1157:
788:. Initially, the server is in pre-game phase; in this phase, clients can connect and game configuration parameters can be changed. At some point, the server may be ordered to start a game; in response, it creates game players (nations) and the game map, and assigns every player to either a Freeciv client or a computer player, as specified by the configuration. From that point on, the game will run until it ends or is terminated; the server can never get back into pre-game state. The user can also start a game directly from the client: this automatically starts a Freeciv server, connects to it and starts the game.
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27:
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radius tripled. As of
December 2022, the latest game was LT76. Changes to settings or rulesets are discussed in the Longturn forum. and, recently, Longturn Discord server where the community is currently centered. There is ongoing development of a few non-standard rulesets specifically adjusted for longturn multiplayer games, diverging from the rules of the original Civilization which was created as a single-player game.
1171:
1006:
147:
510:
1107:
1106:
1103:
1102:
1108:
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is a specialized large-group-multiplayer-online-strategy variant of
Freeciv featuring daylong game turns with large amounts of human opponents per map, allowing for optimal timing to build up strategic plans and readapt them to the circumstances of each turn. Matches can last anytime from a few weeks
1124:
Longturn's first game, now called LT0, started around 2004 on the Polish
Civilization fanpage civ.org.pl and is now conducted at Longturn.net. It was decided that the game is a bit too slow-paced, so a new "3X movement" ruleset was devised – basically, all units had their movement points and vision
1087:
The
Freeciv-web server on play.freeciv.org was shut down in March 2018, but the project was revived by a group of volunteers on freecivweb.org. Freeciv-web can be played online at a number of servers such as freecivweb.org. All the features required to play a full game of Freeciv are in place. Most
996:
Freeciv21 is a fork of the original
Freeciv project started with the intention of modernizing the code and the client interface, and also adjusting the software more to the needs of multiplayer longturn variant. It was started by enthusiasts within the Longturn.net community. As of January 2023 it
858:
In releases before 2.0, AI players could not engage in diplomatic relationships with human players. Under the current releases, AI players will engage in a very predictable, rules-based diplomacy. Version 2.2.0 included a map editor, termed
Civworld. It can create new scenarios, as well as edit the
623:
Version 2.0, released in 2005, introduced several important changes. New team playing features and advanced diplomacy made cooperative gaming more attractive. Adjustments to various costs and benefits put an end to the dominance of the city smallpox strategy that left many of the game's features
1105:
498:-like strategy game. The students—Peter Unold, Claus Leth Gregersen and Allan Ove Kjeldbjerg—started development in November 1995; the first playable version was released in January 1996, with bugfixing and small enhancements until April. The rules of the game were close to
593:
In 1998, computer players were added; they could soon beat newcomers to the game with ease, using only minor forms of cheating. Computer players are implemented directly in the server; they do not play concurrently with human players, but separately, in between turns.
1064:
grid). The proposal to create a web-version of
Freeciv was made 6 April 2007 on the Freeciv mailing lists, and documented on the Freeciv.org wiki. Freeciv-web was originally created by Andreas Røsdal, but is now maintained by several Freeciv developers on GitHub.
863:
446:
who must guide their peoples through the centuries. Over time, new technologies are discovered, which allow the construction of new city buildings and the deployment of new units. Players can wage war on one another or form diplomatic relationships.
865:
1053:
support freely available to anyone online, and support for playing the game on any real-world map location by choosing a map using Mapbox, which is not available in commercial games in the genre. The game's default settings are closest to
597:
The game grew in popularity. A public server was installed on which games could be played around the clock; it retained the games and published a post-game analysis webpage with per-player statistics and an animated map replay.
454:, or at a given deadline. If more than one civilization remains at the deadline, the player with the highest score wins. Points are awarded for the size of a civilization, its wealth, and cultural and scientific advances.
628:, in which city populations grow quickly, under relatively peaceful conditions. As a result, multiplayer games were almost always played in teams and typically took longer to finish when compared to 1.x games.
