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Dragon Quest II

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1311:. This remake is similar to the Super Famicom version, but with 8-bit graphics. Compared with the NES version, it featured better graphics and was less difficult. The remake also provided a quick-save function to allow players save and load game anywhere unless they reset the Game Boy. In the Game Boy Color localization, the main characters' and towns' names were retranslated to be similar to the original Japanese names: legendary hero "Erdrick" was retranslated as "Loto", and the castle name "Midenhall" was re-dubbed "Lorasia". The original translation had a lot of errors, and Enix changed the names to help fix that. 938:
program failed to account for larger monster groups, however, which fell outside the model and caused the game to be very difficult. Furthermore, enemies leveling and weapons power were designed by area, but Koichi Nakamura did not think over the boat, so if players get the boat to some land might be quickly defeated. The developers realized there was a balance problem and did some modifications, such as limiting the number of enemies in Midenhall to groups of three, and moving the Cannock Castle closer to Midenhall Castle.
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strategic elements introduced because of larger parties and larger groups of enemies. The game's music is often praised, despite its limited 8-bit capabilities. Considered a classic for the RPG genre, the game is regarded as praiseworthy. Japanese reviews highlighted the Famicom version's difficulty, stemming from issues such as the many traps in the Cave of Rhone, and the final boss's ability to cast a "Healall" spell, and this has led to some critics calling the game "the most difficult
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the coding process, they did not know how to debug or to keep track of whose code it came from, so Nakamura had to do it himself, which caused delays. In programming, they did the maps first. Then they worked on characters, including numbered characters in maps for assigned lines, and designed the NPC's moving route. The next step was programming the items, while the final step was setting the monsters data and converting Toriyama's artwork. This work was completed by the end of October.
1288:'s engine. Besides enhanced in graphics and sound, gameplay was also improved. The Super Famicom remake features an improved enemy targeting system: if an enemy is defeated before a character who was assigned to attack can perform its attack move, the character will attack another enemy rather than do nothing like in the Famicom version. And like its successors, players can find stat-improving items from pots or dressers. The Super Famicom remake was only released in Japan. 5450: 653:. The game was hit with delays due to game balance, which were only fully corrected in the early sections of the game. This, combined with a staff that included students not familiar with the coding and debugging process, pushed back the release by a month. The developers also had many ideas that had to be discarded due to the technical limitations of the Famicom system, though some were later incorporated into subsequent remakes and the game's sequel, 4678: 4664: 1713: 1708: 1703: 1698: 1693: 930:
place, like a castle, cave, or tower, and then the key elements and story were created together afterwards. The scenarios were mainly written by his friend Hiroshi Miyaoka. Compared with write lines in writing paper and design map in graph paper, staff wrote both two in 5 mm graph papers of A4, as they felt that was easy for organizing; their manuscript thickness is 15 cm.
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boat. Exploration is a key component of the game. The game offers a few spots to save the game. In most of the towns, talking to a king or minister saves the game. In the American version, which incorporated a battery for saved games rather than the password system of the original, talking to the king also allows for the deletion and moving of saved games.
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After obtaining the Charm of Rubiss, the party travels to Hargon's castle in the ice-covered plateau of Rhone and confronts Hargon in his throne room. Hargon is defeated, but he offers himself to Malroth and the demon emerges to destroy the heroes. Together, the three heroes slay Malroth and return to Midenhall, where the Prince is named the new king.
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as the monsters, and one doing the programming. The initial deadline was set for early November, but the game ultimately suffered a small delay. The development team had finished programming almost everything by the time of the initial release and believed the game could be released by the end of that year. In the Japanese magazine
745:. In the battle mode, the player gives orders to the characters on how to fight the monsters. Once the player defeats all of the monsters, the characters gain experience points and gold. The experience points raise the characters' experience levels. This improves the characters' attributes, and they may also learn new spells. 805:. The story begins with an attack upon Moonbrooke Castle by the wizard Hargon, who seeks to summon the demon Malroth to destroy the world. A wounded soldier escaped the battle and fled to the kingdom of Midenhall, where he informs the king of the attack before he dies. The king then commands his son, who is a descendant of 1005:, was released in February 1987. It covers ten orchestra version soundtracks with a twenty-five minute "original sound story"; this suite was performed by the Tokyo Strings Ensemble. Some of the tracks are classical and some are jazz. On August 20, 1987, the first "Family Classic Concert" was held. In this concert, 876:, published on November 11, 1986, it was announced that the game would be released in late December. However, the developers found that the game was too difficult, so it was delayed for a month to adjust the balance. They had to finish the final version in mid-December, which they did, and then rushed to deliver to 714: 937:
Due to the aforementioned balance issues, the game was initially very difficult, especially in the later stages. Nakamura had written a program that simulated every single combat that he used to adjust the game's setting for character leveling and the strength of enemies players would encounter. This
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comics he was used to, he enjoyed painting more, so on balance the experience was positive. Yuji Horii stated that for his process, like other manga and film creators, he quickly outlines the story's plot in his mind. With regard to map design, a blank map was used to create the physical shape of the
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that would be shown in the game. The artwork was then converted into computer graphics; as Toriyama was unfamiliar with computer graphics technology, other staff took charge of this. Many new monsters needed to be designed to make the game feel real, and the process was laborious for Toriyama. But he
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decided, they started development in early July. At the beginning of development, producer Yukinobu Chida asked director and programmer Koichi Nakamura for a definite release date, and he offhandedly set one. Then the development team was divided into two groups, with one designing the story, as well
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offers a wider array of spells and items and a much larger world. The game also expanded the inventory management system of its predecessor by giving each character an individual inventory that holds up to eight items, placing a greater emphasis on conservative item management between the characters.
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series to do so. The game introduced a party system where, instead of beginning the game with an entire party as was common in previous computer RPGs, the player begins the game with only one character and gradually recruits more party members during the course of the game. The player controls his or
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Compared with its predecessor, the game was more advanced in nearly all technological aspects. Koichi Nakamura programmed with several students, but since it was his first time working with a team, he did not know how to delegate work or communicate his goals. Since the students were unfamiliar with
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The Prince begins his quest alone, but is later joined by two cousins: the Prince of Cannock and the Princess of Moonbrooke. After finding the Prince of Cannock, who began a similar journey at the same time as the Prince of Midenhall, they restore the Princess of Moonbrooke to her human form, having
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took place. There they meet the grandson of Dragonlord, the villain from the previous game, who gives the party valuable information. He tells them that by collecting the five crests hidden around the world, the party can create the Charm of Rubiss, allowing them to defeat Hargon and his illusions.
