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features for testing, such as being able to make the player invulnerable to damage, giving the tester every single weapon available, being able to warp to any part of the game as needed, being able to defeat any enemy in a single hit, and so on. There may also be the ability to modify the camera placement, such as for the purpose of taking screenshots to use for advertising purposes. Typically, these will be removed or hidden before the game is released to the public. Some games may leave them available to the player still, such as by making them be an unlockable option, or requiring a code to unlock it. In other cases, they may be entirely unavailable through normal gameplay and glitches or external hacking would be required to access them. This can also be referred to as a debug menu or a debug room.
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11170:, where human players may easily outdistance computer opponents; when this happens, the computer opponents are often given the ability to go faster than normal or to avoid certain obstacles as to allow them to catch up and outpace the player. The effect is likened to stretching and releasing a rubber band between the player and the computer opponent. This effect may also apply to human players as well, with the game providing (often unstated) handicaps for losing players to stay competitive.
1027:(FPS) game, typically activated by the right mouse button. The real-life analogue is when a person raises a rifle up and places the stock just inside the shoulder area, and leans their head down so they can see in a straight line along the top of the rifle, through both of the iron sights or a scope, if equipped. In most games, this greatly increases accuracy, but can limit vision, situational awareness, mobility, and require a small amount of time to change the weapon position.
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play due to the way the game has progressed, bad sportsmanship, or manipulating game statistics. Apparent rage quits may occur due to a player's game crashing, or the player experiencing network connection problems. There are also social implications of rage quitting, such as making other players rage quit. Certain games can penalize the player for leaving early. Sometimes the player may damage or even destroy the device, console, or controller the game is being played on.
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among the rest of their team. The term is usually but not always interpreted as indirect slander towards the rest of the team, though the term may also be used generally. Carrying may also be a method experienced players use to win rounds when the rest of their team are less experienced or less efficient at completing tasks; this may entail taking on enemy combatants alone, or using teammates as a distraction while completing objectives for the round.
12188:. Essentially, any effect to a character that is outside of the normal baseline is a status effect. Common negative status effects are poisoning (damage over time), petrification/paralysis (inability to move), or armor/damage reduction (lowering of defensive/offensive abilities). Common positive status effects include a heal-over-time (a small, pulsing heal that triggers multiple times over a set period), armor/damage increases, or speed increases.
13222:'s cheat detection software. Players who are caught using cheats on a VAC-secured server will be issued a VAC ban, banning them from VAC-secured servers for that particular game in the future and putting a mark on their Steam profile that can't be hidden from public view. VAC bans are permanent, non-negotiable, and cannot be removed by Steam Support. Players who have gotten a VAC ban are sometimes referred to as going on a "permanent VACation".
9646:"Plants" are often found in games that feature a variety of microtransactions. They are "players" who collude with game developers to promote unhealthy competition. These "plants" are discretely given free and powerful items by game developers. This is typically done to artificially create competition for the legitimate paying players so that the already paying players feel the need to spend more money to compete against this new "player."
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game's end, it is often used by spectators to indicate a situation, action or a move where a win of a particular player is obvious (e.g. "This attack just wiped all the blue player's forces, that's a GG"). It can also be used to taunt players while a game is still in progress as an implication that their win is assured. Insulting variations, such as "GGEZ" (good game, easy) can similarly be used to imply the opposing player is unskilled.
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of a corruption may include: displaced or misdirected pixels in a spritemap; never-ending levels; bizarre or unexpected changes to the colour palette of characters and levels; artifacts; distorted or entirely incorrect sprites, polygons, textures, or character models; spastic and outlandish animations; incorrect text or dialogue trees; flickering graphics or lights; incorrect or distorted audio; inconvenient invisible walls; lack of
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typically aimed at an opponent's feet; this ensures that the impact point is near enough for splash damage to cover the opponent in the event that the shot misses. Usually splash damage is separate from the damage of a direct hit with an attack, and the two may or may not both affect the target. Often there is damage falloff, meaning the further away from the center of the attack a target is, the lower the splash damage.
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4402:, in which its neutral position is set somewhere on its fringe, instead of the central position that it default maintains when the analog stick is unmoved. This can cause undesired gameplay effects, such as causing a character to constantly move or the game camera to constantly be locked to one skewed angle while the analog stick(s) is/are unmoved, depending on which stick is affected or the game's controls.
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subject to this, like if it was too buggy, if it was too unbalanced, if it was never intended to be released (like a weapon that's overpowered on purpose so the developers can get through the story easily), copyright issues (such as if a license to use a copyrighted character expired), if programming it couldn't be finished in time (such as to meet a release date), or any other reason.
1355:). Some games also have what are referred to as "aura" abilities that will affect anyone in the area around the person with the ability. For example, many strategy games have hero or officer units that can improve the morale and combat performance of friendly units around them. The inclusion of AoE elements in game mechanics can increase the role of strategy, especially in
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depending on the game and the developer's monetization methodology. In gacha games, for instance, skins of some characters may require the purchase of a bundle, while others are more easily accessible through spending diamonds acquired in the game instead of the player's cash. Skins may be only decorative, or they can also provide the character with stat boosts.
5455:, gacha games induce players to spend in-game currency to receive random in-game items or characters. The gacha mechanic is considered integral to the gameplay or player progression of gacha games, whereas loot boxes would not change the gameplay of the games they're attached to in a significant way if they were removed or replaced with a different reward system.
9211:. Typically done to preserve resources or data space that would otherwise be used up by different designs for the same character, especially for games with sprite-based graphics, though other reasons may exist for palette swaps, such as differentiating similar-looking characters with different properties (e.g. the Green and Red Koopa Troopas from the
2701:(FPS) games where the user utilizes both thumb sticks (console) or mouse and keyboard controls (PC) to maintain a constant circular motion around an enemy, while maintaining a relatively steady aim on that target. This practice minimizes incoming fire from the target's teammates, as any misses are likely to hit and harm their teammate.
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9435:. This may also refer to the case of a player having to restart the game due to failing to meet a certain objective. The term may also apply to squad-based games such as tactical role-playing games, if the death of the character eliminates that character from the game completely but the game may continue on with other characters.
11314:, enabling the player to shut down the gaming system and then later restart the device and load the saved game state to continue playing from where they saved. Saved games may also be used to store the game's state before a difficult area that, should the player-character die, the player can try again without penalty.
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An achievement awarded to a player in a single level, song, round, or stage by finishing them without "Miss" or any mistakes, or taking damage, or for getting the highest scores or percentage cleared (usually above 90% or 98%). The term can mean a high rating level or a rarity of an item or character
11014:
The process of modifying a ROM image of a video game to alter the game's graphics, dialogue, levels, gameplay, or other elements. This is usually done by technically inclined video-game fans to make an old game more fresh, as a creative outlet, or to create entirely new experiences using the old game
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in those games are all standardized forms and the physical skills of the player involved are the determining factor in their success or failure within the game. In an RPG, a human player can be the best player in the world at the game, but if they are using a character build that is substandard, they
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An event within a game that typically requires the player to press an indicated controller button or move a controller's analog controls within a short time window to succeed in the event and progress forward, while failure to do so may harm the player-character or lead to a game-over situation. Such
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A game system that automatically sorts players with similar playing styles, desires, objectives, or skill levels into a team or a group. In competitive games or modes, a matchmaking rating (MMR) is a number assigned to each player based on skill and is the basis for matching players. This rating goes
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or story mode. Ghost cars in racing games generally appear as translucent or flashing versions of the player's vehicle. Based on previously recorded lap times, they serve only to represent the fastest lap time and do not interact dynamically with other competitors. A skilled player will use the ghost
5862:
Abbreviation meaning "good game". Used as parting words exchanged at the end of a competitive game or match as a gesture of good sportsmanship. "GGWP" (good game, well played) is also used. "GF", a similar term to GG is also used it means "Good Fight". Due to this abbreviation being synonymous with a
4169:
Found primarily in adventure games, a means of providing a menu of dialog choices to the player when interacting with a non-player character so as to learn more from that character, influence the character's actions, and otherwise progress the game's story. The tree nature comes from typically having
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to corrupt certain data within a ROM or ISO by a user-desired amount, causing varied effects, both visually and audibly, to a video game and its data, usually as a humorous diversion or for the sake of seeking out and documenting interesting examples, hereafter referred to as corruptions. The effects
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Cooperative or competitive multiplayer games in which each player will have a different experience arising from differences in gameplay, controls, or in-game character options that are part of the game. This is in contrast to symmetric gameplay where each player will have the same experience, such as
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A type of gameplay mechanic in which the playable character's animations have priority over the player's input; in other words, if the player begins an action with a long animation, the animation must play out first before the player can then enter a new command, and attempting to enter a new command
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component deal splash damage, affecting the area around the attack's impact. Splash damage is particularly useful against game targets that dodge well. However, splash damage weapons are also dangerous since they can damage the shooter and are not preferred in close-quarters combat. Such weapons are
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A means of selecting certain options—such as a character, weapon, vehicle, or other in-game item—during the course of a game for a specific function, as opposed to selecting a specific character class at the start of the game. Such specialization allows that entity to have access to unique skills or
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A game level that is only accessible to the player by completing specific tasks within the game; these tasks are rarely described in detail to the player, if at all, and are often only found through exploration and trial and error, or even by hacking, if the level was not intended to be in the game,
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The act of quitting a game mid-progress instead of waiting for the game to end. Typically, this is associated with leaving in frustration, such as unpleasant communication with other players, being annoyed, or losing the game. However, the reasons can vary beyond frustration, such as being unable to
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refers to 1) combat points (i.e., melee, range, etc.) and 2) skill points (i.e., beginner, expert, elite, master); often used as reference to meet requirements; to be able to equip armors, weapons, as well as for crafting weapons, ammunition and armors for specialists, and to unlock next tier skills
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Methods used in multiplayer games to distribute treasure among cooperating players for finishing a quest. While early MMOs distributed loot on a 'first come, first served' basis, it was quickly discovered that such a system was easily abused, and later games instead used a 'need-or-greed' system, in
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A player in a multiplayer video game who deliberately irritates and harasses other players within the game. Griefers typically use actions permitted in-game; griefers who do not use intended or permitted actions are usually cheating or hacking. Many online multiplayer games enforce rules that forbid
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2. A character archetype in MMOs and RPGs, specifically a character or class that is designed purely to deal as much damage as possible to enemies, as opposed to a tank or healer, who have other primary duties. Specific characters or classes may be considered "sub-types" of DPS, such as a
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A game mode offered beyond the game's normal play mode that tasks the player(s) to replay parts of the game or special levels under specific conditions that are not normally present or required in the main game, such as finishing a level within a specific time, or using only one type of weapon. If a
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A type of game mode in co-operative multiplayer games. Players work together to defend one or more objectives or simply to have at least one man standing as they fight through discrete waves of enemies, with each subsequent wave featuring more numerous and powerful enemies. Such modes often include
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loot drops, with most games rewarding them based on scarcity or by awarding skins for completing certain objectives or placing high in competitive modes. This enables players to display rare achievements or high skill level. Skins can also be obtained through in-app purchases or from game currency,
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The act of achieving such a high score that the game's ability to display the score restarts, displays a negative number, or is otherwise unable to accurately display the score. Originates from early games that had limitations on the number that could be displayed as a score, such as pinball with a
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Any objective-based activity created in-game for the purpose of either story (story quest) or character-level advancement (side quest). Quests follow many common types, such as defeating a number of specific monsters, gathering a number of specific items, or safely escorting a non-player character.
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Meaning "Nice try". Generally said through a chat function in online multiplayer games to boost the morale of players. Can be directed towards both the friendly and enemy teams. Used when teammates or opponents fail after trying something new, or put in large amounts of effort towards the objective
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In video games, an overhead representation of a game level showing, through background game data collection, a statistic such as where player characters died or which route players took the most. Brighter spots or highly concentrated areas show where these events occurred the most. Such maps may be
5010:
A term used around ongoing games with rotating content, the "fear of missing out" is an expression related to the psychological and social anxiety effect for players concerned about missing the opportunity to obtain limited-time items while they are available and thus devote more time and resources
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A feature left in a game that the development team would use to test the game and check for bugs. There are many ways that they could have been implemented, such as a menu with selectable options, button combinations or a room with stuff useful for testing. Debug modes will tend to have many useful
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or disrespectful. Some games may elect to punish badly behaved players by assessing game penalties, temporarily blocking them from re-entering play, or banishing them to a playing environment populated solely by other badly behaved players. What constitutes bad manners is subjective and may be hard
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Aspects of a multi-player game that keep it fair for all players. This usually refers to balance between characters (or any other choices made before battle) and options (which occur in battle). Balance between choices made before battle usually means that no character is likely to dominate another
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genre, where a single, usually mobile character has to shoot at enemies while all of the enemies attacking or moving toward it. The player character will typically have no allies, is extremely fragile, has little non-hazardous terrain to deal with, lacks any reload time for their basic weapon, and
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Server-side lag: A delay appearing only in online multiplayer games, between the client (the player's device) or the server sending information across the internet, and the counterpart receiving said information. This rarely looks like frame lag or rendering lag, and can instead cause a variety of
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A developer that is either owned directly by a console maker or has special arrangements with the console maker; such developers have greater access to internal details about a console compared to traditional developers. A developer that isn't owned by a console maker but have special arrangements
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including digital variants. A draft mode enables a player to create a deck of cards in such games by selecting one card of a number of randomly selected cards at a time. The player then uses the completed deck to play in matches against other players or computer opponents until they meet a certain
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games where players can deploy defensive tools such as turrets or traps to injure or slow enemies. The game may offer short periods between waves where players can spend in-game currency or similar points to improve their defenses, their equipment, or similar boosts. Horde modes can be based on a
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2. An option to use a one-time save which takes the player out of the game, allowing them to continue from where they last were and in the state they last were, thereby allowing the player to turn off the console or do something else with it without losing progress, but without gaining
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Rendering lag: A delay in the rate at which an otherwise-processed frame is rendered, usually due to a very large number of polygons or visual effects on screen at once. This can have similar visual effects as frame lag, but can alternatively result in frames being rendered incompletely - missing
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A game environment divided into single-screen portions, similar to individual tiles in a maze. Players see only one such screen at a time, and they transfer between screens by moving the player-character to the current screen's edge. The picture then abruptly "flips" to the next screen, hence the
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A development model where players are able to purchase and play a game as it currently stands, be it early in development or close to a full release. On the developer's end, early access allows them to gather player feedback and further the game's development with the money made from these sales.
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Music composed for the microchip-based audio hardware of early home computers and gaming consoles. Due to the technical limitations of earlier video game hardware, chiptune came to define a style of its own, known for its "soaring flutelike melodies, buzzing square wave bass, rapid arpeggios, and
2409:
In team-based video games, when a player disproportionately contributes to the success of their team. For example, Team A's sole remaining player defeating the rest of Team B, thus saving Team A from a close defeat, would be considered carrying, as would one player on Team A having the most kills
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benefits; for example, giving the character the ability to perform a new action, or giving a boost to one of the character's stats. A skill tree is called a "tree" because it uses a tiered system and typically branches out into multiple paths. A tiered skill tree will require a player to achieve
10569:
program which incrementally and gradually corrupts video game data in real time as the game is being played for the purpose of finding amusing or interesting results. The rate at which the data is corrupted, and its severity can be changed by the user at will, enabling the game to be played in a
9353:
Elements of a game that can only be unlocked by making premium digital purchases. The purchase packages can include game currency, resources, special characters, unique items, summoning tickets, character skins that give buffs to their stats, or VIP points if the game has a built-in VIP system –
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desired ones. This is usually accomplished by improving one specific trait or ability (or a set of traits/abilities) by sacrificing ability in all other fields. This is easier to accomplish in games where attributes are generated from a certain number of points rather than in ones where they are
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Loot boxes (and other name variants, such as booster packs for online collectible card games) are awarded to players for completing a match, gaining an experience level, or other in-game achievement. The box contains random items, typically cosmetic-only but may include gameplay-impacting items,
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A specific set of in-game equipment, abilities, power-ups, and other items that a player sets for their character prior to the start of a game's match, round, or mission. Games that feature such loadouts typically allow players to store, recall, and adjust two or more loadouts so they can switch
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A software program that is designed to replicate the software and hardware of a video game console on more modern computers and other devices. Emulators typically include the ability to load software images of cartridges and other similar hardware-based game distribution methods from the earlier
2435:
Playing video games on an infrequent and spontaneous basis without a long-term commitment. Casual video games are distinguished by a low learning curve and ease of access, often web-based for mobile phones or personal computers. Most casual games have simplified controls, with one or two buttons
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The representation of a world on a much smaller scale than is realistic. For example, in many role-playing games, it is possible for the player character to walk across a continent in sometimes under a minute, and the player character may appear to be several kilometers tall given the relative
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Pocketing refers in multiplayer games to when a player (usually playing the part of a healer support) supports exclusively a single teammate (usually a tank), either at an extended period of time but with several teammates or during the entire match with a single teammate. This is done with the
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is processed. This is usually the result of having too many objects active at once - the physics, rendering and other processes of which must each be calculated on every frame. In turn, this results in choppy movement, and depending on how the code is handled, either slowed gameplay compared to
6183:
Performing a repetitive and time-consuming action in a video game before being able to advance. Prevalent in online games, where it is alternately considered an annoying waste of time or an enjoyable necessity, depending on the player's attitude. Many online games have taken steps to reduce the
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The point in the software-development cycle where the software is considered final and ready to be shipped. The term traditionally related to the production of games on CD-ROM, where the final version of the game, the master copy, would be written to a gold film-based writable CD and sent to be
1944:
Any item or ability that can be considered the best possible option in a given slot. This can vary between players and playstyles, but commonly, any specific playstyle is likely to have either a single or a small set of items considered to be the best. This may be due to favorable effects, good
12504:. The act is usually considered disrespectful and provocative, intended to irritate their opponents and make them act irrationally. While the act of teabagging is generally associated with first or third-person shooters, similar actions in other game genres have become synomous with teabagging.
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Games that have some, but not all, features of
Roguelike games. Typically they involve a different style of gameplay from the tile-based movement, but retain procedurally-generated levels, resource maps, and permanent death. While games may self-identify as Roguelites, it can also be used as a
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where static death animations have been replaced by a body going limp and collapsing in on itself, with the only animation acting on the body and its connected limbs being from the game's physics engine. This often gives the impression that a character is flailing or being flung around, like a
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A game element that involves searching an entire scene for a single (often pixel-sized) point of interactivity. Common in adventure games, most players consider 'hunt-the-pixel' puzzles to be a tedious chore, borne of inadequate game design. The text-adventure version of this problem is called
8870:
strategy game, the term "nuke" has one distinct use. It can describe the tactic of attacking an opponent's specific (often high-priority) units with high-damage spells in order to kill them or force (or strongly encourage) the opposing player to remove them from battle. Such usage is common in
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where a character is thrown backwards from the force of an attack. During knock-back, the character is unable to change their direction until a short recovery animation is finished. Knock-back sometimes results in falling down pits if the character is standing close to the edge when hit with a
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in which players are challenged to last as long as possible against a continuing threat with limited resources or player-character lives, with their performance ranked on how long they survive before succumbing to the threat (such as the death of the player-character) or on score. This mode is
4454:
Refers to content that existed in a game during development and is in the code, but is not actually present in typical gameplay. Lots of aspects in a game can be this, such as cutscenes, weapons, characters (playable or not), items, missions or levels. There are many reasons why content may be
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s, when a player loses or fails an objective, they will generally be shown a "continue countdown" screen, in which the player has a limited amount of time (usually 10, 15, or 20 seconds) to insert additional coins in order to continue the game from the point where it had ended; deciding not to
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A piece of content that is obtained in-game by fulfilling certain conditions. These are sometimes represented in-game or represented through a platform-wide system of achievements. Such content can be purely cosmetic, a game mechanic, tool, character, a separate video game, and more. They are
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A game mechanic built into some games to decrease the level of difficulty by locking onto or near targets for faster aiming. Games utilize "hard" or "soft" aim settings to respectively either lock directly onto an enemy or assist the player's aim towards the enemy while giving some freedom of
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An application program for personal computers use to launch one or more games, rather than launching the game directly. Launchers typically include additional services from the software developer to provide middleware such as friends and matchmaking services, content updating, digital-rights
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A technique that allows a player to move in a straight line and get back to where they started. This was often used in older games to make it seem that the player is moving up or down an extremely high hill; memory can be saved by using wrapping instead of creating a larger area filled with
13473:
game may cause non-player characters, often representing law enforcement, to chase the player, with the response becoming more significant at higher wanted levels. The wanted level persists unless the player can elude these opponents, or if the character dies, eliminating the wanted level.
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Preparations a player makes with their character's inventory, such as storing or retrieving items, repairing weapons, etc. Failure to manage an inventory properly may result in losing rare items or being less powerful in combat. Common in hardcore games with limited resources like RPGs and
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2. The result of network latency during a multiplayer game; when the player's location is updated client-side, but the server does not immediately register the change, a player's character may 'bounce' to the appropriate location when the client and server finally synchronize.
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The ability for a video game character to rapidly scale a vertical wall or similar surface, typically as part of the character's passive abilities, but may be aided with a tool such as a grappling hook. This often appears in platform games alongside abilities like wall jumping and double
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Competitive multiplayer games where the players do not have to be participating at the same time. Such games are usually turn-based, with each player planning a strategy for the upcoming turn, and then having the game resolve all actions of that turn once each player has submitted their
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A process in which game developers observe players (called playtesters) testing their game and what the user experience is like in real-time, in order to see where players get stuck, what information is and isn't communicated clearly, and which gameplay elements are found enjoyable or
3191:. As a result of the continue feature, games started to have stories and definite endings; however, those games were designed so that it would be nearly impossible to get to the end of the game without continuing. Salen and Zimmerman argue that the continue feature in games such as
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In co-operative multiplayer games, gameplay feature that allows players on the same team to visibly highlight, or "ping", other features on the map (such as waypoints, enemies, or treasure) to their allied players. While ping systems existed in various genres such as MOBAs before,
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An attribute showing how much damage a character can sustain before being incapacitated. Getting hurt lowers this meter and if it reaches zero that character can no longer continue. Depending on the game this can mean many different things (i.e. death, serious injury, knockout, or
5353:
A pricing strategy by which a product or service (typically a digital offering or an application such as software, media, games or web services) is provided free of charge, but money (premium) is charged for additional features, services, or virtual (online) or physical (offline)
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The ability in games to define the player-characters abilities by selecting appropriate gear, equipment, and accessories to optimize and maximize the character's performance in the game. The end results, known as builds, then are frequently shared to other players through various
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skill), whereas other individuals use the term by referring to the highest possible damage to a single target in the shortest amount of time, also known as a spike. Some individuals believe that the player, or players, nuking must do so by means of ranged combat (that is, out of
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certain skills before the next tier of skills become available. The player may be required to achieve all skills in one tier before moving on to the next, or may only be required to complete prerequisites for individual branches. Skill trees are a common tool used for in-game
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Being able to perform exceptionally well in a high-stakes situation, or have certain events occur at the right time in a very important or critical moment, in particular in a way that changes the outcome of the game; scoring a victory for your team when it was on the verge of
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of a video game where the player's progress in the game can be saved. Often, when the player dies or receives a Game Over, their progress will be reset back to the last Save Point that they used. Some games do not have specific save points, allowing the player to save at any
8030:
A genre of exploration-focused games, usually featuring a large, interconnected world. Access to certain areas and defeating certain enemies requires items found elsewhere, necessitating exploration and defeating enemies to obtain them. These games are usually side-scrolling
5320:. This is usually an ability that is disabled to common users, but left in the game coding as a developer's tool and is unlockable if the proper code is known. May also be allowed by a non-player in a multiplayer game to allow seeing every player's progress, especially in
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are usually stronger than previously existing content, giving consumers an incentive to buy it for competitions against other players or as new challenges for the single-player experience. While the average power level within the game rises, older content falls out of
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effects such as dropped player inputs, desynchronisation between the player and server's versions of events, rubber-banding (where entities appear to ‘snap’ between different positions), or in worst-case scenarios, the player being removed from the server entirely, or
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A video game hardware unit that typically connects to a video screen and controllers, along with other hardware. Unlike personal computers, a console typically has a fixed hardware configuration defined by its manufacturer and cannot be customized. Sometimes includes
1999:
In online games, a list of player information (such as player ID or IP address) that the server checks for when admitting a player. By default, players are allowed to enter, but if they match information on the blacklist, they are barred from entry. The opposite is a
2418:
Deliberately inducing glitches and other strange behaviour in cartridge-based games by tilting the cartridge slightly in its slot in the console, enough for the connection to be altered but not completely severed. Cartridge tilting creates similar effects to using a
2616:
Cheese(ing) refers to a tactic in a video game that may be considered cheap, unfair, or overly easy, requiring no skill by others as to otherwise complete a difficult task. What may account as cheese depends on the type of game. Its origin traces back to players of
942:
An abbreviation of 'aggravation' or 'aggression'. 'Causing aggro' or 'aggroing' in a video game means to attract hostile attention from NPCs or enemies to attack the player-character. 'Managing aggro' involves keeping aggressive NPCs from overwhelming the player or
11416:
A developer which, despite not being owned by a console maker nonetheless produces games solely for that maker's consoles. Often they have a special arrangement involved. Due to the ambiguity from the player's perspective, these developers are often referred to as
10971:
A game in which the human player takes on the role of a specific character "class" and advances the skills and abilities of that character within the game environment. RPG characters generally have a wide variety of skills and abilities available to them, and much
12659:
The analysis of a video game to mathematically determine the most-optimal approach to winning the game, typically in games that feature a number of player-character attributes that are enumerated. One common type of theorycraft is determining how to best maximize
11866:
A page or option in which the game makes noise to confirm that the player's audio equipment is working and at a good volume. Usually known for containing the soundtrack and sound effects of a video game, with the ability to freely listen to them being a secondary
10281:
teams for games will play through a title multiple times in an attempt to find and track down bugs, glitches and crashes in the game before it goes live. This process can start early in development and can last until after post-production. Not to be mistaken with
5057:
is visible in a first-person perspective on the display screen, typically represented as an angle. May also refer to the general amount of the game world that is visible on the screen, typically in games where being able to see a lot at once is important, such as
7419:
so that the challenge would be similar. The player would still gain added benefits with higher levels, such as additional abilities, better equipment with unique properties, and access to higher-level quests or areas. Examples of games with level scaling include
3918:
The day of release for a video game; often accompanied by a 'day-one patch' to repair issues that could not be addressed in time for the game's distribution, or 'day-one DLC', where the developer offers content for a price. 'Day-one DLC' is often associated with
11723:
by game designers. Skill trees also offer a "game within a game" in which players are not only playing a video game, but their decisions on how they allocate points into their skill trees will affect their overall gaming experience. The action roleplaying game
7144:
In video games, an unintentional or unexpected delay between the start and end of a process, usually to a detrimental effect on gameplay. Lag can occur in any of the many different processes in a video game, to vastly differing effects depending on the source:
2066:
In online multiplayer games that include ranked competitive play, boosting is where a player with a low-ranked level has a more-skilled player use their account to improve the low-ranked character to higher levels, or other improvements and benefits for their
7558:
During publishing, the process of editing a game for audiences in another region or country, primarily by translating the text and dialog of a video game. Localization can also involve changing content of the game to reflect different cultural values and
1616:
Supplementing a real-world environment with computer-generated perceptual information with matching alignment to the real world, which may add to or mask the physical environment. Augmented reality alters the perception of a physical environment, whereas
698:, where a single player manages to eliminate the entire opposing team by themselves while their teammates are alive. Can also be used to describe situations where a player manages to complete a possibly difficult section of game flawlessly. Comparable to
12954:
Slang for the actions of a rude and unwelcoming gamer or gaming community that detriments the experience for other players or developers. Almost universally viewed negatively across gaming, some game developers take measures to stymie toxicity in their
8194:
A 'game-within-a-game', often provided as a diversion from the game's plot. Minigames are usually one-screen affairs with limited replay value, though some games have provided an entire commercial release as a 'mini-game' within the primary game-world.
3942:
Before The day of release for a video game; often accompanied by a 'day-zero dlc' to allow early play time that users paid for the game before launch, or maybe extra cosmetics. or the purchaser gets things like the 'day-one DLC' on launch day, or some
11917:
Repeated use of the same item or action (e.g. chat message, combo, weapon). Often used generally to describe such repeated uses, but sometimes used pejoratively when the item or action is considered overpowered or annoying, such as an overreliance on
3603:
To complete an arcade game by using as many continues as possible. Prevalent in action games or shooters where the player is revived at the exact moment their character died during their previous credit. Some home conversions (such as AES versions of
3112:
A video game genre that involves planning and managing a population of citizens in towns, cities, or other population centers. In such games, the player rarely has direct control of the computer-controlled citizens and can only influence them through
8896:-series and a few other first-person shooters, where players on opposing teams attempt to capture and then hold on to a ball for as long as possible, while the opposing team tries to eliminate the player holding the ball in an attempt to get it back.
4121:
An unofficial, indefinite "waiting period" during which a project is effectively stalled and unable to proceed. Projects that enter development hell are often delayed by several years, but are not usually considered to be formally cancelled by the
11983:, often immediately after they have spawned. Usually looked down upon as unfair for not giving opposing players a chance, though some gamers defend it as a legitimate strategy. Many games have features to prevent spawn killing, such as temporary
2631:, certain team compositions of heroes are considered cheese compositions for how easily they can defeat most other team compositions. In other games, cheese can refer to exploiting glitches and other bugs to make difficult gameplay sections easy.
6262:
In first-person view games, the up-and-down (and sometimes left-and-right) motion of the player's camera to simulate the bobbing of the player-character's head when walking or running. It is often an option that can be disabled as it may induce
12596:
1. Animations or similar visual and audible indicators that indicate to a player what actions an opponent will take. Often used as part of computer-controlled artificial intelligence to help the player avoid or block attacks or make
4505:
Derived from the word "duplicating", the practice of using a bug to illegitimately create duplicates of unique items or currency in a persistent online game, such as an MMOG. Duping can vastly destabilize a virtual economy or even the gameplay
12254:
When a player watches another (usually professional) player livestream a game to locate their position and/or their plans and gain the upper hand on them. This practice most commonly occurs in online multiplayer games and is generally frowned
1792:
Repeated use of the jump button while moving, which increases the character's momentum in some games. Originally a glitch in Quake 1 based games, a large portion of games have implemented it as a feature and gamers have taken into doing this.
12499:
A type of action used in multiplayer games where a victorious player-character repeatedly crouches down and stands back up (functions that are a common part of standard gameplay) over the head of knocked down or dead opponent, simulating the
3595:, cranking 90s refers of a way to build in the game. "90s" refers to the 90-degree turn one must make when they make a 90, and "cranking" refers to how one must perform this repeatedly. "Cranking" 90s usually results in a tower being created.
10737:
by spending points, the act of respecing ("re-specialization") allows the player to remove all skills and then respend those points on a different set of skills. This usually requires an expenditure of in-game money or other earned gameplay
10037:
A strategic and tactical move that shows that the player is familiar with or skilled in a game and its gameplay mechanics. Sometimes used outside of video games, and occasionally used in an ironic manner to describe a poorly-planned move or
14451:
11554:
A larger button usually placed on the rear or top of a gamepad that is usually pressed or held down with the index or middle finger. It can also be used as a modifier for certain actions performed with analog stick movement or face button
13319:
A term sometimes used to classify exploration games, which generally involve exploring an environment for story and narrative but with few, if any, puzzles or gameplay elements. May be considered derogatory but is often used as a neutral
11231:
A game with a gameplay element that gives the player a great degree of creativity to complete tasks towards a goal within the game, if such a goal exists. Some games exist as pure sandbox games with no objectives; these are also known as
4487:" or include any number of other places, such as caves, ships, forests, sewers or buildings. Dungeons may be maze-like and/or contain puzzles that the player must solve and often hide valuable items within to encourage player exploration.
9936:
and becomes regressively outdated or relatively underpowered, effectively rendering it useless from a competitive or challenge-seeking viewpoint. Very occasionally may refer to the result of repeatedly balancing a game primarily through
9924:
The gradual unbalancing of a game due to successive releases of new content. The phenomenon may be caused by a number of different factors and, in extreme cases, can be damaging to the longevity of the game in which it takes place. Game
12401:
A positioning of a character model in a video game with the character standing upright and arms up to the side. Typically used as a default position for 3D character models, this is often seen in games as a glitch or result of software
2176:
the character had; although some games may instead take away a percentage of the character's health before respawning them nearby. Bottomless pits can also serve as obstacles that can be overcome by using abilities or finding alternate
1361:
s. The player has to place units wisely to mitigate the possibly devastating effects of a hostile area of effect attack; however, placing units in a dense formation could result in gains that outweigh the increased AoE damage received.
4049:: movement along the X, Y, or Z axes as left/right (along X-axis), forward/backward (along Y-axis), and up/down (along Z-axis), and rotation around X, Y, or Z axes as pitch (around X-axis), roll (around Y-axis), and yaw (around Z-axis)
7079:
on a string). This can be used to separate groups of enemies to prevent the player from becoming overwhelmed or in team-based or cooperative games to allow the player's teammates to attack the opponent, or to lure the opponent into a
6746:
A menu or area of the screen where items collected by the player-character during the game can be selected. This interface allows the player to retrieve single-use items for an instant effect or to equip the player-character with the
2341:
A series of game levels intended to tell a linear story; some campaigns feature multiple 'paths', with the player's actions deciding which path the story will follow and affecting which choices are available to the player at a later
1637:-like elements where players place characters on a grid-shaped battlefield during a preparation phase, who then fight the opposing team's characters without any further direct input from the player. It was created and popularized by
7406:
in games where the player advances in level, which alters the attributes of a player character or opponents so that there is a similar challenge in combat. If the player character is several levels higher, either the enemy would be
4052:
In addition, special features of games may manipulate other dimensions not associated with the X, Y, & Z axes of 3D space as DoF, such as time, player state, macro-location (fast travel), map state, NPC visibility or other game
2467:
with a class they learn new abilities related to their chosen profession and some games allow players to change their character's class or become proficient in multiple classes. Some examples of archetypal character classes include
2006:, where the server bars players by default but allows players matching the whitelist. Blacklists and whitelists can be used in tandem, barring even whitelisted players if they try to log in via a blacklisted IP address, for example.
533:
A 360 no-scope usually refers to a trick shot in a first or third-person shooter video game in which one player kills another with a sniper rifle by first spinning a full circle and then quickly shooting without looking through the
6676:
A video game player or social media personality that is used as part of a game's promotion. Typically the influencer will be given a pre-release copy of a game to play and review to those people that follow them on social media or
13605:
scale. This is not the same as the player being much larger than the icon for a town or other settlement, but rather that a distance which is given as hundreds of kilometers appears to be much smaller. In some cases, such as in
8084:
A business model used in games where players can purchase virtual goods via micropayments. Usually disliked by players, especially when the purchasable goods give players an advantage over players who did not purchase the goods.
10443:
A genre designed to cause anger and frustration in the player, using unintuitive controls, unforeseeable obstacles, unfair challenges and/or taunting the player, often with the express stated purpose of causing the player to
8852:
games. In an MMORPG, nuking may differ in meaning between different communities. For example, to some individuals, to "nuke" is to deal the most possible damage to the most enemies possible (almost exclusively by means of an
3494:
s, the mechanic is designed to give players the impression of having jumped at the last possible moment, and as a method of forgiving players that would have otherwise missed the jump. The mechanic derives its name from the
3331:
that changes the current game it plays into another one. For example, a conversion kit can be used to reconfigure an arcade machine designed to play one game so that it would play its sequel or update instead, such as from
10333:
can be done by pressing a single controller button or keystroke, instead of opening a file dialog to locate the save file. Typically, there is only one quickload location and quicksaving will overwrite any previously saved
9256:
A block in fighting video games that does not have a downside to the player using it, usually performed by precisely timing a defensive maneuver or block. Parries may fully negate damage from the attack or even reflect the
9036:
where the player has much greater freedom in choosing the order that they visit areas within the world, rather than being restricted to a pre-defined or heavily constricted order of visiting areas. While 'open world' and
1903:
What players usually call the gacha mechanic in a game. Depending on the game, it can stick around indefinitely or have a time limit. The latter kind most often increases the probability of getting specific characters or
13401:
performed off of a vertical surface to propel the player higher in the opposite direction. Wall jumps can be done between two tight walls in quick succession to climb vertically in some games, though some games such as
1348:
Area of effect can also refer to spells and abilities that are non-damaging. For example, a powerful healing spell may affect anyone within a certain range of the caster (often only if they are a member of the caster's
9991:
s, they are conditional events where special equipment provide the user with temporary extra powers, or when the opposing enemy suddenly becomes more powerful in some way. The term's origin is uncertain, possibly from
10651:
A modernized version of an older video game intended to run on modern hardware, often with upgraded graphics and gameplay, but retaining the fundamental gameplay concepts and core story elements of the original game.
