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Crash Twinsanity

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Victor and Moritz as test subjects for a prototype of his Evolvo-Ray, but the experiment resulted in the parrots being transported to the Tenth Dimension, where they would be mutated by the environment's severe "reverso-radioactivity". The trio return to the Iceberg Lair, repair the Psychetron and travel to the Tenth Dimension to face the Evil Twins. Upon their arrival, Nina is kidnapped by an evil doppelganger of Crash and taken to his desolate home on Twinsanity Island. After cornering Evil Crash, Cortex valiantly offers himself in Nina's stead, which leads to a chase. Crash, Cortex and Nina escape Evil Crash and make their way to the Evil Twins' compound, where Cortex confronts the Evil Twins and commands them back into their cage. The Evil Twins transform their cage into a giant robot and engage in a final battle with the trio. The Evil Twins are defeated and flee the compound, only to be devoured by Evil Crash when they take refuge in his home. After the trio return to their own dimension, Cortex attempts to eliminate Crash, but the malfunctioning Psychetron teleports Cortex into Crash's mind, where he is trapped with a crowd of dancing Crash duplicates.
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activate switches. Two levels in the game incorporate a gameplay style named "HumiliSkate", which involves Crash riding Cortex as a makeshift snowboard, while two others are played in a style named "Doc Amok", which involves Crash clearing a path for a fleeing Cortex. Another gameplay style, named "RollerBrawl", involves the player steering Crash and Cortex through the level as they engage in a brawl.
1124:'s vocal performance were singled out for praise. Reviewers appreciated the added dimension to Cortex's personality and considered the character and his dialogue to be the most entertaining and accomplished in the game. Valentino described Cortex as "nutty in the best possible way", while Reiner admitted that "turning Cortex into a cross-dressing lunatic brought about a few chuckles". 1066:" music in the snow/ice level, which "ended up wearing on my nerves after a while". Soboleski praised the voice-acting as "well done, with the right amount of sarcasm, humour and attitude to keep players laughing", but criticised the music as "quite repetitive and pretty clichΓ© based on what we have been hearing year after year from the series." Andrew Wooldridge of 34: 545:
Lead designer Paul Gardner and artist Daniel Tonkin explained that Cortex was made playable as an opportunity to explore his character, and was teamed up with Crash because "it didn't make sense to make them two opposing characters who were playable because the player would be kind of playing against
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if 100 Fruits are collected. Crates also carry Wumpa Fruit, which can be obtained if the crates are broken. TNT crates explode after a three-second fuse when jumped on, while Nitro crates explode upon any physical contact. Crates with plungers will detonate any Nitro crates in the immediate vicinity.
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was included in a cameo appearance due to his fan-favourite status. A stage taking place in Coco's mind, "Gone a Bit Coco", was removed because production was too far along to guarantee that the stage could be finished and played without crashing. Other content, such as a cameo by Fake Crash and the
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Crash and Cortex sneak into the Academy through the sewer system, where they fend off an attack from Dingodile. After Cortex finds Nina and has an encounter with Madame Amberly, he recalls the origin of the Evil Twins; when Cortex was an 8-year-old student in the Academy, he used his two pet parrots
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I was eight years old and the most popular student in the Academy. Ah yes, how they loved me. It was my first experiment with the Evolvo-Ray, phase one in my plan to create an army of super-animals! The test subjects: my two pet parrots, Victor and Moritz, the only creatures I didn't loathe or eat.
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This is the Psychetron, gateway to the infinite dimensions. Beyond our universe, somewhere between the Ninth and Eleventh Dimensions lies the mysterious Tenth Dimension, and there we must go in order to confront the Evil Twins, steal their riches, and restore the natural order of things, with me on
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was called in for an audition to replace Brown, and was given an explanation that VU Games considered Brown's performance to be "too mean". After Borders described Cortex to Lang and had him listen to signature samples of Brown's performance, he encouraged Lang to play Cortex as more flamboyant and
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You know, Crash, for all these years I've been wrong about you. Your creation was a mistake, and your existence has been a constant reminder of that mistake, but I've learned something from all of this. I've learned that you can't run away from your mistakes, but you can bury them! I never want to
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and featured a premise involving the Evil Twins stealing Crash's island from Earth and grafting it onto a giant planet made from pieces of others. The tone of the game was intended to be more serious than preceding entries in the series, with the term "edgy" being widely used among the development
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received mixed reviews upon release. Critics mostly praised the gameplay variety, presentation, narrative, humour and Lang's voice performance, but had mixed reactions towards the music and criticised the controls, platforming sections, and camera. Two mobile versions of the game were subsequently
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commented positively on the "tried-and-true" gameplay, "great" graphics, "decent" value and "good" character likenesses, but criticised the lack of in-game audio, "finicky" control, lack of innovation in terms of gameplay, lack of enemy characters and the fact that Cortex seemed "mindless". Chris
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and a limited amount of ammo, and Nina uses her mechanical arms to punch enemies and latch onto distant ledges. When Crash and Cortex are together, Crash can use Cortex to increase the range of his spin attack, use Cortex's head as a hammer to break certain objects, and hurl Cortex across gaps to
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game to date; they pointed out the increased detail in Crash and Cortex's designs and their smoother and more expressive animations that telegraph their personalities, although Soboleski, Davis and GR Chimp felt the particle and lighting effects and frame rate in the PlayStation 2 version were
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on a distant ice floe. Crash returns to the Iceberg Lair with Cortex, where the latter is attacked by a recovered Coco, who believes that Cortex kidnapped Crash. Coco's assault sends two of the Power Crystals flying into the Psychetron, which damages the machine and paralyzes Coco in a chain
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differs from previous entries in the series through its free-roaming gameplay style; the player can explore the game's environments in all directions and travel seamlessly between levels. As opposed to the "hub room" format utilized by previous games, the player's progression through
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to join forces and attack the Evil Twins themselves, but both are easily defeated. Cortex introduces the Psychetron, a device that will allow travel to the Tenth Dimension, but requires Power Crystals to function. Crash uses Cortex as an impromptu snowboard in an attempt to reach
1117:-influenced" score and vocal arrangements as "wildly inventive". GR Chimp described the soundtrack as a "thoroughly weird and catchy" "combination of jungle, pop and a barbershop quartet", and opined that "the quirky approach to the composition helps give the game its attitude". 1855:"Nina was designed by @DukeMighten for a Crash racing game, but we loved her so much that we used in #Twinsanity. I built this model so we could quickly see her in the game. The body is modified from Dr. Cortex's, built by Jon Derby. #CrashBandicoot #CharacterDesign #NinaCortex" 1103:". Reed found the music to be "occasionally inspired" and was surprised by the quality of some of the game's tracks (citing the Uka Uka boss fight as an example), but warned that "others, however, numb the brain into mulch so don't expect undiluted quality". Andrew Reiner of 1088:
sound effects "fit snugly" into the sound design, "some of them are used too often and some of them just sound a little tired." While Valentino enjoyed the game's soundtrack, Bedigian lambasted it as "insanely annoying music that doesn't fit with the wacky and crazy world of
375:; the controlled character alternates between particular levels. Crash is the primary player character and has the ability to jump into the air and land on enemy characters, spin in a tornado-like fashion to knock enemies off-screen, slide across the ground and perform a 1568:
Ruined, thanks to Perky here! It must be repaired, and only one person can help: my niece, Nina Cortex. Isn't she delightful? Obviously I've made a few modifications here and there. Quickly, to my private dirigible! Set a course for Madame Amberley's Academy of
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received mixed reviews from critics upon release. The open-world setting was welcomed as an improvement over the "claustrophobic" level design of previous games, and the various gameplay styles were commended as clever and well-implemented; James B. Pringle of
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Checkpoint crates allow the player to return to a specific point in the stage upon losing a life, while World crates save the player's progress. Gems littered throughout the levels can be collected to unlock extra content such as concept art and storyboards.