978:. In the Japanese original, the game starts right with the injured soldier from Moonbrooke entering Midenhall castle, seeking help from its king. The dialogue of the American localization often used (intentionally) archaic English vocabulary, among other differences from the Japanese version. Like 752:
and get gold to buy better weapons and armor. Eventually, the player's characters become strong enough to make it to the next town or dungeon. This repeats until the player reaches the final boss and defeats him. However, the gameplay is not necessarily linear, especially after the player gets the
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Due to a lack of cartridge space, many ideas were abandoned during development, such as an alternate ending that the Lorasia Prince is assassinated by the Prince of Cannock's sister if he dies in the final battle. Some elements were later used in remakes or sequels: a subplot about the Prince of
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The game is generally known for fixing problems found in the first game, including improvements such as allowing parties of three characters, having a larger world, better graphics, and the ability to carry more items. Other noted improvements were keys that can be used multiple times and new
46: 900:, players can control a party of up to six characters directly; Nakamura saw this, liked the idea, and wanted to do something similar. Due to technical restrictions, they decided to use only three characters; the Famicom video game system supports the display of up to eight 1325:
port, and since phone capacity was limited, the game was divided into two parts. The first part was pre-installed in cell phones and the second part could be downloaded for free. The world map was provided by a pre-installed PDF file. In 2006 Japanese mobile companies
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been transformed into a dog during Hargon's assault on Moonbrooke Castle, which was reduced to ruins. As the trio quest to find and defeat Hargon, they secure a ship that allows them to travel across oceans to reach new continents, including Alefgard, which is where
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In the story group, monsters were the first thing designed. The monsters' names, skills, and personalities were decided first, after which they were drawn by artist Akira Toriyama. Yuji Horii allowed Toriyama to paint full drawings rather than directly create the
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in Japan on September 15, 2011. The Wii compilation featured interruptive save functions for each games. The compilation also included original copies of the strategy guides for the games, along with original artwork and material on the games' development.
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The game's story centers on the prince of Midenhall, who is ordered to stop an evil wizard named Hargon after Hargon destroys Moonbrooke Castle. On his adventure, he is accompanied by his two cousins, the prince of Cannock and the princess of Moonbrooke.
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While wandering fields, towers, caves, seas, and dungeons, the player randomly encounters monsters, after which the game shifts to battle mode. The game's battle mode introduces groups of monsters, which is an upgrade from the one-on-one battles of
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as of 2008. The Super Famicom and Game Boy Color remakes together shipped in excess of 1.92 million copies worldwide. The Japan Mobile version was downloaded more than one million times. The game was included in a 2011 compilation called
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computers in February 1988, but the ported version had many issues like choppy scrolling, black-surround characters titles, poor graphics, along with sluggish combat and menus. The MSX2-ported version was released in May 1988 in Japan.
763:. The game is the first in the series to feature multiple heroes and enemies in a battle, as well as a sailing ship. It also allowed the player to land the ship anywhere, making it possible to explore the entire game world in an 695:. The game was praised for improving on almost all aspects of the original, including having better graphics, having a larger world to explore, and more characters to participate in a more dynamic combat system. 2114: 1373:
was based on the previous cell phone version while optimized for smartphones and was released on June 26, 2014, in Japan. An English version was released on October 9, 2014, under the title
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her characters as they move in the game world. They can search treasure chests, talk and trade with villagers, equip themselves with weapons and armor, and cast spells.
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was released. One major goal was the development of a more exciting combat system, which was inspired by similar multi-character party systems such as the one found in
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expands on the first game by having a larger party, more areas to explore, multiple heroes and enemies in a battle, and a sailing ship. The game's successor,
5250: 3796: 5187: 5182: 3898: 4468: 3926: 1013:'s music was performed by the Tokyo Strings Ensemble. Later in October 1987, the concert recording was released as a symphonic suite CD under the title 5894: 5177: 5015: 1882:; the three games are collectively called "Erdrick Saga Trilogy". Also with the success of the Game Boy Color remake, Enix released a Game Boy Color 705:
games, especially in its late game, and retained that reputation even in later ports to other platforms that made the game somewhat more forgiving.
1878:, was released in 1988 in Japan. It serves as a prequel to the first two games and follows the ancestor of the main characters, the legendary hero 5909: 2853: 2450: 986:
was censored in some aspects; for example, it used a ghost-like sprite instead of the original defeated character's coffin with cross sprite.
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Editors of Nintendo Power: Nintendo Power September/October, 1990; issue 16 (in English). Nintendo of America, Tokuma Shoten Publishing, 66.
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Editors of Nintendo Power: Nintendo Power September/October, 1990; issue 16 (in English). Nintendo of America, Tokuma Shoten Publishing, 67.
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received favourable reviews from everybody, but as myself on the creator's side, I feel that I did about only half what I wanted to do."
5869: 1060:, Sugiyama decided to use pop music to suggest the game took place at a later time than the previous game. This music is also used for 767:
manner. It included other new gameplay features such as weapons which cast spells when used in battles. Compared with its predecessor,
728:. It allows the player to control more than one character, each of whom has their own characteristics, and it is the first game in the 1960: 5839: 5488: 5697: 4199:"Dragon Quest II," released in the following year of 1987, sold 500,000 copies on the first release, and 2,200,000 copies in total. 1762:
received both critical and financial success in Japan. The Famicom version sold 500,000 copies on its first release in Japan, and
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copies by the end of the year, grossing several hundred million dollars. The Famicom version's total sales had later increased to
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side by side, and one game character used two units in a direction, so it was possible for up to three characters to talk with a
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s one-vs-one combat system was "tedious" and too simple, and that the leveling system was "boring", so they decided to have
5630: 4944: 4260: 3993: 2115:"Dragon Quest 3 HD-2D Remake launches this year for PC and console, Dragon Quest 1 & 2 HD-2D Remake announced for 2025" 1898: 3962: 3027: 3000: 5606: 3270: 3216: 3189: 3162: 3135: 3108: 2322:(1990) Nintendo, Enix America Corporation Licensed Nintendo of America Inc. Dragon Warrior II Map (in English) ENI-D2-US. 2056: 2002: 1572: 1493: 1281: 668: 196: 3081: 5924: 5614: 5171: 3858: 3829: 2809: 2665: 2532: 1084: 2257: 5849: 5623: 5083: 5044: 4757: 3882: 2370: 17: 5810: 2636: 4731: 2748: 1793:
gave it a score of 28.02 out of 30, and named it the best overall cartridge game of the year. In 2006, readers of
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Cannock being cursed was added to the Super Famicom remake and later remakes. Also, the Promontory of Olivia in
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was created by Enix themselves and published in 1990. Unlike the original Japanese Famicom version, which used
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instead to record the player's progress. The storyline introduction in Moonbrooke is presented exclusively in
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game to include a game of chance (played with Lottery Tickets that the player finds), and was also the first
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use a party system with players controlling multiple characters. In another game from the time entitled
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Enix Corporation Unveiled Secrets of Dragon Warrior II map (in English) Enix America Corporation.
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was written by Hideo Takayashiki and published in 1989; it was reprinted in 1991 and 2000. The
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awarded the Japanese Super Famicom remake a 35/40. The Game Boy Color remake got a 30/40 from
1377:. Square Enix registered this trademark in Japan in 2013, and in United States in early 2014. 5454: 5319: 5111: 4920: 3506:"Dragon Warrior I & II Return to the days of yore with Enix's Game Boy Color RPG revival" 117: 4135: 2587: 1967: 872: 5329: 5281: 5226: 5069: 1884: 71: 59: 8: 5879: 5854: 5364: 5076: 4120: 3797:"Dragon Quest Games Drawing Near? Luminaries Of The Legendary Line Registered In The USA" 1079: 1065: 809:(known as Loto in Japanese translations and some later localizations), to defeat Hargon. 149: 105: 95: 4538: 3340: 3297: 3058: 2797: 2781: 2703: 2681: 2651: 2607: 2591: 2563: 2522: 2496: 1428:
in July 1987, and the third by game publisher Enix in 1988 as an "official guide book".