7454:
Abbreviation of
Looking For More. Used by players who have an incomplete team and are looking for players to fill the remaining spots, the acronym is usually accompanied by a set of criteria (such as a level or class
3178:
The continue feature was added to arcade games in the mid-1980s due to arcade owners wanting to earn more money from players who played for longer periods of time. The first arcade game to have a continue feature was
12443:
A character movement control system in which up and down directional inputs move the player character forward or backward, while sideways directional inputs rotates the character, similar to how a tank's movement is
9247:
2. In a single player game, a group of characters traveling together on a quest that the player may control or have the most direct access to. The characters themselves are typically referred to as "party
8812:
s that show the notes the player must match as they scroll along the screen. This is more commonly considered a "highway" when the notes scroll down the screen on a perspective-based grid, making it appear as a road
3158:
have been lost, rather than ending the game and restarting from the very beginning. There may or may not be a penalty for doing this, such as losing a certain number of points or being unable to access bonus stages.
2601:
An area in a level from which the player will start the level from next time they die, rather than having to start the level over. Checkpoints typically remain in place until the player completes the level or gets a
10853:, in a similar fashion to traditional personifications of Lady Luck, often addressed in humor to plead for more favourable RNG. Portmanteau of RNG and Jesus; also called RNGsus, RNJesus, RNGod, or Random Number God.
6050:, a game award given out annually by events and media publications to the games that they consider the best of that particular year. Game of the Year-awards are often divided in subcategories and an overall winner.
12600:
2. In multiplayer games, the actions a player does, revealing to their opponent or opponents what attack they may do next. Usually considered a sign of predictability, but for some characters it may be
10766:
Actions taken by players to leave negative reviews of a game or other form of media on a digital storefront or user-contributed as a form of protest due to actions typically unrelated to the game or media quality
6108:
In games that generate randomized loot, the "god roll" is loot that has the subjectively best selection of possible random attributes such as perks and bonuses that could be generated for that particular piece of
5531:
management, and cloud saving. A game launcher may also provide features of a digital storefront to purchase and download games. Launchers include those designed by publishers specifically for their games, such as
13617:, the in-game narrative may refer to a distance as being tens of kilometers away, while the actual distance may be accurately measured by counting only a few hundred blocks understood to each be one meter across.
13282:-styled character art (thanks in part to the popularity of the genre in Japan), and detailed backgrounds, with character dialogue presented in text boxes. Players may alter the path of the story by choosing from
1277:) or semi-enclosed sit-down cabinet. Popular primarily during the late 1970s to 1990s in the West, and still popular in the East to the present day, arcade machines continue to be manufactured and sold worldwide.
7127:), and subsequently used by other developers to enable cheats or added functions in these games. The term applies to variations on this sequence but nearly all begin with "up up down down left right left right".
2291:
1. The pressing of different button combinations in rapid succession to perform or attempt to perform special moves, typically with little rhyme or reason. This technique is most often encountered in
8588:
When a game's story has multiple final outcomes, as compared to a linear story which typically ends with the defeat of the game's final boss. Players may have to meet certain requirements in order to view each
6942:
video games, gauging the ratio between the number of opponents the player defeated and the number of deaths the player suffered at the hands of opponents. More skilled players typically have higher kill-death
5214:
Acronym for "Flavor of the Month", referring to a new meta that emerges after an update making certain classes or builds more desirable, that will only last a short amount of time. The phrase originated in the
12223:
Printed or online manuals that are written to guide players through a game, typically offering maps, lists of equipment, moves, abilities, enemies, and secrets, and providing tips and hints for effective play
4610:
is well-known for its emergent gameplay, which allows player-formed alliances to fight extended 'wars' over valuable territory and resources, or simply become 'space pirates' and prey on other player-operated
3131:
banned from sale, such as the AO (adults only) rating in the United States. While legal, such titles are not stocked by retailers and will not be certified for release by major console makers such as Sony and
9961:
The moment in which a character sees a rise in relative strength from leveling up larger than that of a normal milestone. This is usually due to an item becoming available or certain abilities being unlocked.
9710:
of a game. The word "plat" refers to the platinum trophy, which is usually the most difficult achievement to obtain and often the last one to be unlocked. It is sometimes denoted as "platinum" when used as a
3775:
A phase within a character's super move where the game briefly pauses the character's attack and shows their face (or full body) before proceeding to complete the attack. In fighting games, this move can be
2951:
A series of attacks strung together in quick succession, typically while an opponent is in their "getting hit" animation from the previous attack and is helpless to defend themselves. Combos are a staple of
10554:
s in an RPG, or detailed interacting systems in a simulation or strategy game. A reactive game world offers a greater number of possible outcomes to a given action, but increases the complexity and cost of
6844:
An input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Modern gaming joysticks have several buttons and may include a thumb-operated
13268:
An interactive computer-generated experience taking place within a simulated environment. Used in video gaming primarily to describe a VR-based video game or a VR option for an otherwise non-VR video game.
12491:
2. A move in a fighting game where one player presses a specific input or inputs to make their character play an animation which usually deals no damage and serves merely to mock their opponent.
5365:
Games that do not require purchase from a retailer, either physical or digital, to play. Highly prevalent on smartphones, free-to-play games may also provide additional gameplay-enhancing purchases via an
6453:, hitscan is used to determine hits along a path with no travel time. Some games use this technique to detect hits with firearms in contrast to physics-based projectiles which have noticeable travel time.
4999:
Common in role-playing games, a means by which to have the player-character(s) teleport between already-discovered portions of the game's world without having to actually interactively move that distance.
3897:
1. Used as a metric in some games to allow the player to determine their offensive power, particularly in games where the player's attacks are performed automatically when a target is in range.
1846:
opponent, while balance between options usually refers to every option having a viable counter, preventing gameplay from degenerating to using a single option with minor variations. The issue of balanced
10338:
anything beyond that compared with not quicksaving. More common in handheld games, where an emphasis on short gameplay sessions encourages developers to give the player a way to play for shorter periods.
6834:
A character included in a game for humorous reasons, such as having weak stats or an atypical appearance or personality. They may also function as an additional challenge or handicap for skilled players.
12586:
or kill which occurs when a player uses a teleporter to get to a location occupied by another character. This character is killed and the player-character landing on them is granted credit for the kill.
12074:
Although only the blue player in the center takes a direct hit, everyone within the circle takes splash damage. The damage may decrease further from the point of impact; this is known as damage falloff.
7155:
real-time (when the lag is not accounted for) or a loss of player control precision (when it is accounted for). In multiplayer games, this is often called client-side lag, as opposed to server-side lag.
2543:
A game code that allows the player to beat the game or acquire benefits without earning them. Cheats are used by designers to test the game during development and are often left in the release version.
2352:
1. Where a player stays in one place – typically a fortified high-traffic location – for an extended period of time and waits to ambush other players. Many players consider camping a form of
13089:
A gameplay strategy that emphasizes heavy defense, with little or no offense. A player who turtles minimizes risk to themselves while baiting opponents to take risks in trying to overcome the defenses.
4446:
A type of competitive or cooperative multiplayer game that enables a player to join the game at any time without waiting and leave without any penalty, and without affecting the game for other players.
6906:
In online games, the ability of the server or the host of a game to remove a player from the server, thereby ‘kicking’ them out of the game. This can be to prevent undesirable player behavior such as
9304:
The option to temporarily suspend play of a video game, allowing the player to take a break or attend to an urgent matter outside of the game, or to perform other actions, such as adjusting options,
12802:
A game mode that challenges player(s) to complete a level or the game within a fixed amount of game time or in the fastest time possible. Often, the best times are recorded for other players to see.
10307:
Some quests involve more-detailed information and mechanics and are either greatly enjoyed by players as a break from the common monotony or are reviled as uselessly more-complicated than necessary.
2802:
To achieve a score so high it resets the in-game score counter back to 0, often used in older arcade games. More commonly used nowadays to express the (absolute) 100% completion of a game. Also see
13303:
A pejorative term when one must shake a controller to do an action, regardless of how the controller is shaken. Usually implies that the controller needs to be shaken wildly. Sometimes extended to
14441:
1914:
A type of in-game monetization that provides additional content for a game through a tiered system, rewarding the player with in-game items by playing the game and completing specific challenges.
5840:
To use the element of surprise to flank and attack an enemy. More common in multiplayer games, where 'ganking' usually indicates an unwelcome attack on an unwilling or unsuspecting participant.
1054:
Short for 'alternate', the focus on gameplay/progression/development of other available characters (or classes) in a game after one has completed the development of a favored 'main' character.
564:
A genre of strategic video games, short for "eXplore, eXpand, eXploit, and eXterminate". Such games are usually complicated, involving extensive diplomacy, technology trees, and win conditions.
18050:
This has the effect of making lopsided matches even more so – if one team has just a couple more titans than the other, it frequently leads to snowballing matches that spiral out of control.
12071:
6784:
A brief period of time where a player can't take damage from attacks. Invincibility frames are most commonly triggered by a player action (such as dodging or rolling), or by taking damage.
4934:
A usually circular button on the right side of a traditional gamepad that is pressed very frequently in normal gameplay. Modern gamepads usually have four arranged in a diamond formation.
3488:
A game mechanic that grants players the ability to jump for a brief period of time (typically just a few frames or fractions of a second) after leaving solid ground. Used predominantly in
1364:
Point-blank area of effect (PBAoE) is a less-used term for when the affected region is centered on the character performing the ability, rather than at a location of the player's choosing.
12285:
A situation whereby the player character cannot act for a long period of time due to being periodically stunned. Often caused by being staggered by repeated attacks from multiple enemies.
10589:
A "restart" of a video game series, usually applying big changes to characters, settings, gameplay, or the overall story, while still keeping identifiable elements of the original games.
5672:
to another. Cross-platform ports are often criticized for their quality, particularly if platform-specific design elements (such as input methods) are not updated for the target platform.
1037:
An initial, incomplete version of a game. Alpha versions are usually released early in the development process to test a game's most critical functionality and prototype design concepts.
4180:
The level of difficulty that a player wishes to face while playing a game. At higher difficulty levels, the player usually faces stronger NPCs, limited resources, or tighter time-limits.
1465:. Asymmetric gameplay often arises in competitive games where one player's character is far overpowered but outnumbered by other players that are all competing against them, such as in
1388:
A side game mode, mostly found in some action-adventure games, in which a player-controlled character is placed in a closed area and challenged to defeat enemies using combat abilities.
17172:
8502:
Games, typically from the 1980s, that would only load one portion of the game into memory at a time. This technique let developers make each in-memory portion of the game more complex.
4042:
or 4-DoF: aim left/right (rotate around Z-axis), move left/right (strafe along X-axis) & move forward/backward (run along Y-axis), and move up/down (jump/fall/crouch along Z-axis).
9275:
The process by which a developer of a video game creates an update to an already released game with the intention of possibly adding new content, fixing any bugs in the current game,
1718:
A saving function in many video games that saves the current progress without the player's input, often after completing a mission, level, or winning a match. These points are called
13366:
In first or third person shooters, the act of shooting someone through a wall or object with bullets or other projectiles that have penetration. Made a popular term by games such as
11801:, a new or much lower-ranked account used by an experienced player in order to be matched with a new and inexperienced opponent who can be easily defeated. The concept is similar to
3061:
A set of video game consoles in direct competition for market share in a given era. The set, as a generation, is obsoleted at the introduction of the "next generation" or "next gen".
1936:
gameplay. Players search for equipment while eliminating competitors in a shrinking safe zone. Usually there are many more players involved than in other kinds of multi-player games.
1816:
a new player based on their skill level in an already existing game in case of one player leaving it. Usually only seen in casual modes to keep competitive integrity in ranked games.
15812:
10296:
Features or improvements designed to make games easier, smoother to play, or more accessible, without changing fundament aspects of the game's presentation, narrative, or gameplay.
1585:
machines on which the screen flips its orientation for each player's turn in two-player games traditionally have the screen's orientation in player 1's favour for the attract mode.
10156:
1. RPG terminology that refers to engaging in combat from a distance, with the intent of luring a hostile NPC (or a group) to the player's location to fight them there.
7042:
Defeating an enemy that someone else was about to defeat, usually to receive the reward or credit without doing most of the work. Considered 'bad form' in many online communities.
6983:
In multiplayer games, a portion of the game's user interface that shows the last few events (generally, when other players are killed) from the last few seconds, like a news feed.
8790:
When a player uses a sniper rifle to achieve a kill without using its scope. Considered skillful, especially at range, as hipfired weapons usually have poor accuracy. Similar to
7725:
to render fantastical or otherwise unnatural effects, though accessories (scrolls, potions, artifacts) or a pool of resources inherent to the character (mana, magic points, etc).
11621:
A game genre that simulates some aspect of reality and is usually open-ended with no intrinsic goal. Inclusive definitions allow for any video game that models reality, such as
4516:
The automatic change in parameters, scenarios, and behaviors in a video game in real-time, based on the player's ability, with the aim of avoiding player boredom or frustration.
2241:
Any enemy that appears to require more firepower than would be considered realistic or reasonable to defeat. This is an allusion to how the enemy can absorb bullets much like a
2116:
but is actually running in a maximized window. Since the game does not take full control of the output device, it confers benefits such as seamless task switching and automatic
13646:, exiting the game map to the right wraps the player to the same position on the left side of the map, and exiting the map to the top wraps the player to the bottom of the map.
13554:
or playing the game normally. These players are typically seen as the largest segment for revenue production for free-to-play titles. Exceptionally high spenders may be called
11445:
or even hacking the game (as some secret characters may be intended to not be in the game, but are still present in the game's code). Secret characters may initially appear as
5756:
A field of social sciences that attempts to quantify or predict human behavior in various game-based scenarios, often where there is a reward or risk in taking certain actions.
2144:(AI). The player may compete against or work with a bot to complete objectives. Is also a derogatory term that implies a player is less effective than a computerized character.
13732:
Tactic in strategy games in which the player uses overwhelming numbers of inexpensive, disposable units rather than skill or strategy. The term comes from the Zerg, a race in
12136:
A discrete number of points for the player to distribute among their character's attributes, e.g., to choose their player's trade-offs between strength, charisma, and stamina.
5930:. It works by recording the lap times of players in each race, and uses statistics from other players to recreate their lap times for the player to beat. These ghost cars can
2425:, and may include such glitches as character models becoming distorted, extremely loud noises and in particularly severe cases, both the game and the console itself may crash.
12378:
A derogatory term used to refer to players with a highly competitive attitude, typically in situations where such an attitude is uncalled for or unnecessary. Synonymous with
11380:
in which new content, such as themes, rules, modes, et cetera, becomes available, sometimes replacing prior time-limited content. Notable games that use this system include
11236:. Very common examples of sandbox games are ones where the player has the ability to create, modify, or destroy their environment, i.e., a game that includes some form of a
9316:
online or networked games, pausing may not be available as a feature, as such games require continuous activity from all participating players in order to properly function.
5582:
An overarching term that describes how a particular game functions and what is possible within the game's environment; the rules of the game. Typical game mechanics include
4004:
A game mode in many shooter and real-time strategy games in which the objective is to kill as many other characters as possible until a time limit or kill limit is reached.
15655:
11502:
will gain power-ups to improve their abilities. Strongly associated with spaceships, but other player characters may be used. Sometimes conflated with shooters in general.
9828:
intent of assuring the supported player's survival during the time they're being supported. The term pocket refers either to the supporting player, or the supported player.
6879:
Refers to a game mode where many players face one overpowered enemy (called the
Juggernaut) and try to defeat it. The player who kills it often becomes the next Juggernaut.
4970:
Repeating a battle, quest, or other part of a game in order to receive more or duplicates of specific reward items that can be gained through that battle or quest, such as
989:
to a target within the player's line of sight and the player only has to pull the trigger. Aimbots are one of the most popular cheats in multiplayer FPS, used since 1996's
11250:' and 'sandbox' are sometimes used interchangeably (or with only the implication of 'sandbox' being smaller), the terms refer to different concepts and are not synonymous.
6184:'grind', including doing away with traditional 'leveling' systems or allowing the player to temporarily 'boost' themselves to match the difficulty of NPCs in a given area.
4307:, in which a player becomes incapacitated instead of dying after losing health points. Players in this state can be revived by teammates as long as they still have health.
1340:
weapons have an area of effect that will damage anyone within a radius of the strike zone. Often the effect is stronger on the target than on anything else hit. See also:
11641:
A term for a simulator that combines its serious elements with the fun factor of an arcade video game. Often used as a derogatory term by opponents of certain videogames.
6431:
2. (used when not distinguishing between hitbox and hurtbox) The virtual envelope describing precisely where the game will register any hits on a game target.
2739:'s distinctness from others. For example, the class identity of a "paladin" would include defensive and melee capabilities as compared to a ranged class like an "archer".
16436:
12112:
A usually derogatory term that refers to young gamers that use voice chat, the word referring to their high-pitched voice as a result of them not having hit puberty yet.
10918:
or other settings. Roguelike games are usually designed to be more challenging than typical games, with luck and memory playing a larger role. Named after the 1980 game
9075:
When a player or group of players are moving or moved far into the map where it could be the enemy's territory where they will be most likely outnumbered and destroyed.
5987:
1. A character, character class, or character ability that is sufficiently underpowered to making using the gimp a severe handicap in the context of the game.
13447:
The ability for a video game character to appear to run along a vertical wall for a short distance without falling off. Common in games featuring parkour-type movement.
10912:, but can be referred to as "Roguelites"; in particular, permadeath alone does not make a game Roguelike. Roguelikes are typically set in dungeons, but may contain an
10144:
A group of players formed on the fly, usually to carry out a mutually beneficial task. PUGs will disband after the common objective has been achieved. Commonly used in
9593:
in the late 2010s was cited with popularizing the system for first-person shooters that enabled effective communication between players without the need for voice chat.
7247:
mode in which the objective is not to achieve the most kills but to survive the longest, or alternatively to have the fewest character deaths in a given period of time.
6005:
genre, by implying the addressee has not yet learned the game's mechanics. While it can be used in a positive and encouraging manner, it has been accused of fostering
16745:
10787:, which only occurs typically without outside intervention and when a character is removed from play after their health has been depleted. Another common synonym is "
9199:
A game controller that primarily included a large dial that could be turned either clockwise or counter-clockwise to generate movement in one dimension within a game.
7697:
2. An usermade algorithm made-up of series of different actions such as spells or abilities made in order to save the player time and gain an advantage in
15837:
13528:
In game genres or modes where player(s) are to defend a point or stay alive as long as possible, enemies are commonly grouped into "waves" (sometimes referred to as
12054:
An attempt to complete a game as fast as possible. Depending on the rules for the speedrun, players may exploit glitches or bugs in the game to speed their progress.
8342:) provide tools to create game mods, while other games that don't officially support game modifications can be altered or extended with the use of third-party tools.
6428:
1. (especially in fighting games) The area or areas that can inflict damage or other effects to a character (usually not the one which created the hitbox)
5920:
offer a ghost function. Some also have ghosts set by staff members and developers, often showing perfect routes and lap times. A variation of the feature, dubbed by
16095:
11487:
a game, obtain desirable items earlier in a game's story than intended, unlock content faster, or induce other glitches that may be utilised for advantageous means.
5993:
3. In multiplayer games, killing a character much earlier than would be expected, such as by relentlessly pursuing them until they die in the early game.
4677:
typically offered in games that otherwise have normal endings that can be reached, providing an additional challenge to the players once the main game is completed.
11000:
limited number of analog or digital number places, or video game systems with limited numbers of bytes. If a player's score exceeded that limit, it would cause an
9217:
series having different behaviors), or accommodating for the presence of more than one instance of the same unique character to avoid confusion or paradoxes (e.g.
2130:
An opponent non-player character in a video game that is typically much more difficult to defeat compared to normal enemies, often at the end of a level or a game.
519:
Graphic rendering technique of three-dimensional objects set in a two-dimensional plane of movement. Often includes games where some objects are still rendered as
12906:. In console games, especially if the screen is not merged with the main menu, it urges the player to press start. Similarly, in computer games, the message "Hit
8926:
is assumed to be this, but not always. This term also includes data which is downloaded with a downloadable game but not accessible without payment. Not used for
4293:, the second jump occurring in mid-air without coming into contact with anything. The player must then typically touch the ground before being able to jump again.
3853:
A 4-directional rocker button that allows the player to direct game action in eight different directions: up, down, left, right, and their diagonals. Invented by
3030:
elements designed to keep the player invested in the game, typically through a feedback system involving in-game rewards that open up more gameplay opportunities.
5950:
11668:
The act of two or more guilds banding together to become stronger. This is done to make certain tasks easier with frequent cooperation between guilds, and more.
7392:
A program, either provided within the game software or as separate software product, that allows players to place objects or create new levels for a video game.
3474:
A game mechanic which allows the player to use walls or other features of the game's environment to take cover from oncoming ranged attacks, such as gunfire in
2504:
An ingame method to customize a character to the player's preferred appearance and abilities before starting the game, most commonly used in role-playing games.
2399:
in multiplayer video games, where the goal is to capture and retrieve a flag from the opposing side's territory while defending the flag in one's own territory.
2187:
1. An effect placed on a video game character that beneficially increases one or more of their statistics or characteristics for a temporary period.
839:
A subunit of a player's turn. For example, a game may allow an action to occur only so long as the player has sufficient 'action points' to complete the action.
10833:) variability. In video games, this refers to gameplay elements that have unpredictable outcomes determined by such methods. Examples of such elements include
12349:
where players start out with no items, a health bar, and are able to die (as opposed to creative mode, where players are immortal). Commonly used to refer to
11191:
A tactic in strategy games where the player sacrifices economic development in favor of using many low-cost fast/weak units to rush and overwhelm an enemy by
16281:"gold sinks", i.e. opportunities in the game to spend gold at in-game vendors, thereby removing it permanently from the economy and thus reduce money supply.
15984:
12156:, in the aftermath of a stat inflation as numbers get exponentially large and more difficult for the player to conceptualize. The practice is most common in
11275:
The manipulation of game save states to gain an advantage during play or achieve a particular outcome from unpredictable events. It is used, for example, in
7053:
A game mode where opposing teams try to occupy a single point on the map for a certain amount of time, or for as long as possible until the end of the match.
14547:
12540:
The killing of teammates through destruction or damage done to allies, such as through deliberate shooting of teammates. Teamkilling is often identified as
12461:
A strategy used in online games where the player continuously kills or attacks the same opponent, ignoring the others surrounding them. It is often seen as
9969:
Often awarded in games for completing a level or challenge 'perfectly,' such as in the fastest time possible or by defeating an enemy without taking damage.
5500:
The codebase on which a game runs. There are different subsets of engines, such as specialized ones for physics and graphics. Often the game engine is only
4807:. e.g., "distance ESP" shows the distance between the enemy and the player, "player ESP" makes enemies highly visible, and "weapon ESP" shows enemy weapons.
5159:
An invincibility or immunity to damage that occurs after the player takes damage for a short time, indicated by the player-character blinking or buffering.
3340:
12265:
Video and audio that is continuously fed from a server to a client and presented to the end user. In gaming, this may be used to watch a live or recorded
9374:, a pentakill occurs when a single player gets the killing blow on 5 opposing players in rapid succession, resulting in a team elimination. Comparable to
8601:, a gameplay element that increases the value of the points earned by the given multiplier value while the multiplier is active. A common feature of most
2445:
game doesn't feature a 'challenge mode', players will often create self-imposed challenges by forbidding or restricting the use of certain game mechanics.
10878:'s feet, or stand their character where there will be an explosion, and use the force of the blast to propel the character beyond normal jumping ability.
7440:
Abbreviation of
Looking For Group. Used by players looking to team up with others, the acronym is usually accompanied by a set of criteria or a player's
5808:
A player's interaction with a video game, defined through game rules, player-game interface, challenges, plot, and the player's connection with the game.
5518:
An event where participants try to develop a game from scratch in a very short amount of time, often with a theme determined by the organiser of the jam.
5410:, when the player hits every note in a song with no mistakes, therefore never breaking a combo. Often results in the highest possible score on said song.
13869:
10319:
controls are generally non-standard for the game, and the action performed in a quick time event is usually not possible to execute in regular gameplay.
6614:
Loosely defined as a game made by a single person or a small studio without any financial, development, marketing, or distribution support from a large
590:
An aspect ratio of digital display devices such as televisions and monitors, supporting up to 7680 × 4320 pixel (roughly 8 kilopixels wide) resolutions.
554:
An aspect ratio of digital display devices such as televisions and monitors, supporting up to 3840 × 2160 pixel (roughly 4 kilopixels wide) resolutions.
18310:
17880:
12886:, in which to cache all the graphical elements of the main menu. Older computer and video games had relatively simple menu screens that often featured
8723:
A term meaning "no excuses", generally used when a player proclaims false or exaggerated reasons for not playing well. Originates from the competitive
6017:
Abbreviation meaning "good luck, have fun". Used as words exchanged at the beginning of a competitive game or match as a gesture of good sportsmanship.
1442:
The practice of creating a game using 'free' art and audio assets, either from an online marketplace or the default stock of assets included with many
599:
3648:
A type of strike that does more damage than usual. Normally a rare occurrence, this may indicate a special attack or a hit on the target's weak point.
2283:, referring to the misrepresentation of a final product's technical or artistic quality by artificially enhancing promotional images or video footage.
19239:
17899:
16773:
15075:
3575:
A game mechanic that allows the player-character to construct game items, such as armor, weapons or medicine from combinations of other items. Most
934:
Meaning "away from keyboard". Generally said through a chat function in online multiplayer games when a player intends to be temporarily unavailable.
631:
615:
573:
18527:
15339:
12778:
where the player manipulates tiles in order to make them disappear according to a matching criterion. If this number is three, the game is called a
7350:, which increases through playing the game to train a character's abilities. It serves as a rough indicator of that character's overall proficiency.
4032:
The number of vectors of player-character movement that the player has control over, which are often a criterion associated with the game's genre.
3690:
Similar to cross-save, when multi-platform games may share the player's current account details, including earned and purchased items, via a server.
802:
or storyline. Rarely refers to a downloadable game intended to be part of a larger series which functions as a single game series and gameplay-wise.
19307:
11215:
within the confines of the game (as valuated by the developer), but it is also used by players in tier lists to refer to the top of the video game
5691:
A type of business model where games are bought and sold once as a finished product that receives few to no further content updates, as opposed to
12683:
When two teams or players are in a fight and a third team or player attempts to kill one or both of the teams. The term was likely popularized in
12319:
A game set in a hostile open-world environment where characters are challenged to collect resources, craft items, and survive as long as possible.
8020:
The sum total of all known or implied stories of every character in the game, every branching storyline, and all potential outcomes and backstory.
18999:
15426:
13414:
allow you to continuously jump on a single wall. As a special jump, it is sometimes an acquired skill instead of available from the game's start.
10872:
A tactic used in certain games that include physics simulation and rocket launchers or explosives. The player aims their weapon at or near their
5587:
18474:
17436:
16799:
16319:
13046:
Being able to jump twice in mid-air after leaving the ground, and must then typically touch the ground before being able to mid-air jump again.
11439:
that is only available to the player after meeting some sort of requirement; such as beating the game, completing optional challenges, entering
7207:
The action of getting the killing blow on an NPC, receiving gold and experience points that would have been reduced or awarded to someone else.
4483:, an enclosed area filled with hostile NPCs where the player is likely to come under attack. In this sense, it can be used to refer to literal "
1446:. Asset-flips are often of very poor quality designed to catch onto a currently popular theme to turn a quick profit. It mimics the practice of
10250:, used as an insult telling players to activate the shortcut which would quit the game. The phrase blew up so much, it made its way out of the
7867:
7061:
The set of skills and abilities given to a pre-defined playable character in games featuring many such characters to choose from, such as many
3123:
Classifying video games according to suitability-related factors such as violent or sexual content contained within a game. Some countries use
2485:
17486:
16149:
14700:
14474:
8773:
A pejorative used to insult a player who is making mistakes that an experienced player would be expected to avoid. Sometimes spelled as n00b.
8608:
2. Refers to the specific factor which changes a playable character or enemy's attributes, either inherently or due to a temporary
7159:
visual details, textures, particle effects or occasionally entire objects. Occasionally, a similar effect can be seen with layered audio cues.
18777:
17461:
17183:
15395:
11063:
with variations such as up, down, enter and exit. In text-and-graphic adventure games, illustrations accompany the rooms' text descriptions.
8877:, in which "Heroes" are frequently the targets and attackers due to their relative high priority and common faculty for high-damaging spells.
8350:
1. Technical or non-play modes for the hardware or software of a video game, such as a diagnostic or configuration mode, video or
6803:
An obstruction in a video game that halts movement in a specific direction, even though terrain and features can be seen beyond the boundary.
6139:
In-game activities that receive currency (gold) from players; in online multiplayer games, this functionally reduces the overall money supply
870:
465:
To collect all collectibles within a game, either indicated within games as a percentage counter or determined by player community consensus.
155:
48:
18502:
17310:
13105:
of equipping a low-level character with items or resources not normally available to new characters, by transfer from high-level characters.
12969:
to define the act of going into range of the opponent's tower, a defensive structure that damages its opponents, to kill low-health targets.
9354:
anything that gives the buyer a disproportionate advantage. This monetization scheme can result in an unbalanced experience between players.
7199:
games together over a local network, often bringing their own computers or game systems with them. LAN is an acronym for Local Area
Network.
4662:
for characters that have completed all of the currently-available content. Repeatable content after the climax of the storyline or campaign.
2533:
A shot that can be charged up so that a stronger attack can be dealt, but requiring more time. Usually performed by holding the shot button.
14589:
9636:-wide gap for perfect execution. A pixel in this case may refer to a screen pixel or an in-game pixel, such as in video games that utilize
6691:
A number attached to a game item – e.g.: weapon, armor, or clothing – which roughly indicates the item's power, commonly seen in
4589:
that may occur for various reasons, often due to unbalanced matchmaking (where the player may happen to have teammate/s of inferior skill).
866:
Game music which changes and reacts to the actions of the player and state of the game in an attempt to better reflect the game atmosphere.
202:
17:
15042:
13993:
13925:
8946:
A term that refers to gameplay in which the player can only progress in one direction with limited exploration or branching, similar to a
6738:
Graphic elements that communicate information to the player and aid interaction with the game, such as health bars, ammo meters, and maps.
6084:
that makes player-characters invulnerable. Occasionally adds invincibility, where the player can hurt enemies by touching them (e.g., the
5011:
into the game as to obtain those items. This can include additional expenditures for microtransactions for free-to-play or freemium games.
2461:, a character's class helps to define their playstyle as well as the role the character plays in a team based game. Often as players gain
479:
grouping, such as '2v2' to mean two teams of two battling each other, or "1v4" to refer to a team of four players against one (as seen in
19337:
17611:
17264:
15629:
12878:
available (single player, multiplayer, configuration of controls, etc.) while modern games have opted for the title screen to serve as a
11382:
9281:
character issues (especially prevalent in online multiplayer games with competitive focuses), or updating the game to be compatible with
2871:
The player's saved game is stored at a remote server. This may provide a backup, or enable access from a different game system. See also
174:
17146:
16853:
15742:
11004:, causing the display to 'roll over' and start again at the minimum possible score, or sometimes a negative number in 8-bit video games.
8920:
Content that is on the physical media (usually a disc) of a game, but cannot be accessed without buying the content separately. Usually
5764:
The location in which a game's action takes place. May refer specifically to the game's environmental components, i.e., its constituent
2790:
2. A 3D graphics process which determines if an object is visible and "clips" any obscured parts before drawing it. See also
1324:
games to describe attacks or other effects that affect multiple targets within a specified area. For example, in the role-playing game,
1225:
in which the player's objective is to reach the game's end goal as quickly as possible without regard to the normal intermediate steps.
18423:
17980:
13079:
When a game consists of multiple turns. When one player's turn is complete, they must wait until everyone else has finished their turn.
12832:, where it is typically representative of how much damage or shots a character can take before dying, and thus also the game's realism.
10244:
An emoji that looks like a pair of teary eyes. Used as a taunt that means "cry more". Originally referred to the shortcut Alt+Q+Q from
5314:
1. To be able to look around the map freely, usually limited by typical mechanics of the game such as the boundaries of the
3211:, where the player is offered a chance to pay a certain amount of premium currency to continue after failing or losing. One example is
18362:
13953:
876:
A form of artificial intelligence which takes data based on how the player performs and uses it to learn to better counter the player.
18336:
14807:
14780:
13001:
1. A term meaning bad or poor, often used to insult a player(s) in online PvP games, but also used for items, spells, etc.
8009:
elements that are typically not part of the main game but can be invoked by the player to alter future playthroughs of the main game.
7075:
1. A maneuver in which a player-character gets an enemy NPC to chase after them so as to lead them somewhere else (like a
4253:
games, a user who occasionally spends real-world money on in-game items or spends a modest amount, but not enough to be considered a
985:
that lets players instantly or near-instantly target other players without having to manually aim. In most cases, the aiming reticle
11840:
A situation where further progress in a game becomes impossible, but the game itself does not crash (or hard lock). An example of a
8296:
An in-game enemy that roams a specific area. Abbreviation of "mobile", it was first used in text-based online games in reference to
4063:
1. The opposite of a buff, an effect placed on a character that negatively impacts their statistics and characteristics.
181:
18091:
15579:
14672:
12003:
1. A game mode that allows a player to view the world without restrictions, but without being able to interact with the
8669:
An option to play through an already-completed game's story again, carrying over characters, attributes, or equipment from a prior
3127:
models to accomplish this, while others have government rating boards. Certain content ratings result in products being legally or
2199:
2. A change intended to strengthen a particular item, tactic, ability, or character, ostensibly for balancing purposes.
14225:
3807:
in order to progress the plot. Cut-scenes are more likely to be generated by the in-game engine while cinematics are pre-recorded.
3445:
3420:; and other forced glitches. Corruptions often result in the game becoming unwinnable, and may also result in unusual crashes and
1571:
when no input had been received for several minutes. Attract modes demonstrating gameplay are common in current home video games.
16541:
15648:
15223:
8494:
An online game virtual economy phenomenon in which endgame players become rich in currency and drive down the cost of rare items.
7863:
A game that involves a large community of players co-existing in an online world, in cooperation or competition with one another.
4702:
in which the player character runs for an infinite amount of time while avoiding obstacles. The player's objective is to reach a
15157:
11826:
A situation where a player or faction is able to leverage a small advantage into a larger and larger advantage. An example of a
9162:
An attempt to reach the ending of a game while defeating as few enemies as possible, often exploiting various bugs and glitches.
4191:
Software tools for copyright protection. Often criticized, particularly if the DRM tool is overly restrictive or badly-designed.
18446:
18256:
18034:
18008:
15912:
14857:
13548:
games, a user who spends a considerable amount of real-world money for in-game items, rather than acquiring said items through
13232:
Video games which are announced and appear in active development for some time but are never released nor officially cancelled.
11199:. Can also be used to refer to a quick "rush" onto an objective or point, with the intention to overwhelm by surprise or speed.
9872:
Gameplay which takes place after completion of a game's storyline; the postgame may unlock new means to play the game, such as
3976:
setting for the analog stick that lets players configure how sensitive they want their analog sticks to be, popular in console
3480:. Many cover systems also allow the character to use ranged attacks in return while in cover although with an accuracy penalty.
3105:
1411:
16446:
13562:. Borrowed from gambling jargon; a 'whale', in that context, is a person who makes extravagant wagers or places reckless bets.
12433:
from opponents and receives enemy attacks so that teammates can concentrate on their attacks or objectives. Common in MMORPGs.
7662:
Finishing or completing the end objectives of the game while having the lowest possible score/using the least number of items.
188:
19232:
18714:
18150:
18123:
17807:
17682:
17027:
16986:
16946:
16919:
16678:
16644:
16610:
16517:
16412:
16224:
16190:
16025:
15233:
15167:
14924:
14890:
14524:
14372:
14277:
14102:
14075:
13908:
7523:
A specialized type of game controller that the player points at their television screen or monitor to interact with the game.
3949:, where the developer offers content bundled in for buying the game "pre-launch". the 'Day-one DLC' is often associated with
3503:
who, upon leaving solid ground (e.g. by running off a cliff), briefly hangs in mid-air before plummeting to the earth below.
18381:
14948:
14304:
9894:, a gamer is said to "pop off" when they unexpectedly perform exceptionally well in a video game for a short period of time.
7577:
A recorded playthrough of a game from the beginning to the end without any interruptions or commentary, often made as video
19327:
18622:
17926:
11344:
A mode of gameplay that challenges the player to earn the highest score possible in a game level or through the whole game.
11092:
which did mapping in 2D, with height variance done via numbers. In true 3D game engines to follow, such as those using the
11029:, typically self-contained, surrounded by walls and connected to adjacent rooms by doors. In many cases, specific types of
8862:
range); others make no such distinction. It can also mean to critical hit often or just to deal high standard damage. In a
7289:
done by players, through screenshots or video, where the player provides commentary about the game as they work through it.
