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Castle Greyhawk

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published in 2007, Zuoken was officially confirmed to be one of the canonical deities imprisoned. According to the module, when Iuz was freed, the other gods effected an escape except for Zuoken who remained imprisoned. By the end of the adventure, Zuoken has been freed, Robilar who had been replaced
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In the initial years after the Castle was abandoned, few if any adventurers approached the Castle because of rumors that it lay under a powerful curse. Eventually, a group of Northern barbarians forayed into the area and pillaged a large amount of treasure. The story of their success attracted groups
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is both an earlier work and more specifically focused on the Castle itself, and thus would seem to be a more definitive source. Second, FtA suggests both CY 505 and CY 507 as dates for Iuz's initial imprisonment. Given that all other references to Iuz's imprisonment in official game publications use
20: 210:, and other adventurers to the area, and over time the Castle's dungeons became a major site for adventuring on the Flanaess. The influx of trade, travelers, and treasure associated with this phenomenon has provided significant economic benefits to the nearby City of Greyhawk. 197:
Over the centuries, the Castle's three towers decayed into ruin. The main tower is called the "Tower of Zagig," and the two lesser towers are the "War Tower" and the "Tower of Magic" (alternately "The Power Tower"). An extensive dungeon complex lies below the towers.
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Later on, Gygax developed the area around this new version of his castle and Greyhawk City to include new cities and countries as needed, expanding to a surrounding area of around 50 miles mapped in depth and approximately ten times that far in outline form by 1976.
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is known to be imprisoned somewhere on the central Flanaess, some believe he was one of the nine deities Zagig trapped at the Castle. Noncanonical lists of the other demigods have been offered by Gary Gygax himself, other early D&D notables such as
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A second version of Castle Greyhawk was developed/created prior to the publication of Dungeons & Dragons by incorporating Rob Kuntz's "El Raja Key" (also commenced in 1972), which had been created to allow Gygax to adventure using his own
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in the dungeons beneath the Castle. Iuz was one of nine demigods so trapped, and this accomplishment was instrumental in Zagig's ascension to become the demigod now known as Zagyg. Other deities imprisoned in the dungeon included
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All three were originally conceived by Gygax as extra-planar extensions of the dungeons below Castle Greyhawk. As published, however, the modules again provided no information regarding the castle itself or its dungeons.
330:, barracks, storerooms, mess halls, and guest quarters. A large band of kobolds currently dwells in the southern half of this ruin, and elves guard the entrance. During Castle Greyhawk's heyday, the 390:, but a few of the rooms match up. P612 matches F12, P601 matches F11, and P602 matches F15, but the destinations of the staircases and tunnels leading from those rooms have been altered or blocked. 362:(P400). This level was originally built as dormitories for Zagig's apprentices. For a time this and many other of the levels beneath the Tower of Magic were used for an experiment conducted by the 194:. Known as "The Mad Archmage," Zagig ruled over the Free City of Greyhawk from the Castle for approximately the next 100 years, after which he abandoned the Castle and mysteriously disappeared. 352:(P300). This level contains the crypts of Zagig's apprentices and family members. Living as he did for hundreds of years, he outlived a lot of people. The stonework is a distinctive ochre hue. 370:
to lead here instead of to the Ochre Crypts, while staircase 4 on this level has evidently been changed to lead from either the surface ruins or Zagig's Gauntlet instead of from the crypts.
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were evidently stored in the Temple of Boccob here and were the goal of countless pilgrimages. They are now gone, but something of their power still remains. This level is coded P100 in
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during 1972/73. Dungeon levels were written at the rate of one per week as those adventures progressed, leading to the original thirteen-level castle.
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supplement to the original Dungeons & Dragons rules, although this booklet provided no significant detail regarding Castle Greyhawk itself.
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In those early days there was no "Flanaess" surrounding the castle; Gygax's world map of "Oerth" was simply drawn over a map of North America.
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in the dungeons beneath the castle. The fiend was imprisoned there for at least 200 years but was eventually freed by a wizard and a
542:. These adventures are based on Gygax's original Castle Greyhawk dungeon design and campaign but are not official D&D materials. 2720: 1139: 2547: 2425: 2249: 1863: 1446: 1079: 382:(P600). This level was intended for golem creation and research but was never finished. The map was changed extensively between 2432: 2332: 1149: 856: 294: 2537: 2439: 2325: 2163: 754: 587: 408:
designed Castle Greyhawk as a locale for the amusement of his children and friends and as a testing ground for the game of
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on the impact of magic on the three philosophies of evil. Staircase 2 in the surface ruins has evidently been changed in
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boxed set provided information regarding the campaign setting at large, but no detail regarding Castle Greyhawk.
