513:, Angle PLC, 14 April 2011. "Geomerics ... sales for seven new titles with three major publishers in the first quarter. All the new titles are with large publishers and include some of the industry’s most iconic and best selling computer games. In keeping with the games industry’s standard working practices, details of the individual titles and publishers will not be made public until those titles are released. At this time, the only information Geomerics is able to disclose is that three of these titles are scheduled to be released in calendar 2011, all of them well-known and highly regarded game franchises."
319:, a Cambridge-based mobile CPU and GPU designer, acquired Geomerics, "for a number of reasons but foremost was Enlighten, Geomerics' award-winning technology for real-time lighting" said Dennis Laudick, ARM's vice president of partner marketing. The terms of the deal were not made public.
801:
322:
In July 2014, Geomerics was awarded £1 million from the United
Kingdom's Technology Strategy Board (TSB) to take the company's real-time graphics capabilities from computer gaming to film-making.
419:
40:
312:. According to the company, "Enlighten's revolutionary technology ensures that, for the first time, lighting can be updated in real time, in game, on today's consoles."
846:
900:
672:"Silicon Studio's post-effect middleware "YEBIS" and global illumination system "Enlighten" adopted by "GOD EATER 3" from BANDAI NAMCO Entertainment"
621:
824:
553:
646:
17:
451:
797:
772:
731:
578:
369:
696:
671:
481:
353:
510:
406:
523:
720:
647:"RiME from Grey Box, Six Foot and Tequila Works first game on Nintendo Switch™ to feature "Enlighten" Global Illumination"
286:. Its chief executive included Gary Lewis, who prior to joining the company was the Global Chief Operating Officer at
304:
184:
262:
Advanced real-time global illumination system
Enlighten has since become property of and is further developed by
759:
875:
798:"Chris Doran and Dennis Laudick discuss what developers can expect now that Geomerics is part of ARM"
388:
274:
The company was formed by Angle PLC an LSE listed company (LSE:AGL) in 2005. The project was led by
603:
283:
241:
230:
223:
120:
111:
622:"Enlighten will be replaced with a robust solution for Baked and Real-time GIobal Illumination"
434:
736:
203:. The company licensed this code to game companies for incorporation into their proprietary
779:
297:
The development of
Enlighten started in 2006 and saw major distribution with the release of
885:
8:
256:
173:
60:
50:
287:
279:
350:
275:
204:
200:
78:
531:
291:
245:(2011). Enlighten has also been licensed for a variety of other titles, including
879:
464:
374:
357:
227:
331:
263:
169:
92:
762:, gamesindustry.biz, 31 January 2007. Retrieved (via Google cache) 5 July 2011
894:
850:
299:
252:
235:
192:
188:
316:
308:
247:
219:
825:"ARM swallows graphics software biz Geomerics to tart-up mobile games"
489:
187:") in real-time for live action games running on systems such as the
165:
88:
554:"Geomerics Announces New Enlighten Integration with Unreal Engine 3"
438:
196:
96:
39:
208:
847:"UK Govt Backs Geomerics to Revolutionize the Movie Industry"
579:"Enlighten: Real-Time Global Illumination in Unreal Engine 4"
153:
360:(previously CTO), Tenshi Ventures. (Retrieved 7 July 2011).
212:
172:, that specialised in creating lighting technology for the
420:"A real-time radiosity architecture for video games 2"
697:"Enlighten global illumination releases version 3.10"
183:, software code that calculates indirect lighting ("
524:"Eve online and world of darkness to use Enlighten"
892:
476:
474:
424:Advances in Real-Time Rendering, SIGGRAPH 2010
418:Sam Martin (Geomerics), Per Einarsson (DICE)
827:. The Register:Biting the Hand that Feeds IT
471:
604:"Unity Technologies Debuts Unity 5 at GDC"
38:
822:
749:Financial Times, 2 February 2007, Page 4.
901:Software companies of the United Kingdom
27:Software companies of the United Kingdom
795:
511:Press release: Geomerics Sales Progress
14:
893:
344:
218:The first system to incorporate the
823:Myslewski, Rik (13 December 2013).
409:, Guardian Online, 5 February 2008.