5714:
A type of business model where games receive content updates in the long-term on a continuing revenue model, as opposed to
5372:. Games that require in-app purchases in order to remain competitive, or gamers who engage in said purchases, are known as
1877:
a player from the server, and then employing means of preventing them from returning. This is usually accomplished using a
16936:
15551:
10956:
setting; as detailed as a player detailing their character's backstory, personal life, and mannerisms; or as complex as a
9668:
and so forth, not for PC, console or mobile. A corporation that controls a platform is referred to as a "platform holder".
3399:
Multiplayer gameplay where the players work together on the same team against computer-controlled opponents or challenges.
1432:
A game mode in which one team tries to attack (or capture) specific areas and the other team tries to defend those points.
19332:
19317:
19297:
19287:
19257:
18648:
13813:'s shared environment within which communications may be limited or game mechanics altered to encourage certain types of
13640:
exiting the game screen to the right wraps the player to the same position on the left side of the screen. Similarly, in
12104:
The act of blindly firing an automatic weapon with the intent of potentially hitting the target; tends to be ineffective.
9496:
9362:
Commonly used when you or someone in the current lobby you are in does something that is above their current skill level.
7563:
material that is against local law, or in some cases self-censoring in an effort to obtain a more commercially favorable
3346:
3057:
812:
A game genre emphasizing hand–eye coordination, reflexes, timing, and other physical skills. It includes fighting games,
170:
16121:
10978:
is involved in creating the best possible form of each of these character classes. This is different from games such as
9977:
Shortened version of the word "professional". Someone with experience, skill, and especially know-how in a certain game.
9423:
Generally refers to when a player must restart the game from the beginning when their character dies, instead of from a
2158:
and action games, which consists of a deep hole or void with no visible bottom, presumably leading to a fatal drop. The
19302:
17354:
17249:
Duggan, E. (2017) "Squaring the (Magic) Circle: A Brief
Definition and History of Pervasive Games". In Nijholt, A. ed.
17071:
16293:
10581:
A genre of video game where the player controls one or more units in real-time combat with human or computer opponents.
9223:
characters having multiple palette swaps to avoid confusion in matches where multiple players pick the same character).
2669:
2. A feature of a playable map that funnels players and might restrict mechanics like movement (chokepoint).
2623:
who would frequently use the same combo move over and over against to defeat their opponent. In multiplayer games like
18063:
16702:
14389:
7501:
if they fail. A life may similarly be defined as the period between the start and end of play for any character, from
3279:
A means of control over the console or computer on which the game is played. Specialized game controllers include the
1835:
An indicator of accomplishment or skill, showing that the player has performed some particular action within the game.
18770:
17778:
17749:
17720:
17566:
17140:
15992:
15953:
14166:
10946:
A broad set of behaviours within video games where players change their behaviour to assume a role. Not exclusive to
9578:
2. A means of highlighting a feature on a game's map that is seen on the user interface of allied players.
9265:
A multiplayer game, usually consisting of a series of short minigames, that can be easily played in a social setting.
7850:
6535:
A type of game where player progression happens without the player's input, and often even while the game is closed.
6292:
An animation technique in which a new head is put on an existing character model, to save memory or animation effort.
4510:
4497:
A genre of video game that is based on exploring dungeons or similar setting, defeating monsters and collecting loot.
1883:. In some games, done in "ban waves" against cheaters to obfuscate how they were recognized as cheating in the game.
480:
239:
221:
119:
62:
54:
16376:
15604:
10960:
game's clans having scheduled trainings, realistically long mission times, and military-like ranks and organization.
9231:
1. In a cooperative multiplayer game, a team of players working together to complete the same mission or
8709:
that allows players to pass through normally impenetrable objects – walls, ceilings, and floors – by disabling
686:
A game that is forgotten about or abandoned by its developers for any number of reasons, including copyright issues.
101:
19363:
19225:
18676:
18228:
17511:
17099:
15765:
15257:
14126:
13596:
fight will typically happen once all or most of these levels are completed rather than after each individual level.
13534:). When one wave of enemies is defeated, player(s) are typically given a short period to prepare for the next wave.
11989:
or barriers preventing enemies from entering or attacking in spawns. A component of, but not entirely the same as,
11806:
10517:(NPC) enemies or other dangers occur sporadically and at random without the enemy being physically seen beforehand.
9690:
Any video game, or genre which involves heavy use of jumping, climbing, and other acrobatic maneuvers to guide the
8568:
s where the player controls multiple characters in real-time. The PlayStation 2 was first with this feature in the
7564:
3747:
A controversial but common labor practice in the video game industry where game developers have to work compulsory
3117:
2666:
1. When a player/team that is currently winning or expected to win a match performs unexpectedly poorly.
2455:
A job or profession that comes with a set of abilities as well as positive and negative attributes. Most common in
11588:
A game in which the action is viewed from a side-view camera angle and the screen follows the player as they move.
10389:
A smaller version of the play area, typically displayed in the corner of a players screen used for navigating the
8102:
A smaller version of the play area, typically displayed in the corner of a players screen used for navigating the
2259:
to defeat, in comparison to other soldier types that are defeated in a handful of shots, would be a bullet sponge.
19368:
19191:
14551:
13063:
A type of gamer who tries very hard and being extremely serious at all times while gaming. Also known as playing
9515:
where the player has to use the game's physics and environment to complete each puzzle. Notable examples include
9371:
8541:
7612:
7235:
7046:
6952:
4130:
The act of running games and applications from storage media not originally supported for this use. For example,
3452:
2624:
1472:
705:
17640:
17580:
17407:
16042:
15367:
14510:
12563:
A branching series of technologies that can be researched in strategy games, to customize the player's faction.
12096:
A game that presents two or more views seen by different players in a multiplayer game on the same display unit.
9446:
An online game-world that exists independently of the players and is semi-permanently affected by their actions.
7465:
One of multiple chances that a player has to retry a task after failing. Losing all of one's lives is usually a
6347:
A subgenre of puzzle video games in which the player must find items from a list that are hidden within a scene.
2709:
When you clap a player, you deal enough damage to eliminate them, without them hitting you or shooting you once.
1533:, the main purpose of the attract mode is to entice passers-by to play the game. It usually displays the game's
19282:
18984:
17002:
16013:
15494:
11427:
11064:
10487:
A type of mission in a game where a number of people attempt to defeat either: (a) another number of people at
8973:
When a player continually chooses to play as a specific character in a wide roster and often refuses to switch.
8384:
A broad term referring to various methods game developers and publishers have to make money off of their games.
4900:
usually add new game areas, weapons, objects, characters, or an extended storyline to an already-released game.
2436:
dominating play. Casual games can normally be played in small periods of time, and may not have a save feature.
2046:
159:
86:
18174:
12993:
Changing the appearance of gear, such as weapons and armor, typically to that of functionally equivalent gear.
11759:
A game mode in which players can fight immediate battles without having to go through the linear, story-based
8689:
Someone new to the game, generally used as a pejorative, although often light-heartedly. Not as pejorative as
5190:
Common in strategy games, a 'fog' covers unobservable areas of the map and hides any enemy units in that area.
3795:
A game segment that exists solely to provide detail and exposition to the story. They are used extensively in
1479:, where each player selects a different hero or character class with different gameplay abilities from others.
19322:
19292:
17824:
16350:
13877:
10130:
The company that (in whole or in part) finances, distributes and markets the game. This is distinct from the
5718:, where a game is bought and sold once as a finished product that receives few to no further content updates.
3864:
1777:
949:. The term may be facetiously used in reference to irritated bystanders ('wife aggro', 'mother aggro', etc).
512:
16600:
15076:"Who needs a console generation? PS4 Pro and Scorpio are the birth of a new upgrade cycle | GamesRadar"
12828:
The average amount of time it takes to kill an opponent. Commonly used in first-person shooters, especially
12309:
An optional super powerful boss, typically more powerful and harder to beat than the game's main final boss.
11402:
A purchase made in addition to the cost of the base game that generally enables the purchaser access to all
10756:
The playing or collecting of older personal computer, console, and arcade video games in contemporary times.
9878:, additional minigames or sidegames, or even an additional, second storyline for the player to play through.
2305:. Sometimes, this requires the rapid pressing of two buttons simultaneously, or rapidly pressing any button.
19277:
19267:
18763:
16572:
16247:
El-Shagi, Makram; von
Schweinitz, Gregor (February 2016). "The Diablo 3 Economy: An Agent Based Approach".
5035:
4174:
4131:
2791:
1503:
16883:
16730:
14976:
14068:
Introduction to Game Design, Protoyping, and
Development From Concept to Playable Game – With Unity and C#
12946:
A form of user input that relies on physical touch, rather than a mouse, keyboard or other control method.
9398:
Special bonuses that video game players can add to their characters to give special abilities. Similar to
6392:
A visual effect that occurs every time the player-character lands a hit on the opponent; commonly seen in
4738:
using a character resource-pool which governs how often the character is allowed to use a special ability.
1599:, as well as other shooter games. An AUG is a real gun, and the real inspiration for in-game Burst Rifles.
195:
18919:
16634:
15311:
14516:
13572:
13430:
that makes walls translucent. Some wallhacks let players shoot weapons or physically pass through walls.
11068:
10510:
9096:
4615:
4035:
Side-scrollers typically have 2-DoF: left/right (run along X-axis), and up/down (jump/fall along Y-axis).
3334:
15813:"Guitar Hero expert completes Through the Fire and Flames without making a single mistake - blindfolded"
13116:
13101:
13006:
12473:
A tactic and an effect used during turn-based fights in which a character (usually with high defense or
9079:
8265:
7705:
7654:
which the participating players roll virtual dice, and the loot is distributed according to the results.
6924:, where one player's lag problems may affect other players’ enjoyment of the game; or to prevent server
6760:, while uncommon in more casual titles, which may have an infinite inventory or manage it automatically.
6693:
6001:
Slang rendering of "get good", often used to dismiss complaints about difficulty, especially within the
3714:
to limit or control how many enemies are hostile to the players so they can be picked off more easily.
1336:
will deal damage to anyone within a certain radius of where it strikes. In most tactical strategy games
908:
473:
An abbreviation of 1 versus 1, denoting two players battling against each other. Can be extended to any
18735:
17954:
16070:
12697:
12353:, but can otherwise be used to refer to any similar game mode in any game. A well-known example is the
11396:
10278:
9665:
9106:
games, a character ends their turn and fires upon any enemies who enter their line of sight, providing
9011:; the test players are not bound by non-disclosure agreements and are free to show the game to others.
8838:
that is capable of dealing a large amount of damage to its target. Also in the context of video games,
8835:
8328:
A third-party addition or alteration to a game. Mods may take the form of new character skins, altered
8059:
7912:
genre, where the number of tiles matches a player must make is three. Well-known match-3 games include
7673:
5107:
4794:
3365:
2968:
520:
494:
17852:
15016:
11481:
Manipulating a game to carry out events out of their intended order. Sequence breaking can be used to
10775:
The act of restoring a defeated character or entity to life that is not removed from play after their
4915:
Shorthand for an expression of sympathy when an unfortunate event occurs. The term originates from an
2831:). Sometimes used in a derogatory fashion to refer to an inferior 'ripoff' of a more successful title.
2521:
A concept in games with multiple characters, a screen with names and/or pictures of all playable (and
2233:
where the player must generally dodge an overwhelmingly large number of enemies and their projectiles.
93:
19373:
18810:
18596:
18283:
16668:
16327:
14442:"Remix RPG Adventure moon revived for Nintendo Switch after 22 years, for the first time in English!"
13844:
12462:
10492:
10450:. Completing a rage game is commonly seen as a measure of determination and resolve as much as skill.
9985:
The activation, trigger or occurrence of a conditional, often random, event. Particularly common for
9751:
9141:
s, levels that are considered above-ground, in contrast to cave-like levels which are referred to as
7924:
7637:
often awarded based on a rarity system. In many cases, additional loot boxes can be obtained through
4184:
3863:
series of handheld consoles, Nintendo used the "directional pad" (or "cross-key" in Japan) for their
2766:
1. Programming used to ensure that the player stays within the physical boundaries of the
2469:
2113:
1205:
1177:
es to be hit. This can be achieved many ways, but the most common ones are rapidly moving the user's
721:
649:
15941:
Media
Technologies for Work and Play in East Asia: Critical Perspectives on Japan and the Two Koreas
15786:
14015:
9240:
7965:
A common slang term for metagame or dominant strategy. Acronym for Most
Efficient Tactic Available.
5883:, for example, a "ghost car" may follow the last or fastest path a player took around the track. In
4846:
Organized competitions around competitive video games, often played for prize money and recognition.
3969:
where the mouse cursor can be positioned to lock the camera in place. Can be adjusted in some games.
3620:
series) impose no such limits in order to reproduce the original version as faithfully as possible.
19262:
19186:
19155:
19027:
18929:
18825:
16976:
15945:
15531:
15262:
14484:
14041:
13621:
13253:
A term used to describe the economy in a video game, for example such as gold and auction house in
12766:
12541:
12090:
12012:
2. A game mode that allows a player to view the world from another player's perspective.
11645:
11133:
10826:
10496:
9193:
9043:' are sometimes used interchangeably, the terms refer to different concepts and are not synonymous.
8012:
2. A dominant strategy or set of strategies, often in the context of a competitive game.
7773:
7255:
A game released simultaneously with its respective platform, or during its near-term launch window.
5746:
Situational and environmental awareness in a game, and the decision-making based on this awareness.
5131:
5103:, instead. Games developed by a first-party developer are often referred to as 'first-party games.'
4095:
4039:
3990:
3253:
which involves the team capturing each required "capture point" in order to win the round or level.
3124:
2974:
2481:
2477:
2117:
1728:
843:
457:(or attempt) in games where the player has a limited number of chances to complete a game or level.
445:
15519:
15403:
15285:
14624:"BM'ing, Throwing, Bug Exploiting, and Other Forms of (Un)Sportsmanlike Behavior in CS:GO Esports"
13010:
to refer to groups of non-boss enemies. Particularly in dungeons/ areas leading up to boss fights.
11035:
such as enemies cannot travel between rooms, while the player can. Rooms are often used to reduce
6085:
5290:
A measure of the rendering speed of a video game's graphics, typically in frames per second (FPS).
1524:
A pre-recorded demonstration of a video game that is displayed when the game is not being played.
19206:
18914:
13570:
An attack from the boss in which the said boss completely knocks out the entire party. Mostly in
13404:
11926:
11630:
10964:
10163:
that refers to spinning the wheel in hopes of obtaining a rare or high-quality item or character.
9269:
8962:
1. To eliminate within a very short time frame, usually with only one shot or ability.
8725:
8550:
8037:
or viewed from the top-down, although they can be found in 3D as well. Many borrow features from
5031:
or due to inexperience), providing them with experience, gold, map pressure, or other advantages.
4920:
4582:
4480:
3512:
3352:
3198:
2587:
2473:
2373:
2354:
2015:
1582:
1270:
148:
97:
13173:) that a character may possess, often those that are the strongest or that deal the most damage.
10829:, which refers to computational methods that produce random (or, more accurately in most cases,
9456:
A game that blends its in-game world with the physical world. The term has been associated with
6955:
players to evaluate their in-game performance. Used in a similar manner to the kill-death ratio.
5446:
4581:
The phenomenon of being stuck at a lower rank in comparison to the player's true skill level in
4287:
The action, when game mechanics allow, of a game character being able to execute two successive
2910:
2749:
A type of game where clicking (or tapping) the screen repeatedly is the only gameplay mechanic.
1976:
prior to the product's commercial release. Games are usually almost finished at the beta stage.
1959:
19143:
19138:
19107:
18979:
18934:
17674:
16746:"Nioh's director: 'This is meant to be a masocore game, we consciously avoided making it easy'"
15633:
15052:
13985:
13464:
12234:
A game genre which emphasizes consideration and planning to achieve victory. Subgenres include
11909:
series, typically where character death due to the high level of difficulty is a core mechanic.
11388:
10620:, a remake may take more liberties with the changes made to the gameplay, graphics, and story.
10213:
Dominated by an opponent, usually another player. A deliberate misspelling of the word "owned".
9949:, thus making every character substantially more powerful than they were at release. See also:
9722:
The character controlled and played by the human player in a video game. Often the game's main
9439:
8531:
7913:
7571:
5832:
Losing a game on purpose, or losing a game badly. Mostly used in competitive, team-based games.
4275:
4057:
4046:
3955:, where the content is already a part of the game's data, but the player must pay to access it.
3925:, where the content is already a part of the game's data, but the player must pay to access it.
3585:
3558:
3455:
3392:
3193:
2825:
2820:
2181:
18704:
17017:
16507:
14914:
14880:
14267:
12910:" is often displayed. Controls that lack an actual "Start" button use a different prompt; the
12335:
fixed number of waves or in an endless mode where players attempt to last as long as possible.
12021:
options for that type while denying them access to other options. Some games allow players to
9059:
pony, often used pejoratively, but can also be used boastfully if the person can consistently
4786:
Story that is conveyed via the physical design or set dressing of a game's world, rather than
748:
Meta-goals defined outside a game's parameters. May be external achievements such as those on
19069:
18113:
17770:
17668:
17127:
16861:
16214:
14092:
13611:, trains will run between towns despite the visibly short distance. For voxel games such as
12792:
When a player gets angry at someone or something, often resulting in reduced quality of play.
12590:
11614:
10717:
The reappearance of an entity, such as a character or object, after its death or destruction.
10008:
9671:
2. A resting piece of ground, frequently floating, in a platform game (see below).
9609:
where a player will eventually be guaranteed a high-quality item after too many unsuccessful
8570:
8395:
6209:
5974:
5904:
5090:
4893:
4604:
that develops as a result of player creativity, rather than the game's programmed structure.
4365:
4079:
3187:
2962:
2346:
1839:
1556:
1326:
18409:
18140:
15098:
14753:
14269:
Space Time Play: Synergies Between Computer Games, Architecture and Urbanism: the Next Level
13187:
to make a given item, character, etc. more powerful. Equipment is commonly upgraded through
3710:
2484:
or healer (healing and buffing allies). A popular example of a class-changing system is the
2112:
An option featured in many modern PC games and moddable into others in which a game appears
1418:
Algorithms used to generate responsive, adaptive or intelligent game behavior, primarily in
19272:
19086:
18856:
18288:
18202:
16488:
15190:
13967:
13756:
13278:
A genre of video games with interactive stories. These games typically use static imagery,
13254:
12920:
12871:
12867:
12516:
where each individual member of one team killed one individual member of the opposing team.
12044:
Short for specifications, used to describe the details of a player's stats, gear, or build.
11376:
11237:
11162:
10514:
10488:
10423:
10300:
10124:
9987:
9950:
9891:
9768:
8733:
8506:
8249:
7747:
that compose a game's storyline which must be completed to finish the game. In comparison,
7428:
7298:
6939:
6697:. A character who does not meet the required level of the item would be unable to equip it.
5894:
5134:, where the primary mechanic is the use of guns and other ranged weapons to defeat enemies.
5123:
4658:
4311:
4105:
3797:
3741:
3181:
3152:
A common term in video games for the option to continue the game after all of the player's
2945:
2378:
1573:
Attract mode is not only found in arcade video games, but in most coin-operated games like
695:
538:
487:
15750:
14839:
14817:
14728:
14416:
10817:
A genre of video game requiring the player to perform actions in time to the game's music.
7513:
The ability of a character in game to steal the HP of an opponent, typically by attacking.
3963:
1. A region of the screen in video games in which the camera is controlled via
3185:, and the first home console cartridge to have this feature was the Atari 2600 version of
8:
19037:
18949:
18879:
16150:"Gaming Glossary: What Do GG, GLHF, LAN, MMR, OOM, OP, Ping And Other Gaming Terms Mean?"
15838:"Video game loot boxes addictive and a form of 'simulated gambling', Senate inquiry told"
13963:
13083:
12965:
12811:
12228:
11626:
11311:
11196:
11051:
10991:
can be significantly outplayed by a lesser player running a more-optimal character build.
10935:
derogatory term. Often used instead of "Roguelike" by mistake, but the two are different.
9775:
Refers to competing against other players, as opposed to player versus environment (PvE).
9650:
9517:
9465:
9392:
9208:
8313:
7892:
were progenitors of the genre. The most popular and most well-known game of this type is
7888:
7123:
7063:
6233:
5921:
5795:
5656:
5021:
5003:
4138:
can be used on consoles that only officially support running games and applications from
3676:
3577:
3087:
throughout most of the 1980s and 1990s. The analogy also extends to competition in later
2935:
2252:
2124:
1203:
that subverts the typical elements of such games. The term was coined by the video game
257:
18570:
17050:
16468:
15453:
15427:"Baldur's Gate 3 developer says the game isn't really a CRPG - in any sense of the word"
11166:
that alters the rules of the game to keep the game competitive and fun. Most notable in
9047:
3614:
as a way of preserving the challenge, while other conversions (such as the ports in the
2299:
2. The rapid pressing of a single button to accomplish a task, especially in
19176:
19128:
19004:
18904:
18846:
18815:
18749:
18475:"Destiny 2's transmog grind is a symptom of a larger problem with its real-money store"
18233:
17931:
17829:
17217:
17104:
16272:
15124:
14812:
14653:
14217:
14186:
13830:
13795:
13607:
13487:
13158:
13019:
12684:
10920:
10574:
10160:
9549:
9461:
9103:
8863:
8822:
to no avail. "Nice try" could also be used in a condescending manner to mock opponents.
8467:
8322:
8290:
7828:
7619:
6727:
6341:
4318:
Additional content for a video game that is acquired through a digital delivery system.
4026:
3034:
2498:
1918:
991:
986:
265:
18894:
18229:"Cyberpunk 2077 Was Supposed to Be the Biggest Video Game of the Year. What Happened?"
16549:
11681:
A simplified example of a skill tree structure, in this case for the usage of firearms
11050:
s, any discrete exterior or interior area in a map connected to other areas by exits.
10491:(PVP), (b) a series of computer-controlled enemies (non-player characters; NPCs) in a
8643:, intended to weaken a particular item, tactic, ability, or character, ostensibly for
6351:
5183:
5176:
3889:
Used as a metric in some games to allow the player to determine their offensive power.
19123:
18974:
18710:
18146:
18119:
17803:
17799:
17774:
17745:
17716:
17678:
17237:
Pervasive Games. Theory and Design. Experiences on the Boundary Between Life and Play
17136:
17023:
16982:
16942:
16915:
16674:
16640:
16606:
16513:
16408:
16264:
16220:
16186:
16021:
16017:
15988:
15976:
15949:
15344:
15316:
15229:
15204:
15163:
14953:
14920:
14886:
14677:
14657:
14645:
14628:
14623:
14520:
14368:
14273:
14209:
14162:
14158:
14098:
14071:
13930:
13904:
13642:
13313:
13236:
13219:
12829:
12796:
12627:. They are usually removed or hidden from regular access before the game is released.
12350:
12192:
12162:
11475:
11192:
11060:
11041:
by only loading the entities in the player's current room, ‘pausing’ all other rooms.
10608:
10167:
10120:
A multiplayer lobby composed of random players found using in-game matchmaking tools.
9219:
8388:
7894:
7552:
7422:
7213:
7138:
6177:
5944:
5217:
4881:
4593:
4586:
4435:
3562:
2980:
2619:
2242:
1611:
1603:
1259:
438:
17538:
17221:
13018:
Any type of unusual jump that demonstrates skill and expertise, often considered an
12985:
cabinets, in which the player uses a freely-rotating ball to interact with the game.
11366:
that is planned to be added to a video game, which can be entirely purchased with a
10685:
Restarting a game with a new character from the lowest possible stats, after having
10014:
When the game algorithmically combines randomly generated elements, particularly in
4636:
of a given title at the climax of its storyline or campaign, and is followed by the
3458:
that is designed to be played by multiple players on the same display screen, using
1407:
that are typically based on fast-paced gameplay and in a limited map or level space.
19181:
19064:
19032:
18959:
18954:
18861:
18820:
17209:
16276:
16256:
15719:
15556:
15527:
15199:
14988:
14637:
14221:
14201:
13767:
13697:
13459:
13215:
11919:
11841:
11423:. Games developed by second-party developers are often called 'second-party games.'
11001:
10503:
10311:
10184:
9715:
9657:
9597:
9457:
9177:
8893:
8631:
8576:
8078:
7917:
7341:
7010:
6999:
6701:
6275:
An attack that strikes the head of its target, causing extra (often fatal) damage.
6159:
5697:
where games receive content updates in the long-term on a continuing revenue model.
5544:
4850:
4413:
4115:
3605:
3076:
2812:
2386:
1887:
1856:
1574:
1568:
1073:
635:
17487:"Pikmin 4 has a quality-of-life feature that's so good every game should steal it"
17291:
16667:
Thomas, David; Orland, Kyle; Steinberg, Scott; Jones, Scott; Hertz, Shana (2007).
11324:
10173:
A broad genre of video games involving puzzle solving, often with abstract shapes.
8334:
or the creation of a new story or an entirely new game-world. Some games (such as
7908:
7483:
during the game. This way, a player can recover from making a disastrous mistake.
6788:
6095:
4865:
3460:
3148:
gives the player the opportunity to continue playing after losing their last life.
1375:
1077:(DRM) that typically requires a connection to the Internet while playing the game.
19312:
19133:
17512:"Full Reactive Eyes Entertainment: Incorporating Quick Time Events into Gameplay"
16402:
16180:
15939:
15897:
15396:"Playing a MMORPG is not all fun and games, you better have the right vocabulary"
15099:"A Fond Farewell to the Craziest, Longest, Most Eventful Console Generation Ever"
14314:
14152:
13849:
13261:
13246:
13073:
12548:
12259:
11827:
11730:, released in 2000, is often cited as the true innovator of in-depth skill trees.
11688:
11548:
11125:
10948:
10407:
9728:
8761:
8564:
8168:, at possible detriment to the story and/or enjoyment of the game. Colloquialism.
8134:
7839:
7485:
7346:
6863:
6757:
6683:
sites, with the intent that those subscribers will be influenced to buy the game.
6310:
6264:
5954:, saved replay data can be used in one of the player slots in a multiplayer game.
5936:
with the player and other vehicles, and are fully visible to the player. In some
5889:
5540:
5536:
4869:, experience points are used to denote progress towards the next character level.
4135:
3859:
3803:
3733:
3529:
3273:
3018:
2941:
The computational task of detecting the intersection of two or more game objects.
2857:
A cloud gaming server runs the game, receiving controller input actions from and
2689:
2457:
2449:
2140:
1684:
to move forward without input from the user. The system is predominantly used in
1639:
1549:" or "Insert Coin" over or in addition to a computer-controlled demonstration of
1316:
1199:
902:
856:
where battle actions are performed in real-time instead of a turn-based mechanic.
852:
753:
17332:
17265:"Apex Legends' ping system is a tiny miracle for FPS teamwork and communication"
16827:
15710:
15680:
15473:
14187:"How gamers manage aggression: Situating skills in collaborative computer games"
13926:"Awesome Games Done Quick 2019: everything you need to know about the first day"
10709:
The ability to play a game again after its completion with reasonable enjoyment.
10570:
corrupted state or to suddenly increase the intensity of the resultant glitches.
8965:
2. When an enemy is low on health and one shot away from elimination.
7880:
An MMO that incorporates traditional role-playing game mechanics. Games such as
5957:
5099:
2164:
falling into this void typically results in an instant death (and the loss of a
1497:
19102:
18924:
18909:
18871:
18851:
17741:
17385:
16972:
14263:
13516:
keyboard, with the W, A, S, and D keys bound to movement controls. This allows
13368:
12883:
12841:
12217:
11419:
10890:
10857:
10645:
10427:
10080:
s to level up characters, performing tasks to gain new abilities, or part of a
9926:
9450:
8854:
8843:
8831:
7834:
7713:
7502:
7032:
screen, kill screens can result in unpredictable gameplay and bizarre glitches.
6797:
6513:
6449:
5854:
elements, levels, weapons, abilities, or the like are introduced to the player.
5583:
5567:
5340:
4897:
4873:
4681:
4269:
3500:
3476:
3328:
3217:, where the price of a continue doubles after each failure, with an on-the-fly
2957:
2363:
games, but is also frequent in fighting games with projectile-heavy characters.
1897:
1595:
An AUG is an abbreviated nickname for a long-scoped Burst Rifle, especially in
1578:
1420:
1252:
1147:
920:
913:
860:
758:
672:
16260:
14205:
12914:, for example, usually prompts the player to press both letter buttons on the
12488:) tricks opponents into attacking him/herself instead of the rest of the team.
11782:
11525:
11447:
11404:
11362:
11281:
games that automatically delete any save files when the player-character dies.
10980:
10348:
10200:
9760:
9742:
9283:
8298:
7699:
6564:
6394:
6241:
5247:
4234:
3978:
3608:
games) tend to limit the number of credits each player is allowed to use in a
3523:
3383:
2697:
2359:
1945:
match-ups against most opponents, or high stats. Typically abbreviated as BiS.
1702:
games where users may need to travel long distances without the assistance of
1167:
1023:
976:
916:, referring to the "additional enemies" called in by bosses during encounters.
887:
475:
19357:
19201:
19196:
18994:
18989:
18889:
17704:
16268:
15208:
14649:
14641:
14213:
12926:
12879:
12855:
12437:
12406:
12331:
12323:
12313:
12170:
12063:
11269:
10830:
10548:
reacts to and is changed by the player's choices. Examples include branching
10481:
9675:
9479:
9207:
Video game characters which are graphically similar except for a hue-shifted
9107:
8662:
7843:
7459:
7276:
7089:
7036:
6592:
5981:
5932:
5926:
5910:
5884:
5879:
modes in video games allowing the player to review their previous rounds. In
5271:
To kill or achieve a kill in a game against a player or non-player opponent.
5060:
4916:
4885:
4491:
3702:
3430:
3416:
3089:
2953:
2593:
To play the game unfairly; giving an unfair advantage via illegitimate means.
2490:
2429:
2293:
1972:, where the game developer seeks feedback from players and testers to remove
1810:
A system of many competitive team-based multiplayer games that automatically
1404:
1321:
1274:
1266:
1031:
584:
548:
18551:
18528:"Breaking the lock: Why all game content should be unlocked from the outset"
17358:
17213:
13493:
A shortcut that allows a player to bypass one or more sections of the game.
13242:
The process of designing a video game, including content and game mechanics.
12236:
11767:
11147:
10354:
9799:
The act of playing a game from start to finish, in one or several sessions.
9473:
7953:
7681:
7534:
6465:
5693:
5539:, or may be a general platform to support first- and third-party games like
5465:
Playing games of chance for real money or in-game currency. In video games,
5430:
4303:
4101:
A game level in which walls and other surfaces can be damaged and destroyed.
3656:
Ownership of a game on multiple platforms granted through a single purchase.
2014:"Bad Manners"; conduct that is not considered 'cheating' but may be seen as
1769:
1424:. Distinct from the computing science concept of 'artificial intelligence'.
1189:
es (usually backwards or sideways), and sending false packets to the server.
19160:
18964:
18830:
18681:
17857:
16804:
15864:
15842:
13451:
13410:
13374:
13272:
12887:
12774:
12662:
12070:
11882:
11852:
11515:
11455:
11338:
11310:
A file or similar data storage method that stores the state of the game in
11225:
11093:
10939:
10703:
10472:
10231:
10049:
9589:
9529:
9523:
9511:
9503:
9492:
8951:
8873:
8848:
8598:
8554:
that pits teams of players to defend their home base from enemy onslaughts.
8378:
8024:
7623:
7386:
7195:
7121:
games to unlock special cheats (such as gaining a large number of lives in
7023:
6113:
5750:
5592:
5590:
and/or lives. An unanticipated and novel use of game mechanics may lead to
5485:
5407:
5358:
5322:
4977:
4543:
4431:
4345:
4329:
4008:
3854:
3633:
3616:
3515:; the part of the computer or video game which executes the games' program.
3468:
3369:
3213:
3204:
3043:
2995:
2851:
2804:
2743:
2628:
2039:
1973:
1949:
1932:
1627:
1534:
1476:
1443:
1081:
833:
19217:
15892:
14993:
13664:
12752:
12706:
12623:
12027:
past choices for some in-game cost and pursue a different specialization.
11706:
11435:
10986:
10874:
10835:
10727:
10265:
10076:
10070:
9692:
8954:, it may be criticized in genres that normally allow for more exploration.
8416:, motion control is available on most recent console and handheld systems.
8408:
7945:
that a character (or in some cases, a weapon or other game item) can have.
7788:
A pool of resources inherent to a character that determines the amount of
7639:
7365:
7263:
A list or table logging the highest scores achieved in a particular game.
6579:
6521:
5115:
4972:
4859:
3762:
3544:
2463:
2160:
1744:
1680:
1112:
to allow a player more fluent 2-dimensional input than is possible with a
676:, have multimillion-dollar budgets, and expect to sell millions of copies.
493:
Graphic rendering technique in a two-dimensional perspective, often using
19042:
19009:
18503:"How a group of players cracked open Quake 3 and found a new way to play"
18311:"Rise of the Tomb Raider, and the dubious benefit of a console exclusive"
17412:
17380:
16750:
16636:
Game Design Workshop: A Playcentric Approach to Creating Innovative Games
16047:
13193:
while a character upgrade may be an alternative to advancing a character
12940:
12903:
12898:
loop, usually after a game demonstration is played. The title screen and
12875:
12863:
12653:
12475:
12242:
12208:
11622:
11330:
11167:
11086:
11008:
10896:
10811:
10760:
10742:
9734:
9723:
9535:
9468:
9213:
9069:
8977:
8800:
8147:
8089:
8051:
8043:
games, such as permanent death. Named for two pioneers of the genre, the
7805:
7733:
To focus on playing a certain character in a game, sometimes exclusively.
7647:
7103:
6992:
6584:
5924:
as "Time-Shifted Multiplayer", was implemented in the mobile racing game
5899:
5880:
5872:
5684:
5494:
5475:
5368:
4993:
4944:
A video game made by fans, based on one or more established video games.
4749:
4385:
4154:
4038:
Top-down, isometric graphics-based, and 3D graphics-based games may have
3945:
3867:
controller and it has been used on nearly every console controller since.
3219:
3208:
3094:
3071:
3047:, to differentiate them from computers, arcade machines, and cell phones.
2859:
2835:
2735:
2720:
2537:
2268:
2221:
2071:
1908:
1764:
1619:
1564:
1542:
1467:
1357:
1108:
806:
680:
13704:
13344:
13305:
13122:
A character, item, tactic, or ability considered to be too weak to be a
12820:
but may release for other platforms when the exclusivity period expires.
12758:
12267:
12081:
11844:, softlocks can occur as the result of glitches in gameplay, the use of
11744:
or equipment that changes its appearance. Skins are featured as part of
11046:
10064:
9848:
A point in a game from which the player cannot return to previous areas.
9332:
method that requires players to spend money to access gameplay features.
9291:
8330:
7816:, referring to a genre of punishingly difficult games, particularly the
7721:
7587:
7491:
6663:
6009:
and hostility towards non-gamers when used to insult struggling players.
5790:
4527:
4170:
multiple branching levels of questions and replies that can be explored.
3682:
Multi-platform versions of the same online games may be played together.
3364:
The minimum length of time that the player needs to wait after using an
1244:
664:
A high-budget game with a large development team. AAA games are usually
437:
Abbreviation of one-credit completion or one-coin clear. To complete an
19059:
18969:
18939:
18786:
18677:"What it means to be a 'whale' — and why social gamers are just gamers"
18419:
17055:
16512:(2nd ed.). Boston, Massachusetts: Course Technology. p. 224.
16473:
16441:
16404:
Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming
15431:
15372:
15194:
13517:
13257:
money can be used to buy in game gear,all the way to in game cosmetics.
13183:
12915:
12899:
12859:
12501:
11991:
11985:
11905:
11860:
11834:
11761:
11592:
11534:
11285:
11244:
where the child can create and destroy with no given objective. While '
11067:
feature illustrated rooms which the player can interact with using the
10908:
10550:
10246:
9874:
9696:
between suspended platforms and over obstacles in the game environment.
9408:
9137:
9086:
An item, ability or other effect that is too powerful, disrupting game
9024:
8867:
8765:
character or any character that is not under a player's direct control.
8406:
A game system that requires physical movement by the player to control
8143:
7992:
7818:
7560:
7402:
7226:
7094:
6599:
6588:
6481:
6222:
5973:
Or "giblets", gore and body chunks which fly from a game opponent when
5916:
5876:
5623:
5532:
5501:
5439:
5284:
5232:
5187:
The player cannot see enemy activity beneath the greyed-out fog of war.
5066:
4889:
4734:
4698:
4606:
3875:
An effect, such as poison or catching on fire, that reduces a player's
3698:
Multi-platform games may share the player's current state via a server.