758:, the Sharp 802 SH and 902 SH, and the Toshiba V902T. In this version, the player controls Crash Bandicoot, who must sprint along a three-dimensional road and dodge obstacles, defeat enemies and collect items en route. In 2007, the PlayStation 2 version of 1131:
considered the I-play version to be "infinitely more enjoyable" than its console counterpart, pointing out the colourful graphics and "well-done" character art, but noting the insensitive controls and lack of audio as negative points. Avery Score of
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due to her popularity among the development team. Gardner created a rough model of Nina modified from that of Neo Cortex, and her final model was created by Chris Abedelmassieh. Nina's model was created over the course of a single weekend. Although
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crew member Jordan Reichek wrote the game's script, provided creative input on the characters and game mechanics, and illustrated the game's cover art. The character Nina Cortex was created and designed by Duke Mighten for an early version of
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a score of 5 out of 10, noting the game's simple and relatively responsive controls and polished presentation, but criticising the awkward perspective, "very finicky" collision detection, lengthy character animation and long loading screens.
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considered the RollerBrawl sequence to be the game's best. However, the platforming sections were considered formulaic and tired. The gameplay aspect of controlling Crash and Cortex in tandem drew comparisons to
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self-absorbed. Lang eventually created a depiction of Cortex that was "master evil with a bit of a childish feminine side that leaks out in his tirades" that had everyone laughing at the lines and the character.
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was developed by VU Games, published by I-play and released on November 6, 2004. The mobile version consists of six levels based on the "Doc Amok" stages of the console version. Another mobile game, titled
432:'s shack in the process. Crash's venture through the battleship eventually results in an explosion of a cache of TNT crates, which sinks the ship and propels Crash into a confrontation with Doctors 1158:, Daniel Tonkin stated that Traveller's Tales was "still very interested in the franchise and I think if the opportunity came up we'd be more than happy to do another game". A pitch for a new 1696: 415:
Crash and Cortex attempt to enter the Iceberg Lair through the front entrance, but the door is frozen shut, forcing the pair to take an alternate path inside. They inadvertently free
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Your failed experiment sent two innocent parrots to the Tenth Dimension! The severe reverso-radioactive conditions here sharpened our skills and warped our fragile eggshell minds.
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both dismissed the visuals as lacklustre. Pringle and Reed commended the full-motion videos for their polished quality, though the inability to skip them was seen as a nuisance.
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as the central influences on the game's character dynamic, as both properties provide a variation of two opposing personalities spending a large amount of time together;
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appearance of a good version of Cortex, was also removed, but appears in unlockable concept images in the final game. A punching maneuver by Crash that appeared in the
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acknowledged the graphics as "quite pretty", but stated that the collision detection and frequent invisible barriers "leave a lot to be desired". Brent Soboleski of
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on September 7, 2004, and was released in North America on September 28, 2004, in Europe on October 8, 2004, and in Australia on October 28, 2004. A version for the
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inferior to those in the Xbox version. Soboleski and Reed observed a lack of texture and detail in the environments, and Reed and Wooldridge pointed out the short
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Three years after his previous defeat by Crash, Doctor Neo Cortex returns to the Wumpa Islands to exact revenge on Crash. Cortex incapacitates Crash's sister,
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Tenth Dimension... yes. Yes! In the dark ocean of my intellect swims a magnificent whale of a plan! To the laboratory! We're not beaten yet! The game is on!
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speculated that the port's cancellation was due to the disappointing financial performance of other VU Games titles on the system. In the United Kingdom,
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The audio, particularly the music, was met with a mixed response. Pringle stated that the music was fitting, but admitted that he "wasn't a fan" of the "
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Most assessments of the visuals were positive. Pringle noted the "cartoon-like" feel given to the game by its crisp and vibrant colours. Chris Stead of
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top. We require six Power Crystals in order to make the leap and we have... four. Hmm, let's see... That isn't enough! All is lost! Unless...
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s completion. The game's premise centered around Crash being sucked into several television programmes by an invention created by Cortex.
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as a comedic title in which Cortex would be teamed up with Crash as a means of exploring his character. The game marks the debut of
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congratulating them on the game's success. In the letter, Webb stated that if Activision ever expressed interest in developing a
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You have to help me, Crash! You heard them! They want to destroy our island home, humiliate and enslave you, and steal my brain!
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reaction. Crash and Cortex set a course for Madame Amberly's Academy of Evil in the hopes of recruiting Cortex's niece
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The experiment was proceeding as planned when suddenly... my parrots were gone, lost amongst the infinite dimensions!
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features several styles of gameplay, one of which is named "HumiliSkate", in which Crash rides Cortex as a snowboard.
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The humorous dialogue and slapstick comedy were considered a highlight, and the characterization of Cortex and
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debuted at #25 in the sales charts, and remained within the top 40 best-sellers by the 2004 Christmas season.
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in the process, who attacks them with a giant body formed from ice. Uka Uka is convinced by his twin brother
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series and the fifth game in the main series. The game's story takes place three years after the events of
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is influenced by the plot. Over the course of the game, the player controls three different characters:
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band Spiralmouth, while Gabriel Mann recorded and mixed the soundtrack at Asylum Recording Studios in
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from September 1–5, 2004. VU Games' booth featured a "Challenge Corner" where attendees competed for
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Divided we are but two magical masks. Join me, and together we can defeat this evil infestation. /
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was showcased alongside other VU Games titles at the Game Stars Live consumer games show held at
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demo was removed due to its inadvertent capability of destroying scenery. Rusty Walrus, a blue
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title as comedic as possible. The new game went through several working subtitles, including
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was intended to be Nina's debut appearance, Gardner was alerted to her early appearance in
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Yeah! Back in the Tenth Dimension, we don't have anything near as nice as the totem gods!