645:. The artwork that was used as the basis for the characters and monsters was painted by 5919: 5874: 5864: 5404: 4683: 4343: 4297: 4224: 3754:"DRAGON QUEST II: Luminaries of the Legendary Line is now available on iOS and Android" 3691: 2922: 1056:
named “Love Song Sagashite”. Since the sequel takes place 100 years after the original
173: 4083: 2977: 5743: 5369: 5193: 5132: 5090: 4887: 4301: 4228: 3878: 3854: 3825: 3692:"FC版のI・IIには「ふっかつのじゅもん」も。Wii「ドラゴンクエスト25周年記念 ファミコン&スーパーファミコン ドラゴンクエストI・II・III」の最新情報が到着" 3395: 2805: 2661: 2528: 2366: 1930: 1393: 749: 240: 139: 127: 4498: 3505: 2874:: One day, a single wounded soldier arrived after a long struggle at Lorasia Castle. 2723: 2136: 1321:
brand cell phones in 2005. The remakes size was four times bigger than the original
5680: 5659: 5636: 5566: 5415: 5209: 4880: 4852: 4720: 4588: 4561: 3668: 3452: 3362: 2762: 1903: 1874: 1078:, "Unknown World", is also played when the Hero is in that area. The ending theme " 624: 542: 4370: 3247: 2724:"すべては『ドアドア』から始まった――チュンソフト30周年のすべてを中村光一氏と振り返るロングインタビュー【前編】 | ゲーム・エンタメ最新情報のファミ通.com" 2086: 5736: 5651: 5497: 5409: 4984: 4908: 4894: 4873: 4859: 4811: 4544: 4190: 4169: 4044: 4003: 3972: 3936: 1567: 1488: 1405: 1397: 1381: 1267: 994: 880:
to make the physical game cartridges. The game was released on January 26, 1987.
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in 2001, which was based on the Japan-only Super Famicom update of the original
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was released in Japan on June 26, 2014, and worldwide on October 9, 2014, as
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game to use multiple key types and to include travel doors (warp gates).
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is noted for greatly expanding upon the gameplay of the previous game,
380: 110: 3994:"Dragon Quest II: Luminaries of the Legendary Line for Switch Reviews" 3529: 2950: 632:; and the three games are collectively called "Erdrick Saga Trilogy". 5522: 4737: 4726: 4136:"'Dragon Quest 2' Review – That Awkward Step Between Modest And Epic" 1436: 1337:
Both the Famicom and Super Famicom versions of this game, along with
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was successful in Japan; the original Famicom version shipped over
641: 581: 412: 64: 5466: 2895: 1993:"All Famicom games sorted from the latest release to the earliest" 1868:, the series became a Japanese cultural phenomenon. The sequel to 748:
To win, the player must fight monsters to improve the characters'
628:, follows the ancestor of the main characters, the legendary hero 5515: 5286: 5231: 4609: 4308:– via Okayama University Scientific Achievement Repository. 4235:– via Okayama University Scientific Achievement Repository. 4095: 3775:"Dragon Quest Fans, Here's A Glimmer Of Hope For Localized Games" 3665:"Dragon Quest Collection to Come With Bonus Dragon Quest X Video" 1997: 1879: 1795: 1602: 1580: 997:
composed and directed the music for the game. The first album of
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began in April 1986, a month before the release of the original
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series. Enix's U.S. subsidiary published the American release,
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magazine voted the game the 17th best video game of all time.
5296: 2189: 926: 476: 447: 427: 404: 388: 372: 346: 329: 312: 295: 269: 3714:"「ドラゴンクエストVIII」の世界がスマートフォンで展開! 「ドラゴンクエスト」シリーズ スマートフォンに続々登場!" 2451:"Koichi Nakamura Interview: On the Birth of the Console RPG" 5359: 4790: 4197:(276–282). Japan Trade & Industry Publicity: 35. 1993. 585: 192: 76: 50:
Box art of the original North American NES release, titled
3109:"Symphonic Suite Dragon Quest Best Selection Vol.1 ~Roto~" 2188:. Square-Enix. The History of Dragon Quest. Archived from 1029:'s musics were also collected in music compilations, like 4526:(in Japanese). Japan: Enterbrain. 2009-02-20. p. 53. 2033: 1835: 1776: 1642: 1557: 1478: 1366: 1350: 1334:
also started selling the game on their mobile platforms.
1255: 688: 216: 208: 188: 4634:"Dragon Quest Monsters: Caravan Heart - Staff Retroview" 3271:"『ドラゴンクエスト2』のBGMがラブソングに... 『初音ミク』が歌うゲーム音楽をリッスンナゥ!(動画あり)" 2764:すべては『ドアドア』から始まった――チュンソフト30周年のすべてを中村光一氏と振り返るロングインタビュー【前編】 1811:
was released, director Koichi Nakamura said "In result,
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Symphonic Suite Dragon Quest Best Selection Vol.1 ~Roto~
4166:"RPGamer's Awards 2000: Game Boy Color RPG of the Year" 4028:(in Japanese). No. 343. 14 July 1995. p. 107. 3055:"Super Famicom Edition Symphonic Suite Dragon Quest II" 2108: 2106: 1072:. The song that is played when wandering the fields of 3844: 2412:
Enix Corporation Unveiled Secrets of Dragon Warrior II
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Enix Corporation Unveiled Secrets of Dragon Warrior II
2176: 2174: 3364:松崎しげるが『塊魂』の名曲を熱唱! 光田康典氏、坂本英城氏も登場した吹奏楽&オーケストラステージをリポート 4659: 4426:(in Japanese). No. 900. Enterbrain. 2006-03-03. 4191:"Digest of Japanese Industry & Technology: DJIT" 4072:. Weekly Famitsu. No.915 Pt.2. Pg.111. 30 June 2006. 2103: 4195:
Digest of Japanese Industry & Technology (DJIT)