3667:
3490:
2818:
A game that is similar in design to another game in its genre (e.g., a
2279:
2256:
2154:
1968:
1926:
1820:
1686:
1538:
1436:
1342:
1141:
1127:
778:
666:
527:
253:
18755:
15340:"Dev reveals the many ways their tough game secretly helps the player"
14390:"The History Behind Dark Souls' Most Controversial Move, The Backstab"
13544:
12894:
12780:
12737:
12721:
12638:
12611:
12273:
11566:
11322:
The act of looking at other players' areas of the screen when playing
10327:
1. A mechanism in a video game where progress to or from a
10105:
9706:
9328:
9126:
games such as RPGs, an area that serves to connect other areas of the
9039:
9015:
8928:
8792:
8358:
8205:
7377:
7333:
6847:
6539:
6279:
5629:
5558:
4958:
4743:
4622:
hardware generations, in addition to more-traditional software images.
4394:
4249:
4218:
3264:
2843:
2403:
2099:
1633:
Also known as "auto chess", a subgenre of strategy games that feature
1041:
271:
19081:
18899:
18261:
18179:
17981:"Overwatch: Jeff Kaplan does not much care for your hate of smurfing"
17712:
17645:
17516:
16831:
16800:"Dungeon crawler or looter shooter? Nine video game genres explained"
16703:"Why Opening Loot Boxes Feels Like Christmas, According To Game Devs"
16639:(2nd ed.). Amsterdam: Elsevier Morgan Kaufmann. pp. 72–73.
15458:
14705:
14565:
14446:
13958:
13734:
13613:
13506:
13497:
13336:
13284:
13226:
13050:
12981:
12973:
12846:
12644:
12354:
12031:
11897:
11871:
11797:
11726:
11655:
11544:
video game released in large volume with little attention to quality.
11506:
11466:
11368:
11085:
directly above another room. This was impossible to achieve with the
10974:
10928:
10882:
10671:
10284:
9786:
9637:
9605:
9557:
9312:
9184:
9114:
9007:
8999:
8991:
8947:
8907:
8808:
8671:
8459:
8281:
8199:
8139:
8033:
7999:
7882:
7823:
7603:
7579:
7517:
7473:
7327:
7285:
7187:
7018:
6965:
6529:
6370:
6143:
6002:
5938:
5643:
5600:
5505:
5308:
5130:
A genre of video game where the player experiences the game from the
4946:
4787:
4773:
3951:
3921:
3610:
3436:
3314:
3164:
2926:
2642:
2578:
2566:
2313:
common name for the value that dictates how much stun a weapon deals.
1980:
1812:
1704:
1589:
1546:
1529:
1337:
772:
749:
18337:"E3 2017: Xbox Boss Clarifies What "Console Launch Exclusive" Means"
18175:"World of Warcraft Reveals When Another Stat Squish Could Be Coming"
13755:
A software security patch that fixes a Zero-day vulnerability. See:
13630:
13571:
13469:
12670:
12567:
12527:
12152:
12005:
11934:
11606:
11260:
11246:
11055:
10902:
10783:
10733:
10614:
A revamped version of an older game. Sharing many similarities to a
10544:
10529:
10391:
10329:
10016:
9738:
series are all "player-characters" developed by their game studios.
9431:
9425:
9306:
9143:
9128:
9122:
9032:
8352:
8104:
7948:
2. Raising a character's statistics to the maximum value.
7749:
7703:
or just quickly shout certain cliché phrases, especially popular in
7618:
A multiplayer game that can be played over a local network, such as
7497:
7371:
7267:
7243:
5729:
5451:
5374:
5328:
5316:
5258:
5053:
4704:
4567:
4475:
2873:
2768:
2560:
2138:
Short for robot. A non-playable character which is controlled by an
1736:
1720:
1692:
820:
137:
104:. Statements consisting only of original research should be removed.
19074:
19054:
19047:
18944:
18884:
18479:
18451:
18414:
18386:
18068:
16888:
16099:
15159:
Gamers: Writers, Artists and Programmers on the Pleasures of Pixels
13782:
13760:
13418:
13144:
13100:
13093:
13005:
12689:
12617:
12513:
12345:
12048:
11846:
11802:
11277:
11233:
10953:
10914:
10906:. Games that lack some of those elements are usually better termed
10687:
10565:
10446:
10432:
10132:
10024:
9898:
9859:
9837:
9812:
9704:
A term exclusive to PlayStation users that refers to obtaining all
9055:
8427:
8369:
8264:
8211:
8188:
8039:
7798:
7704:
7679:
1. The handling of larger scale decisions, primarily in
7630:
7467:
7028:
6838:
6692:
6679:
6616:
6330:
6226:
5819:
5802:
5784:
5652:
2. The losing screen shown when a loss condition is met.
5512:
5459:
5347:
5343:
to indicate the direction they desire the player-character to look.
4672:
4575:
4484:
4427:
4360:
3973:
3965:
3780:
3748:
3592:
3299:
3287:
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3203:
In more modern times, continues have also been used in a number of
3171:
3084:
2753:
2651:
2604:
2421:
2395:
2273:
2091:
2085:
2002:
1986:
1879:
1712:
1596:
1447:
907:
700:
18382:"Major game companies are teaming up to combat toxicity in gaming"
17539:"5 simple steps to never rage quit again: dealing with game anger"
17462:"The best quality-of-life features in Zelda: Tears of the Kingdom"
16774:"Unbeatable 2D Platformers Are All the Rage Among Hardcore Gamers"
16096:"From Arcade To The iPhone 5- The History Of The Gaming Ghost Car"
15580:"The Rise, Fall, and Place of Environmental Storytelling in Games"
14194:
International Journal of Computer-Supported Collaborative Learning
13815:
13550:
13330:
13189:
12816:
12296:
11813:
11746:
11712:
11692:. A skill tree consists of a series of skills (sometimes known as
11483:
10662:
10624:
10616:
10593:
10399:
10082:
9803:
9632:
An action that must be performed whilst being positioned within a
9400:
8934:
8711:
8523:
8005:
7969:
7495:
usually give the player only one life, but allow them to reload a
7183:
games that focuses on one of the typically three lanes on the map.
6814:
6771:
6647:
6631:
5850:
5668:
5635:
5617:
5467:
5386:
4984:
4956:
early video games to take advantage of more advanced hardware and
4652:
4638:
4632:
4600:
4075:
2. Effects that nullify or cancel the effects of buffs.
3422:
3409:
3281:
3026:
2680:
2572:
2548:
2301:
1848:
1551:
1269:("coin-op") video game usually contained in an upright, tabletop (
1221:
1102:
999:
959:
712:
19148:
17543:
17269:
16633:
Fullerton, Tracy; Swain, Christopher; Hoffman, Steven S. (2008).
16122:"Elden Ring YouTuber Crushes Malenia And 'Git Gud' Reddit Losers"
15770:
15688:
15203:. Vol. 7, no. 2. Reese Communications. pp. 26–28.
15047:
14916:
Dungeons and Desktops: The History of Computer Role-Playing Games
14512:
Gaming Matters: Art, Science, Magic, and the Computer Game Medium
14479:
14309:
13693:
13124:
12932:
12907:
12380:
11958:
11942:
11719:
11541:
11497:
11241:
9932:
9887:
9661:
9320:
9277:
9172:
9088:
8922:
8645:
8602:
8126:
8045:
7865:
7315:
7117:
A fixed series of controller button presses used across numerous
7005:
6971:
6888:
6710:
6435:
6300:
An effect that restores health over a period of time; antonym of
6217:
6166:
6122:
6006:
5663:
5027:
4938:
4811:
4741:
2. How often a player is allowed to play a particular
4399:
4373:
games, where players draw on their personal collections of cards.
3818:
3141:
2229:
2053:
1852:
is a heavily debated matter among most games' player communities.
814:
17171:
Benford, Steve; Magerkurth, Carsten; Ljungstrand, Peter (2005).
17072:"Overwatch's Symmetra Mains Agree: The Problem Is Other Players"
14266:; Kücklich, Julian; Walz, Steffen P.; Böttger, Matthias (2007).
13434:
13065:
12423:
12184:
12146:
12023:
11740:
11031:
10803:
10777:
10656:
10636:
10630:
10599:
8985:
8777:
8616:
7978:
6867:, typically referring to a subgenre of RPGs that originate from
6497:
6413:
6201:
5615:
A distinct configuration that varies game mechanics and affects
4926:. The expression is often used in a sarcastic or mocking manner.
4758:
4087:
3877:
3293:
3008:
A particular kind of video game player who focuses on achieving
2776:
2554:
2191:
2172:
1665:
1302:
1185:
1179:
1173:
544:
Graphic rendering technique featuring three-dimensional objects.
18092:"Human-Like Combat Behaviour via Multiobjective Neuroevolution"
17612:"Differences Between a Video Game Reboot vs Remake vs Remaster"
17311:"League of Legends Nerfs Are Made to Control Power Creep Level"
17182:. Vol. 48, no. 3. ACM. pp. 54–57. Archived from
17076:
16707:
16577:
16126:
15916:
14785:
14394:
14185:
Bennerstedt, Ulrika; Ivarsson, Jonas; Linderoth, Jonas (2012).
13824:
13636:
13586:
13530:
13513:
13478:
13426:
13340:, intended to guide players who are unsure how to complete it.
13195:
13138:
12429:
12395:
12200:
12157:
12123:
11979:
11700:
11694:
11600:
11441:
11328:, giving the screen cheater an unfair advantage. The 2014 game
11110:
10957:
10395:. May also display locations of friendly and/or enemy players.
10376:
10145:
9912:
9611:
9541:
9233:
9061:
8950:
at theme parks. While this is expected in certain genres, like
8705:
8639:
8233:
8227:
8112:
8108:. May also display locations of friendly and/or enemy players.
8069:
7941:
7790:
7764:
7743:
7689:
7477:
for the player-character to have multiple lives and chances to
7442:
7321:
7219:
7150:
7118:
6926:
6908:
6422:
6249:
6080:
5778:
5772:
5380:
5300:
5194:
4952:
4803:
4467:
4255:
4202:
4147:
3718:
3561:
protections removed prior to being illegally distributed. See:
3234:
2782:
2079:
2030:
1351:
1332:
1288:
1161:
1114:
981:
968:
945:
798:
792:
619:
603:
17955:"League of Legends' biggest change in years is for the better"
14701:"Law against account boosting goes into effect in South Korea"
13742:
13592:
13397:
12582:
12483:
12178:
11217:
11081:
9945:
9939:
9906:
8691:
8653:
8610:
8450:
8365:
2. Gameplay modes which affect the game mechanics.
8179:
8164:
7415:
7409:
7355:
7165:
7110:
6930:
when communication errors occur between the server and client.
5766:
5202:
5081:
4289:
4067:
3154:
3010:
2203:
2166:
1873:
1507:
showcasing one of the racetracks available to play in the game
1229:
1058:
953:
704:
in competitive games with teams made up of 5 players, such as
453:
17985:
15865:"Gambling and gaming: Children as young as 11 betting online"
14949:"How Street Fighter Invented Gaming's Most Despised Strategy"
13809:
13803:
13787:
13279:
13033:
12882:. This can be attributed to the use of the title screen as a
11973:
11178:
11037:
11025:
10849:
10789:
10699:
Playing a game on an owned device remotely over the internet.
10112:
2. Players who play in public lobbies ("pubbies").
9633:
9565:
9376:
9310:
the current game and/or ending the current game session. In
8859:
8744:
7479:
6920:
6914:
6868:
6302:
5275:
3834:
3624:
2368:
2247:
1698:
1634:
1213:
926:
A game genre which emphasizes exploration and puzzle-solving.
577:
261:
18090:
Schrum, Jacob; Karpov, Igor V.; Miikkulainen, Risto (2013).
17170:
17003:"CS:GO Dictionary: A Complete Guide to Counter-Strike Slang"
14184:
11677:
10952:
s. Roleplaying may be as simple as a player acting to fit a
10074:
over the course of a game or several games, such as gaining
7957:
games, recruiting units until the maximum number is reached.
7583:
guides in case players get stuck on some parts of the game.
4753:, or replenished slowly by waiting and not playing the game.
3407:
A computer program used either as or in conjunction with an
630:
A descriptor for hardware or software that arose during the
614:
A descriptor for hardware or software that arose during the
598:
A descriptor for hardware or software that arose during the
572:
A descriptor for hardware or software that arose during the
17900:"Let's Spec Into Talent Trees: A Primer for Game Designers"
17437:"Quality of life: small things making games better in 2022"
16377:"Become the last Juggernaut standing in Warzone's new mode"
15312:"Video game developers confess their hidden tricks at last"
15197:(May 1983). "Arcade Alley: Zapping for Truth and Justice".
12750:
An increment of damage or healing periodically caused by a
10807:, or a command to use the same. Abbreviation for resurrect.
7208:
7180:
7076:
6855:
5421:
5113:
A graphical perspective rendered from the viewpoint of the
3098:
3080:
2909:
1461:
1171:
games that makes it difficult or impossible for the user's
1021:
Refers to the common alternate method of firing a gun in a
501:
18009:"The Snowball Effect (And How to Avoid It) in Game Design"
17709:
Twisty Little Passages: An Approach to Interactive Fiction
16666:
15162:. Brooklyn, New York: Soft Skull Press. pp. 117–118.
14261:
12892:
In arcade games, the title screen is shown as part of the
12874:
are displayed. Early title screens often included all the
11686:
A character-development gaming mechanic typically seen in
11521:
A genre of video game that involves using ranged weapons.
9840:, a term meaning great or awesome, often a play in a game.
9170:
A game that is included with the purchase of a video game
8486:
A multiplayer real-time virtual world, usually text-based.
8065:
The handling of detailed gameplay elements by the player.
3737:. It has the connotation of referring to "classic" games.
3533:, usually serving as an opponent to the player or players.
2847:
period where only specific people have access to the game.
18653:
17408:"How a video game shortcut became a brutal online insult"
15869:
12911:
9910:
s to the game character. Persistent power-ups are called
8989:
is on a server and requires an Internet connection. Many
8413:
5025:, to consistently die to an enemy team or player (either
4756:
3. (Usually in futuristic games) The player's
4143:
3368:
before they can use it again. This is commonly done for
3103:
2083:
in which the player has a chance to earn extra points or
18089:
17853:"From SimCity to Real Girlfriend: 20 years of sim games"
17235:
Montola, Markus; Stenros, Jaakko; Waern, Annika (2009).
14919:. Wellesley, Massachusetts: A.K. Peters. pp. 229–.
14097:(4th ed.). Hoboken, New Jersey: Wiley. p. 86.
12204:
incoming attacks while keeping the camera on the enemy.
8440:
The set of moves or actions that a character can perform
7626:, without needing to be connected to the wider internet.
7471:
and may force the player to start over. It is common in
268:
have spawned a wide range of technical and slang terms.
18623:"A Lot Of Cheaters Just Got Banned From Counter-Strike"
18203:"What being a "sweat" means in Fortnite: Battle Royale"
18064:"In praise of the speedrun: 14 impeccable playthroughs"
17173:"Bridging the physical and digital in pervasive gaming"
16008:
Adams, Ernest; Rollings, Andrew (2007). "Game Worlds".
15552:"The Leaderboard: The Loneliness of the Endless Runner"
14858:"A Guide to Choosing Your Class in Pillars of Eternity"
13136:
A collection of isolated dungeon-, cave-, or hell-like
12979:
A form of a video game controller, most often found on
12936:
often parody the style of the title that inspired them.
12621:
to test the movements, actions and control of a game's
11334:
derives both its name and core gameplay from this act.
11059:
s usually consist of interconnected rooms navigated by
9388:
An optional hardware component for a video game system.
5951:
Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan 2
5902:
as it travels the course. Many racing games, including
4719:
4139:
3709:
2382:. This may be known as spawn-camping or spawn-trapping.
1623:
replaces the physical environment with a simulated one.
558:
18447:"Transmogrification, the hottest new game of dress-up"
18363:"Battlefield V gets a controversy around time to kill"
17126:
Thomas, David; Orland, Kyle; Steinberg, Scott (2007).
17063:
16246:
14091:
Slavicsek, Bill; Baker, Richard; Mearls, Mike (2008).
13738:
that uses numerical advantage to overwhelm opponents.
12144:
A practice of scaling down numbers, commonly score or
11375:
11161:
9986:
9561:
s, the network latency between the client and server.
8248:
6951:
Abbreviation of Kills Deaths Assists, a ratio used by
5621:, such as a single-player mode vs a multiplayer mode,
5504:
which game specific behaviours are built upon, though
4657:
4426:
The probability of obtaining a particular item from a
3796:
2377:
1151:
series are based on gameplay using animation priority.
1130:
with sound effects used during early game development.
18733:
17164:
17125:
16632:
15913:"How to VALORANT: Advanced tips for climbing players"
15605:"Press F to Pay Respects: What Does "F" Mean Online?"
13628:
impassable walls. Wrapping is also used to make a 2D
12421:
A character with abilities or equipment to have high
11932:
The place where a character or item is placed in the
11099:, room-over-room became an easy effect to accomplish.
10095:(i.e., 30 beginner skill PT to unlock expert skills).
7359:
in a single-location game with increasing difficulty.
5254:
2. An abbreviation for frames per second.
5168:
technique's name. UK magazines also refer to this as
4301:
A term for near-death state, typically found in team
1396:
Arena shooters that use the first-person perspective.
18257:"Opinion: Devs, please don't encourage 'teabagging'"
16407:. Santa Barbara, California: Greenwood. p. 70.
15228:. Cambridge, Massachusetts: MIT Press. p. 264.
14590:"Parlez Vous Gamer? A Gaming Dictionary for Parents"
14090:
12964:
11408:
that is planned for that title without further cost.
10900:, complex maps to explore, resource management, and
10801:
A character's ability that allows them to perform a
9904:
An object that temporarily gives extra abilities or
8537:
A game that allows multiple players to play at once.
8312:
7848:
7062:
6991:"kill screen" redirects here. For the magazine, see
5384:, F2P players are often looked down upon. (Compare '
5020:
4508:
3576:
2245:
absorbs liquids. For example, an enemy soldier in a
18227:Isaac, Mike; Browning, Kellen (December 19, 2020).
17794:Darby, Jason (2013). "Point-and-Click Adventures".
17641:"Game remakes vs remasters: what's the difference?"
17355:"Pro Gamer Move – Meaning & origin of the meme"
17234:
16731:"A Quick History of Speedrunning: From Then to Now"
14622:Irwin, Sidney V.; Naweed, Anjum (October 8, 2018).
14365:
The Ultimate Guide to Video Game Writing and Design
12271:demonstration of a game, or to play a game through
8846:while playing the game, such as the atomic bomb in
7931:
up or down based on individual or team performance.
5990:
2. A design choice that has this effect.
5481:The use of design and aesthetics to create a game.
4434:in certain video games, particularly in games with
2525:) characters with the possibility of stat listings.
2049:that players can buy or earn to add to their deck.
162:. Unsourced material may be challenged and removed.
17100:"The Rally Point: we need to talk about overwatch"
16914:(2nd ed.). Union, New Jersey: Rolenta Press.
16437:"Albert Elmore scoffs at the blue screen of death"
14039:
8539:
6158:A setting that controls whether the game displays
5390:', a free-to-play game that follows such a model.)
4747:game; energy can be replenished instantly with an
3751:, often uncompensated, in order to meet deadlines.
18649:"The Troubling Psychology of Pay-to-Loot Systems"
17670:Speedrunning: Interviews with the Quickest Gamers
17251:Playable Cities: The City as a Digital Playground
17200:Nieuwdorp, Eva (April 1, 2007). "The discourse".
16113:
14885:. Westport, Connecticut: Praeger. pp. 115–.
14508:
13979:
13977:
11977:games, the act of killing other players in their
11625:, while exclusive definitions generally focus on
10254:community and eventually evolved into "cry more".
7148:Frame lag: A direct delay in the rate at which a
6963:When players are stationed near their opponent's
5298:An action that must be performed within a single
2106:
1567:that slowly cycled the display colors to prevent
19355:
15938:Chung, Peichi; Lee, Micky, eds. (May 28, 2021).
14882:Vampires Today: The Truth about Modern Vampirism
14673:"Boosting now a criminal offence in South Korea"
14540:
14509:Ruggill, Judd Ethan; McAllister, Ken S. (2011).
13898:
11651:A game that can only have one player at a time.
9758:Refers to fighting computer-controlled enemies (
6461:Acronym for Hidden Object Puzzle Adventure. See
5339:, a method of control where the player uses the
4980:is a type of farming done for in-game currency.
4111:The production company which makes a video game.
3567:2. Being extremely good at something.
3327:Special equipment that can be installed into an
1966:An early release of a video game, following its
1690:, as well as being a toggleable feature in some
18200:
17952:
17927:"Idle Musing: The Joy Of Unwinnable Skirmishes"
17228:
16700:
16182:Level Up!: The Guide to Great Video Game Design
13573:massively multiplayer online role-playing games
11809:that can be found in gambling and board games.
10509:A gameplay feature most commonly used in older
10352:video games used to attack a target by quickly
7997:1. In games that encourage repeated
7753:offer rewards but don't advance the main quest.
5848:Part of a game's design that regulates how new
3982:games, and in racing games where it appears as
2366:2. The act of waiting around a rare
441:(or arcade-style) game without using continues.
18620:
17765:Bradbury, A.J. (1985). "Once Upon a Time...".
17707:(2003). "The Pleasure of the Text Adventure".
17129:The Videogame Style Guide and Reference Manual
16670:The Videogame Style Guide and Reference Manual
16435:Jensen, Christopher Matthew (March 16, 2011).
16043:"What does it mean to get 'ganked' in gaming?"
15283:
15221:
14180:
14178:
13974:
13870:"Croixleur Sigma PC Review: Hack, Slash, Dash"
11738:A customization option for a player's in-game
10183:
8266:massively multiplayer online role-playing game
7868:massively multiplayer online role-playing game
7009:is unbeatable due to a bug associated with an
6205:to compete against other players using cheats.
4412:
4369:win or loss record. Draft games contrast with
1072:
19233:
18771:
18594:
18226:
17308:
17015:
16351:"Juggernaut game mode in Splitgate explained"
16007:
15258:"The 3 Key Factors of Balance in Game Design"
14298:
14296:
13899:Schwartz, Steven A.; Schwartz, Janet (1994).
13590:that share a similar environment or theme. A
12695:
11323:
11160:1. A game mechanic resulting from
10136:, though the publisher may own the developer.
9764:s), as opposed to player versus player (PvP).
8556:
7907:
7249:
6912:(where it is usually a precursory measure to
6787:
6337:used by developers to help refine map design.
6094:
4864:
4780:
3557:1. Software that has had its anti-
3459:
3075:Refers to competition for video game console
1374:
17009:
16573:"World of Warcraft Gets Level Scaling Today"
16374:
15532:10.1093/benz/9780199773787.article.b00114514
15096:
14977:"Endless loop: A brief history of chiptunes"
14362:
14070:. Addison-Wesley Professional. p. 194.
13309:in general, ignoring any precision required.
12166:is notable for having several stat squishes.
11687:
11573:
11124:
10947:
9749:
8760:
8563:
8133:
7484:
7345:
7022:) that stops the player's progress due to a
6862:
5898:to improve their time, matching the ghost's
5888:
5788:, or more broadly also encompass the game's
4273:, based on gameplay that mimicked that from
4182:
3802:
3732:
3528:
3169:continue will result in the displaying of a
2456:
2139:
1315:
1198:
901:
851:
19247:
18105:
17638:
16368:
16348:
16342:
16216:Super Mario: How Nintendo Conquered America
16185:. Hoboken, New Jersey: Wiley. p. 102.
15014:
14621:
14257:
14255:
14253:
14251:
14249:
14247:
14245:
14175:
13512:A common control-mechanism using a typical
13022:that was unforeseen by the game's creators.
12764:
12666:through selection of equipment and skills.
12088:
11374:2. A finite period of time in a
10068:that determine how a player improves their
7016:A stage or level in a video game (often an
5893:player can train against outside of normal
5449:(toy vending machine) mechanic. Similar to
5136:
5098:
4093:
4024:
3372:so less powerful abilities remain relevant.
3223:of the game's premium currency if required.
1924:A video game genre that blends elements of
841:
63:Learn how and when to remove these messages
19240:
19226:
18778:
18764:
18674:
18568:
18101:. Springer Berlin Heidelberg. p. 123.
17634:
17632:
17609:
17605:
17603:
17601:
17357:. SlangLang. 4 August 2020. Archived from
17193:
16967:
16965:
16912:Phoenix: The Fall & Rise of Videogames
16088:
16068:
15784:
15646:
15451:
15368:"Common Fortnite terms and their meanings"
15189:
15151:
15149:
15147:
15145:
15040:
14504:
14502:
14293:
14042:"Team Ace in Valorant: What does it mean?"
14016:"Video Game Vocabulary, Jargon, and Slang"
12693:but is also used in first-person shooters.
11418:
10962:
10889:
8398:effect that emphasizes movement and speed.
6448:
6366:The highest logged score in a video game.
5445:A genre of video game that implements the
4857:In games that feature the ability for the
4268:
3475:
2506:
1419:
1409:
796:or groups of levels that make up a larger
776:in a game. Achievement hunters tend to be
671:
18373:
17924:
17878:
17199:
16771:
16626:
16326:. Oxford University Press. Archived from
16313:
16311:
16174:
16172:
16170:
15975:
15810:
15577:
15337:
14992:
14778:
14726:
14670:
14587:
14363:Dille, Flint; Platten, John Zuur (2007).
14358:
14356:
14354:
14352:
14350:
14348:
14346:
14344:
14035:
14033:
13945:
11781:
11524:
11462:but is still present in the game's code.
11446:
11410:
11403:
11361:
10979:
10888:A sub-genre of games primarily featuring
10347:
10199:
9759:
9741:
9533:, and projectile collision games such as
9495:or other storage device, as opposed to a
9491:A version of a video game released on an
9437:
9282:
8297:
8003:s and match-based multiplayer games, the
7698:
6932:
6563:
6393:
6240:
6152:
5246:
5051:A measurement reflecting how much of the
4976:s, game money, or specific reward items.
4233:
3977:
3901:"magic-DPS" as opposed to a "melee-DPS".
3522:
3382:
3079:and, in specific, to the rivalry between
2696:
2358:
2170:) for the player, regardless of how much
1166:
1022:
975:
886:
756:, internal achievements such as those in
474:
451:An object that gives the player an extra
240:Learn how and when to remove this message
222:Learn how and when to remove this message
120:Learn how and when to remove this message
18702:
18675:Carmichael, Stephanie (March 14, 2013).
18646:
18597:"How to spot a hacker in Counter-Strike"
18444:
18115:Violent Games: Rules, Realism and Effect
18061:
18006:
17894:
17892:
17890:
17881:"1.2: Arcade vs. simcade vs. simulators"
17764:
17703:
17581:"Game Logic vs Choice & Consequence"
17434:
16934:
16317:
15937:
15549:
15277:
14974:
14968:
14779:Hernandez, Patricia (January 17, 2013).
14617:
14615:
14613:
14611:
14342:
14340:
14338:
14336:
14334:
14332:
14330:
14328:
14326:
14324:
14242:
14150:
12840:
12069:
11903:A game genre based on gameplay from the
11676:
10006:
9777:
8132:1. The practice of playing a
7223:use this term and most other games use "
7109:
6998:
6225:or other peripheral device. Nintendo's
5956:
5931:
5182:
5088:
5059:
3429:
3415:
3140:
3088:
1678:A system in video games that causes the
1537:, the game's story (if it has one), its
1496:
1481:
1301:
600:fourth generation of video game consoles
18785:
18706:Encyclopedia of Play in Today's Society
18254:
17767:Adventure Games for the Amstrad CPC 464
17736:McGath, Gary (1984). "Doing Your Own".
17629:
17598:
17559:
17152:from the original on September 28, 2007
17069:
16962:
16881:
16851:
16701:D'Anastasio, Cecilia (March 20, 2017).
16539:
16119:
15763:
15602:
15526:, Oxford University Press, 2011-10-31,
15286:"How Cover Shaped Gaming's Last Decade"
15225:Rules of Play: Game Design Fundamentals
15155:
15142:
14878:
14872:
14727:Davenport, James (September 30, 2016).
14698:
14499:
14475:"What the Hell is Asymmetric Gameplay?"
14454:from the original on September 15, 2020
14154:Massively Multiplayer Games for Dummies
13983:
13917:
12337:
12235:
11766:
11146:
10353:
9766:
9241:Role-playing game § Game mechanics
8521:A game which can be played on multiple
7952:
7680:
7533:
7319:. Several levels may be grouped into a
6778:
6749:
6670:
6464:
5692:
5429:
5121:
4871:
4392:A typical malfunction that affects the
4309:
4302:
3390:
2695:An advanced method of movement in many
1768:
632:fifth generation of video game consoles
616:fifth generation of video game consoles
574:third generation of video game consoles
14:
19356:
19000:Turns, rounds and time-keeping systems
18525:
18500:
18472:
18111:
17735:
17666:
17509:
17484:
17022:. O'Reilly Media, Inc. pp. 113–.
16971:
16941:(2nd ed.). Lulu.com. p. 12.
16909:
16825:
16797:
16772:Alexander, Julia (September 5, 2014).
16743:
16728:
16660:
16505:
16434:
16308:
16178:
16167:
15630:"Does Fast Travel Help or Hurt Games?"
15520:"Master of the Sigmaringen Collection"
15402:. CBS Interactive, Inc. Archived from
15393:
15338:Hernandez, Patricia (March 13, 2020).
15222:Salen, Katie; Zimmerman, Eric (2004).
14912:
14906:
14671:Batchelor, James (December 10, 2018).
14583:
14581:
14579:
14472:
14387:
14302:
14065:
14030:
12773:
12661:
12226:
11851:
11023:1. A small, open area in a
10557:
10471:
10230:
10048:
9510:
9471:. Examples of pervasive games include
7194:
6245:prioritize which player(s) to attack.
6221:; i.e. one that is not connected to a
5591:
5484:
5471:are commonly associated with gambling.
5321:
5221:community, but is also used in MOBA's.
5001:
4344:
4328:
4007:
3674:
3527:controlled by the game software using
3106:construction and management simulation
3042:
2994:
2933:
2911:construction and management simulation
2803:
1931:
1563:was sometimes used to denote a simple
1559:of the late 1970s and 1980s, the term
1471:Asymmetric gameplay can also arise in
1452:
790:Sometimes used to refer to individual
19221:
18759:
18426:from the original on 12 November 2020
18407:
18379:
18132:
18118:. Bloomsbury Publishing. p. 12.
17887:
17822:
17793:
17578:
17325:
17262:
17135:. Power Play Publishing. p. 21.
16598:
16592:
16570:
16296:. Consumer Reports. December 10, 2014
16040:
15424:
15365:
15255:
15125:"Console Wars: A History of Violence"
15122:
15073:
14608:
14321:
14124:
13663:
12987:
12751:
12705:
12622:
12176:An overarching term that covers both
12150:points, damage or healing values, or
11856:, or as a result of poor game design.
11795:In online multiplayer games that use
11705:
11434:
10985:
10873:
10834:
10726:
10572:
10358:on a weapon and immediately shooting.
10264:
10075:
10069:
10056:
9842:
9691:
9575:, if there is a high network latency.
8842:may also describe the act of using a
8548:A genre of video game popularized by
8407:
7638:
7525:
7364:
6578:
6520:
6339:
5975:hit with such force that they rupture
5699:
5674:
5508:do not tend to make this distinction.
5114:
4971:
4858:
4708:by surviving for as long as possible.
3761:
3543:
3049:
2462:
2159:
1916:
1743:
1679:
1501:The attract mode for the arcade game
1132:
1006:
770:A player who attempts to collect all
764:
18621:Nathan Grayson (December 24, 2014).
18138:
18032:
17978:
17925:Rossignol, Jim (February 24, 2012).
17850:
17459:
17097:
16884:"Curing mudflation before it starts"
16548:. Yahoo News Network. Archived from
16540:Finniss, David (November 18, 2009).
16400:
16212:
15647:Close, James; Lloyd, Joanne (2021).
15627:
15309:
15017:"What does 'clutch' mean in gaming?"
14946:
14303:Kohler, Chris (September 13, 2005).
14008:
13923:
13598:
13311:
13234:
12474:
12241:
12207:
11698:) which can be earned as the player
11473:
10993:
10895:
10272:
10165:
9624:'guess-the-verb' or 'syntax puzzle'.
8154:undesired or unimportant traits and
8088:
7610:
7233:
5887:, the ghost is an opponent that the
5367:
4748:
4591:
4440:
3944:
3891:
3883:
3684:
3218:
2858:
2734:
2719:
2496:
2412:
1618:
1601:
1356:
1139:will have no effect. Games like the
1107:
160:adding citations to reliable sources
131:
69:
28:
18647:Lawrence, Nathan (April 23, 2017).
18410:"Dota 2 Diary: Dancing with towers"
18172:
17738:Compute!'s Guide to Adventure Games
17253:. Springer. Singapore. pp. 111–135.
16147:
16041:Çakır, Gökhan (February 21, 2021).
15835:
15452:Frauenheim, Ed (11 November 2004).
15366:Çakir, Gökhan (November 28, 2020).
15284:Brian Ashcraft (January 20, 2010).
15123:Minor, Jordan (November 11, 2013).
14860:. Gamerevolution.com. April 1, 2015
14588:Steinberg, Scott (March 24, 2012).
14576:
14367:. New York: Lone Eagle Publishing.
14040:Manodeep Mukherjee (23 July 2022).
13951:
13765:
13703:
13457:A game mechanic popularized by the
13343:
13304:
12866:after the credits and logos of the
12757:
12266:
12080:
12079:Attacks with an explosive or other
11489:
11425:
11045:
10501:
10309:
10063:
9713:
9485:
9290:
8582:
8496:
8329:
8076:
7939:1. Reaching the maximum
7720:
7586:
7490:
7044:
6934:kill-death ratio (K/D ratio or KDR)
6662:
6207:
6199:Hack vs Hack (HvH) refers to using
5789:
4848:
4526:
4146:disks. Usually can only be done in
4113:
3869:
3347:Street Fighter II: Champion Edition
3058:Home video game console generations
2384:
1734:The player's representation in the
1310:showing an "area of effect", or AoE
1243:
24:
18709:. Los Angeles: SAGE. p. 464.
18255:Francis, Bryant (August 6, 2021).
18201:Bhernardo Viana (April 11, 2019).
18062:Prescott, Shaun (April 23, 2015).
18007:Jamieson, Darran (9 August 2014).
17953:Daniel Friedman (March 17, 2016).
17796:Creating Adventure Games for Teens
17579:Lager, Craig (November 21, 2011).
17070:Grayson, Nathan (April 24, 2018).
16798:Stuart, Keith (October 11, 2021).
16744:Carter, Chris (January 16, 2017).
15981:Game Design: Theory & Practice
15787:"What does 'frag' mean in gaming?"
15766:"League of Legends: What Is FOTM?"
15749:. 4 September 2009. Archived from
15603:Vicente, Vann (20 February 2022).
15097:Chris Kolher (November 30, 2013).
14729:"The worst bullshots in PC gaming"
14473:Parish, Jeremy (August 28, 2012).
14388:Klepek, Patrick (August 5, 2015).
14094:Dungeons & Dragons For Dummies
13259:
13244:
13182:
13169:Ultimate attacks or abilities (or
13071:
12804:
12546:
12518:
12257:
12062:For the video game developer, see
11990:
11984:
11760:
11612:
11546:
11132:2. In shooter games, a
10907:
10549:
10290:
9873:
9136:
7401:
7225:
7093:
6654:
6571:
6519:An animation that occurs when the
6480:
5649:1. The end of the game.
5622:
5245:1. An abbreviation for
5231:
5097:with them may be referred to as a
5065:
4733:
4697:
3711:massively multiplayer online games
3666:
3518:2. A personal computer.
3489:
3016:
3014:completion in the games they play.
2687:
2447:
2296:, especially among weaker players.
2153:
1967:
1925:
1685:
1341:
777:
665:
25:
19385:
18408:Geere, Duncan (2 December 2012).
16605:. New Riders. pp. 161, 268.
16318:Braddock, Daniel (July 8, 2016).
16071:"Examining Gating in Game Design"
15764:Gealogo, David (27 August 2021).
15661:from the original on 2 April 2021
14981:Transformative Works and Cultures
14699:McAloon, Alissa (June 26, 2019).
14417:"Anti-RPGs For Fans of Undertale"
13996:from the original on May 29, 2014
13924:Good, Owen S. (January 5, 2019).
13901:The Parent's Guide to Video Games
13828:, most popularly used within the
13749:
13543:
13520:-like control with the left hand.
12893:
12779:
12736:
12720:
12637:
12610:
12427:and damage mitigation that draws
12272:
12248:
12215:
12098:
12014:
11997:
11565:
11377:massively multiplayer online game
11163:dynamic game difficulty balancing
11154:
11073:
10855:
10104:
10031:
9988:massively multiplayer online game
9705:
9448:
9327:
9038:
9014:
8927:
8791:
8400:
8357:
8250:massively multiplayer online game
8204:
7851:massively multiplayer online game
7376:
7332:
7274:
6846:
6828:
6795:
6538:
6511:
6294:
6278:
6229:is the most-recognizable example.
