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The player is one of several Dukes chosen by the High King to help run the
Kingdom. Their Duchy is not in the best of shape, the gameplay goal is to build up its population, land holdings, and grain reserves, ultimately hoping to become powerful enough to overthrow the High King.
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and rival lords secretly helped by the High King; they can buy and sell land, itself divided in several categories depending on
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The player has to manage their duchy, while paying taxes and sending, on occasion, peasants to the King's service, undergoing
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about land management and was created as an expanded version of
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D by Vince Talbot in 1976 as an expanded version of
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194:in February 1980 and was republished in
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207:Dukedom Small Basic Version
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373:1984 Big Computer Games
151:Dukedom was written in
169:level F BASIC then to
274:www.atariarchives.org
231:It inspired the game
392:Strategy video games
397:City-building games
351:on December 4, 2014
93:turn-based strategy
79:Turn-based strategy
252:"CodePlex Archive"
196:Big Computer Games
192:Creative Computing
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188:Richard A. Kaapke
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347:. Archived from
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345:MMReference
220:A complete
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203:Small Basic
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386:Categories
375:edited by
239:References
209:exists in
177:BASIC-PLUS
99:video game
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133:offensive
129:fertility
121:epidemics
215:CodePlex
213:form on
198:(1984).
162:Hamurabi
111:Gameplay
104:Hamurabi
74:Genre(s)
341:"Manor"
157:Kingdom
125:locusts
88:Dukedom
65:Release
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222:Python
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233:Manor
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Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.