. The device acted as a
88:online service. Company leaders including
67:consoles supported substantial amounts of
2252:Nintendo of America's Online Support page
2185:
2154:
2061:
1571:"Phantasy Star Online Episode I & II"
1537:
1417:
1348:
1346:
1326:
1270:"Miyamoto not impressed by online gaming"
1174:
1121:
1106:
1007:
976:
880:, Nintendo's paid online service for the
867:, Nintendo's free online service for the
71:, the GameCube had only eight games with
2216:
1599:
1569:Mirabella III, Fran (November 1, 2002).
1041:
192:
181:
107:adapter since the console does not have
20:
1899:from the original on November 17, 2017.
1886:
1678:
1527:from the original on November 17, 2017.
1339:from the original on February 23, 2014.
1075:
920:Takano, Masaharu (September 11, 1995).
664:Phantasy Star Online Episode I & II
654:
552:Phantasy Star Online Episode I & II
309:said that Nintendo felt it excelled in
284:Nintendo director and general manager
57:sixth generation of video game consoles
2648:
2198:from the original on November 17, 2017
2167:from the original on November 17, 2017
2136:from the original on February 11, 2017
2092:
1909:
1889:"DIY developers bring GameCube online"
1855:
1837:from the original on November 16, 2017
1807:from the original on November 16, 2017
1760:from the original on November 16, 2017
1684:
1550:from the original on December 24, 2013
1514:
1352:
1343:
1327:Mirabella, Fran (September 26, 2001).
1298:
1267:
1236:
919:
763:
213:. For the Famicom, they developed the
2454:
2265:
2105:from the original on January 20, 2018
2074:from the original on January 20, 2018
2043:from the original on January 20, 2018
2031:Mirabella III, Fran (July 19, 2001).
1777:
1775:
1730:from the original on January 20, 2018
1714:
1712:
1643:from the original on October 26, 2013
1612:from the original on December 1, 2017
1581:from the original on December 1, 2017
1447:
1445:
1430:from the original on January 20, 2018
1386:Broadband Adapter Instruction Booklet
1329:"Nintendo GameCube Broadband Adapter"
1187:from the original on January 20, 2018
1175:Macdonald, Keza (November 16, 2016).
1134:from the original on January 20, 2018
1088:from the original on October 20, 2017
989:from the original on January 11, 2015
813:had a planned online mode. The first
785:
16:Nintendo GameCube networking overview
2123:
2093:Burnes, Andrew (December 16, 2003).
1720:"『ホームランド』4月30日でオンラインサービス終了に | インサイド"
1697:from the original on January 2, 2018
1661:
1515:Torres, Ricardo (October 15, 2001).
345:. Both adapters can be used for the
1856:Ransom, James (November 30, 2004).
1631:Casamassina, Matt (July 13, 2004).
1057:from the original on March 23, 2014
632:
601:
564:
540:
509:
447:
440:
414:
13:
2620:PlayStation 2 online functionality
1994:
1868:from the original on June 16, 2013
1772:
1709:
1463:from the original on July 21, 2017
1442:
1365:from the original on April 6, 2016
1355:"GameCube Broadband/Modem Adapter"
1353:Bivens, Danny (October 31, 2011).
1280:from the original on March 7, 2016
1249:from the original on March 9, 2016
1239:"Nintendo unveils online strategy"
1218:from the original on July 17, 2017
1078:"Miyamoto Goes Online for Dolphin"
1020:from the original on July 14, 2014
954:(in Japanese). Nintendo Co., Ltd.
896:PlayStation 2 online functionality
841:, but these were later abandoned.
639:
608:
571:
533:
502:
478:
407:
368:
14:
2677:
2245:
2229:from the original on July 3, 2015
2219:"No online play for Mario Tennis"
1887:Thorsen, Tor (October 28, 2003).
1662:Nutt, Christian (March 2, 2004).