5628:
5565:
5557:
4957:
4797:(extra-sensory perception cheats)
4742:
4679:
4659:massively multiplayer online game
4511:dynamic game difficulty balancing
4393:
4248:
4217:
3881:over the course of time or turns.
3597:
3321:
3263:
3115:
2842:
2727:
2438:
2285:
2146:
2098:
1545:(on some games) and the message "
1434:
1295:
1040:
918:
858:
44:This article has multiple issues.
18743:
18696:
18668:
18640:
18614:
18588:
18562:
18544:
18519:
18494:
18466:
18438:
18401:
18355:
18329:
18303:
18276:
18248:
18220:
18194:
18166:
18083:
18055:
18033:Gies, Arthur (24 October 2016).
18026:
18000:
17972:
17946:
17918:
17879:Grolleman, Jaap (July 2, 2016).
17872:
17844:
17816:
17787:
17758:
17729:
17697:
17660:
17639:Phil Hayton (January 24, 2020).
17572:
17531:
17510:Waters, Tim (February 8, 2011).
17503:
17478:
17453:
17428:
17400:
17373:
17347:
17333:"What is 'Proc' and 'Proccing'?"
17309:Dobra, Andrei (April 18, 2013).
17302:
17284:
17263:Lahti, Evan (February 8, 2019).
17256:
17243:
17119:
17091:
17043:
16995:
16928:
16903:
16875:
16854:"The Vocabulary of Role-Playing"
16845:
16819:
16791:
16571:Fahey, Mike (January 16, 2018).
16219:. Penguin Group US. p. 58.
16120:Winslow, Levi (April 22, 2022).
15836:Lum, Patrick (August 16, 2018).
15811:Yin-Poole, Wesley (2018-01-23).
15578:Lawardorn, Damien (2020-01-27).
15310:Good, Owen (September 2, 2017).
15074:Prell, Sam (December 28, 2016).
13496:
13467:games. A player's actions in an
13335:
13283:
13049:
12980:
12643:
12435:
12321:
12311:
12168:
12056:
12030:
11965:
11796:
11753:
11654:
11643:
11505:
11465:
11367:
11267:
11240:. The term alludes to a child's
10973:
10781:is gone; this is different from
10542:Refers to the manner in which a
10525:Acronym for Random Death Match.
10283:
10138:
10109:, as opposed to a private lobby.
9785:
9673:
9626:
9617:
9604:
9556:
9311:
9183:
9006:
8990:
8906:
8807:
8670:
8504:
8458:
8280:
8198:
8032:
7998:
7602:
7578:
7472:
7394:
7326:
7284:
7034:
7017:
6964:
6369:
6091:). The effect may be temporary.
5937:
5520:
5292:
5033:
4945:
4772:
4644:
4489:
3950:
3920:
3700:
3609:
3435:
3313:
3241:
3163:
3002:
2925:
2796:
2641:
2577:
2565:
2427:
2322:
2235:
2210:
2045:A random assortment of cards in
1979:
1811:
1703:
1528:
1473:multiplayer online battle arenas
1398:
1065:
1029:
771:
499:
136:
74:
33:
18595:Chris Higgins (July 28, 2016).
18501:Obrien, Nicholas (2014-09-18).
18445:Stickney, A. (March 14, 2012).
18142:Aspect Core Rulebook FC 2015 SC
17979:Saed, Sharif (April 12, 2017).
17851:Moss, Richard (June 20, 2011).
17825:"Confessions Of A Save Scummer"
17823:Smith, Graham (March 1, 2015).
17610:Kayla Dube (December 7, 2020).
16765:
16737:
16722:
16694:
16564:
16533:
16499:
16481:
16461:
16428:
16394:
16286:
16240:
16206:
16141:
16062:
16034:
16001:
15969:
15931:
15905:
15885:
15857:
15829:
15804:
15778:
15757:
15735:
15703:
15673:
15640:
15628:Yake, Doug (February 9, 2015).
15621:
15596:
15571:
15543:
15512:
15487:
15466:
15445:
15418:
15387:
15359:
15331:
15303:
15249:
15215:
15183:
15116:
15090:
15067:
15034:
15008:
14947:Paez, Danny (August 16, 2020).
14940:
14850:
14832:
14800:
14772:
14746:
14720:
14692:
14664:
14558:
14466:
14434:
14409:
14381:
14231:from the original on 2022-02-19
14144:
14125:Clark, Andrew (18 April 2007).
14118:
13984:Janssen, Cory (March 8, 2012).
13678:
13629:
13468:
13449:
13270:
13142:which are connected by an open
13114:
13004:2. Commonly used in
12902:list urge potential players to
12834:
12822:
12669:
12588:
12566:
12526:
12151:
12004:
11933:
11605:
11453:
11336:
11316:
11259:
11245:
11223:
11065:Point-and-click adventure games
11054:
10937:
10901:
10839:, loot drops, and NPC behavior.
10782:
10732:
10701:
10543:
10528:
10513:whereby combat encounters with
10390:
10340:
10328:
10114:
10015:
9660:, a video game is released for
9501:
9430:
9424:
9305:
9201:
9164:
9156:
9142:
9127:
9121:
9031:
8798:
8542:multiplayer online battle arena
8376:
8351:
8314:multiplayer online battle arena
8103:
8022:
7900:
7826:as well as indie games such as
7748:
7550:
7496:
7384:
7370:
7266:
7242:
7201:
7193:A gathering of people who play
6957:
6938:A statistic typically found in
6193:
5826:
5748:
5728:
5450:
5373:
5356:
5327:
5315:
5257:
5105:
5052:
4703:
4664:
4566:
4541:
4474:
4045:3D flying games may have up to
3631:
3583:
3466:
3063:
2972:, and becoming more dynamic in
2872:
2849:
2767:
2741:
2559:
2037:
1947:
1938:
1735:
1719:
1691:
1625:
1490:
1426:
1079:
826:
819:
525:
274:
147:needs additional citations for
52:or discuss these issues on the
19308:Microelectronics manufacturing
18173:Law, Eric (14 November 2023).
17740:. Greensboro, North Carolina:
16882:Chester, Chris (May 5, 2008).
16014:Upper Saddle River, New Jersey
15917:Yahoo Esports & Gaming SEA
15550:Polansky, Lana (1 July 2013).
14084:
14059:
13892:
13862:
13322:
13143:
13040:
12989:transmogrification or transmog
12938:
12794:
12677:
12651:
12616:
12344:
12138:
11878:
11845:
11820:
11704:or otherwise progresses their
11394:
11360:1. The full set of
11276:
11123:1. Abbreviation of
11006:
10913:
10809:
10758:
10740:
10693:
10686:
10564:
10445:
10131:
10023:
9955:
9918:
9886:Used mostly in the context of
9880:
9858:
9810:
9793:
9580:
9077:
9054:
8975:
8914:
8697:
8597:1. In games with a
8529:
8457:2. Abbreviation of
8448:1. Abbreviation of
8426:
8386:
8368:
8210:
8038:
7922:
7645:
7594:
7466:
7257:
7101:
7027:
6985:
6969:and kill them the moment they
6887:A basic move where the player
6678:
6620:, though there are exceptions.
6615:
6525:is not performing any actions.
5818:
5783:
5492:
5473:
5161:
4991:
4928:
4923:Call of Duty: Advanced Warfare
4724:that tries to harm the player.
4671:
4448:
4359:
4281:
4152:
4091:for older generation hardware.
3964:
3708:A technique used primarily in
3482:
3443:
3298:
3286:
3248:
3170:
2833:
2752:
2603:
2527:
2480:(magic and intelligence), and
2420:
2394:
2219:
2108:borderless fullscreen windowed
2090:
2084:
2069:
2047:digital collectible card games
2001:
1985:
1906:
1878:
1257:
1250:2. Abbreviation of
868:
804:
719:
699:
678:
536:
485:
171:"Glossary of video game terms"
13:
1:
18569:Scott Duwe (April 16, 2021).
18473:Savage, Phil (May 18, 2021).
17565:Patricia Hernandez, 6/03/13,
17485:Bailey, Dustin (2023-07-21).
17239:. Morgan Kaufmann Publishers.
16375:Fraser Brown (July 3, 2020).
15743:"The Making Of: Bandersnatch"
15649:Lifting the Lid on Loot-Boxes
15524:Benezit Dictionary of Artists
15454:"No fun for game developers?"
15256:Bycer, Josh (July 31, 2017).
14305:"Controller History Dynamite"
13876:. 12 May 2014. Archived from
13855:
13814:
13801:1. A section of a
13549:
13380:
13329:
13188:
13150:
13130:
12957:
12815:
12493:
12295:
12130:
11869:
11858:
11812:
11745:
11711:
11670:
11590:
11532:
11482:
11283:
11252:
10894:levels, tile-based movement,
10661:
10623:
10615:
10592:
10536:
10398:
10081:
9802:
9656:1. A buzzword for
9406:
9399:
9382:
9334:
9092:. Often a controversial term.
9067:
9022:
8933:
8710:
8591:
8522:
8488:
8148:creating the "best" character
8119:
8004:
7968:
7838:. The genre is popular among
7735:
7325:. Some games include special
7082:
6873:
6813:
6770:
6685:
6646:
6630:
6597:
6472:
6377:
6349:
5849:
5810:
5758:
5736:
5667:
5634:
5616:
5466:
5437:
5406:A term used most commonly in
5392:
5385:
5282:
5174:
4983:
4792:
4651:
4637:
4631:
4599:
4261:
4172:
4124:
4015:
3988:
3865:Nintendo Entertainment System
3692:
3421:
3408:
3280:
3271:
3025:
2865:
2679:
2595:
2571:
2547:
2300:
1847:
1550:
1382:
1220:
1101:
998:
958:
711:
416:
18797:Glossary of video game terms
17904:Game Development at Tutsplus
17711:. Cambridge, Massachusetts:
17435:Bramwell, Tom (2022-02-01).
17098:Vega, Sin (August 5, 2021).
16729:Carter, Max (28 July 2018).
16349:John Hansen (June 1, 2022).
16294:"5 Most Violent Video Games"
16154:International Business Times
16069:Josh Bycer (June 28, 2016).
15785:Max Miceli (April 9, 2021).
15041:Jess Ragan (June 15, 2006).
15015:Jalen Lopez (12 June 2021).
13822:2. A synonym for
13504:
13485:
13389:
13351:
13224:
13123:
13012:
12971:
12931:
12603:
12446:
12379:
12279:
11957:
11941:
11895:
11718:
11662:
11496:
10926:
10880:
10719:
10669:
10452:
10437:
10321:
10122:
9994:programmed random occurrence
9931:
9595:
9364:
9276:
9171:
9112:
9094:
9087:
8997:
8967:
8921:
8644:
8412:actions. Popularized by the
8014:
7933:
7515:
7507:
7340:2. A character's
7314:
7185:
6977:
6970:
6740:
6717:
6709:
6527:
6434:
6286:
6216:
6141:
6129:
6121:
5654:
5641:
5598:
5306:
5026:
4420:
4103:
3957:
3817:
3650:
3401:
2863:to the player's thin client.
2792:clipping (computer graphics)
2228:
2052:
1993:
1871:In online games, the act of
1775:
1504:San Francisco Rush: The Rock
1390:
813:
273:
18:Crowd control (video gaming)
7:
18703:Carlisle, Rodney P (2009).
18558:. DMT Agency. 4 March 2017.
18526:Orland, Kyle (2014-11-12).
18380:Moore, Bo (22 March 2018).
17381:"QQ - Meaning & Origin"
16826:Savage (October 16, 2014).
16602:Fundamentals of Game Design
16010:Fundamentals of Game Design
15632:. GameCrate. Archived from
15394:Kaelin, Mark (3 May 2006).
15051:. p. 3. Archived from
14517:University of Alabama Press
13838:
13774:
13739:
13725:
13701:
13685:
13661:
13619:
13494:
13475:
13441:
13433:
13431:
13416:
13358:
13341:
13288:or a small list of actions.
13163:
13091:
13081:
13064:
13047:
13030:
12948:
12734:
12718:
12712:
12667:
12635:
12574:
12564:
12555:
12534:
12524:
12506:
12502:sexual act of the same name
12453:
12422:
12413:
12366:
12293:
12205:
12198:To move sideways, often to
12190:
12183:
12145:
12120:
12106:
12046:
12028:
12022:
11955:
11911:
11832:
11810:
11780:
11739:
11652:
11604:which does not advance the
11580:
11563:
11522:
11503:
11463:
11292:
11175:
11144:
11107:
11030:
10864:
10802:
10776:
10749:
10678:
10655:
10653:
10643:
10635:
10629:
10621:
10598:
10590:
10526:
10511:Japanese role-playing games
10469:
10459:
10414:
10396:
10373:
10262:
10228:
10197:
10181:
10046:
10021:
9896:
9866:
9856:
9800:
9783:
9739:
9698:
9682:
9648:
9562:
9415:
9341:
9288:
9238:
9181:
9012:
8984:
8956:
8940:
8904:
8784:
8776:
8741:
8717:
8660:
8615:
8513:
8474:
8424:
8366:
8310:
8278:
8262:
8246:
8224:
8196:
8186:
8176:
8109:
8086:
8066:
7985:
7977:
7975:
7966:
7796:
7780:
7761:
7686:
7628:
7600:
7584:
7569:
7531:
7509:lifesteal (or "life steal")
7362:
7264:
7224:
7026:. Not to be mistaken for a
6836:
6811:
6785:
6768:
6724:
6707:
6699:
6660:
6644:
6628:
6606:
6561:
6553:
6536:
6496:
6494:
6478:
6462:
6432:
6412:
6410:
6384:
6367:
6358:
6328:
6317:
6276:
6256:
6246:
6200:
6175:
6119:
6102:
6092:
6059:
6052:
6026:
5816:
5800:
5726:
5706:
5681:
5607:
5574:
5555:
5510:
5482:
5457:
5427:
5399:
5345:
5272:
5255:
5229:
5143:
5078:
5043:
4880:An addition to an existing
4818:
4770:
4757:
4688:
4624:
4613:
4573:
4564:
4557:Software release life cycle
4550:
4524:
4464:
4410:
4382:
4342:
4326:
4231:
4215:
4199:
4161:
4086:
4064:
4005:
3997:
3934:
3927:
3910:
3876:
3841:
3815:
3787:
3778:
3759:
3715:
3664:
3640:
3621:
3569:
3541:
3380:
3358:
3311:
3292:
3261:
3231:
3134:
2992:
2923:
2907:
2886:
2786:where clipping is disabled.
2775:
2773:
2760:
2750:
2717:
2677:
2649:
2639:
2585:
2553:
2545:
2512:
2329:
2261:
2251:that requires several full
2200:
2190:
2188:
2171:
2096:
2060:
2050:
2027:
1977:
1956:
1885:
1863:
1827:
1802:
1795:
1784:
1741:
1710:
1672:
1664:
1662:
1652:
1645:
1511:
1372:
1285:
1226:
1191:
1184:
1178:
1172:
1153:
1120:
1088:
1055:
1038:
1013:
996:
950:
884:
728:
709:
656:
509:
100:the claims made and adding
10:
19390:
17567:Why People Rage Quit Games
17335:. Lifewire. March 15, 2017
17202:Computers in Entertainment
16938:The ZX Spectrum on Your PC
16673:. Power Play. p. 41.
16509:AI game engine programming
15425:Serin, Kaan (2023-11-03).
14781:"In Defense of the Camper"
13823:
13718:
13585:
13529:
13477:
13425:
13334:experience for a level or
13194:
13175:
13137:
13057:
12428:
12199:
12122:
12061:
11978:
11699:
11693:
11635:
11599:
11513:
11440:
11346:
11234:non-games or software toys
11109:
10841:
10795:
10711:
10495:(PVE) battlefield, or (c)
10405:
10375:
10150:
9911:
9610:
9318:
9232:
9060:
8995:games support online play.
8886:
8704:
8638:
8558:multiple character control
8434:
8232:
8226:
8218:
8162:2. Playing the
8124:
8111:
8096:
8068:
7990:
7940:
7906:A popular subgenre of the
7789:
7763:
7742:
7688:
7541:
7441:
7413:or the player's abilities
7320:
7149:
6990:
6925:
6907:
6546:
6488:
6441:
6248:
6164:
6079:
5995:
5777:
5771:
5379:
5335:2. Also called
5299:
4964:
4951:
4936:
4809:
4802:
4782:environmental storytelling
4466:
4457:
4254:
4241:
4201:
3903:
3717:
3581:feature a crafting system.
3551:
3233:
3069:
3055:
3032:
2781:
2703:
2344:
2078:
2029:
1837:
1609:
1350:
1331:
1287:
1160:
1113:
980:
944:
831:
797:
791:
19338:Unified Modeling Language
19253:
19169:
19116:
19095:
19020:
18870:
18839:
18803:
18794:
18145:. Lulu.com. pp. 9–.
17180:Communications of the ACM
16542:"What is a "Let's Play?""
16493:Valve Developer Community
16261:10.1007/s10614-014-9480-5
14548:""What is attract mode?""
14206:10.1007/s11412-011-9136-6
14127:"Defining Adaptive Music"
13845:List of video game genres
13741:
13591:
13396:
13297:
12581:
12482:
12463:unsportsmanlike behaviour
12393:
12177:
11575:side-scrolling video game
11383:Star Wars: Battlefront II
11354:
11216:
11208:
11080:
10769:
10606:
10583:
10185:player versus environment
9963:
9944:
9938:
9905:
9821:
9752:player versus environment
9191:
8983:A game where part of the
8806:A visual element of most
8690:
8677:
8652:
8609:
8449:
8178:
8163:
7414:
7408:
7354:
7353:3. A round or
7164:
7069:
6918:); to reduce issues like
6420:
6308:
5842:
5765:
5701:Games as a Service (GaaS)
5402:full perfect combo (FPC).
5201:
5192:
5080:
4726:
4499:
4414:digital rights management
4288:
4185:digital rights management
4132:external hard disk drives
4077:
4066:
4055:
3769:
3739:
3731:Abbreviation of computer
3153:
3009:
2879:
2860:streaming audio and video
2610:
2307:
2202:
2165:
2089:, often in the form of a
2019:to gather a consensus on.
1895:
1872:
1726:
1228:
1206:Moon: Remix RPG Adventure
1074:digital rights management
1057:
966:
952:
624:
608:
592:
452:
19328:Reconfigurable computing
19028:Destructible environment
18507:Kill Screen - Previously
17460:Diaz, Ana (2023-05-17).
16978:Designing Virtual Worlds
16935:Woodcock, Colin (2012).
16910:Herman, Leonard (1997).
16401:Wolf, Mark J.P. (2012).
16320:"The language of gaming"
15946:Bristol University Press
15156:Compton, Shanna (2004).
14975:Driscoll, Kevin (2009).
14879:Laycock, Joseph (2009).
14840:"What is Casual Gaming?"
14642:10.1177/1555412018804952
14151:Jennings, Scott (2006).
13808:
13802:
13786:
13692:Games that are made for
13578:
13536:
13463:series and used in many
13032:
12995:
12854:The initial screen of a
12767:tile-matching video game
12542:unsportsmanlike behavior
12467:
12359:
12091:split-screen multiplayer
12038:
11972:
11924:
11789:
11631:vehicle simulation games
11325:split-screen multiplayer
11177:
11134:rocket-propelled grenade
11036:
11024:
10848:
10827:random number generation
10788:
10383:
10298:
10207:
10103:1. Short for
9564:
9390:
9375:
9298:
9267:
9259:
9250:
9225:
8743:
8125:Not to be confused with
8057:
7909:tile-matching video game
7711:
7671:
7478:
7291:
7173:
6919:
6913:
6789:flashing invulnerability
6301:
6096:flashing invulnerability
5865:
5274:
5138:flashing invulnerability
5132:first-person perspective
4866:role-playing video games
4863:to gain levels, such as
4718:
4710:
4375:
4352:
4096:destructible environment
3832:
3623:
3125:industry self-regulation
2943:
2810:
2660:
2658:noisy gated percussion".
2535:
2472:(strength and defense),
2401:
2367:
2246:
2118:vertical synchronization
1818:
1697:
1663:Not to be confused with
1376:action role-playing game
1008:aiming down sights (ADS)
936:
900:A term used commonly in
844:action role-playing game
710:Not to be confused with
566:
281:
256:in the early 1970s, the
19364:Glossaries of computers
19258:Artificial intelligence
19248:Glossaries of computers
18552:"What Does 'Ult' Mean?"
18112:Schott, Gareth (2016).
17675:McFarland & Company
17214:10.1145/1279540.1279553
16249:Computational Economics
15654:(Report). GambleAware.
15474:"Double Jump (Concept)"
14066:Gibson, Jeremy (2014).
13793:
13634:round; for example, in
13564:
13522:
12786:
12744:
12404:
11732:
11185:
11017:
10965:role-playing video game
10949:role-playing video game
10479:
9979:
9547:
9356:
8824:
8767:
8726:Super Smash Bros. Melee
8629:
8565:role-playing video game
8551:Defense of the Ancients
8344:
7959:
7771:
7727:
7656:
7457:
6900:
6881:
6864:role-playing video game
6853:
6595:in free or cheap games.
6455:
6231:
6040:
6019:
6011:
5979:
5967:
5834:
5419:
5378:(P2W). Compared to the
5326:. Typically eliminates
5265:
5208:
5013:
4583:competitive video games
4297:down-but-not-out (DBNO)
4295:
3893:damage per second (DPS)
3885:damage per minute (DPM)
3725:
3530:artificial intelligence
3513:Central processing unit
3353:Street Fighter II Turbo
3341:The Empire Strikes Back
3199:conspicuous consumption
2508:character select screen
2357:. It is most common in
2179:
2141:artificial intelligence
2122:
1450:in real estate markets.
1412:artificial intelligence
1211:
1200:role-playing video game
1100:A small variation of a
997:Compare to the feature
903:role-playing video game
894:
853:role-playing video game
459:
443:
19369:Video game terminology
18139:Gunn, Heather (2015).
17667:Snyder, David (2017).
17292:"Pixel Hunt (Concept)"
17016:Simon Carless (2005).
16852:Masters, Phil (1994).
16828:"Min-Maxing (concept)"
16599:Adams, Ernest (2010).
16506:Schwab, Brian (2009).
16489:"TF2/King of the Hill"
16179:Rogers, Scott (2013).
15495:"What does DBNO mean?"
13465:Grand Theft Auto clone
13208:
12918:simultaneously, as in
12851:
12246:strategy and wargames.
12075:
11773:
11682:
11420:first-party developers
11412:second-party developer
11389:Fortnite Battle Royale
11117:
10891:procedurally-generated
10819:
10519:
10097:
9971:
9830:
9603:A mechanic in certain
9571:Can also be used like
9440:persistent state world
9045:
8757:non-playable character
8731:
8465:
8320:
8288:
7448:
7434:
7136:
7115:
7055:
7014:
6945:
6609:independent video game
6154:graphic content filter
6150:replicated for retail.
5965:
5871:A feature included in
5304:for perfect execution.
5239:
5188:
5150:invulnerability period
5100:second-party developer
4801:A package of multiple
4366:collectible card games
3871:damage over time (DoT)
3505:
3456:cooperative video game
3149:
2522:
2132:
1854:
1758:
1587:
1527:Originally built into
1508:
1327:Dungeons & Dragons
1311:
1236:
1106:, usually placed on a
1048:
928:
784:
688:
647:
638:computer architecture.
622:computer architecture.
606:computer architecture.
580:computer architecture.
467:
431:
426:
411:
406:
401:
396:
391:
386:
381:
376:
371:
366:
361:
356:
351:
346:
341:
336:
331:
326:
321:
316:
311:
306:
301:
296:
291:
286:
19070:Procedural generation
17771:William Collins, Sons
17673:. Studies in Gaming.
17189:on November 11, 2014.
15893:"What is a game jam?"
15636:on February 14, 2015.
14994:10.3983/twc.2009.0096
14913:Barton, Matt (2008).
14570:DotNetGame Dictionary
14450:. September 5, 2019.
14272:. Basel: Birkhäuser.
13785:players and only has
13328:A description of the
12844:
12810:When a game releases
12073:
11710:. These skills grant
11680:
11615:simulation video game
10731:gains skills along a
10691:a previous character.
10493:player-vs-environment
10292:quality of life (QoL)
10238:
10222:
10088:
10009:procedural generation
9732:and Doomguy from the
9110:for other characters.
8815:
8442:
8299:non-player characters
7794:they are able to use.
7548:between them quickly.
7283:A type of video game
7113:
7088:A game mechanic in a
7002:
6573:in-app purchase (IAP)
6450:first-person shooters
6242:non-player characters
6239:A mechanism by which
5960:
5856:
5186:
5091:first-party developer
4921:quicktime event from
4894:collectible card game
4270:first-person shooters
4085:A type of video game
3477:first-person shooters
3144:
2476:(speed and stealth),
2008:
1557:Atari 8-bit computers
1500:
1483:asynchronous gameplay
1421:non-player characters
1305:
1126:A partially animated
696:first-person shooters
582:
556:
546:
481:asymmetrical gameplay
18857:Non-player character
18571:"What is a VAC ban?"
18289:Gaijin Entertainment
18035:"Titanfall 2 review"
17585:Rock, Paper, Shotgun
15979:(2001). "Glossary".
15901:. 30 September 2018.
15043:"Playing With Power"
14808:"Important Glossary"
14487:on November 28, 2016
13713:
13673:
13650:
13292:
13255:Old School RuneScape
13203:
13128:element of gameplay.
13109:
12921:Super Mario Galaxy 2
12512:A term exclusive to
12388:
12339:survival multiplayer
11783:survival multiplayer
11765:. It is popular in
11526:first-person shooter
11491:shoot 'em up (SHMUP)
11405:downloadable content
11363:downloadable content
11238:game creation system
11203:
10981:first-person shooter
10515:non-player character
10497:a very powerful boss
10424:procedural animation
10362:
10349:first-person shooter
10217:
10201:player versus player
9951:planned obsolescence
9892:video game streaming
9769:player versus player
9761:non-player character
9370:Usually used within
9151:
8881:
8753:non-player character
8734:non-player character
8637:A change, usually a
8624:
7719:Any of a variety of
7666:
7131:
6940:player-versus-player
6895:
6823:
6780:invincibility frames
6751:inventory management
6565:invincibility frames
6506:
6395:first-person shooter
6296:heal over time (HoT)
6188:
6036:Greatest Of All Time
5895:player versus player
5414:
5248:first-person shooter
5146:invincibility frames
5124:first-person shooter
4909:
4904:
4720:non-player character
4717:
4536:
4312:downloadable content
4235:downloadable content
3827:
3524:non-player character
3393:cooperative gameplay
3384:cooperative gameplay
2733:The perception of a
2698:first-person shooter
2612:cheese (or cheesing)
2360:first-person shooter
2317:
2248:first-person shooter
1753:
1314:A term used in many
1297:area of effect (AoE)
1168:first-person shooter
1024:first-person shooter
977:first-person shooter
888:downloadable content
694:Usually used within
642:
476:player versus player
275:Directory:
252:Since the origin of
156:improve this article
19096:Movement techniques
18880:Collision detection
16858:Interactive Fantasy
16449:on October 18, 2013
16330:on February 4, 2018
16213:Ryan, Jeff (2011).
15985:Wordware Publishing
15873:. November 21, 2018
15055:on February 4, 2012
14820:on October 22, 2014
14760:. 21 September 2011
13986:"In-App Purchasing"
13964:IAC/InterActiveCorp
13880:on 21 November 2022
13781:A game that has no
13214:An abbreviation of
12624:player character(s)
12229:strategy video game
11885:, a portmanteau of
11627:city-building games
11495:A sub-genre of the
11312:non-volatile memory
11079:The placement of a
11015:as a base "engine".
10984:s (FPS), where the
10847:Personification of
10559:real-time corruptor
10140:pick-up group (PUG)
10042:professional gaming
9462:mixed-reality games
8892:A game mode in the
8762:computer-controlled
8159:randomly generated.
8146:with the intent of
7889:Dark Age of Camelot
7822:series and related
7013:in the game's code.
5922:Firemonkeys Studios
5154:mercy invincibility
5004:fear of missing out
4841:professional gaming
4304:battle royale games
3677:cross-platform play
3431:real-time corruptor
3417:collision detection
3093:, particularly the
3090:console generations
3051:console generations
2936:collision detection
2152:A hazard common in
1454:asymmetric gameplay
266:surrounding culture
258:video game industry
19283:Cryptographic keys
19177:Advance And Secure
18317:. January 19, 2016
18234:The New York Times
17932:Rock Paper Shotgun
17830:Rock Paper Shotgun
17677:. pp. 36–37.
17361:on 17 January 2021
17105:Rock Paper Shotgun
16469:"King of the Hill"
15977:Rouse III, Richard
14813:Rock Paper Shotgun
14554:on 28 August 2019.
14519:. pp. 70–71.
13970:on March 27, 2014.
13831:Sonic the Hedgehog
13608:Final Fantasy VIII
12852:
12710:is seen on screen.
12237:real-time strategy
12076:
11881:game developed by
11768:real-time strategy
11689:role-playing games
11683:
11148:real-time strategy
11061:compass directions
10575:real-time strategy
10563:A type of ROM/ISO
10355:aiming down sights
10058:progression system
9844:point of no return
9823:pocket (pocketing)
9104:turn-based tactics
9005:The opposite of a
8481:multi-user dungeon
7954:real-time strategy
7829:I Wanna Be the Guy
7682:real-time strategy
7535:Games as a service
7527:live service games
7486:Role-playing games
7299:location in a game
7116:
7099:knock-back attack.
7015:
6466:hidden object game
6342:hidden object game
6215:A portable gaming
5966:
5716:games as a product
5709:Live Service Games
5694:games as a service
5676:Games as a Product
5577:gameplay mechanics
5431:games as a service
5332:in relevant games.
5189:
4833:competitive gaming
4585:that utilizes the
4267:An early term for
4027:Degrees of freedom
3243:control point (CP)
3207:games, especially
3197:was an outlet for
3150:
2988:competitive gaming
2889:clutching the game
2458:role-playing games
1919:battle royale game
1770:games as a product
1509:
1312:
1242:1. See
1165:commonly found in
1134:animation priority
832:For the film, see
766:achievement hunter
513:isometric graphics
85:possibly contains
19351:
19350:
19323:Quantum computing
19318:Operating systems
19288:Digital forensics
19215:
19214:
19192:Last man standing
18975:Scripted sequence
18716:978-1-4129-6670-2
18152:978-1-312-28952-9
18125:978-1-62892-559-3
18013:Code Envato Tuts+
17809:978-1-133-72802-3
17800:Course Technology
17684:978-1-4766-3076-2
17029:978-0-596-00714-0
16988:978-0-13-101816-7
16948:978-1-4716-7621-5
16921:978-0-9643848-2-8
16680:978-1-4303-1305-2
16646:978-0-240-80974-8
16612:978-0-13-210475-3
16519:978-1-58450-628-7
16414:978-0-313-37936-9
16226:978-1-101-51763-5
16192:978-0-470-97092-8
16075:Gamedeveloper.com
16027:978-0-13-168747-9
16018:Pearson Education
15235:978-0-262-24045-1
15169:978-1-932360-57-8
14926:978-1-4398-6524-8
14892:978-0-313-36473-0
14678:GamesIndustry.biz
14629:Games and Culture
14526:978-0-8173-1737-9
14374:978-1-58065-066-3
14279:978-3-7643-8414-2
14104:978-0-470-40639-7
14077:978-0-321-93316-4
13952:Schultz, Warren.
13910:978-1-55958-474-6
13643:Final Fantasy VII
13600:world compression
13314:walking simulator
13237:video game design
13220:Valve Corporation
13157:sometimes hidden
12963:Commonly used in
12830:tactical shooters
12775:puzzle video game
12704:A view where the
12663:damage per second
12351:Minecraft servers
12163:World of Warcraft
11922:in shooter games.
11853:sequence breaking
11476:sequence breaking
11126:role-playing game
11044:2. In
10995:rolling the score
10897:turn-based action
10836:random encounters
10752:old-school gaming
10725:In games where a
10473:drop-in, drop-out
10279:Quality Assurance
10274:quality assurance
10232:quality assurance
10168:puzzle video game
10161:Gacha terminology
10050:electronic sports
9779:player's handbook
9555:1. In
9512:puzzle video game
9220:Super Smash Bros.
9135:2. In
9120:1. In
8900:old-school gaming
8477:multi-user domain
8135:role-playing game
7951:3. In
7895:World of Warcraft
7791:magical abilities
7640:microtransactions
7613:local multiplayer
7423:World of Warcraft
7347:role-playing game
7236:last man standing
7214:League of Legends
7179:A player role in
7067:or hero shooters.
6447:Commonly seen in
5945:Elite Beat Agents
5593:emergent gameplay
5551:game localization
5486:video game design
5218:World of Warcraft
4882:role-playing game
4821:electronic sports
4594:emergent gameplay
4587:Elo rating system
4442:drop-in, drop-out
4436:microtransactions
4346:damage per second
4330:damage per minute
4164:conversation tree
4009:last man standing
3984:Steering Deadzone
3734:role-playing game
3686:cross-progression
3591:Commonly used in
3563:Software cracking
3307:conversation tree
3044:handheld consoles
2996:electronic sports
2981:Street Fighter II
2805:rolling the score
2620:Street Fighter II
2499:character creator
2414:cartridge tilting
1933:last-man-standing
1612:Augmented reality
1604:augmented reality
1581:and other games.
828:action point (AP)
250:
249:
242:
232:
231:
224:
206:
130:
129:
122:
87:original research
67:
16:(Redirected from
19381:
19374:Video game lists
19278:Computer science
19242:
19235:
19228:
19219:
19218:
19207:King of the hill
19182:Capture the flag
19065:Persistent world
19033:Instance dungeon
18960:Random encounter
18955:Quick time event
18862:Player character
18821:Experience point
18780:
18773:
18766:
18757:
18756:
18748:
18747:
18746:
18739:
18728:
18727:
18725:
18723:
18700:
18694:
18693:
18691:
18689:
18672:
18666:
18665:
18663:
18661:
18644:
18638:
18637:
18635:
18633:
18618:
18612:
18611:
18609:
18607:
18592:
18586:
18585:
18583:
18581:
18566:
18560:
18559:
18548:
18542:
18541:
18539:
18538:
18523:
18517:
18516:
18514:
18513:
18498:
18492:
18491:
18489:
18487:
18470:
18464:
18463:
18461:
18459:
18442:
18436:
18435:
18433:
18431:
18405:
18399:
18398:
18396:
18394:
18377:
18371:
18370:
18359:
18353:
18352:
18350:
18348:
18333:
18327:
18326:
18324:
18322:
18307:
18301:
18300:
18298:
18296:
18280:
18274:
18273:
18271:
18269:
18252:
18246:
18245:
18243:
18241:
18224:
18218:
18217:
18215:
18213:
18198:
18192:
18191:
18189:
18187:
18170:
18164:
18163:
18161:
18159:
18136:
18130:
18129:
18109:
18103:
18102:
18096:
18087:
18081:
18080:
18078:
18076:
18059:
18053:
18052:
18047:
18045:
18030:
18024:
18023:
18021:
18019:
18004:
17998:
17997:
17995:
17993:
17976:
17970:
17969:
17967:
17965:
17950:
17944:
17943:
17941:
17939:
17922:
17916:
17915:
17913:
17911:
17896:
17885:
17884:
17876:
17870:
17869:
17867:
17865:
17848:
17842:
17841:
17839:
17837:
17820:
17814:
17813:
17791:
17785:
17784:
17762:
17756:
17755:
17733:
17727:
17726:
17701:
17695:
17694:
17692:
17691:
17664:
17658:
17657:
17655:
17653:
17636:
17627:
17626:
17624:
17622:
17616:Online Tech Tips
17607:
17596:
17595:
17593:
17591:
17576:
17570:
17563:
17557:
17556:
17554:
17552:
17535:
17529:
17528:
17526:
17524:
17507:
17501:
17500:
17498:
17497:
17482:
17476:
17475:
17473:
17472:
17457:
17451:
17450:
17448:
17447:
17432:
17426:
17425:
17423:
17421:
17404:
17398:
17397:
17395:
17393:
17377:
17371:
17370:
17368:
17366:
17351:
17345:
17344:
17342:
17340:
17329:
17323:
17322:
17320:
17318:
17306:
17300:
17299:
17288:
17282:
17281:
17279:
17277:
17260:
17254:
17247:
17241:
17240:
17232:
17226:
17225:
17197:
17191:
17190:
17188:
17177:
17168:
17162:
17161:
17159:
17157:
17151:
17134:
17123:
17117:
17116:
17114:
17112:
17095:
17089:
17088:
17086:
17084:
17067:
17061:
17060:
17047:
17041:
17040:
17038:
17036:
17013:
17007:
17006:
16999:
16993:
16992:
16969:
16960:
16959:
16957:
16955:
16932:
16926:
16925:
16907:
16901:
16900:
16898:
16896:
16879:
16873:
16872:
16870:
16869:
16860:. Archived from
16849:
16843:
16842:
16840:
16838:
16823:
16817:
16816:
16814:
16812:
16795:
16789:
16788:
16786:
16784:
16769:
16763:
16762:
16760:
16758:
16741:
16735:
16734:
16726:
16720:
16719:
16717:
16715:
16698:
16692:
16691:
16689:
16687:
16664:
16658:
16657:
16655:
16653:
16630:
16624:
16623:
16621:
16619:
16596:
16590:
16589:
16587:
16585:
16568:
16562:
16561:
16559:
16557:
16552:on July 29, 2014
16537:
16531:
16530:
16528:
16526:
16503:
16497:
16496:
16485:
16479:
16478:
16465:
16459:
16458:
16456:
16454:
16445:. Archived from
16432:
16426:
16425:
16423:
16421:
16398:
16392:
16391:
16389:
16387:
16372:
16366:
16365:
16363:
16361:
16346:
16340:
16339:
16337:
16335:
16324:OxfordWords blog
16315:
16306:
16305:
16303:
16301:
16290:
16284:
16283:
16244:
16238:
16237:
16235:
16233:
16210:
16204:
16203:
16201:
16199:
16176:
16165:
16164:
16162:
16160:
16148:Mueller, Saura.