3751: 3244:"Symphonic Suite Dragon Quest Scene-Separated I~IX" 2171: 953: 908:(NPC). Yuji Horii believed many players would play 4466: 4286:"The Birth of "Final Fantasy": Square Corporation" 4213:"The Birth of "Final Fantasy": Square Corporation" 2919:"Suite Dragon Quest II ~Gods of the Evil Spirits~" 2568:[Making of "Dragon Quest II" (Part Two)]. 2501:[Making of "Dragon Quest II" (Part One)]. 2350:. Enix America Corporation. 1990. pp. 24, 26. 3190:"Dragon Quest Game Music Super Collection Vol. 3" 3163:"Dragon Quest Game Music Super Collection Vol. 2" 3136:"Dragon Quest Game Music Super Collection Vol. 1" 2784:Famicom & Super Famicom Dragon Quest I·II·III 2631:. Series 1. Episode 8 (in Japanese). 2004-02-24. 1431:Similar to other early main games in the series, 1375:Dragon Quest II: Luminaries of the Legendary Line 1115: 1047:Symphonic Suite Dragon Quest Scene-Separated I~IX 774:Dragon Quest II: Luminaries of the Legendary Line 693:Dragon Quest II: Luminaries of the Legendary Line 610:is set one hundred years after the events of the 567:Dragon Quest II: Luminaries of the Legendary Line 5826: 3295: 1003:Suite Dragon Quest II ~Gods of the Evil Spirits~ 576:when initially localized to North America, is a 4436: 3662: 2590:issue 50 in 1986, released on 11 November 1986. 2363:Dragon Warrior Monsters Official Strategy Guide 2130: 1035:Dragon Quest Game Music Super Collection Vol. 1 4586: 4364: 4160: 4158: 3927:"Dragon Warrior I & II for Game Boy Color" 3217:"Symphonic Suite Dragon Quest Complete CD-Box" 2825: 2823: 2821: 5482: 4758: 4556: 4554: 3658: 3656: 2112: 3706: 2971: 2949:(in Japanese). Sugiyama Kobo. Archived from 2292: 2214:. Enix America Corporation. 1990. p. 8. 1690: 1043:Symphonic Suite Dragon Quest Complete CD-Box 4385: 4346:(in Japanese). 4Gamer.net. November 2, 2010 4244: 4242: 4155: 3273:(in Japanese). Kotaku Japan. Archived from 2818: 2795: 2520: 2444: 2442: 2360: 2332: 2330: 2328: 2288: 2286: 2284: 2282: 2280: 2278: 2276: 2274: 2251: 2182:"Dragon Quest: Sential of the Starry Skies" 1953: 1420:were published: the first was published by 1082:" is also the ending song of related anime 667:copies. Later, the game was remade for the 635:Planning began a month before the original 5489: 5475: 4765: 4751: 4610:Dustin Hubbard and Dwaine Bullock (2001). 4551: 4065: 4063: 4039: 4037: 4035: 3903:(in Japanese). Square Enix. Archived from 3653: 3639:"ドラクエ2やFF2など、ソフトバンク端末向けアプリ投入──スクウェア・エニックス" 3241: 2558: 2554: 2552: 2550: 2548: 2546: 2544: 2491: 2247: 2245: 2243: 2241: 2133:"The GameSpy Hall of Fame: Dragon Warrior" 1546: 1467: 958:The North American release of the game as 44: 5895:Super Nintendo Entertainment System games 4631: 4496: 4467:Wheeler, Commodore (September 21, 2000). 4414: 4412: 3214: 3187: 3160: 3133: 2872:Narration (first line of game translated) 2516: 2514: 2512: 2487: 2485: 2483: 2481: 2479: 2477: 2475: 2448: 2239: 2237: 2235: 2233: 2231: 2229: 2227: 2225: 2223: 2221: 2164: 2162: 2160: 2158: 2156: 2154: 2126: 2124: 1747:Game Boy Color Award of the Year for 2000 1392:was announced to be released in 2025 for 5699:Professor Layton and the Curious Village 4367:"2011 Game Sales Chart and Sales Trends" 4344:"携帯アプリ「DQIII そして伝説へ・・・」100万DL達成記念にデコメ配信" 4259:. 2004-02-09. p. 27. Archived from 4239: 4133: 4108: 4106: 4024:"実験!! ゲーム家族のクロスレビュー: ドラゴンクエストII 悪霊の神々". 3268: 3079: 3052: 3025: 2998: 2916: 2439: 2325: 2271: 2135:. IGN Entertainment, Inc. Archived from 1985: 1875:Dragon Quest III: The Seeds of Salvation 1822:were also successful and well received. 1347:Dragon Quest 25th Anniversary Collection 712: 5715:Professor Layton and the Unwound Future 5707:Professor Layton and the Diabolical Box 4580: 4060: 4032: 3845:ファミリーコンピュータMagazine編集部 (July 1, 1987). 3794: 3772: 2760: 2602: 2600: 2598: 2541: 1450: 1299:; the game is also compatible with the 14: 5827: 4409: 4081: 3499: 3497: 3495: 3106: 2509: 2472: 2414:. Enix America Corporation. p. 9. 2399:. Enix America Corporation. p. 3. 2218: 2151: 2121: 1357:Square Enix announced the first eight 701:is known as one of the most difficult 5910:Video games scored by Koichi Sugiyama 5470: 4746: 4283: 4250:"February 2, 2004 - February 4, 2004" 4210: 4103: 4049:(in Japanese). geimin.net. 2013-05-16 3689: 3367:(in Japanese). Enterbrain. 2011-10-05 3314: 2348:Dragon Warrior II Instruction Booklet 2212:Dragon Warrior II Instruction Booklet 2005:from the original on October 15, 2023 1966:. Nintendo of America. Archived from 1543: 1464: 1110: 5631:Final Fantasy: The 4 Heroes of Light 5016:Young Yangus and the Mystery Dungeon 4290:岡山大学経済学会雑誌 (Okayama Economic Review) 4217:岡山大学経済学会雑誌 (Okayama Economic Review) 3593: 2875: 2595: 2424: 2063:. September 22, 1999. Archived from 1899:Dragon Quest Monsters: Caravan Heart 1860:also promoted sales of the original 1025:and several Symphonic Suite albums. 1021:were also released as a piano CD, a 925:has also said that, compared to the 5900:Turn-based role-playing video games 5885:Nintendo Entertainment System games 5496: 4365:Anoop Gantayat (January 16, 2012). 4134:Musgrave, Shaun (13 October 2014). 3550: 3503: 3492: 3378: 3318:ゲイムマンの「レトロゲームが大好きだ」は今回が最終回です! (1/5) 3298:"ドラゴンクエスト4マスターズクラブ: すぎやまこういちインタビュー" 3082:"Symphonic Suite Dragon Quest I•II" 2612:WiLL (マンスリーウィル) 増刊 すぎやまこういち ワンダーランド 2293:Provo, Frank (September 24, 2000). 1925:Dragon Quest II: Akuryō no Kamigami 1454: 1447:series was also published in 1989. 970:, the NES version used an internal 24: 4324:(in Japanese). ITmedia. 2009-06-18 3919: 3752:Square Enix Members (2014-10-09). 3641:(in Japanese). ITmedia. 