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to its Hall of Fame for games readers rated highly over time, with a final score of 9.71 out of 12; in 1990 readers voted for the game as their "All-Time
Favorite"; a 1991 magazine survey of strategy and war games gave it four and a half stars out of five; and a 1993 survey in the magazine gave the
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rated the Amiga and ST versions 618 and 606 out of 1000, respectively, citing the non-sophisticated graphics and sound. The magazine stated that "the gameplay's good and it's fun to play" but quickly repetitive, concluding that "you'll soon find that one war's much like another". Noting that games
345:, "and I'm glad I didn't know it existed", agreeing with the warning on the game box of its addictiveness ("I had enough trouble just writing this review"). Praising the Atari ST version's UI, he said that the "superb" game combined aspects of exploration and strategy. While wishing for improved
183:
franchise, in which
Krellans are enemies. While the franchise depicts interstellar war, the game's documentation describes a backstory in which the player opposes a Krellan strategy to use as few resources as possible to conquer planets. Both sides thus use World War II-era weapons such as
372:
is the most entertaining 'world conquest' game" he had played, and called it "extremely addictive". The magazine also rated the
Commodore 64 version 4+ stars citing "the game's significance and absorbing playability", but wished for clearer graphics.
358:
s Steve Panak said that the ST version was "so good and so addictive that I find myself starting a game in the late afternoon, and the next time I look at my watch it's 2 a.m." Rating the Amiga version with 4+ stars,
289:
Interstel warned customers "Don't buy Empire! It is a
Krellan plot to reduce productivity", and the manual notes "Interstel assumes no responsibility for lost productivity on the part of the players". The mainframe
414:
concluded that "for those who relish total immersion in a stimulating strategic environment ... this fascinating wargame is a perfect choice". The ST version of the game was reviewed in 1988 in
420:#131 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. The Lessers reviewed the MS-DOS version of the game in 1989 in
327:, saying "the playability of an already successful system has been significantly enhanced". The game received the magazine's "Game of the Year" award for 1988; in 1989 the magazine named
258:), he licensed the game to a small software company named Interstel. Mark Baldwin was brought in to coauthor the game redesigning it for the commercial market. Starting around 1987,
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tedious. Ease of play, fast and simple combat, and intuitive UI made the game addictive, he said, tempting players to find out what would happen next.
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33:
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magazine's "Software
Received" section, and received a flood of orders. After writing to many software companies (including
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is showing its age, but it's still a must-have for wargamers everywhere". While stating that the UI could be better,
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707:"Computer Strategy and Wargames: The 1900-1950 Epoch / Part I (A-L) of an Annotated Paiktography"
38:
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220:("it might as well have been called EIL, for 'Empire Implementation Language'"), Bright ported
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Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (February 1989). "The Role of
Computers".
8:
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Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1988). "The Role of
Computers".
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228:. With low commercial expectations, he submitted an announcement to January 1984
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was "a fascinating grand strategic wargame, more sophisticated than
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at
Caltech, as students failed classes while playing the game.
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avoided the need to micromanage units that made games like
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893:"Aktueller Software Markt (ASM) Magazine (April 1988)"
634:"Computer Gaming World's 1988 Game of the Year Awards"
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861:
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323:". The magazine's full review noted the improved
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166:and published by Interstel Corporation in 1987.
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614:"Empire: The Rise and Fall of Random Empires"
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216:but sold only two copies. After learning the
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209:. In the early 1980s he ported the game to
979:Video games developed in the United States
734:"Brooks' Book of Wargames: 1900-1950, A-P"
424:#142, and gave the game 4 out of 5 stars.
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576:. No. 41. November 1987. p. 24.
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49:of all important aspects of the article.
680:"CGW Readers Select All-Time Favorites"
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45:Please consider expanding the lead to
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792:. September–October 1988. p. 14.
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339:" on mainframe, said Neil Randall of
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18:
13:
732:Brooks, M. Evan (September 1993).
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184:submarines, aircraft, and armies.
14:
990:
903:
705:Brooks, M. Evan (November 1991).
612:Kritzen, William (January 1988).
974:Video games based on board games
23:
969:Turn-based strategy video games
885:
37:may be too short to adequately
912:Empire: Wargame of the Century
531:
519:Walter Bright's Classic Empire
435:ASM (Aktueller Software Markt)
332:game three stars out of five.