16145:
16139:
16138:
16136:
16134:
16117:
16111:
16110:
16108:
16106:
16092:
16086:
16085:
16083:
16081:
16066:
16060:
16059:
16057:
16055:
16038:
16032:
16031:
16005:
15999:
15998:
15983:. Plano, Texas:
15973:
15967:
15966:
15964:
15962:
15935:
15929:
15928:
15926:
15924:
15909:
15903:
15902:
15889:
15883:
15882:
15880:
15878:
15861:
15855:
15854:
15852:
15850:
15833:
15827:
15826:
15824:
15823:
15808:
15802:
15801:
15799:
15797:
15782:
15776:
15775:
15761:
15755:
15754:
15739:
15733:
15732:
15730:
15728:
15707:
15701:
15700:
15698:
15696:
15677:
15671:
15670:
15668:
15666:
15660:
15653:
15644:
15638:
15637:
15625:
15619:
15618:
15616:
15615:
15600:
15594:
15593:
15591:
15590:
15575:
15569:
15568:
15566:
15564:
15547:
15541:
15540:
15539:
15538:
15516:
15510:
15509:
15507:
15505:
15499:support.pubg.com
15491:
15485:
15484:
15482:
15481:
15470:
15464:
15463:
15449:
15443:
15442:
15440:
15439:
15422:
15416:
15415:
15413:
15411:
15391:
15385:
15384:
15382:
15380:
15363:
15357:
15356:
15354:
15352:
15335:
15329:
15328:
15326:
15324:
15307:
15301:
15300:
15298:
15296:
15281:
15275:
15274:
15272:
15270:
15253:
15247:
15246:
15244:
15242:
15219:
15213:
15212:
15187:
15181:
15180:
15178:
15176:
15153:
15140:
15139:
15137:
15135:
15120:
15114:
15113:
15111:
15109:
15094:
15088:
15087:
15085:
15083:
15078:. Gamesradar.com
15071:
15065:
15064:
15062:
15060:
15038:
15032:
15031:
15029:
15027:
15012:
15006:
15005:
15003:
15001:
14996:
14972:
14966:
14965:
14963:
14961:
14944:
14938:
14937:
14935:
14933:
14910:
14904:
14903:
14901:
14899:
14876:
14870:
14869:
14867:
14865:
14854:
14848:
14847:
14844:computerhope.com
14836:
14830:
14829:
14827:
14825:
14816:. Archived from
14804:
14798:
14797:
14795:
14793:
14776:
14770:
14769:
14767:
14765:
14750:
14744:
14743:
14741:
14739:
14724:
14718:
14717:
14715:
14713:
14696:
14690:
14689:
14687:
14685:
14668:
14662:
14661:
14619:
14606:
14605:
14603:
14601:
14585:
14574:
14573:
14566:"Banner Meaning"
14562:
14556:
14555:
14550:. Archived from
14544:
14538:
14537:
14535:
14533:
14506:
14497:
14496:
14494:
14492:
14483:. Archived from
14470:
14464:
14463:
14461:
14459:
14438:
14432:
14431:
14429:
14428:
14413:
14407:
14406:
14404:
14402:
14385:
14379:
14378:
14360:
14319:
14318:
14317:on May 25, 2015.
14313:. Archived from
14300:
14291:
14290:
14288:
14286:
14262:Davidson, Drew;
14259:
14240:
14239:
14237:
14236:
14230:
14191:
14182:
14173:
14172:
14148:
14142:
14141:
14139:
14137:
14122:
14116:
14115:
14113:
14111:
14088:
14082:
14081:
14063:
14057:
14056:
14054:
14052:
14037:
14028:
14027:
14025:
14023:
14012:
14006:
14005:
14003:
14001:
13981:
13972:
13971:
13966:. Archived from
13949:
13943:
13942:
13940:
13938:
13921:
13915:
13914:
13896:
13890:
13889:
13887:
13885:
13866:
13826:
13817:
13811:
13805:
13789:
13779:
13768:zero-player game
13747:
13744:
13730:
13709:
13706:
13698:Twitch streamers
13690:
13669:
13666:
13665:experience point
13632:
13594:
13588:
13574:
13552:
13546:
13532:
13502:
13499:
13483:
13480:
13471:
13460:Grand Theft Auto
13439:
13436:
13428:
13399:
13364:
13349:
13346:
13338:
13332:
13307:
13286:
13216:Valve Anti-Cheat
13197:
13191:
13185:
13146:
13140:
13126:
13103:
13067:
13055:
13052:
13038:
13035:
13008:
12983:
12967:
12934:
12896:
12818:
12782:
12776:
12760:
12754:
12742:
12739:
12726:
12723:
12708:
12707:player character
12674:
12672:
12664:
12649:
12646:
12640:
12625:
12619:
12615:that is used by
12613:
12597:counter-attacks.
12584:
12571:
12569:
12561:
12532:
12529:
12485:
12477:
12459:
12431:
12425:
12419:
12382:
12376:
12347:
12301:
12298:
12275:
12269:
12244:
12238:
12213:
12210:
12202:
12186:
12180:
12154:
12148:
12128:
12125:
12083:
12036:
12033:
12025:
12007:
11993:
11987:
11981:
11975:
11963:
11960:
11944:
11936:
11920:rocket launchers
11854:
11848:
11842:no-win situation
11818:
11815:
11799:
11787:
11784:
11769:
11763:
11748:
11742:
11721:
11714:
11708:
11707:player-character
11702:
11696:
11690:
11660:
11657:
11608:
11602:
11586:
11571:
11568:
11530:
11527:
11511:
11508:
11499:
11485:
11471:
11468:
11449:
11443:
11437:
11436:player character
11428:secret character
11421:
11406:
11378:
11370:
11364:
11326:
11306:
11279:
11262:
11248:
11219:
11183:
11180:
11164:
11152:
11149:
11127:
11115:
11112:
11083:
11057:
11048:
11039:
11033:
11027:
11002:integer overflow
10988:
10987:player-character
10982:
10976:
10950:
10916:
10910:
10909:dungeon crawlers
10904:
10898:
10892:
10876:
10875:player-character
10870:
10851:
10837:
10805:
10791:
10785:
10779:
10754:
10735:
10729:
10728:player-character
10689:
10683:
10667:
10664:
10658:
10641:
10638:
10634:, contrast with
10632:
10626:
10618:
10604:
10601:
10595:
10567:
10552:
10546:
10534:
10531:
10504:random encounter
10489:player-vs-player
10477:
10474:
10465:
10448:
10420:
10403:
10401:
10393:
10381:
10378:
10356:
10350:
10331:
10312:quick time event
10286:
10270:
10267:
10266:quick time event
10236:
10233:
10205:
10202:
10189:
10186:
10134:
10107:
10084:
10078:
10077:experience point
10072:
10071:player-character
10066:
10054:
10051:
10029:
10026:
10018:
9989:
9947:
9941:
9934:
9914:
9908:
9890:competitions or
9876:
9864:
9861:
9808:
9805:
9791:
9788:
9762:
9747:
9744:
9716:player-character
9708:
9694:
9693:player-character
9688:
9658:operating system
9613:
9607:
9570:
9567:
9559:
9513:
9497:digital download
9487:physical release
9458:ubiquitous games
9433:
9427:
9421:
9404:, but permanent.
9402:
9378:
9351:
9330:
9314:
9308:
9295:
9293:
9285:
9279:
9244:
9235:
9188:
9186:
9178:product bundling
9174:
9145:
9139:
9130:
9124:
9090:
9063:
9057:
9053:Abbreviation of
9041:
9034:
9019:
9017:
9009:
8993:
8987:
8936:
8930:
8924:
8912:
8909:
8810:
8794:
8779:
8763:
8751:Abbreviation of
8749:
8746:
8713:
8707:
8693:
8684:
8683:
8673:
8655:
8647:
8641:
8618:
8612:
8584:multiple endings
8577:Dynasty Warriors
8566:
8525:
8519:
8498:multi-load games
8484:
8461:
8452:
8432:
8429:
8410:
8409:player character
8374:
8371:
8362:of arcade games.
8360:
8354:
8332:
8318:
8315:
8300:
8286:
8283:
8270:
8267:
8254:
8251:
8238:
8235:
8229:
8216:
8213:
8207:
8201:
8184:
8181:
8166:
8136:
8116:
8114:
8106:
8094:
8091:
8079:microtransaction
8074:
8071:
8041:
8035:
8007:
8001:
7982:
7980:
7973:
7971:
7955:
7943:
7918:Candy Crush Saga
7910:
7875:
7874:
7858:
7857:
7792:
7786:
7769:
7766:
7751:
7745:
7723:
7707:
7701:
7694:
7691:
7683:
7641:
7608:
7605:
7592:
7589:
7581:
7539:
7536:
7499:
7493:
7487:
7481:
7475:
7469:
7444:
7417:
7411:
7404:
7382:
7379:
7373:
7367:
7366:difficulty level
7357:
7348:
7342:experience level
7335:
7329:
7323:
7317:
7297:1. A
7287:
7272:
7269:
7245:
7230:
7228:
7197:
7167:
7152:
7096:
7065:
7047:King of the Hill
7030:
7020:
7011:integer overflow
6973:
6967:
6928:
6922:
6916:
6910:
6865:
6849:
6819:
6816:
6792:
6790:
6776:
6773:
6736:
6728:heads-up display
6715:
6712:
6695:
6681:
6668:
6665:
6652:
6649:
6636:
6633:
6618:
6612:
6581:
6580:microtransaction
6569:
6566:
6559:
6544:
6541:
6523:
6522:player character
6502:
6499:
6486:
6483:
6470:
6467:
6451:
6439:
6437:
6418:
6415:
6396:
6390:
6375:
6372:
6364:
6323:
6304:
6284:
6281:
6254:
6251:
6243:
6219:
6210:handheld console
6203:
6160:graphic violence
6135:
6134:
6127:
6124:
6100:
6097:
6082:
6076:
6048:Game Of The Year
6032:
5940:
5934:
5891:
5852:
5824:
5821:
5792:
5786:
5780:
5774:
5768:
5742:
5741:
5734:
5731:
5712:
5695:
5689:
5670:
5637:
5631:
5625:
5619:
5613:
5594:
5580:
5563:
5560:
5545:Epic Games Store
5526:
5525:
5490:
5487:
5469:
5453:
5435:
5432:
5404:
5388:
5382:
5376:
5370:
5330:
5324:
5318:
5302:
5280:
5277:
5263:
5260:
5249:
5237:
5234:
5204:
5157:
5117:
5116:player-character
5101:
5086:
5083:
5068:
5062:
5055:
5049:
5029:
5023:
4986:
4974:
4973:experience point
4960:
4954:
4948:
4867:
4861:
4860:player-character
4851:experience point
4844:
4805:
4778:
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4732:1. A
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4553:software testing
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4479:game such as an
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4136:USB flash drives
4116:development hell
4089:
4072:
4069:
4013:
4010:
4002:
3980:
3972:2. A
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3953:
3947:
3946:in game currency
3940:
3923:
3916:
3879:
3860:Game & Watch
3851:
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3799:
3793:
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3545:zero-player game
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3521:3. A
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3000:
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2956:, introduced in
2931:
2928:
2915:
2912:
2896:
2893:coming in clutch
2875:
2861:
2845:
2827:Grand Theft Auto
2806:
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2737:
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2574:
2568:
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2556:
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2518:
2515:character select
2465:
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2423:
2397:
2387:capture the flag
2380:
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2361:
2339:
2303:
2249:
2231:
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2205:
2196:
2193:
2174:
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2161:player-character
2156:
2142:
2104:
2101:
2093:
2087:
2081:
2058:
2055:
2035:
2032:
2004:
1991:
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1982:
1970:
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1934:
1928:
1881:
1875:
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1850:
1833:
1814:
1808:
1790:
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1748:
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1745:player-character
1738:
1722:
1706:
1700:
1694:
1688:
1682:
1681:player-character
1670:
1667:
1658:
1621:
1579:stacker machines
1575:pinball machines
1569:phosphor burn-in
1553:
1531:
1521:
1422:
1380:
1377:
1359:
1353:
1344:
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1306:Screenshot from
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102:inline citations
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18556:Gaming Glossary
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18367:www.altchar.com
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18344:
18343:. June 13, 2017
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18099:Believable bots
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17906:. 16 April 2013
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17802:. p. 278.
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17744:. p. 145.
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17014:
17010:
17005:. 3 March 2021.
17001:
17000:
16996:
16989:
16973:Bartle, Richard
16970:
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15995:
15987:. p. 552.
15974:
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15960:
15958:
15956:
15948:. p. 219.
15936:
15932:
15922:
15920:
15919:. July 23, 2021
15911:
15910:
15906:
15898:Global Game Jam
15891:
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15009:
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14907:
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14863:
14861:
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14838:
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14833:
14823:
14821:
14806:
14805:
14801:
14791:
14789:
14777:
14773:
14763:
14761:
14754:"Button Masher"
14752:
14751:
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14737:
14735:
14725:
14721:
14711:
14709:
14697:
14693:
14683:
14681:
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14597:
14586:
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14527:
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14280:
14264:Kelley, Heather
14260:
14243:
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14228:
14189:
14183:
14176:
14169:
14161:. p. 304.
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13897:
13893:
13883:
13881:
13868:
13867:
13863:
13858:
13850:MUD terminology
13841:
13798:
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13752:
13721:
13716:
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13676:
13658:
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13601:
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13509:
13490:
13454:
13444:
13421:
13392:
13383:
13354:
13325:
13316:
13306:motion controls
13300:
13295:
13275:
13265:
13262:virtual reality
13250:
13249:(in game money)
13247:virtual economy
13239:
13229:
13211:
13206:
13178:
13166:
13153:
13133:
13119:
13112:
13096:
13086:
13076:
13074:turn-based game
13060:
13043:
13027:
13015:
12998:
12990:
12976:
12960:
12951:
12943:
12837:
12825:
12807:
12806:timed exclusive
12799:
12789:
12769:
12747:
12731:
12715:
12701:
12680:
12656:
12632:
12606:
12593:
12577:
12551:
12549:technology tree
12537:
12521:
12520:team deathmatch
12509:
12496:
12476:hit points (HP)
12470:
12449:
12440:
12409:
12398:
12391:
12362:
12340:
12326:
12316:
12306:
12290:
12282:
12262:
12260:streaming media
12251:
12231:
12220:
12209:circle strafing
12195:
12173:
12141:
12133:
12117:
12109:
12101:
12093:
12067:
12059:
12051:
12041:
12017:
12000:
11968:
11952:
11929:
11914:
11900:
11874:
11863:
11837:
11828:snowball effect
11823:
11792:
11776:
11756:
11735:
11673:
11665:
11648:
11638:
11618:
11595:
11576:
11560:
11551:
11549:shoulder button
11537:
11518:
11492:
11478:
11458:
11430:
11413:
11399:
11357:
11349:
11341:
11319:
11288:
11272:
11258:A place in the
11255:
11228:
11211:
11206:
11188:
11157:
11141:
11120:
11104:
11076:
11020:
11011:
10996:
10968:
10943:
10931:
10903:permanent death
10885:
10867:grenade jumping
10860:
10844:
10822:
10814:
10798:
10772:
10763:
10745:
10722:
10714:
10706:
10696:
10674:
10648:
10611:
10586:
10578:
10560:
10539:
10522:
10506:
10484:
10455:
10440:
10428:physics engines
10410:
10386:
10370:
10365:
10346:A technique in
10343:
10324:
10315:
10303:
10293:
10275:
10259:
10241:
10225:
10220:
10210:
10194:
10178:
10170:
10153:
10141:
10127:
10117:
10100:
10091:
10059:
10043:
10034:
10011:
9982:
9974:
9966:
9958:
9921:
9901:
9883:
9869:
9853:
9845:
9833:
9824:
9815:
9796:
9780:
9772:
9755:
9729:Final Fantasy X
9719:
9701:
9678:
9653:
9629:
9620:
9600:
9583:
9552:
9506:
9488:
9453:
9443:
9411:
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9385:
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9027:
9002:
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8959:
8943:
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8803:
8787:
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8686:
8681:
8680:
8666:
8634:
8627:
8594:
8585:
8559:
8545:
8534:
8509:
8499:
8491:
8470:
8445:
8437:
8421:
8403:
8396:post-processing
8391:
8381:
8347:
8325:
8307:
8293:
8275:
8259:
8243:
8221:
8191:
8173:
8130:
8122:
8099:
8090:in-app purchase
8081:
8062:
8027:
8017:
7995:
7988:
7962:
7936:
7927:
7903:
7877:
7872:
7871:
7860:
7855:
7854:
7840:hardcore gamers
7801:
7776:
7758:
7738:
7730:
7716:
7676:
7669:
7659:
7650:
7633:
7615:
7597:
7574:
7555:
7544:
7528:
7520:
7510:
7505:to destruction.
7492:adventure games
7462:
7451:
7437:
7397:
7389:
7294:
7280:
7260:
7252:
7238:
7211:games, such as
7204:
7190:
7176:
7141:
7134:
7114:The Konami Code
7106:
7085:
7072:
7058:
7050:
7039:
6996:
6988:
6980:
6960:
6948:
6935:
6903:
6898:
6884:
6876:
6858:
6841:
6831:
6826:
6808:
6807:invulnerability
6800:
6781:
6765:
6758:survival horror
6752:
6743:
6720:
6704:
6688:
6673:
6657:
6656:infinite runner
6641:
6625:
6624:infinite health
6602:
6591:), usually for
6574:
6549:
6532:
6516:
6509:
6491:
6475:
6458:
6444:
6425:
6407:
6406:hit points (HP)
6380:
6354:
6344:
6333:
6313:
6297:
6289:
6272:
6265:motion sickness
6259:
6236:
6212:
6196:
6191:
6180:
6169:
6155:
6146:
6136:
6132:
6131:
6116:
6105:
6074:invulnerability
6062:infinite health
6055:
6043:
6022:
6014:
5998:
5984:
5970:
5942:s, such as the
5868:
5859:
5845:
5837:
5829:
5813:
5805:
5761:
5753:
5743:
5739:
5738:
5723:
5702:
5677:
5662:When a game is
5659:
5646:
5603:
5570:
5552:
5537:Ubisoft Connect
5527:
5523:
5522:
5515:
5497:
5478:
5462:
5442:
5424:
5417:
5395:
5394:full combo (FC)
5369:in-app purchase
5362:
5350:
5311:
5295:
5287:
5268:
5242:
5226:
5211:
5197:
5179:
5164:
5139:
5127:
5110:
5093:
5075:
5046:field of vision
5039:
5016:
5007:
4996:
4967:
4941:
4931:
4912:
4907:
4877:
4854:
4814:
4798:
4783:
4767:
4750:in-app purchase
4729:
4723:
4713:
4691:infinite runner
4684:
4667:
4656:available in a
4647:
4627:
4618:
4596:
4578:
4546:
4539:
4521:
4513:
4502:
4494:
4460:
4451:
4443:
4423:
4407:
4378:
4355:
4339:
4323:
4315:
4298:
4284:
4264:
4244:
4228:
4212:
4196:
4195:directional pad
4188:
4177:
4157:
4127:
4118:
4108:
4098:
4082:
4060:
4029:
4018:
3993:
3960:
3930:
3906:
3894:
3886:
3872:
3848:directional pad
3837:
3830:
3812:
3783:
3772:
3756:
3744:
3728:
3705:
3695:
3687:
3679:
3661:
3653:
3636:
3600:
3588:
3572:
3554:
3538:
3508:
3485:
3471:
3448:
3404:
3396:
3377:
3361:
3324:
3308:
3276:
3258:
3244:
3228:
3220:in-app purchase
3137:
3120:
3109:
3074:
3066:
3060:
3052:
3037:
3021:
3019:compulsion loop
3005:
2989:
2948:
2938:
2920:
2904:
2882:
2868:
2854:
2838:
2815:
2799:
2763:
2746:
2736:character class
2730:
2721:character class
2714:
2706:
2692:
2690:circle strafing
2674:
2663:
2654:
2636:
2613:
2598:
2590:
2540:
2530:
2509:
2501:
2452:
2450:character class
2441:
2432:
2415:
2406:
2390:
2349:
2325:
2320:
2310:
2288:
2264:
2238:
2224:
2213:
2184:
2149:
2135:
2127:
2109:
2074:
2063:
2042:
2024:
2016:unsportsmanlike
2011:
1996:
1952:
1941:
1921:
1911:
1900:
1890:
1859:
1842:
1823:
1798:
1780:
1761:
1756:
1731:
1715:
1675:
1648:
1640:Dota Auto Chess
1630:
1620:virtual reality
1614:
1607:
1592:
1583:Cocktail arcade
1493:
1484:
1455:
1439:
1429:
1415:
1401:
1393:
1385:
1369:
1358:turn-based game
1298:
1282:
1262:
1239:
1216:
1194:
1156:
1135:
1123:
1109:game controller
1084:
1068:
1051:
1034:
1016:aim down sights
1009:
971:
939:
931:
923:
897:
881:
873:
863:
847:
837:
829:
809:
787:
767:
724:
691:
683:
652:
645:
627:
611:
595:
587:
569:
561:
551:
541:
530:
505:
490:
470:
462:
448:
434:
429:
424:
423:
422:
421:
277:
246:
235:
234:
233:
228:
217:
211:
208:
165:
163:
153:
141:
126:
115:
109:
106:
91:
79:
75:
38:
34:
23:
22:
15:
12:
11:
5:
19387:
19377:
19376:
19371:
19366:
19349:
19348:
19346:
19345:
19340:
19335:
19330:
19325:
19320:
19315:
19310:
19305:
19300:
19295:
19290:
19285:
19280:
19275:
19270:
19265:
19260:
19254:
19251:
19250:
19245:
19244:
19237:
19230:
19222:
19213:
19212:
19210:
19209:
19204:
19199:
19194:
19189:
19184:
19179:
19173:
19171:
19167:
19166:
19164:
19163:
19158:
19153:
19152:
19151:
19146:
19136:
19131:
19126:
19120:
19118:
19114:
19113:
19111:
19110:
19105:
19103:Rocket jumping
19099:
19097:
19093:
19092:
19090:
19089:
19084:
19079:
19078:
19077:
19067:
19062:
19057:
19052:
19051:
19050:
19045:
19035:
19030:
19024:
19022:
19018:
19017:
19015:
19014:
19013:
19012:
19002:
18997:
18992:
18987:
18982:
18977:
18972:
18967:
18962:
18957:
18952:
18947:
18942:
18937:
18932:
18927:
18925:Loading screen
18922:
18917:
18912:
18910:Invisible wall
18907:
18902:
18897:
18892:
18887:
18882:
18876:
18874:
18868:
18867:
18865:
18864:
18859:
18854:
18849:
18843:
18841:
18837:
18836:
18834:
18833:
18828:
18823:
18818:
18813:
18807:
18805:
18801:
18800:
18795:
18792:
18791:
18783:
18782:
18775:
18768:
18760:
18753:
18752:
18730:
18729:
18715:
18695:
18667:
18639:
18613:
18587:
18561:
18543:
18518:
18493:
18465:
18437:
18400:
18372:
18354:
18328:
18302:
18275:
18247:
18219:
18193:
18165:
18151:
18131:
18124:
18104:
18082:
18054:
18025:
17999:
17971:
17945:
17917:
17886:
17871:
17843:
17815:
17808:
17798:. Boston, MA:
17786:
17779:
17757:
17750:
17742:Compute! Books
17728:
17721:
17715:. p. 18.
17705:Montfort, Nick
17696:
17683:
17659:
17628:
17597:
17571:
17558:
17547:. 19 June 2018
17530:
17502:
17477:
17452:
17427:
17416:. 21 June 2020
17399:
17386:Dictionary.com
17372:
17346:
17324:
17301:
17283:
17255:
17242:
17227:
17192:
17163:
17141:
17118:
17090:
17062:
17042:
17028:
17008:
16994:
16987:
16981:. New Riders.
16961:
16947:
16927:
16920:
16902:
16874:
16844:
16818:
16790:
16764:
16736:
16721:
16693:
16679:
16659:
16645:
16625:
16611:
16591:
16563:
16532:
16518:
16498:
16480:
16460:
16427:
16413:
16393:
16367:
16341:
16307:
16285:
16255:(2): 193–217.
16239:
16225:
16205:
16191:
16166:
16140:
16112:
16087:
16061:
16033:
16026:
16020:. p. 94.
16000:
15993:
15968:
15954:
15930:
15904:
15884:
15856:
15828:
15803:
15777:
15756:
15753:on 2013-10-19.
15734:
15702:
15672:
15639:
15620:
15595:
15570:
15557:Paste Magazine
15542:
15511:
15486:
15465:
15444:
15417:
15386:
15358:
15330:
15302:
15276:
15263:Game Developer
15248:
15234:
15214:
15182:
15168:
15141:
15115:
15089:
15066:
15033:
15007:
14967:
14939:
14925:
14905:
14891:
14871:
14849:
14831:
14799:
14771:
14758:Techopedia.com
14745:
14719:
14691:
14663:
14636:(4): 411–433.
14607:
14594:abcnews.go.com
14575:
14557:
14539:
14525:
14515:. Tuscaloosa:
14498:
14465:
14433:
14408:
14380:
14373:
14320:
14292:
14278:
14241:
14174:
14167:
14143:
14117:
14103:
14083:
14076:
14058:
14029:
14018:. Lee Laughead
14007:
13973:
13944:
13916:
13909:
13891:
13860:
13859:
13857:
13854:
13853:
13852:
13847:
13840:
13837:
13836:
13835:
13820:
13799:
13794:
13792:
13771:
13766:
13764:
13753:
13751:zero-day patch
13750:
13748:
13722:
13719:
13715:
13712:
13711:
13710:
13682:
13679:
13675:
13672:
13671:
13670:
13659:
13656:
13652:
13649:
13648:
13647:
13625:
13620:
13618:
13602:
13599:
13597:
13582:
13579:
13577:
13568:
13565:
13563:
13540:
13537:
13535:
13526:
13523:
13521:
13510:
13505:
13503:
13491:
13486:
13484:
13455:
13450:
13448:
13445:
13442:
13440:
13422:
13417:
13415:
13393:
13390:
13388:
13384:
13381:
13379:
13369:Counter-Strike
13355:
13352:
13350:
13345:strategy guide
13326:
13323:
13321:
13317:
13312:
13310:
13301:
13298:
13294:
13291:
13290:
13289:
13276:
13271:
13269:
13266:
13260:
13258:
13251:
13245:
13243:
13240:
13235:
13233:
13230:
13225:
13223:
13212:
13209:
13205:
13202:
13201:
13200:
13179:
13176:
13174:
13167:
13164:
13162:
13154:
13151:
13149:
13134:
13131:
13129:
13120:
13115:
13111:
13108:
13107:
13106:
13099:A practice in
13097:
13092:
13090:
13087:
13082:
13080:
13077:
13072:
13070:
13061:
13058:
13056:
13044:
13041:
13039:
13028:
13025:
13023:
13016:
13013:
13011:
13002:
12999:
12996:
12994:
12991:
12988:
12986:
12977:
12972:
12970:
12961:
12958:
12956:
12952:
12949:
12947:
12944:
12939:
12937:
12933:Fan-made games
12884:loading screen
12868:game developer
12838:
12835:
12833:
12826:
12823:
12821:
12808:
12805:
12803:
12800:
12795:
12793:
12790:
12787:
12785:
12770:
12765:
12763:
12748:
12745:
12743:
12732:
12729:
12727:
12716:
12713:
12711:
12702:
12696:
12694:
12687:games such as
12681:
12678:
12676:
12657:
12652:
12650:
12633:
12630:
12628:
12607:
12604:
12602:
12598:
12594:
12589:
12587:
12578:
12575:
12573:
12552:
12547:
12545:
12538:
12535:
12533:
12522:
12519:
12517:
12510:
12507:
12505:
12497:
12494:
12492:
12489:
12471:
12468:
12466:
12450:
12447:
12445:
12441:
12436:
12434:
12410:
12405:
12403:
12399:
12394:
12390:
12387:
12386:
12385:
12363:
12360:
12358:
12343:A multiplayer
12341:
12338:
12336:
12327:
12322:
12320:
12317:
12312:
12310:
12307:
12304:
12302:
12291:
12288:
12286:
12283:
12280:
12278:
12263:
12258:
12256:
12252:
12250:stream-sniping
12249:
12247:
12232:
12227:
12225:
12221:
12218:strategy guide
12216:
12214:
12196:
12191:
12189:
12174:
12169:
12167:
12142:
12139:
12137:
12134:
12131:
12129:
12118:
12115:
12113:
12110:
12107:
12105:
12102:
12100:spray and pray
12099:
12097:
12094:
12089:
12087:
12082:area-of-effect
12077:
12060:
12057:
12055:
12052:
12047:
12045:
12042:
12039:
12037:
12018:
12016:specialization
12015:
12013:
12010:
12001:
11999:spectator mode
11998:
11996:
11969:
11966:
11964:
11953:
11950:
11948:
11930:
11925:
11923:
11915:
11912:
11910:
11901:
11896:
11894:
11875:
11870:
11868:
11864:
11859:
11857:
11838:
11833:
11831:
11824:
11821:
11819:
11793:
11790:
11788:
11777:
11774:
11772:
11757:
11754:
11752:
11736:
11733:
11731:
11684:
11674:
11671:
11669:
11666:
11663:
11661:
11649:
11644:
11642:
11639:
11636:
11634:
11619:
11613:
11611:
11596:
11591:
11589:
11577:
11574:
11572:
11561:
11558:
11556:
11552:
11547:
11545:
11538:
11533:
11531:
11519:
11514:
11512:
11493:
11490:
11488:
11479:
11474:
11472:
11459:
11454:
11452:
11431:
11426:
11424:
11414:
11411:
11409:
11400:
11395:
11393:
11372:
11358:
11355:
11353:
11350:
11347:
11345:
11342:
11337:
11335:
11320:
11317:
11315:
11308:
11289:
11284:
11282:
11273:
11268:
11266:
11256:
11253:
11251:
11229:
11224:
11222:
11212:
11209:
11205:
11202:
11201:
11200:
11189:
11186:
11184:
11171:
11158:
11156:rubber banding
11155:
11153:
11142:
11139:
11137:
11130:
11121:
11118:
11116:
11105:
11102:
11100:
11077:
11075:room-over-room
11074:
11072:
11052:Text adventure
11047:adventure game
11042:
11021:
11018:
11016:
11012:
11007:
11005:
10997:
10994:
10992:
10975:theorycrafting
10969:
10963:
10961:
10944:
10938:
10936:
10932:
10927:
10925:
10886:
10881:
10879:
10861:
10858:rocket jumping
10856:
10854:
10845:
10842:
10840:
10825:Initialism of
10823:
10820:
10818:
10815:
10810:
10808:
10799:
10796:
10794:
10773:
10770:
10768:
10764:
10759:
10757:
10746:
10741:
10739:
10723:
10720:
10718:
10715:
10712:
10710:
10707:
10702:
10700:
10697:
10694:
10692:
10675:
10670:
10668:
10649:
10644:
10642:
10612:
10607:
10605:
10587:
10584:
10582:
10579:
10573:
10571:
10561:
10558:
10556:
10540:
10537:
10535:
10523:
10520:
10518:
10507:
10502:
10500:
10485:
10480:
10478:
10470:Contrast with
10456:
10453:
10451:
10441:
10438:
10436:
10411:
10406:
10404:
10387:
10384:
10382:
10371:
10368:
10364:
10361:
10360:
10359:
10344:
10341:
10339:
10335:
10325:
10322:
10320:
10316:
10310:
10308:
10304:
10299:
10297:
10294:
10291:
10289:
10276:
10273:
10271:
10260:
10257:
10255:
10242:
10239:
10237:
10226:
10223:
10219:
10216:
10215:
10214:
10211:
10208:
10206:
10195:
10192:
10190:
10179:
10176:
10174:
10171:
10166:
10164:
10159:2.