1104:
864:
1049:. The game is a fork of the Freeciv project, with the goal of redesigning the desktop game into a version which can be played online. Freeciv-web introduced several new features, such as
609:, i.e. sprawling the map with many small cities as fast as possible; whoever could develop fastest would win the game, and growing and developing individual cities was not worthwhile.
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135:
586:
protocol: during each turn, human users play concurrently, and their actions are sent to the server for processing without awaiting the results. This kept the game playable with
1828:
1461:
855:(AI) computer players. While the game is turn based, human players move simultaneously. The AI players move separately, partly at the start of a turn, partly at the end.
859:
map currently being played. Basic scripting is available with
Freeciv, but is not available in Civworld. Version 2.3 increased the limit of players from 30 to 126.
3033:
435:
grid. However, with a lot of multiplayer games being played in longturn communities, rulesets and additional variants have evolved away from the original ruleset.
601:
Subsequent 1.x releases improved the GUI, improved the gameplay, optimized playability over poor connections, and added many small features. Over time, the
1665:
2392:
1145:) is a free-to-play MMO-RTS variant based on FreeCiv. The ruleset was devised to support long-term time-based gameplay instead of turn-based strategy.
1084:(AI) computer players. Its features are similar to the Freeciv C client, although not all of the user-interface has been ported from the C client yet.
48:
41:
1902:
1310:
2517:
3018:
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1135:
also offers longturn games (more than fifty have been played before mid-2021) with a multiplayer ruleset which is documented in great detail.
2418:
1688:
1021:
FCIV.NET is a variant of
Freeciv which focuses on 3D graphics and is playable for free on www.fciv.net (site no longer working). It uses the
1561:
1362:
1336:
3088:
2690:
1613:
889:
client was added in version 2.5. The
Freeciv interface is available in over 30 different languages. The addition of Gaelic was covered on
743:
mode, or a custom mode. One or several players act as game administrators and can configure the game rules. Typically modified rules are:
2570:
624:
unused; developing one's empire now necessitated a careful plan for city development, including the used of trade routes and phases of
1705:
3083:
1958:
3078:
1865:
1769:
747:
Number of players required before the game can be started. The maximum number of players is 126 in the latest version of Freeciv.
1839:
3063:
2802:
1988:
1465:
1749:
2348:
1734:
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1162:
845:) were added later. In both modes, look can be further customized by switching to an alternative set of graphics (called a
997:
is in late developing stage. The first standard Longturn game played on Fc21 software was LT75, started in November 2022.
2510:
1617:
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644:
432:
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91:
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1941:
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1077:
580:
354:
110:
63:
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3013:
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2713:
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321:
537:. Other players and developers took over; they made the game available on many other operating systems, including
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2660:
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2706:
2503:
1655:
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70:
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1638:
1069:
800:
632:
422:
312:
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1913:
1534:
1508:
1314:
809:
656:
568:-like game playable over the Internet, with participants on different continents, even when connected with
229:
2174:
2834:
2820:
2748:
2600:
2096:
1088:
servers offer multiple varieties of the game: single-player, multiplayer free-for-all, play-by-email and
731:
Freeciv is very configurable, down to the specific rules, so it can be played in Freeciv (default) mode,
707:
613:
203:
77:
807:
Freeciv's graphics system is configurable: originally, map display was always in overhead mode (like in
2683:
2539:
1909:
1073:
970:
922:
542:
414:
347:
248:
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2616:
2556:
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2073:
733:
482:
1813:
1415:
59:
2993:
2855:
2763:
1962:
874:
378:
244:
2422:
1903:"Optimization in Strategy Games: Using Genetic Algorithms to Optimize City Development in FreeCiv"
1866:"Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game Playing Agents"
1681:
2978:
2795:
2639:
1685:
1366:
1340:
1081:
852:
680:
602:
439:
is playable online at Longturn.net, fciv.net, freecivweb.org and some temporary private servers.