2006-09-19 3619:(in Japanese). ITmedia. 2006-01-20 3596:"フルブラウザ+2.5インチ液晶+ドラクエII──「N901iS」" 3576:(in Japanese). ITmedia. 2005-05-17 3553:"ふぉーんなハナシ:携帯版「ドラクエIII」に採用された"新要素"" 1085:Dragon Quest: The Adventure of Dai 25: 5936: 5870:Japanese role-playing video games 5624:Final Fantasy IV: The After Years 4655: 4612:"Dragon Warrior III at DQ Shrine" 4439:"Japan Votes on All Time Top 100" 4437:Campbell, Colin (March 3, 2006). 4321:日々是遊戯:歴代「ドラクエ」シリーズでもっとも売れたタイトルは!? 3296:HIPPON SUPER!編集部 (January 1991). 2705:ファミコン神拳 奥義大全書 特別編 キム皇のファミコン神拳110番 2365:. Prima Publishing. p. 234. 1896:was later used as the setting of 1692: 526: 492: 456: 5840:Android (operating system) games 5811:White Knight Chronicles: Origins 5449: 5448: 4772: 4676: 4662: 4625: 4603: 4530: 4515: 4490: 4460: 4430: 4369:. andriasang.com. Archived from 4082:Arcade, Johnny (November 1990). 2796:ファミコン必勝本編集部 (November 1, 1988). 2608:"すぎやまこういち×中村光一 制作チームも"冒険"してきました" 2295:"Dragon Warrior I&II review" 2252:Kurt Kalata (February 4, 2008). 1851: 1711: 1706: 1701: 1696: 1691: 1424:in February 1987, the second by 1384:in June 2024, a HD-2D remake of 954:1990 North American localization 38:Luminaries of the Legendary Line 4589:"Remembering Our Dragon Quests" 4537:"中村光一×堀井雄二「『ドラクエIII』の楽しみどころ」". 4358: 4336: 4312: 4277: 4204: 4183: 4127: 4075: 4017: 3986: 3955: 3891: 3867: 3838: 3810: 3788: 3766: 3745: 3731: 3683: 3631: 3617:"BREW対応「ドラゴンクエストII 悪霊の神々」を配信開始" 3609: 3587: 3566: 3544: 3518: 3466: 3445: 3431: 3409: 3355: 3333: 3308: 3289: 3262: 3235: 3208: 3181: 3154: 3127: 3100: 3073: 3046: 3019: 3001:"Dragon Quest on Piano Vol. II" 2992: 2965: 2937: 2910: 2884: 2865: 2847: 2843:. 1991-05-10. pp. 114–115. 2789: 2775: 2754: 2734:from the original on 2014-06-09 2716: 2696: 2674: 2650:"メイキング・オブ・モンスター 堀井雄二VS鳥山明 対談". 2643: 2618: 2581: 2418: 2403: 2388: 2379: 2354: 2339: 2316: 2203: 2113:Demi Williams (June 18, 2024). 1361:titles would be re-released on 846:composed the music. Co-creator 799:is set one hundred years after 675:and combined with the original 5905:Video games developed in Japan 5052:Slime Mori Mori Dragon Quest 3 4393:5月10日号特別付録 ファミコンロムカセット オールカタログ 4123:. September 2000. p. 111. 3739:"スマホ向け「ドラゴンクエストII」が6月26日に配信開始" 3663:Cassandra Ramos (2011-06-30). 3528:. dqshrine.com. Archived from 3476:. dqshrine.com. Archived from 2894:. dqshrine.com. Archived from 2831:5月10日号特別付録 ファミコンロムカセット オールカタログ 2521:Yutaka Tama (September 1994). 2434:: You can call me Kid Draco... 2131:William Cassidy (2002-02-01). 2079: 2049: 2017: 1916: 1411: 821: 717:The party wanders in a castle. 13: 1: 5692:Layton Brothers: Mystery Room 4587:Nathan Mustafa (2011-05-27). 4497:Nix, Mark (October 4, 2000). 2254:"The History of Dragon Quest" 1946: 1779:, which sold 403,953 copies. 1435:was novelized and adapted to 1345:, were re-released under the 1105: 883:The developers believed that 826:Like other main games in the 604:Nintendo Entertainment System 590:Nintendo Entertainment System 262:Nintendo Entertainment System 182:Nintendo Entertainment System 5038:Slime Mori Mori Dragon Quest 4591:. Nintendo World Report, LLC 4070:ゲームボーイ - ゲームボーイ ドラゴンクエストI・II 3574:"FOMA向け「ドラゴンクエストII」完全移植版を制作" 3028:"CD Theater Dragon Quest II" 2057:"Enix Ships Classic RPG Duo" 683:. A version of the game for 7: 5669:Final Fantasy Dimensions II 5553:Torneko's Great Adventure 3 5009:Torneko's Great Adventure 3 4733:Dragon Quest II for mobiles 4401:. Vol. 7, no. 9. 4284:Fujii, Daiji (2005-06-10). 4211:Fujii, Daiji (2005-06-10). 3818:ファミコン神拳 奥義大全書 巻の四 ドラゴンクエスト2 2839:. Vol. 7, no. 9. 2730:(in Japanese). 2014-06-08. 2572:(in Japanese). No. 14. 1228:PlayStation 4, Nintendo 3DS 1062:Japan professional baseball 708: 679:game in a release entitled 10: 5941: 5423:Super Smash Bros. Ultimate 4405:. 1991-05-10. p. 379. 4046:週刊ファミ通クロスレビュープラチナ殿堂入りソフト一覧 3455:(in Japanese). Square Enix 3441:(in Japanese). Enterbrain. 3439:"ドラゴンクエストII 悪霊の神々 (MSX2版)" 3417:"ドラゴンクエストII 悪霊の神々 (MSX1版)" 2505:(in Japanese). No. 8. 2256:. UBM Tech. Archived from 1864:, and with the success of 1782: 1097:Release years by platforms 1091: 982:, the American version of 946:was initially an idea for 5925:Single-player video games 5753: 5725: 5678: 5594: 5532: 5504: 5444: 5383: 5342: 5310: 5262: 5219: 5160: 5061: 5025: 4995:Torneko's Great Adventure 4982: 4918: 4828: 4821: 4782: 4636:. PRGamer. Archived from 4499:"Dragon Warrior I&II" 4469:"Dragon Warrior I&II" 3877:. Enix. October 1, 1988. 3875:ドラゴンクエストII 悪霊の神々 公式ガイドブック 3694:(in Japanese). 4gamer.net 3667:. RPGamer. Archived from 3419:(in Japanese). Enterbrain 2974:"Dragon Quest in Concert" 2524:テレビゲームの神々―RPGを創った男たちの理想と夢 2361:Prima Games, ed. (2000). 2346:"Grographical Features". 2027:Dragon Warrior I & II 1934: 1832:Dragon Warrior I & II 1736: 1733: 1571: 1566: 1561: 1556: 1551: 1492: 1487: 1482: 1477: 1472: 1445:Dragon Quest II Game Book 1309:Dragon Warrior I & II 1244: 1241: 1227: 1222: 1219: 1205: 1191: 1177: 1163: 1149: 1135: 1121: 1114: 1109: 1104: 1101: 649:and then translated into 553: 541: 249: 172: 160: 148: 138: 126: 116: 104: 94: 82: 70: 58: 43: 35: 5850:Dragon Quest video games 5646:Final Fantasy Dimensions 5430:Rooming with a Gamer Gal 5325:Bianca, Nera, and Debora 4419: 4398:Family Computer Magazine 4392: 4320: 4045: 3899: 3386: 3363: 3341: 3317: 3246:. RPGFan. Archived from 3219:. RPGFan. Archived from 3192:. RPGFan. Archived from 3165:. RPGFan. Archived from 3138:. RPGFan. Archived from 3111:. RPGFan. Archived from 3084:. RPGFan. Archived from 3057:. RPGFan. Archived from 3030:. RPGFan. Archived from 3003:. RPGFan. Archived from 2945: 2921:. RPGFan. Archived from 2836:Family Computer Magazine 2830: 2763: 2682: 2564: 2523: 2497: 2429:(Game Boy Color). Enix. 1909: 1830:, and the U.S. version, 1790:Family Computer Magazine 1754: 1317:was remade for Japanese 989: 4938:Dragon Quest Monsters 2 3269:haruYasy (2012-07-12). 