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respectively derided the checkpoint/autosave system as faulty and spaced too far apart.
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was an additional influence on Lang's delivery as Cortex. Other cast members include
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remake, he and a handful of previous developers would gladly return to work on it.
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were created by Red Eye Studios, who previously created the full-motion videos for
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Uka Uka, wait! An evil greater than even yours threatens to destroy this world. /
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by Webb, who came across Nina's image in newly released screenshots of the game.
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was amused by the game's music and said that "Sounding something like a team of
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development team as possible. On August 3, 2017, following the release of the
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was successful enough for him to expand his studio, he would try to approach
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character who pursues Crash in one level, was inspired by the final boss in
457: 33: 3845: 3549: 687: 611: 326: 3830: 3454: 1968: 1063: 730:, was published by Vivendi Games Mobile and Wonderphone and developed by 672: 626: 217: 3386: 3825: 3651: 2588: 2552: 1628:(Multiplatform). Vivendi Universal Games. Level/area: Ending cutscene. 1585:(Multiplatform). Vivendi Universal Games. Level/area: Academy of Evil. 1203: 804: 751: 668: 634: 405: 262: 3381: 2698: 2338: 1807: 1765: 1656: 1007: 844: 3254: 3010: 2966: 2906: 2516: 2442: 2410: 2374: 2166: 1563:(Multiplatform). Vivendi Universal Games. Level/area: Iceberg Lab. 1541:(Multiplatform). Vivendi Universal Games. Level/area: Iceberg Lab. 1121: 1032: 1027: 947: 892: 705: 615: 506:, which featured an identical premise, Traveller's Tales abandoned 465: 322: 3397: 1127:
Reception to the mobile versions was also mixed. Levi Buchanan of
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remarked that the "mixed-up" score "would find a welcome home in
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Wumpa Fruit is scattered throughout the game, and grant an extra
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aspect of the soundtrack, but added that while the game's stock
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java-enabled handsets that accompanied the commercial launch of
1761:"Crash teams up with Cortex in the Bandicoot's PS2/Xbox return" 1483:(Multiplatform). Vivendi Universal Games. Level/area: Tikimon. 1462:(Multiplatform). Vivendi Universal Games. Level/area: Tikimon. 592: 380: 293:
and follows the main protagonist and antagonist of the series,
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himself". Producer and creative director David Robinson cited
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In a 2012 interview, Keith Webb noted that if his video game
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was announced, but it was cancelled for undisclosed reasons;
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convinced Traveller's Tales to restart production and create
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with only five minutes to spare. The game was announced as
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and restarted production with a focus on making the next
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s voice actors were cast and directed by Chris Borders.
1720: 1718: 1716: 1714: 993:, while the RollerBrawl segment was widely compared to 735: 1876: 1874: 1872: 1792: 1790: 1788: 1623: 1602: 1580: 1558: 1536: 1499: 1478: 1457: 1436: 1369: 1367: 1711: 530:. Concept artist Keith Webb came up with the title 1869: 1785: 1364: 667:was composed, performed, arranged and produced by 542:originally intended as the game's American title. 476:; his performance was widely acclaimed by critics. 2467: 2465: 2034:"Lex Lang talks about his role as Dr. Neo Cortex" 1525:I like a challenge. I accept. This should be fun! 379:to break certain objects. Cortex is armed with a 336:released and were also met with mixed reception. 325:as the voice of Cortex, replacing previous actor 3882: 1842:. Vivendi Universal Games. 2004. pp. 10–11. 1652:Next-Gen Sequel, Riding & Outso, Wii Remote" 3049: 3047: 3045: 3043: 3041: 3039: 3037: 3035: 3033: 2028: 2026: 1995: 1993: 1991: 1412:. Vivendi Universal Games. 2004. pp. 9–10. 3097: 3095: 3093: 3091: 3089: 3087: 3085: 2991: 2989: 2462: 1398:. Vivendi Universal Games. 2004. pp. 7–8. 3413: 2891: 2889: 2734:Reiner, Andrew; Mason, Lisa (November 2004). 