24:
804:from the original on 11 April 2014
452:"Lighting you up in Battlefield 3"
25:
912:
886:Silicon Studio Enlighten homepage
869:
760:Gary Lewis joins Geomerics as CEO
305:massively multiplayer online game
164:was a software company based in
839:
816:
796:Chapple, Craig (8 April 2014).
789:
765:
752:
743:
725:
714:
689:
664:
639:
614:
596:
571:
546:
516:
504:
303:in 2011 and updates to ongoing
179:The company's main product was
457:
444:
428:
412:
399:
381:
363:
255:3 & 4, and was built into
13:
1:
370:Codeshop: Step Into The Light
337:
207:. The software was ported to
396:(11), December 2009, Page 35
259:from version 5 to 2020 LTS.
18:Enlighten (radiosity engine)
7:
325:
10:
917:
269:
800:. Develop News in Depth.
482:"Enlighten: Case Studies"
251:, has an integration for
149:
136:
128:
102:
84:
74:
66:
56:
46:
37:
701:www.siliconstudio.co.jp
676:www.siliconstudio.co.jp
651:www.siliconstudio.co.jp
608:Animation World Network
450:Kenny Magnusson (DICE),
242:Need for Speed: The Run
226:engine, created by the
785:on 29 September 2011.
356:4 August 2011 at the
773:"Enlighten research"
468:, May 2011, p. 28-29
407:Becoming Enlightened
284:Cambridge University
351:Bio for Jules Davis
174:video game industry
138:Number of employees
51:Limited partnership
34:
492:on 2 December 2013
378:, 18 February 2008
288:Take 2 Interactive
215:platform in 2011.
201:personal computers
108:Chris J. L. Doran
32:
876:Geomerics website
758:Patrick Garratt,
740:, 5 February 2008
315:In December 2013
276:Chris J. L. Doran
205:rendering engines
159:
158:
145:
124:
115:
79:Chris J. L. Doran
16:(Redirected from
908:
863:
862:
860:
858:
843:
837:
836:
834:
832:
820:
814:
813:
811:
809:
793:
787:
786:
784:
778:. Archived from
777:
769:
763:
756:
750:
747:
741:
729:
723:
718:
712:
711:
709:
707:
693:
687:
686:
684:
682:
668:
662:
661:
659:
657:
643:
637:
636:
634:
632:
618:
612:
611:
600:
594:
593:
591:
589:
575:
569:
568:
566:
564:
550:
544:
543:
541:
539:
534:on 26 March 2012
530:. Archived from
520:
514:
508:
502:
501:
499:
497:
488:. Archived from
478:
469:
461:
455:
448:
442:
432:
426:
416:
410:
403:
397:
385:
379:
367:
361:
348:
233:studio, used in
143:
118:
109:
42:
35:
31:
21:
916:
915:
911:
910:
909:
907:
906:
905:
891:
890:
880:Wayback Machine
872:
867:
866:
856:
854:
845:
844:
840:
830:
828:
821:
817:
807:
805:
794:
790:
782:
775:
771:
770:
766:
757:
753:
748:
744:
730:
726:
719:
715:
705:
703:
695:
694:
690:
680:
678:
670:
669:
665:
655:
653:
645:
644:
640:
630:
628:
620:
619:
615:
602:
601:
597:
587:
585:
577:
576:
572:
562:
560:
552:
551:
547:
537:
535:
522:
521:
517:
509:
505:
495:
493:
480:
479:
472:
462:
458:
449:
445:
435:Real-Time Live!
433:
429:
417:
413:
404:
400:
386:
382:
368:
364:
358:Wayback Machine
349:
345:
340:
328:
272:
139:
116:
105:
28:
23:
22:
15:
12:
11:
5:
914:
904:
903:
889:
888:
883:
871:
870:External links
868:
865:
864:
853:. 10 July 2014
838:
815:
788:
764:
751:
742:
724:
713:
688:
663:
638:
613:
595:
570:
545:
515:
503:
470:
456:
443:
427:
411:
405:Keith Stuart,
398:
389:Game Developer
380:
362:
342:
341:
339:
336:
335:
334:
332:Silicon Studio
327:
324:
271:
268:
264:Silicon Studio
157:
156:
151:
147:
146:
140:
137:
134:
133:
130:
126:
125:
106:
103:
100:
99:
93:Cambridgeshire
86:
82:
81:
76:
72:
71:
68:
64:
63:
58:
54:
53:
48:
44:
43:
33:Geomerics Ltd.