37:
851:). The sounds can be replaced as well. Freeciv supports human-to-human multiplayer gameplay and
612:
In practice, from around 2002, experienced players would form teams at the start of the game; a
3093:
3043:
3003:
2998:
776:
Map topology (rectangular or hexagonal tiling; whether it wraps horizontally and/or vertically)
636:
382:
1931:
2788:
2527:
1388:
401:
3068:
3038:
3028:
2988:
2931:
1966:
1713:
905:, Freeciv has been ported to many different operating systems: it is distributed with many
814:
397:
450:
The game ends when one civilization has eradicated all others or accomplished the goal of
8:
1876:
1233:
385:
332:
326:
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2114:
1801:
1785:
1176:
906:
785:
781:
451:
278:
1992:
1937:
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910:
720:
467:
393:
84:
2188:
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2722:
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2118:
985:
882:
830:
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530:
463:
406:
339:
286:
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2609:
2563:
1765:
1692:
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1056:
958:
841:
819:
739:
712:
587:
491:
427:
259:
2925:
2646:
1709:
835:
689:
1535:"old snapshots of pubserver.freeciv.org archive (archive.org Wayback Machine)"
1033:
2967:
2848:
2236:
2160:
1285:
1050:
886:
583:
2214:
1872:
1591:
695:
410:
1013:
2258:
2050:
1042:
569:
389:
2140:
1569:(Technical report). Northwestern University. p. 21. NWU-CS-04-29.
981:
252:
171:
161:
1900:
1509:"old snapshots of civserver.freeciv.org (archive.org Wayback Machine)"
1487:
796:
2917:
1863:
766:
How continents and islands are generated and distributed over the map
757:
521:
version 1.11.5, GTK+ client, tinydent tileset, islands map generator)
477:
443:
291:
2486:
26:
2490:
2014:
1022:
977:
914:
847:
780:
In order to play a game of Freeciv, a user must start up a Freeciv
719:
as a platform for experimenting with the design and programming of
134:
2436:
1041:
Freeciv-web is a version of Freeciv playable online in any modern
2887:
1538:
1512:
950:
942:
918:
554:
550:
295:
1901:
Ian Watson; Damir Azhar; Yachu Yang; Wei Pan; Gary Chen (2005).
679:
among the "Top 10 Linux games for the holidays". In 2005, in an
2495:
2481:
2145:
1080:. Freeciv-web supports human-to-human multiplayer gameplay and
1005:
938:
926:
890:
693:
named Freeciv among the "Top 5 best (free) open source games".
660:
546:
487:
472:
146:
2320:
1121:
to months, and commonly involve 20 to 30 players in each one.
234:
2880:
2477:
2334:
1838:. Yale Social Robotics Laboratory. Chapter 10. Archived from
1263:
1060:, both in gameplay and graphics (including the units and the
1046:
962:
954:
878:
770:
572:
538:
502:, while the client/server architecture was basically that of
490:, decided to find out whether the two could be fused into an
431:, in both gameplay and graphics, including the units and the
152:
699:
selected it as "HotPick" in April 2010 and in October 2014.
2280:
1642:
1208:
946:
934:
902:
648:
1614:"Service Name and Transport Protocol Port Number Registry"
1037:
Screenshot of Freeciv WebGL 3D running on play.freeciv.org
509:
364:
1829:"Metareasoning for Self-Adaptation in Intelligent Agents"
1826:
1660:
1045:. It supports 2D isometric graphics or 3D graphics using
984:
SP3 are no longer supported. Freeciv is available in the
930:
672:
2378:
2306:
2237:"Freeciv web client documentation on freeciv.wikia.org"
329:
166:
Peter Unold, Claus Leth Gregersen, Allan Ove Kjeldbjerg
2465:
2419:"FreecivWeb.org Multiplayer II: Caravel, Game Manual"
1076:, while the Freeciv-web client is released under the
980:, and as of version 2.3, Windows versions older than
2161:"Welcome to the Freeciv21 manual — Freeciv21 Manual"
1959:"CSE 590AG: Applications of Artificial Intelligence"
1152:
2037:"Debian – Package Search Results – freeciv-client-"
753:
Whether there should be computer controlled players
2411:
1864:Patrick Ulam; Joshua Jones; Ashok K. Goel (2008).