1960:"Ryan Spindell & Clancy Brown Interview: 371:(or both at the same time) and new character 3135: 3133: 3030: 2951: 2949: 2887: 2885: 2883: 2881: 2879: 2877: 2875: 2873: 2871: 2869: 2683: 2681: 2232:"Updated Australian Release List - 24/10/04" 2229: 2096:"Vivendi and DJs sign up to Game Stars Live" 2023: 1988: 1834: 1832: 1830: 970:compared the 'ingenious' Doc Amok levels to 3936:Video games developed in the United Kingdom 3294:. No. 185. December 2004. p. 170. 3082: 2986: 2947: 2945: 2943: 2941: 2939: 2937: 2935: 2933: 2931: 2929: 2733: 2679: 2677: 2675: 2673: 2671: 2669: 2667: 2665: 2663: 2661: 1426:. Vivendi Universal Games. 2004. p. 9. 1384:. No. 132. April 2004. pp. 59–63. 1166:, was developed by Traveller's Tales after 408:, concocts a plan and beckons Crash to his 3420: 3406: 2831: 2829: 2827: 2825: 2823: 2821: 2819: 2817: 2775: 2773: 2771: 2769: 2767: 2765: 2763: 2627: 2623: 2621: 2619: 2617: 2615: 2613: 2611: 2001:"Interview with Lex Lang (Dr. Neo Cortex)" 1685:"Product: Technicolor, Sierra Partner For 32: 3243: 3130: 3053: 2866: 1827: 1329: 3347:Remaster – An Open Letter by Keith Webb" 3190:"The Crash & Cortex Stand-Up Show!: 3139: 3101: 2926: 2835: 2729: 2727: 2725: 2723: 2721: 2658: 2093: 1796: 1758: 1624:Traveller's Tales (September 28, 2004). 1603:Traveller's Tales (September 28, 2004). 1581:Traveller's Tales (September 28, 2004). 1559:Traveller's Tales (September 28, 2004). 1537:Traveller's Tales (September 28, 2004). 1500:Traveller's Tales (September 28, 2004). 1479:Traveller's Tales (September 28, 2004). 1458:Traveller's Tales (September 28, 2004). 1437:Traveller's Tales (September 28, 2004). 1327: 1325: 1323: 1321: 1319: 1317: 1315: 1313: 1311: 1309: 456: 343: 281:. It is the eleventh installment in the 2814: 2760: 2628:Wooldridge, Andrew (October 14, 2004). 2608: 2488:from the original on September 26, 2019 2230:van Leuveren, Luke (October 24, 2004). 2174:from the original on September 14, 2016 2011:from the original on September 22, 2019 1852: 1682: 1402: 1333: 579:Crash Bandicoot Purple: Ripto's Rampage 445:to assist in repairing the Psychetron. 3883: 3323:from the original on September 1, 2022 3304: 3279: 3277: 3239: 3183: 3181: 3179: 3177: 2706:from the original on November 27, 2020 2536: 2155: 2044:from the original on December 21, 2021 1957: 1926: 1740:from the original on September 4, 2020 1645: 1388: 1352:from the original on November 14, 2021 3401: 3237: 3235: 3233: 3231: 3229: 3227: 3225: 3223: 3221: 3219: 3187: 2995: 2955: 2895: 2779: 2718: 2572: 2471: 2288: 2192: 2124: 2069:"@Borgatao No. Just watched a lot of 1976:from the original on November 1, 2020 1939:from the original on December 6, 2020 1416: 1334:Pringle, James B. (October 5, 2004). 1306: 472:) as the voice of series' antagonist 3956:Video games set on fictional islands 3941:Video games about parallel universes 3244:Soboleski, Brent (October 7, 2004). 3102:Bedigian, Louis (October 10, 2004). 2687: 2327: 2238:. PAL Gaming Network. Archived from 2156:Kohler, Chris (September 28, 2004). 2066: 1929:"Development – Keith Webb Interview" 1699:from the original on August 24, 2021 1664:from the original on August 25, 2021 1260:Crash Bandicoot: The Wrath of Cortex 496:team. In response to the release of 290:Crash Bandicoot: The Wrath of Cortex 3427: 3353:from the original on March 31, 2018 3274: 3174: 3054:Valentino, Nick (October 8, 2004). 2914:from the original on August 8, 2011 2596:from the original on April 23, 2010 2328:Reed, Kristan (December 21, 2004). 2193:Adams, David (September 28, 2004). 1927:Sawaya, Cameron (October 6, 2020). 1840:Crash Twinsanity Instruction Manual 1424:Crash Twinsanity Instruction Manual 1410:Crash Twinsanity Instruction Manual 1396:Crash Twinsanity Instruction Manual 785: 487:' Oxford division and published by 13: 3216: 2996:Score, Avery (February 11, 2005). 2974:from the original on June 10, 2021 2560:from the original on March 3, 2019 2524:from the original on March 5, 2013 2446:. December 6, 2004. Archived from 2414:. December 1, 2004. Archived from 2346:from the original on July 28, 2020 2309:from the original on July 28, 2020 2211:from the original on June 21, 2020 2137:from the original on June 22, 2020 2125:Adams, David (September 7, 2004). 2106:from the original on July 28, 2020 1896:from the original on July 11, 2021 1853:Gardner, Paul (October 5, 2018). 1815:from the original on June 21, 2020 1773:from the original on July 28, 2020 1683:Carless, Simon (August 28, 2006). 1154:Preceding the European release of 762:was re-released in the three-disc 14: 3992: 3971:Video games scored by Spiralmouth 3369: 3140:Buchanan, Levi (April 27, 2005). 2688:Reed, Kristan (October 6, 2004). 2094:Bramwell, Tom (August 10, 2004). 1797:Bramwell, Tom (October 6, 2004). 491:. The game was originally titled 3305:Harris, Craig (April 28, 2008). 3188:Lopez, Vincent (December 2004). 2472:James, Chris (August 19, 2005). 1958:Wojnar, Zak (October 14, 2020). 1759:Bramwell, Tom (March 26, 2004). 742:in December 2004, including the 3349:. Crash Mania. August 3, 2017. 3335: 3298: 2956:Davis, Ryan (October 5, 2004). 2896:Davis, Ryan (October 5, 2004). 2500: 2430: 2394: 2358: 2321: 2289:Fahey, Rob (October 13, 2004). 2282: 2254: 2223: 2186: 2149: 2118: 2087: 2060: 1951: 1920: 1908: 1846: 1752: 1676: 1646:Dobson, Jason (July 17, 2006). 