1842:, and 8 out of 10 from 1838:, a 9.6 out of 10 from 1773:Dragon Quest Collection 1303:. A year later, it was 1293:Dragon Quest I & II 1278:Dragon Quest I & II 1015:Dragon Quest in Concert 791: 726:role-playing video game 681:Dragon Quest I & II 578:role-playing video game 5546:Torneko: The Last Hope 5002:Torneko: The Last Hope 4168:. 2000. Archived from 4026:Weekly Famicom Tsūshin 3795:Spencer (2014-02-10). 3773:Spencer (2013-11-20). 3598:(in Japanese). ITmedia 3555:(in Japanese). ITmedia 3321:(in Japanese). ITmedia 2859:Etrian Mystery Dungeon 2761:世界三大三代川 (2014-06-08). 2565:「ドラゴンクエストII」ができるまで(後編) 2498:「ドラゴンクエストII」ができるまで(前編) 1262:On December 18, 1993, 912:without first playing 906:non-playable character 865:. With the system and 718: 5890:Nintendo Switch games 4931:Dragon Quest Monsters 4921:Dragon Quest Monsters 4522:"Enterbrain Review". 3526:"Dragon Warrior I+II" 2972:Patrick Gann (2007). 2653:Dragon quest monsters 2614:. ワック出版局. 2011-11-09. 2410:"Moonbrooke Castle". 2210:"Starting the Game". 1441:Dragon Quest II Novel 842:did the artwork, and 716: 5860:Game Boy Color games 5252:The Adventure of Dai 5172:The Adventure of Dai 3690:Gueed (2011-05-26). 3315:ゲイムマン (2012-02-03). 2432:Dracolord's grandson 2395:"Midenhall Castle". 2067:on February 12, 2002 1451:Reception and legacy 1349:compilation for the 834:wrote the story for 5084:Monster Battle Road 4698:for smartphone site 4373:on January 23, 2012 4121:Nintendo of America 4084:"Nintendo ProView: 3594:斎藤健二 (2005-05-17). 3474:"Dragon Quest I+II" 2876:Enix (1986-01-26). 2798:"ドラゴンクエスト3マスターズクラブ" 2425:Enix (2000-09-27). 1730: 1540: 1461: 1098: 1080:My Road, My Journey 1066:Chiba Lotte Marines 776:was also the first 5915:Video game sequels 5405:Kazuhiko Torishima 4684:Video games portal 4298:Okayama University 4225:Okayama University 3943:on 9 December 2019 3551:田中聡 (2009-10-02). 3504:Nix, Marc (2000). 2946:ファミリークラシックコンサートの歴史 2588:Weekly Shōnen Jump 1922:Known in Japan as 1885:Dragon Warrior III 1728: 1538: 1459: 1270:and combined with 1096: 873:Weekly Shōnen Jump 719: 497:September 27, 2019 432:September 15, 2011 360:September 21, 2000 351:September 23, 1999 5820: 5819: 5744:Omega Labyrinth Z 5616:Final Fantasy IV 5608:Final Fantasy III 5464: 5463: 5343:Related companies 5338: 5337: 5194:Yuusha yo Isoge!! 5156: 5155: 4227:: 63–88 (67–71). 4099:. pp. 86–87. 4086:Dragon Warrior II 3824:. February 1987. 3741:. ITmedia Mobile. 2980:on 21 August 2007 2892:"Dragon Quest II" 2854:First Print Bonus 2782:Special Goods of 2747:by Shmuplations. 2037:. August 30, 2000 1751: 1750: 1726: 1725: 1536: 1535: 1394:Microsoft Windows 1295:was released for 1249: 1248: 984:Dragon Warrior II 976:Dragon Warrior II 960:Dragon Warrior II 769:Dragon Warrior II 750:experience levels 600:Dragon Warrior II 592:as a part of the 584:and published by 573:Dragon Warrior II 563: 562: 416: 400: 384: 334:December 18, 1993 52:Dragon Warrior II 36:Dragon Quest II: 18:Dragon Warrior II 16:(Redirected from 5932: 5835:1987 video games 5681:Professor Layton 5661:Final Fantasy VI 5638:Final Fantasy II 5568:Dragon Quest III 5491: 5484: 5477: 5468: 5467: 5452: 5451: 5416:Mario Sports Mix 5260: 5259: 5239:Dragon Quest III 5210:Yume wo Shinjite 4826: 4825: 4767: 4760: 4753: 4744: 4743: 4717: 4714: 4713: 4701: 4700: 4686: 4681: 4680: 4679: 4672: 4667: 4666: 4665: 4649: 4648: 4646: 4645: 4629: 4623: 4622: 4620: 4618: 4607: 4601: 4600: 4598: 4596: 4584: 4578: 4577: 4575: 4573: 4558: 4549: 4548: 4534: 4528: 4527: 4519: 4513: 4512: 4510: 4509: 4494: 4488: 4487: 4485: 4484: 4475:. Archived from 4464: 4458: 4457: 4455: 4454: 4445:. Archived from 4434: 4428: 4427: 4420:読者が選ぶ心のベストゲーム100 4416: 4407: 4406: 4389: 4383: 4382: 4380: 4378: 4362: 4356: 4355: 4353: 4351: 4340: 4334: 4333: 4331: 4329: 4316: 4310: 4309: 4281: 4275: 4274: 4272: 4271: 4265: 4254: 4246: 4237: 4236: 4208: 4202: 4201: 4187: 4181: 4180: 4178: 4177: 4162: 4153: 4152: 4150: 4148: 4131: 4125: 4124: 4119:. No. 136. 4110: 4101: 4100: 4092: 4079: 4073: 4067: 4058: 4057: 4055: 4054: 4041: 4030: 4029: 4021: 4015: 4014: 4012: 4010: 3990: 3984: 3983: 3981: 3979: 3959: 3953: 3952: 3950: 3948: 3939:. 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Archived from 3382: 3376: 3375: 3373: 3372: 3359: 3353: 3352: 3337: 3331: 3330: 3328: 3326: 3312: 3306: 3305: 3293: 3287: 3286: 3284: 3282: 3266: 3260: 3259: 3257: 3255: 3242:Bob Richardson. 3239: 3233: 3232: 3230: 3228: 3212: 3206: 3205: 3203: 3201: 3185: 3179: 3178: 3176: 3174: 3158: 3152: 3151: 3149: 3147: 3131: 3125: 3124: 3122: 3120: 3104: 3098: 3097: 3095: 3093: 3077: 3071: 3070: 3068: 3066: 3050: 3044: 3043: 3041: 3039: 3023: 3017: 3016: 3014: 3012: 2996: 2990: 2989: 2987: 2985: 2976:. Archived from 2969: 2963: 2962: 2960: 2958: 2941: 2935: 2934: 2932: 2930: 2914: 2908: 2907: 2905: 2903: 2888: 2882: 2881: 2880:(Famicom). Enix. 2869: 2863: 2851: 2845: 2844: 2827: 2816: 2815: 2793: 2787: 2779: 2773: 2772: 2758: 2752: 2742: 2740: 2739: 2720: 2714: 2713: 2700: 2694: 2693: 2678: 2672: 2671: 2647: 2641: 2640: 2622: 2616: 2615: 2604: 2593: 2585: 2579: 2574:(Translation is 2573: 2556: 2539: 2538: 2518: 2507: 2506: 2489: 2470: 2469: 2467: 2466: 2457:. 