405:series. It is available for most desktop computer
1017:Screenshot of FCIV.NET 3D version at www.fciv.net
533:, but a rather boring game, so they went back to
2965:
2393:""Under New Management" – Civland Freeciv Forum"
2071:
1416:"Building Freeciv: An Open Source Strategy Game"
3034:Lua (programming language)-scripted video games
1764:
1363:"Freeciv 1.0k source code (1996); see CHANGES"
1185:List of free and open-source software packages
2511:
1337:"Freeciv 1.0a source code (1996); see DESIGN"
1072:. The Freeciv C server is released under the
564:The main development goal remained to make a
425:. The game's default settings are closest to
1929:
1258:
1256:
1254:
1112:Greatturn Earth World rendering – match GT05
769:The map size, where the maximum map size is
763:How close cities can be built to one another
442:Players take the role of tribal leaders in
2518:
2504:
2470:
1563:A Strategic Game Playing Agent for FreeCiv
620:included specific features for team play.
277:
145:
133:
2213:. The Freeciv-web Project. Archived from
1305:
1303:
1251:
1228:
1226:
1131:was a similar concept on another server.
557:. Linux distributions started to include
111:Learn how and when to remove this message
1099:
1032:
1012:
1009:Screenshot of FCIV.NET of a trireme unit
1004:
861:
795:
508:
1936:. Course Technology. pp. 234–240.
1836:Metareasoning – Thinking about thinking
1703:
666:
299:
2966:
2072:BBC Naidheachdan (11 September 2011).
1956:
1389:"restsquared.blogg.se - Freeciv roads"
1300:
1223:
1201:
1089:
969:, and smartphones and tablets running
873:There are different clients available
590:up to a few hundreds of milliseconds.
486:, which was a stand-alone PC game for
47:Please improve this article by adding
3019:Free and open-source Android software
2499:
2089:
1706:"Top 5 best (free) open source games"
1656:"Top 10 Linux games for the holidays"
1311:"Freeciv founded 20 years ago today!"
896:
683:article on "Open Source Mac Gaming",
1991:. Free-games-net.com. Archived from
1827:Ashok K. Goel; Joshua Jones (2011).
1559:
1288:. Freeciv.wikia.com. 19 January 2007
1163:Free and open-source software portal
1095:
20:
18:Open-source turn-based strategy game
3089:Video games with isometric graphics
2803:Avalon Hill's Advanced Civilization
2395:. 10 September 2014. Archived from
1989:"a review on Free Games Net (1998)"
1697:
1413:
517:game with full world map revealed (
13:
2349:""No more polls" – Longturn forum"
1704:Sbarski, Peter (21 January 2008).
1576:from the original on 1 March 2022.
750:Speed of technological development
470:, three students, avid players of
14:
3105:
2457:
2287:from the original on 5 March 2018
2175:"FCiv.net December 2022 showcase"
1654:Lee Anderson (20 December 2000),
1078:GNU Affero General Public License
647:. In 2017, after being hosted on
639:port number 5556 was assigned to
3084:Video games developed in Denmark
2946:
2945:
2525:
1414:Wen, Howard (21 November 2001).