1639: 1634:see your ridiculous face again! 1617: 1596: 1574: 1552: 1530: 1493: 1472: 1289: 1283: 1277: 1271: 1265: 1217:Crash Bandicoot N. Sane Trilogy 1177:was ultimately followed by the 3841:Sony Interactive Entertainment 2780:Stead, Chris (July 12, 2004). 1726:"Interview with Paul Gardner ( 1451: 1430: 1251: 1238: 1220:, Webb sent an open letter to 734:for an exclusive selection of 567:, and was re-appropriated for 452: 1: 3951:Video games set in Antarctica 2836:GR Chimp (October 28, 2004). 2067:Lang, Lex (August 3, 2019). 1299: 3946:Video games set in Australia 3205:. p. 74. Archived from 2332:Need for Speed Underground 2 1917:(PlayStation 2, Xbox) Extras 1882:"Interview with Keith Webb ( 1210:with as many members of the 781: 653:. The full-motion videos of 622:Monty Python's Flying Circus 7: 3284:"This Month in Baby Games: 2692:Crash Bandicoot: Twinsanity 2510:Crash Bandicoot Action Pack 1376:Crash Bandicoot: Twinsanity 764:Crash Bandicoot Action Pack 339: 10: 3997: 3916:Sierra Entertainment games 3802:Uncharted 4: A Thief's End 2584:for PlayStation 2 Reviews" 1053:. Bedigian and a blurb in 678: 536:Crash Bandicoot: Unlimited 3921:Single-player video games 3818: 3786: 3779: 3761: 3738: 3709: 3675: 3643: 3611: 3579: 3572: 3548: 3514: 3487: 3453: 3446: 3437: 3291:Electronic Gaming Monthly 2736:"Double Your Displeasure" 1162:game, tentatively titled 1149: 1109:acknowledged the game's " 1056:Electronic Gaming Monthly 825: 822: 798: 795: 589:Crash Bandicoot Unlimited 553:The Ren & Stimpy Show 508:Crash Bandicoot Evolution 493:Crash Bandicoot Evolution 309:Crash Bandicoot Evolution 241: 229: 191: 175: 163: 153: 143: 109: 99: 80: 70: 58: 46: 31: 26: 3901:Cancelled GameCube games 3725:Team Racing Nitro-Fueled 1231: 976:, and Louis Bedigian of 700:-based prizes. The game 538:on March 26, 2004, with 16:2004 platform video game 3926:Traveller's Tales games 3809:Skylanders: Imaginators 3309:Crash: Mind over Mutant 3108:Review – PlayStation 2" 1962:The Mortuary Collection 1190:Crash: Mind over Mutant 1044:to be the best-looking 721:A mobile game based on 489:Vivendi Universal Games 395: 271:Vivendi Universal Games 65:Vivendi Universal Games 3976:Open-world video games 3202:Official Xbox Magazine 1799:"Traveller's Tales on 1687:Spyro: A New Beginning 1096:Official Xbox Magazine 1036:and Nick Valentino of 935:Official Xbox Magazine 766:compilation alongside 477: 352: 3906:Crash Bandicoot games 3856:Universal Interactive 3836:Radical Entertainment 3516:Radical Entertainment 3146:– Wireless Review at 2854:on September 20, 2015 2334:grabs Christmas No.1" 2242:on September 10, 2006 1248:brand in PAL regions. 1206:with a bid to create 1179:Radical Entertainment 1078:Don't Worry, Be Happy 1076:wannabes (you know, " 775:Crash Tag Team Racing 460: 347: 307:began development as 3002:Review for Mobile – 2790:– Australian Review" 2646:on February 23, 2005 2634:Review from 1UP.com" 2438:"Kuju Crash into 3G" 1892:. January 22, 2012. 1246:Sierra Entertainment 1093:". Vincent Lopez of 663:. The soundtrack of 598:The NewZealand Story 3961:Vivendi Games games 3931:Fiction about twins 3911:PlayStation 2 games 3525:Crash of the Titans 3498:The Wrath of Cortex 3471:Cortex Strikes Back 2802:on December 4, 2007 2476:Crash Twinsanity 3D 2450:on November 7, 2012 2418:on November 7, 2012 2382:on November 7, 2012 2162:whirls into stores" 2073:as a kid. Haha XD!" 1244:Released under the 1184:Crash of the Titans 1143:Crash Twinsanity 3D 1101:Pee Wee's Playhouse 819: 792: 728:Crash Twinsanity 3D 503:Ratchet & Clank 464:marks the debut of 314:Ratchet & Clank 127:Chris Abedelmassieh 3770:Skylanders Academy 3588:The Huge Adventure 2007:. March 10, 2009. 1631:Doctor Neo Cortex: 1588:Doctor Neo Cortex: 1566:Doctor Neo Cortex: 1544:Doctor Neo Cortex: 1486:Doctor Neo Cortex: 1444:Doctor Neo Cortex: 1181:-developed titles 1023:Australian GamePro 817: 790: 756:Sony Ericsson V800 732:Kuju Entertainment 548:Jay and Silent Bob 478: 353: 204:September 28, 2004 3878: 3877: 3874: 3873: 3861:Vicarious Visions 3851:Traveller's Tales 3753:Doctor Neo Cortex 3734: 3733: 3568: 3567: 3489:Traveller's Tales 3262:on August 4, 2009 3212:on July 10, 2012. 3162:on March 20, 2012 3018:on March 31, 2005 2548:for Xbox Reviews" 2278:on July 11, 2012. 2038:Phoenix Comic Con 1933:Beyond Twinsanity 1736:. July 28, 2009. 