26:
9:
6:
4:
3:
2:
913:
902:
899:
898:
896:
887:
884:
881:
877:
874:
873:
852:
851:Business Wire
848:
842:
826:
819:
803:
799:
792:
781:
774:
768:
761:
755:
746:
739:
738:
733:
732:Game Changers
728:
722:
717:
702:
698:
692:
677:
673:
667:
652:
648:
642:
627:
623:
617:
609:
605:
599:
584:
583:Unreal Engine
580:
574:
559:
558:Unreal Engine
555:
549:
533:
529:
525:
519:
512:
507:
491:
487:
483:
477:
475:
467:
466:
460:
453:
447:
440:
436:
431:
425:
421:
415:
408:
402:
395:
391:
390:
384:
377:
376:
371:
366:
359:
355:
352:
347:
343:
333:
330:
329:
323:
320:
318:
313:
311:
310:
306:
302:
301:
300:Battlefield 3
295:
293:
289:
285:
281:
277:
267:
265:
260:
258:
254:
253:Unreal Engine
250:
249:
244:
243:
238:
237:
236:Battlefield 3
232:
229:
225:
221:
216:
214:
210:
206:
202:
198:
194:
193:PlayStation 4
190:
189:PlayStation 3
186:
182:
177:
175:
171:
167:
163:
155:
154:Geomerics.com
152:
148:
141:
135:
131:
127:
122:
113:
107:
101:
98:
94:
90:
87:
83:
80:
77:
73:
69:
65:
62:
59:
55:
52:
49:
45:
41:
36:
30:
19:
855:. Retrieved
841:
829:. Retrieved
818:
806:. Retrieved
791:
780:the original
767:
754:
745:
735:
727:
716:
704:. Retrieved
700:
691:
679:. Retrieved
675:
666:
654:. Retrieved
650:
641:
629:. Retrieved
625:
616:
607:
598:
586:. Retrieved
582:
573:
561:. Retrieved
557:
548:
536:. Retrieved
532:the original
527:
518:
506:
494:. Retrieved
490:the original
485:
463:
459:
446:
430:
423:
414:
401:
393:
387:
383:
373:
365:
346:
321:
314:
307:
298:
296:
273:
261:
246:
240:
234:
217:
180:
178:
161:
160:
85:Headquarters
47:Company type
29:
857:25 February
831:25 February
808:25 February
706:18 November
681:18 November
538:6 September
496:6 September
239:(2011) and
224:Frostbite 2
117:Gary Lewis
61:Video games
656:21 October
631:21 October
626:Unity Blog
588:21 October
563:21 October
454:, GDC 2011
338:References
309:Eve Online
248:Eve Online
220:middleware
104:Key people
721:Angle PLC
528:Geomerics
486:Geomerics
185:radiosity
181:Enlighten
166:Cambridge
162:Geomerics
132:Enlighten
89:Cambridge
895:Category
802:Archived
439:SIGGRAPH
354:Archived
326:See also
292:New York
280:spin out
222:was the
197:Xbox 360
129:Products
57:Industry
737:Develop
270:History
150:Website
97:England
75:Founder
67:Founded
209:Nvidia
199:, and
144:(2010)
882:copy)
783:(PDF)
776:(PDF)
422:, in
282:from
278:as a
257:Unity
859:2015
833:2015
810:2015
708:2019
683:2019
658:2021
633:2021
590:2021
565:2021
540:2019
498:2019
465:EDGE
441:2011
375:EDGE
231:DICE
213:CUDA
70:2005
317:ARM
290:in
211:'s
142:25
121:CEO
112:COO
897::
849:.
734:,
699:.
674:.
649:.
624:.
606:.
581:.
556:.
526:.
484:.
473:^
437:,
394:16
392:,
372:,
294:.
266:.
228:EA
195:,
191:,
176:.
170:UK
168:,
95:,
91:,
878:(
861:.
835:.
812:.
710:.
685:.
660:.
635:.
610:.
592:.
567:.
542:.
500:.
123:)
119:(
114:)
110:(
20:)
Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.