1169:
1155:
773:map tiles (128,000 before 2.4.0)
760:should invade player settlements
715:. Studies and courses have used
25:
3079:Turn-based strategy video games
2895:Rhye's and Fall of Civilization
2429:
2385:
2367:
2341:
2327:
2313:
2299:
2273:
2251:
2229:
2203:
2181:
2167:
2153:
2133:
2107:
2065:
2043:
2029:
2007:
1981:
1950:
1923:
1894:
1857:
1820:
1758:
1743:
1728:
1674:
1648:
1632:
1606:
1580:
1553:
1527:
1501:
1480:
1454:
1433:
1190:List of open-source video games
913:, and has been known to run on
705:was described as an example in
2075:Freeciv now available in Galic
1771:Case Study: Freeciv Data Files
1590:. 1 March 2005. Archived from
1407:
1381:
1355:
1329:
1278:
1028:
756:Whether (computer controlled)
1:
3064:Alternate history video games
2375:"Greatturn presentation page"
1195:
1070:free and open-source software
423:free and open-source software
49:secondary or tertiary sources
2321:"Longturn introduction page"
2211:"Freeciv-web real-earth map"
991:
784:and connect it to a Freeciv
7:
3024:Free software that uses SDL
2189:"Freeciv-web play-by-email"
1441:"freeciv_2.2.1-1_changelog"
1148:
1000:
791:
708:The Art of Unix Programming
409:and available in an online
235:https://github.com/freeciv/
209:3.1.2 / 5 July 2024
10:
3110:
2828:Sid Meier's Alpha Centauri
2437:"Power of Planets – Earth"
1933:AI Game Engine Programming
1910:The University of Auckland
1774:. faqs.org. chapters 6+7.
1286:"Freeciv:In the Beginning"
1074:GNU General Public License
687:was recommended. In 2008,
579:achieved this by using an
457:
3074:Panhistorical video games
3049:Multiplayer hotseat games
2941:
2904:
2865:
2812:
2773:
2732:
2571:Conflicts in Civilization
2548:
2535:
2261:. The Freeciv-web Project
2191:. The Freeciv-web Project
1691:16 September 2017 at the
1266:. The Freeciv-web Project
726:
360:
338:
320:
305:
285:
258:
240:
228:
224:
202:
198:
180:
170:
160:
144:
132:
2821:Sid Meier's Colonization
2764:Civilization: A New Dawn
2051:"Freeciv – Translations"
1963:University of Washington
1682:"Open Source Mac Gaming"
1560:Houk, Philip A. (2004).
1139:Power of Planets – Earth
909:, offers installers for
901:Originally developed on
402:Sid Meier's Civilization
267:Simple DirectMedia Layer
3054:Open-source video games
3014:Cross-platform software
3009:Cooperative video games
2259:"Freeciv-web on github"
1668:6 December 2004 at the
1645:(archived 3 March 2017)
1082:artificial intelligence
853:artificial intelligence
365:https://www.freeciv.org
2984:Acorn Archimedes games
2281:"Freeciv project news"
1680:Robert Daeley (2005),
1113:
1038:
1018:
1010:
870:
804:
522:
211:; 2 months ago
186:; 28 years ago
36:relies excessively on
2856:Sid Meier's Starships
2789:Advanced Civilization
2335:"Longturn games list"
2239:. The Freeciv Project
2015:"Freeciv Editor Page"
1930:Brian Schwab (2009).
1755:, October 2014, p. 65
1111:
1036:
1016:
1008:
868:
799:
529:1.0 was a successful
512:
413:. Released under the
3059:Strategy video games
2932:GURPS Alpha Centauri
1686:O'Reilly Media, Inc.
1393:restsquared.blogg.se
667:Reception and impact
525:For the developers,
415:GNU GPL-2.0-or-later
2866:Free games and mods
2177:. 19 December 2022.