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Archived from 2290: 2269: 2268: 2266: 2265: 2249: 2216: 2215: 2207: 2201: 2200: 2198: 2197: 2178: 2169: 2166: 2149: 2148: 2146: 2144: 2128: 2119: 2118: 2110: 2101: 2100: 2098: 2097: 2083: 2077: 2076: 2074: 2072: 2061:Game Boy Station 2053: 2047: 2046: 2044: 2042: 2021: 2015: 2014: 2012: 2010: 1989: 1983: 1982: 1980: 1978: 1973:on June 11, 2014 1972: 1965: 1957: 1940: 1938: 1936: 1935:ドラゴンクエストII 悪霊の神々 1920: 1904:Game Boy Advance 1890:Dragon Quest III 1809:Dragon Quest III 1769: 1765: 1731: 1727: 1716: 1715: 1714: 1710: 1709: 1705: 1704: 1700: 1699: 1695: 1694: 1541: 1537: 1462: 1460:Aggregate scores 1458: 1343:Dragon Quest III 1117: 1112: 1107: 1099: 1095: 944:Dragon Quest III 889: 666: 655:Dragon Quest III 625:Dragon Quest III 588:in 1987 for the 530: 528: 496: 494: 480: 460: 458: 451: 431: 410: 408: 394: 392: 378: 376: 359: 350: 333: 316: 299: 282: 274:January 26, 1987 273: 256:January 26, 1987 48: 39: 33: 32: 21: 5940: 5939: 5935: 5934: 5933: 5931: 5930: 5929: 5825: 5824: 5821: 5816: 5749: 5737:Omega Labyrinth 5727:Omega Labyrinth 5721: 5674: 5653:Final Fantasy V 5590: 5584:Dragon Quest II 5528: 5500: 5498:Matrix Software 5495: 5465: 5460: 5440: 5410:Koichi Nakamura 5379: 5334: 5306: 5264:Dragon Quest IV 5258: 5215: 5152: 5057: 5021: 4985:Mystery Dungeon 4978: 4973:The Dark Prince 4914: 4817: 4812:Koichi Sugiyama 4810:Sugiyama Kobo ( 4796:Armor Project ( 4778: 4771: 4722:Dragon Quest II 4715: 4709:Dragon Quest II 4705: 4704: 4696:Dragon Quest II 4692: 4691: 4682: 4677: 4675: 4668: 4663: 4661: 4658: 4653: 4652: 4643: 4641: 4632:Michael Baker. 4630: 4626: 4616: 4614: 4608: 4604: 4594: 4592: 4585: 4581: 4571: 4569: 4564:(in Japanese). 4560: 4559: 4552: 4536: 4535: 4531: 4521: 4520: 4516: 4507: 4505: 4495: 4491: 4482: 4480: 4465: 4461: 4452: 4450: 4443:Edge-Online.com 4435: 4431: 4421: 4418: 4417: 4410: 4394: 4391: 4390: 4386: 4376: 4374: 4363: 4359: 4349: 4347: 4342: 4341: 4337: 4327: 4325: 4322: 4318: 4317: 4313: 4282: 4278: 4269: 4267: 4263: 4252: 4248: 4247: 4240: 4209: 4205: 4189: 4188: 4184: 4175: 4173: 4164: 4163: 4156: 4146: 4144: 4132: 4128: 4113:"Now Playing". 4112: 4111: 4104: 4090: 4080: 4076: 4068: 4061: 4052: 4050: 4047: 4043: 4042: 4033: 4023: 4022: 4018: 4008: 4006: 4004:CBS Interactive 3992: 3991: 3987: 3977: 3975: 3973:CBS Interactive 3961: 3960: 3956: 3946: 3944: 3937:CBS Interactive 3925: 3924: 3920: 3910: 3908: 3901: 3897: 3896: 3892: 3885: 3873: 3872: 3868: 3861: 3843: 3839: 3832: 3816: 3815: 3811: 3802: 3800: 3793: 3789: 3780: 3778: 3771: 3767: 3758: 3756: 3750: 3746: 3737: 3736: 3732: 3723: 3721: 3716:(in Japanese). 3712: 3711: 3707: 3697: 3695: 3688: 3684: 3674: 3672: 3661: 3654: 3644: 3642: 3637: 3636: 3632: 3622: 3620: 3615: 3614: 3610: 3601: 3599: 3592: 3588: 3579: 3577: 3572: 3571: 3567: 3558: 3556: 3549: 3545: 3535: 3533: 3524: 3523: 3519: 3510: 3508: 3502: 3493: 3483: 3481: 3472: 3471: 3467: 3458: 3456: 3453:"ドラゴンクエスト I・II" 3451: 3450: 3446: 3437: 3436: 3432: 3422: 3420: 3415: 3414: 3410: 3401: 3399: 3390:(in Japanese). 3388: 3387:ドラゴンクエスト・ダイの大冒険 3384: 3383: 3379: 3370: 3368: 3365: 3361: 3360: 3356: 3343: 3339: 3338: 3334: 3324: 3322: 3319: 3313: 3309: 3294: 3290: 3280: 3278: 3267: 3263: 3253: 3251: 3240: 3236: 3226: 3224: 3223:on 25 June 2020 3215:Damian Thomas. 3213: 3209: 3199: 3197: 3188:Damian Thomas. 3186: 3182: 3172: 3170: 3161:Damian Thomas. 3159: 3155: 3145: 3143: 3142:on 25 June 2020 3134:Damian Thomas. 3132: 3128: 3118: 3116: 3105: 3101: 3091: 3089: 3078: 3074: 3064: 3062: 3051: 3047: 3037: 3035: 3024: 3020: 3010: 3008: 2997: 2993: 2983: 2981: 2970: 2966: 2956: 2954: 2953:on 5 March 2016 2947: 2943: 2942: 2938: 2928: 2926: 2925:on 11 June 2019 2915: 2911: 2901: 2899: 2890: 2889: 2885: 2878:Dragon Quest II 2870: 2866: 2852: 2848: 2832: 2829: 2828: 2819: 2812: 2794: 2790: 2780: 2776: 2765: 2759: 2755: 2737: 2735: 2722: 2721: 2717: 2702: 2701: 2697: 2684: 2680: 2679: 2675: 2668: 2649: 2648: 2644: 2624: 2623: 2619: 2606: 2605: 2596: 2586: 2582: 2566: 2557: 2542: 2535: 2525: 2519: 2510: 2499: 2490: 2473: 2464: 2462: 2449:Jeremy Parish. 2447: 2440: 2423: 2419: 2409: 2408: 2404: 2394: 2393: 2389: 2384: 2380: 2373: 2359: 2355: 2345: 2344: 2340: 2335: 2326: 2321: 2317: 2308: 2306: 2291: 2272: 2263: 2261: 2250: 2219: 2209: 2208: 2204: 2195: 2193: 2180: 2179: 2172: 2167: 2152: 2142: 2140: 2129: 2122: 2111: 2104: 2095: 2093: 2089:(in Japanese). 