10157:
10154:
10151:
10149:
10142:
10139:
10137:
10128:
10123:
10121:
10118:
10115:
10113:
10110:
10101:
10098:
10096:
10092:
10089:
10087:
10065:game mechanics
10060:
10057:
10055:
10044:
10041:
10039:
10035:
10033:pro gamer move
10032:
10030:
10012:
10007:
10005:
9983:
9980:
9978:
9975:
9972:
9970:
9967:
9964:
9962:
9959:
9956:
9954:
9922:
9919:
9917:
9902:
9897:
9895:
9884:
9881:
9879:
9870:
9867:
9865:
9854:
9851:
9849:
9846:
9843:
9841:
9834:
9831:
9829:
9825:
9822:
9820:
9816:
9811:
9809:
9797:
9794:
9792:
9781:
9778:
9776:
9773:
9767:
9765:
9756:
9750:
9748:
9720:
9714:
9712:
9702:
9699:
9697:
9679:
9674:
9672:
9669:
9654:
9649:
9647:
9644:
9641:
9630:
9627:
9625:
9621:
9618:
9616:
9601:
9596:
9594:
9584:
9581:
9579:
9576:
9553:
9548:
9546:
9509:A subgenre of
9507:
9502:
9500:
9489:
9486:
9484:
9466:location-aware
9454:
9451:pervasive game
9449:
9447:
9444:
9438:
9436:
9412:
9407:
9405:
9396:
9391:
9389:
9386:
9383:
9381:
9368:
9365:
9363:
9360:
9357:
9355:
9338:
9335:
9333:
9324:
9319:
9317:
9302:
9299:
9297:
9292:zero day patch
9273:
9268:
9266:
9263:
9260:
9258:
9254:
9251:
9249:
9245:
9229:
9226:
9224:
9205:
9202:
9200:
9197:
9192:
9190:
9168:
9165:
9163:
9160:
9157:
9153:
9150:
9149:
9148:
9133:
9118:
9113:
9111:
9100:
9095:
9093:
9084:
9078:
9076:
9073:
9068:
9066:
9051:
9046:
9044:
9028:
9023:
9021:
9003:
8998:
8996:
8981:
8976:
8974:
8971:
8968:
8966:
8963:
8960:
8957:
8955:
8944:
8941:
8939:
8918:
8915:
8913:
8902:
8899:
8897:
8890:
8887:
8883:
8880:
8879:
8878:
8855:area of effect
8844:nuclear weapon
8828:
8825:
8823:
8819:
8816:
8814:
8804:
8799:
8797:
8788:
8785:
8783:
8771:
8768:
8766:
8738:
8732:
8730:
8721:
8718:
8716:
8701:
8698:
8696:
8687:
8678:
8676:
8667:
8661:
8659:
8651:Contrast with
8635:
8630:
8626:
8623:
8622:
8621:
8606:
8599:scoring system
8595:
8592:
8590:
8586:
8583:
8581:
8560:
8557:
8555:
8546:
8540:
8538:
8535:
8530:
8528:
8516:cross-platform
8510:
8505:
8503:
8500:
8497:
8495:
8492:
8489:
8487:
8471:
8466:
8464:
8455:
8446:
8443:
8441:
8438:
8435:
8433:
8422:
8419:
8417:
8404:
8402:motion control
8401:
8399:
8392:
8387:
8385:
8382:
8377:
8375:
8363:
8348:
8345:
8343:
8331:game mechanics
8326:
8321:
8319:
8308:
8305:
8303:
8294:
8289:
8287:
8276:
8273:
8271:
8260:
8257:
8255:
8244:
8241:
8239:
8222:
8219:
8217:
8192:
8187:
8185:
8174:
8171:
8169:
8160:
8123:
8120:
8118:
8100:
8097:
8095:
8082:
8077:
8075:
8063:
8058:
8056:
8028:
8023:
8021:
8018:
8015:
8013:
8010:
7991:Main article:
7989:
7986:
7984:
7963:
7960:
7958:
7949:
7946:
7937:
7934:
7932:
7928:
7923:
7921:
7904:
7901:
7899:
7878:
7866:
7864:
7861:
7849:
7847:
7835:Super Meat Boy
7802:
7797:
7795:
7777:
7772:
7770:
7759:
7756:
7754:
7739:
7736:
7734:
7731:
7728:
7726:
7722:game mechanics
7717:
7712:
7710:
7695:
7677:
7672:
7668:
7665:
7664:
7663:
7660:
7657:
7655:
7651:
7646:
7644:
7634:
7629:
7627:
7616:
7611:
7609:
7598:
7595:
7593:
7575:
7570:
7568:
7565:content rating
7556:
7551:
7549:
7545:
7542:
7540:
7529:
7526:
7524:
7521:
7516:
7514:
7511:
7508:
7506:
7468:loss condition
7463:
7458:
7456:
7452:
7449:
7447:
7438:
7435:
7433:
7398:
7395:
7393:
7390:
7385:
7383:
7360:
7351:
7338:
7295:
7292:
7290:
7281:
7275:
7273:
7261:
7258:
7256:
7253:
7250:
7248:
7241:A multiplayer
7239:
7234:
7232:
7205:
7202:
7200:
7191:
7186:
7184:
7177:
7174:
7172:
7171:
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7086:
7083:
7081:
7073:
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7043:
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6989:
6986:
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6946:
6944:
6936:
6933:
6931:
6904:
6901:
6897:
6894:
6893:
6892:
6885:
6882:
6880:
6877:
6874:
6872:
6859:
6854:
6852:
6842:
6837:
6835:
6832:
6830:joke character
6829:
6825:
6822:
6821:
6820:
6809:
6806:
6804:
6801:
6798:invisible wall
6796:
6794:
6782:
6779:
6777:
6766:
6763:
6761:
6753:
6750:
6748:
6744:
6741:
6739:
6721:
6718:
6716:
6705:
6700:
6698:
6689:
6686:
6684:
6674:
6671:
6669:
6664:endless runner
6658:
6655:
6653:
6642:
6639:
6637:
6626:
6623:
6621:
6603:
6598:
6596:
6575:
6572:
6570:
6550:
6547:
6545:
6533:
6528:
6526:
6517:
6514:idle animation
6512:
6508:
6505:
6504:
6503:
6492:
6489:
6487:
6476:
6473:
6471:
6459:
6456:
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6408:
6405:
6403:
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6314:
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6270:
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6020:
6018:
6015:
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6010:
5999:
5996:
5994:
5991:
5988:
5985:
5980:
5978:
5971:
5968:
5955:
5885:fighting games
5869:
5866:
5864:
5860:
5857:
5855:
5846:
5843:
5841:
5838:
5835:
5833:
5830:
5827:
5825:
5814:
5811:
5809:
5806:
5801:
5799:
5762:
5759:
5757:
5754:
5749:
5747:
5744:
5737:
5735:
5724:
5721:
5719:
5703:
5700:
5698:
5678:
5675:
5673:
5660:
5655:
5653:
5650:
5647:
5642:
5640:
5604:
5599:
5597:
5571:
5568:game mechanics
5566:
5564:
5553:
5550:
5548:
5528:
5521:
5519:
5516:
5511:
5509:
5498:
5493:
5491:
5479:
5474:
5472:
5463:
5458:
5456:
5443:
5438:
5436:
5425:
5420:
5416:
5413:
5412:
5411:
5396:
5393:
5391:
5363:
5357:
5355:
5351:
5346:
5344:
5341:computer mouse
5333:
5312:
5307:
5305:
5296:
5293:
5291:
5288:
5283:
5281:
5269:
5266:
5264:
5252:
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5227:
5224:
5222:
5212:
5209:
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5180:
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5140:
5137:
5135:
5128:
5122:
5120:
5111:
5106:
5104:
5094:
5089:
5087:
5076:
5073:
5071:
5061:strategy games
5040:
5034:
5032:
5017:
5014:
5012:
5008:
5002:
5000:
4997:
4992:
4990:
4968:
4965:
4963:
4942:
4937:
4935:
4932:
4929:
4927:
4913:
4910:
4906:
4903:
4902:
4901:
4878:
4874:expansion pack
4872:
4870:
4855:
4849:
4847:
4815:
4810:
4808:
4799:
4793:
4791:
4784:
4781:
4779:
4768:
4765:
4763:
4754:
4739:
4730:
4727:
4725:
4714:
4711:
4709:
4696:A subgenre of
4685:
4682:endless runner
4680:
4678:
4668:
4665:
4663:
4648:
4645:
4643:
4628:
4625:
4623:
4619:
4614:
4612:
4597:
4592:
4590:
4579:
4574:
4572:
4547:
4542:
4538:
4535:
4534:
4533:
4528:adaptive music
4522:
4519:
4517:
4514:
4509:
4507:
4503:
4500:
4498:
4495:
4490:
4488:
4461:
4458:
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4452:
4449:
4447:
4444:
4441:
4439:
4424:
4421:
4419:
4408:
4405:
4403:
4379:
4376:
4374:
4356:
4353:
4351:
4340:
4337:
4335:
4324:
4321:
4319:
4316:
4310:
4308:
4299:
4296:
4294:
4285:
4282:
4280:
4265:
4262:
4260:
4245:
4242:
4240:
4229:
4226:
4224:
4213:
4210:
4208:
4197:
4194:
4192:
4189:
4183:
4181:
4178:
4173:
4171:
4158:
4153:
4151:
4150:game consoles.
4128:
4125:
4123:
4119:
4114:
4112:
4109:
4104:
4102:
4099:
4094:
4092:
4083:
4078:
4076:
4073:
4061:
4056:
4054:
4051:
4050:
4043:
4036:
4030:
4025:
4023:
4019:
4016:
4014:
3994:
3989:
3987:
3970:
3961:
3958:
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3931:
3928:
3926:
3907:
3904:
3902:
3898:
3895:
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3884:
3882:
3873:
3870:
3868:
3838:
3833:
3829:
3826:
3825:
3824:
3813:
3810:
3808:
3784:
3779:
3777:
3773:
3770:
3768:
3757:
3754:
3752:
3745:
3740:
3738:
3729:
3726:
3724:
3706:
3701:
3699:
3696:
3693:
3691:
3688:
3685:
3683:
3680:
3675:
3673:
3662:
3660:cross-platform
3659:
3657:
3654:
3651:
3649:
3637:
3632:
3630:
3601:
3599:credit-feeding
3598:
3596:
3589:
3584:
3582:
3573:
3570:
3568:
3565:
3555:
3552:
3550:
3539:
3537:CPU versus CPU
3536:
3534:
3519:
3516:
3511:1.
3509:
3506:
3504:
3501:Wile E. Coyote
3486:
3483:
3481:
3472:
3467:
3465:
3449:
3444:
3442:
3405:
3402:
3400:
3397:
3391:
3389:
3378:
3375:
3373:
3362:
3359:
3357:
3329:arcade machine
3325:
3323:conversion kit
3322:
3320:
3309:
3306:
3304:
3277:
3272:
3270:
3259:
3256:
3254:
3245:
3242:
3240:
3229:
3226:
3224:
3138:
3135:
3133:
3121:
3118:content rating
3116:
3114:
3110:
3104:
3102:
3070:Main article:
3067:
3064:
3062:
3053:
3050:
3048:
3038:
3033:
3031:
3022:
3017:
3015:
3006:
3003:
3001:
2990:
2987:
2985:
2954:fighting games
2949:
2944:
2942:
2939:
2934:
2932:
2921:
2918:
2916:
2905:
2902:
2900:
2883:
2880:
2878:
2869:
2866:
2864:
2855:
2850:
2848:
2839:
2834:
2832:
2816:
2811:
2809:
2800:
2797:
2795:
2788:
2764:
2761:
2759:
2747:
2742:
2740:
2731:
2729:class identity
2728:
2726:
2715:
2712:
2710:
2707:
2704:
2702:
2693:
2688:
2686:
2675:
2672:
2670:
2667:
2664:
2661:
2659:
2655:
2650:
2648:
2637:
2634:
2632:
2614:
2611:
2609:
2599:
2596:
2594:
2591:
2586:
2584:
2541:
2536:
2534:
2531:
2528:
2526:
2510:
2507:
2505:
2502:
2497:
2495:
2453:
2448:
2446:
2442:
2440:challenge mode
2439:
2437:
2433:
2428:
2426:
2416:
2413:
2411:
2407:
2402:
2400:
2391:
2385:
2383:
2364:
2350:
2345:
2343:
2326:
2323:
2319:
2316:
2315:
2314:
2311:
2308:
2306:
2297:
2294:fighting games
2289:
2287:button mashing
2286:
2284:
2265:
2262:
2260:
2239:
2236:
2234:
2225:
2220:
2218:
2214:
2211:
2209:
2197:
2185:
2180:
2178:
2150:
2148:bottomless pit
2147:
2145:
2136:
2133:
2131:
2128:
2123:
2121:
2110:
2107:
2105:
2075:
2070:
2068:
2064:
2061:
2059:
2043:
2038:
2036:
2025:
2022:
2020:
2012:
2009:
2007:
1997:
1994:
1992:
1953:
1948:
1946:
1942:
1939:
1937:
1927:survival games
1922:
1917:
1915:
1912:
1907:
1905:
1901:
1896:
1894:
1891:
1886:
1884:
1860:
1855:
1853:
1843:
1838:
1836:
1824:
1819:
1817:
1799:
1796:
1794:
1781:
1776:
1774:
1762:
1759:
1755:
1752:
1751:
1750:
1732:
1727:
1725:
1716:
1711:
1709:
1687:platform games
1676:
1673:
1671:
1649:
1646:
1644:
1643:in early 2019.
1631:
1626:
1624:
1610:Main article:
1608:
1602:
1600:
1593:
1588:
1586:
1494:
1491:
1489:
1485:
1482:
1480:
1456:
1453:
1451:
1440:
1437:asset flipping
1435:
1433:
1430:
1427:
1425:
1416:
1410:
1408:
1405:Shooting games
1402:
1399:
1397:
1394:
1391:
1389:
1386:
1383:
1381:
1370:
1367:
1365:
1299:
1296:
1294:
1283:
1280:
1278:
1263:
1258:
1256:
1253:Age of Empires
1248:
1245:area of effect
1240:
1237:
1235:
1217:
1212:
1210:
1195:
1192:
1190:
1157:
1154:
1152:
1148:Monster Hunter
1136:
1133:
1131:
1124:
1121:
1119:
1085:
1080:
1078:
1069:
1066:
1064:
1052:
1049:
1047:
1035:
1030:
1028:
1010:
1007:
1005:
972:
967:
965:
940:
937:
935:
932:
929:
927:
924:
921:adventure game
919:
917:
898:
895:
893:
882:
879:
877:
874:
869:
867:
864:
861:adaptive music
859:
857:
848:
842:
840:
830:
827:
825:
810:
805:
803:
788:
785:
783:
779:completionists
768:
765:
763:
759:Clash of Clans
725:
720:
718:
692:
689:
687:
684:
679:
677:
653:
648:
644:
641:
640:
639:
628:
625:
623:
612:
609:
607:
596:
593:
591:
588:
583:
581:
570:
567:
565:
562:
557:
555:
552:
547:
545:
542:
537:
535:
531:
526:
524:
506:
500:
498:
491:
486:
484:
471:
468:
466:
463:
460:
458:
449:
444:
442:
435:
432:
428:
425:
420:
419:
414:
409:
404:
399:
394:
389:
384:
379:
374:
369:
364:
359:
354:
349:
344:
339:
334:
329:
324:
319:
314:
309:
304:
299:
294:
289:
284:
278:
272:
270:
248:
247:
230:
229:
144:
142:
135:
128:
127:
110:September 2019
82:
80:
73:
68:
42:
41:
39:
32:
9:
6:
4:
3:
2:
19386:
19375:
19372:
19370:
19367:
19365:
19362:
19361:
19359:
19344:
19341:
19339:
19336:
19334:
19331:
19329:
19326:
19324:
19321:
19319:
19316:
19314:
19311:
19309:
19306:
19304:
19301:
19299:
19296:
19294:
19291:
19289:
19286:
19284:
19281:
19279:
19276:
19274:
19271:
19269:
19266:
19264:
19261:
19259:
19256:
19255:
19252:
19243:
19238:
19236:
19231:
19229:
19224:
19223:
19220:
19208:
19205:
19203:
19200:
19198:
19197:New Game Plus
19195:
19193:
19190:
19188:
19185:
19183:
19180:
19178:
19175:
19174:
19172:
19168:
19162:
19159:
19157:
19156:Single-player
19154:
19150:
19147:
19145:
19142:
19141:
19140:
19137:
19135:
19132:
19130:
19127:
19125:
19122:
19121:
19119:
19117:Forms of play
19115:
19109:
19106:
19104:
19101:
19100:
19098:
19094:
19088:
19085:
19083:
19080:
19076:
19073:
19072:
19071:
19068:
19066:
19063:
19061:
19058:
19056:
19053:
19049:
19046:
19044:
19041:
19040:
19039:
19036:
19034:
19031:
19029:
19026:
19025:
19023:
19019:
19011:
19008:
19007:
19006:
19003:
19001:
18998:
18996:
18995:Tank controls
18993:
18991:
18990:Status effect
18988:
18986:
18983:
18981:
18978:
18976:
18973:
18971:
18968:
18966:
18963:
18961:
18958:
18956:
18953:
18951:
18948:
18946:
18943:
18941:
18938:
18936:
18933:
18931:
18928:
18926:
18923:
18921:
18920:Line of sight
18918:
18916:
18913:
18911:
18908:
18906:
18903:
18901:
18898:
18896:
18893:
18891:
18890:Dialogue tree
18888:
18886:
18883:
18881:
18878:
18877:
18875:
18873:
18869:
18863:
18860:
18858:
18855:
18853:
18850:
18848:
18845:
18844:
18842:
18838:
18832:
18829:
18827:
18824:
18822:
18819:
18817:
18814:
18812:
18809:
18808:
18806:
18802:
18798:
18793:
18788:
18781:
18776:
18774:
18769:
18767:
18762:
18761:
18758:
18751:
18741:
18740:
18737:
18718:
18712:
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18284:"Teamkilling"
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17780:0-00-383078-0
17776:
17773:. p. 6.
17772:
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17751:0-942386-67-1
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17156:September 13,
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16864:on 2015-05-30
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15990:
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15955:9781529213379
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15406:on 2009-07-05
15405:
15401:
15400:Tech Republic
15397:
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14168:9780471793113
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13906:
13903:. Prima Pub.
13902:
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13707:
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13695:
13691:
13689:
13688:Streamer bait
13683:
13677:
13667:
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13655:
13654:
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13644:
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13248:
13241:
13238:
13231:
13228:
13221:
13217:
13213:
13207:
13198:
13192:
13186:
13184:game mechanic
13180:
13172:
13168:
13160:
13155:
13147:
13141:
13135:
13127:
13121:
13118:
13113:
13104:
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13053:
13045:
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13029:
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13021:
13017:
13009:
13003:
13000:
12992:
12984:
12978:
12975:
12968:
12962:
12953:
12945:
12942:
12935:
12929:
12928:
12927:Mario Party 9
12923:
12922:
12917:
12913:
12909:
12905:
12901:
12897:
12891:
12889:
12885:
12881:
12880:splash screen
12877:
12873:
12869:
12865:
12861:
12857:
12849:
12848:
12843:
12839:
12831:
12827:
12819:
12813:
12809:
12801:
12798:
12791:
12783:
12777:
12771:
12768:
12761:
12755:
12749:
12740:
12733:
12728:
12724:
12717:
12709:
12703:
12700:point of view
12699:
12692:
12691:
12686:
12685:battle royale
12682:
12673:
12665:
12658:
12655:
12647:
12641:
12634:
12629:
12626:
12620:
12614:
12608:
12599:
12595:
12592:
12585:
12579:
12570:
12562:
12559:
12553:
12550:
12543:
12539:
12530:
12523:
12515:
12511:
12503:
12498:
12490:
12487:
12486:
12478:
12472:
12464:
12460:
12457:
12451:
12442:
12439:
12438:tank controls
12432:
12426:
12420:
12417:
12411:
12408:
12400:
12397:
12392:
12383:
12377:
12374:
12370:
12364:
12356:
12352:
12348:
12342:
12333:
12332:tower defense
12328:
12325:
12324:survival mode
12318:
12315:
12314:survival game
12308:
12303:
12299:
12292:
12287:
12284:
12276:
12270:
12264:
12261:
12253:
12245:
12239:
12233:
12230:
12222:
12219:
12211:
12203:
12197:
12194:
12187:
12181:
12175:
12172:
12171:status effect
12165:
12164:
12159:
12155:
12149:
12143:
12135:
12126:
12119:
12114:
12111:
12103:
12095:
12092:
12084:
12078:
12072:
12068:
12065:
12064:Splash Damage
12058:splash damage
12053:
12050:
12043:
12034:
12026:
12024:re-specialize
12019:
12011:
12008:
12002:
11994:
11992:spawn camping
11988:
11986:invincibility
11982:
11976:
11970:
11967:spawn killing
11961:
11954:
11951:spawn camping
11949:
11946:
11945:
11937:
11931:
11928:
11921:
11916:
11908:
11907:
11902:
11899:
11892:
11888:
11884:
11880:
11876:
11873:
11865:
11862:
11855:
11849:
11843:
11839:
11836:
11829:
11825:
11816:
11808:
11804:
11800:
11794:
11785:
11778:
11770:
11764:
11762:campaign mode
11758:
11755:skirmish mode
11749:
11743:
11737:
11729:
11728:
11722:
11715:
11709:
11703:
11697:
11691:
11685:
11679:
11675:
11667:
11658:
11653:Compare with
11650:
11647:
11646:single-player
11640:
11632:
11628:
11624:
11620:
11616:
11609:
11603:
11597:
11594:
11587:
11584:
11583:side-scroller
11578:
11569:
11562:
11557:
11553:
11550:
11543:
11539:
11536:
11528:
11520:
11517:
11509:
11504:Contains the
11500:
11494:
11486:
11480:
11477:
11469:
11464:Compare with
11460:
11457:
11450:
11444:
11438:
11432:
11429:
11422:
11415:
11407:
11401:
11398:
11391:
11390:
11385:
11384:
11379:
11373:
11371:
11365:
11359:
11352:Poor quality.
11351:
11343:
11340:
11333:
11332:
11327:
11321:
11313:
11309:
11307:
11304:
11300:
11296:
11290:
11287:
11280:
11274:
11271:
11270:save scumming
11263:
11257:
11249:
11243:
11239:
11235:
11230:
11227:
11220:
11213:
11207:
11198:
11197:sheer numbers
11194:
11190:
11181:
11172:
11169:
11165:
11159:
11150:
11143:
11138:
11135:
11131:
11128:
11122:
11113:
11106:
11101:
11098:
11096:
11091:
11089:
11084:
11078:
11070:
11066:
11062:
11058:
11053:
11049:
11043:
11040:
11034:
11028:
11022:
11013:
11010:
11003:
10998:
10989:
10983:
10977:
10970:
10966:
10959:
10955:
10951:
10945:
10941:
10933:
10930:
10923:
10922:
10917:
10911:
10905:
10899:
10893:
10887:
10884:
10877:
10871:
10868:
10862:
10859:
10852:
10846:
10838:
10832:
10831:pseudo-random
10828:
10824:
10816:
10813:
10806:
10800:
10792:
10786:
10780:
10774:
10765:
10762:
10755:
10753:
10747:
10744:
10736:
10730:
10724:
10716:
10708:
10705:
10698:
10690:
10684:
10682:
10676:
10673:
10665:
10659:
10650:
10647:
10639:
10633:
10627:
10619:
10613:
10610:
10602:
10596:
10588:
10580:
10576:
10568:
10562:
10553:
10551:dialogue tree
10547:
10541:
10532:
10524:
10516:
10512:
10508:
10505:
10498:
10494:
10490:
10486:
10483:
10475:
10466:
10463:
10457:
10449:
10442:
10434:
10429:
10425:
10421:
10418:
10412:
10409:
10402:
10394:
10388:
10379:
10372:
10367:
10366:
10357:
10351:
10345:
10336:
10332:
10326:
10317:
10313:
10305:
10302:
10295:
10287:
10280:
10277:
10268:
10261:
10256:
10253:
10249:
10248:
10243:
10234:
10227:
10221:
10212:
10203:
10196:
10191:
10187:
10180:
10175:
10172:
10169:
10162:
10158:
10155:
10147:
10143:
10135:
10129:
10126:
10119:
10111:
10108:
10102:
10093:
10085:
10079:
10073:
10067:
10061:
10052:
10045:
10040:
10036:
10027:
10019:
10013:
10010:
10003:
9999:
9995:
9990:
9984:
9976:
9968:
9960:
9952:
9948:
9942:
9935:
9928:
9923:
9915:
9909:
9903:
9900:
9893:
9889:
9885:
9877:
9875:New Game Plus
9871:
9862:
9855:
9850:
9847:
9839:
9835:
9826:
9817:
9814:
9806:
9801:Compare with
9798:
9789:
9782:
9774:
9770:
9763:
9757:
9753:
9745:
9740:Compare with
9737:
9736:
9731:
9730:
9726:. Tidus from
9725:
9721:
9717:
9709:
9703:
9695:
9689:
9686:
9680:
9677:
9676:platform game
9670:
9667:
9663:
9659:
9655:
9652:
9645:
9642:
9639:
9635:
9631:
9628:pixel-perfect
9622:
9619:pixel hunting
9614:
9608:
9602:
9599:
9592:
9591:
9585:
9577:
9574:
9568:
9560:
9554:
9551:
9544:
9543:
9538:
9537:
9532:
9531:
9526:
9525:
9520:
9519:
9514:
9508:
9505:
9498:
9494:
9490:
9482:
9481:
9480:Pac-Manhattan
9476:
9475:
9470:
9467:
9463:
9459:
9455:
9452:
9445:
9441:
9434:
9428:
9422:
9419:
9418:hardcore mode
9413:
9410:
9403:
9397:
9394:
9387:
9379:
9373:
9369:
9361:
9352:
9349:
9345:
9339:
9331:
9325:
9322:
9315:
9309:
9303:
9294:
9286:
9280:
9274:
9271:
9264:
9255:
9246:
9242:
9236:
9230:
9222:
9221:
9216:
9215:
9210:
9206:
9198:
9195:
9187:
9179:
9176:as a form of
9175:
9169:
9161:
9155:
9146:
9140:
9138:platform game
9134:
9131:
9125:
9119:
9116:
9109:
9108:covering fire
9105:
9101:
9098:
9091:
9085:
9081:
9074:
9071:
9064:
9058:
9052:
9049:
9042:
9035:
9029:
9026:
9018:
9010:
9004:
9001:
8994:
8988:
8982:
8979:
8972:
8964:
8961:
8953:
8952:rail shooters
8949:
8945:
8937:
8931:
8925:
8919:
8910:
8903:
8898:
8895:
8891:
8885:
8876:
8875:
8869:
8865:
8861:
8856:
8851:
8850:
8845:
8841:
8837:
8833:
8829:
8820:
8811:
8805:
8802:
8795:
8789:
8781:
8780:
8772:
8764:
8758:
8754:
8750:
8747:
8739:
8735:
8728:
8727:
8722:
8714:
8708:
8702:
8694:
8688:
8674:
8668:
8664:
8663:New Game Plus
8657:
8656:
8648:
8642:
8636:
8633:
8628:
8619:
8613:
8607:
8604:
8600:
8596:
8587:
8579:
8578:
8573:
8572:
8567:
8562:A feature of
8561:
8553:
8552:
8547:
8543:
8536:
8533:
8526:
8520:
8517:
8511:
8508:
8507:multiplatform
8501:
8493:
8485:
8482:
8478:
8472:
8469:
8462:
8456:
8453:
8447:
8439:
8430:
8423:
8418:
8415:
8411:
8405:
8397:
8393:
8390:
8383:
8380:
8372:
8364:
8361:
8355:
8349:
8341:
8337:
8333:
8327:
8324:
8316:
8309:
8304:
8301:
8295:
8292:
8284:
8277:
8272:
8268:
8261:
8256:
8252:
8245:
8240:
8236:
8230:
8223:
8214:
8208:
8202:
8193:
8190:
8182:
8175:
8170:
8167:
8161:
8157:
8153:
8149:
8145:
8141:
8137:
8131:
8128:
8115:
8107:
8101:
8092:
8083:
8080:
8072:
8064:
8061:
8054:
8053:
8048:
8047:
8042:
8036:
8029:
8026:
8019:
8011:
8008:
8002:
7996:
7994:
7981:
7972:
7964:
7956:
7950:
7947:
7944:
7938:
7929:
7926:
7919:
7915:
7911:
7905:
7897:
7896:
7891:
7890:
7885:
7884:
7879:
7869:
7862:
7852:
7845:
7844:Nintendo hard
7841:
7837:
7836:
7831:
7830:
7825:
7821:
7820:
7815:
7811:
7807:
7803:
7800:
7793:
7787:
7784:
7778:
7775:
7767:
7760:
7755:
7752:
7746:
7740:
7732:
7724:
7718:
7715:
7708:
7702:
7696:
7692:
7684:
7678:
7675:
7670:
7661:
7652:
7649:
7642:
7635:
7632:
7625:
7621:
7617:
7614:
7606:
7599:
7590:
7585:Compare with
7582:
7576:
7573:
7566:
7562:
7557:
7554:
7546:
7537:
7530:
7522:
7519:
7512:
7504:
7500:
7494:
7488:
7482:
7476:
7470:
7464:
7461:
7455:requirement).
7453:
7445:
7439:
7431:
7430:
7425:
7424:
7418:
7412:
7405:
7403:game mechanic
7399:
7396:level scaling
7391:
7388:
7380:
7374:
7368:
7361:
7358:
7352:
7349:
7343:
7339:
7336:
7334:secret levels
7330:
7324:
7318:
7312:
7308:
7304:
7300:
7296:
7288:
7282:
7278:
7270:
7262:
7254:
7246:
7240:
7237:
7229:
7227:kill stealing
7222:
7221:
7216:
7215:
7210:
7206:
7198:
7192:
7189:
7182:
7178:
7168:
7161:
7157:
7153:
7147:
7146:
7143:
7140:
7135:
7126:
7125:
7120:
7112:
7108:
7105:
7097:
7095:platform game
7091:
7090:fighting game
7087:
7078:
7074:
7066:
7060:
7052:
7048:
7041:
7038:
7037:kill stealing
7031:
7025:
7021:
7012:
7008:
7007:
7003:Level 256 in
7001:
6997:
6994:
6982:
6974:
6968:
6962:
6954:
6950:
6941:
6937:
6929:
6923:
6917:
6911:
6905:
6899:
6890:
6886:
6878:
6870:
6866:
6860:
6857:
6850:
6843:
6840:
6833:
6827:
6817:
6810:
6805:
6802:
6799:
6791:
6783:
6774:
6767:
6764:invincibility
6762:
6759:
6754:
6745:
6737:
6734:
6730:
6729:
6722:
6713:
6706:
6703:
6696:
6690:
6682:
6675:
6666:
6659:
6650:
6643:
6640:infinite life
6638:
6634:
6627:
6622:
6619:
6613:
6610:
6604:
6601:
6594:
6593:virtual goods
6590:
6586:
6582:
6576:
6567:
6560:
6557:
6551:
6542:
6534:
6531:
6524:
6518:
6515:
6510:
6500:
6493:
6484:
6482:survival mode
6477:
6468:
6460:
6452:
6446:
6438:
6430:
6427:
6424:
6416:
6409:
6404:
6401:
6397:
6391:
6388:
6382:
6373:
6365:
6362:
6356:
6353:
6346:
6343:
6335:
6332:
6324:
6321:
6315:
6312:
6305:
6299:
6291:
6282:
6274:
6269:
6266:
6261:
6252:
6244:
6238:
6235:
6228:
6224:
6220:
6214:
6211:
6204:
6198:
6192:
6182:
6179:
6171:
6168:
6161:
6157:
6148:
6145:
6138:
6125:
6118:
6115:
6111:
6107:
6098:
6090:
6088:
6083:
6077:
6075:
6071:
6070:invincibility
6067:
6066:infinite life
6063:
6057:
6049:
6045:
6037:
6033:
6030:
6024:
6016:
6008:
6004:
6000:
5992:
5989:
5986:
5983:
5976:
5972:
5964:
5959:
5953:
5952:
5947:
5946:
5941:
5935:
5929:
5928:
5927:Real Racing 3
5923:
5919:
5918:
5913:
5912:
5907:
5906:
5901:
5896:
5892:
5886:
5882:
5878:
5874:
5870:
5861:
5853:
5847:
5839:
5831:
5822:
5815:
5807:
5804:
5797:
5793:
5787:
5781:
5775:
5769:
5763:
5755:
5752:
5745:
5732:
5725:
5720:
5717:
5713:
5710:
5704:
5696:
5690:
5687:
5686:
5679:
5671:
5665:
5661:
5658:
5651:
5648:
5645:
5638:
5632:
5626:
5624:campaign mode
5620:
5614:
5611:
5610:gameplay mode
5605:
5602:
5595:
5589:
5585:
5581:
5578:
5572:
5569:
5561:
5554:
5549:
5546:
5542:
5538:
5534:
5529:
5524:Game launcher
5517:
5514:
5507:
5503:
5499:
5496:
5488:
5483:Compare with
5480:
5477:
5470:
5464:
5461:
5454:
5448:
5444:
5441:
5433:
5426:
5423:
5418:
5409:
5405:
5403:
5397:
5389:
5383:
5377:
5371:
5364:
5360:
5352:
5349:
5342:
5338:
5334:
5331:
5325:
5319:
5313:
5310:
5303:
5297:
5294:frame-perfect
5289:
5286:
5278:
5270:
5261:
5253:
5250:
5244:
5235:
5233:field of view
5228:
5223:
5220:
5219:
5213:
5205:
5199:
5196:
5185:
5181:
5178:
5171:
5166:
5158:
5155:
5151:
5147:
5141:
5133:
5129:
5125:
5118:
5112:
5109:
5102:
5095:
5092:
5084:
5077:
5072:
5069:
5063:
5056:
5050:
5047:
5041:
5037:
5036:field of view
5030:
5028:intentionally
5024:
5018:
5009:
5005:
4998:
4995:
4989:
4987:
4979:
4975:
4969:
4961:
4955:
4949:
4943:
4940:
4933:
4925:
4924:
4918:
4917:internet meme
4914:
4908:
4899:
4895:
4891:
4887:
4886:tabletop game
4883:
4879:
4875:
4868:
4862:
4856:
4852:
4845:
4842:
4838:
4834:
4830:
4826:
4822:
4816:
4813:
4806:
4800:
4796:
4789:
4785:
4776:
4769:
4764:
4761:
4755:
4752:
4746:
4740:
4737:
4735:game mechanic
4731:
4722:
4715:
4707:
4701:
4699:platform game
4695:
4692:
4686:
4683:
4675:
4669:
4661:
4655:
4649:
4646:end game loop
4641:
4635:
4629:
4620:
4617:
4609:
4608:
4603:
4598:
4595:
4588:
4584:
4580:
4577:
4570:
4561:
4558:
4554:
4548:
4545:
4540:
4530:
4523:
4520:dynamic music
4518:
4515:
4512:
4504:
4496:
4493:
4492:dungeon crawl
4486:
4482:
4478:
4472:
4470:
4462:
4453:
4445:
4437:
4433:
4429:
4425:
4416:
4409:
4404:
4401:
4397:
4391:
4388:
4387:
4380:
4372:
4367:
4363:
4357:
4348:
4341:
4336:
4332:
4325:
4320:
4317:
4313:
4306:
4300:
4292:
4286:
4278:
4277:
4272:
4266:
4258:
4252:
4246:
4237:
4230:
4225:
4221:
4214:
4209:
4205:
4198:
4193:
4190:
4186:
4179:
4176:
4168:
4165:
4159:
4156:
4149:
4145:
4141:
4137:
4133:
4129:
4120:
4117:
4110:
4107:
4100:
4097:
4090:
4084:
4081:
4074:
4070:
4065:Compare with
4062:
4059:
4048:
4044:
4041:
4037:
4034:
4033:
4031:
4028:
4020:
4011:
4003:
4001:
3995:
3992:
3985:
3981:
3975:
3971:
3968:
3962:
3954:
3948:
3941:
3938:
3932:
3924:
3917:
3914:
3908:
3899:
3896:
3888:
3880:
3874:
3866:
3862:
3861:
3856:
3852:
3849:
3845:
3839:
3836:
3831:
3821:
3814:
3809:
3806:
3800:
3794:
3791:
3785:
3782:
3774:
3765:
3758:
3753:
3750:
3746:
3743:
3736:
3730:
3721:
3713:
3707:
3704:
3703:Crowd control
3697:
3689:
3681:
3678:
3670:
3668:multiplatform
3663:
3658:
3655:
3647:
3644:
3638:
3635:
3627:
3622:Compare with
3619:
3618:
3613:
3607:
3602:
3594:
3590:
3587:
3580:
3574:
3566:
3564:
3560:
3556:
3547:
3540:
3535:
3532:
3526:
3520:
3517:
3514:
3510:
3502:
3498:
3493:
3491:platform game
3487:
3479:
3473:
3470:
3463:
3457:
3454:
3450:
3447:
3440:
3439:
3433:
3425:
3419:
3412:
3406:
3398:
3394:
3386:
3379:
3374:
3371:
3367:
3363:
3355:
3354:
3349:
3348:
3343:
3342:
3337:
3336:
3330:
3326:
3317:
3310:
3305:
3302:
3296:
3290:
3284:
3278:
3275:
3267:
3260:
3257:control stick
3255:
3252:
3246:
3237:
3230:
3225:
3222:
3216:
3215:
3210:
3206:
3202:
3200:
3196:
3195:
3190:
3189:
3184:
3183:
3176:
3174:
3167:
3160:
3157:
3147:
3143:
3139:
3130:
3126:
3122:
3119:
3111:
3107:
3100:
3096:
3092:
3086:
3082:
3078:
3073:
3068:
3059:
3054:
3046:
3039:
3036:
3029:
3023:
3020:
3013:
3007:
3004:completionist
2998:
2991:
2986:
2983:
2982:
2977:
2976:
2971:
2970:
2969:Double Dragon
2965:
2964:
2959:
2955:
2950:
2947:
2940:
2937:
2929:
2922:
2917:
2913:
2906:
2901:
2897:
2894:
2890:
2884:
2876:
2870:
2862:
2856:
2853:
2846:
2840:
2837:
2830:
2828:
2823:
2822:
2817:
2814:
2807:
2801:
2798:clock/clocked
2793:
2789:
2785:
2779:
2771:
2765:
2756:
2748:
2745:
2738:
2732:
2723:
2716:
2711:
2708:
2700:
2694:
2691:
2683:
2676:
2671:
2668:
2665:
2656:
2653:
2645:
2638:
2633:
2630:
2629:hero shooters
2626:
2622:
2621:
2615:
2607:
2600:
2592:
2589:
2581:
2575:
2569:
2563:
2557:
2551:
2542:
2539:
2532:
2524:
2520:
2519:
2516:
2503:
2500:
2493:
2492:
2491:Final Fantasy
2487:
2483:
2479:
2475:
2471:
2466:
2460:
2454:
2451:
2443:
2434:
2431:
2430:casual gaming
2424:
2417:
2408:
2405:
2398:
2392:
2388:
2381:
2376:, usually in
2375:
2371:
2365:
2362:
2356:
2351:
2348:
2340:
2337:
2333:
2327:
2324:campaign mode
2321:
2312:
2304:
2298:
2295:
2290:
2282:
2281:
2276:
2275:
2270:
2266:
2258:
2254:
2250:
2244:
2240:
2237:bullet sponge
2232:
2226:
2223:
2215:
2212:Buildcrafting
2206:
2198:
2194:
2186:
2183:
2175:
2169:
2163:
2157:
2151:
2143:
2137:
2129:
2126:
2119:
2115:
2111:
2102:
2097:Compare with
2094:
2088:
2082:
2076:
2073:
2065:
2056:
2048:
2044:
2041:
2033:
2026:
2021:
2017:
2013:
2005:
1998:
1989:
1983:
1975:
1971:
1969:alpha release
1965:
1962:
1961:
1954:
1951:
1943:
1935:
1929:
1923:
1920:
1913:
1910:
1902:
1899:
1892:
1889:
1882:
1876:
1870:
1867:
1861:
1858:
1851:
1844:
1841:
1834:
1831:
1825:
1822:
1815:
1809:
1806:
1800:
1791:
1788:
1787:bunny hopping
1782:
1779:
1772:
1766:
1763:
1757:
1747:
1739:
1733:
1730:
1723:
1717:
1714:
1707:
1701:
1695:
1689:
1683:
1677:
1668:
1659:
1656:
1650:
1642:
1641:
1636:
1632:
1629:
1622:
1615:
1613:
1605:
1598:
1594:
1591:
1584:
1580:
1576:
1572:
1570:
1566:
1562:
1558:
1554:
1548:
1544:
1540:
1536:
1532:
1525:
1522:
1519:
1515:
1506:
1505:
1499:
1495:
1486:
1478:
1477:hero shooters
1474:
1470:
1469:
1464:
1463:
1457:
1449:
1445:
1441:
1438:
1431:
1423:
1417:
1413:
1406:
1403:
1400:arena shooter
1395:
1387:
1378:
1371:
1366:
1363:
1360:
1354:
1346:
1345:
1343:Splash damage
1339:
1335:
1330:, a fireball
1329:
1328:
1323:
1319:
1309:
1304:
1300:
1291:
1284:
1279:
1276:
1275:candy cabinet
1272:
1268:
1267:coin-operated
1264:
1261:
1255:
1254:
1249:
1247:
1241:
1232:
1224:
1218:
1215:
1208:
1207:
1202:
1196:
1188:
1183:es, flipping
1182:
1176:
1170:
1164:
1158:
1150:
1149:
1144:
1143:
1137:
1129:
1125:
1117:
1111:
1105:
1099:
1096:
1092:
1091:control stick
1086:
1083:
1076:
1070:
1067:always-on DRM
1061:
1056:Compare with
1053:
1044:
1039:Compare with
1036:
1033:
1032:alpha release
1026:
1020:
1017:
1011:
1002:
994:
993:
988:
984:
979:
973:
970:
962:
956:
948:
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173: –
172:
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167:Find sources:
161:
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145:This article
143:
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31:
30:
27:
19:
19342:
19161:Speedrunning
18965:Replay value
18831:Critical hit
18796:
18720:. Retrieved
18705:
18698:
18688:December 20,
18686:. Retrieved
18682:Venture Beat
18680:
18670:
18658:. Retrieved
18652:
18642:
18630:. Retrieved
18626:
18616:
18604:. Retrieved
18600:
18590:
18578:. Retrieved
18574:
18564:
18555:
18546:
18535:. Retrieved
18532:Ars Technica
18531:
18521:
18510:. Retrieved
18506:
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18340:
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18321:December 23,
18319:. Retrieved
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18295:February 27,
18293:. Retrieved
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18238:. Retrieved
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18075:December 24,
18073:. Retrieved
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17984:
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17958:
17948:
17938:December 23,
17936:. Retrieved
17930:
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17908:. Retrieved
17903:
17874:
17862:. Retrieved
17858:Ars Technica
17856:
17846:
17836:February 11,
17834:. Retrieved
17828:
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17440:
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17411:
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17384:
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17363:. Retrieved
17359:the original
17349:
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17274:. Retrieved
17268:
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17205:
17201:
17195:
17184:the original
17179:
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17154:. Retrieved
17128:
17121:
17111:December 14,
17109:. Retrieved
17103:
17093:
17081:. Retrieved
17075:
17065:
17054:
17045:
17033:. Retrieved
17019:Gaming hacks
17018:
17011:
16997:
16977:
16952:. Retrieved
16937:
16930:
16911:
16905:
16895:November 27,
16893:. Retrieved
16887:
16877:
16866:. Retrieved
16862:the original
16857:
16847:
16837:November 10,
16835:. Retrieved
16821:
16809:. Retrieved
16805:The Guardian
16803:
16793:
16781:. Retrieved
16777:
16767:
16755:. Retrieved
16749:
16739:
16724:
16712:. Retrieved
16706:
16696:
16686:December 10,
16684:. Retrieved
16669:
16662:
16652:December 19,
16650:. Retrieved
16635:
16628:
16618:December 19,
16616:. Retrieved
16601:
16594:
16582:. Retrieved
16576:
16566:
16556:December 23,
16554:. Retrieved
16550:the original
16546:Yahoo Voices
16545:
16535:
16523:. Retrieved
16508:
16501:
16492:
16483:
16472:
16463:
16451:. Retrieved
16447:the original
16440:
16430:
16418:. Retrieved
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16380:
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16354:
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16332:. Retrieved
16328:the original
16323:
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15959:. Retrieved
15940:
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15921:. Retrieved
15907:
15896:
15887:
15877:November 21,
15875:. Retrieved
15868:
15859:
15847:. Retrieved
15843:The Guardian
15841:
15831:
15820:. Retrieved
15816:
15806:
15794:. Retrieved
15790:
15780:
15769:
15759:
15751:the original
15746:
15737:
15727:February 25,
15725:. Retrieved
15718:
15712:
15705:
15695:February 25,
15693:. Retrieved
15682:
15675:
15663:. Retrieved
15642:
15634:the original
15623:
15612:. Retrieved
15608:
15598:
15587:. Retrieved
15584:The Escapist
15583:
15573:
15561:. Retrieved
15555:
15545:
15535:, retrieved
15523:
15514:
15502:. Retrieved
15498:
15489:
15478:. Retrieved
15476:. Giant Bomb
15468:
15457:
15447:
15436:. Retrieved
15430:
15420:
15408:. Retrieved
15404:the original
15399:
15389:
15377:. Retrieved
15371:
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15343:
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15315:
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15293:. Retrieved
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15267:. Retrieved
15261:
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15239:. Retrieved
15224:
15217:
15198:
15191:Kunkel, Bill
15185:
15173:. Retrieved
15158:
15132:. Retrieved
15128:
15118:
15106:. Retrieved
15102:
15092:
15080:. Retrieved
15069:
15059:February 25,
15057:. Retrieved
15053:the original
15046:
15036:
15024:. Retrieved
15020:
15010:
14998:. Retrieved
14984:
14980:
14970:
14958:. Retrieved
14952:
14942:
14930:. Retrieved
14915:
14908:
14896:. Retrieved
14881:
14874:
14862:. Retrieved
14852:
14843:
14834:
14822:. Retrieved
14818:the original
14811:
14802:
14790:. Retrieved
14784:
14774:
14764:February 27,
14762:. Retrieved
14757:
14748:
14736:. Retrieved
14732:
14722:
14710:. Retrieved
14704:
14694:
14684:December 10,
14682:. Retrieved
14676:
14666:
14633:
14627:
14598:. Retrieved
14593:
14572:. June 2021.