1399:from the original on May 31, 2010
1208:"Developing Online Console Games"
1076:Kennedy, Sam (February 9, 2000).
958:from the original on July 1, 2015
357:. To help players communicate in
2427:
2426:
1111:. No. 145. pp. 49, 66.
922:"How the Famicom Modem was Born"
640:
633:
609:
602:
572:
565:
541:
534:
510:
503:
479:
448:
441:
415:
408:
2661:Multiplayer video game services
2217:Bramwell, Tom (June 30, 2004).
2210:
2179:
2148:
2117:
2086:
2055:
2024:
1964:
1934:
1910:Sklens, Mike (March 25, 2004).
1903:
1880:
1819:
1789:
1742:
1655:
1624:
1600:Bramwell, Tom (April 2, 2003).
1593:
1562:
1508:
1411:
1377:
1292:
1268:Morris, Chris (March 6, 2002).
1261:
1230:
1199:
1168:
977:IGN Staff (February 23, 2001).
810:Splinter Cell: Pandora Tomorrow
330:) and the Modem Adapter (a 56k
2585:Dreamcast online functionality
1726:(in Japanese). April 5, 2007.
1685:Fenlon, Wes (April 14, 2017).
1420:"Hands-on: GameCube Broadband"
1299:Hagues, Alana (May 23, 2022).
1237:Morris, Chris (May 13, 2002).
1115:
1100:
679:. Originally released for the
256:In 1999, an unnamed source at
215:Family Computer Network System
1:
2590:GameCube online functionality
1978:(in Japanese). Archived from
1948:(in Japanese). Archived from
1492:(in Japanese). Archived from
1418:IGN Staff (October 3, 2002).
906:
2291:
1008:IGN Staff (March 12, 1999).
780:Jikkyō Powerful Pro Yakyū 10
714:with LAN multiplayer modes:
705:
459:Jikkyō Powerful Pro Yakyū 10
387:
384:
381:
378:
375:
7:
2625:Total Entertainment Network
2350:Game Boy Advance link cable
2155:IGN Staff (June 24, 2004).
1633:"PSO Episode I&II Plus"
844:
634:
603:
566:
542:
511:
449:
442:
416:
326:, the Broadband Adapter (a
317:
135:. Nintendo published three
10:
2682:
2666:Online video game networks
2481:Online video game networks
2186:IGN Staff (July 7, 2003).
2062:IGN Staff (May 23, 2001).
1538:IGN Staff (May 13, 2002).
1122:IGN Staff (May 24, 2001).
952:"Nintendo Online Magazine"
641:
610:
573:
535:
504:
480:
409:
177:
158:Hobbyists later developed
2615:Nintendo Wi-Fi Connection
2572:
2486:
2414:
2386:
2363:
2325:
2299:
1109:Electronic Gaming Monthly
851:Nintendo Wi-Fi Connection
729:Mario Kart: Double Dash!!
710:Nintendo published three
617:
580:
549:
521:Mario Kart: Double Dash!!
518:
487:
456:
423:
392:
233:for the Super Famicom, a
154:Mario Kart: Double Dash!!
59:. Although the competing
2519:Games for Windows – Live
2307:Technical specifications
2188:"No LAN Play for F-Zero"
2157:"Mario Tennis Connected"
139:limited to LAN support:
77:local area network (LAN)
1540:"Nintendo Jumps Online"
1392:. USA: Nintendo. 2002.
979:"64DD: Broken Promises"
2630:World Opponent Network
2539:Nintendo Switch Online
878:Nintendo Switch Online
198:
190:
40:
2130:Nintendo World Report
1916:Nintendo World Report
1486:"ホームランドの「ネットプレイ」の仕組み"
1359:Nintendo World Report
196:
185:
24:
2514:Epic Online Services
2355:Smash Box controller
2312:Online functionality
2012:on November 19, 2005
1972:"HOMELAND - Q&A"
696:Phantasy Star Online
656:Phantasy Star Online
359:Phantasy Star Online
347:Phantasy Star Online
314:worth investing in.