1374:"The Odd Couple: 1222:Vicarious Visions 996:Super Monkey Ball 957: 956: 815: 814: 485:Traveller's Tales 483:was developed by 474:Doctor Neo Cortex 369:Doctor Neo Cortex 299:Doctor Neo Cortex 269:and published by 267:Traveller's Tales 251: 250: 53:Traveller's Tales 3988: 3891:2004 video games 3784: 3783: 3577: 3576: 3539:Mind over Mutant 3451: 3450: 3422: 3415: 3408: 3399: 3398: 3388:Crash Twinsanity 3377:Crash Twinsanity 3363: 3362: 3360: 3358: 3339: 3333: 3332: 3330: 3328: 3302: 3296: 3295: 3286:Crash Twinsanity 3281: 3272: 3271: 3269: 3267: 3258:. Archived from 3248:Crash Twinsanity 3241: 3214: 3213: 3211: 3198: 3192:Crash Twinsanity 3185: 3172: 3171: 3169: 3167: 3158:. Archived from 3144:Crash Twinsanity 3137: 3128: 3127: 3125: 3123: 3118:on July 13, 2009 3114:. Archived from 3106:Crash Twinsanity 3099: 3080: 3079: 3077: 3075: 3070:on June 19, 2009 3066:. Archived from 3058:Crash Twinsanity 3051: 3028: 3027: 3025: 3023: 3014:. Archived from 3000:Crash Twinsanity 2993: 2984: 2983: 2981: 2979: 2960:Crash Twinsanity 2953: 2924: 2923: 2921: 2919: 2900:Crash Twinsanity 2893: 2864: 2863: 2861: 2859: 2850:. Archived from 2840:Crash Twinsanity 2833: 2812: 2811: 2809: 2807: 2798:. Archived from 2788:Crash Twinsanity 2777: 2758: 2757: 2755: 2753: 2744:. Archived from 2731: 2716: 2715: 2713: 2711: 2685: 2656: 2655: 2653: 2651: 2642:. Archived from 2632:Crash Twinsanity 2625: 2606: 2605: 2603: 2601: 2582:Crash Twinsanity 2576: 2570: 2569: 2567: 2565: 2546:Crash Twinsanity 2540: 2534: 2533: 2531: 2529: 2504: 2498: 2497: 2495: 2493: 2469: 2460: 2459: 2457: 2455: 2434: 2428: 2427: 2425: 2423: 2404:Crash Twinsanity 2398: 2392: 2391: 2389: 2387: 2378:. Archived from 2368:Crash Twinsanity 2362: 2356: 2355: 2353: 2351: 2325: 2319: 2318: 2316: 2314: 2286: 2280: 2279: 2274:. Archived from 2264:Crash Twinsanity 2258: 2252: 2251: 2249: 2247: 2227: 2221: 2220: 2218: 2216: 2197:Crash Twinsanity 2190: 2184: 2183: 2181: 2179: 2160:Crash Twinsanity 2153: 2147: 2146: 2144: 2142: 2129:Crash Twinsanity 2122: 2116: 2115: 2113: 2111: 2091: 2085: 2084: 2064: 2058: 2057: 2051: 2049: 2030: 2021: 2020: 2018: 2016: 1997: 1986: 1985: 1983: 1981: 1955: 1949: 1948: 1946: 1944: 1924: 1918: 1915:Crash Twinsanity 1912: 1906: 1905: 1903: 1901: 1878: 1867: 1866: 1850: 1844: 1843: 1836: 1825: 1824: 1822: 1820: 1801:Crash Twinsanity 1794: 1783: 1782: 1780: 1778: 1756: 1750: 1749: 1747: 1745: 1722: 1709: 1708: 1706: 1704: 1680: 1674: 1673: 1671: 1669: 1643: 1637: 1636: 1626:Crash Twinsanity 1621: 1615: 1614: 1605:Crash Twinsanity 1600: 1594: 1593: 1583:Crash Twinsanity 1578: 1572: 1571: 1561:Crash Twinsanity 1556: 1550: 1549: 1539:Crash Twinsanity 1534: 1528: 1527: 1502:Crash Twinsanity 1497: 1491: 1490: 1481:Crash Twinsanity 1476: 1470: 1469: 1460:Crash Twinsanity 1455: 1449: 1448: 1439:Crash Twinsanity 1434: 1428: 1427: 1420: 1414: 1413: 1406: 1400: 1399: 1392: 1386: 1385: 1371: 1362: 1361: 1359: 1357: 1338:Crash Twinsanity 1331: 1293: 1287: 1281: 1275: 1269: 1263: 1255: 1249: 1242: 1199:Go! Go! Kokopolo 1172: 1156:Crash Twinsanity 1030:, Ryan Davis of 1011:and GR Chimp of 961:Crash Twinsanity 820: 816: 793: 789: 769:Crash Nitro Kart 760:Crash Twinsanity 723:Crash Twinsanity 716:Crash Twinsanity 684:Crash Twinsanity 665:Crash Twinsanity 660:Crash Nitro Kart 655:Crash Twinsanity 609: 605:Crash Twinsanity 584:Crunch Bandicoot 574:Crash Twinsanity 569:Crash Twinsanity 564:Crash Nitro Kart 558:Ren & Stimpy 540:Crash Twinsanity 532:Crash Twinsanity 481:Crash Twinsanity 470:pictured in 2013 462:Crash Twinsanity 356:Crash Twinsanity 349:Crash Twinsanity 333:Crash Twinsanity 319:Crash Twinsanity 305:Crash Twinsanity 255:Crash Twinsanity 222:October 28, 2004 221: 212: 203: 36: 27:Crash Twinsanity 24: 23: 3996: 3995: 3991: 3990: 3989: 3987: 3986: 3985: 3881: 3880: 3879: 3870: 3814: 3775: 3757: 3748:Crash Bandicoot 3730: 3718:N. Sane Trilogy 3705: 3671: 3639: 3634:Tag Team Racing 3607: 3602:Ripto's Rampage 3564: 3559:It's About Time 3544: 3510: 3483: 3464:Crash Bandicoot 3442: 3433: 3430:Crash Bandicoot 3426: 3372: 3367: 3366: 3356: 3354: 3341: 3340: 3336: 3326: 3324: 3307:"First Look at 3303: 3299: 3283: 3282: 3275: 3265: 3263: 3242: 3217: 3209: 3196: 3186: 3175: 3165: 3163: 3138: 3131: 3121: 3119: 3100: 3083: 3073: 3071: 3052: 3031: 3021: 3019: 2994: 2987: 2977: 2975: 2954: 2927: 2917: 2915: 2894: 2867: 2857: 2855: 2834: 2815: 2805: 2803: 2778: 2761: 2751: 2749: 2748:on May 16, 2008 2732: 2719: 2709: 2707: 2686: 2659: 2649: 2647: 2626: 2609: 2599: 2597: 2578: 2577: 2573: 2563: 2561: 2542: 2541: 2537: 2527: 2525: 2506: 2505: 2501: 2491: 2489: 2470: 2463: 2453: 2451: 2436: 2435: 2431: 2421: 2419: 2400: 2399: 2395: 2385: 2383: 2364: 2363: 2359: 2349: 2347: 2326: 2322: 2312: 2310: 2287: 2283: 2260: 2259: 2255: 2245: 2243: 2228: 2224: 2214: 2212: 2191: 2187: 2177: 2175: 2154: 2150: 2140: 2138: 2123: 2119: 2109: 2107: 2092: 2088: 2065: 2061: 2047: 2045: 2032: 2031: 2024: 2014: 2012: 1999: 1998: 1989: 1979: 1977: 1956: 1952: 1942: 1940: 1925: 1921: 1913: 1909: 1899: 1897: 1880: 1879: 1870: 1851: 1847: 1838: 1837: 1828: 1818: 1816: 1795: 1786: 1776: 1774: 1757: 1753: 1743: 1741: 1724: 1723: 1712: 1702: 1700: 1681: 1677: 1667: 1665: 1644: 1640: 1622: 1618: 1601: 1597: 1579: 1575: 1557: 1553: 1535: 1531: 1498: 1494: 1477: 1473: 1456: 1452: 1435: 1431: 1422: 1421: 1417: 1408: 1407: 1403: 1394: 1393: 1389: 1373: 1372: 1365: 1355: 1353: 1332: 1307: 1302: 1297: 1296: 1290: 1284: 1278: 1272: 1266: 1257:As depicted in 1256: 1252: 1243: 1239: 1234: 1170: 1160:Crash Bandicoot 1152: 1091:Crash Bandicoot 1086:Crash Bandicoot 1046:Crash Bandicoot 1002:Bionic Commando 958: 927: 926:Console: 7.7/10 913: 901: 899: 810: 791:Aggregate score 788: 784: 681: 639:Debi