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removed the passageway that led to stairs from the surface ruins, connecting the crypts only to Zagig's Gauntlet.
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Between 1983 and 1985, TSR published three modules linked to Castle Greyhawk. These were the 1983 adventure
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by an evil double is back to his old self, and Castle Greyhawk is now some sort of multi-planar brigadoon.
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and its environs for the second edition D&D rules. The castle itself received only a minor mention.
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that created a treatment of the Castle for the public to use. In 2005, Gygax announced the release of "
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freed Iuz from his prison, and subsequently most or all of the other eight demigods escaped as well.
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The castle was first detailed for the general public in 1988 in TSR's adventure
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The castle finally received serious treatment in 1990, when TSR published
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the CY 505 date, the CY 507 anomaly is usually considered to be an error.
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Sometime during this period, Zagig reappeared and managed to imprison the
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explain the fiction more clearly and provide non-fictional perspective
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Tabletop role-playing games and the experience of imagined worlds
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In CY 505, Zagig then captured and imprisoned the evil demigod
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In 1978, TSR began publishing adventure modules set in the
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is one of the central dungeon settings in the fictional
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describes a work or element of fiction in a primarily
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and updates the site for 3.5 edition D&D rules.
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states that the nine were of "opposing alignments."
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Castle Greyhawk lies north and slightly east of the
1042:, the home page of Gygax's Castle Greyhawk material 506:boxed set expanded on the detail available for the 976:. WGR1. World of Greyhawk: TSR, inc. p. 128. 727: 2712: 823:. WG6. World of Greyhawk: TSR, inc. p. 48. 799:. EX2. World of Greyhawk: TSR, inc. p. 32. 775:. EX1. World of Greyhawk: TSR, inc. p. 32. 1087: 575: 1073: 2472:Dungeon Master Option: High-Level Campaigns 1435: 962: 1080: 1066: 690:(October 1976). "Letter from Gary Gygax". 368:Expedition to the Ruins of Castle Greyhawk 1774: 171:Learn how and when to remove this message 55:. The Castle was originally developed by 23:Castle Greyhawk as shown on the cover of 115: 96:of Greyhawk is located centrally in the 18: 667:"Grodog's Secret Archives of Rob Kuntz" 610: 2713: 857:World of Greyhawk Fantasy Game Setting 582:. Cham, Switzerland. pp. 50, 62. 400: 16:Dungeons & Dragons dungeon setting 2726:Fictional elements introduced in 1972 2426:Player's Option: Combat & Tactics 2237: 1773: 1434: 1101: 1061: 813: 789: 765: 686: 633: 317: 76:," his new treatment of the dungeon. 2433:Player's Option: Skills & Powers 119: 2440:Player's Option: Spells & Magic 742:Expedition to the Ruins of Greyhawk 552:Expedition to the Ruins of Greyhawk 388:Expedition to the Ruins of Greyhawk 354:Expedition to the Ruins of Greyhawk 278:Expedition to the Ruins of Greyhawk 13: 14: 2742: 2405:Forgotten Realms Campaign Setting 1027: 2721:Dungeons & Dragons locations 2238: 796:The Land Beyond the Magic Mirror 473:The Land Beyond the Magic Mirror 124: 27:(TSR, Inc., 1990); Cover art by 2593:Expedition to the Demonweb Pits 2586:Expedition to the Barrier Peaks 1047:"Greyhawk at the Greyhawk wiki" 312: 996:Greyhawk: The Adventure Begins 935:. Pied Piper Publishing, 2007. 