1740:, April 2010, p. 72
1588:"Freeciv – Freeciv"
1468:on 3 September 2015
1462:"README.AI (r4421)"
1317:on 10 February 2017
1141:(formerly known as
976:As of version 2.4,
907:Linux distributions
494:-based multiplayer
386:turn-based strategy
333:strategy video game
184:5 January 1996
176:The Freeciv project
129:
2355:on 21 October 2021
2307:"Longturn website"
2115:"Freeciv Portable"
1969:on 1 February 2014
1882:on 1 February 2014
1845:on 3 February 2014
1788:on 22 January 2014
1541:on 5 February 2007
1515:on 10 October 2006
1420:Linuxdevcenter.com
1238:github.com/freeciv
1209:"Freeciv homepage"
1177:Video games portal
1114:
1039:
1019:
1011:
897:Ports and variants
871:
805:
801:Simplified Chinese
721:intelligent agents
523:
452:space colonization
394:personal computers
309:33 languages
162:Original author(s)
125:
2961:
2960:
2774:Predecessor games
1995:on 3 January 2009
1919:on 20 March 2013.
1109:
1096:Longturn variants
911:Microsoft Windows
866:
829:) and optionally
657:source repository
555:Microsoft Windows
468:Aarhus University
407:operating systems
370:
369:
355:AGPL-3.0-or-later
316:
121:
120:
113:
95:
3101:
2974:1996 video games
2949:
2948:
2842:Call to Power II
2654:Gods & Kings
2624:Beyond the Sword
2520:
2513:
2506:
2497:
2496:
2474:
2469:
2468:
2466:Official website
2452:
2451:
2449:
2447:
2433:
2427:
2426:
2425:on 29 July 2021.
2421:. Archived from
2415:
2409:
2408:
2406:
2404:
2399:on 13 March 2016
2389:
2383:
2382:
2377:. Archived from
2371:
2365:
2364:
2362:
2360:
2351:. Archived from
2345:
2339:
2338:
2331:
2325:
2324:
2317:
2311:
2310:
2303:
2297:
2296:
2294:
2292:
2277:
2271:
2270:
2268:
2266:
2255:
2249:
2248:
2246:
2244:
2233:
2227:
2226:
2224:
2222:
2217:on 18 April 2018
2207:
2201:
2200:
2198:
2196:
2185:
2179:
2178:
2171:
2165:
2164:
2157:
2151:
2150:
2137:
2131:
2130:
2128:
2126:
2119:PortableApps.com
2111:
2105:
2104:
2093:
2087:
2086:
2084:
2082:
2069:
2063:
2062:
2060:
2058:
2047:
2041:
2040:
2033:
2027:
2026:
2024:
2022:
2011:
2005:
2004:
2002:
2000:
1985:
1979:
1978:
1976:
1974:
1965:. Archived from
1954:
1948:
1947:
1927:
1921:
1920:
1918:
1912:. Archived from
1907:
1898:
1892:
1891:
1889:
1887:
1881:
1875:. Archived from
1870:
1861:
1855:
1854:
1852:
1850:
1844:
1833:
1824:
1818:
1817:
1811:
1807:
1805:
1797:
1795:
1793:
1784:. Archived from
1762:
1756:
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1741:
1732:
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1725:
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1712:. Archived from
1701:
1695:
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1537:. Archived from
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1511:. Archived from
1505:
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1464:. Archived from
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1379:
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1365:. Archived from
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1353:
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1339:. Archived from
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1313:. Archived from
1307:
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1264:"Freecivweb.org"
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867:
831:hexagonal tiling
603:winning strategy
531:proof of concept
464:computer science
396:inspired by the
348:GPL-2.0-or-later
310:
287:Operating system
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219:
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53:
29:
21:
3109:
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3103:
3102:
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3099:
3098:
2994:AmigaOS 4 games
2964:
2963:
2962:
2957:
2937:
2900:
2861:
2808:
2769:
2728:
2714:Gathering Storm
2661:Brave New World
2544:
2531:
2524:
2464:
2463:
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2455:
2445:
2443:
2435:
2434:
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2391:
2390:
2386:
2381:on 17 May 2014.