280:Phantasy Star Online
170:to continue hosting
133:downloadable content
36:Phantasy Star Online
2549:PlayStation Network
2033:"GameCube by Genre"
1982:on January 20, 2018
1922:on December 1, 2017
1496:on October 16, 2015
1156:. IGN. June 7, 2000
1045:(August 28, 1999).
764:Japanese exclusives
671:(RPG) developed by
258:Nintendo of America
53:video game consoles
2373:Best-selling games
926:Nikkei Electronics
832:Mario Power Tennis
825:, was proposed by
792:Hironobu Sakaguchi
786:Abandoned projects
199:
191:
162:software that can
113:role-playing games
41:
2643:
2642:
2529:Google Play Games
2448:
2447:
1952:on April 20, 2016
1043:Miyamoto, Shigeru
675:and published by
669:role-playing game
648:
647:
363:ASCII Corporation
311:local multiplayer
31:ASCII Corporation
2673:
2610:Nintendo Network
2475:
2468:
2461:
2452:
2451:
2430:
2429:
2286:
2279:
2272:
2263:
2262:
2239:
2238:
2236:
2234:
2214:
2208:
2207:
2205:
2203:
2183:
2177:
2176:
2174:
2172:
2152:
2146:
2145:
2143:
2141:
2124:Ronaghan, Neal.
2121:
2115:
2114:
2112:
2110:
2090:
2084:
2083:
2081:
2079:
2059:
2053:
2052:
2050:
2048:
2028:
2022:
2021:
2019:
2017:
1998:
1992:
1991:
1989:
1987:
1968:
1962:
1961:
1959:
1957:
1938:
1932:
1931:
1929:
1927:
1918:. Archived from
1907:
1901:
1900:
1884:
1878:
1877:
1875:
1873:
1853:
1847:
1846:
1844:
1842:
1823:
1817:
1816:
1814:
1812:
1793:
1787:
1786:
1779:
1770:
1769:
1767:
1765:
1746:
1740:
1739:
1737:
1735:
1716:
1707:
1706:
1704:
1702:
1682:
1676:
1675:
1674:on July 8, 2008.
1670:. Archived from
1659:
1653:
1652:
1650:
1648:
1628:
1622:
1621:
1619:
1617:
1597:
1591:
1590:
1588:
1586:
1566:
1560:
1559:
1557:
1555:
1535:
1529:
1528:
1512:
1506:
1505:
1503:
1501:
1482:
1473:
1472:
1470:
1468:
1449:
1440:
1439:
1437:
1435:
1415:
1409:
1408:
1406:
1404:
1398:
1391:
1381:
1375:
1374:
1372:
1370:
1350:
1341:
1340:
1324:
1318:
1317:
1315:
1313:
1296:
1290:
1289:
1287:
1285:
1265:
1259:
1258:
1256:
1254:
1234:
1228:
1227:
1225:
1223:
1203:
1197:
1196:
1194:
1192:
1172:
1166:
1165:
1163:
1161:
1150:
1144:
1143:
1141:
1139:
1119:
1113:
1112:
1104:
1098:
1097:
1095:
1093:
1073:
1067:
1066:
1064:
1062:
1039:
1030:
1029:
1027:
1025:
1005:
999:
998:
996:
994:
974:
968:
967:
965:
963:
948:
942:
941:
939:
937:
917:
865:Nintendo Network
822:Battlefield 1942
644:
643:
637:
636:
613:
612:
606:
605:
576:
575:
569:
568:
545:
544:
538:
537:
514:
513:
507:
506:
483:
482:
476:
452:
451:
445:
444:
419:
418:
412:
411:
373:
372:
307:Reggie Fils-Aimé
291:Hiroshi Yamauchi
266:Shigeru Miyamoto
264:general manager
90:Shigeru Miyamoto
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932:on July 3, 2012
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742:1080° Avalanche
717:1080° Avalanche
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700:private servers
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395:1080° Avalanche
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369:Supported games
328:network adapter
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235:satellite modem
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168:private servers
142:1080° Avalanche
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109:out of the box
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1010:"It's Alive!"
