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In
January 2015 Sirlin created a podcast on his Patreon page discussing the possibility of creating a simple, accessible fighting game, and in June 2015, Sirlin announced that he would begin creating a fighting game set in and featuring characters from his
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186:, he is relatively infamous for his sometimes unpopular opinions towards the way companies choose to enforce rules in their games, as well as for his articles on Playing to Win. Sirlin's website, Sirlin.net, was profiled in
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Sirlin has become critical of many mainstream competitive games for what he perceives to be manipulative business practices and other 'anti-competitive' elements. He has particularly condemned
108:"exhibition tournament in Japan showing the difference between American and Japanese gaming cultures" that starred other notable competitive fighting game players who were part of "Team USA."
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Early in his career, Sirlin was an assistant game designer at 3DO, but now works primarily for his own company, Sirlin Games. Sirlin has been described as a "renowned game theory author" by
425:, the largest annual gathering of professional video game developers. His one-hour lecture was about balancing multiplayer competitive games. In 2017, Sirlin gave a design talk discussing
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More recently Sirlin has been involved in the design and production of his own games—particularly, a range of tabletop games, most taking place in and featuring characters from the
465:. He is the son of Ted (1923-2009) and Thela Sirlin. His father was a photographer and owner of Sirlin Photography Studios for over 40 years. David Sirlin currently lives in
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His most recently published game is Codex, a turn based game with elements from Magic: The
Gathering and themes from RTS (real time strategy) games such as
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and the mindset of actively playing to win, also drawing examples from the different kinds of gamers that exist by selectively choosing and analyzing both
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Speaking of fighting games, let's make one. I talked about an idea for a simple fighting game in this podcast and now I'll start making it.
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before the book was released for free to the general public on his website. The book was cited by scholar
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characters in addition to original characters from his
Fantasy Strike universe for his current project,
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about the subject of omitting unnecessary clicks from games. The talk was entitled
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where he writes primarily on the subject of game design. A frequent contributor to
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for its "forced grinding," calling it "fraudulent" and disrespectful to players.
994:"Fantasy Strike Special Moves Are Tied To One Button Inputs For Easier Fighting"
948:"Master of Predicaments (Magic 2015 Core Set) - Gatherer - Magic: The Gathering"
902:"Behind-the-Scenes: Rebalancing Super Street Fighter II Turbo HD Remix (part 1)"
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players. Physical copies of this book were initially available from
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Massachusetts
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David Sirlin: Keep
Interface Design Simple, Concise, Efficient
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in his paper "Self and selfishness in online social play".
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magazine, and as an "arcade guru" and "internet-renowned
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1080:"Board Game Design Day: 'Puzzle Strike': A Design Diary"
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for hiding strategically critical components behind the
705:"Arcade guru helps Capcom tweak Super Street Fighter"
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In addition to this, he has published a book called
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573:"Behind-the-Scenes: Rebalancing Super Street Fight"
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fictional universe he created. Two of these games (
1183:"Game of Thrones Predictions from a Game Designer"
1157:"Wacky Prisoner's Dilemma Solutions (Game Theory)"
1251:David Sirlin's Patreon: Thinky Games and Podcasts
126:. He designed the physical and online card games
1805:
1068:- David Sirlin (2009). Retrieved on 2009-03-31.
923:- Seth Killian (2008). Retrieved on 2008-11-20.
904:- David Sirlin (2008). Retrieved on 2008-11-20.
730:- David Sirlin (2008). Retrieved on 2008-11-20.
421:In 2009, Sirlin was one of the speakers at the
291:in an attempt to acquire permission to use the
104:, a 2002 documentary by Tamara Katepoo about a
1049:- GDC website (2009). Retrieved on 2009-03-31.
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914:"Super Street Fighter II Turbo HD Remix FAQ"
784:"Video game superstar publishes book to win"
728:"World of Warcraft Teaches the Wrong Things"
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1047:"Game Developers Conference 2009 Speakers"
817:Self and selfishness in online social play
1022:"Balancing Multiplayer Competitive Games"
548:"Street Fighter HD Remix Design Overview"
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274:Super Street Fighter II Turbo HD Remix
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123:Super Street Fighter II Turbo HD Remix
117:Super Puzzle Fighter II Turbo HD Remix
1829:MIT Sloan School of Management alumni
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992:Wong, Alistair (September 23, 2017).
823:. Digital Games Research Association.
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782:Mongello, Dennis (February 9, 2007).
758:. Cambridge: MIT Press. p. 603.
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678:"SFII HD Remix change log documented"
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316:Sirlin designed the online card game
201:Playing to Win: Becoming The Champion
49:Massachusetts Institute of Technology
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488:Sirlin married Lina Jemili in 2023.
287:. He was also in deliberation with
100:He featured in and narrated much of
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1834:Writers from Sacramento, California
1209:"Lina & David Wedding Registry"
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703:Caron, Frank (November 12, 2007).
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439:Montreal International Game Summit
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271:, Sirlin was lead designer behind
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1119:, NOVEMBER 20, 2009, David Sirlin
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16:American writer and game designer
892:(2008). Retrieved on 2008-11-20.
546:Sirlin, David (18 August 2014).
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306:Super Street Fighter II HD Remix
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1059:"Handout from my GDC Lecture"
976:"Become a Patron on Patreon?"
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437:In 2009, Sirlin spoke at the
350:Super Puzzle Fighter II Turbo
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1028:. Game Developers Conference
836:"The Psychology of Learning"
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423:Game Developers Conference
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1117:MIGS: Every Click Counts
396:universe. The resulting
386:Designed by David Sirlin
320:for the gaming website,
1849:American game designers
1344:Granblue Fantasy Versus
1287:Fighting game community
1078:Sirlin, David (2017).
1020:Sirlin, David (2009).
934:"Sirlin Games Website"
304:During development of
269:Backbone Entertainment
230:collectible card games
164:tournament player" by
1864:Fighting game players
1776:Fiasco versus Umehara
862:"Heroes of the Storm"
754:Salen, Katie (2004).
627:. p. back cover.
1854:Board game designers
1451:Under Night In-Birth
1330:Dragon Ball FighterZ
412:Speaking engagements
382:Magic: The Gathering
235:Magic: The Gathering
32:Writer/Game Designer
1595:Marie-Laure Norindr
964:. January 18, 2015.
461:and graduated from
408:in September 2017.
240:random distribution
178:Sirlin maintains a
1793:WCG Ultimate Gamer
1720:Daisuke Ishiwatari
1246:Fantasy Strike.com
1163:. Sirlin on Design
1136:. October 26, 2013
1064:2009-04-02 at the
919:2008-07-15 at the
453:Sirlin grew up in
443:Every Click Counts
267:While employed at
205:competitive gaming
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1612:Abdulatif Alhmili
1442:Pokkén Tournament
1428:Super Smash Bros.
1379:Marvel vs. Capcom
978:. June 13, 2015.
890:Brandon Sheffield
579:. 5 November 2007
360:is a redesigned,
252:League of Legends
84:
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1759:Related articles
1745:Tomonobu Itagaki
1740:Masahiro Sakurai
1735:Katsuhiro Harada
1687:Hajime Taniguchi
1681:Dominique McLean
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