926:. Pied Piper Publishing, 2008. 680: 659: 627: 604: 569: 228:and his adventuring companion 1: 2621:The Lost Caverns of Tsojcanth 941:, and Douglas J. Behringer. " 874:Castle Zagyg: The Upper Works 708: 648:(6–8). Walter Luc Haas: 18–20 100:, the eastern portion of the 2656:The Temple of Elemental Evil 2154:List of 3rd edition monsters 2149:List of 2nd edition monsters 562: 7: 2614:The Keep on the Borderlands 2600:The Gates of Firestorm Peak 1937:List of alternative classes 292:Note: The 1992 publication 183:The Castle was constructed 79: 65:is also the name of a 1988 10: 2747: 2649:The Ruins of Undermountain 1102: 268:, and in various works of 2679: 2536: 2488: 2456: 2350: 2343: 2282: 2248: 2244: 2233: 2162: 2052: 1971: 1945: 1862: 1784: 1780: 1769: 1686: 1445: 1441: 1430: 1414:System Reference Document 1396: 1345: 1224: 1168: 1112: 1108: 1097: 1040:Gary Gygax's Castle Zagyg 894:Living Greyhawk Gazetteer 876:. Troll Lord Games, 2008. 254:Living Greyhawk Gazetteer 2731:Fictional fortifications 2356:Arms and Equipment Guide 932:The Original Living Room 923:The Original Bottle City 2552:modules and sourcebooks 1661:Masque of the Red Death 1436:Geography and cosmology 412:that he developed with 285:In CY 570, the warrior 2465:Wrath of the Immortals 2384:Deities & Demigods 2291:Dungeons & Dragons 2266:Dungeon Master's Guide 2097:Illithid (mind flayer) 2054:Creatures and monsters 1160:Sources and influences 1090:Dungeons & Dragons 1053:on September 27, 2007. 693:Alarums and Excursions 540:Dungeons & Dragons 410:Dungeons & Dragons 380:The Vaults of Creation 135:Dungeons & Dragons 67:Dungeons & Dragons 49:Dungeons & Dragons 31: 2377:Book of Vile Darkness 2370:Book of Exalted Deeds 1775:Characters and beings 1383:Strategic Simulations 849:The World of Greyhawk 508:Free City of Greyhawk 455:The World of Greyhawk 333:Regalia of Neutrality 116:History of the Castle 86:Free City of Greyhawk 22: 2670:White Plume Mountain 2628:Queen of the Spiders 2572:Desert of Desolation 2419:Manual of the Planes 1563:Magic: The Gathering 1358:Wizards of the Coast 1008:The City of Greyhawk 1005:, and Carl Sargent. 899:Wizards of the Coast 747:Wizards of the Coast 669:. Greyhawkonline.com 547:Wizards of the Coast 532:Castles and Crusades 503:The City of Greyhawk 476:, as well as 1985's 457:1980 folio and 1983 112:'s four continents. 2479:Epic Level Handbook 2122:Reptilian humanoids 2039:Strahd von Zarovich 1688:Planes of existence 1556:Kingdoms of Kalamar 1409:Game System License 957:Council of Greyhawk 915:Council of Greyhawk 870:Jeffrey P. 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" 589:978-3-030-29127-3 459:World of Greyhawk 451:World of Greyhawk 360:Apprentice's Walk 181: 180: 173: 137:-related article 40:World of Greyhawk 2738: 2642:Red Hand of Doom 2457:High-level rules 2447:Unearthed Arcana 2348: 2347: 2334:Rules Cyclopedia 2246: 2245: 2235: 2234: 1782: 1781: 1771: 1770: 1505:Forgotten Realms 1463:Council of Wyrms 1443: 1442: 1432: 1431: 1363:Grenadier Models 1150:Related products 1110: 1109: 1099: 1098: 1082: 1075: 1068: 1059: 1058: 1054: 1049:. 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Retrieved 661: 650:. Retrieved 645: 629: 620: 616: 606: 578: 571: 556: 550: 544: 528:Castle Zagyg 521: 514: 512: 501: 499: 488: 486: 477: 471: 465: 463: 458: 454: 450: 448: 444: 439: 433: 429:Mordenkainen 421: 418: 414:Dave Arneson 409: 404: 393: 387: 383: 379: 373: 367: 364:Ring of Five 359: 353: 349: 343: 337: 331: 323: 313:Known levels 305: 299: 293: 291: 284: 276: 274: 258: 253: 234: 218:Fraz-Urb'luu 212: 200: 196: 182: 167: 161:October 2009 158: 138: 134: 83: 74:Castle Zagyg 66: 60: 47: 38: 34: 33: 24: 2579:Dragonlance 2507:3rd edition 2499:2nd edition 2398:Fiend Folio 2344:Supplements 1953:Dragonlance 1704:Abeir-Toril 1677:Spelljammer 1477:Dragonlance 1312:Jon Pickens 1302:Tom Moldvay 1292:Mike Mearls 1272:Rob Heinsoo 1242:Keith Baker 1145:Film series 945:Remembers: 866:Gygax, Gary 815:Gygax, Gary 791:Gygax, Gary 772:Dungeonland 767:Gygax, Gary 688:Gygax, Gary 635:Gygax, Gary 623:(WG7): 128. 