Knowledge

Card sleeve

Source 📝

117:, and specifically designed to snugly fit traditional cards. The first deck protectors were clear, but soon after, deck protectors were offered with opaque black backs, which would obscure the actual back of the card, allowing worn cards to be used without "marking" the deck. Other colors soon followed, and now a wide variety of deck protectors are available in many colors, and even with images on the back. These early sleeves would have the quality control problem of all the sleeves in the packet not being all evenly cut. Despite other companies like KMC and Player's Choice bringing this issue under control, it is still a common problem with many card sleeve manufacturers. 98: 27: 62:
A wide variety of protective devices have been developed following the introduction of collectible card games, including the bulky "top-loader", a rigid plastic case with one open end (essentially a box for a single card) and the less-expensive simple "card sleeve", a card-sized envelope of clear
163:
Modern tournament rules for most trading card games allows (or even mandate) the use of card sleeves, and consider the card sleeves (if opaque) to be the real "back" of the card for the purposes of marking. This is also mandated to help players, judges, and tournament organizers to distinguish
89:, and could not be used in tournament decks. The card sleeves were also a potential marking device: one drawback of traditional card sleeves was that they were typically slightly nonuniform, and therefore a potential way of marking cards in a deck on their own. 126:. The increasing popularity of card games has resulted in the entry of competitors in the protective sleeve market, including companies such as Players' Choice, Dragon Shield, and Armor Shield. 81:
in mind: rigid top-loaders are effectively impossible to shuffle, and traditional card sleeves break easily during shuffling. Card sleeves also became more important because of
109:
In 1995, the Ultra Pro company released the first card sleeves designed specifically for collectible card games, which they called
20: 258: 19:
This article is about plastic sleeves for playing cards. For sleeves to block RFID scanning of credit cards, see
253: 216: 151:
in 2008. These card sleeves are now offered in six sizes and two thicknesses for over 500 board games. In 2009
137: 131: 155:
also entered the board-game card sleeve market with a line of premium thickness sleeves of its own.
263: 113:. Deck protectors were a tougher and more uniform version of traditional card sleeves, made of 47: 120:
Today, players can get card sleeves specifically designed for other trading card games like
208: 152: 143: 82: 73: 8: 77:, new technology was needed for two reasons. First, existing devices were not made with 212: 201: 97: 178: 78: 129:
With the increasing popularity of board games with game card components such as
247: 114: 51: 39: 86: 43: 173: 148: 26: 122: 54:. The sleeves are a sheath of plastic into which a card is inserted. 71:
Once collectible card games became popular after the advent of
30:
A playing card in a transparent plastic Ultra Pro card sleeve
147:, Mayday Games launched card sleeves specifically for 200: 245: 21:Radio-frequency_identification § Shielding 232:Owens, Thomas S.; Helmer, Diana Star (1996), 85:: cards that were worn were considered to be 198: 231: 96: 25: 246: 192: 199:Kaufeld, John; Smith, Jeremy (2006). 225: 13: 164:between player's decks and cards. 14: 275: 16:Plastic sleeves for playing cards 158: 203:Trading Card Games For Dummies 181:, individual collectible cards 66: 1: 234:Inside Collectible Card Games 185: 101:Players with yellow sleeved 63:plastic, with one end open. 57: 7: 167: 10: 280: 92: 18: 259:Collectible card games 106: 31: 254:Card game terminology 209:John Wiley & Sons 100: 48:collectible card game 29: 153:Fantasy Flight Games 103:Magic: the Gathering 74:Magic: The Gathering 38:are used to protect 107: 32: 132:Settlers of Catan 83:Magic tournaments 271: 238: 237: 229: 223: 222: 206: 196: 279: 278: 274: 273: 272: 270: 269: 268: 244: 243: 242: 241: 230: 226: 219: 197: 193: 188: 170: 161: 111:deck protectors 95: 69: 60: 24: 17: 12: 11: 5: 277: 267: 266: 261: 256: 240: 239: 224: 217: 190: 189: 187: 184: 183: 182: 176: 169: 166: 160: 157: 138:Ticket to Ride 94: 91: 68: 65: 59: 56: 15: 9: 6: 4: 3: 2: 276: 265: 264:Trading cards 262: 260: 257: 255: 252: 251: 249: 236:, p. 74. 235: 228: 220: 214: 210: 205: 204: 195: 191: 180: 177: 175: 172: 171: 165: 159:In tournament 156: 154: 150: 146: 145: 140: 139: 134: 133: 127: 125: 124: 118: 116: 115:polypropylene 112: 104: 99: 90: 88: 84: 80: 76: 75: 64: 55: 53: 52:wear and tear 49: 45: 41: 40:trading cards 37: 28: 22: 233: 227: 202: 194: 162: 142: 136: 130: 128: 121: 119: 110: 108: 102: 72: 70: 61: 36:card sleeves 35: 33: 174:Card binder 149:board games 67:Development 50:cards from 248:Categories 218:0470044071 186:References 44:game cards 123:Yu-Gi-Oh! 79:shuffling 58:Varieties 168:See also 144:Dominion 34:Plastic 179:Singles 93:History 215:  87:marked 46:, and 105:cards 213:ISBN 141:and 250:: 211:. 207:. 135:, 42:, 221:. 23:.

Index

Radio-frequency_identification § Shielding

trading cards
game cards
collectible card game
wear and tear
Magic: The Gathering
shuffling
Magic tournaments
marked

polypropylene
Yu-Gi-Oh!
Settlers of Catan
Ticket to Ride
Dominion
board games
Fantasy Flight Games
Card binder
Singles
Trading Card Games For Dummies
John Wiley & Sons
ISBN
0470044071
Categories
Card game terminology
Collectible card games
Trading cards

Text is available under the Creative Commons Attribution-ShareAlike License. Additional terms may apply.