2085: 2084: 2080: 2070: 2068: 2055: 2054: 2050: 2040: 2038: 2023: 2022: 2018: 2008: 2006: 1991: 1990: 1986: 1976: 1974: 1970: 1963: 1959: 1958: 1954: 1949: 1944: 1943: 1928: 1921: 1917: 1912: 1894:Dragon Quest II 1892:. The world of 1870:Dragon Quest II 1866:Dragon Quest II 1858:Dragon Quest II 1856:The release of 1854: 1820:Dragon Quest II 1813:Dragon Quest II 1785: 1767: 1763: 1760:Dragon Quest II 1757: 1752: 1712: 1707: 1702: 1697: 1457: 1453: 1433:Dragon Quest II 1414: 1406:Xbox Series X/S 1398:Nintendo Switch 1382:Nintendo Direct 1371:Dragon Quest II 1369:in Japan. This 1315:Dragon Quest II 1264:Dragon Quest II 1252:Dragon Quest II 1242:Nintendo Switch 1094: 1027:Dragon Quest II 1019:Dragon Quest II 1011:Dragon Quest II 999:Dragon Quest II 995:Koichi Sugiyama 992: 956: 948:Dragon Quest II 910:Dragon Quest II 892:Dragon Quest II 887: 859:Dragon Quest II 848:Koichi Nakamura 844:Koichi Sugiyama 836:Dragon Quest II 824: 797:Dragon Quest II 794: 757:Dragon Quest II 722:Dragon Quest II 711: 699:Dragon Quest II 664: 661:Dragon Quest II 620:Dragon Quest II 608:Dragon Quest II 537: 534: 525: 520:Xbox Series X/S 506: 500: 491: 486:Nintendo Switch 484: 481:August 10, 2017 475: 464: 461:October 9, 2014 455: 446: 435: 426: 419: 403: 387: 371: 367: 363: 354: 345: 341: 337: 328: 324: 320: 311: 307: 303: 294: 290: 286: 277: 268: 264: 258: 257: 245: 239: 237:Xbox Series X/S 235: 233:Nintendo Switch 231: 227: 223: 219: 215: 211: 207: 203: 199: 195: 191: 185: 184: 155:Koichi Sugiyama 122:Koichi Nakamura 89:Koichi Nakamura 54: 37: 31: 30:1987 video game 28: 27:1987 video game 23: 22: 15: 12: 11: 5: 5938: 5928: 5927: 5922: 5917: 5912: 5907: 5902: 5897: 5892: 5887: 5882: 5877: 5872: 5867: 5862: 5857: 5852: 5847: 5845:Chunsoft games 5842: 5837: 5818: 5817: 5815: 5814: 5807: 5800: 5793: 5790:Lost in Blue 3 5786: 5783:Lost in Blue 2 5779: 5776:Groove Coaster 5772: 5765: 5757: 5755: 5751: 5750: 5748: 5747: 5740: 5732: 5730: 5723: 5722: 5720: 5719: 5711: 5703: 5695: 5687: 5685: 5676: 5675: 5673: 5672: 5665: 5657: 5649: 5642: 5634: 5627: 5620: 5612: 5603: 5601: 5592: 5591: 5589: 5588: 5580: 5572: 5564: 5560:Dragon Quest V 5556: 5549: 5541: 5539: 5530: 5529: 5527: 5526: 5519: 5511: 5509: 5502: 5501: 5494: 5493: 5486: 5479: 5471: 5462: 5461: 5459: 5458: 5445: 5442: 5441: 5439: 5438: 5433: 5426: 5419: 5412: 5407: 5402: 5395: 5392:Itadaki Street 5387: 5385: 5381: 5380: 5378: 5377: 5372: 5367: 5362: 5357: 5352: 5346: 5344: 5340: 5339: 5336: 5335: 5333: 5332: 5327: 5322: 5316: 5314: 5312:Dragon Quest V 5308: 5307: 5305: 5304: 5299: 5294: 5292:Maya and Meena 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3859: 3847:ドラゴンクエスト2完全攻略本 3837: 3831:978-4834210545 3830: 3809: 3787: 3765: 3744: 3730: 3705: 3682: 3671:on 4 July 2011 3652: 3630: 3608: 3586: 3565: 3543: 3517: 3491: 3465: 3444: 3430: 3408: 3392:Toei Animation 3377: 3354: 3332: 3307: 3288: 3277:on 4 June 2013 3261: 3250:on 3 June 2019 3234: 3207: 3196:on 4 June 2019 3180: 3169:on 2 June 2019 3153: 3126: 3115:on 9 June 2019 3099: 3088:on 5 June 2020 3080:Patrick Gann. 3072: 3061:on 8 June 2019 3053:Patrick Gann. 3045: 3034:on 3 June 2019 3026:Patrick Gann. 3018: 3007:on 9 June 2019 2999:Patrick Gann. 2991: 2964: 2936: 2917:Patrick Gann. 2909: 2883: 2864: 2846: 2817: 2811:978-4880634876 2810: 2788: 2774: 2753: 2751:on 2018-09-29) 2715: 2695: 2673: 2667:978-4087820171 2666: 2660:. 1996-12-01. 2642: 2617: 2594: 2580: 2540: 2534:978-4877191467 2533: 2508: 2471: 2438: 2427:Dragon Warrior 2417: 2402: 2387: 2378: 2371: 2353: 2338: 2324: 2315: 2270: 2217: 2202: 2170: 2150: 2120: 2102: 2087:"ドラゴンクエストI・II" 2078: 2048: 2016: 1984: 1951: 1950: 1948: 1945: 1942: 1941: 1914: 1913: 1911: 1908: 1853: 1850: 1845:Nintendo Power 1784: 1781: 1756: 1753: 1749: 1748: 1745: 1739: 1738: 1735: 1724: 1723: 1721: 1719: 1717: 1688: 1686: 1678: 1677: 1675: 1673: 1671: 1669: 1666: 1663:Nintendo Power 1658: 1657: 1655: 1653: 1651: 1649: 1646: 1638: 1637: 1635: 1633: 1631: 1629: 1626: 1618: 1617: 1615: 1613: 1610: 1608: 1606: 1598: 1597: 1594: 1592: 1589: 1587: 1584: 1576: 1575: 1570: 1565: 1560: 1555: 1549: 1548: 1545: 1534: 1533: 1531: 1528: 1526: 1523: 1521: 1515: 1514: 1512: 1510: 1508: 1506: 1503: 1497: 1496: 1491: 1486: 1481: 1476: 1470: 1469: 1466: 1455: 1452: 1449: 1413: 1410: 1307:in America as 1297:Game Boy Color 1286:Dragon Quest V 1254:was ported to 1247: 1246: 1243: 1239: 1238: 1235: 1232: 1229: 1225: 1224: 1221: 1217: 1216: 1213: 1210: 1207: 1203: 1202: 1199: 1196: 1193: 1189: 1188: 1185: 1182: 1179: 1178:Game Boy Color 1175: 1174: 1171: 1168: 1165: 1161: 1160: 1157: 1154: 1151: 1147: 1146: 1143: 1140: 1137: 1133: 1132: 1129: 1126: 1123: 1119: 1118: 1113: 1108: 1103: 1093: 1090: 991: 988: 980:Dragon Warrior 972:battery backup 955: 952: 840:Akira Toriyama 823: 820: 793: 790: 710: 707: 673:Game Boy Color 647:Akira Toriyama 561: 560: 555: 551: 550: 545: 539: 538: 536: 535: 533: 532: 522: 499: 498: 488: 483: 482: 472: 463: 462: 453: 443: 434: 433: 423: 418: 417: 401: 385: 368: 362: 361: 352: 342: 339:Game Boy Color 336: 335: 325: 319: 318: 308: 302: 301: 291: 285: 284: 283:September 1990 275: 265: 255: 254: 253: 251: 247: 246: 244: 243: 201:Game Boy Color 180: 179: 178: 176: 170: 169: 162: 158: 157: 152: 146: 145: 142: 136: 135: 133:Akira Toriyama 130: 124: 123: 120: 114: 113: 108: 102: 101: 100:Yukinobu Chida 98: 92: 91: 86: 80: 79: 74: 68: 67: 62: 56: 55: 49: 41: 40: 29: 26: 9: 6: 4: 3: 2: 5937: 5926: 5923: 5921: 5918: 5916: 5913: 5911: 5908: 5906: 5903: 5901: 5898: 5896: 5893: 5891: 5888: 5886: 5883: 5881: 5878: 5876: 5873: 5871: 5868: 5866: 5863: 5861: 5858: 5856: 5853: 5851: 5848: 5846: 5843: 5841: 5838: 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Index

Dragon Warrior II

Developer(s)
Chunsoft
Publisher(s)
Enix
Director(s)
Koichi Nakamura
Producer(s)
Designer(s)
Yuji Horii
Programmer(s)
Artist(s)
Akira Toriyama
Writer(s)
Composer(s)
Koichi Sugiyama
Dragon Quest
Platform(s)
Nintendo Entertainment System
MSX
MSX2
Super Famicom
Game Boy Color
Mobile phone
Wii
Android
iOS
Nintendo 3DS
PlayStation 4

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