467:Dungeonland 270:fan fiction 141:in-universe 92:. The Free 29:Fred Fields 2715:Categories 2293:(original) 2182:Eilistraee 1984:Catti-brie 1792:Dragonborn 1647:Planescape 1580:Strixhaven 1456:Birthright 1378:Ral Partha 1267:Jeff Grubb 1257:Monte Cook 1252:David Cook 1232:Gary Gygax 1211:Miniatures 1206:Magic item 1176:Adventures 737:Mona, Erik 709:References 673:2013-08-26 652:2009-10-03 598:1129162802 406:Gary Gygax 224:(probably 215:demon lord 57:Gary Gygax 2635:Ravenloft 2565:Dead Gods 2327:Immortals 2313:Companion 2195:Tharizdun 2062:Beholders 2014:Lord Soth 1994:Elminster 1963:Ravenloft 1877:Barbarian 1872:Artificer 1854:Warforged 1824:Half-orcs 1734:Underdark 1654:Ravenloft 1610:Blackmoor 1596:Mahasarpa 1535:Ghostwalk 1346:Companies 1186:Attribute 1181:Alignment 881:Erik Mona 563:Footnotes 549:released 534:game, an 522:In 2005, 436:TSR, Inc. 434:In 1975, 230:Ayelerach 102:continent 2548:List of 2523:Complete 2517:Expanded 2497:AD&D 2188:Greyhawk 2144:Vampires 1958:Greyhawk 1922:Sorcerer 1844:Tiefling 1829:Halfling 1819:Half-elf 1699:Aebrynis 1640:Pelinore 1549:Jakandor 1542:Greyhawk 1526:Kara-Tur 1519:Al-Qadim 1498:Exandria 1470:Dark Sun 1397:Licenses 1322:Jim Ward 1225:Creators 1216:Psionics 1169:Gameplay 1130:Editions 970:(1990). 917:, 1997). 901:, 2000). 817:(1985). 793:(1983). 769:(1983). 724:, 1988). 698:Lee Gold 500:In 1989 440:Greyhawk 427:such as 259:Because 98:Flanaess 80:Location 46:for the 2550:Eberron 2540:modules 2538:Notable 2512:D&D 2505:D&D 2207:Moradin 2190:deities 2172:Bahamut 2127:Kobolds 2112:Owlbear 2092:Goblins 2077:Dragons 2067:Centaur 2044:Wulfgar 2009:Iggwilv 1927:Warlock 1907:Paladin 1897:Fighter 1864:Classes 1724:Mystara 1719:Eberron 1670:Rokugan 1603:Mystara 1573:Ravnica 1491:Eberron 1388:WizKids 1135:Gen Con 1113:General 959:, 1997. 943:Robilar 809:. 9073. 785:. 9072. 287:Robilar 242:Merikka 204:Dwarves 147:Please 2320:Master 2306:Expert 2217:Tiamat 2212:Mystra 2139:Trolls 2134:Slaadi 2087:Giants 2072:Devils 2034:Tenser 1932:Wizard 1912:Ranger 1887:Cleric 1849:Triton 1839:Kender 1587:Theros 1567:planes 1512:Faerûn 1103:Basics 980:  887:, and 827:  803:  779:  753:  700:: 5–7. 696:(15). 646:Europa 596:  586:  495:Drider 328:Boccob 261:Zouken 250:Wastri 248:, and 222:cleric 189:wizard 2514:v3.5 2299:Basic 2200:Vecna 2107:Mimic 2024:Minsc 1979:Alias 1917:Rogue 1892:Druid 1834:Human 1814:Gnome 1797:Dwarf 1751:Sigil 1729:Oerth 1714:Krynn 1709:Athas 1373:Paizo 1201:Magic 868:with 642:(PDF) 208:Elves 143:style 133:This 110:Oerth 106:Oerik 2520:and 2117:Orcs 2102:Lich 1902:Monk 1882:Bard 1807:Drow 978:ISBN 955:#5. 913:#5 ( 825:ISBN 801:ISBN 777:ISBN 751:ISBN 621:9222 594:OCLC 584:ISBN 386:and 246:Rudd 94:City 1802:Elf 1353:TSR 949:." 722:TSR 615:". 536:OGL 425:PCs 275:In 237:Iuz 232:). 202:of 151:to 104:of 2717:: 1017:. 993:. 966:; 891:. 883:, 872:. 842:II 745:. 735:; 731:; 644:. 619:. 592:. 431:. 244:, 206:, 185:CY 1081:e 1074:t 1067:v 897:( 759:. 720:( 676:. 655:. 600:. 481:. 340:. 174:) 168:( 163:) 159:( 155:. 145:.

Index


Fred Fields
World of Greyhawk
campaign setting
Dungeons & Dragons
roleplaying game
Gary Gygax
Castle Greyhawk
adventure module
Castle Zagyg
Free City of Greyhawk
Grey Run River
City
Flanaess
continent
Oerik
Oerth
in-universe
help rewrite it
explain the fiction more clearly and provide non-fictional perspective
Learn how and when to remove this message
CY
wizard
Zagig Yragerne
Dwarves
Elves
demon lord
Fraz-Urb'luu
cleric
Erac's Cousin

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