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61:PlayStation 2
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2564:Xbox network
2437:
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2405:NGC Magazine
2403:
2311:
2231:. Retrieved
2222:
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2202:November 17,
2200:. Retrieved
2191:
2181:
2171:November 17,
2169:. Retrieved
2160:
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2107:. Retrieved
2098:
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2076:. Retrieved
2067:
2057:
2045:. Retrieved
2036:
2026:
2016:November 25,
2014:. Retrieved
2010:the original
2005:
1996:
1984:. Retrieved
1980:the original
1975:
1966:
1954:. Retrieved
1950:the original
1945:
1936:
1926:November 18,
1924:. Retrieved
1920:the original
1915:
1905:
1892:
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1870:. Retrieved
1861:
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1841:November 16,
1839:. Retrieved
1830:
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1809:. Retrieved
1800:
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1764:November 16,
1762:. Retrieved
1753:
1744:
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1723:
1699:. Retrieved
1690:
1680:
1672:the original
1667:
1657:
1645:. Retrieved
1636:
1626:
1616:November 24,
1614:. Retrieved
1605:
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1585:November 24,
1583:. Retrieved
1574:
1564:
1552:. Retrieved
1543:
1533:
1520:
1510:
1498:. Retrieved
1494:the original
1489:
1467:November 16,
1465:. Retrieved
1456:
1432:. Retrieved
1423:
1413:
1401:. Retrieved
1385:
1379:
1369:September 7,
1367:. Retrieved
1358:
1332:
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1312:December 25,
1310:. Retrieved
1304:
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1211:
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1022:. Retrieved
1013:
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991:. Retrieved
982:
972:
960:. Retrieved
946:
936:November 24,
934:. Retrieved
930:the original
925:
915:
855:WiiConnect24
836:
830:
820:
815:
809:
807:Tom Clancy's
806:
795:
789:
779:
773:
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749:
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741:
734:ethernet hub
727:
721:
715:
712:racing games
709:
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581:
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393:
358:
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351:Powerful Pro
350:
346:
321:
295:
286:Satoru Iwata
278:
271:
262:Nintendo EAD
255:
223:stock market
200:
187:Satoru Iwata
171:
152:
146:
140:
137:racing games
126:
120:
98:
94:Satoru Iwata
69:online games
42:
34:
18:
2605:MPlayer.com
2524:Game Center
2504:e-Amusement
2436:Successor:
2421:Nintendo 64
2399:Capcom Five
2327:Accessories
2140:January 21,
2109:January 20,
2078:January 20,
2047:January 20,
1986:January 20,
1956:January 20,
1872:November 6,
1734:January 20,
1701:January 20,
1500:January 20,
1434:January 20,
1284:January 20,
1253:January 20,
1222:January 20,
1191:January 20,
1138:January 20,
993:January 11,
816:Battlefield
738:cross cable
231:Satellaview
227:horse races
211:Nintendo 64
2650:Categories
2544:PlayOnline