14569:
14560:
14552:the original
14542:
14532:November 29,
14530:. Retrieved
14511:
14491:February 29,
14489:. Retrieved
14485:the original
14478:
14468:
14458:September 2,
14456:. Retrieved
14445:
14436:
14425:. Retrieved
14423:. 2021-03-27
14420:
14411:
14401:February 26,
14399:. Retrieved
14393:
14383:
14364:
14315:the original
14308:
14283:. Retrieved
14268:
14233:. Retrieved
14197:
14193:
14153:
14146:
14134:. Retrieved
14130:
14120:
14108:. Retrieved
14093:
14086:
14067:
14061:
14049:. Retrieved
14045:
14020:. Retrieved
14010:
13998:. Retrieved
13989:
13968:the original
13957:
13947:
13935:. Retrieved
13929:
13919:
13900:
13894:
13882:. Retrieved
13878:the original
13873:
13864:
13829:
13776:
13773:
13733:
13727:
13724:
13687:
13684:
13680:YouTube bait
13641:
13635:
13612:
13606:
13584:A series of
13559:
13556:white whales
13555:
13545:free-to-play
13458:
13452:wanted level
13411:Transformice
13409:
13403:
13375:Call of Duty
13373:
13367:
13361:wall banging
13360:
13357:
13285:dialog trees
13273:visual novel
13170:
13117:underpowered
12925:
12919:
12904:insert coins
12895:attract mode
12888:pre-rendered
12876:game options
12853:
12850:title screen
12845:
12836:title screen
12824:time to kill
12781:match-3 game
12738:analog stick
12722:gamethrowing
12698:third person
12688:
12639:game studies
12612:secret level
12591:telegraphing
12557:
12554:
12480:
12455:
12452:
12415:
12412:
12372:
12368:
12365:
12330:elements of
12274:cloud gaming
12161:
11939:
11904:
11890:
11886:
11883:FromSoftware
11725:
11623:sports games
11598:An optional
11582:
11579:
11567:attract mode
11456:secret level
11387:
11381:
11339:score attack
11329:
11318:screen cheat
11302:
11298:
11294:
11291:
11226:sandbox game
11168:racing games
11094:
11087:
10940:role-playing
10919:
10866:
10863:
10751:
10748:
10704:replay value
10680:
10677:
10555:development.
10499:(superboss).
10461:
10458:
10416:
10413:
10342:quickscoping
10251:
10245:
10116:public lobby
10106:public lobby
10086:improvement.
10001:
9997:
9993:
9819:frustrating.
9733:
9727:
9707:achievements
9684:
9681:
9590:Apex Legends
9588:
9572:
9540:
9534:
9530:Cut the Rope
9528:
9524:World of Goo
9522:
9516:
9504:physics game
9493:optical disc
9478:
9472:
9469:mobile games
9417:
9414:
9347:
9343:
9340:
9329:monetization
9218:
9212:
9203:palette swap
9166:pack-in game
9158:pacifist run
9016:early access
8929:free-to-play
8874:Warcraft III
8872:
8849:Call of Duty
8847:
8839:
8801:note highway
8793:quickscoping
8774:
8756:
8752:
8740:
8724:
8650:
8575:
8569:
8549:
8515:
8512:
8480:
8476:
8473:
8451:magic points
8379:monetization
8359:attract mode
8339:
8335:
8206:secret level
8155:
8151:
8150:by means of
8050:
8044:
8025:Metroidvania
7902:match-3 game
7893:
7887:
7881:
7833:
7827:
7817:
7813:
7809:
7783:magic points
7782:
7779:
7553:localization
7474:action games
7427:
7421:
7387:level editor
7378:wanted level
7328:bonus stages
7310:
7306:
7302:
7218:
7212:
7203:last hitting
7122:
7024:software bug
7004:
6959:kill farming
6848:analog stick
6732:
6726:
6723:
6608:
6605:
6587:(or regular
6555:
6552:
6540:clicker game
6400:Call of Duty
6399:
6386:
6383:
6360:
6357:
6326:exhaustion).
6319:
6316:
6280:critical hit
6195:Hack vs Hack
6114:gold farming
6086:
6073:
6069:
6065:
6061:
6058:
6047:
6046:Acronym for
6035:
6034:Acronym for
6028:
6025:
5962:
5949:
5943:
5925:
5915:
5909:
5905:Gran Turismo
5903:
5881:racing games
5828:gamethrowing
5751:game studies
5715:
5708:
5705:
5683:
5680:
5630:endless mode
5609:
5606:
5576:
5573:
5559:localization
5408:rhythm games
5401:
5398:
5361:(F2P or FtP)
5359:free-to-play
5336:
5216:
5170:flick-screen
5169:
5153:
5149:
5145:
5142:
5108:first-person
5045:
5042:
4981:
4978:Gold farming
4959:game engines
4922:
4840:
4836:
4832:
4828:
4824:
4820:
4817:
4790:or dialogue.
4744:free-to-play
4690:
4687:
4666:endless mode
4605:
4556:
4552:
4549:
4544:early access
4463:
4432:booster pack
4395:analog stick
4384:
4381:
4370:
4274:
4250:free-to-play
4219:attract mode
4211:display mode
4163:
4160:
4000:free-for-all
3999:
3996:
3983:
3936:
3933:
3912:
3909:
3858:
3855:Gunpei Yokoi
3847:
3843:
3840:
3789:
3786:
3642:
3639:
3634:critical hit
3617:Namco Museum
3615:
3586:cranking 90s
3497:Looney Tunes
3496:
3469:cover system
3461:split-screen
3427:
3370:game balance
3351:
3345:
3339:
3333:
3265:analog stick
3214:Temple Run 2
3212:
3209:mobile games
3205:free-to-play
3192:
3186:
3180:
3177:
3161:
3151:
3145:
3128:
3065:console wars
2979:
2973:
2967:
2961:
2958:beat-'em-ups
2892:
2888:
2885:
2852:cloud gaming
2844:beta testing
2826:
2819:
2744:clicker game
2618:
2514:
2511:
2489:
2372:or player's
2335:
2331:
2328:
2278:
2272:
2230:shoot 'em up
2100:secret level
2040:booster pack
1960:beta testing
1958:
1955:
1950:beta release
1940:best-in-slot
1865:
1862:
1829:
1826:
1804:
1801:
1786:
1783:
1654:
1651:
1638:
1628:auto battler
1561:attract mode
1560:
1535:title screen
1530:arcade games
1526:
1523:
1517:
1514:display mode
1513:
1510:
1502:
1492:attract mode
1475:(MOBAs) and
1466:
1460:
1459:in the game
1444:game engines
1428:assault mode
1347:
1325:
1317:role-playing
1313:
1308:FreedroidRPG
1307:
1251:
1204:
1146:
1140:
1094:
1090:
1087:
1082:analog stick
1042:beta release
1015:
1012:
990:
914:beat-'em-ups
834:Action Point
773:achievements
757:
742:
738:
734:
730:
727:
658:
655:
634:, targeting
618:, targeting
602:, targeting
576:, targeting
528:360 no-scope
511:
508:
251:
236:
218:
209:
199:
192:
185:
178:
166:
154:Please help
149:verification
146:
116:
107:
84:
60:
53:
47:
46:Please help
43:
26:
19343:Video games
19149:Competitive
19144:Cooperative
19139:Multiplayer
19043:Bonus stage
19010:Fast travel
18750:Video games
18575:Dot Esports
18207:Dot Esports
17910:October 29,
17590:November 9,
17551:31 December
17523:February 8,
17413:Inverse.com
17365:December 1,
17313:. Softpedia
16811:October 12,
16778:Motherboard
16751:Destructoid
16584:October 20,
16453:October 17,
16334:February 2,
16054:January 22,
16048:Dot Esports
15791:Dot Esports
15691:. June 1986
15609:How-To Geek
15563:24 December
15504:16 November
15410:15 December
15195:Katz, Arnie
15021:Dot Esports
14824:October 19,
14792:October 19,
14738:December 7,
14600:February 2,
14046:Sportskeeda
13990:Technopedia
13777:CPU vs. CPU
13761:0-day warez
13498:fast travel
13476:Compare to
13337:playthrough
13324:walkthrough
13159:Easter eggs
13051:double jump
13042:triple jump
12982:arcade game
12959:tower dive
12941:touchscreen
12864:arcade game
12812:exclusively
12797:time attack
12679:third party
12654:theorycraft
12645:theorycraft
12444:controlled.
12416:meat shield
12224:strategies.
12153:item levels
12140:stat squish
12032:theorycraft
12009:in any way.
11822:snowballing
11807:sandbagging
11798:matchmaking
11656:multiplayer
11507:bullet hell
11467:bonus stage
11442:cheat codes
11397:season pass
11369:season pass
11331:Screencheat
11009:ROM hacking
10812:rhythm game
10761:review bomb
10743:retrogaming
10695:remote play
10285:playtesting
9957:power spike
9920:power creep
9882:popping off
9832:pog/poggers
9813:playtesting
9795:playthrough
9787:walkthrough
9724:protagonist
9606:gacha games
9582:ping system
9558:online game
9536:Angry Birds
9313:multiplayer
9214:Super Mario
9185:launch game
9144:underworlds
9080:overpowered
9065:their team.
9008:closed beta
8992:multiplayer
8986:game engine
8978:online game
8923:day-one DLC
8916:on-disc DLC
8908:retrogaming
8809:rhythm game
8699:noclip mode
8672:playthrough
8532:multiplayer
8460:multiplayer
8389:motion blur
8282:matchmaking
8200:bonus stage
8052:Castlevania
8034:platformers
8000:playthrough
7925:matchmaking
7842:. See also
7806:portmanteau
7750:side quests
7741:A chain of
7648:loot system
7604:couch co-op
7596:local co-op
7580:walkthrough
7286:walkthrough
7259:leaderboard
7251:launch game
7196:multiplayer
7104:Konami Code
7019:arcade game
6993:Kill Screen
6987:kill screen
6966:spawn point
6891:vertically.
6585:mobile game
6398:games like
6387:damage ring
6371:leaderboard
6267:in players.
6087:Super Mario
5939:rhythm game
5900:racing line
5890:computer AI
5873:time attack
5685:Buy-to-play
5495:game engine
5476:game design
5381:P2W players
5163:flip-screen
5067:platformers
4994:fast travel
4947:Retrogamers
4930:face button
4919:based on a
4837:cybersports
4774:game engine
4450:Dummied out
4386:stick drift
4283:double jump
4155:dialog tree
4053:parameters.
4006:Compare to
3952:on-disc DLC
3922:on-disc DLC
3844:control pad
3611:playthrough
3484:coyote time
3446:couch co-op
3437:ROM hacking
3315:dialog tree
3227:control pad
3165:arcade game
3095:PlayStation
3072:Console war
3024:A cycle of
2975:Final Fight
2927:arcade game
2836:closed beta
2824:clone or a
2643:achievement
2579:Konami Code
2567:noclip mode
2529:charge shot
2374:spawn point
2269:portmanteau
2222:bullet hell
2201:Compare to
2189:Compare to
2072:bonus stage
1981:closed beta
1909:battle pass
1830:achievement
1805:backfilling
1765:Buy-to-play
1721:save points
1705:fast travel
1661:precision.
1565:screensaver
1543:sweepstakes
1488:strategies.
1468:Pac-Man Vs.
1260:arcade game
1227:Compare to
871:adaptive AI
850:A genre of
807:action game
722:achievement
681:abandonware
673:first-party
539:3D graphics
488:2D graphics
254:video games
19358:Categories
19268:BitTorrent
19187:Deathmatch
19170:Game modes
19060:Open world
18970:Saved game
18940:Permadeath
18930:Paper doll
18895:Fog of war
18840:Characters
18804:Attributes
18787:Video game
18537:2021-07-20
18512:2023-04-10
18486:October 8,
18458:October 8,
18420:Future plc
17769:. London:
17690:2022-02-19
17496:2023-08-25
17491:gamesradar
17471:2023-08-25
17446:2023-08-25
17296:Giant Bomb
17056:Giant Bomb
16868:2015-05-23
16474:Giant Bomb
16442:City Pages
15849:August 16,
15822:2022-01-18
15723:. May 1987
15614:2022-07-11
15589:2022-11-12
15537:2021-05-19
15480:2019-04-09
15438:2024-02-13
15432:GamesRadar
15373:Dotesports
14960:October 4,
14596:. ABC News
14427:2021-12-29
14235:2022-02-19
13954:"AAA Game"
13937:January 5,
13874:U.S. Gamer
13856:References
13705:Let's Play
13631:game world
13560:leviathans
13470:open-world
13405:Mega Man X
13382:wall climb
13152:unlockable
13132:underworld
12916:Wii Remote
12900:high score
12772:A type of
12730:thumbstick
12671:min-maxing
12618:developers
12601:necessary.
12568:skill tree
12528:deathmatch
12495:teabagging
12465:in gaming.
12268:Let's Play
12243:turn-based
12160:, and the
12132:stat point
12006:game world
11935:game world
11906:Dark Souls
11891:Bloodborne
11887:Dark Souls
11872:Soulsborne
11861:sound test
11672:skill tree
11633:, or both.
11607:main quest
11593:side quest
11535:shovelware
11286:saved game
11261:game world
11254:save point
11247:open world
11056:game world
10784:respawning
10734:skill tree
10545:game world
10538:reactivity
10530:deathmatch
10462:gamer rage
10422:A type of
10417:ragdolling
10392:game world
10330:saved game
10247:Warcraft 2
10020:creation.
10017:game world
9927:expansions
9685:platformer
9474:Pokémon Go
9432:save point
9426:saved game
9409:permadeath
9384:peripheral
9336:pay to win
9287:releases.
9261:party game
9129:game world
9123:open world
9070:Overextend
9033:game world
9025:open world
8868:turn-based
8729:community.
8649:purposes.
8593:multiplier
8490:mudflation
8353:sound test
8156:maximizing
8152:minimizing
8144:video game
8121:min-maxing
8105:game world
7993:metagaming
7824:Soulslikes
7819:Dark Souls
7737:main quest
7588:Let's Play
7498:saved game
7372:item level
7277:Let's Play
7268:high score
7244:deathmatch
7084:knock-back
6875:juggernaut
6687:item level
6672:influencer
6600:indie game
6474:horde mode
6379:hit marker
6352:high score
6320:hit points
6109:equipment.
6089:Super Star
5963:OpenQuartz
5917:Mario Kart
5877:time trial
5812:gamer rage
5760:game world
5740:Game sense
5730:saved game
5533:Battle.net
5502:middleware
5468:loot boxes
5452:loot boxes
5440:gacha game
5375:pay to win
5329:fog of war
5317:game world
5285:frame rate
5259:frame rate
5206:in a game.
5200:The final
5177:fog of war
5074:final boss
5054:game world
4890:video game
4795:ESP cheats
4705:high score
4607:EVE Online
4568:open beta.
4476:open world
4263:Doom clone
4175:difficulty
4126:devolution
4122:publisher.
4017:Debug mode
3991:deathmatch
3811:cybersport
3694:cross-save
3499:character
3344:, or from
3274:controller
3132:Microsoft.
3056:See also:
2874:cross-save
2867:cloud save
2769:game world
2597:checkpoint
2561:ESP cheats
2486:Job System
2464:experience
2332:story mode
2280:screenshot
2257:ammunition
2227:A type of
2114:fullscreen
2077:A special
1893:See above.
1737:game world
1693:open world
1655:aim-assist
1539:high score
1384:arena mode
1219:A type of
1159:A type of
1142:Dark Souls
1128:storyboard
1095:thumbstick
1071:A type of
821:platformer
762:, or both.
182:newspapers
94:improve it
49:improve it
19129:Nonlinear
19082:Overworld
18900:Game over
18872:Mechanics
18660:April 24,
18315:Gamasutra
18268:August 6,
18262:Gamasutra
18186:4 January
18180:Game Rant
17992:April 12,
17864:April 20,
17713:MIT Press
17652:August 2,
17646:TechRadar
17621:August 2,
17517:Gamasutra
17420:August 8,
17392:August 1,
17208:(2): 13.
17051:"Oddball"
16832:GiantBomb
16714:March 20,
16269:1572-9974
16159:April 29,
15817:Eurogamer
15683:Spindizzy
15459:CNet News
15295:March 26,
15209:0147-8907
15129:PCMag.com
14706:Gamasutra
14658:150073080
14650:1555-4120
14447:Gamasutra
14214:1556-1607
14200:: 50–51.
14131:Gamasutra
13959:About.com
13740:See also
13735:StarCraft
13728:zerg rush
13694:YouTubers
13614:Minecraft
13518:arrow key
13507:WASD keys
13488:warp zone
13391:wall jump
13353:wall bang
13342:See also
13227:vaporware
13145:overworld
13048:See also
13014:trickjump
12974:trackball
12950:toxicity
12890:artwork.
12872:publisher
12847:OpenArena
12668:See also
12605:test room
12565:See also
12558:tech tree
12456:tunneling
12448:targeting
12373:sweatlord
12355:Dream SMP
12346:game mode
12305:superboss
12281:stun lock
12206:See also
12029:See also
11940:Also see
11898:Soulslike
11879:soulslike
11867:function.
11847:corruptor
11811:See also
11727:Diablo II
11720:balancing
11701:levels up
11664:sistering
11559:show mode
11540:A widely-
11523:See also
11510:sub-genre
11295:game save
11278:Roguelike
11193:attrition
10929:roguelite
10915:overworld
10883:roguelike
10721:respecing
10688:maxed out
10681:rerolling
10672:remorting
10654:See also
10622:See also
10591:See also
10566:corruptor
10454:rage quit
10447:rage quit
10397:See also
10323:quicksave
10133:developer
10125:publisher
10025:Roguelike
10022:See also
10002:procedure
9860:game port
9638:pixel art
9598:pity pull
9563:See also
9401:power ups
9366:pentakill
9289:See also
9278:balancing
9248:members".
9182:See also
9115:overworld
9097:overwatch
9056:one-trick
9013:See also
9000:open beta
8969:one-trick
8948:dark ride
8864:real-time
8646:balancing
8524:platforms
8428:free look
8420:mouselook
8370:game mode
8356:, or the
8336:Fallout 4
8212:game mode
8197:See also
8110:See also
8087:See also
8067:See also
8040:Roguelike
8016:metastory
7976:See also
7967:See also
7935:maxed out
7914:Bejeweled
7883:EverQuest
7810:masochist
7687:See also
7561:censoring
7518:light gun
7480:earn more
7363:See also
7265:See also
7188:LAN party
7029:game over
6979:kill feed
6861:Japanese
6786:See also
6742:inventory
6719:interface
6680:streaming
6617:publisher
6537:See also
6530:idle game
6368:See also
6288:head swap
6173:griefing.
6144:gone gold
6133:gold sink
6003:soulslike
5820:rage quit
5791:mechanics
5785:overworld
5722:game save
5666:from one
5657:game port
5644:game over
5601:game mode
5506:end-users
5337:mouselook
5309:free look
5273:See also
4853:(XP, EXP)
4788:cutscenes
4673:game mode
4565:See also
4465:See also
4422:drop rate
4398:(s) of a
4361:game mode
4106:developer
3966:free look
3959:dead zone
3790:cinematic
3716:Also see
3652:cross-buy
3428:See also
3403:corruptor
3335:Star Wars
3300:trackball
3288:light gun
3250:game mode
3172:game over
3113:planning.
2960:such as
2924:See also
2908:See also
2774:Also see
2754:idle game
2751:See also
2673:cinematic
2605:Game Over
2422:corruptor
2396:game mode
2393:A common
2302:minigames
2253:magazines
2092:mini-game
2086:power-ups
2051:See also
2003:whitelist
1995:blacklist
1987:open beta
1978:See also
1880:blacklist
1866:banhammer
1778:B-hopping
1742:See also
1590:Steyr AUG
1555:. In the
1547:Game Over
1518:show mode
1392:arena FPS
1338:artillery
951:Also see
750:Xbox Live
701:pentakill
98:verifying
55:talk page
19333:Software
19303:Internet
19298:Hardware
19293:Graphics
19273:Blogging
19202:Survival
19124:Emergent
19108:Strafing
19075:Map seed
19055:Mini-map
19048:Minigame
18980:Spawning
18945:Power-up
18935:Password
18885:Cutscene
18789:concepts
18722:March 3,
18632:July 30,
18606:July 30,
18601:Red Bull
18580:July 30,
18480:PC Gamer
18452:Engadget
18424:Archived
18415:PC Gamer
18387:PC Gamer
18347:July 23,
18341:GameSpot
18212:July 30,
18158:March 3,
18069:PC Gamer
17569:, Kotaku
17339:July 28,
17222:17759896
17147:Archived
17083:June 30,
17035:26 April
16975:(2003).
16954:March 3,
16889:Engadget
16525:March 3,
16420:March 3,
16386:July 30,
16381:PC Gamer
16360:July 30,
16232:March 3,
16198:March 3,
16133:July 12,
16105:June 28,
16100:Red Bull
16080:July 30,
15796:July 30,
15713:Amaurote
15656:Archived
15379:June 20,
15351:June 26,
15323:June 26,
15134:March 3,
15108:March 3,
15082:March 3,
15026:July 30,
15000:March 3,
14932:March 3,
14898:March 3,
14733:PC Gamer
14712:June 26,
14452:Archived
14421:TheGamer
14285:March 3,
14226:Archived
14051:1 August
13994:Archived
13839:See also
13816:gameplay
13783:sentient
13757:Zero-day
13622:wrapping
13551:grinding
13443:wall run
13419:wallhack
13387:jumping.
13331:gameplay
13190:crafting
13165:ultimate
13125:balanced
13094:twinking
13084:turtling
13026:triple A
12856:computer
12817:platform
12814:for one
12714:throwing
12690:Fortnite
12576:telefrag
12536:teamkill
12514:Valorant
12508:Team Ace
12297:minigame
12193:strafing
12108:squeaker
12049:speedrun
11913:spamming
11835:softlock
11814:twinking
11803:hustling
11747:metagame
11713:gameplay
11555:presses.
11542:licensed
11484:speedrun
11303:savefile
11299:savegame
11032:entities
10954:medieval
10738:element.
10663:remaster
10646:remaster
10625:remaster
10617:remaster
10594:remaster
10433:rag doll
10426:used by
10400:Minimap.
10252:Warcraft
10083:metagame
10038:failure.
9899:power-up
9868:postgame
9838:PogChamp
9804:longplay
9700:platting
9651:platform
8958:one-shot
8942:on rails
8935:freemium
8840:"nuking"
8813:highway.
8786:no-scope
8719:no johns
8712:clipping
8679:newbie (
8571:Summoner
8189:minigame
8172:miniboss
8006:gameplay
7987:metagame
7970:metagame
7814:hardcore
7799:masocore
7631:loot box
7572:longplay
7503:creation
6909:griefing
6839:joystick
6815:god mode
6772:god mode
6702:instance
6648:god mode
6632:god mode
6556:i-frames
6361:hi-score
6331:heat map
6271:headshot
6258:head bob
6227:Game Boy
6178:grinding
6104:god roll
6054:god mode
5961:Gibs in
5851:gameplay
5803:gameplay
5669:platform
5636:god mode
5618:gameplay
5513:game jam
5460:gambling
5387:freemium
5348:freemium
5323:e-sports
4985:grinding
4896:. These
4876:(Add-on)
4825:e-sports
4653:gameplay
4639:postgame
4633:gameplay
4626:end game
4616:emulator
4611:vessels.
4601:Gameplay
4576:Elo hell
4485:dungeons
4428:loot box
3974:deadzone
3929:day zero
3913:day zero
3857:for the
3781:cutscene
3776:blocked.
3749:overtime
3593:Fortnite
3571:crafting
3423:softlock
3410:emulator
3360:cooldown
3282:joystick
3194:Gauntlet
3188:Vanguard
3175:screen.
3136:continue
3129:de facto
3085:Nintendo
3027:gameplay
2963:Renegade
2762:clipping
2681:cutscene
2652:chiptune
2588:cheating
2573:wallhack
2549:god mode
2355:cheating
2336:campaign
2274:bullshit
2263:bullshot
2155:platform
2067:account.
2062:boosting
1888:ban wave
1849:gameplay
1797:backfill
1713:autosave
1708:systems.
1674:auto-run
1647:auto-aim
1597:Fortnite
1552:gameplay
1448:flipping
1322:strategy
1271:cocktail
1222:speedrun
1193:anti-RPG
1155:Anti-Aim
1122:animatic
1103:joystick
1000:auto-aim
987:locks on
960:rushdown
713:Team Ace
659:triple A
504:graphics
417:See also
19021:Scenery
18393:27 June
18044:20 July
18039:Polygon
18018:20 July
17964:May 24,
17959:Polygon
17544:Plarium
17466:Polygon
17317:May 15,
17276:July 8,
17270:PCGamer
16783:July 5,
16757:July 5,
16355:Gamepur
16300:May 24,
16277:2922342
15961:May 22,
15923:May 22,
15771:Gfinity
15715:review"
15689:Zzap!64
15685:review"
15665:2 April
15345:Polygon
15317:Polygon
15269:May 26,
15241:May 24,
15175:May 24,
15048:1UP.com
14954:Inverse
14864:May 24,
14480:1UP.com
14310:1UP.com
14222:1595007
14110:May 24,
14000:May 28,
13931:Polygon
13884:11 June
13834:series.
13720:zerging
13177:upgrade
13102:MMORPGs
13059:tryhard
13020:exploit
13007:MMORPGs
12908:any key
12762:effect.
12381:tryhard
12289:subgame
12185:debuffs
12158:MMORPGs
11959:camping
11943:respawn
11637:simcade
11516:shooter
11498:shooter
11348:scuffed
11242:sandbox
11069:pointer
10843:rngesus
10767:itself.
10713:respawn
10408:ragdoll
10152:pulling
10146:MMORPGs
9998:process
9933:balance
9888:esports
9666:Android
9662:Windows
9573:lagging
9321:paywall
9257:attack.
9209:palette
9173:console
9089:balance
9040:sandbox
8888:oddball
8759:, is a
8605:tables.
8603:pinball
8589:ending.
8580:series.
8436:moveset
8220:mission
8140:wargame
8127:minimax
8098:minimap
8055:series.
8046:Metroid
7685:games.
7543:loadout
7429:Destiny
7316:dungeon
7301:. Also
7006:Pac-Man
6972:respawn
6943:ratios.
6927:crashes
6915:banning
6851:on top.
6711:dungeon
6694:MMORPGs
6548:iframes
6490:hurtbox
6443:hitscan
6436:hurtbox
6218:console
6167:griefer
6123:farming
6007:elitism
5997:Git gud
5933:collide
5796:setting
5782:s, and
4966:farming
4939:fangame
4898:add-ons
4829:eSports
4812:esports
4506:itself.
4459:dungeon
4400:gamepad
4243:dolphin
3937:day one
3905:day one
3819:esports
3606:Neo Geo
3553:cracked
3395:(co-op)
3366:ability
3182:Fantasy
3101:brands.
3035:console
2919:coin-op
2899:defeat.
2705:clapped
2494:series.
2488:in the
2470:warrior
2347:camping
2177:routes.
2054:lootbox
1874:kicking
1840:balance
909:MMORPGs
818:s, and
815:shooter
670:or are
521:sprites
495:sprites
262:players
196:scholar
92:Please
19263:Backup
19134:Twitch
19087:Skybox
18811:Health
18736:Portal
18713:
18627:Kotaku
18430:22 May
18149:
18122:
17806:
17777:
17748:
17719:
17681:
17220:
17139:
17077:Kotaku
17026:
16985:
16945:
16918:
16708:Kotaku
16677:
16643:
16609:
16578:Kotaku
16516:
16411:
16275:
16267:
16223:
16189:
16127:Kotaku
16024:
15991:
15952:
15290:Kotaku
15232:
15207:
15166:
14923:
14889:
14786:Kotaku
14656:
14648:
14523:
14395:Kotaku
14371:
14276:
14220:
14212:
14165:
14136:2 June
14101:
14074:
14022:May 2,
13907:
13637:PacMan
13587:levels
13531:levels
13514:QWERTY
13435:noclip
13299:waggle
13139:levels
13066:sweaty
12997:trash
12955:games.
12631:theory
12424:health
12396:T-pose
12369:sweaty
12147:health
11771:games.
11741:avatar
11356:season
11265:point.
11210:S Rank
11097:engine
11090:engine
10958:MilSim
10804:revive
10778:health
10771:revive
10657:reboot
10637:demake
10631:reboot
10609:remake
10600:remake
10585:reboot
10334:state.
9965:p-rank
9542:Peggle
9518:Portal
9464:, and
9307:saving
9194:paddle
8938:games.
8778:newbie
8617:debuff
8544:(MOBA)
8340:Skyrim
8258:MMORPG
7979:cheese
7873:MMORPG
7744:quests
7706:MMORPG
7416:nerfed
7410:buffed
7220:Dota 2
7166:kicked
7124:Contra
7119:Konami
7071:kiting
7049:(KOTH)
6498:hitbox
6423:hitbox
6414:health
6311:health
6202:cheats
6060:Also:
6029:goated
5914:, and
5911:F-Zero
5844:gating
5664:ported
5584:points
5354:goods.
5195:foozle
5006:(FOMO)
4804:cheats
4766:engine
4759:health
4728:energy
4501:duping
4473:In an
4148:modded
4088:remake
4080:demake
4058:debuff
3878:health
3771:cut-in
3742:crunch
3559:piracy
3297:, and
3294:paddle
2881:clutch
2777:noclip
2635:cheevo
2576:, and
2555:aimbot
2523:secret
2482:priest
2478:wizard
2342:point.
2309:breach
2243:sponge
2217:means.
2192:debuff
2173:health
1904:items.
1898:banner
1767:, see
1729:avatar
1666:aimbot
1541:list,
1186:hitbox
1180:hitbox
1174:hitbox
969:aimbot
880:add-on
846:(ARPG)
793:levels
743:cheevo
735:trophy
636:64-bit
626:64-bit
620:32-bit
610:32-bit
604:16-bit
594:16-bit
534:scope.
439:arcade
264:, and
260:, the
198:
191:
184:
177:
169:
19038:Level
18985:Stats
18950:Quest
18826:Magic
18095:(PDF)
17986:VG247
17218:S2CID
17187:(PDF)
17176:(PDF)
17150:(PDF)
17133:(PDF)
16273:S2CID
15720:Crash
15659:(PDF)
15652:(PDF)
15200:Video
15103:WIRED
14987:(1).
14654:S2CID
14229:(PDF)
14218:S2CID
14190:(PDF)
14159:Wiley
13825:world
13775:Also
13726:Also
13686:Also
13580:world
13538:whale
13479:aggro
13427:cheat
13359:Also
13320:term.
13280:anime
13196:level
12966:MOBAs
12862:, or
12860:video
12556:Also
12469:taunt
12454:Also
12430:aggro
12414:Also
12402:bugs.
12367:Also
12361:sweat
12255:upon.
12201:dodge
12179:buffs
12124:level
12116:stage
12040:specs
11980:spawn
11927:spawn
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