Derryberry 607: 498:Insomniac Games 455: 434:Nefarious Tropy 406:Tenth Dimension 398: 365:Crash Bandicoot 342: 295:Crash Bandicoot 284:Crash Bandicoot 225: 216: 213:October 8, 2004 207: 198: 169:Crash Bandicoot 139: 95: 42: 22: 21:2004 video game 17: 12: 11: 5: 3994: 3984: 3983: 3978: 3973: 3968: 3963: 3958: 3953: 3948: 3943: 3938: 3933: 3928: 3923: 3918: 3913: 3908: 3903: 3898: 3896:3D platformers 3893: 3876: 3875: 3872: 3871: 3869: 3868: 3863: 3858: 3853: 3848: 3843: 3838: 3833: 3828: 3822: 3820: 3816: 3815: 3813: 3812: 3805: 3798: 3790: 3788: 3781: 3777: 3776: 3774: 3773: 3765: 3763: 3759: 3758: 3756: 3755: 3750: 3744: 3742: 3736: 3735: 3732: 3731: 3729: 3728: 3721: 3713: 3711: 3707: 3706: 3704: 3703: 3696: 3689: 3681: 3679: 3673: 3672: 3670: 3669: 3662: 3655: 3647: 3645: 3641: 3640: 3638: 3637: 3630: 3623: 3615: 3613: 3609: 3608: 3606: 3605: 3598: 3591: 3583: 3581: 3574: 3570: 3569: 3566: 3565: 3563: 3562: 3554: 3552: 3546: 3545: 3543: 3542: 3535: 3534: 3533: 3520: 3518: 3512: 3511: 3509: 3508: 3501: 3493: 3491: 3485: 3484: 3482: 3481: 3474: 3467: 3459: 3457: 3448: 3444: 3443: 3438: 3435: 3434: 3425: 3424: 3417: 3410: 3402: 3396: 3395: 3384: 3371: 3370:External links 3368: 3365: 3364: 3334: 3297: 3273: 3250:Review (Xbox)" 3215: 3173: 3129: 3081: 3060:Review – Xbox" 3029: 2985: 2925: 2865: 2847:GameRevolution 2813: 2759: 2717: 2657: 2607: 2571: 2535: 2499: 2461: 2429: 2393: 2357: 2320: 2281: 2253: 2222: 2185: 2148: 2117: 2086: 2079:) – via 2059: 2022: 1987: 1950: 1919: 1907: 1868: 1861:) – via 1845: 1826: 1784: 1751: 1710: 1675: 1638: 1616: 1595: 1573: 1551: 1529: 1492: 1471: 1450: 1429: 1415: 1401: 1387: 1363: 1304: 1303: 1301: 1298: 1295: 1294: 1288: 1282: 1276: 1270: 1264: 1250: 1236: 1235: 1233: 1230: 1151: 1148: 1074:Bobby McFerrin 1014:GameRevolution 984:Jak and Daxter 955: 954: 951: 943: 942: 939: 930: 929: 928:Mobile: 7.3/10 924: 916: 915: 910: 904: 903: 902:Mobile: 7.1/10 896: 888: 887: 884: 881:GameRevolution 876: 875: 872: 864: 863: 860: 852: 851: 848: 840: 839: 836: 828: 827: 824: 813: 812: 807: 801: 800: 797: 786: 783: 780: 750:and C980, the 744:Motorola E1000 740:Vodafone live! 680: 677: 647:Dwight Schultz 643:Alex Fernandez 631:Michael Ensign 454: 451: 397: 394: 341: 338: 249: 248: 243: 239: 238: 233: 227: 226: 224: 223: 214: 205: 195: 193: 189: 188: 179: 173: 172: 165: 161: 160: 157: 151: 150: 149:Jordan Reichek 147: 141: 140: 138: 137: 134: 131: 128: 125: 122: 121:Nicola Cavalla 119: 115: 113: 107: 106: 103: 97: 96: 94: 93: 90: 89:David Robinson 86: 84: 78: 77: 76:David Robinson 74: 68: 67: 62: 56: 55: 50: 44: 43: 38:Cover art for 37: 29: 28: 20: 15: 9: 6: 4: 3: 2: 3993: 3982: 3979: 3977: 3974: 3972: 3969: 3967: 3964: 3962: 3959: 3957: 3954: 3952: 3949: 3947: 3944: 3942: 3939: 3937: 3934: 3932: 3929: 3927: 3924: 3922: 3919: 3917: 3914: 3912: 3909: 3907: 3904: 3902: 3899: 3897: 3894: 3892: 3889: 3888: 3886: 3867: 3866:Vivendi Games 3864: 3862: 3859: 3857: 3854: 3852: 3849: 3847: 3844: 3842: 3839: 3837: 3834: 3832: 3829: 3827: 3824: 3823: 3821: 3817: 3811: 3810: 3806: 3804: 3803: 3799: 3797: 3796: 3792: 3791: 3789: 3785: 3782: 3778: 3772: 3771: 3767: 3766: 3764: 3760: 3754: 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Retrieved 1343: 1337: 1291: 1285: 1279: 1273: 1267: 1258: 1253: 1240: 1225: 1215: 1211: 1208:Cortex Chaos 1207: 1197: 1195: 1188: 1182: 1174: 1167: 1164:Cortex Chaos 1163: 1159: 1155: 1153: 1142: 1139:Pocket Gamer 1138: 1133: 1128: 1126: 1119: 1115:choral music 1104: 1094: 1090: 1085: 1081: 1067: 1061: 1054: 1045: 1041: 1037: 1031: 1021: 1019: 1012: 1006: 1000: 994: 988: 982: 977: 971: 965: 960: 959: 953:Xbox: 7.5/10 946: 941:Xbox: 7.3/10 934: 919: 912:Xbox: 7.5/10 907: 898:Xbox: 7.4/10 891: 879: 867: 855: 843: 831: 809:Xbox: 66/100 773: 767: 763: 759: 727: 722: 720: 715: 709: 695: 691: 688:ExCeL London 683: 682: 664: 658: 654: 620: 612:Clancy Brown 604: 603: 596: 588: 577: 573: 568: 562: 557: 551: 544: 539: 535: 531: 527: 523: 520:Fully Fluxed 519: 515: 511: 507: 501: 492: 480: 479: 469: 461: 447: 414: 399: 386: 360: 355: 354: 348: 332: 331: 327:Clancy Brown 318: 312: 308: 304: 303: 288: 282: 254: 253: 252: 167: 105:Paul Gardner 60:Publisher(s) 48:Developer(s) 18: 3831:Naughty Dog 3762:Other media 3700:On the Run! 3666:Team Rumble 3620:Team Racing 3580:Platformers 3531:Nintendo DS 3455:Naughty Dog 3447:Main series 2266:– GameCube" 2215:October 27, 2005:Crash Mania 1980:November 9, 1969:Screen Rant 1943:December 6, 1890:Crash Mania 1734:Crash Mania 1648:"Round Up: 1513:No! That's 1040:proclaimed 914:PS2: 6.9/10 900:PS2: 7.3/10 823:Publication 811:PS2: 64/100 673:Los Angeles 627:Mel Winkler 453:Development 438:Nitrus Brio 373:Nina Cortex 177:Platform(s) 159:Spiralmouth 155:Composer(s) 133:Danny Flynn 101:Designer(s) 82:Producer(s) 72:Director(s) 40:PAL regions 3966:Xbox games 3885:Categories 3826:Activision 3740:Characters 3659:Boom Bang! 3627:Nitro Kart 3505:Twinsanity 3345:Twinsanity 3166:August 25, 3022:August 25, 2710:August 14, 2600:August 14, 2589:Metacritic 2564:August 14, 2553:Metacritic 2492:August 25, 