2499:Battle.net
2335:Controller
1647:October 5,
1403:August 15,
907:References
891:Dreamarena
750:Mario Kart
673:Sonic Team
379:Publisher
349:games and
115:(RPGs) in
47:is one of
2223:Eurogamer
1606:Eurogamer
1212:Gamasutra
901:Xbox Live
838:F-Zero GX
758:XLink Kai
706:LAN games
681:Dreamcast
385:Internet
298:Microsoft
101:broadband
86:Xbox Live
82:Microsoft
2656:GameCube
2600:Heat.net
2432:Category
2340:WaveBird
2300:Hardware
2293:GameCube
2233:July 21,
2227:Archived
2196:Archived
2165:Archived
2134:Archived
2103:Archived
2072:Archived
2041:Archived
2002:"ダウンロード"
1942:"神さまプレイ"
1897:Archived
1893:GameSpot
1866:Archived
1835:Archived
1831:Nintendo
1805:Archived
1801:Nintendo
1758:Archived
1754:Nintendo
1728:Archived
1695:Archived
1691:PC Gamer
1641:Archived
1610:Archived
1579:Archived
1554:July 21,
1548:Archived
1525:Archived
1521:GameSpot
1461:Archived
1457:Nintendo
1428:Archived
1394:Archived
1363:Archived
1337:Archived
1278:Archived
1247:Archived
1216:Archived
1185:Archived
1132:Archived
1086:Archived
1082:GameSpot
1055:Archived
1051:GameSpot
1024:June 25,
1018:Archived
987:Archived
962:June 23,
956:Archived
845:See also
775:Homeland
770:Chunsoft
527:Nintendo
496:Nintendo
432:Chunsoft
426:Homeland
401:Nintendo
382:Regions
355:Homeland
339:ethernet
324:Conexant
318:Hardware
128:Homeland
73:internet
51:'s home
49:Nintendo
45:GameCube
27:ethernet
2595:GameSpy
2573:Defunct
2494:ALL.Net
2487:Current
2394:Dolphin
2387:Related
1862:Joystiq
1668:GameSpy
1160:June 6,
1092:July 6,
1061:July 6,
887:SegaNet
772:titled
343:dial-up
332:dial-up
247:Recruit
243:St.GIGA
203:Famicom
178:History
174:games.
29:cable.
2006:Konami
882:Switch
861:and DS
819:game,
754:tunnel
726:, and
465:Konami
376:Title
209:, and
164:tunnel
151:, and
2635:XBAND
2554:Steam
2534:NESYS
2365:Games
2317:Gekko
1724:インサイド
1397:(PDF)
1390:(PDF)
869:Wii U
802:Namco
335:modem
219:modem
105:modem
2235:2013
2204:2017
2173:2017
2142:2018
2111:2018
2080:2018
2049:2018
2018:2017
1988:2018
1958:2018
1928:2017
1874:2012
1843:2017
1813:2017
1766:2017
1736:2018
1703:2018
1649:2012
1618:2017
1587:2017
1556:2013
1502:2018
1469:2017
1436:2018
1405:2010
1371:2016
1314:2023
1286:2018
1255:2018
1224:2018
1193:2018
1162:2014
1140:2018
1094:2014
1063:2014
1026:2014
995:2015
964:2017
938:2017
889:and
871:and
853:and
835:and
827:DICE
744:and
686:Plus
677:Sega
667:, a
630:All
626:Sega
589:Sega
562:All
558:Sega
531:All
500:All
405:All
388:LAN
302:Sony
300:and
251:64DD
117:Sega
92:and
65:Xbox
63:and
43:The
2439:Wii
2192:IGN
2161:IGN
2099:IGN
2068:IGN
2037:IGN
1637:IGN
1575:IGN
1544:IGN
1424:IGN
1333:IGN
1274:CNN
1243:CNN
1128:IGN
1014:IGN
983:IGN
873:3DS
859:Wii
475:DLC
119:'s
103:or
84:'s
75:or
2652::
2509:EA
2225:.
2221:.
2194:.
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2004:.
1974:.
1944:.
1914:.
1895:.
1891:.
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1860:.
1833:.
1829:.
1803:.
1799:.
1774:^
1756:.
1752:.
1722:.
1711:^
1693:.
1689:.
1666:.
1639:.
1635:.
1608:.
1604:.
1577:.
1573:.
1546:.
1542:.
1523:.
1519:.
1488:.
1477:^
1459:.
1455:.
1444:^
1426:.
1422:.
1361:.
1357:.
1345:^
1335:.
1331:.
1303:.
1276:.
1272:.
1245:.
1241:.
1214:.
1210:.
1183:.
1179:.
1130:.
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