260:Empire: Wargame of the Century
201:, a strategy wargame, for the
187:
175:Empire: Wargame of the Century
169:
153:Empire: Wargame of the Century
72:Empire: Wargame of the Century
47:provide an accessible overview
1:
910:Walter Brights Collection of
491:Katz, Arnie (November 1988).
442:
398:Anacreon: Reconstruction 4021
836:Smith, Andy (October 1988).
459:Randall, Neil (March 1988).
301:
7:
964:Interstel Corporation games
802:: CS1 maint: date format (
759:Panak, Steve (March 1988).
642:. October 1988. p. 54.
515:"A Brief History of Empire"
10:
995:
686:. January 1990. p. 64
427:
319:, but easier to play than
817:Malcom, Tom (July 1990).
545:. Mountain View, CA. 1987
156:is a video game based on
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99:
85:
76:
71:
568:"Christmas Buyers Guide"
368:s reviewer stated that "
543:Computer History Museum
513:Bright, Walter (2000).
177:is part of Interstel's
660:. May 1989. p. 56
218:C programming language
738:Computer Gaming World
711:Computer Gaming World
684:Computer Gaming World
658:Computer Gaming World
639:Computer Gaming World
619:Computer Gaming World
573:Computer Gaming World
308:Computer Gaming World
105:Interstel Corporation
410:require many hours,
296:video game addiction
244:Simon & Schuster
654:"Game Rating Chart"
949:Commodore 64 games
539:"Artifact Details"
954:Computer wargames
767:. pp. 47, 49
622:. pp. 40–42.
497:Ahoy!'s AmigaUser
412:Ahoy!'s AmigaUser
214:assembly language
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929:1987 video games
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593:(January 1989).
591:Pournelle, Jerry
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335:"I never played
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240:Sirius Software
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66:1987 video game
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32:This article's
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16:1987 video game
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944:Atari ST games
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939:Apple II games
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904:External links
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601:. p. 109.
595:"To the Stars"
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41:the key points
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895:. April 1988.
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881:(142): 42–51.
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866:(131): 78–86.
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825:. p. 52.
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499:. p. 37.
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162:developed by
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846:. Retrieved
844:. p. 84
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769:. Retrieved
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742:. Retrieved
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469:. Retrieved
467:. p. 26
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438:– March 1988
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272:Commodore 64
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128:Commodore 64
101:Publisher(s)
95:Mark Baldwin
87:Developer(s)
52:
36:
34:lead section
934:Amiga games
717:18 November
690:15 November
471:10 November
391:noted that
347:pathfinding
321:Third Reich
294:had caused
188:Development
170:Description
111:Platform(s)
55:August 2024
923:Categories
848:2024-08-17
771:2024-08-17
664:3 November
524:2024-08-17
443:References
256:MicroProse
236:Broderbund
180:Star Fleet
959:DOS games
302:Reception
280:Macintosh
39:summarize
914:versions
838:"Empire"
819:"Empire"
786:"Empire"
761:"Empire"
493:"Empire"
465:Compute!
461:"Empire"
342:Compute!
276:Apple II
264:Atari ST
248:Sublogic
124:Atari ST
120:Apple II
744:30 July
428:Reviews
262:on the
224:to the
207:Caltech
142:Release
879:Dragon
864:Dragon
549:14 May
422:Dragon
417:Dragon
393:Empire
379:Empire
370:Empire
337:Empire
329:Empire
313:Empire
292:Empire
282:, and
254:, and
226:IBM PC
222:Empire
211:PDP-11
203:PDP-10
198:Empire
159:Empire
132:MS-DOS
765:Antic
366:'
356:'
352:Antic
268:Amiga
116:Amiga
823:Info
804:link
790:Info
746:2014
719:2013
692:2013
666:2013
599:BYTE
551:2024
473:2013
388:BYTE
375:Info
362:Info
317:Risk
252:Epyx
231:BYTE
145:1987
842:ACE
406:ACE
385:of
284:DOS
136:Mac
925::
840:.
821:.
800:}}
796:{{
788:.
763:.
736:.
709:.
682:.
656:.
636:.
616:.
597:.
582:^
570:.
559:^
541:.
517:.
505:^
495:.
481:^
463:.
451:^
349:,
325:UI
278:,
274:,
270:,
266:,
250:,
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242:,
238:,
134:,
130:,
126:,
122:,
118:,
851:.
806:)
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721:.
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668:.
553:.
527:.
475:.
57:)
53:(
43:.
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