2454:August 25, 2422:August 25, 2386:August 25, 2370:Tech Info" 2131:Goes Gold" 1884:Twinsanity 1728:Twinsanity 1300:References 1226:Twinsanity 1212:Twinsanity 1204:Activision 1175:Twinsanity 1168:Twinsanity 1082:a cappella 1042:Twinsanity 805:Metacritic 796:Aggregator 752:Nokia 6630 669:a cappella 635:Susan Silo 361:Twinsanity 263:video game 258:is a 2004 130:Keith Webb 118:Dan Tonkin 92:Kirk Scott 3819:Companies 3710:Remasters 3595:N-Tranced 3573:Spin-offs 3382:MobyGames 3357:April 12, 2699:Eurogamer 2339:Eurogamer 2303:Eurogamer 2293:FIFA 2005 2178:August 9, 2100:Eurogamer 1808:Eurogamer 1766:Eurogamer 1693:Gamasutra 1657:Gamasutra 1137:James of 1008:Eurogamer 845:Eurogamer 787:Reception 782:Reception 702:went gold 528:Unlimited 516:Unlimited 430:Dingodile 410:antarctic 377:body slam 145:Writer(s) 111:Artist(s) 3351:Archived 3321:Archived 3266:June 27, 3255:TeamXbox 3122:June 27, 3112:GameZone 3074:June 27, 3064:GameZone 3011:GameSpot 3004:GameSpot 2978:June 27, 2972:Archived 2967:GameSpot 2918:June 27, 2912:Archived 2907:GameSpot 2858:July 15, 2806:June 27, 2704:Archived 2650:June 27, 2594:Archived 2558:Archived 2522:Archived 2517:GameSpot 2486:Archived 2443:GameSpot 2411:GameSpot 2375:GameSpot 2350:July 28, 2344:Archived 2313:July 28, 2307:Archived 2246:June 29, 2209:Archived 2172:Archived 2167:GameSpot 2141:June 20, 2135:Archived 2110:July 28, 2104:Archived 2042:Archived 2009:Archived 1974:Archived 1937:Archived 1894:Archived 1819:June 20, 1813:Archived 1777:July 28, 1771:Archived 1738:Archived 1697:Archived 1662:Archived 1523:Uka Uka: 1519:Aku Aku: 1511:Uka Uka: 1507:Aku Aku: 1356:June 25, 1350:Archived 1134:GameSpot 1122:Lex Lang 1064:pop-jazz 1038:GameZone 1033:GameSpot 1028:TeamXbox 990:Whiplash 978:GameZone 973:Lemmings 948:TeamXbox 908:GameZone 893:GameSpot 706:GameCube 616:Lex Lang 524:Twinsane 466:Lex Lang 340:Gameplay 323:Lex Lang 273:for the 260:platform 236:Platform 231:Genre(s) 3780:Related 2962:Review" 2902:Review" 2842:Review" 2795:GamePro 2784:GamePro 2752:July 6, 2639:1UP.com 2133:. IGN. 2081:Twitter 2054:YouTube 1900:May 20, 1863:Twitter 1744:May 20, 1610:Victor: 1517:job! / 1465:Moritz: 1111:doo-wop 1069:1Up.com 869:GamePro 833:1Up.com 679:Release 421:Aku Aku 417:Uka Uka 242:Mode(s) 192:Release 3677:Mobile 3612:Racing 3478:Warped 2199:Ships" 1150:Future 874:7.5/10 754:, the 593:walrus 412:lair. 381:raygun 164:Series 3795:Spyro 3787:Games 3644:Party 3210:(PDF) 3197:(PDF) 2297:Fable 2236:PALGN 2077:Tweet 1859:Tweet 1569:Evil! 1232:Notes 1171:' 1141:gave 826:Score 799:Score 697:Spyro 692:Crash 608:' 512:Crash 3652:Bash 3393:IMDb 3359:2018 3329:2020 3268:2009 3168:2010 3124:2009 3076:2009 3024:2010 2980:2009 2920:2009 2860:2020 2808:2009 2754:2020 2712:2008 2652:2009 2602:2008 2566:2008 2530:2012 2494:2010 2456:2010 2424:2010 2388:2010 2352:2020 2315:2020 2248:2023 2217:2017 2180:2016 2143:2020 2112:2004 2050:2020 2017:2010 1982:2020 1945:2020 1902:2020 1821:2020 1779:2020 1746:2020 1705:2020 1670:2020 1650:FFXI 1358:2009 1187:and 1113:and 987:and 937:(US) 862:6/10 850:7/10 772:and 748:V980 694:and 649:and 550:and 522:and 443:Nina 436:and 402:Coco 396:Plot 389:life 297:and 279:Xbox 277:and 186:Xbox 3391:at 3380:at 3316:IGN 3288:". 3155:IGN 3148:IGN 2271:IGN 2204:IGN 1378:". 1345:IGN 1129:IGN 967:IGN 921:IGN 711:IGN 3887:: 3319:. 3313:. 3276:^ 3252:. 3218:^ 3199:. 3176:^ 3152:. 3132:^ 3110:. 3084:^ 3062:. 3032:^ 3008:. 2988:^ 2970:. 2964:. 2928:^ 2910:. 2904:. 2868:^ 2844:. 2816:^ 2792:. 2786:| 2762:^ 2738:. 2720:^ 2702:. 2696:. 2660:^ 2636:. 2610:^ 2592:. 2586:. 2556:. 2550:. 2520:. 2514:. 2484:. 2480:. 2464:^ 2440:. 2408:. 2372:. 2342:. 2336:. 2305:. 2301:. 2268:. 2234:. 2207:. 2201:. 2170:. 2164:. 2102:. 2098:. 2036:. 2025:^ 2003:. 1990:^ 1972:. 1966:. 1935:. 1931:. 1888:. 1886:)" 1871:^ 1829:^ 1811:. 1805:. 1787:^ 1769:. 1763:. 1732:. 1730:)" 1713:^ 1695:. 1691:. 1660:. 1654:. 1515:my 1366:^ 1348:. 1342:. 1308:^ 1193:. 886:C+ 778:. 746:, 736:3G 675:. 645:, 641:, 637:, 633:, 629:, 601:. 518:, 500:' 367:, 218:AU 209:EU 200:NA 184:, 3421:e 3414:t 3407:v 3361:. 3343:" 3331:. 3311:" 3270:. 3246:" 3194:" 3170:. 3150:" 3142:" 3126:. 3104:" 3078:. 3056:" 3026:. 3006:" 2998:" 2982:. 2958:" 2922:. 2898:" 2862:. 2838:" 2810:. 2782:" 2756:. 2714:. 2694:" 2690:" 2654:. 2630:" 2604:. 2580:" 2568:. 2544:" 2532:. 2512:" 2508:" 2496:. 2478:" 2474:" 2458:. 2426:. 2402:" 2390:. 2366:" 2354:. 2317:. 2262:" 2250:. 2219:. 2195:" 2182:. 2158:" 2145:. 2127:" 2114:. 2083:. 2075:( 2056:. 2019:. 1984:. 1964:" 1947:. 1904:. 1865:. 1857:( 1823:. 1803:" 1781:. 1748:. 1707:. 1689:" 1672:. 1360:. 1340:" 1336:" 838:B 468:( 220:: 211:: 202::

Index


PAL regions
Developer(s)
Traveller's Tales
Publisher(s)
Vivendi Universal Games
Director(s)
Producer(s)
Designer(s)
Artist(s)
Writer(s)
Composer(s)
Crash Bandicoot
Platform(s)
PlayStation 2
Xbox
NA
EU
AU
Genre(s)
Platform
Single-player
platform
video game
Traveller's Tales
Vivendi Universal Games
PlayStation 2
Xbox
Crash Bandicoot
Crash Bandicoot: The Wrath of Cortex

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