2373:
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2283:. Freeciv.org.
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2020:
2018:
2013:
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2008:
1998:
1996:
1987:
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1982:
1972:
1970:
1957:T. Lau (1999).
1955:
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1766:Eric S. Raymond
1763:
1759:
1748:
1744:
1733:
1729:
1719:
1717:
1702:
1698:
1693:Wayback Machine
1679:
1675:
1670:Wayback Machine
1653:
1649:
1639:Freeciv project
1637:
1633:
1623:
1621:
1612:
1611:
1607:
1597:
1595:
1594:on 1 March 2005
1586:
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1382:
1372:
1370:
1369:on 21 July 2011
1361:
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1346:
1344:
1343:on 21 July 2011
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1198:
1175:
1170:
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1154:
1151:
1100:
1098:
1068:Freeciv-web is
1057:Civilization II
1031:
1003:
994:
899:
881:(version3) and
869:Dawning fanfare
862:
794:
740:Civilization II
729:
713:Eric S. Raymond
669:
588:network latency
460:
428:Civilization II
411:browser version
350:
313:some incomplete
276:
220:
215:
213:
210:
190:
188:
185:
181:Initial release
156:
140:
139:Logo of Freeciv
117:
106:
100:
97:
54:
52:
46:
42:primary sources
30:
19:
12:
11:
5:
3107:
3097:
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3091:
3086:
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3066:
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3036:
3031:
3026:
3021:
3016:
3011:
3006:
3001:
2996:
2991:
2986:
2981:
2979:4X video games
2976:
2959:
2958:
2956:
2955:
2942:
2939:
2938:
2936:
2935:
2928:
2926:Nuclear Gandhi
2923:
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2777:
2775:
2771:
2770:
2768:
2767:
2760:
2752:
2745:
2736:
2734:
2733:Tabletop games
2730:
2729:
2727:
2726:
2719:
2718:
2717:
2710:
2696:
2695:
2694:
2680:
2673:
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2657:
2643:
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2620:
2606:
2605:
2604:
2597:
2594:Play the World
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2560:
2552:
2550:
2546:
2545:
2543:
2542:
2536:
2533:
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2523:
2522:
2515:
2508:
2500:
2494:
2493:
2484:
2475:
2459:
2458:External links
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2410:
2384:
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2006:
1980:
1949:
1942:
1922:
1893:
1856:
1819:
1780:
1757:
1742:
1727:
1716:on 28 May 2016
1696:
1673:
1647:
1631:
1620:. January 2006
1605:
1579:
1552:
1526:
1500:
1479:
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1406:
1380:
1354:
1328:
1299:
1277:
1250:
1222:
1211:. Project news
1199:
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1194:
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1192:
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1181:
1180:
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1150:
1147:
1133:FreeCivWeb.org
1097:
1094:
1030:
1027:
1002:
999:
993:
990:
898:
895:
817:mode (like in
803:in version 2.1
793:
790:
778:
777:
774:
767:
764:
761:
754:
751:
748:
728:
725:
668:
665:
651:for 15 years,
466:department at
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33:
31:
24:
17:
9:
6:
4:
3:
2:
3106:
3095:
3094:Windows games
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3080:
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3070:
3067:
3065:
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3047:
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3044:MorphOS games
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3035:
3032:
3030:
3027:
3025:
3022:
3020:
3017:
3015:
3012:
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3004:Browser games
3002:
3000:
2999:AROS software
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2905:Miscellaneous
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2849:CivCity: Rome
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2836:
2835:Call to Power
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2823:
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2813:Related games
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2750:
2749:The Card Game
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2738:
2737:
2735:
2731:
2725:
2724:
2720:
2716:
2715:
2711:
2709:
2708:
2707:Rise and Fall
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2540:List of media
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1051:play-by-email
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607:city smallpox
605:proved to be
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584:client-server
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62: –
61:
57:
56:Find sources:
50:
44:
43:
39:
34:This article
32:
28:
23:
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2801:
2794:
2787:
2782:Civilization
2781:
2762:
2756:Civilization
2754:
2747:
2741:Civilization
2739:
2721:
2712:
2705:
2698:
2689:
2684:Beyond Earth
2682:
2677:Revolution 2
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2668:
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2638:
2631:Colonization
2629:
2622:
2615:
2608:
2599:
2592:
2585:
2578:Test of Time
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2569:
2562:
2557:Civilization
2555:
2528:Civilization
2526:
2444:. Retrieved
2440:
2431:
2423:the original
2413:
2403:12 September
2401:. Retrieved
2397:the original
2387:
2379:the original
2369:
2357:. Retrieved
2353:the original
2343:
2329:
2315:
2301:
2289:. Retrieved
2275:
2263:. Retrieved
2253:
2241:. Retrieved
2231:
2219:. Retrieved
2215:the original
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2193:. Retrieved
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2123:. Retrieved
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2100:
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2079:. Retrieved
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2055:. Retrieved
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2031:
2019:. Retrieved
2009:
1997:. Retrieved
1993:the original
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1971:. Retrieved
1967:the original
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1914:the original
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1884:. Retrieved
1877:the original
1873:Georgia Tech
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1847:. Retrieved
1840:the original
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1822:
1790:. Retrieved
1786:the original
1770:
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1751:Linux Format
1750:
1745:
1736:Linux Format
1735:
1730:
1718:. Retrieved
1714:the original
1699:
1676:
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1650:
1634:
1624:12 September
1622:. Retrieved
1608:
1596:. Retrieved
1592:the original
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1543:. Retrieved
1539:the original
1529:
1517:. Retrieved
1513:the original
1503:
1491:. Retrieved
1482:
1470:. Retrieved
1466:the original
1456:
1444:. Retrieved
1435:
1423:. Retrieved
1419:
1409:
1397:. Retrieved
1395:(in Swedish)
1392:
1383:
1371:. Retrieved
1367:the original
1357:
1345:. Retrieved
1341:the original
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3039:Maemo games
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2691:Rising Tide
2549:Video games
2446:20 February
2243:14 February
2141:"Freeciv21"
2125:13 February
2101:Google play
2021:23 February
1810:|work=
1545:29 November
1519:29 November
1493:28 November
1488:"Pubserver"
1399:7 September
1043:web browser
1029:Freeciv-web
1025:3D engine.
570:14400 bit/s
398:proprietary
383:multiplayer
2968:Categories
2796:Incunabula
2640:Revolution
1973:28 January
1886:28 January
1849:28 January
1792:26 January
1720:8 February
1598:2 February
1472:28 January
1196:References
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631:In 2006,
478:Sid Meier
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433:isometric
388:game for
292:Unix-like
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2617:Warlords
2491:Open Hub
2359:22 April
2285:Archived
2265:19 April
2221:19 April
2195:19 April
2081:19 April
2057:19 April
1999:14 April
1768:(2003).
1689:Archived
1666:Archived
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1321:19 April
1292:14 April
1270:17 April
1149:See also
1118:Longturn
1116:Freeciv
1090:longturn
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1001:FCIV.NET
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978:Mac OS X
915:Mac OS X
792:Features
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2017:. Wikia
1373:14 June
1347:14 June
971:Android
951:RISC OS
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923:Solaris
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2744:(2002)
2482:GitHub
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1143:GaCivs
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820:Civ II
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2670:World
1917:(PDF)
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1832:(PDF)
1574:(PDF)
1567:(PDF)
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1047:WebGL
963:SkyOS
955:Maemo
883:Xaw3D
836:Civ V
810:Civ I
539:Linux
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92:JSTOR
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2245:2010
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2197:2016
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2023:2010
2001:2009
1975:2014
1938:ISBN
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1851:2014
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